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    <description>The Naavik Gaming Podcast is a business-focused exploration of the companies, trends, strategies and leaders that are defining the future of games. To learn more and see other great content visit www.naavik.co.</description>
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    <pubDate>Sun, 03 May 2026 20:00:10 +0200</pubDate>
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    <itunes:summary>The Naavik Gaming Podcast is a business-focused exploration of the companies, trends, strategies and leaders that are defining the future of games. To learn more and see other great content visit www.naavik.co.</itunes:summary>
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    <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
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      <itunes:name>Naavik</itunes:name>
      <itunes:email>podcast@naavik.co</itunes:email>
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    <itunes:complete>No</itunes:complete>
    <itunes:explicit>No</itunes:explicit>
    <item>
      <title>Naavik Digest: Why China’s Gaming Giants Are Pivoting to Lifestyle-Sims</title>
      <itunes:title>Naavik Digest: Why China’s Gaming Giants Are Pivoting to Lifestyle-Sims</itunes:title>
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        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on May 3rd, 2026. This week, we examine what direction China’s gaming giants are taking following the decline of the traditional Anime-Gacha ARPG model.</p><p><br></p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/beyond-gacha-why-chinas-gaming-giants-are-pivoting-to-lifestyle-sims">beyond-gacha-why-chinas-gaming-giants-are-pivoting-to-lifestyle-sims</a> </p><p><br></p><p>Meet with Naavik at the Nordic Game 2026: <a href="https://naavik.typeform.com/to/Jc5cl7eY">https://naavik.typeform.com/to/Jc5cl7eY</a> </p><p><br></p><p>Our most recent AI x Gaming newsletter: <a href="https://naavik.substack.com/p/kraftons-radical-ai-transformation">https://naavik.substack.com/p/kraftons-radical-ai-transformation</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
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      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on May 3rd, 2026. This week, we examine what direction China’s gaming giants are taking following the decline of the traditional Anime-Gacha ARPG model.</p><p><br></p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/beyond-gacha-why-chinas-gaming-giants-are-pivoting-to-lifestyle-sims">beyond-gacha-why-chinas-gaming-giants-are-pivoting-to-lifestyle-sims</a> </p><p><br></p><p>Meet with Naavik at the Nordic Game 2026: <a href="https://naavik.typeform.com/to/Jc5cl7eY">https://naavik.typeform.com/to/Jc5cl7eY</a> </p><p><br></p><p>Our most recent AI x Gaming newsletter: <a href="https://naavik.substack.com/p/kraftons-radical-ai-transformation">https://naavik.substack.com/p/kraftons-radical-ai-transformation</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
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      <pubDate>Sun, 03 May 2026 20:00:00 +0200</pubDate>
      <author>Naavik</author>
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      <itunes:author>Naavik</itunes:author>
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      <itunes:duration>787</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on May 3rd, 2026. This week, we examine what direction China’s gaming giants are taking following the decline of the traditional Anime-Gacha ARPG model.</p><p><br></p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/beyond-gacha-why-chinas-gaming-giants-are-pivoting-to-lifestyle-sims">beyond-gacha-why-chinas-gaming-giants-are-pivoting-to-lifestyle-sims</a> </p><p><br></p><p>Meet with Naavik at the Nordic Game 2026: <a href="https://naavik.typeform.com/to/Jc5cl7eY">https://naavik.typeform.com/to/Jc5cl7eY</a> </p><p><br></p><p>Our most recent AI x Gaming newsletter: <a href="https://naavik.substack.com/p/kraftons-radical-ai-transformation">https://naavik.substack.com/p/kraftons-radical-ai-transformation</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
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      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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      <title>Fandoms, Writing Moats, and the Future of Interactive Fiction</title>
      <itunes:title>Fandoms, Writing Moats, and the Future of Interactive Fiction</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> sits down with Terry Lee, CEO of Fusebox Games, to unpack one of the most overlooked but powerful business models in mobile gaming: interactive fiction built on licensed IP. While much of the industry chases scale through mechanics or ads, Fusebox has quietly built a $30M+ business by turning hit TV shows like Love Island into living, evolving games with some of the highest payer conversion rates in mobile. Terry shares how the studio transformed from a one-season-per-year content cycle into a high-frequency content machine, why writing (not tech), is their true competitive moat, and how they’ve engineered a system where narrative, data, and monetization continuously inform each other in real time.</p><p><br></p><p>They also explore what makes fandoms move seamlessly between TV and games, how Fusebox approaches community (including its complicated relationship with Reddit), and why the team is expanding beyond romance-driven gameplay into broader storytelling formats with IP like Big Brother and The Traitors. Along the way, Terry offers candid insights on leadership, scaling under pressure, and navigating the role of AI in creative industries - arguing that the real advantage won’t come from replacing talent, but from amplifying it.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Terry Lee: <a href="https://www.linkedin.com/in/terry-lee-296a089/">https://www.linkedin.com/in/terry-lee-296a089/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://www.amazon.com/CEO-Sixteen-Lessons-Career-Level/dp/B0G49VV3R8">https://www.amazon.com/CEO-Sixteen-Lessons-Career-Level/dp/B0G49VV3R8</a></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> sits down with Terry Lee, CEO of Fusebox Games, to unpack one of the most overlooked but powerful business models in mobile gaming: interactive fiction built on licensed IP. While much of the industry chases scale through mechanics or ads, Fusebox has quietly built a $30M+ business by turning hit TV shows like Love Island into living, evolving games with some of the highest payer conversion rates in mobile. Terry shares how the studio transformed from a one-season-per-year content cycle into a high-frequency content machine, why writing (not tech), is their true competitive moat, and how they’ve engineered a system where narrative, data, and monetization continuously inform each other in real time.</p><p><br></p><p>They also explore what makes fandoms move seamlessly between TV and games, how Fusebox approaches community (including its complicated relationship with Reddit), and why the team is expanding beyond romance-driven gameplay into broader storytelling formats with IP like Big Brother and The Traitors. Along the way, Terry offers candid insights on leadership, scaling under pressure, and navigating the role of AI in creative industries - arguing that the real advantage won’t come from replacing talent, but from amplifying it.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Terry Lee: <a href="https://www.linkedin.com/in/terry-lee-296a089/">https://www.linkedin.com/in/terry-lee-296a089/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://www.amazon.com/CEO-Sixteen-Lessons-Career-Level/dp/B0G49VV3R8">https://www.amazon.com/CEO-Sixteen-Lessons-Career-Level/dp/B0G49VV3R8</a></p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 28 Apr 2026 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/92bc91f7/776752fd.mp3" length="111287179" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/kkQAopiFl3zK_PBUKkNzle74iEt_1cmxiQoFsyjDaC8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iNjMx/YzFiMjE5MGE5N2Ey/ODc2MjAwMDQ5NTdi/Y2JmYi5wbmc.jpg"/>
      <itunes:duration>3478</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> sits down with Terry Lee, CEO of Fusebox Games, to unpack one of the most overlooked but powerful business models in mobile gaming: interactive fiction built on licensed IP. While much of the industry chases scale through mechanics or ads, Fusebox has quietly built a $30M+ business by turning hit TV shows like Love Island into living, evolving games with some of the highest payer conversion rates in mobile. Terry shares how the studio transformed from a one-season-per-year content cycle into a high-frequency content machine, why writing (not tech), is their true competitive moat, and how they’ve engineered a system where narrative, data, and monetization continuously inform each other in real time.</p><p><br></p><p>They also explore what makes fandoms move seamlessly between TV and games, how Fusebox approaches community (including its complicated relationship with Reddit), and why the team is expanding beyond romance-driven gameplay into broader storytelling formats with IP like Big Brother and The Traitors. Along the way, Terry offers candid insights on leadership, scaling under pressure, and navigating the role of AI in creative industries - arguing that the real advantage won’t come from replacing talent, but from amplifying it.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Terry Lee: <a href="https://www.linkedin.com/in/terry-lee-296a089/">https://www.linkedin.com/in/terry-lee-296a089/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://www.amazon.com/CEO-Sixteen-Lessons-Career-Level/dp/B0G49VV3R8">https://www.amazon.com/CEO-Sixteen-Lessons-Career-Level/dp/B0G49VV3R8</a></p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Unity’s Ad-Driven Turnaround</title>
      <itunes:title>Naavik Digest: Unity’s Ad-Driven Turnaround</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/313aed96</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 26th, 2026. This week, we dive into Unity’s ongoing turnaround, the promise of Vector (its ad platform), and what comes next as AI evolves game development.</p><p><br></p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/unitys-ad-driven-turnaround">unitys-ad-driven-turnaround</a></p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 26th, 2026. This week, we dive into Unity’s ongoing turnaround, the promise of Vector (its ad platform), and what comes next as AI evolves game development.</p><p><br></p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/unitys-ad-driven-turnaround">unitys-ad-driven-turnaround</a></p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 26 Apr 2026 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/313aed96/67849020.mp3" length="21709358" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/y8W2MRnWxL4wtsfiemCwxskEeSGor_VH2nv_1r6QWME/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85ZmVm/OGRmMzQxY2Y5MzYz/OTAwMzA1MzBiNzc1/NjZiYS5wbmc.jpg"/>
      <itunes:duration>678</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 26th, 2026. This week, we dive into Unity’s ongoing turnaround, the promise of Vector (its ad platform), and what comes next as AI evolves game development.</p><p><br></p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/unitys-ad-driven-turnaround">unitys-ad-driven-turnaround</a></p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building AI Tools for Roblox Creators</title>
      <itunes:title>Building AI Tools for Roblox Creators</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f112629a-6031-4c8b-a1a4-8004e031486d</guid>
      <link>https://share.transistor.fm/s/17b60f42</link>
      <description>
        <![CDATA[<p>Host Devin Becker sits down with <a href="https://www.linkedin.com/in/nicolasvizioli/">Nicolas Vizioli</a> (Founder of <a href="https://lemonade.gg/">Lemonade</a>) to unpack what “AI coding for UGC in Roblox” actually looks like in practice, ranging from how Lemonade plugs into Roblox workflows to why Roblox is a uniquely interesting target compared to broader “vibe coding” for apps. Nicolas shares early results, where the product is (and isn’t) competitive with Roblox’s native tools, and how AI-assisted development has changed over the time he’s been building in this space. They also zoom out to where AI fits across UGC platforms, what impact it’s already having on Roblox creators, and what needs to happen, both technically and culturally, to reach the next phase of AI-powered UGC game development.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Host Devin Becker sits down with <a href="https://www.linkedin.com/in/nicolasvizioli/">Nicolas Vizioli</a> (Founder of <a href="https://lemonade.gg/">Lemonade</a>) to unpack what “AI coding for UGC in Roblox” actually looks like in practice, ranging from how Lemonade plugs into Roblox workflows to why Roblox is a uniquely interesting target compared to broader “vibe coding” for apps. Nicolas shares early results, where the product is (and isn’t) competitive with Roblox’s native tools, and how AI-assisted development has changed over the time he’s been building in this space. They also zoom out to where AI fits across UGC platforms, what impact it’s already having on Roblox creators, and what needs to happen, both technically and culturally, to reach the next phase of AI-powered UGC game development.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Apr 2026 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/17b60f42/58d55f56.mp3" length="102647188" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hfhnXsU3F2JYnPQF0ynGvZXW9dxxbvhuqE11fafXWyI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85YTZm/ZGU0YTdjMGQ4OGIy/ZDk4OTk1ZGJjMzI3/NGE5My5wbmc.jpg"/>
      <itunes:duration>3208</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Host Devin Becker sits down with <a href="https://www.linkedin.com/in/nicolasvizioli/">Nicolas Vizioli</a> (Founder of <a href="https://lemonade.gg/">Lemonade</a>) to unpack what “AI coding for UGC in Roblox” actually looks like in practice, ranging from how Lemonade plugs into Roblox workflows to why Roblox is a uniquely interesting target compared to broader “vibe coding” for apps. Nicolas shares early results, where the product is (and isn’t) competitive with Roblox’s native tools, and how AI-assisted development has changed over the time he’s been building in this space. They also zoom out to where AI fits across UGC platforms, what impact it’s already having on Roblox creators, and what needs to happen, both technically and culturally, to reach the next phase of AI-powered UGC game development.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Is The Era of Mobile “AI Slop” Games Here?</title>
      <itunes:title>Naavik Digest: Is The Era of Mobile “AI Slop” Games Here?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2005d6be-8aff-470d-8c52-6e9b0a8b3cc7</guid>
      <link>https://share.transistor.fm/s/14438207</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 19th, 2026. We examine the exploding number of mobile games made with AI, exploring how advances in generative AI and vibe coding are affecting the market and whether these additions are still just “AI slop” games.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/is-the-era-of-mobile-ai-slop-games-here">is-the-era-of-mobile-ai-slop-games-here</a></p><p><br>Sensor Tower’s Action &amp; Strategy Report: <a href="https://sensortower.com/report/gaming-deep-dive-action-and-strategy?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=&amp;utm_content=newsletter">https://sensortower.com/report/gaming-deep-dive-action-and-strategy?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=&amp;utm_content=newsletter<br></a><br></p><p>Naavik’s AI x Gaming newsletter’s first issue: <a href="https://naavik.substack.com/p/navigating-ais-execution-era-in-gaming">https://naavik.substack.com/p/navigating-ais-execution-era-in-gaming</a>  </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 19th, 2026. We examine the exploding number of mobile games made with AI, exploring how advances in generative AI and vibe coding are affecting the market and whether these additions are still just “AI slop” games.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/is-the-era-of-mobile-ai-slop-games-here">is-the-era-of-mobile-ai-slop-games-here</a></p><p><br>Sensor Tower’s Action &amp; Strategy Report: <a href="https://sensortower.com/report/gaming-deep-dive-action-and-strategy?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=&amp;utm_content=newsletter">https://sensortower.com/report/gaming-deep-dive-action-and-strategy?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=&amp;utm_content=newsletter<br></a><br></p><p>Naavik’s AI x Gaming newsletter’s first issue: <a href="https://naavik.substack.com/p/navigating-ais-execution-era-in-gaming">https://naavik.substack.com/p/navigating-ais-execution-era-in-gaming</a>  </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 19 Apr 2026 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/14438207/540a7686.mp3" length="29224226" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/myyTuRx_wDI25cmajE91vgO35AZUNjwGhqcSAqtoGG8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mMzVj/NTA2NzFmNWQyZGY5/MzFkYjAxOGNjMThj/MmQ4Zi5wbmc.jpg"/>
      <itunes:duration>913</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 19th, 2026. We examine the exploding number of mobile games made with AI, exploring how advances in generative AI and vibe coding are affecting the market and whether these additions are still just “AI slop” games.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/is-the-era-of-mobile-ai-slop-games-here">is-the-era-of-mobile-ai-slop-games-here</a></p><p><br>Sensor Tower’s Action &amp; Strategy Report: <a href="https://sensortower.com/report/gaming-deep-dive-action-and-strategy?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=&amp;utm_content=newsletter">https://sensortower.com/report/gaming-deep-dive-action-and-strategy?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=&amp;utm_content=newsletter<br></a><br></p><p>Naavik’s AI x Gaming newsletter’s first issue: <a href="https://naavik.substack.com/p/navigating-ais-execution-era-in-gaming">https://naavik.substack.com/p/navigating-ais-execution-era-in-gaming</a>  </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Role of Co-Development in Modern Game Development</title>
      <itunes:title>The Role of Co-Development in Modern Game Development</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8634f913-571d-4672-9e66-c2b7ff6abce2</guid>
      <link>https://share.transistor.fm/s/6fa37054</link>
      <description>
        <![CDATA[<p>It can feel like modern game development competes to ship the best game with the smallest possible team. We constantly hear stories about breakout titles built by a handful of developers, but that narrative is often incomplete. Behind many “tiny teams” sits a much larger layer of co-development, outsourcing, and external support across engineering, art, QA, localization, and more. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, VP at <a href="https://medal.tv/">Medal</a>, sits down with <a href="https://www.linkedin.com/in/ninel-anderson-gdc-92674455/">Ninel Anderson</a>, founder and CEO of <a href="https://devotedstudios.com/">Devoted Studios</a>, to go under the hood of that hidden layer of game development. </p><p>The two unpack what co-development actually is, where the line sits between co-dev and outsourcing, and why a risk-averse market has pushed more studios toward fractional resourcing and flexible external partnerships. They also discuss a core misconception in the market: that external partners are mainly about finding cheaper labor, when in reality the real advantage often comes from better pipelines, stronger process design, and access to the right talent globally. Finally, the episode explores how Devoted thinks about staffing and capacity, and why communication training is core to the company’s culture.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>It can feel like modern game development competes to ship the best game with the smallest possible team. We constantly hear stories about breakout titles built by a handful of developers, but that narrative is often incomplete. Behind many “tiny teams” sits a much larger layer of co-development, outsourcing, and external support across engineering, art, QA, localization, and more. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, VP at <a href="https://medal.tv/">Medal</a>, sits down with <a href="https://www.linkedin.com/in/ninel-anderson-gdc-92674455/">Ninel Anderson</a>, founder and CEO of <a href="https://devotedstudios.com/">Devoted Studios</a>, to go under the hood of that hidden layer of game development. </p><p>The two unpack what co-development actually is, where the line sits between co-dev and outsourcing, and why a risk-averse market has pushed more studios toward fractional resourcing and flexible external partnerships. They also discuss a core misconception in the market: that external partners are mainly about finding cheaper labor, when in reality the real advantage often comes from better pipelines, stronger process design, and access to the right talent globally. Finally, the episode explores how Devoted thinks about staffing and capacity, and why communication training is core to the company’s culture.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Apr 2026 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6fa37054/bcecf3e6.mp3" length="130509235" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/-4zQttatgc665nJFiQTX_Vx6TU92K2IHa4BTZnevbuM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8xNzZl/MGYzZDQyMDZlNmE5/ZDQ2ODlkZTU1YjQ4/YWRlMi5wbmc.jpg"/>
      <itunes:duration>4078</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>It can feel like modern game development competes to ship the best game with the smallest possible team. We constantly hear stories about breakout titles built by a handful of developers, but that narrative is often incomplete. Behind many “tiny teams” sits a much larger layer of co-development, outsourcing, and external support across engineering, art, QA, localization, and more. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, VP at <a href="https://medal.tv/">Medal</a>, sits down with <a href="https://www.linkedin.com/in/ninel-anderson-gdc-92674455/">Ninel Anderson</a>, founder and CEO of <a href="https://devotedstudios.com/">Devoted Studios</a>, to go under the hood of that hidden layer of game development. </p><p>The two unpack what co-development actually is, where the line sits between co-dev and outsourcing, and why a risk-averse market has pushed more studios toward fractional resourcing and flexible external partnerships. They also discuss a core misconception in the market: that external partners are mainly about finding cheaper labor, when in reality the real advantage often comes from better pipelines, stronger process design, and access to the right talent globally. Finally, the episode explores how Devoted thinks about staffing and capacity, and why communication training is core to the company’s culture.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Music Games and the Setlist Problem</title>
      <itunes:title>Naavik Digest: Music Games and the Setlist Problem</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3c9394dc-82e9-47c2-b932-46530db39e4c</guid>
      <link>https://share.transistor.fm/s/9e170de7</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 12th, 2026. We dig into the past, present, and future of music games – exploring the nuances of licensing, mobile winners, Fortnite’s music evolution, Duolingo’s new focus, the upcoming launch of Stage Tour, and more.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/music-games-and-the-setlist-problem">music-games-and-the-setlist-problem</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 12th, 2026. We dig into the past, present, and future of music games – exploring the nuances of licensing, mobile winners, Fortnite’s music evolution, Duolingo’s new focus, the upcoming launch of Stage Tour, and more.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/music-games-and-the-setlist-problem">music-games-and-the-setlist-problem</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 12 Apr 2026 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9e170de7/9d85136c.mp3" length="34030756" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/aOS5loXr2_nZRsGKjIHiC4JgHZfHmNOiX3jNe8Daz8w/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wY2Zk/MDMxMmQ2MGY4Njcy/MTZjMDM4MTQ0ZmEx/MGU5Ny5wbmc.jpg"/>
      <itunes:duration>1063</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 12th, 2026. We dig into the past, present, and future of music games – exploring the nuances of licensing, mobile winners, Fortnite’s music evolution, Duolingo’s new focus, the upcoming launch of Stage Tour, and more.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/music-games-and-the-setlist-problem">music-games-and-the-setlist-problem</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Game Devs Use AI Today</title>
      <itunes:title>How Game Devs Use AI Today</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/3c329546</link>
      <description>
        <![CDATA[<p>Host Devin Becker sits down with Aaron Bush (Managing Partner &amp; Co-founder of Naavik) for a grounded look at how games are using AI today, separating real production wins from the hype. They map where the industry is right now and then dig into concrete examples across the pipeline: <a href="https://www.gamedeveloper.com/business/capcom-says-it-will-use-generative-ai-to-speed-up-production">Capcom’s ideation and efficiency gains</a>, <a href="https://www.gamedeveloper.com/production/whoops-pearl-abyss-forgot-to-mention-it-used-generative-ai-to-create-crimson-desert">Pearl Abyss using placeholder assets during development on <em>Crimson Desert</em></a>, <a href="https://www.gamedeveloper.com/business/-more-time-innovating-less-time-writing-code-arc-raiders-publisher-nexon-believes-ai-is-the-answer">Embark and Nexon’s work across experiential data, coding, and voice</a>, and <a href="https://www.gamedeveloper.com/business/krafton-names-chief-ai-officer-to-advance-ai-driven-game-innovation-">Krafton’s experiments with AI co-playable characters and workflow optimization</a>. The conversation also covers the less glamorous (but high-impact) uses like <a href="https://www.gamesindustry.biz/this-mobile-game-has-been-made-using-ai-for-a-year-now-and-no-one-noticed">Live Ops content production in mobile (story, levels, art, balance, cutscenes)</a>, <a href="https://www.infoq.com/articles/candy-crush-QA-AI-saga/">automated QA like King’s AI testing for <em>Candy Crush Saga</em></a>, rapid prototyping, and the broader tooling layer that’s reshaping how games get made.</p><p>We’d like to thank <a href="https://medal.tv/">Medal.tv</a> for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at <a href="https://grow.medal.tv/">https://grow.medal.tv</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Host Devin Becker sits down with Aaron Bush (Managing Partner &amp; Co-founder of Naavik) for a grounded look at how games are using AI today, separating real production wins from the hype. They map where the industry is right now and then dig into concrete examples across the pipeline: <a href="https://www.gamedeveloper.com/business/capcom-says-it-will-use-generative-ai-to-speed-up-production">Capcom’s ideation and efficiency gains</a>, <a href="https://www.gamedeveloper.com/production/whoops-pearl-abyss-forgot-to-mention-it-used-generative-ai-to-create-crimson-desert">Pearl Abyss using placeholder assets during development on <em>Crimson Desert</em></a>, <a href="https://www.gamedeveloper.com/business/-more-time-innovating-less-time-writing-code-arc-raiders-publisher-nexon-believes-ai-is-the-answer">Embark and Nexon’s work across experiential data, coding, and voice</a>, and <a href="https://www.gamedeveloper.com/business/krafton-names-chief-ai-officer-to-advance-ai-driven-game-innovation-">Krafton’s experiments with AI co-playable characters and workflow optimization</a>. The conversation also covers the less glamorous (but high-impact) uses like <a href="https://www.gamesindustry.biz/this-mobile-game-has-been-made-using-ai-for-a-year-now-and-no-one-noticed">Live Ops content production in mobile (story, levels, art, balance, cutscenes)</a>, <a href="https://www.infoq.com/articles/candy-crush-QA-AI-saga/">automated QA like King’s AI testing for <em>Candy Crush Saga</em></a>, rapid prototyping, and the broader tooling layer that’s reshaping how games get made.</p><p>We’d like to thank <a href="https://medal.tv/">Medal.tv</a> for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at <a href="https://grow.medal.tv/">https://grow.medal.tv</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </content:encoded>
      <pubDate>Wed, 08 Apr 2026 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3c329546/e426ba98.mp3" length="135613298" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3yWbfEg-M2nLxZzqEJcZiZ2yLoXnMY4sQ6KNlYPdqck/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83Y2Vk/NGMyOTAyMTRlZjI3/MGNmYjdmNjk1MDEz/YjljMy5wbmc.jpg"/>
      <itunes:duration>4238</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Host Devin Becker sits down with Aaron Bush (Managing Partner &amp; Co-founder of Naavik) for a grounded look at how games are using AI today, separating real production wins from the hype. They map where the industry is right now and then dig into concrete examples across the pipeline: <a href="https://www.gamedeveloper.com/business/capcom-says-it-will-use-generative-ai-to-speed-up-production">Capcom’s ideation and efficiency gains</a>, <a href="https://www.gamedeveloper.com/production/whoops-pearl-abyss-forgot-to-mention-it-used-generative-ai-to-create-crimson-desert">Pearl Abyss using placeholder assets during development on <em>Crimson Desert</em></a>, <a href="https://www.gamedeveloper.com/business/-more-time-innovating-less-time-writing-code-arc-raiders-publisher-nexon-believes-ai-is-the-answer">Embark and Nexon’s work across experiential data, coding, and voice</a>, and <a href="https://www.gamedeveloper.com/business/krafton-names-chief-ai-officer-to-advance-ai-driven-game-innovation-">Krafton’s experiments with AI co-playable characters and workflow optimization</a>. The conversation also covers the less glamorous (but high-impact) uses like <a href="https://www.gamesindustry.biz/this-mobile-game-has-been-made-using-ai-for-a-year-now-and-no-one-noticed">Live Ops content production in mobile (story, levels, art, balance, cutscenes)</a>, <a href="https://www.infoq.com/articles/candy-crush-QA-AI-saga/">automated QA like King’s AI testing for <em>Candy Crush Saga</em></a>, rapid prototyping, and the broader tooling layer that’s reshaping how games get made.</p><p>We’d like to thank <a href="https://medal.tv/">Medal.tv</a> for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at <a href="https://grow.medal.tv/">https://grow.medal.tv</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Epic’s Strategic Shake-Up</title>
      <itunes:title>Naavik Digest: Epic’s Strategic Shake-Up</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d589f5b2-ffc9-4a60-9115-62d79bfc6dd3</guid>
      <link>https://share.transistor.fm/s/6ea52a02</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 5th, 2026. We explore Epic Game’s strategic shake-up in the wake of its latest layoffs, including its reorientation on UGC creators, Fortnite’s stagnation, the looming Disney IP implementation, and what else may come next.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/epics-strategic-shake-up">epics-strategic-shake-up</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 5th, 2026. We explore Epic Game’s strategic shake-up in the wake of its latest layoffs, including its reorientation on UGC creators, Fortnite’s stagnation, the looming Disney IP implementation, and what else may come next.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/epics-strategic-shake-up">epics-strategic-shake-up</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 05 Apr 2026 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6ea52a02/dbb2ba6c.mp3" length="27489727" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/72eBoX0_FcXhxRt3ijqN6C0QEU4Vfrurv2nkS5w1_Z4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lYjAz/NzRiNWNjNDc5NGY3/NjUzNGJiMGFiMTcw/OTA2MS5wbmc.jpg"/>
      <itunes:duration>859</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on April 5th, 2026. We explore Epic Game’s strategic shake-up in the wake of its latest layoffs, including its reorientation on UGC creators, Fortnite’s stagnation, the looming Disney IP implementation, and what else may come next.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/epics-strategic-shake-up">epics-strategic-shake-up</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Future of Games Media: AI, Substack, and the Rise of Independent Journalism</title>
      <itunes:title>The Future of Games Media: AI, Substack, and the Rise of Independent Journalism</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1edb0c27-4001-47b8-9894-2c040d885623</guid>
      <link>https://share.transistor.fm/s/0dfcad54</link>
      <description>
        <![CDATA[<p>In this episode, host Kalie Moore sits down with Stephen Totilo, founder of Game File and a veteran games journalist with over two decades of experience across MTV News, Kotaku, and Axios to unpack how the media landscape around gaming is rapidly evolving. As traditional outlets shrink and more journalists go independent, Stephen shares what it actually looks like to build a sustainable, subscription-based publication and why he chose to bet on himself rather than join another institution. The conversation explores the shift from institutional media power to individual credibility, and how trust, audience relationships, and direct monetization are reshaping journalism in real time - while also raising new challenges for discovery, sustainability, and the next generation of reporters entering the field.</p><p><br></p><p>Kalie and Stephen also dive into the realities of running an independent media business, from balancing reporting with entrepreneurship to navigating ethical considerations in a world where sources can also be subscribers. They discuss the growing intersection between journalism, the creator economy, and AI, including how Stephen uses AI tools for transcription and translation to unlock stories that would have previously been inaccessible, while also confronting the rise of “AI slop” in pitches and content. The episode closes with practical advice for game developers and PR professionals on how to work with modern media, emphasizing the importance of storytelling, understanding reporter incentives, and building meaningful relationships in an increasingly fragmented media ecosystem.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Stephen Totilo: <a href="https://www.linkedin.com/in/stephen-totilo-8208a94/">https://www.linkedin.com/in/stephen-totilo-8208a94/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://www.gamefile.news/">https://www.gamefile.news/</a></p><p><a href="https://www.echomark.com/">https://www.echomark.com/</a></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host Kalie Moore sits down with Stephen Totilo, founder of Game File and a veteran games journalist with over two decades of experience across MTV News, Kotaku, and Axios to unpack how the media landscape around gaming is rapidly evolving. As traditional outlets shrink and more journalists go independent, Stephen shares what it actually looks like to build a sustainable, subscription-based publication and why he chose to bet on himself rather than join another institution. The conversation explores the shift from institutional media power to individual credibility, and how trust, audience relationships, and direct monetization are reshaping journalism in real time - while also raising new challenges for discovery, sustainability, and the next generation of reporters entering the field.</p><p><br></p><p>Kalie and Stephen also dive into the realities of running an independent media business, from balancing reporting with entrepreneurship to navigating ethical considerations in a world where sources can also be subscribers. They discuss the growing intersection between journalism, the creator economy, and AI, including how Stephen uses AI tools for transcription and translation to unlock stories that would have previously been inaccessible, while also confronting the rise of “AI slop” in pitches and content. The episode closes with practical advice for game developers and PR professionals on how to work with modern media, emphasizing the importance of storytelling, understanding reporter incentives, and building meaningful relationships in an increasingly fragmented media ecosystem.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Stephen Totilo: <a href="https://www.linkedin.com/in/stephen-totilo-8208a94/">https://www.linkedin.com/in/stephen-totilo-8208a94/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://www.gamefile.news/">https://www.gamefile.news/</a></p><p><a href="https://www.echomark.com/">https://www.echomark.com/</a></p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 31 Mar 2026 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0dfcad54/57d54180.mp3" length="143667331" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/5nLk1v_IK-JPp9rRWV5Awh7-0AmvtE0y7jiNGE9qTxA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kZTk3/YzhmZDNlNDM1ODdm/OGFkOWRlYzFlZWI2/NjJhNC5wbmc.jpg"/>
      <itunes:duration>4489</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host Kalie Moore sits down with Stephen Totilo, founder of Game File and a veteran games journalist with over two decades of experience across MTV News, Kotaku, and Axios to unpack how the media landscape around gaming is rapidly evolving. As traditional outlets shrink and more journalists go independent, Stephen shares what it actually looks like to build a sustainable, subscription-based publication and why he chose to bet on himself rather than join another institution. The conversation explores the shift from institutional media power to individual credibility, and how trust, audience relationships, and direct monetization are reshaping journalism in real time - while also raising new challenges for discovery, sustainability, and the next generation of reporters entering the field.</p><p><br></p><p>Kalie and Stephen also dive into the realities of running an independent media business, from balancing reporting with entrepreneurship to navigating ethical considerations in a world where sources can also be subscribers. They discuss the growing intersection between journalism, the creator economy, and AI, including how Stephen uses AI tools for transcription and translation to unlock stories that would have previously been inaccessible, while also confronting the rise of “AI slop” in pitches and content. The episode closes with practical advice for game developers and PR professionals on how to work with modern media, emphasizing the importance of storytelling, understanding reporter incentives, and building meaningful relationships in an increasingly fragmented media ecosystem.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Stephen Totilo: <a href="https://www.linkedin.com/in/stephen-totilo-8208a94/">https://www.linkedin.com/in/stephen-totilo-8208a94/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://www.gamefile.news/">https://www.gamefile.news/</a></p><p><a href="https://www.echomark.com/">https://www.echomark.com/</a></p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: LLMs for Games Consumer Research</title>
      <itunes:title>Naavik Digest: LLMs for Games Consumer Research</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8d71eb79-1dc5-4d41-a521-3ddab76eb240</guid>
      <link>https://share.transistor.fm/s/709d24d0</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We explore a slightly overlooked area of AI in game development: consumer research. We focus on recent studies aimed at leveraging the vast data within LLMs to replicate human behavior and how we can actually make use of these studies in a practical way. </p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/llms-for-games-consumer-research">llms-for-games-consumer-research</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We explore a slightly overlooked area of AI in game development: consumer research. We focus on recent studies aimed at leveraging the vast data within LLMs to replicate human behavior and how we can actually make use of these studies in a practical way. </p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/llms-for-games-consumer-research">llms-for-games-consumer-research</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 29 Mar 2026 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/709d24d0/3827b37b.mp3" length="26444794" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/4xTeezWd4Or6KFRkuScq_ovP-zIFdmeZgmRarXHnvCI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80MzE3/MDlmYzdkZTZjYWE0/Y2EzNGU2Nzc0ZTI0/NDczNC5wbmc.jpg"/>
      <itunes:duration>826</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We explore a slightly overlooked area of AI in game development: consumer research. We focus on recent studies aimed at leveraging the vast data within LLMs to replicate human behavior and how we can actually make use of these studies in a practical way. </p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/llms-for-games-consumer-research">llms-for-games-consumer-research</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Gaming in 2026 (with Sensor Tower)</title>
      <itunes:title>The State of Gaming in 2026 (with Sensor Tower)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b7a46729-8d16-44b0-8b27-efbbb1d021d1</guid>
      <link>https://share.transistor.fm/s/393aa6f3</link>
      <description>
        <![CDATA[<p>Host Devin Becker sits down with Sam Aune (Gaming Analyst at Sensor Tower) to break down <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">Sensor Tower's State of Gaming 2026 report</a>, which covers the current mobile, console, and PC gaming landscape. </p><p>The conversation spans genre-level signals and platform shifts, such as why 4X strategy bucked mobile’s downward trend to what’s driving PC’s growth. Devin and Sam unpack recent outliers and inflection points like how creator-focused hits outperformed AAA, Battlefield 6’s comeback, the rising importance of cross-platform parity for shooters, and what GTA 6 could do to the broader “social” game landscape. They close with the biggest observed behavior change from 2025 to 2026 and a grounded look at what State of Gaming 2027 might imply for teams planning for the next cycle.</p><p>Read the full State of Gaming 2026 report: <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report</a> </p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Host Devin Becker sits down with Sam Aune (Gaming Analyst at Sensor Tower) to break down <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">Sensor Tower's State of Gaming 2026 report</a>, which covers the current mobile, console, and PC gaming landscape. </p><p>The conversation spans genre-level signals and platform shifts, such as why 4X strategy bucked mobile’s downward trend to what’s driving PC’s growth. Devin and Sam unpack recent outliers and inflection points like how creator-focused hits outperformed AAA, Battlefield 6’s comeback, the rising importance of cross-platform parity for shooters, and what GTA 6 could do to the broader “social” game landscape. They close with the biggest observed behavior change from 2025 to 2026 and a grounded look at what State of Gaming 2027 might imply for teams planning for the next cycle.</p><p>Read the full State of Gaming 2026 report: <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report</a> </p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Thu, 26 Mar 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/393aa6f3/a770d0bf.mp3" length="107759630" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/est88DJpynkPorHH-3-cB92O6QIEwZchUzeXzAt5BMA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zZGQ4/ZjRhZDQ1ZjcxZDY2/YjA1NTAxNTlmNjZk/NjM5NS5wbmc.jpg"/>
      <itunes:duration>3367</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Host Devin Becker sits down with Sam Aune (Gaming Analyst at Sensor Tower) to break down <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">Sensor Tower's State of Gaming 2026 report</a>, which covers the current mobile, console, and PC gaming landscape. </p><p>The conversation spans genre-level signals and platform shifts, such as why 4X strategy bucked mobile’s downward trend to what’s driving PC’s growth. Devin and Sam unpack recent outliers and inflection points like how creator-focused hits outperformed AAA, Battlefield 6’s comeback, the rising importance of cross-platform parity for shooters, and what GTA 6 could do to the broader “social” game landscape. They close with the biggest observed behavior change from 2025 to 2026 and a grounded look at what State of Gaming 2027 might imply for teams planning for the next cycle.</p><p>Read the full State of Gaming 2026 report: <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report</a> </p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: NCSoft’s $200M Bet on Cash-Reward Gaming</title>
      <itunes:title>Naavik Digest: NCSoft’s $200M Bet on Cash-Reward Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We look into the Korean games giant NCSoft’s 70% acquisition in the Berlin-based cash-reward gaming platform JustPlay. We unpack what this deal — the latest in a long string of M&amp;A — might mean for the company’s future.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/ncsofts-200m-bet-on-cash-reward-gaming">ncsofts-200m-bet-on-cash-reward-gaming<br></a><br></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We look into the Korean games giant NCSoft’s 70% acquisition in the Berlin-based cash-reward gaming platform JustPlay. We unpack what this deal — the latest in a long string of M&amp;A — might mean for the company’s future.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/ncsofts-200m-bet-on-cash-reward-gaming">ncsofts-200m-bet-on-cash-reward-gaming<br></a><br></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 22 Mar 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/91f90520/7e8f5ab5.mp3" length="21471145" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
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      <itunes:duration>671</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We look into the Korean games giant NCSoft’s 70% acquisition in the Berlin-based cash-reward gaming platform JustPlay. We unpack what this deal — the latest in a long string of M&amp;A — might mean for the company’s future.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/ncsofts-200m-bet-on-cash-reward-gaming">ncsofts-200m-bet-on-cash-reward-gaming<br></a><br></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>GDC 2026: AI, UGC, and the New Reality of Game Funding</title>
      <itunes:title>GDC 2026: AI, UGC, and the New Reality of Game Funding</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <description>
        <![CDATA[<p>In this special GDC episode, host Kalie Moore sits down with Tiago Correia, the Founder of Save Point, and a longtime operator and investor at the intersection of gaming, media, and technology, to unpack the biggest themes emerging from this year’s Game Developers Conference (GDC) in San Francisco. They discuss the current mood across the industry, which remains cautiously optimistic but far from the exuberance of previous years. While AI dominated conversations across the conference, both note that gaming companies appear to be adopting AI more quietly than the broader tech ecosystem, in part because of the close relationship between developers and players. The conversation explores how AI is already lowering the barriers to game creation, enabling solo developers and small teams to build experiences that previously required entire studios.</p><p><br></p><p>Kalie and Tiago also dive into the growing momentum behind user-generated content platforms like Roblox and Fortnite UEFN, which many see as one of the few clear growth stories in the current market. As traditional studios face longer development cycles and tighter funding conditions, UGC ecosystems are extending the lifespan of games and creating new opportunities for creators and IP holders alike. The episode closes with a candid look at industry sentiment, from lower attendance at GDC to changing expectations from investors, who now want to see traction and community before funding. Despite the challenges, Tiago remains optimistic that AI and new creative tools could unlock an unprecedented wave of independent creators and experimental games in the years ahead.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Tiago Correia: <a href="https://www.linkedin.com/in/tiagotcorreia/">https://www.linkedin.com/in/tiagotcorreia/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://worldbuildersummit.com/">https://worldbuildersummit.com/</a></p><p><a href="https://omea.ai/">https://omea.ai/</a></p><p><a href="https://iconicgames.io/">https://iconicgames.io/</a></p><p><a href="https://www.lemonsound.co/">https://www.lemonsound.co/</a></p><p><a href="https://www.story-kitchen.com/">https://www.story-kitchen.com/</a></p><p><a href="https://www.linkedin.com/in/wilsonkplee/">https://www.linkedin.com/in/wilsonkplee/</a></p><p><a href="https://www.nbcnews.com/politics/politics-news/poll-majority-voters-say-risks-ai-outweigh-benefits-rcna262196">https://www.nbcnews.com/politics/politics-news/poll-majority-voters-say-risks-ai-outweigh-benefits-rcna262196</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this special GDC episode, host Kalie Moore sits down with Tiago Correia, the Founder of Save Point, and a longtime operator and investor at the intersection of gaming, media, and technology, to unpack the biggest themes emerging from this year’s Game Developers Conference (GDC) in San Francisco. They discuss the current mood across the industry, which remains cautiously optimistic but far from the exuberance of previous years. While AI dominated conversations across the conference, both note that gaming companies appear to be adopting AI more quietly than the broader tech ecosystem, in part because of the close relationship between developers and players. The conversation explores how AI is already lowering the barriers to game creation, enabling solo developers and small teams to build experiences that previously required entire studios.</p><p><br></p><p>Kalie and Tiago also dive into the growing momentum behind user-generated content platforms like Roblox and Fortnite UEFN, which many see as one of the few clear growth stories in the current market. As traditional studios face longer development cycles and tighter funding conditions, UGC ecosystems are extending the lifespan of games and creating new opportunities for creators and IP holders alike. The episode closes with a candid look at industry sentiment, from lower attendance at GDC to changing expectations from investors, who now want to see traction and community before funding. Despite the challenges, Tiago remains optimistic that AI and new creative tools could unlock an unprecedented wave of independent creators and experimental games in the years ahead.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Tiago Correia: <a href="https://www.linkedin.com/in/tiagotcorreia/">https://www.linkedin.com/in/tiagotcorreia/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://worldbuildersummit.com/">https://worldbuildersummit.com/</a></p><p><a href="https://omea.ai/">https://omea.ai/</a></p><p><a href="https://iconicgames.io/">https://iconicgames.io/</a></p><p><a href="https://www.lemonsound.co/">https://www.lemonsound.co/</a></p><p><a href="https://www.story-kitchen.com/">https://www.story-kitchen.com/</a></p><p><a href="https://www.linkedin.com/in/wilsonkplee/">https://www.linkedin.com/in/wilsonkplee/</a></p><p><a href="https://www.nbcnews.com/politics/politics-news/poll-majority-voters-say-risks-ai-outweigh-benefits-rcna262196">https://www.nbcnews.com/politics/politics-news/poll-majority-voters-say-risks-ai-outweigh-benefits-rcna262196</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 17 Mar 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c78bd99d/36ed4998.mp3" length="100013103" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/j2wkqxdU0neQ9PUwQiUB-4cL2RxZIHHSatqOtn12ybo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kODFk/YzBkYmVlZDg4YTQ1/MTI3NjYzNWE0NzUw/ODk1Zi5wbmc.jpg"/>
      <itunes:duration>3125</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this special GDC episode, host Kalie Moore sits down with Tiago Correia, the Founder of Save Point, and a longtime operator and investor at the intersection of gaming, media, and technology, to unpack the biggest themes emerging from this year’s Game Developers Conference (GDC) in San Francisco. They discuss the current mood across the industry, which remains cautiously optimistic but far from the exuberance of previous years. While AI dominated conversations across the conference, both note that gaming companies appear to be adopting AI more quietly than the broader tech ecosystem, in part because of the close relationship between developers and players. The conversation explores how AI is already lowering the barriers to game creation, enabling solo developers and small teams to build experiences that previously required entire studios.</p><p><br></p><p>Kalie and Tiago also dive into the growing momentum behind user-generated content platforms like Roblox and Fortnite UEFN, which many see as one of the few clear growth stories in the current market. As traditional studios face longer development cycles and tighter funding conditions, UGC ecosystems are extending the lifespan of games and creating new opportunities for creators and IP holders alike. The episode closes with a candid look at industry sentiment, from lower attendance at GDC to changing expectations from investors, who now want to see traction and community before funding. Despite the challenges, Tiago remains optimistic that AI and new creative tools could unlock an unprecedented wave of independent creators and experimental games in the years ahead.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Tiago Correia: <a href="https://www.linkedin.com/in/tiagotcorreia/">https://www.linkedin.com/in/tiagotcorreia/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p>Links Mentioned:</p><p><a href="https://worldbuildersummit.com/">https://worldbuildersummit.com/</a></p><p><a href="https://omea.ai/">https://omea.ai/</a></p><p><a href="https://iconicgames.io/">https://iconicgames.io/</a></p><p><a href="https://www.lemonsound.co/">https://www.lemonsound.co/</a></p><p><a href="https://www.story-kitchen.com/">https://www.story-kitchen.com/</a></p><p><a href="https://www.linkedin.com/in/wilsonkplee/">https://www.linkedin.com/in/wilsonkplee/</a></p><p><a href="https://www.nbcnews.com/politics/politics-news/poll-majority-voters-say-risks-ai-outweigh-benefits-rcna262196">https://www.nbcnews.com/politics/politics-news/poll-majority-voters-say-risks-ai-outweigh-benefits-rcna262196</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Unpacking Capcom’s Win-Streak</title>
      <itunes:title>Naavik Digest: Unpacking Capcom’s Win-Streak</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/b2e31bda</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 8th, 2026. We take a look at the Japanese publisher Capcom, exploring how it has managed to sustain growth and success for years, and what its future might look like.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/unpacking-capcoms-win-streak">unpacking-capcoms-win-streak</a> </p><p>Read our new State of UGC Games report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 8th, 2026. We take a look at the Japanese publisher Capcom, exploring how it has managed to sustain growth and success for years, and what its future might look like.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/unpacking-capcoms-win-streak">unpacking-capcoms-win-streak</a> </p><p>Read our new State of UGC Games report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 15 Mar 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b2e31bda/6f457f5b.mp3" length="23798320" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/9h7yJ_RuO5smyh1cyvzjOkxmjZ5l70XUa2BiMmX659E/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81MzM5/ZjhiYTA4ZjM1MDBm/MTA0ZGNlZGQ0NWEx/MDdkMC5wbmc.jpg"/>
      <itunes:duration>744</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 8th, 2026. We take a look at the Japanese publisher Capcom, exploring how it has managed to sustain growth and success for years, and what its future might look like.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/unpacking-capcoms-win-streak">unpacking-capcoms-win-streak</a> </p><p>Read our new State of UGC Games report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Better Measurement Will Unlock the Next Wave of Brands in Gaming</title>
      <itunes:title>How Better Measurement Will Unlock the Next Wave of Brands in Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d88ac16c-bf53-444e-8589-b5f9c8815611</guid>
      <link>https://share.transistor.fm/s/55fea8db</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Bastian Bergmann, Co-founder &amp; COO of Solsten, about the collision between gaming and branding, and why most companies still don’t know how to show up in games without feeling like an ad. With 3B+ people playing worldwide and gaming still capturing only ~5% of global ad spend, Bastian argues the opportunity isn’t awareness, it’s audience strategy. Kalie and Bastian break down why gaming is the only medium that truly spans every demographic, from Gen Alpha to “silver surfers,” and why brands fail when they lead with stereotypes or build empty “brand worlds” instead of experiences grounded in what players actually want.</p><p><br></p><p>They also explore why gaming should be treated as a real conversion channel, even if measurement hasn’t fully caught up yet, and how platforms like Roblox and UEFN will be pushed toward clearer attribution as more dollars move in. Bastian shares standout examples like The New York Times’ games-led subscription growth and Chipotle’s Roblox activations that drove real-world sales and loyalty signups. For studios and creators, the takeaway is clear: know your audience deeply, design integrations that are brand-agnostic but partnership-ready, and pitch brands with real segmentation and fit, not vague “access to gamers.” The episode closes with what’s next at Solsten: Alaris, an AI tool powered by Solsten’s psychological dataset, plus an upcoming API layer aimed at unlocking deeper personalization across games, matchmaking, recommendations, and advertising.</p><p><br></p><p>We’d like to thank Neon – a global payments and e-commerce platform designed to help game publishers earn more money and gain independence from app stores – for making the episode possible. Neon’s DTC platform handles everything from webshops and checkout to global payments, tax, and compliance, with full transparency and all-in pricing. Learn more:</p><p><a href="https://www.neonpay.com/?utm_source=Naavik-Sponsorship-General&amp;utm_medium=Paid-Sponsorship">https://www.neonpay.com/?utm_source=Naavik-Sponsorship-General&amp;utm_medium=Paid-Sponsorship</a> </p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Bastian Bergmann: <a href="https://www.linkedin.com/in/bergmannbastian/">https://www.linkedin.com/in/bergmannbastian/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Bastian Bergmann, Co-founder &amp; COO of Solsten, about the collision between gaming and branding, and why most companies still don’t know how to show up in games without feeling like an ad. With 3B+ people playing worldwide and gaming still capturing only ~5% of global ad spend, Bastian argues the opportunity isn’t awareness, it’s audience strategy. Kalie and Bastian break down why gaming is the only medium that truly spans every demographic, from Gen Alpha to “silver surfers,” and why brands fail when they lead with stereotypes or build empty “brand worlds” instead of experiences grounded in what players actually want.</p><p><br></p><p>They also explore why gaming should be treated as a real conversion channel, even if measurement hasn’t fully caught up yet, and how platforms like Roblox and UEFN will be pushed toward clearer attribution as more dollars move in. Bastian shares standout examples like The New York Times’ games-led subscription growth and Chipotle’s Roblox activations that drove real-world sales and loyalty signups. For studios and creators, the takeaway is clear: know your audience deeply, design integrations that are brand-agnostic but partnership-ready, and pitch brands with real segmentation and fit, not vague “access to gamers.” The episode closes with what’s next at Solsten: Alaris, an AI tool powered by Solsten’s psychological dataset, plus an upcoming API layer aimed at unlocking deeper personalization across games, matchmaking, recommendations, and advertising.</p><p><br></p><p>We’d like to thank Neon – a global payments and e-commerce platform designed to help game publishers earn more money and gain independence from app stores – for making the episode possible. Neon’s DTC platform handles everything from webshops and checkout to global payments, tax, and compliance, with full transparency and all-in pricing. Learn more:</p><p><a href="https://www.neonpay.com/?utm_source=Naavik-Sponsorship-General&amp;utm_medium=Paid-Sponsorship">https://www.neonpay.com/?utm_source=Naavik-Sponsorship-General&amp;utm_medium=Paid-Sponsorship</a> </p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Bastian Bergmann: <a href="https://www.linkedin.com/in/bergmannbastian/">https://www.linkedin.com/in/bergmannbastian/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Mar 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/55fea8db/78668750.mp3" length="119150670" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0bQqs8qpWaNg_d44vKzJSz8Ag0AyeQowwq-injN2oXU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hYjZl/MTlkOTcxNGNkMWNl/MjI5OTkxNTQzOGI1/OWZkYS5wbmc.jpg"/>
      <itunes:duration>3723</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Bastian Bergmann, Co-founder &amp; COO of Solsten, about the collision between gaming and branding, and why most companies still don’t know how to show up in games without feeling like an ad. With 3B+ people playing worldwide and gaming still capturing only ~5% of global ad spend, Bastian argues the opportunity isn’t awareness, it’s audience strategy. Kalie and Bastian break down why gaming is the only medium that truly spans every demographic, from Gen Alpha to “silver surfers,” and why brands fail when they lead with stereotypes or build empty “brand worlds” instead of experiences grounded in what players actually want.</p><p><br></p><p>They also explore why gaming should be treated as a real conversion channel, even if measurement hasn’t fully caught up yet, and how platforms like Roblox and UEFN will be pushed toward clearer attribution as more dollars move in. Bastian shares standout examples like The New York Times’ games-led subscription growth and Chipotle’s Roblox activations that drove real-world sales and loyalty signups. For studios and creators, the takeaway is clear: know your audience deeply, design integrations that are brand-agnostic but partnership-ready, and pitch brands with real segmentation and fit, not vague “access to gamers.” The episode closes with what’s next at Solsten: Alaris, an AI tool powered by Solsten’s psychological dataset, plus an upcoming API layer aimed at unlocking deeper personalization across games, matchmaking, recommendations, and advertising.</p><p><br></p><p>We’d like to thank Neon – a global payments and e-commerce platform designed to help game publishers earn more money and gain independence from app stores – for making the episode possible. Neon’s DTC platform handles everything from webshops and checkout to global payments, tax, and compliance, with full transparency and all-in pricing. Learn more:</p><p><a href="https://www.neonpay.com/?utm_source=Naavik-Sponsorship-General&amp;utm_medium=Paid-Sponsorship">https://www.neonpay.com/?utm_source=Naavik-Sponsorship-General&amp;utm_medium=Paid-Sponsorship</a> </p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Bastian Bergmann: <a href="https://www.linkedin.com/in/bergmannbastian/">https://www.linkedin.com/in/bergmannbastian/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: The Arc Raiders-ification of Nexon</title>
      <itunes:title>Naavik Digest: The Arc Raiders-ification of Nexon</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7812e167-2d18-4f59-b0a9-9a9cb6c69c61</guid>
      <link>https://share.transistor.fm/s/8454c144</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 8th, 2026. We look at Nexon and how the success of ARC Raiders might transform the company’s future. </p><p>Read our new State of UGC Games report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/the-arc-raiders-ification-of-nexon">the-arc-raiders-ification-of-nexon</a></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 8th, 2026. We look at Nexon and how the success of ARC Raiders might transform the company’s future. </p><p>Read our new State of UGC Games report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/the-arc-raiders-ification-of-nexon">the-arc-raiders-ification-of-nexon</a></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 08 Mar 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/8454c144/46ec0ebd.mp3" length="26077828" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/2szZo6VrrbANt7_JvupgahME1Ji9vrgaMznCZI-hFsw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS82NzE3/YTRiMmEzOTlhMDc1/YzM0YWY4YTQ1NzQ4/MGViNy5wbmc.jpg"/>
      <itunes:duration>815</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 8th, 2026. We look at Nexon and how the success of ARC Raiders might transform the company’s future. </p><p>Read our new State of UGC Games report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/the-arc-raiders-ification-of-nexon">the-arc-raiders-ification-of-nexon</a></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Sub-$200K Games Win Discovery and the Steam Algorithm</title>
      <itunes:title>How Sub-$200K Games Win Discovery and the Steam Algorithm</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fbd00002-c87b-4216-bf8f-62baf271eb39</guid>
      <link>https://share.transistor.fm/s/e44f6854</link>
      <description>
        <![CDATA[<p>A new breed of “micro-indie” publisher is emerging: teams that fund sub-$200K games, ship fast, and treat releases like a portfolio. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, VP at <a href="https://medal.tv/">Medal</a>, sits down with <a href="https://www.linkedin.com/in/kvakimkin/">Kirill Akimkin</a>, founder of <a href="https://www.polden.gg/">Polden Publishing</a>, to unpack the world of micro indies and discovery. In 2025, they shipped almost 8 games with $800K and plan to ship 20 titles in 2026. Kirill explains that much of their developer pipeline is inbound: a Telegram-led media presence brings developers to them, and that they are more “researchers” than experts, with strict KPIs for a game's release. We discuss their genre strategy, developer strategy, and more.</p><p>The conversation then turns to discovery, both outside Steam and building towards the Steam algorithm for wishlists. Kirill frames marketing as a repeatable machine: short-form content, creators, and community spikes are used to drive consistent wishlist velocity, which then feeds Steam’s surfaces (Discovery Queue, Popular Upcoming, demo visibility, and post-launch recommendations) and the duo discuss case studies of <a href="https://store.steampowered.com/app/3468330/Fish_Hunters_Most_Lethal_Fishing_Simulator/">Fish Hunters</a>, <a href="https://www.youtube.com/watch?v=eipvIvAeEws">Totally Secure Airport</a> (which got 75K+ wishlists in on day), and <a href="https://www.youtube.com/watch?v=sHz8F30MaTI">Final Sentance</a>. </p><p>They close with questions on where discovery happens, what today’s games in micro indies indicate about modern-day gamers’ tastes, and the perception of AI in low-budget titles. If you are shipping a PC game on Steam this year, this is a must-listen. </p><p>We’d like to thank <a href="https://medal.tv/">Medal.tv</a> for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at <a href="https://grow.medal.tv/">https://grow.medal.tv</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>A new breed of “micro-indie” publisher is emerging: teams that fund sub-$200K games, ship fast, and treat releases like a portfolio. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, VP at <a href="https://medal.tv/">Medal</a>, sits down with <a href="https://www.linkedin.com/in/kvakimkin/">Kirill Akimkin</a>, founder of <a href="https://www.polden.gg/">Polden Publishing</a>, to unpack the world of micro indies and discovery. In 2025, they shipped almost 8 games with $800K and plan to ship 20 titles in 2026. Kirill explains that much of their developer pipeline is inbound: a Telegram-led media presence brings developers to them, and that they are more “researchers” than experts, with strict KPIs for a game's release. We discuss their genre strategy, developer strategy, and more.</p><p>The conversation then turns to discovery, both outside Steam and building towards the Steam algorithm for wishlists. Kirill frames marketing as a repeatable machine: short-form content, creators, and community spikes are used to drive consistent wishlist velocity, which then feeds Steam’s surfaces (Discovery Queue, Popular Upcoming, demo visibility, and post-launch recommendations) and the duo discuss case studies of <a href="https://store.steampowered.com/app/3468330/Fish_Hunters_Most_Lethal_Fishing_Simulator/">Fish Hunters</a>, <a href="https://www.youtube.com/watch?v=eipvIvAeEws">Totally Secure Airport</a> (which got 75K+ wishlists in on day), and <a href="https://www.youtube.com/watch?v=sHz8F30MaTI">Final Sentance</a>. </p><p>They close with questions on where discovery happens, what today’s games in micro indies indicate about modern-day gamers’ tastes, and the perception of AI in low-budget titles. If you are shipping a PC game on Steam this year, this is a must-listen. </p><p>We’d like to thank <a href="https://medal.tv/">Medal.tv</a> for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at <a href="https://grow.medal.tv/">https://grow.medal.tv</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 03 Mar 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e44f6854/decf8b31.mp3" length="130694692" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/f7ijm-BRt1eZDT-98ZS6P1DBi65LvioeTNDtKiAPYts/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lZTcz/OTUyZDdlNTA0OTBm/OTY2ZTVjNmExMGIy/ZjAxNC5wbmc.jpg"/>
      <itunes:duration>4084</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>A new breed of “micro-indie” publisher is emerging: teams that fund sub-$200K games, ship fast, and treat releases like a portfolio. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, VP at <a href="https://medal.tv/">Medal</a>, sits down with <a href="https://www.linkedin.com/in/kvakimkin/">Kirill Akimkin</a>, founder of <a href="https://www.polden.gg/">Polden Publishing</a>, to unpack the world of micro indies and discovery. In 2025, they shipped almost 8 games with $800K and plan to ship 20 titles in 2026. Kirill explains that much of their developer pipeline is inbound: a Telegram-led media presence brings developers to them, and that they are more “researchers” than experts, with strict KPIs for a game's release. We discuss their genre strategy, developer strategy, and more.</p><p>The conversation then turns to discovery, both outside Steam and building towards the Steam algorithm for wishlists. Kirill frames marketing as a repeatable machine: short-form content, creators, and community spikes are used to drive consistent wishlist velocity, which then feeds Steam’s surfaces (Discovery Queue, Popular Upcoming, demo visibility, and post-launch recommendations) and the duo discuss case studies of <a href="https://store.steampowered.com/app/3468330/Fish_Hunters_Most_Lethal_Fishing_Simulator/">Fish Hunters</a>, <a href="https://www.youtube.com/watch?v=eipvIvAeEws">Totally Secure Airport</a> (which got 75K+ wishlists in on day), and <a href="https://www.youtube.com/watch?v=sHz8F30MaTI">Final Sentance</a>. </p><p>They close with questions on where discovery happens, what today’s games in micro indies indicate about modern-day gamers’ tastes, and the perception of AI in low-budget titles. If you are shipping a PC game on Steam this year, this is a must-listen. </p><p>We’d like to thank <a href="https://medal.tv/">Medal.tv</a> for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at <a href="https://grow.medal.tv/">https://grow.medal.tv</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: The State of UGC Games in 2026</title>
      <itunes:title>Naavik Digest: The State of UGC Games in 2026</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">eea72d1e-f13c-4ae5-81e7-77505f8db2f7</guid>
      <link>https://share.transistor.fm/s/9dc1592f</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 1st, 2026. We provide a snippet of our new deep dive covering all things UGC gaming. We break down the latest performance of leaders like Roblox, Fortnite Creative, Overwolf, and explore other notable trends and companies. You can read the full report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p><br>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p><br>Sensor Tower’s State of Gaming report: <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 1st, 2026. We provide a snippet of our new deep dive covering all things UGC gaming. We break down the latest performance of leaders like Roblox, Fortnite Creative, Overwolf, and explore other notable trends and companies. You can read the full report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p><br>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p><br>Sensor Tower’s State of Gaming report: <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 01 Mar 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9dc1592f/d97ae550.mp3" length="18458428" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/M-hypW0UE5NoasOQ4tckbRBvf4Fb5_Fi0P-wrYGKkWE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hNjIw/YmVjNzhlM2U2MTdk/ODZhNzQ0MmNmZDdm/OWNmOC5wbmc.jpg"/>
      <itunes:duration>577</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on March 1st, 2026. We provide a snippet of our new deep dive covering all things UGC gaming. We break down the latest performance of leaders like Roblox, Fortnite Creative, Overwolf, and explore other notable trends and companies. You can read the full report here: <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2026">https://naavik.co/deep-dives/the-state-of-ugc-games-2026</a> </p><p><br>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p><br>Sensor Tower’s State of Gaming report: <a href="https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report">https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&amp;utm_medium=partner&amp;utm_campaign=stateofgaming&amp;utm_content=report</a> </p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: How Niche Subgenres are Reshaping the Mobile Puzzle Market</title>
      <itunes:title>Naavik Digest: How Niche Subgenres are Reshaping the Mobile Puzzle Market</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4bd12d86-7a60-49ea-8955-ca363399181b</guid>
      <link>https://share.transistor.fm/s/84f39e8b</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 22nd, 2026. We explore how niche subgenres – Block, Sort, and Screw – are reshaping the mobile puzzle market.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/how-niche-subgenres-are-reshaping-the-mobile-puzzle-market">how-niche-subgenres-are-reshaping-the-mobile-puzzle-market<br></a><br></p><p>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 22nd, 2026. We explore how niche subgenres – Block, Sort, and Screw – are reshaping the mobile puzzle market.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/how-niche-subgenres-are-reshaping-the-mobile-puzzle-market">how-niche-subgenres-are-reshaping-the-mobile-puzzle-market<br></a><br></p><p>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 22 Feb 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/84f39e8b/34bb9e8a.mp3" length="28670035" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/stnVfmOS4iRJLTBDz91az9HSDBhOerkZHCDbYc8v6H4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iYzE1/NGU2OTIwYzI0MWNl/MWFhOTcyNjBiNzM1/ODFhNC5wbmc.jpg"/>
      <itunes:duration>896</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 22nd, 2026. We explore how niche subgenres – Block, Sort, and Screw – are reshaping the mobile puzzle market.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/how-niche-subgenres-are-reshaping-the-mobile-puzzle-market">how-niche-subgenres-are-reshaping-the-mobile-puzzle-market<br></a><br></p><p>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Why Healthcare Is Gaming’s Next Trillion-Dollar Market</title>
      <itunes:title>Why Healthcare Is Gaming’s Next Trillion-Dollar Market</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e3cf0755-8ff0-40e5-83ae-050d07fd7bc7</guid>
      <link>https://share.transistor.fm/s/99ea393e</link>
      <description>
        <![CDATA[<p>Medical training is still stuck in the arcade era: expensive, basement-bound simulators and outdated software that rarely capture the real stakes of clinical decision-making. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Studio Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/glassenberg/">Sam Glassenberg</a>, founder of <a href="https://www.levelex.com/">Level Ex</a> (now part of <a href="https://www.relevatehealth.com/">Relevate Health</a>), to unpack how game developers can modernize healthcare learning by truly embracing the craft of video game design, not “gamification” lipstick. The opportunity and the market here are much bigger than you might assume. Healthcare is a trillion-dollar industry in the US alone, and if you can create products that save the medical system money while also growing the $200B video game industry, that’s a win-win. </p><p><br>The conversation explores why even mediocre games outperform traditional training (the bar is shockingly low), and how live-ops principles let teams update clinical guidance fast. The pair also discusses who plays these games, and it turns out that it’s not only doctors but “normal people” who have found these games on the app store. They go deep on design: mapping real clinical challenges to proven genres (diagnosis as reductive-reasoning puzzles, ventilators as rhythm games), and why domain experts often describe what’s hard for residents, not what triggers adrenaline for experts, which is the source of “fun” in games. Finally, Sam breaks down the business: sponsored content by clients like Pfizer and Merck, free-to-play for doctors gameplay, and playable ads. </p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Medical training is still stuck in the arcade era: expensive, basement-bound simulators and outdated software that rarely capture the real stakes of clinical decision-making. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Studio Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/glassenberg/">Sam Glassenberg</a>, founder of <a href="https://www.levelex.com/">Level Ex</a> (now part of <a href="https://www.relevatehealth.com/">Relevate Health</a>), to unpack how game developers can modernize healthcare learning by truly embracing the craft of video game design, not “gamification” lipstick. The opportunity and the market here are much bigger than you might assume. Healthcare is a trillion-dollar industry in the US alone, and if you can create products that save the medical system money while also growing the $200B video game industry, that’s a win-win. </p><p><br>The conversation explores why even mediocre games outperform traditional training (the bar is shockingly low), and how live-ops principles let teams update clinical guidance fast. The pair also discusses who plays these games, and it turns out that it’s not only doctors but “normal people” who have found these games on the app store. They go deep on design: mapping real clinical challenges to proven genres (diagnosis as reductive-reasoning puzzles, ventilators as rhythm games), and why domain experts often describe what’s hard for residents, not what triggers adrenaline for experts, which is the source of “fun” in games. Finally, Sam breaks down the business: sponsored content by clients like Pfizer and Merck, free-to-play for doctors gameplay, and playable ads. </p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 17 Feb 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/99ea393e/f4f375ee.mp3" length="117258259" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/kipyKXcdKdpi1G9te-Gk_6yBZl8hbq-e_Ozf1-Rz32E/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wN2U4/ZmFjZmRiMzVjYzc1/YWFmMGUwNzRhOWJk/MjQ1NC5wbmc.jpg"/>
      <itunes:duration>3664</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Medical training is still stuck in the arcade era: expensive, basement-bound simulators and outdated software that rarely capture the real stakes of clinical decision-making. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Studio Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/glassenberg/">Sam Glassenberg</a>, founder of <a href="https://www.levelex.com/">Level Ex</a> (now part of <a href="https://www.relevatehealth.com/">Relevate Health</a>), to unpack how game developers can modernize healthcare learning by truly embracing the craft of video game design, not “gamification” lipstick. The opportunity and the market here are much bigger than you might assume. Healthcare is a trillion-dollar industry in the US alone, and if you can create products that save the medical system money while also growing the $200B video game industry, that’s a win-win. </p><p><br>The conversation explores why even mediocre games outperform traditional training (the bar is shockingly low), and how live-ops principles let teams update clinical guidance fast. The pair also discusses who plays these games, and it turns out that it’s not only doctors but “normal people” who have found these games on the app store. They go deep on design: mapping real clinical challenges to proven genres (diagnosis as reductive-reasoning puzzles, ventilators as rhythm games), and why domain experts often describe what’s hard for residents, not what triggers adrenaline for experts, which is the source of “fun” in games. Finally, Sam breaks down the business: sponsored content by clients like Pfizer and Merck, free-to-play for doctors gameplay, and playable ads. </p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Why Turkish Game Development Matters in 2026</title>
      <itunes:title>Naavik Digest: Why Turkish Game Development Matters in 2026</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9a088a5b-fffb-4bc2-af0e-7cf9272b6ac5</guid>
      <link>https://share.transistor.fm/s/a9e71433</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 15th, 2026. We explore Turkish game development in 2026, discussing what other countries can learn from its ascent and considerations for its next era.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/why-turkish-game-development-matters-in-2026/">https://naavik.co/digest/why-turkish-game-development-matters-in-2026/</a> </p><p><br>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 15th, 2026. We explore Turkish game development in 2026, discussing what other countries can learn from its ascent and considerations for its next era.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/why-turkish-game-development-matters-in-2026/">https://naavik.co/digest/why-turkish-game-development-matters-in-2026/</a> </p><p><br>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 16 Feb 2026 18:49:41 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a9e71433/b8f7195e.mp3" length="35133342" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/XuHgJ2w9hcIVGXuZmbj1SRN9dlVY6S1SOLiF_mMHknU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81NDk2/YjBiNGQ2ZTQxZGRm/NWI5ZGZlZjBiNWE2/NzlhYi5wbmc.jpg"/>
      <itunes:duration>1098</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 15th, 2026. We explore Turkish game development in 2026, discussing what other countries can learn from its ascent and considerations for its next era.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/why-turkish-game-development-matters-in-2026/">https://naavik.co/digest/why-turkish-game-development-matters-in-2026/</a> </p><p><br>Meet us at GDC 2026 by filling out this short form: <a href="https://naavik.typeform.com/to/gVDtj4UO">https://naavik.typeform.com/to/gVDtj4UO</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AAA Publisher Struggles, Roblox’s Growth and Transmedia Success</title>
      <itunes:title>AAA Publisher Struggles, Roblox’s Growth and Transmedia Success</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a2844c96-fc1e-47d5-8147-da2fa0473a03</guid>
      <link>https://share.transistor.fm/s/3e77e4a4</link>
      <description>
        <![CDATA[<p><br>After a volatile few months across games, tech, and public markets, it’s time for a grounded check-in on where the industry actually stands. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> (Managing Partner &amp; Co-Founder, Naavik) to unpack the latest signals – from AAA publisher performance and what recent EA earnings suggest for big franchises like Battlefield, to Ubisoft’s ongoing restructuring, studio closures, and the push to reframe its future through initiatives like Vantage Studios.</p><p>Next, they dig into Roblox’s continued growth and what its recent results imply, even as age-related scrutiny and safety conversations remain part of the narrative.</p><p>From there, the discussion widens to the state of the console market: the early momentum around Switch 2 sales, the trajectory of Xbox hardware, and why Sony appears to be holding its ground.</p><p>Devin and Aaron also look at how transmedia is shaping perception and demand, including Nintendo’s recent moves and what releases like an upcoming Mario Galaxy movie – and the surprise success of Iron Lung this month – reveal about IP leverage, audience crossover, and timing.</p><p>They close with addressing the market whiplash around the reveal of Google DeepMind’s Genie 3, and a “buy, sell, or hold” round covering Microsoft, Krafton, AAA vs. AA, and PC gaming to highlight where near-term opportunities and risks may be emerging.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><br>After a volatile few months across games, tech, and public markets, it’s time for a grounded check-in on where the industry actually stands. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> (Managing Partner &amp; Co-Founder, Naavik) to unpack the latest signals – from AAA publisher performance and what recent EA earnings suggest for big franchises like Battlefield, to Ubisoft’s ongoing restructuring, studio closures, and the push to reframe its future through initiatives like Vantage Studios.</p><p>Next, they dig into Roblox’s continued growth and what its recent results imply, even as age-related scrutiny and safety conversations remain part of the narrative.</p><p>From there, the discussion widens to the state of the console market: the early momentum around Switch 2 sales, the trajectory of Xbox hardware, and why Sony appears to be holding its ground.</p><p>Devin and Aaron also look at how transmedia is shaping perception and demand, including Nintendo’s recent moves and what releases like an upcoming Mario Galaxy movie – and the surprise success of Iron Lung this month – reveal about IP leverage, audience crossover, and timing.</p><p>They close with addressing the market whiplash around the reveal of Google DeepMind’s Genie 3, and a “buy, sell, or hold” round covering Microsoft, Krafton, AAA vs. AA, and PC gaming to highlight where near-term opportunities and risks may be emerging.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Feb 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3e77e4a4/84c82a4d.mp3" length="133438965" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/tT4dqwlzr84N-6L6DrQH4Cx2DO2p4Nu7glcQR3peEA8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jNTkx/ZjVjY2ZlMjEyZTE3/ZmMyN2M4OTAxODMw/NDQ0MC5wbmc.jpg"/>
      <itunes:duration>4170</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><br>After a volatile few months across games, tech, and public markets, it’s time for a grounded check-in on where the industry actually stands. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> (Managing Partner &amp; Co-Founder, Naavik) to unpack the latest signals – from AAA publisher performance and what recent EA earnings suggest for big franchises like Battlefield, to Ubisoft’s ongoing restructuring, studio closures, and the push to reframe its future through initiatives like Vantage Studios.</p><p>Next, they dig into Roblox’s continued growth and what its recent results imply, even as age-related scrutiny and safety conversations remain part of the narrative.</p><p>From there, the discussion widens to the state of the console market: the early momentum around Switch 2 sales, the trajectory of Xbox hardware, and why Sony appears to be holding its ground.</p><p>Devin and Aaron also look at how transmedia is shaping perception and demand, including Nintendo’s recent moves and what releases like an upcoming Mario Galaxy movie – and the surprise success of Iron Lung this month – reveal about IP leverage, audience crossover, and timing.</p><p>They close with addressing the market whiplash around the reveal of Google DeepMind’s Genie 3, and a “buy, sell, or hold” round covering Microsoft, Krafton, AAA vs. AA, and PC gaming to highlight where near-term opportunities and risks may be emerging.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Project Genie and the Stock Market’s Category Error</title>
      <itunes:title>Naavik Digest: Project Genie and the Stock Market’s Category Error</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ab6f97f9-7ec7-437c-be6d-770d9443ebc2</guid>
      <link>https://share.transistor.fm/s/13e1cb70</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 8th, 2026. We look into Project Genie — Google’s experimental AI that generates short, navigable 3D scenes — and explore the possible implications of world models for game engines and developers.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/square-enix-refutes-and-reframes">square-enix-refutes-and-reframes</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 8th, 2026. We look into Project Genie — Google’s experimental AI that generates short, navigable 3D scenes — and explore the possible implications of world models for game engines and developers.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/square-enix-refutes-and-reframes">square-enix-refutes-and-reframes</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 08 Feb 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/13e1cb70/3db820ce.mp3" length="21983585" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/F-8Eft40OBEbenlxczpCSYUD9X-1D6lDsq0g4aDMbqo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hMDQ2/YTI0MTE4YmY5ODYz/ZWVjZmEwYWQwYWZm/OGQxZi5wbmc.jpg"/>
      <itunes:duration>687</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 8th, 2026. We look into Project Genie — Google’s experimental AI that generates short, navigable 3D scenes — and explore the possible implications of world models for game engines and developers.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/square-enix-refutes-and-reframes">square-enix-refutes-and-reframes</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Family-First Gaming: Breaking Into Consumer Hardware with Nex</title>
      <itunes:title>Family-First Gaming: Breaking Into Consumer Hardware with Nex</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3c412df3-4eab-4033-a996-099645e82a81</guid>
      <link>https://share.transistor.fm/s/ccebade7</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with David Lee, Co-founder &amp; CEO of Nex, to unpack one of the rarest success stories in modern gaming: launching a new consumer console and winning. In a category dominated for decades by the same three players, Nex broke through by rethinking who gaming hardware is for. Often compared to Wii or Kinect, Nex’s real innovation isn’t motion-based play alone, but a family-first platform built around physical activity, kid safety, and parental trust. In a down year for console sales, Nex sold over 650,000 units, expanded into thousands of retail stores, and captured meaningful market share by designing specifically for families.</p><p><br></p><p>The conversation traces Nex’s nearly decade-long journey from mobile-first products to a high-stakes pivot into living-room hardware - and the leadership decisions required to make that leap under uncertainty. Kalie and David dig into why most motion-gaming platforms struggled to last, what Nex designed differently for long-term engagement, and how retail, subscriptions, and trusted IP shaped its growth. The episode closes with a look ahead to Nex’s 2026 roadmap, from international expansion to connected play designed with strict family controls, and David’s long-term vision for what Nex could mean to families ten or twenty years from now.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Lee: <a href="https://www.linkedin.com/in/davidlkf/">https://www.linkedin.com/in/davidlkf/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with David Lee, Co-founder &amp; CEO of Nex, to unpack one of the rarest success stories in modern gaming: launching a new consumer console and winning. In a category dominated for decades by the same three players, Nex broke through by rethinking who gaming hardware is for. Often compared to Wii or Kinect, Nex’s real innovation isn’t motion-based play alone, but a family-first platform built around physical activity, kid safety, and parental trust. In a down year for console sales, Nex sold over 650,000 units, expanded into thousands of retail stores, and captured meaningful market share by designing specifically for families.</p><p><br></p><p>The conversation traces Nex’s nearly decade-long journey from mobile-first products to a high-stakes pivot into living-room hardware - and the leadership decisions required to make that leap under uncertainty. Kalie and David dig into why most motion-gaming platforms struggled to last, what Nex designed differently for long-term engagement, and how retail, subscriptions, and trusted IP shaped its growth. The episode closes with a look ahead to Nex’s 2026 roadmap, from international expansion to connected play designed with strict family controls, and David’s long-term vision for what Nex could mean to families ten or twenty years from now.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Lee: <a href="https://www.linkedin.com/in/davidlkf/">https://www.linkedin.com/in/davidlkf/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 03 Feb 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ccebade7/0e4c708e.mp3" length="100876642" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Fd2EalQCrXnko1burkP1BaMFsdDRz0uBubSWRH3dcF8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lYjFl/NWJhZWQ0YTJjOGYw/MWM2MWE2NjdkODIz/ZDAyZi5wbmc.jpg"/>
      <itunes:duration>3152</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with David Lee, Co-founder &amp; CEO of Nex, to unpack one of the rarest success stories in modern gaming: launching a new consumer console and winning. In a category dominated for decades by the same three players, Nex broke through by rethinking who gaming hardware is for. Often compared to Wii or Kinect, Nex’s real innovation isn’t motion-based play alone, but a family-first platform built around physical activity, kid safety, and parental trust. In a down year for console sales, Nex sold over 650,000 units, expanded into thousands of retail stores, and captured meaningful market share by designing specifically for families.</p><p><br></p><p>The conversation traces Nex’s nearly decade-long journey from mobile-first products to a high-stakes pivot into living-room hardware - and the leadership decisions required to make that leap under uncertainty. Kalie and David dig into why most motion-gaming platforms struggled to last, what Nex designed differently for long-term engagement, and how retail, subscriptions, and trusted IP shaped its growth. The episode closes with a look ahead to Nex’s 2026 roadmap, from international expansion to connected play designed with strict family controls, and David’s long-term vision for what Nex could mean to families ten or twenty years from now.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Lee: <a href="https://www.linkedin.com/in/davidlkf/">https://www.linkedin.com/in/davidlkf/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Do "Fair" Gacha Games Work?</title>
      <itunes:title>Naavik Digest: Do "Fair" Gacha Games Work?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">bdfaa33c-8f0b-4686-bce5-ed6f138f9091</guid>
      <link>https://share.transistor.fm/s/2f66c8fa</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 1st, 2026. We dive deep into the “fair” gacha Asian action RPGs to explore the performance of their unique monetization strategy and to see if prioritizing player fairness can lead to significant gains.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/evaluating-the-fair-gacha-games-experiment">evaluating-the-fair-gacha-games-experiment</a></p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 1st, 2026. We dive deep into the “fair” gacha Asian action RPGs to explore the performance of their unique monetization strategy and to see if prioritizing player fairness can lead to significant gains.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/evaluating-the-fair-gacha-games-experiment">evaluating-the-fair-gacha-games-experiment</a></p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 01 Feb 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2f66c8fa/b0882df2.mp3" length="23561724" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/HU7GUKQORIULhjw8vtHio-jYcrR_1tsE0YZ0O1sG_lE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mOTlk/YzAxNjEwYWI2NWM4/ZTQ0OTY1M2QwZGMx/MWJjMS5wbmc.jpg"/>
      <itunes:duration>736</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on February 1st, 2026. We dive deep into the “fair” gacha Asian action RPGs to explore the performance of their unique monetization strategy and to see if prioritizing player fairness can lead to significant gains.</p><p><br>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/evaluating-the-fair-gacha-games-experiment">evaluating-the-fair-gacha-games-experiment</a></p><p><br>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: Square Enix Refutes and Reframes</title>
      <itunes:title>Naavik Digest: Square Enix Refutes and Reframes</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d4a4895c-25d6-4d4a-aec0-4bbaf64d2b56</guid>
      <link>https://share.transistor.fm/s/42af8588</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on January 25th, 2026. We examine Square Enix’s recent performance, explore what’s changed since the last time we checked in on the company, and take a look at its future.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/square-enix-refutes-and-reframes">square-enix-refutes-and-reframes</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on January 25th, 2026. We examine Square Enix’s recent performance, explore what’s changed since the last time we checked in on the company, and take a look at its future.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/square-enix-refutes-and-reframes">square-enix-refutes-and-reframes</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 25 Jan 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/42af8588/22d1ed19.mp3" length="30185529" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/77wKdjhUGRe2ulAbWhO3G34ccX9RerbqGvHbWVf7vv8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wN2Nl/Nzc3MjQ5ZDA2N2I4/YjQyMzhhMjI2OTI1/N2IxMy5wbmc.jpg"/>
      <itunes:duration>943</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on January 25th, 2026. We examine Square Enix’s recent performance, explore what’s changed since the last time we checked in on the company, and take a look at its future.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/square-enix-refutes-and-reframes">square-enix-refutes-and-reframes</a> </p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Inside the PC Game Gray Market Economy</title>
      <itunes:title>Inside the PC Game Gray Market Economy</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f67d032f-d4b6-4525-aad5-fa8f86ab1ca4</guid>
      <link>https://share.transistor.fm/s/3abb1f46</link>
      <description>
        <![CDATA[<p>The PC games “gray market” isn’t just a couple of shady websites. It’s an economic behavior that exploits regional pricing and promotion timing to siphon revenue away from publishers. In this episode, Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/vadim-andreev/">Vadim Andreev</a>, CEO of <a href="https://rokky.com/">Rokky</a> (and former founder of PlayKey), to unpack how retail-era code resale evolved into today’s global key-arbitrage machine.</p><p>Vadim breaks down two core leak points: regional price arbitrage (buying keys in cheaper markets and reselling in premium ones) and promo stockpiling (buying deep-discount keys during sales, then reselling after discounts end). He argues the damage is material: publishers can lose roughly 20 to 40% of margin to resellers, often without realizing how much of their “regional” volume is being cannibalized elsewhere.</p><p>The conversation gets practical fast: why region locking is table stakes, how publishers frequently mis-bucket territories (China and New Zealand), and why Steam’s price recommendations can lag real exchange rates and taxes. Rokky’s pitch is a mix of distribution and defense: API-level checks (IP, identity, purchase limits), a key management dashboard, and pricing/promo optimization to close the gaps attackers exploit. The conversation ends with a discussion about Valve and their role in games distribution and the gray market and what they could do to help mitigate the problem. </p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.<br></strong><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The PC games “gray market” isn’t just a couple of shady websites. It’s an economic behavior that exploits regional pricing and promotion timing to siphon revenue away from publishers. In this episode, Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/vadim-andreev/">Vadim Andreev</a>, CEO of <a href="https://rokky.com/">Rokky</a> (and former founder of PlayKey), to unpack how retail-era code resale evolved into today’s global key-arbitrage machine.</p><p>Vadim breaks down two core leak points: regional price arbitrage (buying keys in cheaper markets and reselling in premium ones) and promo stockpiling (buying deep-discount keys during sales, then reselling after discounts end). He argues the damage is material: publishers can lose roughly 20 to 40% of margin to resellers, often without realizing how much of their “regional” volume is being cannibalized elsewhere.</p><p>The conversation gets practical fast: why region locking is table stakes, how publishers frequently mis-bucket territories (China and New Zealand), and why Steam’s price recommendations can lag real exchange rates and taxes. Rokky’s pitch is a mix of distribution and defense: API-level checks (IP, identity, purchase limits), a key management dashboard, and pricing/promo optimization to close the gaps attackers exploit. The conversation ends with a discussion about Valve and their role in games distribution and the gray market and what they could do to help mitigate the problem. </p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.<br></strong><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 20 Jan 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3abb1f46/9abf9102.mp3" length="103177182" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/KULHYX1VhMrVzDW92Sjg00OMjKi_WerP5Or47AEkMbY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84MGIw/NGY1NDY3ZjE2NmJm/YmQxYTgxNDI4ZjNh/N2I2MC5wbmc.jpg"/>
      <itunes:duration>3224</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The PC games “gray market” isn’t just a couple of shady websites. It’s an economic behavior that exploits regional pricing and promotion timing to siphon revenue away from publishers. In this episode, Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/vadim-andreev/">Vadim Andreev</a>, CEO of <a href="https://rokky.com/">Rokky</a> (and former founder of PlayKey), to unpack how retail-era code resale evolved into today’s global key-arbitrage machine.</p><p>Vadim breaks down two core leak points: regional price arbitrage (buying keys in cheaper markets and reselling in premium ones) and promo stockpiling (buying deep-discount keys during sales, then reselling after discounts end). He argues the damage is material: publishers can lose roughly 20 to 40% of margin to resellers, often without realizing how much of their “regional” volume is being cannibalized elsewhere.</p><p>The conversation gets practical fast: why region locking is table stakes, how publishers frequently mis-bucket territories (China and New Zealand), and why Steam’s price recommendations can lag real exchange rates and taxes. Rokky’s pitch is a mix of distribution and defense: API-level checks (IP, identity, purchase limits), a key management dashboard, and pricing/promo optimization to close the gaps attackers exploit. The conversation ends with a discussion about Valve and their role in games distribution and the gray market and what they could do to help mitigate the problem. </p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.<br></strong><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Naavik Digest: What Leading Match-3 &amp; Merge Games Do Differently</title>
      <itunes:title>Naavik Digest: What Leading Match-3 &amp; Merge Games Do Differently</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6a3c4a07-b184-4982-813c-43f8db91a535</guid>
      <link>https://share.transistor.fm/s/b26e9fcb</link>
      <description>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on January 18th, 2026. We look back at the mobile Match-3 and Merge genres in 2025, exploring what succeeded, what top performers do differently, and what might be important in the future.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/what-leading-match-3-and-merge-games-do-differently">what-leading-match-3-and-merge-games-do-differently<br></a><br></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on January 18th, 2026. We look back at the mobile Match-3 and Merge genres in 2025, exploring what succeeded, what top performers do differently, and what might be important in the future.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/what-leading-match-3-and-merge-games-do-differently">what-leading-match-3-and-merge-games-do-differently<br></a><br></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </content:encoded>
      <pubDate>Sun, 18 Jan 2026 20:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b26e9fcb/322a7fe6.mp3" length="39276367" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/aXG2RrfH_GKooTNboF94C2uwY713JX2clXBwgiBmpMA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hZDc4/YzUyMTczMDhlNWM5/MTE1MDVhNmVhMjM4/NzM4OS5wbmc.jpg"/>
      <itunes:duration>982</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the audio version of the Naavik Digest newsletter published on January 18th, 2026. We look back at the mobile Match-3 and Merge genres in 2025, exploring what succeeded, what top performers do differently, and what might be important in the future.</p><p>You can read the newsletter (with even more sections and visual detail) here: <a href="https://naavik.co/digest/2023-genre-analysis/">https://www.naavik.co/digest/</a><a href="https://www.naavik.co/digest/what-leading-match-3-and-merge-games-do-differently">what-leading-match-3-and-merge-games-do-differently<br></a><br></p><p>Let us know what you think by sending us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch our episodes: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Why UGC Creators Need Webshops Too</title>
      <itunes:title> Why UGC Creators Need Webshops Too</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5a455146-5f66-4b06-8030-877729cae1b3</guid>
      <link>https://share.transistor.fm/s/341a5ca1</link>
      <description>
        <![CDATA[<p>The direct-to-consumer (D2C) model is expanding beyond traditional webshops and into the world of user-generated content (UGC), especially on PC and console. In this episode, host Devin Becker is joined by <a href="https://www.linkedin.com/in/liamswiltshire/">Liam Wiltshire</a>, General Manager at <a href="https://www.tebex.io/">Tebex</a>, to explore how the evolution of private servers, mods, and community-run experiences is shaping new monetization strategies. Liam shares the origin story of Tebex and its integration within the broader Overwolf ecosystem, highlighting how D2C strategies for games like Minecraft, Rust, and Ark differ fundamentally from those in mobile gaming.</p><p>The conversation covers the nuances of player relationships in D2C models, including the absence of platform payment rails and notification systems, and how that impacts engagement and monetization design. Devin and Liam also dig into emerging e-commerce strategies such as loyalty systems and upsells, and how Tebex is bringing these tools to individual creators and modders. The episode concludes with a look at industry shifts from regulatory changes to evolving platform policies, and how studios can future-proof their monetization strategies as D2C continues to grow across platforms.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The direct-to-consumer (D2C) model is expanding beyond traditional webshops and into the world of user-generated content (UGC), especially on PC and console. In this episode, host Devin Becker is joined by <a href="https://www.linkedin.com/in/liamswiltshire/">Liam Wiltshire</a>, General Manager at <a href="https://www.tebex.io/">Tebex</a>, to explore how the evolution of private servers, mods, and community-run experiences is shaping new monetization strategies. Liam shares the origin story of Tebex and its integration within the broader Overwolf ecosystem, highlighting how D2C strategies for games like Minecraft, Rust, and Ark differ fundamentally from those in mobile gaming.</p><p>The conversation covers the nuances of player relationships in D2C models, including the absence of platform payment rails and notification systems, and how that impacts engagement and monetization design. Devin and Liam also dig into emerging e-commerce strategies such as loyalty systems and upsells, and how Tebex is bringing these tools to individual creators and modders. The episode concludes with a look at industry shifts from regulatory changes to evolving platform policies, and how studios can future-proof their monetization strategies as D2C continues to grow across platforms.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 14 Jan 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/341a5ca1/d4a43c8c.mp3" length="125557210" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/pyTY2a6LSA0Ff8mQiCvBTl4EnJw6rHuiTjWdR38eTpQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jOWU2/ZTY0NmRkMzBmNDli/NmRmZTRhMmVkZTdl/ZGU1OS5wbmc.jpg"/>
      <itunes:duration>3923</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The direct-to-consumer (D2C) model is expanding beyond traditional webshops and into the world of user-generated content (UGC), especially on PC and console. In this episode, host Devin Becker is joined by <a href="https://www.linkedin.com/in/liamswiltshire/">Liam Wiltshire</a>, General Manager at <a href="https://www.tebex.io/">Tebex</a>, to explore how the evolution of private servers, mods, and community-run experiences is shaping new monetization strategies. Liam shares the origin story of Tebex and its integration within the broader Overwolf ecosystem, highlighting how D2C strategies for games like Minecraft, Rust, and Ark differ fundamentally from those in mobile gaming.</p><p>The conversation covers the nuances of player relationships in D2C models, including the absence of platform payment rails and notification systems, and how that impacts engagement and monetization design. Devin and Liam also dig into emerging e-commerce strategies such as loyalty systems and upsells, and how Tebex is bringing these tools to individual creators and modders. The episode concludes with a look at industry shifts from regulatory changes to evolving platform policies, and how studios can future-proof their monetization strategies as D2C continues to grow across platforms.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How User-Generated Games Are Becoming Hollywood Franchises</title>
      <itunes:title>How User-Generated Games Are Becoming Hollywood Franchises</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">637a1493-8ea0-4c73-81b3-3e20e01637aa</guid>
      <link>https://share.transistor.fm/s/86c112d2</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Dmitri Johnson and Mike Goldberg, co-founders of Story Kitchen, the production company behind major game-to-screen adaptations spanning Sonic the Hedgehog, Tomb Raider, Streets of Rage, and more. We explore how transmedia is evolving in a UGC-first world, where players don’t just consume IP, they shape it, and why Roblox worlds are starting to look less like “games” and more like living franchises.</p><p><br></p><p>The conversation dives into what actually makes a game adaptable (and when it shouldn’t be touched), how Story Kitchen stays aligned with developers and communities, and why they don’t chase heat even when a title is exploding. Dmitri and Mike also unpack Story Kitchen’s producer-first business model, the realities of timing and greenlight power in Hollywood, and what UGC creators should focus on if they ever want their worlds to travel beyond the platform.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Dmitri Johnson and Mike Goldberg, co-founders of Story Kitchen, the production company behind major game-to-screen adaptations spanning Sonic the Hedgehog, Tomb Raider, Streets of Rage, and more. We explore how transmedia is evolving in a UGC-first world, where players don’t just consume IP, they shape it, and why Roblox worlds are starting to look less like “games” and more like living franchises.</p><p><br></p><p>The conversation dives into what actually makes a game adaptable (and when it shouldn’t be touched), how Story Kitchen stays aligned with developers and communities, and why they don’t chase heat even when a title is exploding. Dmitri and Mike also unpack Story Kitchen’s producer-first business model, the realities of timing and greenlight power in Hollywood, and what UGC creators should focus on if they ever want their worlds to travel beyond the platform.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Jan 2026 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/86c112d2/923d26ab.mp3" length="50976113" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/NlxSHlZcHNP1bU_22lAp2hFfNEVmiYbqFRqqNFW38Ng/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hODZj/MTUxMjU3MmYxZTZk/ZjQyYmQ0MjAzY2I4/ZjE2Yi5wbmc.jpg"/>
      <itunes:duration>3185</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Dmitri Johnson and Mike Goldberg, co-founders of Story Kitchen, the production company behind major game-to-screen adaptations spanning Sonic the Hedgehog, Tomb Raider, Streets of Rage, and more. We explore how transmedia is evolving in a UGC-first world, where players don’t just consume IP, they shape it, and why Roblox worlds are starting to look less like “games” and more like living franchises.</p><p><br></p><p>The conversation dives into what actually makes a game adaptable (and when it shouldn’t be touched), how Story Kitchen stays aligned with developers and communities, and why they don’t chase heat even when a title is exploding. Dmitri and Mike also unpack Story Kitchen’s producer-first business model, the realities of timing and greenlight power in Hollywood, and what UGC creators should focus on if they ever want their worlds to travel beyond the platform.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How AI Continues to Reshape Game QA</title>
      <itunes:title>How AI Continues to Reshape Game QA</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2b6bf79d-6fa4-480b-a0a6-611fac1bc76e</guid>
      <link>https://share.transistor.fm/s/52428165</link>
      <description>
        <![CDATA[<p>Generative AI has made major leaps since we last explored its use in game QA, and this episode dives into how that progress is reshaping the field. Host Devin Becker is joined again by <a href="https://www.linkedin.com/in/holmgard/">Christoffer Holmgård</a> and <a href="https://www.linkedin.com/in/togelius/">Julian Togelius</a>, co-founders of modl.ai, to unpack how recent advances in computer vision and agent behavior are enabling fully no-code QA testing workflows. We discuss the shift from traditional code-integrated systems to screen-seeing, input-driving AI agents, and the technical breakthroughs that finally made this approach viable. The conversation also explores the types of bugs and edge cases this new method catches, and the surprising ways it differs from prior tools.</p><p>The conversion also goes deeper into what this shift means for studios. Julian and Christoffer highlight how QA roles are evolving when testers can direct powerful AI agents without needing engineering resources. They also examine the line between automation and augmentation, arguing for the enduring value of human testers while outlining where AI can dramatically improve speed, coverage, and reporting. From auto-generating reproduction steps to fitting into broader ecosystems of AI coworkers, this episode offers a grounded, forward-looking take on how AI is transforming QA from the inside out.</p><p>Previous episode with <a href="http://modl.ai">Modl.ai</a>: <a href="https://naavik.co/podcast/ai-powered-quality-assurance/">https://naavik.co/podcast/ai-powered-quality-assurance/</a></p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Generative AI has made major leaps since we last explored its use in game QA, and this episode dives into how that progress is reshaping the field. Host Devin Becker is joined again by <a href="https://www.linkedin.com/in/holmgard/">Christoffer Holmgård</a> and <a href="https://www.linkedin.com/in/togelius/">Julian Togelius</a>, co-founders of modl.ai, to unpack how recent advances in computer vision and agent behavior are enabling fully no-code QA testing workflows. We discuss the shift from traditional code-integrated systems to screen-seeing, input-driving AI agents, and the technical breakthroughs that finally made this approach viable. The conversation also explores the types of bugs and edge cases this new method catches, and the surprising ways it differs from prior tools.</p><p>The conversion also goes deeper into what this shift means for studios. Julian and Christoffer highlight how QA roles are evolving when testers can direct powerful AI agents without needing engineering resources. They also examine the line between automation and augmentation, arguing for the enduring value of human testers while outlining where AI can dramatically improve speed, coverage, and reporting. From auto-generating reproduction steps to fitting into broader ecosystems of AI coworkers, this episode offers a grounded, forward-looking take on how AI is transforming QA from the inside out.</p><p>Previous episode with <a href="http://modl.ai">Modl.ai</a>: <a href="https://naavik.co/podcast/ai-powered-quality-assurance/">https://naavik.co/podcast/ai-powered-quality-assurance/</a></p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 16 Dec 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/52428165/01b33c15.mp3" length="52696851" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/-zdJzbNCg6UgfkGL5NSycfnpmx-gAgGHdTuYkNIIemQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wYWFl/ZGUzZGU3NWNkODVl/MDgyNjI2ZTQxMDVl/ZjIxYS5wbmc.jpg"/>
      <itunes:duration>3293</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Generative AI has made major leaps since we last explored its use in game QA, and this episode dives into how that progress is reshaping the field. Host Devin Becker is joined again by <a href="https://www.linkedin.com/in/holmgard/">Christoffer Holmgård</a> and <a href="https://www.linkedin.com/in/togelius/">Julian Togelius</a>, co-founders of modl.ai, to unpack how recent advances in computer vision and agent behavior are enabling fully no-code QA testing workflows. We discuss the shift from traditional code-integrated systems to screen-seeing, input-driving AI agents, and the technical breakthroughs that finally made this approach viable. The conversation also explores the types of bugs and edge cases this new method catches, and the surprising ways it differs from prior tools.</p><p>The conversion also goes deeper into what this shift means for studios. Julian and Christoffer highlight how QA roles are evolving when testers can direct powerful AI agents without needing engineering resources. They also examine the line between automation and augmentation, arguing for the enduring value of human testers while outlining where AI can dramatically improve speed, coverage, and reporting. From auto-generating reproduction steps to fitting into broader ecosystems of AI coworkers, this episode offers a grounded, forward-looking take on how AI is transforming QA from the inside out.</p><p>Previous episode with <a href="http://modl.ai">Modl.ai</a>: <a href="https://naavik.co/podcast/ai-powered-quality-assurance/">https://naavik.co/podcast/ai-powered-quality-assurance/</a></p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Inside General Intuition’s Push to Build Embodied AI Agents</title>
      <itunes:title>Inside General Intuition’s Push to Build Embodied AI Agents</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">223fa3dd-3afa-4658-9b28-789de51532fa</guid>
      <link>https://share.transistor.fm/s/cf2525a1</link>
      <description>
        <![CDATA[<p>World models are rapidly becoming AI’s next frontier, and in this episode we break down why. Host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/pimdw/">Pim de Witte</a>, founder of <a href="https://www.generalintuition.com/">General Intuition</a> and <a href="https://medal.tv/">Medal</a>, to explore how billions of gameplay videos can power a new class of embodied agents. Pim explains the fundamental gap between language models, which describe the world, and world models, which simulate the world, capturing how objects and agents move, react, and evolve in space and time. The conversation digs into why video games are an ideal training ground, including but not limited to consistent first-person perspectives, action labels (if you design your data set that way), and optical fidelity that platforms like YouTube can’t provide.</p><p>Pim walks through General Intuition’s technical approach, why cross-game training unlocks more human-like behavior, and the specific limitations still unsolved, such as multiplayer consistency, long-horizon coherence, and the cost of large-scale inference. They explore what studios can expect from embodied agents: bots trained on human behavior that they hope to be tunable by designers and ideal for developers who want to embrace and build around this tech to either develop new game genres or make it a bedrock of their production process. If you are interested in learning about a company with a unique approach to world models and embodied agents, this is a must-listen to close out 2025. </p><p>We’d like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a> </p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>World models are rapidly becoming AI’s next frontier, and in this episode we break down why. Host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/pimdw/">Pim de Witte</a>, founder of <a href="https://www.generalintuition.com/">General Intuition</a> and <a href="https://medal.tv/">Medal</a>, to explore how billions of gameplay videos can power a new class of embodied agents. Pim explains the fundamental gap between language models, which describe the world, and world models, which simulate the world, capturing how objects and agents move, react, and evolve in space and time. The conversation digs into why video games are an ideal training ground, including but not limited to consistent first-person perspectives, action labels (if you design your data set that way), and optical fidelity that platforms like YouTube can’t provide.</p><p>Pim walks through General Intuition’s technical approach, why cross-game training unlocks more human-like behavior, and the specific limitations still unsolved, such as multiplayer consistency, long-horizon coherence, and the cost of large-scale inference. They explore what studios can expect from embodied agents: bots trained on human behavior that they hope to be tunable by designers and ideal for developers who want to embrace and build around this tech to either develop new game genres or make it a bedrock of their production process. If you are interested in learning about a company with a unique approach to world models and embodied agents, this is a must-listen to close out 2025. </p><p>We’d like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a> </p>]]>
      </content:encoded>
      <pubDate>Tue, 09 Dec 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/cf2525a1/f568afcf.mp3" length="65829645" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ZDmJp1MEh7bR1wBetcWYUYkykDzarji9p3v5xkoQIpM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jNTA3/MjYyYzAxZmE5ZDAz/ODBlZTMyYTdkMjk1/MjQ1Mi5wbmc.jpg"/>
      <itunes:duration>4114</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>World models are rapidly becoming AI’s next frontier, and in this episode we break down why. Host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/pimdw/">Pim de Witte</a>, founder of <a href="https://www.generalintuition.com/">General Intuition</a> and <a href="https://medal.tv/">Medal</a>, to explore how billions of gameplay videos can power a new class of embodied agents. Pim explains the fundamental gap between language models, which describe the world, and world models, which simulate the world, capturing how objects and agents move, react, and evolve in space and time. The conversation digs into why video games are an ideal training ground, including but not limited to consistent first-person perspectives, action labels (if you design your data set that way), and optical fidelity that platforms like YouTube can’t provide.</p><p>Pim walks through General Intuition’s technical approach, why cross-game training unlocks more human-like behavior, and the specific limitations still unsolved, such as multiplayer consistency, long-horizon coherence, and the cost of large-scale inference. They explore what studios can expect from embodied agents: bots trained on human behavior that they hope to be tunable by designers and ideal for developers who want to embrace and build around this tech to either develop new game genres or make it a bedrock of their production process. If you are interested in learning about a company with a unique approach to world models and embodied agents, this is a must-listen to close out 2025. </p><p>We’d like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a> </p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Future of Fortnite Creative</title>
      <itunes:title>The Future of Fortnite Creative</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">bbbd17e3-2c5c-4255-b07d-b8ea1f8fee7c</guid>
      <link>https://share.transistor.fm/s/e7803109</link>
      <description>
        <![CDATA[<p>On this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/"><strong>David Taylor</strong></a> dives into one of the most eventful stretches the Fortnite Creative / UEFN ecosystem has seen in months. Epic has rolled out a wave of major updates — from monetization changes to discovery shifts — and today we unpack what they mean for creators, studios, and the future of the platform.</p><p><br>David is joined by two fantastic guests. <a href="https://www.youtube.com/@MustardPlays">Chad Mustard</a>, COO of JOGO<strong> </strong>Studios, returns to the show after another breakout year as one of the top 10 developers on Fortnite by total plays. Chad brings a studio-level perspective on building hit experiences, navigating updates, and scaling inside a fast-evolving ecosystem. He’s joined by Jon Jungemann, better known as <a href="https://x.com/sleightedsloth">SleightedSloth</a>, a leading creator in the Tycoon genre and one of the most thoughtful voices on systems design, monetization, and the economics of UEFN.</p><p><br>Together, the group breaks down the rise of <em>Steal the Brainrot</em> and what that breakout moment signals for developers — from production trends to player behavior to what “success” looks like in today’s marketplace. They also explore the wave of M&amp;A activity beginning to emerge inside Fortnite Creative and what kinds of deals are actually happening behind the scenes.</p><p><br>From there, the conversation shifts to the biggest structural changes Epic has introduced: in-island item sales (and why they might be the single biggest unlock for creators to date), the rollout of UA Rewards and Paid Campaigns, and the latest adjustments to Discovery. We dig into how these tools reshape studio strategy, how developers are adapting their designs, and what all of this means for long-term sustainability on the platform.</p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, simply visit <a href="https://modl.ai/">https://www.modl.ai/.</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/"><strong>David Taylor</strong></a> dives into one of the most eventful stretches the Fortnite Creative / UEFN ecosystem has seen in months. Epic has rolled out a wave of major updates — from monetization changes to discovery shifts — and today we unpack what they mean for creators, studios, and the future of the platform.</p><p><br>David is joined by two fantastic guests. <a href="https://www.youtube.com/@MustardPlays">Chad Mustard</a>, COO of JOGO<strong> </strong>Studios, returns to the show after another breakout year as one of the top 10 developers on Fortnite by total plays. Chad brings a studio-level perspective on building hit experiences, navigating updates, and scaling inside a fast-evolving ecosystem. He’s joined by Jon Jungemann, better known as <a href="https://x.com/sleightedsloth">SleightedSloth</a>, a leading creator in the Tycoon genre and one of the most thoughtful voices on systems design, monetization, and the economics of UEFN.</p><p><br>Together, the group breaks down the rise of <em>Steal the Brainrot</em> and what that breakout moment signals for developers — from production trends to player behavior to what “success” looks like in today’s marketplace. They also explore the wave of M&amp;A activity beginning to emerge inside Fortnite Creative and what kinds of deals are actually happening behind the scenes.</p><p><br>From there, the conversation shifts to the biggest structural changes Epic has introduced: in-island item sales (and why they might be the single biggest unlock for creators to date), the rollout of UA Rewards and Paid Campaigns, and the latest adjustments to Discovery. We dig into how these tools reshape studio strategy, how developers are adapting their designs, and what all of this means for long-term sustainability on the platform.</p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, simply visit <a href="https://modl.ai/">https://www.modl.ai/.</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 03 Dec 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e7803109/2cdb3858.mp3" length="60614670" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hfqRFHb0MH9OGl22FvjhNxNnDjZofWD5O3_YB_28DwA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84OGU1/MzFlNjg0OGU1YTMy/NjYwZjYzYmMxZDA0/ODQ3Zi5wbmc.jpg"/>
      <itunes:duration>3788</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/"><strong>David Taylor</strong></a> dives into one of the most eventful stretches the Fortnite Creative / UEFN ecosystem has seen in months. Epic has rolled out a wave of major updates — from monetization changes to discovery shifts — and today we unpack what they mean for creators, studios, and the future of the platform.</p><p><br>David is joined by two fantastic guests. <a href="https://www.youtube.com/@MustardPlays">Chad Mustard</a>, COO of JOGO<strong> </strong>Studios, returns to the show after another breakout year as one of the top 10 developers on Fortnite by total plays. Chad brings a studio-level perspective on building hit experiences, navigating updates, and scaling inside a fast-evolving ecosystem. He’s joined by Jon Jungemann, better known as <a href="https://x.com/sleightedsloth">SleightedSloth</a>, a leading creator in the Tycoon genre and one of the most thoughtful voices on systems design, monetization, and the economics of UEFN.</p><p><br>Together, the group breaks down the rise of <em>Steal the Brainrot</em> and what that breakout moment signals for developers — from production trends to player behavior to what “success” looks like in today’s marketplace. They also explore the wave of M&amp;A activity beginning to emerge inside Fortnite Creative and what kinds of deals are actually happening behind the scenes.</p><p><br>From there, the conversation shifts to the biggest structural changes Epic has introduced: in-island item sales (and why they might be the single biggest unlock for creators to date), the rollout of UA Rewards and Paid Campaigns, and the latest adjustments to Discovery. We dig into how these tools reshape studio strategy, how developers are adapting their designs, and what all of this means for long-term sustainability on the platform.</p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, simply visit <a href="https://modl.ai/">https://www.modl.ai/.</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Pushing Frontier Tech in Gaming</title>
      <itunes:title>Pushing Frontier Tech in Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">57dbab2f-1985-4cdb-b3dc-d2a91fe75941</guid>
      <link>https://share.transistor.fm/s/35a4a249</link>
      <description>
        <![CDATA[<p>Pushing the boundaries of what's possible in gaming often means embracing unproven technologies and building in the fog of innovation. In this episode, host Devin Becker is joined by <a href="https://www.linkedin.com/in/marcovdheuvelnl/">Marco van den Heuvel</a>, co-founder of <a href="https://onbeam.com/">Beam</a>, to explore what it means to operate at the bleeding edge of gaming infrastructure. Marco shares the origins of Beam and its evolution into a gaming-focused ecosystem built around frontier tech that includes blockchain, AI, and beyond. The episode covers how Beam is navigating past the noise to uncover the practical, long-term opportunities these technologies can offer game developers and players alike.</p><p>The discussion also unpacks how AI fits into Beam’s broader vision, the future of esports from a tech-powered perspective, and what it will take for blockchain to hit the hype cycle “plateau of productivity.” Devin and Marco dig into the real hurdles in tech adoption, from developer onboarding to ecosystem incentives, while also speculating on what might lie ahead from AR to brain-computer interfaces. If you're interested in where the games industry might be headed next and how to prepare for it, this episode offers a grounded look at the intersection of emerging tech and gaming.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Pushing the boundaries of what's possible in gaming often means embracing unproven technologies and building in the fog of innovation. In this episode, host Devin Becker is joined by <a href="https://www.linkedin.com/in/marcovdheuvelnl/">Marco van den Heuvel</a>, co-founder of <a href="https://onbeam.com/">Beam</a>, to explore what it means to operate at the bleeding edge of gaming infrastructure. Marco shares the origins of Beam and its evolution into a gaming-focused ecosystem built around frontier tech that includes blockchain, AI, and beyond. The episode covers how Beam is navigating past the noise to uncover the practical, long-term opportunities these technologies can offer game developers and players alike.</p><p>The discussion also unpacks how AI fits into Beam’s broader vision, the future of esports from a tech-powered perspective, and what it will take for blockchain to hit the hype cycle “plateau of productivity.” Devin and Marco dig into the real hurdles in tech adoption, from developer onboarding to ecosystem incentives, while also speculating on what might lie ahead from AR to brain-computer interfaces. If you're interested in where the games industry might be headed next and how to prepare for it, this episode offers a grounded look at the intersection of emerging tech and gaming.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 18 Nov 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/35a4a249/1285159c.mp3" length="53381929" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/26xYIoB9Vtq8wc9iekC5VHYWGLS2eHXdAAChYqfPQ9w/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85ZjVi/ZGYyZWJmYTJiYzMw/MGNmMjQwNzNiN2M0/ZGE2ZC5wbmc.jpg"/>
      <itunes:duration>3336</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Pushing the boundaries of what's possible in gaming often means embracing unproven technologies and building in the fog of innovation. In this episode, host Devin Becker is joined by <a href="https://www.linkedin.com/in/marcovdheuvelnl/">Marco van den Heuvel</a>, co-founder of <a href="https://onbeam.com/">Beam</a>, to explore what it means to operate at the bleeding edge of gaming infrastructure. Marco shares the origins of Beam and its evolution into a gaming-focused ecosystem built around frontier tech that includes blockchain, AI, and beyond. The episode covers how Beam is navigating past the noise to uncover the practical, long-term opportunities these technologies can offer game developers and players alike.</p><p>The discussion also unpacks how AI fits into Beam’s broader vision, the future of esports from a tech-powered perspective, and what it will take for blockchain to hit the hype cycle “plateau of productivity.” Devin and Marco dig into the real hurdles in tech adoption, from developer onboarding to ecosystem incentives, while also speculating on what might lie ahead from AR to brain-computer interfaces. If you're interested in where the games industry might be headed next and how to prepare for it, this episode offers a grounded look at the intersection of emerging tech and gaming.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Hilmar Petursson on Building Games That Last Forever</title>
      <itunes:title>Hilmar Petursson on Building Games That Last Forever</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ef6a47fb-f8fb-42e5-96c4-8779f66998e1</guid>
      <link>https://share.transistor.fm/s/4e590397</link>
      <description>
        <![CDATA[<p>EVE Online is one of the longest-standing MMOs of all time, celebrating its 22nd anniversary since its launch in 2003. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at Ruckus Games, sits down with CCP Games’ CEO <a href="https://www.linkedin.com/in/hilmarveigar/">Hilmar Petursson</a> to unpack how the Icelandic studio still maintains one of gaming’s most complex live worlds, a single universe that has generated over $1B in lifetime revenue and 25 million players. </p><p>Hilmar walks through CCP’s four eras: the pre-Steam founding years, the Steam transition, Pearl Abyss’s acquisition, and the studio today, revealing how an original team of thirty developers pioneered player-driven economies, massive social coordination, and a forever game. The conversation then turns to EVE Frontier, <a href="https://www.ccpgames.com/news/2025/eve-frontier-to-launch-on-layer-1-blockchain-sui">CCP’s new blockchain-powered spin-off built on the Sui network</a>. Hilmar explains why he believes blockchain is the next natural step in EVE’s evolution, not as a trend, but as a means to true player ownership and another step in the direction of a forever game: persistence that is independent of the company, its servers, and its original creators.</p><p><br>The episode closes on the state of the industry today from Hilmar’s perspective – why attention and discovery are gaming’s hardest problems and how developers can learn from EVE’s social design to build long-lasting worlds.</p><p>We’d also like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>EVE Online is one of the longest-standing MMOs of all time, celebrating its 22nd anniversary since its launch in 2003. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at Ruckus Games, sits down with CCP Games’ CEO <a href="https://www.linkedin.com/in/hilmarveigar/">Hilmar Petursson</a> to unpack how the Icelandic studio still maintains one of gaming’s most complex live worlds, a single universe that has generated over $1B in lifetime revenue and 25 million players. </p><p>Hilmar walks through CCP’s four eras: the pre-Steam founding years, the Steam transition, Pearl Abyss’s acquisition, and the studio today, revealing how an original team of thirty developers pioneered player-driven economies, massive social coordination, and a forever game. The conversation then turns to EVE Frontier, <a href="https://www.ccpgames.com/news/2025/eve-frontier-to-launch-on-layer-1-blockchain-sui">CCP’s new blockchain-powered spin-off built on the Sui network</a>. Hilmar explains why he believes blockchain is the next natural step in EVE’s evolution, not as a trend, but as a means to true player ownership and another step in the direction of a forever game: persistence that is independent of the company, its servers, and its original creators.</p><p><br>The episode closes on the state of the industry today from Hilmar’s perspective – why attention and discovery are gaming’s hardest problems and how developers can learn from EVE’s social design to build long-lasting worlds.</p><p>We’d also like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Nov 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4e590397/3c2affb6.mp3" length="70539195" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/uVhSPsJ2WsphnenJf6q7oTXrXE4XS6mRBtc1E5X8Ty8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8xZmI0/ZjNhNTA3MDAxYThi/ZmM5YzI5YTJlMDAw/ZDRiNS5wbmc.jpg"/>
      <itunes:duration>4408</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>EVE Online is one of the longest-standing MMOs of all time, celebrating its 22nd anniversary since its launch in 2003. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at Ruckus Games, sits down with CCP Games’ CEO <a href="https://www.linkedin.com/in/hilmarveigar/">Hilmar Petursson</a> to unpack how the Icelandic studio still maintains one of gaming’s most complex live worlds, a single universe that has generated over $1B in lifetime revenue and 25 million players. </p><p>Hilmar walks through CCP’s four eras: the pre-Steam founding years, the Steam transition, Pearl Abyss’s acquisition, and the studio today, revealing how an original team of thirty developers pioneered player-driven economies, massive social coordination, and a forever game. The conversation then turns to EVE Frontier, <a href="https://www.ccpgames.com/news/2025/eve-frontier-to-launch-on-layer-1-blockchain-sui">CCP’s new blockchain-powered spin-off built on the Sui network</a>. Hilmar explains why he believes blockchain is the next natural step in EVE’s evolution, not as a trend, but as a means to true player ownership and another step in the direction of a forever game: persistence that is independent of the company, its servers, and its original creators.</p><p><br>The episode closes on the state of the industry today from Hilmar’s perspective – why attention and discovery are gaming’s hardest problems and how developers can learn from EVE’s social design to build long-lasting worlds.</p><p>We’d also like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Creator-Led Studio Playbook</title>
      <itunes:title>The Creator-Led Studio Playbook</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d7213f69-6d7d-4e90-81b9-75695e3e8497</guid>
      <link>https://share.transistor.fm/s/9d4ad78a</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Zach Letter, Co-founder &amp; CEO of Wonder Works Studio, the makers of hit Roblox experiences, including three SpongeBob titles this year. We dig into how creator roots shape game design and distribution, how influencer-native teams launch differently, and Wonder Works’ long-term bet on licensed IP.</p><p><br></p><p>The conversation dives into launching without paid UA, weekly live-ops that drive creator content, and when brands should integrate into hit experiences versus build standalone worlds. Zach also shares what makes an IP “Roblox-ready,” how transmedia loops amplify impact across YouTube, Discord, and merch, and why he believes UGC’s rise is unstoppable.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Zach Letter: <a href="https://www.linkedin.com/in/zachary-letter-0769b893/">https://www.linkedin.com/in/zachary-letter-0769b893/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Zach Letter, Co-founder &amp; CEO of Wonder Works Studio, the makers of hit Roblox experiences, including three SpongeBob titles this year. We dig into how creator roots shape game design and distribution, how influencer-native teams launch differently, and Wonder Works’ long-term bet on licensed IP.</p><p><br></p><p>The conversation dives into launching without paid UA, weekly live-ops that drive creator content, and when brands should integrate into hit experiences versus build standalone worlds. Zach also shares what makes an IP “Roblox-ready,” how transmedia loops amplify impact across YouTube, Discord, and merch, and why he believes UGC’s rise is unstoppable.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Zach Letter: <a href="https://www.linkedin.com/in/zachary-letter-0769b893/">https://www.linkedin.com/in/zachary-letter-0769b893/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Nov 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9d4ad78a/014cc36a.mp3" length="34157060" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/eLBu5NhBmbu5sqL0sVcbfdIGEDZuU14dFFaVHCskroY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yOTk2/MWNlY2VkYzIyNDgx/MmQ5MjMyNDAwMzcx/YWI2NC5wbmc.jpg"/>
      <itunes:duration>2134</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Zach Letter, Co-founder &amp; CEO of Wonder Works Studio, the makers of hit Roblox experiences, including three SpongeBob titles this year. We dig into how creator roots shape game design and distribution, how influencer-native teams launch differently, and Wonder Works’ long-term bet on licensed IP.</p><p><br></p><p>The conversation dives into launching without paid UA, weekly live-ops that drive creator content, and when brands should integrate into hit experiences versus build standalone worlds. Zach also shares what makes an IP “Roblox-ready,” how transmedia loops amplify impact across YouTube, Discord, and merch, and why he believes UGC’s rise is unstoppable.</p><p><br></p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Zach Letter: <a href="https://www.linkedin.com/in/zachary-letter-0769b893/">https://www.linkedin.com/in/zachary-letter-0769b893/</a></p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> The Future of Game Publishing Is Player Ownership</title>
      <itunes:title> The Future of Game Publishing Is Player Ownership</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">eea86b81-e275-4400-8c38-34f2601c2f08</guid>
      <link>https://share.transistor.fm/s/fd36ed75</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/robertvanhoesel/">Robert van Hoesel</a>, co-founder and CEO of <a href="https://firstlook.gg/">First Look</a>, now part of <a href="https://pragma.gg/">Pragma</a>, to explore how studios can own and scale their player relationships. Robert’s journey from founding a SaaS company to building First Look began with one simple insight: game studios are some of the most passionate users a software builder could serve, and the games industry desperately needs the dream stack for connected distribution, player communications, and analytics. </p><p>First Look acts as a CRM for games, helping studios streamline playtesting, gather player feedback, and grow grassroots communities. The pair discusses why these capabilities have become essential as publishers pull back, competition increases, and self-publishing becomes the norm. Robert shares how First Look enables small teams to punch above their weight by automating data capture across platforms like Steam and Discord, transforming scattered playtest feedback into actionable insights, and shares the full suite of offerings First Look provides for studios today.</p><p>They also unpack First Look’s acquisition by Pragma and what it means to unify the backend and frontend of game development. The episode closes with practical advice for studios: start community-building early, close the feedback loop with players, and reward engagement to create sustainable, loyal audiences.</p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/robertvanhoesel/">Robert van Hoesel</a>, co-founder and CEO of <a href="https://firstlook.gg/">First Look</a>, now part of <a href="https://pragma.gg/">Pragma</a>, to explore how studios can own and scale their player relationships. Robert’s journey from founding a SaaS company to building First Look began with one simple insight: game studios are some of the most passionate users a software builder could serve, and the games industry desperately needs the dream stack for connected distribution, player communications, and analytics. </p><p>First Look acts as a CRM for games, helping studios streamline playtesting, gather player feedback, and grow grassroots communities. The pair discusses why these capabilities have become essential as publishers pull back, competition increases, and self-publishing becomes the norm. Robert shares how First Look enables small teams to punch above their weight by automating data capture across platforms like Steam and Discord, transforming scattered playtest feedback into actionable insights, and shares the full suite of offerings First Look provides for studios today.</p><p>They also unpack First Look’s acquisition by Pragma and what it means to unify the backend and frontend of game development. The episode closes with practical advice for studios: start community-building early, close the feedback loop with players, and reward engagement to create sustainable, loyal audiences.</p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 28 Oct 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/fd36ed75/73e2e19c.mp3" length="60376095" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/P9wXZ8w9Ry5YQdahz2Ztt_hxqSSAKEcSc4N4Z5Wh14g/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jNzJj/YWFkMTRlNDJmMzc2/MmUyYzE2OWU1NTYz/YjkzOS5wbmc.jpg"/>
      <itunes:duration>3773</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/robertvanhoesel/">Robert van Hoesel</a>, co-founder and CEO of <a href="https://firstlook.gg/">First Look</a>, now part of <a href="https://pragma.gg/">Pragma</a>, to explore how studios can own and scale their player relationships. Robert’s journey from founding a SaaS company to building First Look began with one simple insight: game studios are some of the most passionate users a software builder could serve, and the games industry desperately needs the dream stack for connected distribution, player communications, and analytics. </p><p>First Look acts as a CRM for games, helping studios streamline playtesting, gather player feedback, and grow grassroots communities. The pair discusses why these capabilities have become essential as publishers pull back, competition increases, and self-publishing becomes the norm. Robert shares how First Look enables small teams to punch above their weight by automating data capture across platforms like Steam and Discord, transforming scattered playtest feedback into actionable insights, and shares the full suite of offerings First Look provides for studios today.</p><p>They also unpack First Look’s acquisition by Pragma and what it means to unify the backend and frontend of game development. The episode closes with practical advice for studios: start community-building early, close the feedback loop with players, and reward engagement to create sustainable, loyal audiences.</p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Present &amp; Future of Digital Tabletop RPGs</title>
      <itunes:title>The Present &amp; Future of Digital Tabletop RPGs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">af4abcb9-46e9-4c35-9737-74eeb77f8448</guid>
      <link>https://share.transistor.fm/s/db283a5b</link>
      <description>
        <![CDATA[<p>As digital platforms evolve, so too does the business of tabletop RPGs (TTRPGs). In this episode, host Devin Becker sits down with <a href="https://www.linkedin.com/in/thedavidtscott/">David Scott</a>, CEO of <a href="https://evilgeniusgames.com/">Evil Genius Games</a>, to explore the intersection of analog and digital in the TTRPG space. David shares his perspective on where the market currently stands, the evolving role of virtual tabletops, and how Evil Genius is adapting its publishing model to bridge physical and digital experiences. From post-COVID shifts in player behavior to the rise of Virtual Tabletops (VTTs) like Roll20 and Foundry, the conversation examines how platforms are reshaping distribution, play, and monetization strategies.</p><p>The discussion also covers how TTRPG companies can integrate digital offerings without cannibalizing physical sales of books, miniatures, and accessories. David offers a candid look at what’s working (and what isn’t) when it comes to building sustainable business models in this hybrid space. Finally, we explore the opportunities for smaller TTRPG IPs to make the leap into digital gaming, the potential of platforms like Roblox to support roleplaying, and how ongoing challenges like tariffs may influence the industry’s trajectory in the next few years.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>We’d also like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>As digital platforms evolve, so too does the business of tabletop RPGs (TTRPGs). In this episode, host Devin Becker sits down with <a href="https://www.linkedin.com/in/thedavidtscott/">David Scott</a>, CEO of <a href="https://evilgeniusgames.com/">Evil Genius Games</a>, to explore the intersection of analog and digital in the TTRPG space. David shares his perspective on where the market currently stands, the evolving role of virtual tabletops, and how Evil Genius is adapting its publishing model to bridge physical and digital experiences. From post-COVID shifts in player behavior to the rise of Virtual Tabletops (VTTs) like Roll20 and Foundry, the conversation examines how platforms are reshaping distribution, play, and monetization strategies.</p><p>The discussion also covers how TTRPG companies can integrate digital offerings without cannibalizing physical sales of books, miniatures, and accessories. David offers a candid look at what’s working (and what isn’t) when it comes to building sustainable business models in this hybrid space. Finally, we explore the opportunities for smaller TTRPG IPs to make the leap into digital gaming, the potential of platforms like Roblox to support roleplaying, and how ongoing challenges like tariffs may influence the industry’s trajectory in the next few years.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>We’d also like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Oct 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/db283a5b/2b429f5e.mp3" length="49526675" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/eLV-z7edhHfKBuTeV5FIMBkTQVydtZECgjrT2KLh-rg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mOTQ3/ZjRmMGY5NGMwMDEz/ZjYyNGM3NTI3ZWQz/MjFmMy5wbmc.jpg"/>
      <itunes:duration>3095</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>As digital platforms evolve, so too does the business of tabletop RPGs (TTRPGs). In this episode, host Devin Becker sits down with <a href="https://www.linkedin.com/in/thedavidtscott/">David Scott</a>, CEO of <a href="https://evilgeniusgames.com/">Evil Genius Games</a>, to explore the intersection of analog and digital in the TTRPG space. David shares his perspective on where the market currently stands, the evolving role of virtual tabletops, and how Evil Genius is adapting its publishing model to bridge physical and digital experiences. From post-COVID shifts in player behavior to the rise of Virtual Tabletops (VTTs) like Roll20 and Foundry, the conversation examines how platforms are reshaping distribution, play, and monetization strategies.</p><p>The discussion also covers how TTRPG companies can integrate digital offerings without cannibalizing physical sales of books, miniatures, and accessories. David offers a candid look at what’s working (and what isn’t) when it comes to building sustainable business models in this hybrid space. Finally, we explore the opportunities for smaller TTRPG IPs to make the leap into digital gaming, the potential of platforms like Roblox to support roleplaying, and how ongoing challenges like tariffs may influence the industry’s trajectory in the next few years.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>We’d also like to thank Lysto for making this episode possible! Lysto is revolutionizing how game development teams collect and act on real player feedback with its AI-powered playtesting insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AI &amp; Talent in Games Engineering: Hype Meets Reality – Live at Pragma OSS</title>
      <itunes:title>AI &amp; Talent in Games Engineering: Hype Meets Reality – Live at Pragma OSS</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d432373e-5351-43ca-9fcc-a2d4ef8e906b</guid>
      <link>https://share.transistor.fm/s/62881adf</link>
      <description>
        <![CDATA[<p>Are AI games right around the corner? In our second-ever live audience show, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/sergeknystautas/">Serge Kynstautas</a>, Head of Engineering at <a href="https://gardens.dev/#about">Gardens Interactive</a>, a venture-backed startup building a social online shared fantasy adventure game, and <a href="https://www.linkedin.com/in/meir-wasserman/">Meir Wasserman</a>, Head of Engineering at 2K Technology. </p><p>Shooting live from the 3rd annual <a href="https://pragma.gg/events/online-services-summit-2025">Pragma Online Services Summit</a>, the trio dives into two critical topics impacting the predominantly technical engineering audience: AI and talent. They discuss AI use cases and tool stacks, how they balance context, security, and flexibility, and how they guide engineering teams in a rapidly changing environment. They also discuss talent in engineering in the new economy – given pressures to do more with less, is the engineering scope and team size being shaved down? Are teams opting for safer, proven tech or looking to innovate? How are engineering leaders bringing along those who may be more reluctant to adopt AI tools in their workflows? </p><p>That and so much more – including a contentious lighting round and spicy audience Q&amp;A. If you want perspective on the future of AI in games and the subsequent cascading effects on talent, this episode is a must-listen. </p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Are AI games right around the corner? In our second-ever live audience show, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/sergeknystautas/">Serge Kynstautas</a>, Head of Engineering at <a href="https://gardens.dev/#about">Gardens Interactive</a>, a venture-backed startup building a social online shared fantasy adventure game, and <a href="https://www.linkedin.com/in/meir-wasserman/">Meir Wasserman</a>, Head of Engineering at 2K Technology. </p><p>Shooting live from the 3rd annual <a href="https://pragma.gg/events/online-services-summit-2025">Pragma Online Services Summit</a>, the trio dives into two critical topics impacting the predominantly technical engineering audience: AI and talent. They discuss AI use cases and tool stacks, how they balance context, security, and flexibility, and how they guide engineering teams in a rapidly changing environment. They also discuss talent in engineering in the new economy – given pressures to do more with less, is the engineering scope and team size being shaved down? Are teams opting for safer, proven tech or looking to innovate? How are engineering leaders bringing along those who may be more reluctant to adopt AI tools in their workflows? </p><p>That and so much more – including a contentious lighting round and spicy audience Q&amp;A. If you want perspective on the future of AI in games and the subsequent cascading effects on talent, this episode is a must-listen. </p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Oct 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/62881adf/9bf83117.mp3" length="51099537" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/QvM8zkBVH7hxBkpcg0Dh4mS3FYZFdRE-iwRNN0VS-xg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jNTZk/NjhiNTk3Yzg2ZWVh/YWYzZmY4NmVlZmUz/OTZlNy5wbmc.jpg"/>
      <itunes:duration>3193</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Are AI games right around the corner? In our second-ever live audience show, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/sergeknystautas/">Serge Kynstautas</a>, Head of Engineering at <a href="https://gardens.dev/#about">Gardens Interactive</a>, a venture-backed startup building a social online shared fantasy adventure game, and <a href="https://www.linkedin.com/in/meir-wasserman/">Meir Wasserman</a>, Head of Engineering at 2K Technology. </p><p>Shooting live from the 3rd annual <a href="https://pragma.gg/events/online-services-summit-2025">Pragma Online Services Summit</a>, the trio dives into two critical topics impacting the predominantly technical engineering audience: AI and talent. They discuss AI use cases and tool stacks, how they balance context, security, and flexibility, and how they guide engineering teams in a rapidly changing environment. They also discuss talent in engineering in the new economy – given pressures to do more with less, is the engineering scope and team size being shaved down? Are teams opting for safer, proven tech or looking to innovate? How are engineering leaders bringing along those who may be more reluctant to adopt AI tools in their workflows? </p><p>That and so much more – including a contentious lighting round and spicy audience Q&amp;A. If you want perspective on the future of AI in games and the subsequent cascading effects on talent, this episode is a must-listen. </p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Why Big Companies Are Betting on Roblox</title>
      <itunes:title>Why Big Companies Are Betting on Roblox</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0ef678f3-eda0-472e-ac62-c4fea11bf9e3</guid>
      <link>https://share.transistor.fm/s/d4111383</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with two fantastic guests to explore why large entertainment companies are increasingly paying attention to Roblox, how they’re experimenting on the platform today, and what they’ll need to see to fully commit. </p><p><a href="https://www.linkedin.com/in/chrispetrovic/">Chris Petrovic</a> is the Chairman and Chief Business Officer of FunPlus, one of the largest privately held companies in the gaming sector. Chris is a veteran executive in digital entertainment and gaming with leadership roles across major mobile game companies like Zynga, Kabam, and GameStop. <a href="https://www.linkedin.com/in/doug-rosen/">Doug Rosen</a> is the former SVP of Games and Emerging Media at Paramount. Doug led games teams across some of the world’s biggest brands, and he brings deep experience in how IP holders evaluate and engage with emerging platforms like Roblox, Minecraft, and Fortnite Creative.</p><p>We dig into the strategic framing of Roblox inside large companies and how success is measured. Finally, we look ahead at the challenges, opportunities, and what role Roblox could play in shaping the next generation of entertainment franchises.</p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/">levellr.com</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with two fantastic guests to explore why large entertainment companies are increasingly paying attention to Roblox, how they’re experimenting on the platform today, and what they’ll need to see to fully commit. </p><p><a href="https://www.linkedin.com/in/chrispetrovic/">Chris Petrovic</a> is the Chairman and Chief Business Officer of FunPlus, one of the largest privately held companies in the gaming sector. Chris is a veteran executive in digital entertainment and gaming with leadership roles across major mobile game companies like Zynga, Kabam, and GameStop. <a href="https://www.linkedin.com/in/doug-rosen/">Doug Rosen</a> is the former SVP of Games and Emerging Media at Paramount. Doug led games teams across some of the world’s biggest brands, and he brings deep experience in how IP holders evaluate and engage with emerging platforms like Roblox, Minecraft, and Fortnite Creative.</p><p>We dig into the strategic framing of Roblox inside large companies and how success is measured. Finally, we look ahead at the challenges, opportunities, and what role Roblox could play in shaping the next generation of entertainment franchises.</p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/">levellr.com</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Oct 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d4111383/944500b7.mp3" length="60513150" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/45FFpJvw1LZShX6zf6cxAfeLjVejL5zqRYcsOSHlIjw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mOGJi/MzU4NGRkZTBlYzli/ZGU0MDBmODI4NmM4/YWU4ZC5wbmc.jpg"/>
      <itunes:duration>3781</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with two fantastic guests to explore why large entertainment companies are increasingly paying attention to Roblox, how they’re experimenting on the platform today, and what they’ll need to see to fully commit. </p><p><a href="https://www.linkedin.com/in/chrispetrovic/">Chris Petrovic</a> is the Chairman and Chief Business Officer of FunPlus, one of the largest privately held companies in the gaming sector. Chris is a veteran executive in digital entertainment and gaming with leadership roles across major mobile game companies like Zynga, Kabam, and GameStop. <a href="https://www.linkedin.com/in/doug-rosen/">Doug Rosen</a> is the former SVP of Games and Emerging Media at Paramount. Doug led games teams across some of the world’s biggest brands, and he brings deep experience in how IP holders evaluate and engage with emerging platforms like Roblox, Minecraft, and Fortnite Creative.</p><p>We dig into the strategic framing of Roblox inside large companies and how success is measured. Finally, we look ahead at the challenges, opportunities, and what role Roblox could play in shaping the next generation of entertainment franchises.</p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/">levellr.com</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The TikTok of Games</title>
      <itunes:title>The TikTok of Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">02ee6329-e8ce-46e3-a580-fcc955e05dd0</guid>
      <link>https://share.transistor.fm/s/35476eb0</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Charlie Blackstock, Co-founder &amp; CEO of <a href="http://remix.gg">Remix.gg</a>, the “TikTok of games” where anyone can instantly play and remix community-built titles. They discuss why instant, zero-install games resonate with Gen Z and Millennials, how AI is lowering the barrier to creation and enabling culture-speed hits, and how Web3 rails can power creator monetization at scale. </p><p>The conversation gets tactical on distribution, dives into the possible future of on-chain creator earnings, and how to create a platform for both Web2 and Web3 gaming audiences. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br>Who’s On:</p><p>Guest - Charlie Blackstock: <a href="https://x.com/0xChuckstock">https://x.com/0xChuckstock</a> </p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Charlie Blackstock, Co-founder &amp; CEO of <a href="http://remix.gg">Remix.gg</a>, the “TikTok of games” where anyone can instantly play and remix community-built titles. They discuss why instant, zero-install games resonate with Gen Z and Millennials, how AI is lowering the barrier to creation and enabling culture-speed hits, and how Web3 rails can power creator monetization at scale. </p><p>The conversation gets tactical on distribution, dives into the possible future of on-chain creator earnings, and how to create a platform for both Web2 and Web3 gaming audiences. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br>Who’s On:</p><p>Guest - Charlie Blackstock: <a href="https://x.com/0xChuckstock">https://x.com/0xChuckstock</a> </p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 30 Sep 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/35476eb0/3aa75c8a.mp3" length="34041663" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/S6SBN77WO6jsQL2TWBP0VUxoCNBMSAciKAfwFlAPOec/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wNDdm/MTdhZjg3MjEwYjAx/MTU0NzBkZTNmOThk/ODQwZi5wbmc.jpg"/>
      <itunes:duration>2127</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/kaliemoore/">Kalie Moore</a> talks with Charlie Blackstock, Co-founder &amp; CEO of <a href="http://remix.gg">Remix.gg</a>, the “TikTok of games” where anyone can instantly play and remix community-built titles. They discuss why instant, zero-install games resonate with Gen Z and Millennials, how AI is lowering the barrier to creation and enabling culture-speed hits, and how Web3 rails can power creator monetization at scale. </p><p>The conversation gets tactical on distribution, dives into the possible future of on-chain creator earnings, and how to create a platform for both Web2 and Web3 gaming audiences. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br>Who’s On:</p><p>Guest - Charlie Blackstock: <a href="https://x.com/0xChuckstock">https://x.com/0xChuckstock</a> </p><p>Host - Kalie Moore: <a href="https://www.linkedin.com/in/kaliemoore/">https://www.linkedin.com/in/kaliemoore/</a> </p><p><br>Watch the episode: YouTube Channel</p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Market Update: UEFN Monetization, Meta’s Vision, and the Future of Consoles</title>
      <itunes:title>Market Update: UEFN Monetization, Meta’s Vision, and the Future of Consoles</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fb1e6572-cc3b-45b0-8953-8efc3b77b476</guid>
      <link>https://share.transistor.fm/s/57875118</link>
      <description>
        <![CDATA[<p>With the games industry in constant evolution, it’s important to occasionally pause and take stock of where things stand. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, Managing Partner and Co-Founder at Naavik, for a wide-ranging check-in on market trends, strategic moves from platform holders and investors, and how the current landscape might evolve from here. </p><p>The conversation explores Epic’s latest expansion of user-generated content monetization, plus Meta’s recent AR updates and what it might mean for the future of digital interactivity. The episode rounds out with a look at current console strategies – including the success of the Switch 2, Xbox's identity crisis, and how PlayStation fits into the broader picture – and a discussion about the fragmentation of the gaming investment industry.</p><p>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>With the games industry in constant evolution, it’s important to occasionally pause and take stock of where things stand. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, Managing Partner and Co-Founder at Naavik, for a wide-ranging check-in on market trends, strategic moves from platform holders and investors, and how the current landscape might evolve from here. </p><p>The conversation explores Epic’s latest expansion of user-generated content monetization, plus Meta’s recent AR updates and what it might mean for the future of digital interactivity. The episode rounds out with a look at current console strategies – including the success of the Switch 2, Xbox's identity crisis, and how PlayStation fits into the broader picture – and a discussion about the fragmentation of the gaming investment industry.</p><p>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 24 Sep 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/57875118/4a049cbf.mp3" length="71352556" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/uLb8Ji9zRO9BNaoVEfhiG5MGQyN1G6Ooze-akvL8OZA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yMDBl/YTAyNzM3YjQ5MGFk/ZDg2ZGZhMDU2YTg3/MmY0NS5wbmc.jpg"/>
      <itunes:duration>4459</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>With the games industry in constant evolution, it’s important to occasionally pause and take stock of where things stand. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, Managing Partner and Co-Founder at Naavik, for a wide-ranging check-in on market trends, strategic moves from platform holders and investors, and how the current landscape might evolve from here. </p><p>The conversation explores Epic’s latest expansion of user-generated content monetization, plus Meta’s recent AR updates and what it might mean for the future of digital interactivity. The episode rounds out with a look at current console strategies – including the success of the Switch 2, Xbox's identity crisis, and how PlayStation fits into the broader picture – and a discussion about the fragmentation of the gaming investment industry.</p><p>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>UA Financing Reshapes Mobile Publishing with Tilting Point</title>
      <itunes:title>UA Financing Reshapes Mobile Publishing with Tilting Point</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fc74a65f-ba9d-44e5-8de3-c8a43e3bbe8e</guid>
      <link>https://share.transistor.fm/s/403b661d</link>
      <description>
        <![CDATA[<p>Mobile publishing is a beast of its own, built on speed, data, and above all, user acquisition. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/asiburak/">Asi Burak</a>, Chief Business Officer of Tilting Point, to unpack the future of mobile publishing and why UA financing has become one of the most talked-about trends in gaming today.</p><p><br>Tilting Point, a top 50 global mobile publisher, recently launched a <a href="https://www.gamesindustry.biz/tilting-point-launches-new-150m-ua-fund-to-give-devs-financial-backing-without-sacrificing-independence">$150M UA fund this past March</a>. In the past, TP made its name scaling live titles with marketing muscle and pioneering UA financing before it was industry standard. Today, that model has become mainstream. Asi explains how this structure works (non-dilutive, risk-sharing, and predictable) and why even large developers now see it as a smart capital allocation tool rather than just a lifeline for smaller studios. The conversation also covers ATT’s seismic impact on mobile, Tilting Point’s pivot from third-party publishing to 3rd party UA financing and first-party acquisitions, and how IP-driven strategies amplify UA effectiveness. We discuss what is attractive today in UA financing and how to effectively structure an organization to run two parallel investment pillars. </p><p><br>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a>  </p><p>We’d also like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Mobile publishing is a beast of its own, built on speed, data, and above all, user acquisition. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/asiburak/">Asi Burak</a>, Chief Business Officer of Tilting Point, to unpack the future of mobile publishing and why UA financing has become one of the most talked-about trends in gaming today.</p><p><br>Tilting Point, a top 50 global mobile publisher, recently launched a <a href="https://www.gamesindustry.biz/tilting-point-launches-new-150m-ua-fund-to-give-devs-financial-backing-without-sacrificing-independence">$150M UA fund this past March</a>. In the past, TP made its name scaling live titles with marketing muscle and pioneering UA financing before it was industry standard. Today, that model has become mainstream. Asi explains how this structure works (non-dilutive, risk-sharing, and predictable) and why even large developers now see it as a smart capital allocation tool rather than just a lifeline for smaller studios. The conversation also covers ATT’s seismic impact on mobile, Tilting Point’s pivot from third-party publishing to 3rd party UA financing and first-party acquisitions, and how IP-driven strategies amplify UA effectiveness. We discuss what is attractive today in UA financing and how to effectively structure an organization to run two parallel investment pillars. </p><p><br>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a>  </p><p>We’d also like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 16 Sep 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/403b661d/5bfe757a.mp3" length="55099377" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/FQAkUvyjjqVkaMSoXCavqp75Lz813jDVW8MDrfuweDs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8xMTZi/MjlkODk5ZDg2OTgz/ODM0ZWQ2YjhkMDFi/Y2NjMi5wbmc.jpg"/>
      <itunes:duration>3443</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Mobile publishing is a beast of its own, built on speed, data, and above all, user acquisition. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/asiburak/">Asi Burak</a>, Chief Business Officer of Tilting Point, to unpack the future of mobile publishing and why UA financing has become one of the most talked-about trends in gaming today.</p><p><br>Tilting Point, a top 50 global mobile publisher, recently launched a <a href="https://www.gamesindustry.biz/tilting-point-launches-new-150m-ua-fund-to-give-devs-financial-backing-without-sacrificing-independence">$150M UA fund this past March</a>. In the past, TP made its name scaling live titles with marketing muscle and pioneering UA financing before it was industry standard. Today, that model has become mainstream. Asi explains how this structure works (non-dilutive, risk-sharing, and predictable) and why even large developers now see it as a smart capital allocation tool rather than just a lifeline for smaller studios. The conversation also covers ATT’s seismic impact on mobile, Tilting Point’s pivot from third-party publishing to 3rd party UA financing and first-party acquisitions, and how IP-driven strategies amplify UA effectiveness. We discuss what is attractive today in UA financing and how to effectively structure an organization to run two parallel investment pillars. </p><p><br>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a>  </p><p>We’d also like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>On the Front Lines of AI Game Dev</title>
      <itunes:title>On the Front Lines of AI Game Dev</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">43fb65c4-bbdd-41bd-994e-1e4e8a3658ce</guid>
      <link>https://share.transistor.fm/s/d082c214</link>
      <description>
        <![CDATA[<p>With AI taking over the tech industry, its role in game development is slowly shifting from novelty to potential necessity. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/francois-courset/">Francois Courset</a>, Senior Consultant at Naavik with experience around using AI in game development, to explore the current and near-future landscape of AI in game creation. The conversation covers everything from Francois’ high-level perspective on AI's role in the industry to specific tools that are already proving useful, alongside those that show promise but still need refinement.</p><p>The episode dives into where AI is making the biggest impact today, such as content generation and workflow automation, as well as less obvious areas that might benefit from AI with more maturity or experimentation. Francois also weighs in on whether studios should build internal AI expertise or lean on external support, and what developers should be doing now to prepare for what’s coming. The episode wraps with a rapid-fire round on the worst, best, and most exciting AI use cases in games.</p><p>Whether you’re hands-on in production or thinking strategically about the future, this episode provides a grounded look at AI’s growing role in game development.</p><p>We’d like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com">levellr.com</a>.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>With AI taking over the tech industry, its role in game development is slowly shifting from novelty to potential necessity. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/francois-courset/">Francois Courset</a>, Senior Consultant at Naavik with experience around using AI in game development, to explore the current and near-future landscape of AI in game creation. The conversation covers everything from Francois’ high-level perspective on AI's role in the industry to specific tools that are already proving useful, alongside those that show promise but still need refinement.</p><p>The episode dives into where AI is making the biggest impact today, such as content generation and workflow automation, as well as less obvious areas that might benefit from AI with more maturity or experimentation. Francois also weighs in on whether studios should build internal AI expertise or lean on external support, and what developers should be doing now to prepare for what’s coming. The episode wraps with a rapid-fire round on the worst, best, and most exciting AI use cases in games.</p><p>Whether you’re hands-on in production or thinking strategically about the future, this episode provides a grounded look at AI’s growing role in game development.</p><p>We’d like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com">levellr.com</a>.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 29 Aug 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d082c214/15ad59c8.mp3" length="59900378" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/NNUKX3QUmqH9ZqMYUNSu_cIPrbXn63scX12g4p8gh38/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zYTA0/MDAwNDMwNWIxY2I2/NjVhMzVkMmZmNzRh/MjIxYi5wbmc.jpg"/>
      <itunes:duration>3743</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>With AI taking over the tech industry, its role in game development is slowly shifting from novelty to potential necessity. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/francois-courset/">Francois Courset</a>, Senior Consultant at Naavik with experience around using AI in game development, to explore the current and near-future landscape of AI in game creation. The conversation covers everything from Francois’ high-level perspective on AI's role in the industry to specific tools that are already proving useful, alongside those that show promise but still need refinement.</p><p>The episode dives into where AI is making the biggest impact today, such as content generation and workflow automation, as well as less obvious areas that might benefit from AI with more maturity or experimentation. Francois also weighs in on whether studios should build internal AI expertise or lean on external support, and what developers should be doing now to prepare for what’s coming. The episode wraps with a rapid-fire round on the worst, best, and most exciting AI use cases in games.</p><p>Whether you’re hands-on in production or thinking strategically about the future, this episode provides a grounded look at AI’s growing role in game development.</p><p>We’d like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com">levellr.com</a>.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Inside Gaming’s Deepening Labor Crisis with Amir Satvat</title>
      <itunes:title> Inside Gaming’s Deepening Labor Crisis with Amir Satvat</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f5e49077-8f32-49c8-8795-89d2dffcde39</guid>
      <link>https://share.transistor.fm/s/c69a7572</link>
      <description>
        <![CDATA[<p>The video game labor market is in crisis, and few understand it better than <a href="https://www.linkedin.com/in/amirsatvat/">Amir Satvat</a>. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with Amir, Tencent BD Director and founder of the <a href="https://amirsatvat.com/">world’s largest grassroots games career community</a>, to break down the structural shifts reshaping the industry. From layoffs and shrinking remote roles to the rise of low-cost development geographies, the duo discusses a data-backed look into the forces pressuring both employers and workers. </p><p>The two explore how job supply is increasingly mismatched with demand, particularly at the junior and late-career ends, and how industry preferences are shifting toward mid-career veterans. They discuss Amir’s job board (which tracks 3,000+ studios), his army of 2,500 volunteer coaches, and what it takes to future-proof a career in games today. Amir shares why he runs his community for free, why branding and portfolio-building matter more than ever, and why companies must invest in early-career talent if they want a future workforce. </p><p>With over 130,000 LinkedIn followers and partnerships with GDC, Gamescom, and Overwolf, Amir isn’t just observing the market — he’s actively reshaping how people find work within it. This episode is essential listening for anyone navigating the uncertainty of employment in the games industry today. </p><p><br>We’d like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a>  </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The video game labor market is in crisis, and few understand it better than <a href="https://www.linkedin.com/in/amirsatvat/">Amir Satvat</a>. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with Amir, Tencent BD Director and founder of the <a href="https://amirsatvat.com/">world’s largest grassroots games career community</a>, to break down the structural shifts reshaping the industry. From layoffs and shrinking remote roles to the rise of low-cost development geographies, the duo discusses a data-backed look into the forces pressuring both employers and workers. </p><p>The two explore how job supply is increasingly mismatched with demand, particularly at the junior and late-career ends, and how industry preferences are shifting toward mid-career veterans. They discuss Amir’s job board (which tracks 3,000+ studios), his army of 2,500 volunteer coaches, and what it takes to future-proof a career in games today. Amir shares why he runs his community for free, why branding and portfolio-building matter more than ever, and why companies must invest in early-career talent if they want a future workforce. </p><p>With over 130,000 LinkedIn followers and partnerships with GDC, Gamescom, and Overwolf, Amir isn’t just observing the market — he’s actively reshaping how people find work within it. This episode is essential listening for anyone navigating the uncertainty of employment in the games industry today. </p><p><br>We’d like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a>  </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 12 Aug 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c69a7572/cf3bb678.mp3" length="96394367" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/vIVyrSvWpTveslt1DxPubuWbx7FB5z_l6sETZ3Hj48Q/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8xMmRl/YjExYjM1ODRmYmFj/ZTAxYjAyYTM1YTJk/OGQ3MS5wbmc.jpg"/>
      <itunes:duration>4016</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The video game labor market is in crisis, and few understand it better than <a href="https://www.linkedin.com/in/amirsatvat/">Amir Satvat</a>. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with Amir, Tencent BD Director and founder of the <a href="https://amirsatvat.com/">world’s largest grassroots games career community</a>, to break down the structural shifts reshaping the industry. From layoffs and shrinking remote roles to the rise of low-cost development geographies, the duo discusses a data-backed look into the forces pressuring both employers and workers. </p><p>The two explore how job supply is increasingly mismatched with demand, particularly at the junior and late-career ends, and how industry preferences are shifting toward mid-career veterans. They discuss Amir’s job board (which tracks 3,000+ studios), his army of 2,500 volunteer coaches, and what it takes to future-proof a career in games today. Amir shares why he runs his community for free, why branding and portfolio-building matter more than ever, and why companies must invest in early-career talent if they want a future workforce. </p><p>With over 130,000 LinkedIn followers and partnerships with GDC, Gamescom, and Overwolf, Amir isn’t just observing the market — he’s actively reshaping how people find work within it. This episode is essential listening for anyone navigating the uncertainty of employment in the games industry today. </p><p><br>We’d like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a>  </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Business of Esports at EA</title>
      <itunes:title>The Business of Esports at EA</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8dc22c71-ac99-4847-96dc-3a474075b97c</guid>
      <link>https://share.transistor.fm/s/72c7bd3f</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sits down with <a href="https://www.linkedin.com/in/mldinsmore/">Monica Dinsmore</a>, Head of Esports at EA, to unpack her journey from finance and ops to leading esports strategy at one of the world’s biggest game publishers. Monica shares behind-the-scenes stories from launching the LEC at Riot Games, navigating the operational chaos of COVID-19, and transitioning to EA to help build and scale their esports vision. </p><p>The conversation dives deep into how esports strategies differ between EA’s franchises (Apex Legends, EA FC, Madden, and more), lessons learned in managing grassroots efforts and keeping competition fresh, and how Monica works cross-functionally with diverse EA leaders and teams. We explore EA’s broader esports goals, what might be next, and how the industry can make the most of the emerging “esports spring.”</p><p>We’d like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Monica Dinsmore: <a href="https://www.linkedin.com/in/mldinsmore/">https://www.linkedin.com/in/mldinsmore/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sits down with <a href="https://www.linkedin.com/in/mldinsmore/">Monica Dinsmore</a>, Head of Esports at EA, to unpack her journey from finance and ops to leading esports strategy at one of the world’s biggest game publishers. Monica shares behind-the-scenes stories from launching the LEC at Riot Games, navigating the operational chaos of COVID-19, and transitioning to EA to help build and scale their esports vision. </p><p>The conversation dives deep into how esports strategies differ between EA’s franchises (Apex Legends, EA FC, Madden, and more), lessons learned in managing grassroots efforts and keeping competition fresh, and how Monica works cross-functionally with diverse EA leaders and teams. We explore EA’s broader esports goals, what might be next, and how the industry can make the most of the emerging “esports spring.”</p><p>We’d like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Monica Dinsmore: <a href="https://www.linkedin.com/in/mldinsmore/">https://www.linkedin.com/in/mldinsmore/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 05 Aug 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/72c7bd3f/bfb6861a.mp3" length="128032055" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/nX4p723MA3oqtraimw6SseZRFVCuD99D5xPTRTlNgjw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84OGVj/Yjg5YWY4YzhlMTE1/YmY2ZmNhYWM1ZDMz/M2FhNS5wbmc.jpg"/>
      <itunes:duration>3201</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sits down with <a href="https://www.linkedin.com/in/mldinsmore/">Monica Dinsmore</a>, Head of Esports at EA, to unpack her journey from finance and ops to leading esports strategy at one of the world’s biggest game publishers. Monica shares behind-the-scenes stories from launching the LEC at Riot Games, navigating the operational chaos of COVID-19, and transitioning to EA to help build and scale their esports vision. </p><p>The conversation dives deep into how esports strategies differ between EA’s franchises (Apex Legends, EA FC, Madden, and more), lessons learned in managing grassroots efforts and keeping competition fresh, and how Monica works cross-functionally with diverse EA leaders and teams. We explore EA’s broader esports goals, what might be next, and how the industry can make the most of the emerging “esports spring.”</p><p>We’d like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p><br></p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Monica Dinsmore: <a href="https://www.linkedin.com/in/mldinsmore/">https://www.linkedin.com/in/mldinsmore/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Why the Games Industry Might Triple (Despite Its Challenges)</title>
      <itunes:title>Why the Games Industry Might Triple (Despite Its Challenges)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5b01d5e0-13db-4ac9-8ee8-96bdd982ead0</guid>
      <link>https://share.transistor.fm/s/826c389d</link>
      <description>
        <![CDATA[<p>Former Nexon CEO <a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a> joins <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> for a candid, wide-ranging conversation about the current and future state of the games industry. While Owen had a successful decade-long run leading one of Asia’s most important gaming companies, this episode explores what he’s been thinking about since stepping down – namely through his <a href="https://www.owenmahoney.ai/">sharp (and sometimes spicy) essays</a> critiquing industry norms and offering a vision for what comes next. </p><p>We discuss the realities of managing $100M+ budget decisions, the troubling positions of many Western publishers, the benefits of simplifying publisher strategies, and Owen’s bullishness on AI. Notably, despite slow industry growth at present, Owen explains why he thinks our industry could triple in size from here. Whether you’re an executive, founder, or just fascinated by how games are built and funded, this episode is packed with battle-tested insights and bold predictions. </p><p>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Owen Mahoney: <a href="https://www.linkedin.com/in/owen-mahoney-11515/">https://www.linkedin.com/in/owen-mahoney-11515/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Former Nexon CEO <a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a> joins <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> for a candid, wide-ranging conversation about the current and future state of the games industry. While Owen had a successful decade-long run leading one of Asia’s most important gaming companies, this episode explores what he’s been thinking about since stepping down – namely through his <a href="https://www.owenmahoney.ai/">sharp (and sometimes spicy) essays</a> critiquing industry norms and offering a vision for what comes next. </p><p>We discuss the realities of managing $100M+ budget decisions, the troubling positions of many Western publishers, the benefits of simplifying publisher strategies, and Owen’s bullishness on AI. Notably, despite slow industry growth at present, Owen explains why he thinks our industry could triple in size from here. Whether you’re an executive, founder, or just fascinated by how games are built and funded, this episode is packed with battle-tested insights and bold predictions. </p><p>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Owen Mahoney: <a href="https://www.linkedin.com/in/owen-mahoney-11515/">https://www.linkedin.com/in/owen-mahoney-11515/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 29 Jul 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/826c389d/2adc4c81.mp3" length="207165343" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Cs3EYJ3v1sqMi1abu1rxXVveBgW9nLitiL6ApAP9-6Q/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83NmUz/ZWI1ZDUwZGMwYjRk/ZDM0NWYyNWQyMTJk/NjU5OC5wbmc.jpg"/>
      <itunes:duration>5179</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Former Nexon CEO <a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a> joins <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> for a candid, wide-ranging conversation about the current and future state of the games industry. While Owen had a successful decade-long run leading one of Asia’s most important gaming companies, this episode explores what he’s been thinking about since stepping down – namely through his <a href="https://www.owenmahoney.ai/">sharp (and sometimes spicy) essays</a> critiquing industry norms and offering a vision for what comes next. </p><p>We discuss the realities of managing $100M+ budget decisions, the troubling positions of many Western publishers, the benefits of simplifying publisher strategies, and Owen’s bullishness on AI. Notably, despite slow industry growth at present, Owen explains why he thinks our industry could triple in size from here. Whether you’re an executive, founder, or just fascinated by how games are built and funded, this episode is packed with battle-tested insights and bold predictions. </p><p>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a><strong>.</strong></p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Owen Mahoney: <a href="https://www.linkedin.com/in/owen-mahoney-11515/">https://www.linkedin.com/in/owen-mahoney-11515/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Launching a Roblox Game Studio with The Gang</title>
      <itunes:title>Launching a Roblox Game Studio with The Gang</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">45b98d98-d4e5-41e8-8154-feebda6c82a8</guid>
      <link>https://share.transistor.fm/s/7c6e3297</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with The Gang. Originally a team of five entrepreneurs, The Gang was one of the first venture-backed studios to go all-in on Roblox back in 2020. They quickly made their mark with Strongman Simulator, which shot to the top of the Roblox charts and has racked up over 1.5 billion plays.</p><p>While they started with hit original titles, The Gang soon shifted to building branded experiences for some of the world’s biggest entertainment and lifestyle brands — Netflix, Vans, Shrek, Spotify, the NHL, and more. Most recently, they’ve been expanding beyond Roblox by licensing one of the platform’s top IPs, Blade Ball, for a Steam release. The team is also developing an original cross-platform game, Out of Sight. </p><p>In this conversation, we dive into the team’s entrepreneurial journey, what it was like being early builders on Roblox, how the platform has evolved, and what’s next as they explore new platforms and formats.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br>We’d also like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with The Gang. Originally a team of five entrepreneurs, The Gang was one of the first venture-backed studios to go all-in on Roblox back in 2020. They quickly made their mark with Strongman Simulator, which shot to the top of the Roblox charts and has racked up over 1.5 billion plays.</p><p>While they started with hit original titles, The Gang soon shifted to building branded experiences for some of the world’s biggest entertainment and lifestyle brands — Netflix, Vans, Shrek, Spotify, the NHL, and more. Most recently, they’ve been expanding beyond Roblox by licensing one of the platform’s top IPs, Blade Ball, for a Steam release. The team is also developing an original cross-platform game, Out of Sight. </p><p>In this conversation, we dive into the team’s entrepreneurial journey, what it was like being early builders on Roblox, how the platform has evolved, and what’s next as they explore new platforms and formats.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br>We’d also like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 16 Jul 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7c6e3297/f3c5618e.mp3" length="72261523" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ACzLZokeFXfN91Vjz6IPtsXO7FGkg5T5Jhx8sogpMZg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yYjQx/ZmE2ODUwZDU0M2U1/N2E5ODU3NjQ2M2Rh/MGU0Yy5wbmc.jpg"/>
      <itunes:duration>3011</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with The Gang. Originally a team of five entrepreneurs, The Gang was one of the first venture-backed studios to go all-in on Roblox back in 2020. They quickly made their mark with Strongman Simulator, which shot to the top of the Roblox charts and has racked up over 1.5 billion plays.</p><p>While they started with hit original titles, The Gang soon shifted to building branded experiences for some of the world’s biggest entertainment and lifestyle brands — Netflix, Vans, Shrek, Spotify, the NHL, and more. Most recently, they’ve been expanding beyond Roblox by licensing one of the platform’s top IPs, Blade Ball, for a Steam release. The team is also developing an original cross-platform game, Out of Sight. </p><p>In this conversation, we dive into the team’s entrepreneurial journey, what it was like being early builders on Roblox, how the platform has evolved, and what’s next as they explore new platforms and formats.</p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br>We’d also like to thank Lysto — the AI-native playtesting platform<strong> </strong>helping game studios capture unbiased player feedback and convert it into structured, actionable insights. Learn more about how you can get bias-free feedback at <a href="https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad">https://lysto.gg/?utm_source=naavik&amp;utm_medium=podcast&amp;utm_campaign=ad</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Story of Medal: Shaping the Future of Gaming Content</title>
      <itunes:title>The Story of Medal: Shaping the Future of Gaming Content</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">658f3a23-bb84-48c6-9648-b32610ab305d</guid>
      <link>https://share.transistor.fm/s/f8d88ce0</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/pimdw/">Pim de Witte</a>, founder and CEO of Medal, joins <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his journey building a leading platform for capturing and sharing gaming moments. From running Soulsplit (the most popular Runescape private server) as a teenager to navigating early pivots at Medal, Pim shares what sparked his entrepreneurial path, how Medal evolved from a game studio into a social content ecosystem, and what drove the platform’s explosive and enduring growth over the past several years.</p><p>The conversation also dives into how Medal continues to scale, adapt, and innovate. Pim opens up about founder lessons, moving with high velocity, the future of digital content, the role of M&amp;A in Medal’s success, and what it’s now like running two companies. Whether you want to learn from an incredible founder or better understand the world of online gaming content, this is a wide-ranging conversation worth your time.</p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at <a href="https://bit.ly/tiktokmorelevels">https://bit.ly/tiktokmorelevels</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Pim de Witte: <a href="https://www.linkedin.com/in/pimdw/">https://www.linkedin.com/in/pimdw/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/pimdw/">Pim de Witte</a>, founder and CEO of Medal, joins <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his journey building a leading platform for capturing and sharing gaming moments. From running Soulsplit (the most popular Runescape private server) as a teenager to navigating early pivots at Medal, Pim shares what sparked his entrepreneurial path, how Medal evolved from a game studio into a social content ecosystem, and what drove the platform’s explosive and enduring growth over the past several years.</p><p>The conversation also dives into how Medal continues to scale, adapt, and innovate. Pim opens up about founder lessons, moving with high velocity, the future of digital content, the role of M&amp;A in Medal’s success, and what it’s now like running two companies. Whether you want to learn from an incredible founder or better understand the world of online gaming content, this is a wide-ranging conversation worth your time.</p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at <a href="https://bit.ly/tiktokmorelevels">https://bit.ly/tiktokmorelevels</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Pim de Witte: <a href="https://www.linkedin.com/in/pimdw/">https://www.linkedin.com/in/pimdw/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 08 Jul 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f8d88ce0/2c21906a.mp3" length="78294018" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Bz5OGo42Yf8KdYYJf-BZVuBnPpQyh3lHz2lnuVmAmyo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wNmI5/YThhNmRlMzRkYjZl/OGVjODc0NDYxYmU2/MDJlYi5wbmc.jpg"/>
      <itunes:duration>3262</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/pimdw/">Pim de Witte</a>, founder and CEO of Medal, joins <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his journey building a leading platform for capturing and sharing gaming moments. From running Soulsplit (the most popular Runescape private server) as a teenager to navigating early pivots at Medal, Pim shares what sparked his entrepreneurial path, how Medal evolved from a game studio into a social content ecosystem, and what drove the platform’s explosive and enduring growth over the past several years.</p><p>The conversation also dives into how Medal continues to scale, adapt, and innovate. Pim opens up about founder lessons, moving with high velocity, the future of digital content, the role of M&amp;A in Medal’s success, and what it’s now like running two companies. Whether you want to learn from an incredible founder or better understand the world of online gaming content, this is a wide-ranging conversation worth your time.</p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at <a href="https://bit.ly/tiktokmorelevels">https://bit.ly/tiktokmorelevels</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Pim de Witte: <a href="https://www.linkedin.com/in/pimdw/">https://www.linkedin.com/in/pimdw/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> From Imagine Dragons Fame To Night Street’s Shooter: Last Flag</title>
      <itunes:title> From Imagine Dragons Fame To Night Street’s Shooter: Last Flag</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9a9f318a-162c-4061-8c1a-b0dc488260eb</guid>
      <link>https://share.transistor.fm/s/83175dc5</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/mac-reynolds">Mac Reynolds</a>, co-founder and CEO of Night Street Games and Night Street Records, and <a href="https://www.linkedin.com/in/matthew-berger">Matthew Berger</a>, Game Director at Night Street Games. Together, they unpack the journey of building <a href="https://venturebeat.com/games/imagine-dragons-brothers-unveil-night-street-studios-zany-5v5-team-shooter-last-flag/"><em>Last Flag</em> — a zany 5v5 hero shooter</a> with capture-the-flag at its heart and music embedded deep in its DNA. </p><p>From a scrappy prototype built with an outsourced team to a 50+ person studio, they share lessons on pivoting engines, refining the core loop, and innovating within the oversaturated PC shooter market. They discuss how music shapes gameplay moments, creates immersion, and differentiates <em>Last Flag</em> from typical shooters — and in a first-ever moment at Naavik, we share exclusive music tracks straight from the game itself. </p><p>The conversation also explores parallels between the business of music and gaming industries, what game devs can learn from music artists, and the realities of cutting through noise on Steam for a new IP. After listening, watch the trailer and sign up to playtest <a href="https://lastflag.com/">here</a>. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/mac-reynolds">Mac Reynolds</a>, co-founder and CEO of Night Street Games and Night Street Records, and <a href="https://www.linkedin.com/in/matthew-berger">Matthew Berger</a>, Game Director at Night Street Games. Together, they unpack the journey of building <a href="https://venturebeat.com/games/imagine-dragons-brothers-unveil-night-street-studios-zany-5v5-team-shooter-last-flag/"><em>Last Flag</em> — a zany 5v5 hero shooter</a> with capture-the-flag at its heart and music embedded deep in its DNA. </p><p>From a scrappy prototype built with an outsourced team to a 50+ person studio, they share lessons on pivoting engines, refining the core loop, and innovating within the oversaturated PC shooter market. They discuss how music shapes gameplay moments, creates immersion, and differentiates <em>Last Flag</em> from typical shooters — and in a first-ever moment at Naavik, we share exclusive music tracks straight from the game itself. </p><p>The conversation also explores parallels between the business of music and gaming industries, what game devs can learn from music artists, and the realities of cutting through noise on Steam for a new IP. After listening, watch the trailer and sign up to playtest <a href="https://lastflag.com/">here</a>. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 24 Jun 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/83175dc5/45486170.mp3" length="98389927" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/s65U1ImCNBPUucSBCsyjIh9yIzo_D4Ww6N5hpR_XAfU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wZTZi/MGFmMGIzNmI2ZWVl/N2M0ODc0NDY4OWVm/MmVlYy5wbmc.jpg"/>
      <itunes:duration>4099</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/mac-reynolds">Mac Reynolds</a>, co-founder and CEO of Night Street Games and Night Street Records, and <a href="https://www.linkedin.com/in/matthew-berger">Matthew Berger</a>, Game Director at Night Street Games. Together, they unpack the journey of building <a href="https://venturebeat.com/games/imagine-dragons-brothers-unveil-night-street-studios-zany-5v5-team-shooter-last-flag/"><em>Last Flag</em> — a zany 5v5 hero shooter</a> with capture-the-flag at its heart and music embedded deep in its DNA. </p><p>From a scrappy prototype built with an outsourced team to a 50+ person studio, they share lessons on pivoting engines, refining the core loop, and innovating within the oversaturated PC shooter market. They discuss how music shapes gameplay moments, creates immersion, and differentiates <em>Last Flag</em> from typical shooters — and in a first-ever moment at Naavik, we share exclusive music tracks straight from the game itself. </p><p>The conversation also explores parallels between the business of music and gaming industries, what game devs can learn from music artists, and the realities of cutting through noise on Steam for a new IP. After listening, watch the trailer and sign up to playtest <a href="https://lastflag.com/">here</a>. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Call of Duty: Origins</title>
      <itunes:title>Call of Duty: Origins</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">da050410-5d08-4498-80e9-1d9a75a76f5d</guid>
      <link>https://share.transistor.fm/s/e76624d4</link>
      <description>
        <![CDATA[<p>On this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/danbunting/">Dan Bunting</a>, the former Studio Head of Treyarch and one of the key creative leaders behind the Call of Duty franchise. With over 18 years at Treyarch, Dan helped shape some of the most iconic moments in FPS history — from the introduction of Zombies mode in <em>World at War</em> to the rise of the <em>Black Ops</em> series.</p><p>We explore how Call of Duty became the dominant FPS franchise, and how Treyarch carved out its own identity through bold design decisions, narrative risk-taking, and constant innovation. Dan shares behind-the-scenes stories from the early 2000s to the modern era, reflecting on the key audience insights, design shifts, and tech evolutions that influenced Treyarch’s approach.</p><p>We also dive into his transition from studio leadership to entrepreneurship and investing, his outlook on the next decade of Call of Duty, and what excites him most about the future of the gaming industry.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/danbunting/">Dan Bunting</a>, the former Studio Head of Treyarch and one of the key creative leaders behind the Call of Duty franchise. With over 18 years at Treyarch, Dan helped shape some of the most iconic moments in FPS history — from the introduction of Zombies mode in <em>World at War</em> to the rise of the <em>Black Ops</em> series.</p><p>We explore how Call of Duty became the dominant FPS franchise, and how Treyarch carved out its own identity through bold design decisions, narrative risk-taking, and constant innovation. Dan shares behind-the-scenes stories from the early 2000s to the modern era, reflecting on the key audience insights, design shifts, and tech evolutions that influenced Treyarch’s approach.</p><p>We also dive into his transition from studio leadership to entrepreneurship and investing, his outlook on the next decade of Call of Duty, and what excites him most about the future of the gaming industry.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 17 Jun 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e76624d4/b7389f42.mp3" length="89092341" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/nQ-gb5tMIJPAPfSiJM6f6N60bl-wG_XtuOQOenc8Wkc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81NTg4/ODk0N2ViNjliZjg4/OTI0ZmUxMDk3M2Rl/NGQ0Ni5wbmc.jpg"/>
      <itunes:duration>3712</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/danbunting/">Dan Bunting</a>, the former Studio Head of Treyarch and one of the key creative leaders behind the Call of Duty franchise. With over 18 years at Treyarch, Dan helped shape some of the most iconic moments in FPS history — from the introduction of Zombies mode in <em>World at War</em> to the rise of the <em>Black Ops</em> series.</p><p>We explore how Call of Duty became the dominant FPS franchise, and how Treyarch carved out its own identity through bold design decisions, narrative risk-taking, and constant innovation. Dan shares behind-the-scenes stories from the early 2000s to the modern era, reflecting on the key audience insights, design shifts, and tech evolutions that influenced Treyarch’s approach.</p><p>We also dive into his transition from studio leadership to entrepreneurship and investing, his outlook on the next decade of Call of Duty, and what excites him most about the future of the gaming industry.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Exploring the $70M Esports World Cup</title>
      <itunes:title>Exploring the $70M Esports World Cup</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ce4b3d38-9c72-436c-83eb-0637e4be96aa</guid>
      <link>https://share.transistor.fm/s/fabf4068</link>
      <description>
        <![CDATA[<p>The esports industry has heavily evolved over the past few years, and big moves continue to occur – especially out of Saudi Arabia.</p><p><br></p><p>In this episode, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/mike-mccabe-600532/">Mike McCabe</a>, COO of the Esports World Cup Foundation, which runs a massive Riyadh-based annual esports festival. It’s gearing up for its second annual event in July, which will host 25 tournaments over 7 weeks with a whopping $70 million prize pool.</p><p><br></p><p>We chat about the global state of esports, Saudi Arabia’s continued ambitions, and where the industry is headed next. We also dig into the Esports World Cup, including its massive scale, logistics, non-profit ambitions, and how it aspires to leave an evergrowing impact on bringing esports mainstream in the future.</p><p><br></p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at <a href="https://bit.ly/tiktokmorelevels">https://bit.ly/tiktokmorelevels</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Mike McCabe: <a href="https://www.linkedin.com/in/mike-mccabe-600532/">https://www.linkedin.com/in/mike-mccabe-600532/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The esports industry has heavily evolved over the past few years, and big moves continue to occur – especially out of Saudi Arabia.</p><p><br></p><p>In this episode, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/mike-mccabe-600532/">Mike McCabe</a>, COO of the Esports World Cup Foundation, which runs a massive Riyadh-based annual esports festival. It’s gearing up for its second annual event in July, which will host 25 tournaments over 7 weeks with a whopping $70 million prize pool.</p><p><br></p><p>We chat about the global state of esports, Saudi Arabia’s continued ambitions, and where the industry is headed next. We also dig into the Esports World Cup, including its massive scale, logistics, non-profit ambitions, and how it aspires to leave an evergrowing impact on bringing esports mainstream in the future.</p><p><br></p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at <a href="https://bit.ly/tiktokmorelevels">https://bit.ly/tiktokmorelevels</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Mike McCabe: <a href="https://www.linkedin.com/in/mike-mccabe-600532/">https://www.linkedin.com/in/mike-mccabe-600532/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Jun 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/fabf4068/6d489d89.mp3" length="77874556" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/gdkmwt6Nl-isz-YirZ4pr1Q_cL0pvAsUxKpM65g7CQQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iMzk3/NDI0YzI0MTA5N2Yw/MDZjOTIzZTU0MzE2/OThiZC5wbmc.jpg"/>
      <itunes:duration>3244</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The esports industry has heavily evolved over the past few years, and big moves continue to occur – especially out of Saudi Arabia.</p><p><br></p><p>In this episode, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/mike-mccabe-600532/">Mike McCabe</a>, COO of the Esports World Cup Foundation, which runs a massive Riyadh-based annual esports festival. It’s gearing up for its second annual event in July, which will host 25 tournaments over 7 weeks with a whopping $70 million prize pool.</p><p><br></p><p>We chat about the global state of esports, Saudi Arabia’s continued ambitions, and where the industry is headed next. We also dig into the Esports World Cup, including its massive scale, logistics, non-profit ambitions, and how it aspires to leave an evergrowing impact on bringing esports mainstream in the future.</p><p><br></p><p>We’d like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at <a href="https://bit.ly/tiktokmorelevels">https://bit.ly/tiktokmorelevels</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Mike McCabe: <a href="https://www.linkedin.com/in/mike-mccabe-600532/">https://www.linkedin.com/in/mike-mccabe-600532/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Apple vs Epic Aftermath: A New Era for Game DTC</title>
      <itunes:title>Apple vs Epic Aftermath: A New Era for Game DTC</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0764a8cc-11c8-4a7a-9af7-e67f3343d038</guid>
      <link>https://share.transistor.fm/s/56fa53c8</link>
      <description>
        <![CDATA[<p>Apple’s forced policy shift following the outcome of its legal battle with Epic Games has opened the door for more flexible Direct to Consumer (DTC) strategies, and game studios are taking notice. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes <a href="https://www.linkedin.com/in/cpfaught/">Chris Faught</a>, CEO of <a href="https://www.neonpay.com/">Neon</a>, to break down what this decision means for developers. Chris clarifies the broader implications of the ruling, the mechanics of implementing DTC models, and how this update impacts developers operating across different genres and regions.</p><p>The conversation explores how studios should be thinking about DTC integration internally, what practical steps to take next, and how these changes might alter monetization strategies moving forward. Chris also offers insight into how webshops can be used to their full potential, what teams are best suited to act quickly, and where the market is headed over the next 12–24 months. Whether you’re already experimenting with DTC or still figuring out how this ruling affects your business, this episode offers a grounded look at what’s changing and what to do about it.</p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Apple’s forced policy shift following the outcome of its legal battle with Epic Games has opened the door for more flexible Direct to Consumer (DTC) strategies, and game studios are taking notice. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes <a href="https://www.linkedin.com/in/cpfaught/">Chris Faught</a>, CEO of <a href="https://www.neonpay.com/">Neon</a>, to break down what this decision means for developers. Chris clarifies the broader implications of the ruling, the mechanics of implementing DTC models, and how this update impacts developers operating across different genres and regions.</p><p>The conversation explores how studios should be thinking about DTC integration internally, what practical steps to take next, and how these changes might alter monetization strategies moving forward. Chris also offers insight into how webshops can be used to their full potential, what teams are best suited to act quickly, and where the market is headed over the next 12–24 months. Whether you’re already experimenting with DTC or still figuring out how this ruling affects your business, this episode offers a grounded look at what’s changing and what to do about it.</p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 03 Jun 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/56fa53c8/25e64b2d.mp3" length="99350954" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/g6uSJaTSefkWeQJb_XeGeTnvQy2zVYPOflKFoRm_H0A/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lMDBm/NDE2ZmM5NTU1MWJi/YTI3OGQ4YThiNjU3/MzgyYS5wbmc.jpg"/>
      <itunes:duration>4139</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Apple’s forced policy shift following the outcome of its legal battle with Epic Games has opened the door for more flexible Direct to Consumer (DTC) strategies, and game studios are taking notice. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes <a href="https://www.linkedin.com/in/cpfaught/">Chris Faught</a>, CEO of <a href="https://www.neonpay.com/">Neon</a>, to break down what this decision means for developers. Chris clarifies the broader implications of the ruling, the mechanics of implementing DTC models, and how this update impacts developers operating across different genres and regions.</p><p>The conversation explores how studios should be thinking about DTC integration internally, what practical steps to take next, and how these changes might alter monetization strategies moving forward. Chris also offers insight into how webshops can be used to their full potential, what teams are best suited to act quickly, and where the market is headed over the next 12–24 months. Whether you’re already experimenting with DTC or still figuring out how this ruling affects your business, this episode offers a grounded look at what’s changing and what to do about it.</p><p>We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming &amp; interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>2025’s Gaming Landscape: Africa</title>
      <itunes:title>2025’s Gaming Landscape: Africa</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">99a56a45-5cb3-48a2-a95b-62a759805039</guid>
      <link>https://share.transistor.fm/s/4b7d7355</link>
      <description>
        <![CDATA[<p>Africa’s gaming market is young, fast-growing, and mobile-first. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, is joined by <a href="https://www.linkedin.com/in/cordelrc/">Cordel Robbin-Coker</a>, CEO of <a href="https://www.carry1st.com/">Carry1st</a>, and <a href="https://www.linkedin.com/in/temi-afolabi/">Temi Afolabi</a>, a lead on XBOX’s Global Expansion team, to examine the opportunity and hurdles of scaling games in Africa. </p><p>They break down Africa’s demographics, monetization challenges, and infrastructure gaps. Cordel highlights Carry1st’s approach — aggregating payments across nearly 80+ payment methods and pairing African talent with global veterans. Temi emphasizes Africa’s creative potential in narrative design, a rising indie class, and shares why XBOX sees the African consumer as attractive. </p><p>The group compares Africa’s market trajectory to China’s, though key differences include Africa’s fragmentation across language, infrastructure, and regulation. On the development side, they explore co-dev, creator-first pathways, and the long-term role governments may play in accelerating industry growth to build a billion-person market and capitalize on untapped potential and a growing talent base. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Africa’s gaming market is young, fast-growing, and mobile-first. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, is joined by <a href="https://www.linkedin.com/in/cordelrc/">Cordel Robbin-Coker</a>, CEO of <a href="https://www.carry1st.com/">Carry1st</a>, and <a href="https://www.linkedin.com/in/temi-afolabi/">Temi Afolabi</a>, a lead on XBOX’s Global Expansion team, to examine the opportunity and hurdles of scaling games in Africa. </p><p>They break down Africa’s demographics, monetization challenges, and infrastructure gaps. Cordel highlights Carry1st’s approach — aggregating payments across nearly 80+ payment methods and pairing African talent with global veterans. Temi emphasizes Africa’s creative potential in narrative design, a rising indie class, and shares why XBOX sees the African consumer as attractive. </p><p>The group compares Africa’s market trajectory to China’s, though key differences include Africa’s fragmentation across language, infrastructure, and regulation. On the development side, they explore co-dev, creator-first pathways, and the long-term role governments may play in accelerating industry growth to build a billion-person market and capitalize on untapped potential and a growing talent base. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 27 May 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4b7d7355/93018a72.mp3" length="93891578" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VHV6jVjt9RVExJQS19xPXzIRwaRjm0WkMFTqQPzG2UA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81ZDdl/YTNhZWJiZmMzNTNh/MDhmOTU2M2FiMGU0/MzhjOS5wbmc.jpg"/>
      <itunes:duration>3912</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Africa’s gaming market is young, fast-growing, and mobile-first. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, is joined by <a href="https://www.linkedin.com/in/cordelrc/">Cordel Robbin-Coker</a>, CEO of <a href="https://www.carry1st.com/">Carry1st</a>, and <a href="https://www.linkedin.com/in/temi-afolabi/">Temi Afolabi</a>, a lead on XBOX’s Global Expansion team, to examine the opportunity and hurdles of scaling games in Africa. </p><p>They break down Africa’s demographics, monetization challenges, and infrastructure gaps. Cordel highlights Carry1st’s approach — aggregating payments across nearly 80+ payment methods and pairing African talent with global veterans. Temi emphasizes Africa’s creative potential in narrative design, a rising indie class, and shares why XBOX sees the African consumer as attractive. </p><p>The group compares Africa’s market trajectory to China’s, though key differences include Africa’s fragmentation across language, infrastructure, and regulation. On the development side, they explore co-dev, creator-first pathways, and the long-term role governments may play in accelerating industry growth to build a billion-person market and capitalize on untapped potential and a growing talent base. </p><p>We’d like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p>We’d also like to thank Levellr — the Discord community intelligence platform — for making this episode possible. Learn more about unlocking real-time community insights at <a href="http://levellr.com/"><strong>levellr.com</strong></a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Exploring Minecraft's World of Builders &amp; Businesses</title>
      <itunes:title>Exploring Minecraft's World of Builders &amp; Businesses</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">918cce93-070c-426c-987a-078aea18bb09</guid>
      <link>https://share.transistor.fm/s/7053edb9</link>
      <description>
        <![CDATA[<p>In today's episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> dives into the world of Minecraft’s massive creator ecosystem with two of its most influential creators:</p><p><a href="https://www.linkedin.com/in/rafael-fritsche-36077a15a/">Raf</a> is the co-founder of <a href="https://www.linkedin.com/company/sparkuniverse/people/">Spark Universe</a>, a studio behind one of the most widely used Minecraft tools, <a href="https://essential.gg/">Essential Mod</a>, which connects millions of players through a live services platform. With over 50 million downloads and nearly 2 million monthly active users, Spark Universe is one of the largest Minecraft creative studios. Spark Universe also led the development of all official in-game content tied to the Minecraft Movie, including a DLC, Add-On, and a live event.</p><p><a href="https://www.linkedin.com/in/zedspencermilnes/">Zed</a> is the Director of <a href="https://www.cubecraft.net/">CubeCraft Games</a>, one of the most popular Minecraft multiplayer servers in the world. Since launching in 2012 and becoming a Minecraft Partner in 2017, CubeCraft has reached over 100 million players. Known for its fast-paced minigames and long-form experiences like Skyblock, CubeCraft continues to be a staple in the Minecraft multiplayer community.</p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a> </p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In today's episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> dives into the world of Minecraft’s massive creator ecosystem with two of its most influential creators:</p><p><a href="https://www.linkedin.com/in/rafael-fritsche-36077a15a/">Raf</a> is the co-founder of <a href="https://www.linkedin.com/company/sparkuniverse/people/">Spark Universe</a>, a studio behind one of the most widely used Minecraft tools, <a href="https://essential.gg/">Essential Mod</a>, which connects millions of players through a live services platform. With over 50 million downloads and nearly 2 million monthly active users, Spark Universe is one of the largest Minecraft creative studios. Spark Universe also led the development of all official in-game content tied to the Minecraft Movie, including a DLC, Add-On, and a live event.</p><p><a href="https://www.linkedin.com/in/zedspencermilnes/">Zed</a> is the Director of <a href="https://www.cubecraft.net/">CubeCraft Games</a>, one of the most popular Minecraft multiplayer servers in the world. Since launching in 2012 and becoming a Minecraft Partner in 2017, CubeCraft has reached over 100 million players. Known for its fast-paced minigames and long-form experiences like Skyblock, CubeCraft continues to be a staple in the Minecraft multiplayer community.</p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a> </p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 20 May 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7053edb9/1dfca839.mp3" length="53800831" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VZcNVcb-0KeYd_pzrSSb91ZcJoZPEgP-B0ADFVmEpZw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83MGEx/NjI0MWUzNjdhOWZm/ODI0Y2MzZTA0MDFi/Yzk3MC5wbmc.jpg"/>
      <itunes:duration>3362</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In today's episode, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> dives into the world of Minecraft’s massive creator ecosystem with two of its most influential creators:</p><p><a href="https://www.linkedin.com/in/rafael-fritsche-36077a15a/">Raf</a> is the co-founder of <a href="https://www.linkedin.com/company/sparkuniverse/people/">Spark Universe</a>, a studio behind one of the most widely used Minecraft tools, <a href="https://essential.gg/">Essential Mod</a>, which connects millions of players through a live services platform. With over 50 million downloads and nearly 2 million monthly active users, Spark Universe is one of the largest Minecraft creative studios. Spark Universe also led the development of all official in-game content tied to the Minecraft Movie, including a DLC, Add-On, and a live event.</p><p><a href="https://www.linkedin.com/in/zedspencermilnes/">Zed</a> is the Director of <a href="https://www.cubecraft.net/">CubeCraft Games</a>, one of the most popular Minecraft multiplayer servers in the world. Since launching in 2012 and becoming a Minecraft Partner in 2017, CubeCraft has reached over 100 million players. Known for its fast-paced minigames and long-form experiences like Skyblock, CubeCraft continues to be a staple in the Minecraft multiplayer community.</p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a> </p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Launching Original IP on Roblox</title>
      <itunes:title>Launching Original IP on Roblox</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4438910d-fe75-4466-9c3e-c7444eefb7b9</guid>
      <link>https://share.transistor.fm/s/a2f6e60e</link>
      <description>
        <![CDATA[<p><br>In this episode, podcast <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> is joined by<a href="https://www.linkedin.com/in/alexander-hicks-81a194b4/"> Alexander Hicks</a>, the co-founder of Twin Atlas, one of the most innovative studios in the Roblox ecosystem. Twin Atlas is the team behind blockbuster experiences like Creatures of Sonaria, which ranks among the top 30 Roblox games in terms of revenue and engagement according to <a href="http://creatorexchange.io">CreatorExchange.io</a>.</p><p><br>At the time of this recording, Twin Atlas experiences are drawing 50,000+ concurrent players, with recent peaks nearing 100,000 CCU. They've also built three experiences that have surpassed 1 billion plays—a rare feat on the platform.</p><p><br>What sets Twin Atlas apart is their ability to consistently launch original hits, in contrast to the growing trend of game acquisitions among top Roblox developers. From his early work with Red Manta to the strategic merger that formed Twin Atlas, Alex shares valuable insights into:</p><ul><li><br>Building high-performing games from scratch</li><li>Navigating the evolution of the Roblox platform</li><li>Pushing the boundaries of animation, gameplay, and live ops</li><li>The creative process behind long-term engagement<p></p></li></ul><p><br>If you're curious about how top-tier Roblox games are made—and what it takes to build a sustainable studio in the UGC ecosystem—this episode is a must-listen.</p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><br>In this episode, podcast <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> is joined by<a href="https://www.linkedin.com/in/alexander-hicks-81a194b4/"> Alexander Hicks</a>, the co-founder of Twin Atlas, one of the most innovative studios in the Roblox ecosystem. Twin Atlas is the team behind blockbuster experiences like Creatures of Sonaria, which ranks among the top 30 Roblox games in terms of revenue and engagement according to <a href="http://creatorexchange.io">CreatorExchange.io</a>.</p><p><br>At the time of this recording, Twin Atlas experiences are drawing 50,000+ concurrent players, with recent peaks nearing 100,000 CCU. They've also built three experiences that have surpassed 1 billion plays—a rare feat on the platform.</p><p><br>What sets Twin Atlas apart is their ability to consistently launch original hits, in contrast to the growing trend of game acquisitions among top Roblox developers. From his early work with Red Manta to the strategic merger that formed Twin Atlas, Alex shares valuable insights into:</p><ul><li><br>Building high-performing games from scratch</li><li>Navigating the evolution of the Roblox platform</li><li>Pushing the boundaries of animation, gameplay, and live ops</li><li>The creative process behind long-term engagement<p></p></li></ul><p><br>If you're curious about how top-tier Roblox games are made—and what it takes to build a sustainable studio in the UGC ecosystem—this episode is a must-listen.</p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 07 May 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a2f6e60e/17ab452f.mp3" length="62982957" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/YlGhk-9mW3--aIhnmEUH1KtRwjdEQ3iI9tanFfzPuaM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85M2Zj/MmE2MTI2ZTUwZGFk/NmQ0NWMyM2ViYjNh/MTI4NC5wbmc.jpg"/>
      <itunes:duration>3936</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><br>In this episode, podcast <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> is joined by<a href="https://www.linkedin.com/in/alexander-hicks-81a194b4/"> Alexander Hicks</a>, the co-founder of Twin Atlas, one of the most innovative studios in the Roblox ecosystem. Twin Atlas is the team behind blockbuster experiences like Creatures of Sonaria, which ranks among the top 30 Roblox games in terms of revenue and engagement according to <a href="http://creatorexchange.io">CreatorExchange.io</a>.</p><p><br>At the time of this recording, Twin Atlas experiences are drawing 50,000+ concurrent players, with recent peaks nearing 100,000 CCU. They've also built three experiences that have surpassed 1 billion plays—a rare feat on the platform.</p><p><br>What sets Twin Atlas apart is their ability to consistently launch original hits, in contrast to the growing trend of game acquisitions among top Roblox developers. From his early work with Red Manta to the strategic merger that formed Twin Atlas, Alex shares valuable insights into:</p><ul><li><br>Building high-performing games from scratch</li><li>Navigating the evolution of the Roblox platform</li><li>Pushing the boundaries of animation, gameplay, and live ops</li><li>The creative process behind long-term engagement<p></p></li></ul><p><br>If you're curious about how top-tier Roblox games are made—and what it takes to build a sustainable studio in the UGC ecosystem—this episode is a must-listen.</p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Cross-Border Publishing: Lessons From Netease’s Once Human</title>
      <itunes:title> Cross-Border Publishing: Lessons From Netease’s Once Human</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">98ed7c49-7ff3-4b2b-878d-96b1cc8ed51f</guid>
      <link>https://share.transistor.fm/s/005291d8</link>
      <description>
        <![CDATA[<p><br>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/minjie-derek-qiu-33643287/">Derek Qiu</a>, Head of Overseas Operations at NetEase, to explore the cross-border distribution journey of <a href="https://www.oncehuman.game/">Once Human</a>, a supernatural survival game from Starry Studio.</p><p><br>They discuss the rapid evolution of China's gaming market, how Chinese developers like NetEase are increasing their presence in the West, and how Once Human represents a new wave of globally ambitious titles. Derek shares why the team prioritized a PC-first launch, how they maintained a cosmetic-only monetization strategy despite mobile market pressures, and how the game achieved a top spot in mobile downloads across 166 regions.</p><p><br>The conversation also covers the key differences in publishing and LiveOps strategies between East and West, how self-publishing enabled NetEase to stay agile, and why strong internal infrastructure and cross-cultural research were critical to success. They close with insights on how China's strengths in rapid iteration and operational efficiency are reshaping global competition—and why future gaming growth will favor studios that focus on vertical audiences rather than mass-market appeal.</p><p><br>For anyone curious about China’s growing global influence in gaming, this is a must-listen.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><br>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/minjie-derek-qiu-33643287/">Derek Qiu</a>, Head of Overseas Operations at NetEase, to explore the cross-border distribution journey of <a href="https://www.oncehuman.game/">Once Human</a>, a supernatural survival game from Starry Studio.</p><p><br>They discuss the rapid evolution of China's gaming market, how Chinese developers like NetEase are increasing their presence in the West, and how Once Human represents a new wave of globally ambitious titles. Derek shares why the team prioritized a PC-first launch, how they maintained a cosmetic-only monetization strategy despite mobile market pressures, and how the game achieved a top spot in mobile downloads across 166 regions.</p><p><br>The conversation also covers the key differences in publishing and LiveOps strategies between East and West, how self-publishing enabled NetEase to stay agile, and why strong internal infrastructure and cross-cultural research were critical to success. They close with insights on how China's strengths in rapid iteration and operational efficiency are reshaping global competition—and why future gaming growth will favor studios that focus on vertical audiences rather than mass-market appeal.</p><p><br>For anyone curious about China’s growing global influence in gaming, this is a must-listen.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 29 Apr 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/005291d8/e6ab37e4.mp3" length="52117382" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/UiX1vc2rgXQb-ZrFk3uhl1i7C-5irZm030oLL-4sVBY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80ZTU2/M2YzNzc3OThjZTNh/MzIxYzcwZGRmNTE4/YzcyYy5wbmc.jpg"/>
      <itunes:duration>3257</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><br>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/minjie-derek-qiu-33643287/">Derek Qiu</a>, Head of Overseas Operations at NetEase, to explore the cross-border distribution journey of <a href="https://www.oncehuman.game/">Once Human</a>, a supernatural survival game from Starry Studio.</p><p><br>They discuss the rapid evolution of China's gaming market, how Chinese developers like NetEase are increasing their presence in the West, and how Once Human represents a new wave of globally ambitious titles. Derek shares why the team prioritized a PC-first launch, how they maintained a cosmetic-only monetization strategy despite mobile market pressures, and how the game achieved a top spot in mobile downloads across 166 regions.</p><p><br>The conversation also covers the key differences in publishing and LiveOps strategies between East and West, how self-publishing enabled NetEase to stay agile, and why strong internal infrastructure and cross-cultural research were critical to success. They close with insights on how China's strengths in rapid iteration and operational efficiency are reshaping global competition—and why future gaming growth will favor studios that focus on vertical audiences rather than mass-market appeal.</p><p><br>For anyone curious about China’s growing global influence in gaming, this is a must-listen.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Publishing and Live Ops</title>
      <itunes:title>The State of Publishing and Live Ops</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5db86735-c237-452c-aaab-51f28ba81200</guid>
      <link>https://share.transistor.fm/s/753da7f2</link>
      <description>
        <![CDATA[<p>Our guest today, has led teams overseeing some of the biggest commercial successes from the MMORPG genre, and has leveraged those experiences to support dozens more through publishing roles for Xbox Game Studios Publishing and ArenaNet. </p><p><br></p><p>In this conversation, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with <a href="https://www.linkedin.com/in/crystin-cox-a779573/">Crystin Cox</a>, Head of Publishing at ArenaNet and a 20-yr veteran of the video game industry, to discuss her experiences leading live-ops on Maple Story, monetization on Guild Wars 2, and publishing at Xbox Game Studios Publishing and now ArenaNet.</p><p><br></p><p>They explore how the landscape has evolved over time and what the future holds during this tumultuous time in the video game industry.</p><p><br></p><p><em>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at </em><a href="https://bit.ly/tiktokmorelevels"><em>https://bit.ly/tiktokmorelevels</em></a></p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Our guest today, has led teams overseeing some of the biggest commercial successes from the MMORPG genre, and has leveraged those experiences to support dozens more through publishing roles for Xbox Game Studios Publishing and ArenaNet. </p><p><br></p><p>In this conversation, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with <a href="https://www.linkedin.com/in/crystin-cox-a779573/">Crystin Cox</a>, Head of Publishing at ArenaNet and a 20-yr veteran of the video game industry, to discuss her experiences leading live-ops on Maple Story, monetization on Guild Wars 2, and publishing at Xbox Game Studios Publishing and now ArenaNet.</p><p><br></p><p>They explore how the landscape has evolved over time and what the future holds during this tumultuous time in the video game industry.</p><p><br></p><p><em>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at </em><a href="https://bit.ly/tiktokmorelevels"><em>https://bit.ly/tiktokmorelevels</em></a></p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 22 Apr 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/753da7f2/97e3b003.mp3" length="176536225" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/wIrPfVQBkyJSEibW8agVE6a8aoLPvEL488HhOeiHNZo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83ZjNm/ZjYwMzc5OTY5NDE5/ZDg4ZjEyODE3MDBi/ZTc2OS5wbmc.jpg"/>
      <itunes:duration>4413</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Our guest today, has led teams overseeing some of the biggest commercial successes from the MMORPG genre, and has leveraged those experiences to support dozens more through publishing roles for Xbox Game Studios Publishing and ArenaNet. </p><p><br></p><p>In this conversation, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with <a href="https://www.linkedin.com/in/crystin-cox-a779573/">Crystin Cox</a>, Head of Publishing at ArenaNet and a 20-yr veteran of the video game industry, to discuss her experiences leading live-ops on Maple Story, monetization on Guild Wars 2, and publishing at Xbox Game Studios Publishing and now ArenaNet.</p><p><br></p><p>They explore how the landscape has evolved over time and what the future holds during this tumultuous time in the video game industry.</p><p><br></p><p><em>We’d also like to thank TikTok for making this episode possible. Whether you’re launching or scaling, TikTok supports full-funnel growth with creative impact, always-on engagement, and advanced measurement. Learn more at </em><a href="https://bit.ly/tiktokmorelevels"><em>https://bit.ly/tiktokmorelevels</em></a></p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of UGC Games in 2025</title>
      <itunes:title>The State of UGC Games in 2025</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">74e78237-25a2-43a0-aa43-6b277e227746</guid>
      <link>https://share.transistor.fm/s/86b810ba</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes fellow Naavik host and consultant <a href="https://www.linkedin.com/in/devinbecker/">David Taylor</a> to discuss insights from Naavik’s recent <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2025-deep-dive/">State of UGC Gaming deep dive</a> and beyond. We discuss how leading UGC platforms are evolving and where they face the most promise and challenges, from Roblox’s growing ad and brand integrations to Fortnite’s challenge of escaping its battle royale roots. </p><p>We also explore emerging contenders like mods, Highrise, speculate on how GTA VI might impact the UGC landscape, and consider whether we’re due for a new wave of platforms altogether. Lastly, David reflects on how AI could shape the future of creation and how developers might adapt as the UGC ecosystem continues to expand.</p><p><br>We’d like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes fellow Naavik host and consultant <a href="https://www.linkedin.com/in/devinbecker/">David Taylor</a> to discuss insights from Naavik’s recent <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2025-deep-dive/">State of UGC Gaming deep dive</a> and beyond. We discuss how leading UGC platforms are evolving and where they face the most promise and challenges, from Roblox’s growing ad and brand integrations to Fortnite’s challenge of escaping its battle royale roots. </p><p>We also explore emerging contenders like mods, Highrise, speculate on how GTA VI might impact the UGC landscape, and consider whether we’re due for a new wave of platforms altogether. Lastly, David reflects on how AI could shape the future of creation and how developers might adapt as the UGC ecosystem continues to expand.</p><p><br>We’d like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 08 Apr 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/86b810ba/c7369147.mp3" length="172077639" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/X66gIGrA1i3_b_W2nCqK368t9U9gQM6OSxS77kWPT2I/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85ZTY5/MzkzNTA3ZDJlZGNl/OWFiMTVjMzA4OTUw/MmMzNi5wbmc.jpg"/>
      <itunes:duration>4302</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes fellow Naavik host and consultant <a href="https://www.linkedin.com/in/devinbecker/">David Taylor</a> to discuss insights from Naavik’s recent <a href="https://naavik.co/deep-dives/the-state-of-ugc-games-2025-deep-dive/">State of UGC Gaming deep dive</a> and beyond. We discuss how leading UGC platforms are evolving and where they face the most promise and challenges, from Roblox’s growing ad and brand integrations to Fortnite’s challenge of escaping its battle royale roots. </p><p>We also explore emerging contenders like mods, Highrise, speculate on how GTA VI might impact the UGC landscape, and consider whether we’re due for a new wave of platforms altogether. Lastly, David reflects on how AI could shape the future of creation and how developers might adapt as the UGC ecosystem continues to expand.</p><p><br>We’d like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> The Future of Brands in Live Streaming</title>
      <itunes:title> The Future of Brands in Live Streaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b479a68a-aa0e-4a7f-915d-29cea7b1a20c</guid>
      <link>https://share.transistor.fm/s/b1a5e803</link>
      <description>
        <![CDATA[<p>In this episode, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, dives into the intersection of brand marketing, live streaming, and culturally relevant branded experiences. Joined by <a href="https://www.linkedin.com/in/vikivojcik/">Wiktoria Wójcik</a>, co-founder of <a href="https://instreamly.com/">InStreamly</a>, the conversation explores how brands can integrate into live streaming platforms like Twitch, YouTube, and Kick. InStreamly connects brands with thousands of streamers, facilitating authentic collaborations through technology that allows for large-scale, interactive campaigns. </p><p>Wójcik shares insights on bridging the gap between brand safety and engaging streamers, as well as the power of parasocial relationships in gaming. They discuss case studies with big brands like <a href="https://www.youtube.com/watch?v=Xt7NFOc1cZ0">Cheetos</a> and <a href="https://www.youtube.com/watch?v=6-4d5BHy0-g">Danone</a>, showcasing how live streaming is reshaping marketing strategies, from contextual gameplay to driving brand affinity. It's a must-listen for anyone interested in the evolving world of influencer marketing or those interested in partnering with a contextual marketing agency in the United States.<br> <br>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p>We’d also like to thank nSure.ai! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, dives into the intersection of brand marketing, live streaming, and culturally relevant branded experiences. Joined by <a href="https://www.linkedin.com/in/vikivojcik/">Wiktoria Wójcik</a>, co-founder of <a href="https://instreamly.com/">InStreamly</a>, the conversation explores how brands can integrate into live streaming platforms like Twitch, YouTube, and Kick. InStreamly connects brands with thousands of streamers, facilitating authentic collaborations through technology that allows for large-scale, interactive campaigns. </p><p>Wójcik shares insights on bridging the gap between brand safety and engaging streamers, as well as the power of parasocial relationships in gaming. They discuss case studies with big brands like <a href="https://www.youtube.com/watch?v=Xt7NFOc1cZ0">Cheetos</a> and <a href="https://www.youtube.com/watch?v=6-4d5BHy0-g">Danone</a>, showcasing how live streaming is reshaping marketing strategies, from contextual gameplay to driving brand affinity. It's a must-listen for anyone interested in the evolving world of influencer marketing or those interested in partnering with a contextual marketing agency in the United States.<br> <br>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p>We’d also like to thank nSure.ai! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Apr 2025 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b1a5e803/c796cf68.mp3" length="153036473" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/wT8GvXpSwG9WE80Llzt2y6PyxasjeMe6skAd8jFgoj4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mOTI5/NGRkNTU1NGRjY2Yy/NTcyMTY0MWY5N2Jl/NTM0My5wbmc.jpg"/>
      <itunes:duration>3826</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, dives into the intersection of brand marketing, live streaming, and culturally relevant branded experiences. Joined by <a href="https://www.linkedin.com/in/vikivojcik/">Wiktoria Wójcik</a>, co-founder of <a href="https://instreamly.com/">InStreamly</a>, the conversation explores how brands can integrate into live streaming platforms like Twitch, YouTube, and Kick. InStreamly connects brands with thousands of streamers, facilitating authentic collaborations through technology that allows for large-scale, interactive campaigns. </p><p>Wójcik shares insights on bridging the gap between brand safety and engaging streamers, as well as the power of parasocial relationships in gaming. They discuss case studies with big brands like <a href="https://www.youtube.com/watch?v=Xt7NFOc1cZ0">Cheetos</a> and <a href="https://www.youtube.com/watch?v=6-4d5BHy0-g">Danone</a>, showcasing how live streaming is reshaping marketing strategies, from contextual gameplay to driving brand affinity. It's a must-listen for anyone interested in the evolving world of influencer marketing or those interested in partnering with a contextual marketing agency in the United States.<br> <br>We’d like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p>We’d also like to thank nSure.ai! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Finding the Fun in VR with AstroBeam and Schell Games</title>
      <itunes:title>Finding the Fun in VR with AstroBeam and Schell Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">abff02d0-687d-4cf8-9bca-2d23e2a9f010</guid>
      <link>https://share.transistor.fm/s/9a1d0b81</link>
      <description>
        <![CDATA[<p>In this episode, host Sam Distaso dives into the cutting edge of VR game development with Devin Reimer (founder and CEO of AstroBeam) and Ed Saxton (CPO of Schell Games). From the early startup days of VR to the evolution of mixed reality, Devin and Ed share how their studios use first-principles thinking to craft unique experiences. We explore how hit games like <em>Job Simulator</em> and <em>Among Us VR</em> came to life and how these teams operate in a young, constantly evolving market.</p><p><br>We also unpack big questions facing the VR space: Will the use of generative AI lead to more fun? What will improvements to voice and hand tracking unlock? What actually goes into making smart NPCs work? Will smell-o-vision ever work? If you're curious about the future of immersive games, this one's packed with stories, laughs, and insights from two of the industry's most thoughtful builders.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Devin Reimer: <a href="https://www.linkedin.com/in/devinreimer/">https://www.linkedin.com/in/devinreimer/</a> </p><p>Guest - Ed Saxton: <a href="https://www.linkedin.com/in/edsaxton/">https://www.linkedin.com/in/edsaxton/</a> </p><p>Host - Sam Distaso: <a href="https://www.linkedin.com/in/samdistaso/">https://www.linkedin.com/in/samdistaso/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host Sam Distaso dives into the cutting edge of VR game development with Devin Reimer (founder and CEO of AstroBeam) and Ed Saxton (CPO of Schell Games). From the early startup days of VR to the evolution of mixed reality, Devin and Ed share how their studios use first-principles thinking to craft unique experiences. We explore how hit games like <em>Job Simulator</em> and <em>Among Us VR</em> came to life and how these teams operate in a young, constantly evolving market.</p><p><br>We also unpack big questions facing the VR space: Will the use of generative AI lead to more fun? What will improvements to voice and hand tracking unlock? What actually goes into making smart NPCs work? Will smell-o-vision ever work? If you're curious about the future of immersive games, this one's packed with stories, laughs, and insights from two of the industry's most thoughtful builders.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Devin Reimer: <a href="https://www.linkedin.com/in/devinreimer/">https://www.linkedin.com/in/devinreimer/</a> </p><p>Guest - Ed Saxton: <a href="https://www.linkedin.com/in/edsaxton/">https://www.linkedin.com/in/edsaxton/</a> </p><p>Host - Sam Distaso: <a href="https://www.linkedin.com/in/samdistaso/">https://www.linkedin.com/in/samdistaso/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 28 Mar 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9a1d0b81/5067d0b8.mp3" length="111668473" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/jMJfBduRqH0mLZto6bk2mf5cj_CZu7AelPZU2tKAcE0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83NzFh/ZjcyODRiZGI0YTMz/OTM4OGFjOTAzMzRl/NDliMC5wbmc.jpg"/>
      <itunes:duration>3489</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host Sam Distaso dives into the cutting edge of VR game development with Devin Reimer (founder and CEO of AstroBeam) and Ed Saxton (CPO of Schell Games). From the early startup days of VR to the evolution of mixed reality, Devin and Ed share how their studios use first-principles thinking to craft unique experiences. We explore how hit games like <em>Job Simulator</em> and <em>Among Us VR</em> came to life and how these teams operate in a young, constantly evolving market.</p><p><br>We also unpack big questions facing the VR space: Will the use of generative AI lead to more fun? What will improvements to voice and hand tracking unlock? What actually goes into making smart NPCs work? Will smell-o-vision ever work? If you're curious about the future of immersive games, this one's packed with stories, laughs, and insights from two of the industry's most thoughtful builders.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Devin Reimer: <a href="https://www.linkedin.com/in/devinreimer/">https://www.linkedin.com/in/devinreimer/</a> </p><p>Guest - Ed Saxton: <a href="https://www.linkedin.com/in/edsaxton/">https://www.linkedin.com/in/edsaxton/</a> </p><p>Host - Sam Distaso: <a href="https://www.linkedin.com/in/samdistaso/">https://www.linkedin.com/in/samdistaso/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Sustainable Growth: Building Studios Without External Funding</title>
      <itunes:title>Sustainable Growth: Building Studios Without External Funding</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">60653ff5-b508-484f-ae6d-2a0e80965cb9</guid>
      <link>https://share.transistor.fm/s/0e29be79</link>
      <description>
        <![CDATA[<p>For the first time in Naavik’s history, we’re excited to bring a live audience show experience to air! At GDC, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sat down with <a href="https://www.linkedin.com/in/nick-popovich-813926168/">Nick Popovich</a>, CEO and Founder of <a href="http://www.monomipark.com/">Monomi Park</a>, in San Francisco for a conversation centered around “doing it all yourself” in the indie games market — no external funding, crowd financing, or publishing support. </p><p>In 2014, Nick and his co-founder decided to start a studio and launch Slime Rancher in 2016. They sold 10M units over the following decade, grew from 2 to 45 people, launched a second game into early access, and have begun working on an entirely new IP. </p><p>Today’s conversation explores how Monomi Park thinks about studio culture, growth, crunch, and innovation — plus how to get players to notice your game, buy it, and play it repeatedly. This episode also includes our first ever live audience Q&amp;A and is a must-listen for any founder looking to make it independently. </p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>For the first time in Naavik’s history, we’re excited to bring a live audience show experience to air! At GDC, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sat down with <a href="https://www.linkedin.com/in/nick-popovich-813926168/">Nick Popovich</a>, CEO and Founder of <a href="http://www.monomipark.com/">Monomi Park</a>, in San Francisco for a conversation centered around “doing it all yourself” in the indie games market — no external funding, crowd financing, or publishing support. </p><p>In 2014, Nick and his co-founder decided to start a studio and launch Slime Rancher in 2016. They sold 10M units over the following decade, grew from 2 to 45 people, launched a second game into early access, and have begun working on an entirely new IP. </p><p>Today’s conversation explores how Monomi Park thinks about studio culture, growth, crunch, and innovation — plus how to get players to notice your game, buy it, and play it repeatedly. This episode also includes our first ever live audience Q&amp;A and is a must-listen for any founder looking to make it independently. </p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Mar 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0e29be79/339416b8.mp3" length="111222109" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/qQQrJ5OMp6YXWbgDSRiSQHjVXXRx8eolyf4qR6MORKI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84ZDRi/MGU3MWJkMmE4NmI0/OWRmY2Y4NzlhM2I4/NzdlNi5wbmc.jpg"/>
      <itunes:duration>3476</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>For the first time in Naavik’s history, we’re excited to bring a live audience show experience to air! At GDC, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sat down with <a href="https://www.linkedin.com/in/nick-popovich-813926168/">Nick Popovich</a>, CEO and Founder of <a href="http://www.monomipark.com/">Monomi Park</a>, in San Francisco for a conversation centered around “doing it all yourself” in the indie games market — no external funding, crowd financing, or publishing support. </p><p>In 2014, Nick and his co-founder decided to start a studio and launch Slime Rancher in 2016. They sold 10M units over the following decade, grew from 2 to 45 people, launched a second game into early access, and have begun working on an entirely new IP. </p><p>Today’s conversation explores how Monomi Park thinks about studio culture, growth, crunch, and innovation — plus how to get players to notice your game, buy it, and play it repeatedly. This episode also includes our first ever live audience Q&amp;A and is a must-listen for any founder looking to make it independently. </p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Personalization in Gaming: The Holy Grail of User Experience (and Monetization)</title>
      <itunes:title>Personalization in Gaming: The Holy Grail of User Experience (and Monetization)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">91780586-ae52-4fa5-b400-10960e0718a0</guid>
      <link>https://share.transistor.fm/s/c109d8d6</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/justinstolzenberg/">Justin Stolzenberg</a>, co-founder of <a href="https://metica.com/">Metica</a>, a startup aiming to revolutionize gaming analytics through AI-driven insights and personalized experiences. </p><p><br></p><p>Founded by ex-King and ex-Apple employees, Metica’s approach is a unique combination of King’s iterative, hyper-data-driven approach and Apple’s high-polish culture. The company recently <a href="https://metica.com/blog/ex-king-ex-apple-team-9million-seed-round">announced their $9 million seed round</a>. The episode covers the challenges of launching in the saturated analytics market and how Metica differentiates itself by focusing on actionable insights rather than just data collection. The conversation also explores the role of AI and machine learning in gaming, the importance of personalization, and the future aspirations of Metica in the gaming industry.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/justinstolzenberg/">Justin Stolzenberg</a>, co-founder of <a href="https://metica.com/">Metica</a>, a startup aiming to revolutionize gaming analytics through AI-driven insights and personalized experiences. </p><p><br></p><p>Founded by ex-King and ex-Apple employees, Metica’s approach is a unique combination of King’s iterative, hyper-data-driven approach and Apple’s high-polish culture. The company recently <a href="https://metica.com/blog/ex-king-ex-apple-team-9million-seed-round">announced their $9 million seed round</a>. The episode covers the challenges of launching in the saturated analytics market and how Metica differentiates itself by focusing on actionable insights rather than just data collection. The conversation also explores the role of AI and machine learning in gaming, the importance of personalization, and the future aspirations of Metica in the gaming industry.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 18 Mar 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c109d8d6/3a78cc9a.mp3" length="85013596" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/G9U5SOC8lMZffTSRzFDZyn5vkP9KT-TB00Hvig0Fpik/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lM2Fi/NDQwYzA4NDM5MTZl/NTY3N2Q1NmU0YjVk/Zjc1OC5wbmc.jpg"/>
      <itunes:duration>2657</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/justinstolzenberg/">Justin Stolzenberg</a>, co-founder of <a href="https://metica.com/">Metica</a>, a startup aiming to revolutionize gaming analytics through AI-driven insights and personalized experiences. </p><p><br></p><p>Founded by ex-King and ex-Apple employees, Metica’s approach is a unique combination of King’s iterative, hyper-data-driven approach and Apple’s high-polish culture. The company recently <a href="https://metica.com/blog/ex-king-ex-apple-team-9million-seed-round">announced their $9 million seed round</a>. The episode covers the challenges of launching in the saturated analytics market and how Metica differentiates itself by focusing on actionable insights rather than just data collection. The conversation also explores the role of AI and machine learning in gaming, the importance of personalization, and the future aspirations of Metica in the gaming industry.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Com2Us’s Evolution: Gaming Innovation and Global Expansion</title>
      <itunes:title> Com2Us’s Evolution: Gaming Innovation and Global Expansion</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/4dbf3a8c</link>
      <description>
        <![CDATA[<p>In this episode, our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/kyuclee/">Kyu Lee</a>, Chief Business Development Officer at Com2Us, Partner at <a href="https://www.crit.vc/">CRIT Ventures</a>, and ex-president of Com2Us USA. They explore Com2Us Holdings' evolution from its early days as Gamevil to becoming a global mobile powerhouse with hits like <em>Summoners War, </em>one of the industry’s biggest mobile IPs that has generated over $3B+ in revenue.</p><p>Kyu shares insights on the company's pivotal shifts, including its focus on mobile gaming, the transition to live operations, its approach to licensing Western IP like Major League Baseball, and his story about what it is like to be at the helm of a major geographic expansion. The conversation also touches on Com2Us’s strategic investments in blockchain and its venture arm, CRIT Ventures. Kyu discusses how gaming in South Korea is evolving, the growing influence of IP across global markets, what is currently being undervalued, and what Com2Us must execute in 2025.</p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/kyuclee/">Kyu Lee</a>, Chief Business Development Officer at Com2Us, Partner at <a href="https://www.crit.vc/">CRIT Ventures</a>, and ex-president of Com2Us USA. They explore Com2Us Holdings' evolution from its early days as Gamevil to becoming a global mobile powerhouse with hits like <em>Summoners War, </em>one of the industry’s biggest mobile IPs that has generated over $3B+ in revenue.</p><p>Kyu shares insights on the company's pivotal shifts, including its focus on mobile gaming, the transition to live operations, its approach to licensing Western IP like Major League Baseball, and his story about what it is like to be at the helm of a major geographic expansion. The conversation also touches on Com2Us’s strategic investments in blockchain and its venture arm, CRIT Ventures. Kyu discusses how gaming in South Korea is evolving, the growing influence of IP across global markets, what is currently being undervalued, and what Com2Us must execute in 2025.</p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Mar 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4dbf3a8c/9fbbc999.mp3" length="120056924" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0BlKx4GjoLivNM-DXjRR3X-evOV82Tj59WuspEXxuPQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yYjBk/NDIwY2MyMDZkZWI0/MTYzOWM1NmViNDdk/MGY2ZC5wbmc.jpg"/>
      <itunes:duration>3752</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/kyuclee/">Kyu Lee</a>, Chief Business Development Officer at Com2Us, Partner at <a href="https://www.crit.vc/">CRIT Ventures</a>, and ex-president of Com2Us USA. They explore Com2Us Holdings' evolution from its early days as Gamevil to becoming a global mobile powerhouse with hits like <em>Summoners War, </em>one of the industry’s biggest mobile IPs that has generated over $3B+ in revenue.</p><p>Kyu shares insights on the company's pivotal shifts, including its focus on mobile gaming, the transition to live operations, its approach to licensing Western IP like Major League Baseball, and his story about what it is like to be at the helm of a major geographic expansion. The conversation also touches on Com2Us’s strategic investments in blockchain and its venture arm, CRIT Ventures. Kyu discusses how gaming in South Korea is evolving, the growing influence of IP across global markets, what is currently being undervalued, and what Com2Us must execute in 2025.</p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Why Web3 Gaming Is Just Getting Started: Insights from the Ronin Ecosystem</title>
      <itunes:title>Why Web3 Gaming Is Just Getting Started: Insights from the Ronin Ecosystem</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">55039916-633d-4d1e-9486-71cb71108692</guid>
      <link>https://share.transistor.fm/s/0579ad02</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> speaks with <a href="https://www.linkedin.com/in/jeffzirlin/">Jeff Zirlin</a>, co-founder of <a href="https://skymavis.com/">Sky Mavis</a> and the play-to-earn OG, <a href="https://axieinfinity.com/">Axie Infinity</a>, about the significant developments in the web3 gaming space, particularly the transition of the Ronin blockchain to a permissionless model.</p><p><br></p><p>They discuss Jeff's background and journey into web3, the origin story and wild ride of Axie Infinity, the evolution of the Ronin blockchain, the introduction of the Ronin Developer Console, and the impressive growth metrics of the Ronin ecosystem. The conversation touches on the current state of the Axie Infinity economy and the future of third-party gaming projects on the Ronin chain. </p><p><br></p><p>We also explore the balance between quality and openness in game development, the incentives for developers, and the potential for future growth as more games launch on the Ronin network.</p><p><br></p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> speaks with <a href="https://www.linkedin.com/in/jeffzirlin/">Jeff Zirlin</a>, co-founder of <a href="https://skymavis.com/">Sky Mavis</a> and the play-to-earn OG, <a href="https://axieinfinity.com/">Axie Infinity</a>, about the significant developments in the web3 gaming space, particularly the transition of the Ronin blockchain to a permissionless model.</p><p><br></p><p>They discuss Jeff's background and journey into web3, the origin story and wild ride of Axie Infinity, the evolution of the Ronin blockchain, the introduction of the Ronin Developer Console, and the impressive growth metrics of the Ronin ecosystem. The conversation touches on the current state of the Axie Infinity economy and the future of third-party gaming projects on the Ronin chain. </p><p><br></p><p>We also explore the balance between quality and openness in game development, the incentives for developers, and the potential for future growth as more games launch on the Ronin network.</p><p><br></p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Mar 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0579ad02/fc2fb9cc.mp3" length="113065335" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3rKHNHelkWg4LjYmCa3o3U1lTBAk7loB9RcwLSgr95M/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mNTYy/MzY1M2E0N2Y0YzMy/NGQxZTA1MTg1OWIz/NDA5NC5wbmc.jpg"/>
      <itunes:duration>3533</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> speaks with <a href="https://www.linkedin.com/in/jeffzirlin/">Jeff Zirlin</a>, co-founder of <a href="https://skymavis.com/">Sky Mavis</a> and the play-to-earn OG, <a href="https://axieinfinity.com/">Axie Infinity</a>, about the significant developments in the web3 gaming space, particularly the transition of the Ronin blockchain to a permissionless model.</p><p><br></p><p>They discuss Jeff's background and journey into web3, the origin story and wild ride of Axie Infinity, the evolution of the Ronin blockchain, the introduction of the Ronin Developer Console, and the impressive growth metrics of the Ronin ecosystem. The conversation touches on the current state of the Axie Infinity economy and the future of third-party gaming projects on the Ronin chain. </p><p><br></p><p>We also explore the balance between quality and openness in game development, the incentives for developers, and the potential for future growth as more games launch on the Ronin network.</p><p><br></p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building a #1 Earning VR Game</title>
      <itunes:title>Building a #1 Earning VR Game</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">78456d2f-2fe9-48a4-821b-f40b9687f704</guid>
      <link>https://share.transistor.fm/s/897c36fd</link>
      <description>
        <![CDATA[<p>Over the years, <a href="https://www.spatial.io/">Spatial</a> has undergone a wide-ranging evolution. It evolved from an AR collaboration platform to a Roblox competitor (with 2M+ creators), and it's now a VR game developer with the top earning VR game on the Meta Quest store (Animal Company). Spatial has raised almost $50M, according to Crunchbase, based on the founders’ convictions that 3D virtual spaces are the future of social experiences. </p><p><br></p><p>In this conversation, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/anandx/">Anand Agarawala</a>, the Founder and CEO of Spatial, to unpack the lessons learned from the success of Animal Company. We explore how a founder decides when it’s time to pivot, the dynamics of competing with Roblox, and what the future holds for VR, UGC, and web-based games.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Over the years, <a href="https://www.spatial.io/">Spatial</a> has undergone a wide-ranging evolution. It evolved from an AR collaboration platform to a Roblox competitor (with 2M+ creators), and it's now a VR game developer with the top earning VR game on the Meta Quest store (Animal Company). Spatial has raised almost $50M, according to Crunchbase, based on the founders’ convictions that 3D virtual spaces are the future of social experiences. </p><p><br></p><p>In this conversation, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/anandx/">Anand Agarawala</a>, the Founder and CEO of Spatial, to unpack the lessons learned from the success of Animal Company. We explore how a founder decides when it’s time to pivot, the dynamics of competing with Roblox, and what the future holds for VR, UGC, and web-based games.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 26 Feb 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/897c36fd/95bd70e3.mp3" length="114577421" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/STdC-Nqlt-YACJcosbmxuFJ8xheMRWOGq5-0GTsRxbM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85NTBm/NGZmNWEwMGI5OWZm/ZTAxOTExMDE4Yjlh/MTZjNC5wbmc.jpg"/>
      <itunes:duration>3580</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Over the years, <a href="https://www.spatial.io/">Spatial</a> has undergone a wide-ranging evolution. It evolved from an AR collaboration platform to a Roblox competitor (with 2M+ creators), and it's now a VR game developer with the top earning VR game on the Meta Quest store (Animal Company). Spatial has raised almost $50M, according to Crunchbase, based on the founders’ convictions that 3D virtual spaces are the future of social experiences. </p><p><br></p><p>In this conversation, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/anandx/">Anand Agarawala</a>, the Founder and CEO of Spatial, to unpack the lessons learned from the success of Animal Company. We explore how a founder decides when it’s time to pivot, the dynamics of competing with Roblox, and what the future holds for VR, UGC, and web-based games.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> The Future of AI Unscripted Entertainment</title>
      <itunes:title> The Future of AI Unscripted Entertainment</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">cb62f6f6-2ec8-40cc-b43e-d09220b886c1</guid>
      <link>https://share.transistor.fm/s/5e316fcb</link>
      <description>
        <![CDATA[<p>In this episode, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, is joined by <a href="https://www.linkedin.com/in/jacobrapoport/">Jacob Rapoport</a> (CEO and Co-Founder) and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico Vereecke</a> from Evil Plan to discuss their groundbreaking project in AI-powered, unscripted fantasy entertainment. The conversation explores the future of interactive storytelling, where community influence and fully AI-driven narratives combine to create an entirely new genre of entertainment. </p><p>Jacob and Nico express their belief in AI’s potential to address the “cost problem” of new IP (i.e., significant upstart capital for uncertain returns) and the “manpower problem” (limited hours available each day) that contributes to content shortages. They explain how their company is developing a platform for dynamic, emergent storytelling. With AI at its core, Evil Plan seeks to transform how stories are created, allowing audience participation to play a crucial role in shaping the outcomes of plots and sub-plots, resulting in both unpredictable drama and interactive experiences. If you’re a fan of community-driven entertainment phenomena like Twitch Plays Pokémon, Bandersnatch, Genvid’s MILEs, or Blaseball, this is a conversation worth exploring. You can also check out our content coverage on <a href="https://naavik.co/podcast/jacob-navok/">Genvid</a> and <a href="https://naavik.co/podcast/naavik-gaming-podcast-4/">Blaseball</a> on our website.</p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, is joined by <a href="https://www.linkedin.com/in/jacobrapoport/">Jacob Rapoport</a> (CEO and Co-Founder) and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico Vereecke</a> from Evil Plan to discuss their groundbreaking project in AI-powered, unscripted fantasy entertainment. The conversation explores the future of interactive storytelling, where community influence and fully AI-driven narratives combine to create an entirely new genre of entertainment. </p><p>Jacob and Nico express their belief in AI’s potential to address the “cost problem” of new IP (i.e., significant upstart capital for uncertain returns) and the “manpower problem” (limited hours available each day) that contributes to content shortages. They explain how their company is developing a platform for dynamic, emergent storytelling. With AI at its core, Evil Plan seeks to transform how stories are created, allowing audience participation to play a crucial role in shaping the outcomes of plots and sub-plots, resulting in both unpredictable drama and interactive experiences. If you’re a fan of community-driven entertainment phenomena like Twitch Plays Pokémon, Bandersnatch, Genvid’s MILEs, or Blaseball, this is a conversation worth exploring. You can also check out our content coverage on <a href="https://naavik.co/podcast/jacob-navok/">Genvid</a> and <a href="https://naavik.co/podcast/naavik-gaming-podcast-4/">Blaseball</a> on our website.</p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Feb 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5e316fcb/7323139d.mp3" length="122706754" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/4-pJEN22n74MHqRgMJtWKR3SQbeauFswoeRdWPnpdLA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yNjQ0/MzdjY2Q5MzUwMDgz/YmM0NmI5ZDM4YWFi/ZWNhYi5wbmc.jpg"/>
      <itunes:duration>3834</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, is joined by <a href="https://www.linkedin.com/in/jacobrapoport/">Jacob Rapoport</a> (CEO and Co-Founder) and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico Vereecke</a> from Evil Plan to discuss their groundbreaking project in AI-powered, unscripted fantasy entertainment. The conversation explores the future of interactive storytelling, where community influence and fully AI-driven narratives combine to create an entirely new genre of entertainment. </p><p>Jacob and Nico express their belief in AI’s potential to address the “cost problem” of new IP (i.e., significant upstart capital for uncertain returns) and the “manpower problem” (limited hours available each day) that contributes to content shortages. They explain how their company is developing a platform for dynamic, emergent storytelling. With AI at its core, Evil Plan seeks to transform how stories are created, allowing audience participation to play a crucial role in shaping the outcomes of plots and sub-plots, resulting in both unpredictable drama and interactive experiences. If you’re a fan of community-driven entertainment phenomena like Twitch Plays Pokémon, Bandersnatch, Genvid’s MILEs, or Blaseball, this is a conversation worth exploring. You can also check out our content coverage on <a href="https://naavik.co/podcast/jacob-navok/">Genvid</a> and <a href="https://naavik.co/podcast/naavik-gaming-podcast-4/">Blaseball</a> on our website.</p><p><br>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cloud Creations: Scaling up Game Development</title>
      <itunes:title>Cloud Creations: Scaling up Game Development</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">dfa625f0-7c2c-459c-91ae-e57302099de9</guid>
      <link>https://share.transistor.fm/s/707a5602</link>
      <description>
        <![CDATA[<p>Cloud technology is transforming the way games are developed, hosted, and maintained. In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/chrism/">Chris Melissinos</a>, AWS Principal Evangelist for video games, to discuss the growing role of cloud services in game development. Chris highlights how <a href="https://aws.amazon.com/gametech/">Amazon Web Services (AWS)</a> is empowering developers with tools that reduce production costs, streamline workflows, and enable innovations like off-client AI processing. We also explore how AWS helps address challenges such as scalability, user-generated content moderation, and matchmaking for player-driven experiences.</p><p>The conversation dives into real-world examples of cloud-driven advancements, and Chris shares insights into how cloud servers can help preserve game history, handle complex computing tasks, and improve collaboration across distributed teams. The discussion also touches on how cloud services support developers facing today’s rising production costs and how cloud infrastructure is shaping the future of game development. Whether you're a developer, designer, or producer, this episode offers a practical look at how cloud tech is unlocking new possibilities for the game industry.</p><p><br>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Cloud technology is transforming the way games are developed, hosted, and maintained. In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/chrism/">Chris Melissinos</a>, AWS Principal Evangelist for video games, to discuss the growing role of cloud services in game development. Chris highlights how <a href="https://aws.amazon.com/gametech/">Amazon Web Services (AWS)</a> is empowering developers with tools that reduce production costs, streamline workflows, and enable innovations like off-client AI processing. We also explore how AWS helps address challenges such as scalability, user-generated content moderation, and matchmaking for player-driven experiences.</p><p>The conversation dives into real-world examples of cloud-driven advancements, and Chris shares insights into how cloud servers can help preserve game history, handle complex computing tasks, and improve collaboration across distributed teams. The discussion also touches on how cloud services support developers facing today’s rising production costs and how cloud infrastructure is shaping the future of game development. Whether you're a developer, designer, or producer, this episode offers a practical look at how cloud tech is unlocking new possibilities for the game industry.</p><p><br>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Feb 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/707a5602/da7ea123.mp3" length="174900968" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/zdRWZIW5wzyz_MtLKS7WH9hr5OuXD0xv4zWylhJMJHE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zY2Mw/YjQ4NGUxOTEwYTJl/ZWM4NjUyODg3M2M1/ZThiYi5wbmc.jpg"/>
      <itunes:duration>4372</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Cloud technology is transforming the way games are developed, hosted, and maintained. In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/chrism/">Chris Melissinos</a>, AWS Principal Evangelist for video games, to discuss the growing role of cloud services in game development. Chris highlights how <a href="https://aws.amazon.com/gametech/">Amazon Web Services (AWS)</a> is empowering developers with tools that reduce production costs, streamline workflows, and enable innovations like off-client AI processing. We also explore how AWS helps address challenges such as scalability, user-generated content moderation, and matchmaking for player-driven experiences.</p><p>The conversation dives into real-world examples of cloud-driven advancements, and Chris shares insights into how cloud servers can help preserve game history, handle complex computing tasks, and improve collaboration across distributed teams. The discussion also touches on how cloud services support developers facing today’s rising production costs and how cloud infrastructure is shaping the future of game development. Whether you're a developer, designer, or producer, this episode offers a practical look at how cloud tech is unlocking new possibilities for the game industry.</p><p><br>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Video Game Financing in 2025</title>
      <itunes:title>The State of Video Game Financing in 2025</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7628aa52-7679-442b-a4df-c08e3d3c4aa9</guid>
      <link>https://share.transistor.fm/s/445a47ee</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexanda Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/spikelaurie/">Spike Laurie</a>, Partner at <a href="https://hiro.capital/">Hiro Capital</a>, to dissect gaming finance's grim reality in 2025. The conversation starts with a discussion on the industry's downturn, marked by studio closures and a reduction in funding, particularly at the Series A level. Venture capital, once a goldmine for game studios, is now retreating, and if not retreating, shifting many of their investments to infrastructure. </p><p>The duo discuss hard questions such as founders' frustrations that VCs have set the bar too high for the products they are making, whether investing in infrastructure actually sidesteps content risk (given the clients of ‘picks and shovels’ are venture-backed gaming studios), and whether a fund would ever return raised capital back to their LPs given the recent market’s low returns. They discuss what options founders have in 2025 and what Hiro may be looking for as they deploy <a href="https://hiro.capital/2022/02/28/hiro-capital-launches-second-e300m-340m-videogames-and-metaverse-technologies-venture-fund/">Fund II ($340M USD)</a>. They also discuss <a href="https://www.mtg.com/pressroom/article/?a=mtg-acquires-snowprint-studios--the-studio-behind-new-mobile-hit-warhammer-40-000--tacticus&amp;i=60541450EE0EF6F7">Snowprint Studios' sale to MTG</a> and how that relates to fund strategy in games. The episode concludes with a look at what the future holds for gaming VC in 2025, with a focus on the importance of backing resilient teams and innovative IP.</p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexanda Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/spikelaurie/">Spike Laurie</a>, Partner at <a href="https://hiro.capital/">Hiro Capital</a>, to dissect gaming finance's grim reality in 2025. The conversation starts with a discussion on the industry's downturn, marked by studio closures and a reduction in funding, particularly at the Series A level. Venture capital, once a goldmine for game studios, is now retreating, and if not retreating, shifting many of their investments to infrastructure. </p><p>The duo discuss hard questions such as founders' frustrations that VCs have set the bar too high for the products they are making, whether investing in infrastructure actually sidesteps content risk (given the clients of ‘picks and shovels’ are venture-backed gaming studios), and whether a fund would ever return raised capital back to their LPs given the recent market’s low returns. They discuss what options founders have in 2025 and what Hiro may be looking for as they deploy <a href="https://hiro.capital/2022/02/28/hiro-capital-launches-second-e300m-340m-videogames-and-metaverse-technologies-venture-fund/">Fund II ($340M USD)</a>. They also discuss <a href="https://www.mtg.com/pressroom/article/?a=mtg-acquires-snowprint-studios--the-studio-behind-new-mobile-hit-warhammer-40-000--tacticus&amp;i=60541450EE0EF6F7">Snowprint Studios' sale to MTG</a> and how that relates to fund strategy in games. The episode concludes with a look at what the future holds for gaming VC in 2025, with a focus on the importance of backing resilient teams and innovative IP.</p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Feb 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/445a47ee/097455f4.mp3" length="128268106" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/naMwdiPhHbSbOkQlkl5fCNvDFeD6lV9rufRaKyIeMCI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85ZDc2/OTI4MzJjZTZhNTli/NzJhMDAzYjE3Nzg4/ODNlZi5wbmc.jpg"/>
      <itunes:duration>4008</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexanda Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/spikelaurie/">Spike Laurie</a>, Partner at <a href="https://hiro.capital/">Hiro Capital</a>, to dissect gaming finance's grim reality in 2025. The conversation starts with a discussion on the industry's downturn, marked by studio closures and a reduction in funding, particularly at the Series A level. Venture capital, once a goldmine for game studios, is now retreating, and if not retreating, shifting many of their investments to infrastructure. </p><p>The duo discuss hard questions such as founders' frustrations that VCs have set the bar too high for the products they are making, whether investing in infrastructure actually sidesteps content risk (given the clients of ‘picks and shovels’ are venture-backed gaming studios), and whether a fund would ever return raised capital back to their LPs given the recent market’s low returns. They discuss what options founders have in 2025 and what Hiro may be looking for as they deploy <a href="https://hiro.capital/2022/02/28/hiro-capital-launches-second-e300m-340m-videogames-and-metaverse-technologies-venture-fund/">Fund II ($340M USD)</a>. They also discuss <a href="https://www.mtg.com/pressroom/article/?a=mtg-acquires-snowprint-studios--the-studio-behind-new-mobile-hit-warhammer-40-000--tacticus&amp;i=60541450EE0EF6F7">Snowprint Studios' sale to MTG</a> and how that relates to fund strategy in games. The episode concludes with a look at what the future holds for gaming VC in 2025, with a focus on the importance of backing resilient teams and innovative IP.</p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Can Play-to-Earn Ever Be Sustainable?</title>
      <itunes:title>Can Play-to-Earn Ever Be Sustainable?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/70a4b6e8</link>
      <description>
        <![CDATA[<p>In this episode of the Naavik Gaming podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> welcomes back <a href="https://www.linkedin.com/in/lbarwiko/">Luke Barwikowski</a>, founder and CEO of Pixels.xyz, to discuss whether Play-to-Earn mechanics can, in fact, be sustainable. </p><p><br></p><p>Luke shares the evolution of Pixels, its unique approach to Play-to-Earn gaming, and the strategies that have led to significant user growth (10 million registered users) and revenue generation (over $20 million in the past 12 months). The conversation delves into the sustainability of Play-to-Earn models, the importance of data-driven decision-making in game monetization, and the future plans for expanding the Pixels ecosystem. </p><p><br></p><p>Luke also shares insights into the current state of web3 player demographics and geographic player concentration, the monetization strategies being employed, and the role of DAOs in shaping the future of gaming.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of the Naavik Gaming podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> welcomes back <a href="https://www.linkedin.com/in/lbarwiko/">Luke Barwikowski</a>, founder and CEO of Pixels.xyz, to discuss whether Play-to-Earn mechanics can, in fact, be sustainable. </p><p><br></p><p>Luke shares the evolution of Pixels, its unique approach to Play-to-Earn gaming, and the strategies that have led to significant user growth (10 million registered users) and revenue generation (over $20 million in the past 12 months). The conversation delves into the sustainability of Play-to-Earn models, the importance of data-driven decision-making in game monetization, and the future plans for expanding the Pixels ecosystem. </p><p><br></p><p>Luke also shares insights into the current state of web3 player demographics and geographic player concentration, the monetization strategies being employed, and the role of DAOs in shaping the future of gaming.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Feb 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/70a4b6e8/294e09e9.mp3" length="118464404" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/KhGU_CfnLTt4TnuP3wfWhcW1SHzLt3N65Fm6QHHfykw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80MTA5/ZGVkNzIwYTBkMWYy/ZTQ1ZGIxZjU1NmUw/YmJmNi5wbmc.jpg"/>
      <itunes:duration>3702</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of the Naavik Gaming podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> welcomes back <a href="https://www.linkedin.com/in/lbarwiko/">Luke Barwikowski</a>, founder and CEO of Pixels.xyz, to discuss whether Play-to-Earn mechanics can, in fact, be sustainable. </p><p><br></p><p>Luke shares the evolution of Pixels, its unique approach to Play-to-Earn gaming, and the strategies that have led to significant user growth (10 million registered users) and revenue generation (over $20 million in the past 12 months). The conversation delves into the sustainability of Play-to-Earn models, the importance of data-driven decision-making in game monetization, and the future plans for expanding the Pixels ecosystem. </p><p><br></p><p>Luke also shares insights into the current state of web3 player demographics and geographic player concentration, the monetization strategies being employed, and the role of DAOs in shaping the future of gaming.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Story of Crunchyroll, GGWP, and Forge</title>
      <itunes:title>The Story of Crunchyroll, GGWP, and Forge</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/9a332814</link>
      <description>
        <![CDATA[<p>The intersection of anime, games, and technology takes center stage in this episode. Host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/kungao/">Kun Gao</a>, a serial entrepreneur known for co-founding <a href="https://www.crunchyroll.com/">Crunchyroll</a>, the world’s leading anime streaming platform, and now charting new paths in the games industry with <a href="https://www.ggwp.com/">GGWP</a>, an AI-driven moderation platform, and <a href="https://play.forge.gg/">Forge</a>, which is enabling direct-to-consumer loyalty programs for games teams. </p><p>In this conversation, we explore the many lessons Kun learned from scaling Crunchyroll and navigating high-profile dealmaking with IP companies and stakeholders like The Chernin Group and Sony. We then dive into the founding stories of GGWP and Forge, unpack the big ideas behind both companies, and dig into how more interconnected loyalty programs can empower game developers to create deeper, more valuable connections with their players. </p><p>This episode is packed with insights into Kun’s entrepreneurial process, so make sure to tune in!</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong></strong></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Kun Gao: <a href="https://www.linkedin.com/in/kungao/">https://www.linkedin.com/in/kungao/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The intersection of anime, games, and technology takes center stage in this episode. Host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/kungao/">Kun Gao</a>, a serial entrepreneur known for co-founding <a href="https://www.crunchyroll.com/">Crunchyroll</a>, the world’s leading anime streaming platform, and now charting new paths in the games industry with <a href="https://www.ggwp.com/">GGWP</a>, an AI-driven moderation platform, and <a href="https://play.forge.gg/">Forge</a>, which is enabling direct-to-consumer loyalty programs for games teams. </p><p>In this conversation, we explore the many lessons Kun learned from scaling Crunchyroll and navigating high-profile dealmaking with IP companies and stakeholders like The Chernin Group and Sony. We then dive into the founding stories of GGWP and Forge, unpack the big ideas behind both companies, and dig into how more interconnected loyalty programs can empower game developers to create deeper, more valuable connections with their players. </p><p>This episode is packed with insights into Kun’s entrepreneurial process, so make sure to tune in!</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong></strong></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Kun Gao: <a href="https://www.linkedin.com/in/kungao/">https://www.linkedin.com/in/kungao/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 31 Jan 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9a332814/b461a64c.mp3" length="110027542" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/5okXVDo_JRcP-rqXcKhNejBoVAKb9QRloegS8J1SJRQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lMjg5/ZTBjY2E1NmZiZWJl/OWNhN2U0NDBkMGNi/NTg1ZC5wbmc.jpg"/>
      <itunes:duration>3438</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The intersection of anime, games, and technology takes center stage in this episode. Host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/kungao/">Kun Gao</a>, a serial entrepreneur known for co-founding <a href="https://www.crunchyroll.com/">Crunchyroll</a>, the world’s leading anime streaming platform, and now charting new paths in the games industry with <a href="https://www.ggwp.com/">GGWP</a>, an AI-driven moderation platform, and <a href="https://play.forge.gg/">Forge</a>, which is enabling direct-to-consumer loyalty programs for games teams. </p><p>In this conversation, we explore the many lessons Kun learned from scaling Crunchyroll and navigating high-profile dealmaking with IP companies and stakeholders like The Chernin Group and Sony. We then dive into the founding stories of GGWP and Forge, unpack the big ideas behind both companies, and dig into how more interconnected loyalty programs can empower game developers to create deeper, more valuable connections with their players. </p><p>This episode is packed with insights into Kun’s entrepreneurial process, so make sure to tune in!</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong></strong></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Kun Gao: <a href="https://www.linkedin.com/in/kungao/">https://www.linkedin.com/in/kungao/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Finding Success with AI Agents and Content Creators</title>
      <itunes:title>Finding Success with AI Agents and Content Creators</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e20c36fd-c00c-4185-933b-0a22bbb070db</guid>
      <link>https://share.transistor.fm/s/c6c33df3</link>
      <description>
        <![CDATA[<p>Today, we dive deep into the world of gaming innovation with a guest who’s been at the forefront of some of the industry’s most exciting trends — from enabling user generated content to launching the first commercially successful game leveraging AI agents.</p><p>In this conversation, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sits down with <a href="https://www.linkedin.com/in/ranmo/">Ran Mo</a>, the Founder and CEO of Proxima, to unpack the lessons learned from Proxima’s success with the viral sensation Suck Up!, a game developed where players act as vampires that must convince AI citizens to let you in their home so you can suck their blood. </p><p>Ran is also the former Head of Central Product Management at Electronic Arts and oversaw the development of UGC systems for iconic franchises like The Sims and Skate. He also shares his thoughts on the future of gaming, from the role of AI and UGC to the innovations that could define the next generation of experiences.</p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Today, we dive deep into the world of gaming innovation with a guest who’s been at the forefront of some of the industry’s most exciting trends — from enabling user generated content to launching the first commercially successful game leveraging AI agents.</p><p>In this conversation, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sits down with <a href="https://www.linkedin.com/in/ranmo/">Ran Mo</a>, the Founder and CEO of Proxima, to unpack the lessons learned from Proxima’s success with the viral sensation Suck Up!, a game developed where players act as vampires that must convince AI citizens to let you in their home so you can suck their blood. </p><p>Ran is also the former Head of Central Product Management at Electronic Arts and oversaw the development of UGC systems for iconic franchises like The Sims and Skate. He also shares his thoughts on the future of gaming, from the role of AI and UGC to the innovations that could define the next generation of experiences.</p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 28 Jan 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c6c33df3/7aa2cfdb.mp3" length="106392989" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/fBZ9bXjZQzdOHhCwE5HsER5otfkwbQGu9p7km5oNZzc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS82ODI4/NzZmMzA4N2Q5MjQ0/ZGE4OGNmYjNiN2Yy/YjQ0Ni5wbmc.jpg"/>
      <itunes:duration>3325</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Today, we dive deep into the world of gaming innovation with a guest who’s been at the forefront of some of the industry’s most exciting trends — from enabling user generated content to launching the first commercially successful game leveraging AI agents.</p><p>In this conversation, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sits down with <a href="https://www.linkedin.com/in/ranmo/">Ran Mo</a>, the Founder and CEO of Proxima, to unpack the lessons learned from Proxima’s success with the viral sensation Suck Up!, a game developed where players act as vampires that must convince AI citizens to let you in their home so you can suck their blood. </p><p>Ran is also the former Head of Central Product Management at Electronic Arts and oversaw the development of UGC systems for iconic franchises like The Sims and Skate. He also shares his thoughts on the future of gaming, from the role of AI and UGC to the innovations that could define the next generation of experiences.</p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Building and Scaling Communities in 2025</title>
      <itunes:title> Building and Scaling Communities in 2025</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0e48b2ac-dc6c-4342-924e-ba785e253b64</guid>
      <link>https://share.transistor.fm/s/5a053d1b</link>
      <description>
        <![CDATA[<p>The role of community management in gaming has never been more critical. In this episode, our host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, joins <a href="https://www.linkedin.com/in/andrewbeegle/">Andrew Beegle</a>, founder of Beegle Productions and Gravity Gang, and <a href="https://www.linkedin.com/in/polyglotjuggernaut/">Tim Smith</a>, co-founder of <a href="https://cohezion.ai/">Cohezion AI</a>, to discuss the evolving discipline of community management.</p><p>Together, they explore the transformation of community roles over the past decade, from the decline of forums to the rise of Discord and influencer-driven strategies. The discussion highlights best practices for engaging communities early in development, balancing transparency with managing expectations, and leveraging tools like AI to scale engagement. They also address the nuanced dynamics of working with influencers and measuring community health pre and post-launch.</p><p>If you’re navigating the challenges of building a loyal player base in a saturated market, this conversation provides actionable insights and strategies to thrive in 2025, including the groups must-have software tools for community development and predictions for headwinds community organizations will face heading into a content saturated market. </p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The role of community management in gaming has never been more critical. In this episode, our host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, joins <a href="https://www.linkedin.com/in/andrewbeegle/">Andrew Beegle</a>, founder of Beegle Productions and Gravity Gang, and <a href="https://www.linkedin.com/in/polyglotjuggernaut/">Tim Smith</a>, co-founder of <a href="https://cohezion.ai/">Cohezion AI</a>, to discuss the evolving discipline of community management.</p><p>Together, they explore the transformation of community roles over the past decade, from the decline of forums to the rise of Discord and influencer-driven strategies. The discussion highlights best practices for engaging communities early in development, balancing transparency with managing expectations, and leveraging tools like AI to scale engagement. They also address the nuanced dynamics of working with influencers and measuring community health pre and post-launch.</p><p>If you’re navigating the challenges of building a loyal player base in a saturated market, this conversation provides actionable insights and strategies to thrive in 2025, including the groups must-have software tools for community development and predictions for headwinds community organizations will face heading into a content saturated market. </p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Jan 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5a053d1b/fe1b01ff.mp3" length="137861116" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/QO4_WoAFsjXi_xtV4wUCZS3kyIR0Zvbe3OZLN_wnxdU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kNGM0/NzAwODY4MTk0OWYy/YWE3MDUwYmM2YzJh/MjdmMS5wbmc.jpg"/>
      <itunes:duration>4308</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The role of community management in gaming has never been more critical. In this episode, our host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, joins <a href="https://www.linkedin.com/in/andrewbeegle/">Andrew Beegle</a>, founder of Beegle Productions and Gravity Gang, and <a href="https://www.linkedin.com/in/polyglotjuggernaut/">Tim Smith</a>, co-founder of <a href="https://cohezion.ai/">Cohezion AI</a>, to discuss the evolving discipline of community management.</p><p>Together, they explore the transformation of community roles over the past decade, from the decline of forums to the rise of Discord and influencer-driven strategies. The discussion highlights best practices for engaging communities early in development, balancing transparency with managing expectations, and leveraging tools like AI to scale engagement. They also address the nuanced dynamics of working with influencers and measuring community health pre and post-launch.</p><p>If you’re navigating the challenges of building a loyal player base in a saturated market, this conversation provides actionable insights and strategies to thrive in 2025, including the groups must-have software tools for community development and predictions for headwinds community organizations will face heading into a content saturated market. </p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Web3 Gaming: What Will 2025 Bring?</title>
      <itunes:title>Web3 Gaming: What Will 2025 Bring?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">071206b2-5f04-4f4e-8012-fb75e780eff8</guid>
      <link>https://share.transistor.fm/s/852ce888</link>
      <description>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> is joined by Naavik’s own web3 analyst, <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>, to dive into the current state of web3 gaming, reflecting on the past year and looking ahead to 2025. </p><p>They discuss the industry's significant developments, including the emergence (finally!) of quality games, the evolving regulatory landscape, and the shifting dynamics of funding, particularly for indie studios. The conversation also touches on the challenges faced by AAA games in adopting web3 technologies and the potential need for consolidation. </p><p>They also explore the challenges and opportunities presented by integrating web3 technologies into gaming, the potential of Telegram as a distribution platform, and the geographic concentration of web3 studios in Asia. The discussion culminates in predictions for 2025, emphasizing the importance of adaptability in the gaming industry.</p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> is joined by Naavik’s own web3 analyst, <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>, to dive into the current state of web3 gaming, reflecting on the past year and looking ahead to 2025. </p><p>They discuss the industry's significant developments, including the emergence (finally!) of quality games, the evolving regulatory landscape, and the shifting dynamics of funding, particularly for indie studios. The conversation also touches on the challenges faced by AAA games in adopting web3 technologies and the potential need for consolidation. </p><p>They also explore the challenges and opportunities presented by integrating web3 technologies into gaming, the potential of Telegram as a distribution platform, and the geographic concentration of web3 studios in Asia. The discussion culminates in predictions for 2025, emphasizing the importance of adaptability in the gaming industry.</p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Jan 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/852ce888/c4b067c4.mp3" length="132812985" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/CFgu_6FP1wz8K3sGhbDy_6clnJY19MyDFcNUQbJgssw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81MzFm/MGU4MTE2MTQ3ODAw/MTg0MThiN2ZhZWM0/YTBhMC5wbmc.jpg"/>
      <itunes:duration>4150</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> is joined by Naavik’s own web3 analyst, <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>, to dive into the current state of web3 gaming, reflecting on the past year and looking ahead to 2025. </p><p>They discuss the industry's significant developments, including the emergence (finally!) of quality games, the evolving regulatory landscape, and the shifting dynamics of funding, particularly for indie studios. The conversation also touches on the challenges faced by AAA games in adopting web3 technologies and the potential need for consolidation. </p><p>They also explore the challenges and opportunities presented by integrating web3 technologies into gaming, the potential of Telegram as a distribution platform, and the geographic concentration of web3 studios in Asia. The discussion culminates in predictions for 2025, emphasizing the importance of adaptability in the gaming industry.</p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Inside NCSoft: Strategy, Partnerships, and Korean Gaming Trends</title>
      <itunes:title>Inside NCSoft: Strategy, Partnerships, and Korean Gaming Trends</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">133a1c5b-a7b6-4a71-9795-13bb89490365</guid>
      <link>https://share.transistor.fm/s/2ab91c97</link>
      <description>
        <![CDATA[<p>To kick off the new year, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, interviews <a href="https://www.linkedin.com/in/songyee-y-52b13191/">Songyee Yoon</a>, former President and Chief Strategy Officer of NCSoft and now founding partner at PVP Ventures, which recently raised a <a href="https://techcrunch.com/2024/12/20/genius-girl-goes-from-inspiring-a-korean-tv-show-character-to-raising-a-100-million-ai-fund/">$100M fund to invest in AI startups</a>. </p><p>They explore NCSoft’s transformation from its early days to a global gaming powerhouse, focusing on strategic pivots like transitioning from subscription models to free-to-play, embracing mobile gaming, and forging key partnerships with Tencent and others. Songyee shares her perspective on Korean gaming culture, from the role of PC cafés to transmedia collaborations, and how they shaped NCSoft’s growth. She discusses lessons learned from her tenure, including navigating challenges in organizational change and adapting to technological shifts. </p><p>The episode also dives into broader trends like casualization, Korea’s bullish stance on blockchain, and the global influence of Korean entertainment on gaming. Songyee closes by sharing her predictions for 2025, NCSoft’s future, and opportunities in Korea’s gaming market, while offering insights on applying her experience to venture capital. This episode is a must-listen for those interested in strategy, innovation, and the Korean gaming industry!</p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>To kick off the new year, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, interviews <a href="https://www.linkedin.com/in/songyee-y-52b13191/">Songyee Yoon</a>, former President and Chief Strategy Officer of NCSoft and now founding partner at PVP Ventures, which recently raised a <a href="https://techcrunch.com/2024/12/20/genius-girl-goes-from-inspiring-a-korean-tv-show-character-to-raising-a-100-million-ai-fund/">$100M fund to invest in AI startups</a>. </p><p>They explore NCSoft’s transformation from its early days to a global gaming powerhouse, focusing on strategic pivots like transitioning from subscription models to free-to-play, embracing mobile gaming, and forging key partnerships with Tencent and others. Songyee shares her perspective on Korean gaming culture, from the role of PC cafés to transmedia collaborations, and how they shaped NCSoft’s growth. She discusses lessons learned from her tenure, including navigating challenges in organizational change and adapting to technological shifts. </p><p>The episode also dives into broader trends like casualization, Korea’s bullish stance on blockchain, and the global influence of Korean entertainment on gaming. Songyee closes by sharing her predictions for 2025, NCSoft’s future, and opportunities in Korea’s gaming market, while offering insights on applying her experience to venture capital. This episode is a must-listen for those interested in strategy, innovation, and the Korean gaming industry!</p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Jan 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2ab91c97/f0adb8ad.mp3" length="109204206" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/NCzZ9n094wzBKlLZXEW60PP1ZzBiFUkImUH22OcXEp0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hMGFk/OWE1ZGMwZmRhZTg4/MDU1NWFlOTBjYTVi/YmY2NS5wbmc.jpg"/>
      <itunes:duration>3412</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>To kick off the new year, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, interviews <a href="https://www.linkedin.com/in/songyee-y-52b13191/">Songyee Yoon</a>, former President and Chief Strategy Officer of NCSoft and now founding partner at PVP Ventures, which recently raised a <a href="https://techcrunch.com/2024/12/20/genius-girl-goes-from-inspiring-a-korean-tv-show-character-to-raising-a-100-million-ai-fund/">$100M fund to invest in AI startups</a>. </p><p>They explore NCSoft’s transformation from its early days to a global gaming powerhouse, focusing on strategic pivots like transitioning from subscription models to free-to-play, embracing mobile gaming, and forging key partnerships with Tencent and others. Songyee shares her perspective on Korean gaming culture, from the role of PC cafés to transmedia collaborations, and how they shaped NCSoft’s growth. She discusses lessons learned from her tenure, including navigating challenges in organizational change and adapting to technological shifts. </p><p>The episode also dives into broader trends like casualization, Korea’s bullish stance on blockchain, and the global influence of Korean entertainment on gaming. Songyee closes by sharing her predictions for 2025, NCSoft’s future, and opportunities in Korea’s gaming market, while offering insights on applying her experience to venture capital. This episode is a must-listen for those interested in strategy, innovation, and the Korean gaming industry!</p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Evolution of Sports Betting (with FanDuel’s Founder)</title>
      <itunes:title>The Evolution of Sports Betting (with FanDuel’s Founder)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">376183ff-e7e1-430d-8dd1-8b09194a4526</guid>
      <link>https://share.transistor.fm/s/2c1b0e0f</link>
      <description>
        <![CDATA[<p>In this episode of the Naavik Gaming Podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/nigeleccles/">Nigel Eccles</a>, the co-founder and former CEO of FanDuel, exploring his journey in the online gaming world, the origin story of FanDuel, its competition with DraftKings, and the regulatory challenges faced by the fantasy sports industry.</p><p>Nigel shares the inside scoop on the FanDuel multi-billion dollar class action lawsuit and the evolving landscape of sports betting and gaming technology. Transitioning from FanDuel to his new venture, BetHog, he emphasizes the importance of innovation in the online casino space, particularly through social gaming and streaming. They also discuss the intricacies of betting mechanics, the design of engaging games, the challenges posed by regulations, and the future of crypto in the gaming industry.</p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of the Naavik Gaming Podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/nigeleccles/">Nigel Eccles</a>, the co-founder and former CEO of FanDuel, exploring his journey in the online gaming world, the origin story of FanDuel, its competition with DraftKings, and the regulatory challenges faced by the fantasy sports industry.</p><p>Nigel shares the inside scoop on the FanDuel multi-billion dollar class action lawsuit and the evolving landscape of sports betting and gaming technology. Transitioning from FanDuel to his new venture, BetHog, he emphasizes the importance of innovation in the online casino space, particularly through social gaming and streaming. They also discuss the intricacies of betting mechanics, the design of engaging games, the challenges posed by regulations, and the future of crypto in the gaming industry.</p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Jan 2025 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2c1b0e0f/cd08fbd9.mp3" length="132447740" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/pQeVgQI5x8bgmobwMCi7L6yPls5b15a9PFTMXVq89Ao/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS82Y2Vm/NDkwODFiNGQ5OWVl/ZWM0YTZmYzM0MTE4/MTkwZC5wbmc.jpg"/>
      <itunes:duration>4139</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of the Naavik Gaming Podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/nigeleccles/">Nigel Eccles</a>, the co-founder and former CEO of FanDuel, exploring his journey in the online gaming world, the origin story of FanDuel, its competition with DraftKings, and the regulatory challenges faced by the fantasy sports industry.</p><p>Nigel shares the inside scoop on the FanDuel multi-billion dollar class action lawsuit and the evolving landscape of sports betting and gaming technology. Transitioning from FanDuel to his new venture, BetHog, he emphasizes the importance of innovation in the online casino space, particularly through social gaming and streaming. They also discuss the intricacies of betting mechanics, the design of engaging games, the challenges posed by regulations, and the future of crypto in the gaming industry.</p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Video Game Publishing (with Serenity Forge)</title>
      <itunes:title>The State of Video Game Publishing (with Serenity Forge)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">573992c6-4f66-4160-b7a3-3f08eaa23c1f</guid>
      <link>https://share.transistor.fm/s/466c8b75</link>
      <description>
        <![CDATA[<p>The sub-AA/AAA world of games has become increasingly competitive in recent years, and yet Serenity Forge, a diverse 40-50 person publisher based out of Colorado, has found a way to grow, develop, and publish games with very high success rates. How do they do it?</p><p>To answer this question, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/serenityz/">Zhenghua (Z) Yang</a>, the founder and CEO of <a href="https://serenityforge.com/">Serenity Forge</a>. They discuss Z’s inspiring story, how publishing has evolved over the past decade, and how Z goes above and beyond to ensure success. They also dig into the nuances of working with subscription platforms, the underdiscussed benefits of physical sales, building unique distribution, structuring publishing deals, and how AI does (and doesn’t) impact the way they think about supporting games. </p><p>If you want a case study of how to win and stand out in a crowded gaming market, make sure to give this episode a listen!</p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Zhenghua (Z) Yang: <a href="https://www.linkedin.com/in/serenityz/">https://www.linkedin.com/in/serenityz/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The sub-AA/AAA world of games has become increasingly competitive in recent years, and yet Serenity Forge, a diverse 40-50 person publisher based out of Colorado, has found a way to grow, develop, and publish games with very high success rates. How do they do it?</p><p>To answer this question, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/serenityz/">Zhenghua (Z) Yang</a>, the founder and CEO of <a href="https://serenityforge.com/">Serenity Forge</a>. They discuss Z’s inspiring story, how publishing has evolved over the past decade, and how Z goes above and beyond to ensure success. They also dig into the nuances of working with subscription platforms, the underdiscussed benefits of physical sales, building unique distribution, structuring publishing deals, and how AI does (and doesn’t) impact the way they think about supporting games. </p><p>If you want a case study of how to win and stand out in a crowded gaming market, make sure to give this episode a listen!</p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Zhenghua (Z) Yang: <a href="https://www.linkedin.com/in/serenityz/">https://www.linkedin.com/in/serenityz/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 20 Dec 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/466c8b75/c1aeb07f.mp3" length="114831595" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/rDYd6YGXAVSJ3FJ-gOUHRNm8tXW6QceTZSOLqTtax5c/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83MjMy/OGFjMWM2YmU5Yjk4/MDk1Y2JmYjRmNmRm/OTcyNy5wbmc.jpg"/>
      <itunes:duration>3588</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The sub-AA/AAA world of games has become increasingly competitive in recent years, and yet Serenity Forge, a diverse 40-50 person publisher based out of Colorado, has found a way to grow, develop, and publish games with very high success rates. How do they do it?</p><p>To answer this question, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/serenityz/">Zhenghua (Z) Yang</a>, the founder and CEO of <a href="https://serenityforge.com/">Serenity Forge</a>. They discuss Z’s inspiring story, how publishing has evolved over the past decade, and how Z goes above and beyond to ensure success. They also dig into the nuances of working with subscription platforms, the underdiscussed benefits of physical sales, building unique distribution, structuring publishing deals, and how AI does (and doesn’t) impact the way they think about supporting games. </p><p>If you want a case study of how to win and stand out in a crowded gaming market, make sure to give this episode a listen!</p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Zhenghua (Z) Yang: <a href="https://www.linkedin.com/in/serenityz/">https://www.linkedin.com/in/serenityz/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Lessons In Writing and Directing Video Game IP</title>
      <itunes:title>Lessons In Writing and Directing Video Game IP</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a49c620a-2af4-4dc8-b467-2576f0321289</guid>
      <link>https://share.transistor.fm/s/06440c0c</link>
      <description>
        <![CDATA[<p>Writing and directing for transmedia is an often overlooked part of world building in video games, but as consumers it is one of the most memorable elements of any game we play. Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with <a href="https://www.linkedin.com/in/neel-u/">Neel Upadhye</a>, a creative powerhouse who has left his mark on some of the most iconic franchises in gaming. </p><p>From shaping the lore of <a href="https://www.youtube.com/watch?v=QgbMAdtp7aE"><em>Star Wars: The Old Republic</em></a> and <a href="https://www.youtube.com/watch?v=FJVCfhLEYdo"><em>Battlefield 2042</em></a> to crafting <a href="https://www.youtube.com/watch?v=yU_eip8IvQU"><em>Stories from the Outlands</em></a> for <em>Apex Legends</em>, Neel’s work has been viewed tens of millions of times, defining what it means to merge storytelling with gameplay. In this episode, we explore Neel’s journey through the gaming industry, dive into his creative process, and what the future holds for transmedia storytelling.</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Writing and directing for transmedia is an often overlooked part of world building in video games, but as consumers it is one of the most memorable elements of any game we play. Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with <a href="https://www.linkedin.com/in/neel-u/">Neel Upadhye</a>, a creative powerhouse who has left his mark on some of the most iconic franchises in gaming. </p><p>From shaping the lore of <a href="https://www.youtube.com/watch?v=QgbMAdtp7aE"><em>Star Wars: The Old Republic</em></a> and <a href="https://www.youtube.com/watch?v=FJVCfhLEYdo"><em>Battlefield 2042</em></a> to crafting <a href="https://www.youtube.com/watch?v=yU_eip8IvQU"><em>Stories from the Outlands</em></a> for <em>Apex Legends</em>, Neel’s work has been viewed tens of millions of times, defining what it means to merge storytelling with gameplay. In this episode, we explore Neel’s journey through the gaming industry, dive into his creative process, and what the future holds for transmedia storytelling.</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 17 Dec 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/06440c0c/4fa24760.mp3" length="101825499" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/kDibT8tcUYGe8pXanoxtBsE9JVi7Buc9xkCb5bxqMnc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yM2U0/NzY5ZjdhMDE4ZmJh/NmY2N2YyMzgwNzU3/ZjBkNi5wbmc.jpg"/>
      <itunes:duration>3182</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Writing and directing for transmedia is an often overlooked part of world building in video games, but as consumers it is one of the most memorable elements of any game we play. Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with <a href="https://www.linkedin.com/in/neel-u/">Neel Upadhye</a>, a creative powerhouse who has left his mark on some of the most iconic franchises in gaming. </p><p>From shaping the lore of <a href="https://www.youtube.com/watch?v=QgbMAdtp7aE"><em>Star Wars: The Old Republic</em></a> and <a href="https://www.youtube.com/watch?v=FJVCfhLEYdo"><em>Battlefield 2042</em></a> to crafting <a href="https://www.youtube.com/watch?v=yU_eip8IvQU"><em>Stories from the Outlands</em></a> for <em>Apex Legends</em>, Neel’s work has been viewed tens of millions of times, defining what it means to merge storytelling with gameplay. In this episode, we explore Neel’s journey through the gaming industry, dive into his creative process, and what the future holds for transmedia storytelling.</p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Navigating the Botting Industry: Fraud, Cheating, and Multi-Accounting</title>
      <itunes:title>Navigating the Botting Industry: Fraud, Cheating, and Multi-Accounting</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ea6d24e6-b8ab-4230-8ed8-f877c3f01069</guid>
      <link>https://share.transistor.fm/s/7063eef1</link>
      <description>
        <![CDATA[<p>Botting, an often misused term that encapsulates multi-accounting, cheating, and fraud, plays a pivotal role in gaming — sometimes enhancing experiences but often undermining them. </p><p>Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/henrylegard/">Henry LeGard</a>, CEO and co-founder of <a href="https://www.verisoul.ai/">Verisoul</a>, and <a href="https://www.linkedin.com/in/georgeng/">George Ng</a>, CTO and co-founder of <a href="https://www.ggwp.com/">GGWP</a>, to unpack the botting phenomenon. Their nuanced conversation covers why gaming is rife with bots, when bots are good, when bots are bad, and what gaming can learn from cybersecurity and homeland security. </p><p>The conversation digs into detection strategies (including behavioral analysis, device fingerprinting, and the deployment of ban waves) and also explores how community plays a role in bot detection and reporting. Finally, the trio discusses how the botting industry will change for the better or the worse with the advancements in AI. </p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Botting, an often misused term that encapsulates multi-accounting, cheating, and fraud, plays a pivotal role in gaming — sometimes enhancing experiences but often undermining them. </p><p>Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/henrylegard/">Henry LeGard</a>, CEO and co-founder of <a href="https://www.verisoul.ai/">Verisoul</a>, and <a href="https://www.linkedin.com/in/georgeng/">George Ng</a>, CTO and co-founder of <a href="https://www.ggwp.com/">GGWP</a>, to unpack the botting phenomenon. Their nuanced conversation covers why gaming is rife with bots, when bots are good, when bots are bad, and what gaming can learn from cybersecurity and homeland security. </p><p>The conversation digs into detection strategies (including behavioral analysis, device fingerprinting, and the deployment of ban waves) and also explores how community plays a role in bot detection and reporting. Finally, the trio discusses how the botting industry will change for the better or the worse with the advancements in AI. </p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 13 Dec 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7063eef1/e6743f7a.mp3" length="117310956" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/2WWxxyucOGw9T935F-8CV3I6XsZoqplbAdO2lUz-fz8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kOWFl/Y2QzNjliNTEzNjhk/NDQ1ODk5YjlhNGNh/M2FmYS5wbmc.jpg"/>
      <itunes:duration>3666</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Botting, an often misused term that encapsulates multi-accounting, cheating, and fraud, plays a pivotal role in gaming — sometimes enhancing experiences but often undermining them. </p><p>Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/henrylegard/">Henry LeGard</a>, CEO and co-founder of <a href="https://www.verisoul.ai/">Verisoul</a>, and <a href="https://www.linkedin.com/in/georgeng/">George Ng</a>, CTO and co-founder of <a href="https://www.ggwp.com/">GGWP</a>, to unpack the botting phenomenon. Their nuanced conversation covers why gaming is rife with bots, when bots are good, when bots are bad, and what gaming can learn from cybersecurity and homeland security. </p><p>The conversation digs into detection strategies (including behavioral analysis, device fingerprinting, and the deployment of ban waves) and also explores how community plays a role in bot detection and reporting. Finally, the trio discusses how the botting industry will change for the better or the worse with the advancements in AI. </p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: <a href="https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30">https://reforgedlabs.com/?utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_promo&amp;utm_id=naavik+promo&amp;utm_term=newsletter&amp;utm_content=october30</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Mastering Merge: How StarBerry Built a Merge-2 Hit</title>
      <itunes:title>Mastering Merge: How StarBerry Built a Merge-2 Hit</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">530ba534-7002-4f77-967e-d3272c45dde1</guid>
      <link>https://share.transistor.fm/s/ec51ea0d</link>
      <description>
        <![CDATA[<p>In this episode of the Naavik Gaming Podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/anttihattara/">Antti Hattara</a>, co-founder and CEO of StarBerry Games, about their successful mobile game, Merge Mayor. </p><p><br></p><p>As the game surpasses the $25 million revenue milestone, the conversation covers the game's journey from an idle game that pivoted into a merge-2 (along the lines of Metacore’s Merge Mansion), the challenges of the merge category, and the importance of community engagement through platforms like Discord. </p><p><br></p><p>Antti shares insights into the development processes of Merge Mayor with just a 22-person team, key moments that contributed to its success, and strategies for balancing feedback from hardcore players with the needs of new users. The discussion also touches on the innovative social features of the game, the “pyramid” framework for player engagement, and their evolving approach to storytelling.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of the Naavik Gaming Podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/anttihattara/">Antti Hattara</a>, co-founder and CEO of StarBerry Games, about their successful mobile game, Merge Mayor. </p><p><br></p><p>As the game surpasses the $25 million revenue milestone, the conversation covers the game's journey from an idle game that pivoted into a merge-2 (along the lines of Metacore’s Merge Mansion), the challenges of the merge category, and the importance of community engagement through platforms like Discord. </p><p><br></p><p>Antti shares insights into the development processes of Merge Mayor with just a 22-person team, key moments that contributed to its success, and strategies for balancing feedback from hardcore players with the needs of new users. The discussion also touches on the innovative social features of the game, the “pyramid” framework for player engagement, and their evolving approach to storytelling.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Dec 2024 17:17:05 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ec51ea0d/97079049.mp3" length="135220467" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/OjlhT3XHzMGUrfbFWqPkeKM6n5xPLvN8nn0nYXslh08/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84MmZh/NTIwYjI3YjE4N2Nk/NzM0NGUyODYwNWY1/ZGYyMi5wbmc.jpg"/>
      <itunes:duration>4225</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of the Naavik Gaming Podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/anttihattara/">Antti Hattara</a>, co-founder and CEO of StarBerry Games, about their successful mobile game, Merge Mayor. </p><p><br></p><p>As the game surpasses the $25 million revenue milestone, the conversation covers the game's journey from an idle game that pivoted into a merge-2 (along the lines of Metacore’s Merge Mansion), the challenges of the merge category, and the importance of community engagement through platforms like Discord. </p><p><br></p><p>Antti shares insights into the development processes of Merge Mayor with just a 22-person team, key moments that contributed to its success, and strategies for balancing feedback from hardcore players with the needs of new users. The discussion also touches on the innovative social features of the game, the “pyramid” framework for player engagement, and their evolving approach to storytelling.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Transforming UA Creatives Through AI (with Reforged Labs)</title>
      <itunes:title>Transforming UA Creatives Through AI (with Reforged Labs)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">afd52a60-a108-43c8-9632-11ed159f6ef1</guid>
      <link>https://share.transistor.fm/s/2f1c6158</link>
      <description>
        <![CDATA[<p>AI is increasingly touching every corner of the games industry, and one of the areas it may have the largest impact on is user acquisition. Today, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/huynhrobert/">Robert Huynh</a>, co-founder and CEO of <a href="https://reforgedlabs.com/">Reforged Labs</a>, to discuss how AI will transform the way gaming creatives are made, experimented with, and ultimately convert consumers.</p><p><br>They dive into how the world of online content and digital marketing may evolve in the coming years, what Reforged Labs is building to help mobile game teams find greater and more efficient success, and how AI in marketing is a democratizing force for smaller companies. Robert shares multiple lessons learned as a repeat founder, walks us through the technology underpinning Reforged Labs, and we chat about why the future of AI content may not be as dystopian as many fear.</p><p><br>If you want to learn where the future of marketing is heading, make sure to give this episode a listen!</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Robert Huynh: <a href="https://www.linkedin.com/in/huynhrobert/">https://www.linkedin.com/in/huynhrobert/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>AI is increasingly touching every corner of the games industry, and one of the areas it may have the largest impact on is user acquisition. Today, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/huynhrobert/">Robert Huynh</a>, co-founder and CEO of <a href="https://reforgedlabs.com/">Reforged Labs</a>, to discuss how AI will transform the way gaming creatives are made, experimented with, and ultimately convert consumers.</p><p><br>They dive into how the world of online content and digital marketing may evolve in the coming years, what Reforged Labs is building to help mobile game teams find greater and more efficient success, and how AI in marketing is a democratizing force for smaller companies. Robert shares multiple lessons learned as a repeat founder, walks us through the technology underpinning Reforged Labs, and we chat about why the future of AI content may not be as dystopian as many fear.</p><p><br>If you want to learn where the future of marketing is heading, make sure to give this episode a listen!</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Robert Huynh: <a href="https://www.linkedin.com/in/huynhrobert/">https://www.linkedin.com/in/huynhrobert/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 06 Dec 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2f1c6158/6ec1d92b.mp3" length="96914530" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/BqG6o7YLCkp0lfmiUa65ZdtcIlpOO3bNOrPzCakkNUQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8xZTI4/MTdkODFmM2YxNmRj/OTNmN2JhM2NmMzIw/MzVlZS5wbmc.jpg"/>
      <itunes:duration>3028</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>AI is increasingly touching every corner of the games industry, and one of the areas it may have the largest impact on is user acquisition. Today, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/huynhrobert/">Robert Huynh</a>, co-founder and CEO of <a href="https://reforgedlabs.com/">Reforged Labs</a>, to discuss how AI will transform the way gaming creatives are made, experimented with, and ultimately convert consumers.</p><p><br>They dive into how the world of online content and digital marketing may evolve in the coming years, what Reforged Labs is building to help mobile game teams find greater and more efficient success, and how AI in marketing is a democratizing force for smaller companies. Robert shares multiple lessons learned as a repeat founder, walks us through the technology underpinning Reforged Labs, and we chat about why the future of AI content may not be as dystopian as many fear.</p><p><br>If you want to learn where the future of marketing is heading, make sure to give this episode a listen!</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Robert Huynh: <a href="https://www.linkedin.com/in/huynhrobert/">https://www.linkedin.com/in/huynhrobert/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming, Music, &amp; Tipping: A New Era for Creator Payments</title>
      <itunes:title>Gaming, Music, &amp; Tipping: A New Era for Creator Payments</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">65f97716-7851-4d0d-8796-4286af159e7f</guid>
      <link>https://share.transistor.fm/s/70909b6a</link>
      <description>
        <![CDATA[<p>Today, host<a href="https://www.linkedin.com/in/devinbecker/"> Devin Becker</a> is joined by Sam Means, Founder of <a href="https://wavlake.com/">Wavlake</a>, and <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a>, Chief Strategy Officer of <a href="https://zbd.gg/">ZBD</a>, for an exploration of alternative payment systems for creators in the music and gaming industries. The conversation dives into how Wavlake leverages Bitcoin to revolutionize artist payments and music distribution, offering unique benefits over traditional platforms like Spotify and Apple Music. Sam shares the story behind Wavlake, its current mission, and how its collaboration with ZBD opens new doors for “tipping” (rather than purchasing or subscribing) as a way to support creators. </p><p>We explore how this technology reshapes interactions between music artists and gamers, with potential applications for UGC platforms, music in games, and live-streaming environments. We tackle pressing questions about copyright enforcement, the role of AI-generated music, and emerging policies that impact artists and game developers alike. (Also be sure to check out our <a href="https://open.spotify.com/episode/6YWVLYAhwVqry8RR308cYj?si=9b6c5ce5bcb641a2">previous episode with Ben</a>, discussing ZBD in more detail!)</p><p>We’d also like to thank TikTok for making this episode possible. Powered by automation and precision, TikTok’s advanced product solutions work seamlessly with its newest creative tools—making content creation easy, effective, and scalable—to drive installs and boost in-game revenue. Learn more about making the most of Q5 with TikTok by visiting: <a href="https://bit.ly/Q5ProgramNAVPodcast">https://bit.ly/Q5ProgramNAVPodcast</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Today, host<a href="https://www.linkedin.com/in/devinbecker/"> Devin Becker</a> is joined by Sam Means, Founder of <a href="https://wavlake.com/">Wavlake</a>, and <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a>, Chief Strategy Officer of <a href="https://zbd.gg/">ZBD</a>, for an exploration of alternative payment systems for creators in the music and gaming industries. The conversation dives into how Wavlake leverages Bitcoin to revolutionize artist payments and music distribution, offering unique benefits over traditional platforms like Spotify and Apple Music. Sam shares the story behind Wavlake, its current mission, and how its collaboration with ZBD opens new doors for “tipping” (rather than purchasing or subscribing) as a way to support creators. </p><p>We explore how this technology reshapes interactions between music artists and gamers, with potential applications for UGC platforms, music in games, and live-streaming environments. We tackle pressing questions about copyright enforcement, the role of AI-generated music, and emerging policies that impact artists and game developers alike. (Also be sure to check out our <a href="https://open.spotify.com/episode/6YWVLYAhwVqry8RR308cYj?si=9b6c5ce5bcb641a2">previous episode with Ben</a>, discussing ZBD in more detail!)</p><p>We’d also like to thank TikTok for making this episode possible. Powered by automation and precision, TikTok’s advanced product solutions work seamlessly with its newest creative tools—making content creation easy, effective, and scalable—to drive installs and boost in-game revenue. Learn more about making the most of Q5 with TikTok by visiting: <a href="https://bit.ly/Q5ProgramNAVPodcast">https://bit.ly/Q5ProgramNAVPodcast</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 04 Dec 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/70909b6a/9cbedc0b.mp3" length="88022009" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/juXOOeyaRDdzY6oF7F17q7Tb4KjlpZxBBE619Oq4Mt8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84NjYz/ODQ2NDZmZDdiN2Qy/ZDNmNDIyM2EwY2Qy/YWMwYi5wbmc.jpg"/>
      <itunes:duration>2751</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Today, host<a href="https://www.linkedin.com/in/devinbecker/"> Devin Becker</a> is joined by Sam Means, Founder of <a href="https://wavlake.com/">Wavlake</a>, and <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a>, Chief Strategy Officer of <a href="https://zbd.gg/">ZBD</a>, for an exploration of alternative payment systems for creators in the music and gaming industries. The conversation dives into how Wavlake leverages Bitcoin to revolutionize artist payments and music distribution, offering unique benefits over traditional platforms like Spotify and Apple Music. Sam shares the story behind Wavlake, its current mission, and how its collaboration with ZBD opens new doors for “tipping” (rather than purchasing or subscribing) as a way to support creators. </p><p>We explore how this technology reshapes interactions between music artists and gamers, with potential applications for UGC platforms, music in games, and live-streaming environments. We tackle pressing questions about copyright enforcement, the role of AI-generated music, and emerging policies that impact artists and game developers alike. (Also be sure to check out our <a href="https://open.spotify.com/episode/6YWVLYAhwVqry8RR308cYj?si=9b6c5ce5bcb641a2">previous episode with Ben</a>, discussing ZBD in more detail!)</p><p>We’d also like to thank TikTok for making this episode possible. Powered by automation and precision, TikTok’s advanced product solutions work seamlessly with its newest creative tools—making content creation easy, effective, and scalable—to drive installs and boost in-game revenue. Learn more about making the most of Q5 with TikTok by visiting: <a href="https://bit.ly/Q5ProgramNAVPodcast">https://bit.ly/Q5ProgramNAVPodcast</a></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Can Alternative App Stores Thrive Post-DMA?</title>
      <itunes:title>Can Alternative App Stores Thrive Post-DMA?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0dd2cb56-1831-4cad-b4df-467d78186a14</guid>
      <link>https://share.transistor.fm/s/39ec7c76</link>
      <description>
        <![CDATA[<p>In this episode of the Naavik Gaming podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/alvaro-pinto/">Álvaro Pinto</a>, co-founder and COO of Aptoide, an independent app store with over 430 million users and 10 billion downloads. </p><p><br></p><p>They discuss the evolution of app distribution, the concept of decentralization, and how Aptoide has grown and adapted over the years. Álvaro shares insights into the company's revenue model, user demographics, and the impact of blockchain technology through their AppCoins initiative. </p><p><br></p><p>The conversation highlights the challenges and opportunities in the app distribution landscape, especially in light of regulatory changes in Europe and Japan, and the push for alternative solutions to the dominant app store duopoly of Apple and Google.</p><p><br></p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: https://reforgedlabs.com</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of the Naavik Gaming podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/alvaro-pinto/">Álvaro Pinto</a>, co-founder and COO of Aptoide, an independent app store with over 430 million users and 10 billion downloads. </p><p><br></p><p>They discuss the evolution of app distribution, the concept of decentralization, and how Aptoide has grown and adapted over the years. Álvaro shares insights into the company's revenue model, user demographics, and the impact of blockchain technology through their AppCoins initiative. </p><p><br></p><p>The conversation highlights the challenges and opportunities in the app distribution landscape, especially in light of regulatory changes in Europe and Japan, and the push for alternative solutions to the dominant app store duopoly of Apple and Google.</p><p><br></p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: https://reforgedlabs.com</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 29 Nov 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/39ec7c76/63ff8c3a.mp3" length="123491617" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/R8C8uKezcbEKNpXng5zN1mniF-h3I7ZeJCYf9etYnVI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wYjJj/Y2RmYmY1Mjg3NGYx/MmFlMDA0YzJjYmUx/ZGQ0My5wbmc.jpg"/>
      <itunes:duration>3859</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of the Naavik Gaming podcast, host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> interviews <a href="https://www.linkedin.com/in/alvaro-pinto/">Álvaro Pinto</a>, co-founder and COO of Aptoide, an independent app store with over 430 million users and 10 billion downloads. </p><p><br></p><p>They discuss the evolution of app distribution, the concept of decentralization, and how Aptoide has grown and adapted over the years. Álvaro shares insights into the company's revenue model, user demographics, and the impact of blockchain technology through their AppCoins initiative. </p><p><br></p><p>The conversation highlights the challenges and opportunities in the app distribution landscape, especially in light of regulatory changes in Europe and Japan, and the push for alternative solutions to the dominant app store duopoly of Apple and Google.</p><p><br></p><p>We’d also like to thank Reforged Labs for making this episode possible. This YC startup automates the traditionally costly and time-consuming ad production process, delivering high-quality, cost-effective video ads in under 24 hours – and it’s all powered by a proprietary AI engine trained on thousands of successful game ads. Learn more: https://reforgedlabs.com</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming IP in 2024: How to Create Lasting Impact on UEFN</title>
      <itunes:title>Gaming IP in 2024: How to Create Lasting Impact on UEFN</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f15095a2-f43c-4ff7-92d5-ae6c727e7358</guid>
      <link>https://share.transistor.fm/s/7f808cfe</link>
      <description>
        <![CDATA[<p>One of UEFN's biggest strengths is that it is a melting pot of intellectual property. <a href="https://x.com/thesquatingdog?s=21">Jeremy Pedron</a>, Lead Game Designer at <a href="https://jogogames.com/">JOGO Studios</a>, calls it “a vast childhood playroom”, a place where you can combine playing with Batman while also playing with Legos. As creative costs go down to zero, the modern gaming market is undergoing a transformation in how IP is created. In summary, IP has never been more adaptable. </p><p>Host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/kevinmarciano/">Kevin Mariano</a>, CEO of <a href="https://www.foad.gg/">Future Trash</a>, and Jeremy to discuss how building IP for gaming today differs from the past. They explore two distinct strategies, one focused on establishing unique art style and character design, and the other centered around character development and lore — and how both studios utilize UEFN to their advantage. The conversation also addresses the implications of transferring IP off the platform and what limitations a UGC-native brand and IP might face. For further insights into JOGO and the Fortnite Creative Economics system, be sure to listen to our other episode <a href="https://naavik.co/podcast/fortnite-creative-economics-with-mustardplays-and-birdo/">here</a>.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>One of UEFN's biggest strengths is that it is a melting pot of intellectual property. <a href="https://x.com/thesquatingdog?s=21">Jeremy Pedron</a>, Lead Game Designer at <a href="https://jogogames.com/">JOGO Studios</a>, calls it “a vast childhood playroom”, a place where you can combine playing with Batman while also playing with Legos. As creative costs go down to zero, the modern gaming market is undergoing a transformation in how IP is created. In summary, IP has never been more adaptable. </p><p>Host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/kevinmarciano/">Kevin Mariano</a>, CEO of <a href="https://www.foad.gg/">Future Trash</a>, and Jeremy to discuss how building IP for gaming today differs from the past. They explore two distinct strategies, one focused on establishing unique art style and character design, and the other centered around character development and lore — and how both studios utilize UEFN to their advantage. The conversation also addresses the implications of transferring IP off the platform and what limitations a UGC-native brand and IP might face. For further insights into JOGO and the Fortnite Creative Economics system, be sure to listen to our other episode <a href="https://naavik.co/podcast/fortnite-creative-economics-with-mustardplays-and-birdo/">here</a>.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 26 Nov 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7f808cfe/5d57c09e.mp3" length="117067678" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/1GNt8zZPs3A39rSTL-o4b20SBH1Le-7LvRFft7PX91k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81ZTEy/N2VlNzgwNDc4NzAx/Y2RiMGZhZjMwNTAw/NTJlNy5wbmc.jpg"/>
      <itunes:duration>3658</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>One of UEFN's biggest strengths is that it is a melting pot of intellectual property. <a href="https://x.com/thesquatingdog?s=21">Jeremy Pedron</a>, Lead Game Designer at <a href="https://jogogames.com/">JOGO Studios</a>, calls it “a vast childhood playroom”, a place where you can combine playing with Batman while also playing with Legos. As creative costs go down to zero, the modern gaming market is undergoing a transformation in how IP is created. In summary, IP has never been more adaptable. </p><p>Host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/kevinmarciano/">Kevin Mariano</a>, CEO of <a href="https://www.foad.gg/">Future Trash</a>, and Jeremy to discuss how building IP for gaming today differs from the past. They explore two distinct strategies, one focused on establishing unique art style and character design, and the other centered around character development and lore — and how both studios utilize UEFN to their advantage. The conversation also addresses the implications of transferring IP off the platform and what limitations a UGC-native brand and IP might face. For further insights into JOGO and the Fortnite Creative Economics system, be sure to listen to our other episode <a href="https://naavik.co/podcast/fortnite-creative-economics-with-mustardplays-and-birdo/">here</a>.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cheating Payments: The Hidden World of Game Fraud</title>
      <itunes:title>Cheating Payments: The Hidden World of Game Fraud</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9dee55f6-d0e1-4821-a8de-50325795b5ee</guid>
      <link>https://share.transistor.fm/s/77d18b78</link>
      <description>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/zacharynass/">Zach Nass</a>, Head of Gaming at <a href="https://www.nsure.ai/gaming">nSure.ai</a>, to discuss the complex and evolving landscape of payment fraud prevention in gaming. Zach shares insights into why payment fraud in gaming has become such a critical issue today, the unique challenges posed by game-specific economies and marketplaces, and the importance of nuanced, adaptable solutions to secure transactions.</p><p><br></p><p>We unpack how AI and machine learning are used to identify patterns and predict fraudulent payment activity, and also touch on how payment fraud prevention strategies are evolving to better handle the decentralized systems of web3 and cryptocurrency transactions. This episode provides an in-depth look at the future of secure gaming payments — and the technical processes that nSure.ai employs to detect and prevent payment fraud — so you can stay ahead of fraud cutting into profits.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/zacharynass/">Zach Nass</a>, Head of Gaming at <a href="https://www.nsure.ai/gaming">nSure.ai</a>, to discuss the complex and evolving landscape of payment fraud prevention in gaming. Zach shares insights into why payment fraud in gaming has become such a critical issue today, the unique challenges posed by game-specific economies and marketplaces, and the importance of nuanced, adaptable solutions to secure transactions.</p><p><br></p><p>We unpack how AI and machine learning are used to identify patterns and predict fraudulent payment activity, and also touch on how payment fraud prevention strategies are evolving to better handle the decentralized systems of web3 and cryptocurrency transactions. This episode provides an in-depth look at the future of secure gaming payments — and the technical processes that nSure.ai employs to detect and prevent payment fraud — so you can stay ahead of fraud cutting into profits.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Nov 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/77d18b78/d1836547.mp3" length="79789047" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/KBpoha2G-T4eAzM4vo4mm1nUnobTfBe_nbPaF0DxtVs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kZDFk/NTk5MjIwYjBmOTgy/ZjU1Mjk0OTA2ZDJk/YjI2OS5wbmc.jpg"/>
      <itunes:duration>2493</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/zacharynass/">Zach Nass</a>, Head of Gaming at <a href="https://www.nsure.ai/gaming">nSure.ai</a>, to discuss the complex and evolving landscape of payment fraud prevention in gaming. Zach shares insights into why payment fraud in gaming has become such a critical issue today, the unique challenges posed by game-specific economies and marketplaces, and the importance of nuanced, adaptable solutions to secure transactions.</p><p><br></p><p>We unpack how AI and machine learning are used to identify patterns and predict fraudulent payment activity, and also touch on how payment fraud prevention strategies are evolving to better handle the decentralized systems of web3 and cryptocurrency transactions. This episode provides an in-depth look at the future of secure gaming payments — and the technical processes that nSure.ai employs to detect and prevent payment fraud — so you can stay ahead of fraud cutting into profits.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Web3 Gaming with Game7</title>
      <itunes:title>The State of Web3 Gaming with Game7</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">88a1d7c9-3aca-4e70-b1fb-af46206a41b8</guid>
      <link>https://share.transistor.fm/s/b1986cd1</link>
      <description>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> and guest <a href="https://www.linkedin.com/in/george-isichos/">George Isichos</a>, core contributor at <a href="https://game7.com/">Game7</a>, discuss the current state of web3 gaming, focusing on the latest Game7 x Naavik research report (which you can <a href="https://game7.io/research/state-of-web3-gaming-2024">download here</a>). They explore the evolution of the ecosystem, the impact of platforms like Telegram and Epic Games Store, and emerging economic models such as Play-to-Airdrop. The conversation also addresses the challenges posed by bots in gaming and the shifting geographic distribution of players. </p><p><br></p><p>The discussion then digs into the integration of AI in gaming and its unique impact in web3, the evolving funding landscape for web3 games, the rise of indie and fall of AAA, plus the shift towards Layer 2 and Layer 3 strategies. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> and guest <a href="https://www.linkedin.com/in/george-isichos/">George Isichos</a>, core contributor at <a href="https://game7.com/">Game7</a>, discuss the current state of web3 gaming, focusing on the latest Game7 x Naavik research report (which you can <a href="https://game7.io/research/state-of-web3-gaming-2024">download here</a>). They explore the evolution of the ecosystem, the impact of platforms like Telegram and Epic Games Store, and emerging economic models such as Play-to-Airdrop. The conversation also addresses the challenges posed by bots in gaming and the shifting geographic distribution of players. </p><p><br></p><p>The discussion then digs into the integration of AI in gaming and its unique impact in web3, the evolving funding landscape for web3 games, the rise of indie and fall of AAA, plus the shift towards Layer 2 and Layer 3 strategies. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 17 Nov 2024 14:27:43 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b1986cd1/469bedb2.mp3" length="124019967" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/qjEsQ7Ehjvz3JPmXfsZae_o8xZri-0rqcmcBgZPTD8U/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iNWNh/MjQ1NWJhODQzMDlh/MDE2ZjZmMDcyMDAy/M2U3My5wbmc.jpg"/>
      <itunes:duration>3875</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a> and guest <a href="https://www.linkedin.com/in/george-isichos/">George Isichos</a>, core contributor at <a href="https://game7.com/">Game7</a>, discuss the current state of web3 gaming, focusing on the latest Game7 x Naavik research report (which you can <a href="https://game7.io/research/state-of-web3-gaming-2024">download here</a>). They explore the evolution of the ecosystem, the impact of platforms like Telegram and Epic Games Store, and emerging economic models such as Play-to-Airdrop. The conversation also addresses the challenges posed by bots in gaming and the shifting geographic distribution of players. </p><p><br></p><p>The discussion then digs into the integration of AI in gaming and its unique impact in web3, the evolving funding landscape for web3 games, the rise of indie and fall of AAA, plus the shift towards Layer 2 and Layer 3 strategies. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>LinkedIn's Gaming Strategy: Using Games to Foster Connection and Conversation</title>
      <itunes:title>LinkedIn's Gaming Strategy: Using Games to Foster Connection and Conversation</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">74ff26b4-5bfc-4c32-aa60-e1628b36fc87</guid>
      <link>https://share.transistor.fm/s/b4c79f2a</link>
      <description>
        <![CDATA[<p>If you’re reading this, you’re probably one of LinkedIn’s 1B+ global users. You might have also noticed some of your professional connections playing one of LinkedIn’s new games — <a href="https://www.linkedin.com/games/queens/">Queens</a>, <a href="https://www.linkedin.com/games/pinpoint/">Pinpoint</a>, <a href="https://www.linkedin.com/games/crossclimb/">Crossclimb</a>, or <a href="https://www.linkedin.com/games/tango/">Tango</a> — and may even be wondering "why are there games on LinkedIn?"<br> <br>Host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/lakshmansom/">Lakshman Somasundaram</a>, Director of Product Management at LinkedIn, to discuss the strategic intent behind games on LinkedIn and their unique approach to building games inside a professional networking and social media platform. We discuss the history of other social media’s forays into gaming and the underlying principles that guide the design, format, and product features of LinkedIn’s games.</p><p>With a current D1 retention rate of approximately 80% and an exceptionally engaged community, LinkedIn hopes its portfolio of games will become a meaningful conversation starter for professionals. To discover more about the how, why, and what behind this initiative, just hit play!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>If you’re reading this, you’re probably one of LinkedIn’s 1B+ global users. You might have also noticed some of your professional connections playing one of LinkedIn’s new games — <a href="https://www.linkedin.com/games/queens/">Queens</a>, <a href="https://www.linkedin.com/games/pinpoint/">Pinpoint</a>, <a href="https://www.linkedin.com/games/crossclimb/">Crossclimb</a>, or <a href="https://www.linkedin.com/games/tango/">Tango</a> — and may even be wondering "why are there games on LinkedIn?"<br> <br>Host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/lakshmansom/">Lakshman Somasundaram</a>, Director of Product Management at LinkedIn, to discuss the strategic intent behind games on LinkedIn and their unique approach to building games inside a professional networking and social media platform. We discuss the history of other social media’s forays into gaming and the underlying principles that guide the design, format, and product features of LinkedIn’s games.</p><p>With a current D1 retention rate of approximately 80% and an exceptionally engaged community, LinkedIn hopes its portfolio of games will become a meaningful conversation starter for professionals. To discover more about the how, why, and what behind this initiative, just hit play!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 13 Nov 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b4c79f2a/b0cfff6d.mp3" length="128834105" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8gE52Un3AE1kaiUJrvRP5wBevsMB1V9Cc2k3H7ieI2Q/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81ZmMy/Y2FkY2Y0MzRlOGY1/ZjIyZjY3ZTdjYmI0/NDczMC5wbmc.jpg"/>
      <itunes:duration>4026</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>If you’re reading this, you’re probably one of LinkedIn’s 1B+ global users. You might have also noticed some of your professional connections playing one of LinkedIn’s new games — <a href="https://www.linkedin.com/games/queens/">Queens</a>, <a href="https://www.linkedin.com/games/pinpoint/">Pinpoint</a>, <a href="https://www.linkedin.com/games/crossclimb/">Crossclimb</a>, or <a href="https://www.linkedin.com/games/tango/">Tango</a> — and may even be wondering "why are there games on LinkedIn?"<br> <br>Host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/lakshmansom/">Lakshman Somasundaram</a>, Director of Product Management at LinkedIn, to discuss the strategic intent behind games on LinkedIn and their unique approach to building games inside a professional networking and social media platform. We discuss the history of other social media’s forays into gaming and the underlying principles that guide the design, format, and product features of LinkedIn’s games.</p><p>With a current D1 retention rate of approximately 80% and an exceptionally engaged community, LinkedIn hopes its portfolio of games will become a meaningful conversation starter for professionals. To discover more about the how, why, and what behind this initiative, just hit play!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Direct-to-Consumer: A Game Changer for Developers</title>
      <itunes:title>Direct-to-Consumer: A Game Changer for Developers</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">86ddf6ad-2f87-4721-a1b6-bddc6e34526d</guid>
      <link>https://share.transistor.fm/s/583060ff</link>
      <description>
        <![CDATA[<p>A new frontier is emerging with the advent of "web shops," also known as direct-to-consumer distribution methods. <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/cpfaught/">Chris Faught</a>, the CEO and founder of <a href="https://www.neonpay.com/">Neon</a>, a direct-to-consumer payments service currently working with Space Ape, Metacore, and Theorycraft to build customizable web shops and geography-specific payment systems, challenging the traditional distribution models of Apple and Google. </p><p>We explore the evolving landscape of mobile regulations, contextualize the current payment stack in gaming, and break down what it means to be “the merchant of record.” The discussion highlights what major publishers and game studios have done since the iOS and Android distribution shake-up that began with Epic's lawsuit against Apple in 2021. </p><p>Additionally, we dig into the nuances of why a direct-to-consumer webshop is about more than just increasing profitability. For any studio, investor, or revenue strategist interested in optimizing margins and considering a shift to a direct-to-consumer webshop, this episode is a must-listen.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>A new frontier is emerging with the advent of "web shops," also known as direct-to-consumer distribution methods. <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/cpfaught/">Chris Faught</a>, the CEO and founder of <a href="https://www.neonpay.com/">Neon</a>, a direct-to-consumer payments service currently working with Space Ape, Metacore, and Theorycraft to build customizable web shops and geography-specific payment systems, challenging the traditional distribution models of Apple and Google. </p><p>We explore the evolving landscape of mobile regulations, contextualize the current payment stack in gaming, and break down what it means to be “the merchant of record.” The discussion highlights what major publishers and game studios have done since the iOS and Android distribution shake-up that began with Epic's lawsuit against Apple in 2021. </p><p>Additionally, we dig into the nuances of why a direct-to-consumer webshop is about more than just increasing profitability. For any studio, investor, or revenue strategist interested in optimizing margins and considering a shift to a direct-to-consumer webshop, this episode is a must-listen.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 11 Nov 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/583060ff/f56ab921.mp3" length="126086385" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0MzjGQRs6pAnWM1LUdtcO-Tq6J-pIiMBFz5fgpPT-2o/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iZmRm/ZjNhN2ZmOTQ2YWNl/ODVlMDRiZTY0ODJi/ZTcyNC5wbmc.jpg"/>
      <itunes:duration>3940</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>A new frontier is emerging with the advent of "web shops," also known as direct-to-consumer distribution methods. <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, sits down with <a href="https://www.linkedin.com/in/cpfaught/">Chris Faught</a>, the CEO and founder of <a href="https://www.neonpay.com/">Neon</a>, a direct-to-consumer payments service currently working with Space Ape, Metacore, and Theorycraft to build customizable web shops and geography-specific payment systems, challenging the traditional distribution models of Apple and Google. </p><p>We explore the evolving landscape of mobile regulations, contextualize the current payment stack in gaming, and break down what it means to be “the merchant of record.” The discussion highlights what major publishers and game studios have done since the iOS and Android distribution shake-up that began with Epic's lawsuit against Apple in 2021. </p><p>Additionally, we dig into the nuances of why a direct-to-consumer webshop is about more than just increasing profitability. For any studio, investor, or revenue strategist interested in optimizing margins and considering a shift to a direct-to-consumer webshop, this episode is a must-listen.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>A New Frontier: Where Transmedia Meets UGC</title>
      <itunes:title>A New Frontier: Where Transmedia Meets UGC</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d54e35ac-c618-4835-aca5-e5be5cebd4d0</guid>
      <link>https://share.transistor.fm/s/6d07166e</link>
      <description>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> welcomes <a href="https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/">Shahar Sorek</a>, CMO of Overwolf, and <a href="https://www.linkedin.com/in/ntuosto/">Nick Tuosto</a>, co-founder of Griffin Gaming Partners and GoodGame Advisors, to discuss the growing – and increasingly interconnected – impact of transmedia and modding on the gaming industry. </p><p>As beloved entertainment IPs partner with more types of game creators, we examine how these transmedia efforts are reshaping consumer behaviors and evolving the market, especially with the younger UGC-native generation and as UGC creation gets more professionalized. Our guests share insights into how cross-platform support and new technologies, especially AI, are democratizing creation and unlocking new possibilities. They also share best practices for both publishers and brands who want to make UGC an effective strategy. Tune in to discover what lies ahead for the intersection of UGC and transmedia.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Shahar Sorek: <a href="https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/">https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/</a> </p><p>Guest - Nick Tuosto: <a href="https://www.linkedin.com/in/ntuosto/">https://www.linkedin.com/in/ntuosto/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p><em>Disclosure: GoodGame provides independent financial advice on mergers, acquisitions, financial restructurings and similar corporate finance matters. All investment banking and securities brokerage services are preformed through our partner, Belzberg Capital LLC (“Belzberg”), a member of the Financial Industry Regulatory Authority, Inc. (</em><a href="http://www.finra.org/"><em>www.finra.org</em></a><em>). GoodGame, through Belzberg, performs advisory services in connection with underwritings and does not sell underwritten securities to investors. Neither GoodGame nor Belzberg is a retail broker-dealer, and it does not provide research or analyst reports or solicit or carry accounts for, or offer or sell securities products to, retail customers.</em></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> welcomes <a href="https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/">Shahar Sorek</a>, CMO of Overwolf, and <a href="https://www.linkedin.com/in/ntuosto/">Nick Tuosto</a>, co-founder of Griffin Gaming Partners and GoodGame Advisors, to discuss the growing – and increasingly interconnected – impact of transmedia and modding on the gaming industry. </p><p>As beloved entertainment IPs partner with more types of game creators, we examine how these transmedia efforts are reshaping consumer behaviors and evolving the market, especially with the younger UGC-native generation and as UGC creation gets more professionalized. Our guests share insights into how cross-platform support and new technologies, especially AI, are democratizing creation and unlocking new possibilities. They also share best practices for both publishers and brands who want to make UGC an effective strategy. Tune in to discover what lies ahead for the intersection of UGC and transmedia.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Shahar Sorek: <a href="https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/">https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/</a> </p><p>Guest - Nick Tuosto: <a href="https://www.linkedin.com/in/ntuosto/">https://www.linkedin.com/in/ntuosto/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p><em>Disclosure: GoodGame provides independent financial advice on mergers, acquisitions, financial restructurings and similar corporate finance matters. All investment banking and securities brokerage services are preformed through our partner, Belzberg Capital LLC (“Belzberg”), a member of the Financial Industry Regulatory Authority, Inc. (</em><a href="http://www.finra.org/"><em>www.finra.org</em></a><em>). GoodGame, through Belzberg, performs advisory services in connection with underwritings and does not sell underwritten securities to investors. Neither GoodGame nor Belzberg is a retail broker-dealer, and it does not provide research or analyst reports or solicit or carry accounts for, or offer or sell securities products to, retail customers.</em></p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 08 Nov 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6d07166e/2fada089.mp3" length="111125940" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/SyQM7kBZ-WnnmMPGOnUOv21r9sHvqsjUDLaRnknwOXY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81YmE5/NjYxZWYzNjY5ZDEz/ZWY2ZDVjMTNjZmYx/MjlmYS5wbmc.jpg"/>
      <itunes:duration>3473</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> welcomes <a href="https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/">Shahar Sorek</a>, CMO of Overwolf, and <a href="https://www.linkedin.com/in/ntuosto/">Nick Tuosto</a>, co-founder of Griffin Gaming Partners and GoodGame Advisors, to discuss the growing – and increasingly interconnected – impact of transmedia and modding on the gaming industry. </p><p>As beloved entertainment IPs partner with more types of game creators, we examine how these transmedia efforts are reshaping consumer behaviors and evolving the market, especially with the younger UGC-native generation and as UGC creation gets more professionalized. Our guests share insights into how cross-platform support and new technologies, especially AI, are democratizing creation and unlocking new possibilities. They also share best practices for both publishers and brands who want to make UGC an effective strategy. Tune in to discover what lies ahead for the intersection of UGC and transmedia.</p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Shahar Sorek: <a href="https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/">https://www.linkedin.com/in/%F0%9F%90%B0-shahar-sorek-83ab299/</a> </p><p>Guest - Nick Tuosto: <a href="https://www.linkedin.com/in/ntuosto/">https://www.linkedin.com/in/ntuosto/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p><p><em>Disclosure: GoodGame provides independent financial advice on mergers, acquisitions, financial restructurings and similar corporate finance matters. All investment banking and securities brokerage services are preformed through our partner, Belzberg Capital LLC (“Belzberg”), a member of the Financial Industry Regulatory Authority, Inc. (</em><a href="http://www.finra.org/"><em>www.finra.org</em></a><em>). GoodGame, through Belzberg, performs advisory services in connection with underwritings and does not sell underwritten securities to investors. Neither GoodGame nor Belzberg is a retail broker-dealer, and it does not provide research or analyst reports or solicit or carry accounts for, or offer or sell securities products to, retail customers.</em></p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Fortnite Creative Economics with MustardPlays and Birdo</title>
      <itunes:title>Fortnite Creative Economics with MustardPlays and Birdo</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/c5c666fb</link>
      <description>
        <![CDATA[<p>Fortnite has paid out roughly $500 million to creators since UEFN and Creator Economy 2.0 launched in March of 2023. These payouts, which have increased 32.5% YoY (measured from March through September), are showing no signs of slowing down. However, Fortnite Creative engagement as a proportion of total Fortnite engagement has actually declined as Epic has launched more successful modes like 'Reload.' </p><p>What will it take for Epic's $500 million investment to turn into a thriving UGC ecosystem that creates more value than it costs? Where does the Fortnite economy go from here? Joining host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> today are two top Fortnite creators and influencers, Chad Mustard (aka MustardPlays) and Michael Ha (aka Birdo).</p><p>MustardPlays has accumulated over 900K followers on Youtube with his Fortnite Creative content, and his company JOGO Studios, which he co-founded with TypicalGamer, is the 4th most popular game on Fortnite at the time of recording. </p><p>Birdo created a Fortnite-focused TikTok following of over 2M. He then hit it big with Minigame Box PvP, which has been played for 5 billion minutes or 1% of all Fortnite Creative time since the release of UEFN in March 2023.</p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Fortnite has paid out roughly $500 million to creators since UEFN and Creator Economy 2.0 launched in March of 2023. These payouts, which have increased 32.5% YoY (measured from March through September), are showing no signs of slowing down. However, Fortnite Creative engagement as a proportion of total Fortnite engagement has actually declined as Epic has launched more successful modes like 'Reload.' </p><p>What will it take for Epic's $500 million investment to turn into a thriving UGC ecosystem that creates more value than it costs? Where does the Fortnite economy go from here? Joining host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> today are two top Fortnite creators and influencers, Chad Mustard (aka MustardPlays) and Michael Ha (aka Birdo).</p><p>MustardPlays has accumulated over 900K followers on Youtube with his Fortnite Creative content, and his company JOGO Studios, which he co-founded with TypicalGamer, is the 4th most popular game on Fortnite at the time of recording. </p><p>Birdo created a Fortnite-focused TikTok following of over 2M. He then hit it big with Minigame Box PvP, which has been played for 5 billion minutes or 1% of all Fortnite Creative time since the release of UEFN in March 2023.</p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 05 Nov 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c5c666fb/b8a551eb.mp3" length="135925937" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/j73hEjkWaAwsNV0q8ojoLQBtVmVpHqF_KxXqztGmTeI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lYTE4/YWVkZTE3OTJiYzYz/YTMwYTk3Y2Y1Mjc1/NDk2ZC5wbmc.jpg"/>
      <itunes:duration>4248</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Fortnite has paid out roughly $500 million to creators since UEFN and Creator Economy 2.0 launched in March of 2023. These payouts, which have increased 32.5% YoY (measured from March through September), are showing no signs of slowing down. However, Fortnite Creative engagement as a proportion of total Fortnite engagement has actually declined as Epic has launched more successful modes like 'Reload.' </p><p>What will it take for Epic's $500 million investment to turn into a thriving UGC ecosystem that creates more value than it costs? Where does the Fortnite economy go from here? Joining host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> today are two top Fortnite creators and influencers, Chad Mustard (aka MustardPlays) and Michael Ha (aka Birdo).</p><p>MustardPlays has accumulated over 900K followers on Youtube with his Fortnite Creative content, and his company JOGO Studios, which he co-founded with TypicalGamer, is the 4th most popular game on Fortnite at the time of recording. </p><p>Birdo created a Fortnite-focused TikTok following of over 2M. He then hit it big with Minigame Box PvP, which has been played for 5 billion minutes or 1% of all Fortnite Creative time since the release of UEFN in March 2023.</p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Social Sweeps, the $6B Gaming Category Hiding in Plain Sight</title>
      <itunes:title>Social Sweeps, the $6B Gaming Category Hiding in Plain Sight</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/d1a34a3b</link>
      <description>
        <![CDATA[<p>In this episode, host Niko Vuori and guest <a href="https://www.linkedin.com/in/seandryan/">Sean Ryan</a> delve into the emerging category of social sweepstakes, a gaming model that barely existed as recently as 2017 but has rapidly evolved into a multi-billion dollar industry. In 2023, social sweeps generated almost $6 billion in revenue, and this number is expected to double to nearly $12 billion by next year, 2025. </p><p>What are social sweeps? When a gaming product offers users real-world prizes without the element of consideration. Removal of consideration takes place via the existence of an alternate method of entry, such as sending in a postcard, so that users can potentially receive real prizes without making a purchase.</p><p>Niko and Sean explore the mechanics of social sweeps, the regulatory challenges that come with it, and the role of VGW as a pioneer in the space. The conversation also touches on the target audience, user journey, and the future potential of social sweeps in the broader gaming market. Check out Sean's company, <a href="https://getzoot.us/">Zoot</a>, on the web.</p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p><br>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host Niko Vuori and guest <a href="https://www.linkedin.com/in/seandryan/">Sean Ryan</a> delve into the emerging category of social sweepstakes, a gaming model that barely existed as recently as 2017 but has rapidly evolved into a multi-billion dollar industry. In 2023, social sweeps generated almost $6 billion in revenue, and this number is expected to double to nearly $12 billion by next year, 2025. </p><p>What are social sweeps? When a gaming product offers users real-world prizes without the element of consideration. Removal of consideration takes place via the existence of an alternate method of entry, such as sending in a postcard, so that users can potentially receive real prizes without making a purchase.</p><p>Niko and Sean explore the mechanics of social sweeps, the regulatory challenges that come with it, and the role of VGW as a pioneer in the space. The conversation also touches on the target audience, user journey, and the future potential of social sweeps in the broader gaming market. Check out Sean's company, <a href="https://getzoot.us/">Zoot</a>, on the web.</p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p><br>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 29 Oct 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d1a34a3b/621fcf1d.mp3" length="129493611" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/XO9b5DFiEAxn_qgY74PUR0WOJJCQmRiy7brd3t9SD6U/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS82YjJi/OWY5ZTU0MGQ5Y2U5/Mzk2ZmQ0YzhjZmQ3/MWNkMi5wbmc.jpg"/>
      <itunes:duration>4047</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host Niko Vuori and guest <a href="https://www.linkedin.com/in/seandryan/">Sean Ryan</a> delve into the emerging category of social sweepstakes, a gaming model that barely existed as recently as 2017 but has rapidly evolved into a multi-billion dollar industry. In 2023, social sweeps generated almost $6 billion in revenue, and this number is expected to double to nearly $12 billion by next year, 2025. </p><p>What are social sweeps? When a gaming product offers users real-world prizes without the element of consideration. Removal of consideration takes place via the existence of an alternate method of entry, such as sending in a postcard, so that users can potentially receive real prizes without making a purchase.</p><p>Niko and Sean explore the mechanics of social sweeps, the regulatory challenges that come with it, and the role of VGW as a pioneer in the space. The conversation also touches on the target audience, user journey, and the future potential of social sweeps in the broader gaming market. Check out Sean's company, <a href="https://getzoot.us/">Zoot</a>, on the web.</p><p>We’d also like to thank TikTok for making this episode possible. In a dynamic gaming market where<strong> </strong>a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: <a href="https://bit.ly/LiveOpsProgramNAVPodcast">https://bit.ly/LiveOpsProgramNAVPodcast</a> </p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p><br>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> AI, New Platforms, &amp; the Future of Game Development</title>
      <itunes:title> AI, New Platforms, &amp; the Future of Game Development</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">05fe9407-a80d-42a5-8252-ffc110801129</guid>
      <link>https://share.transistor.fm/s/351414b1</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, co-founder of Infinite Canvas and a favorite recurring guest, joins host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to dive into the fascinating topic of building games on new platforms and with new technologies. They discuss how Infinite Canvas rapidly iterates, uses off-the-shelf LLM tech, and what the team has learned lately from building on Discord, Twitch, and Telegram. If you want to better understand how emerging AI-based tools will increase the baseline requirements for competing in game development and what emerging platforms to be most bullish on, make sure to give this episode a listen! </p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Sebastian Park: <a href="https://www.linkedin.com/in/sebastianpark/">https://www.linkedin.com/in/sebastianpark/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, co-founder of Infinite Canvas and a favorite recurring guest, joins host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to dive into the fascinating topic of building games on new platforms and with new technologies. They discuss how Infinite Canvas rapidly iterates, uses off-the-shelf LLM tech, and what the team has learned lately from building on Discord, Twitch, and Telegram. If you want to better understand how emerging AI-based tools will increase the baseline requirements for competing in game development and what emerging platforms to be most bullish on, make sure to give this episode a listen! </p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Sebastian Park: <a href="https://www.linkedin.com/in/sebastianpark/">https://www.linkedin.com/in/sebastianpark/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 25 Oct 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/351414b1/582540f2.mp3" length="110628589" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/EDjw_Gd-76rGQnwAR5Czm51PJdW6YaNBWcsb4Dskl3A/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81YThh/ODIwY2MyYmYxMjc2/OTg4NDlhZDRkODZm/MDdmNy5wbmc.jpg"/>
      <itunes:duration>3457</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, co-founder of Infinite Canvas and a favorite recurring guest, joins host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to dive into the fascinating topic of building games on new platforms and with new technologies. They discuss how Infinite Canvas rapidly iterates, uses off-the-shelf LLM tech, and what the team has learned lately from building on Discord, Twitch, and Telegram. If you want to better understand how emerging AI-based tools will increase the baseline requirements for competing in game development and what emerging platforms to be most bullish on, make sure to give this episode a listen! </p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Sebastian Park: <a href="https://www.linkedin.com/in/sebastianpark/">https://www.linkedin.com/in/sebastianpark/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How SciPlay Wins in Social Casino, Post-IDFA</title>
      <itunes:title>How SciPlay Wins in Social Casino, Post-IDFA</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e7965e75-8385-4733-96e3-7ef6352efa84</guid>
      <link>https://share.transistor.fm/s/20510121</link>
      <description>
        <![CDATA[<p>In this episode, host Niko Vuori and guest Danny Moy, Chief Strategy Officer at SciPlay, delve into the highly competitive category of social casino. </p><p><br></p><p>They discuss the evolution of SciPlay, the demographics of social casino players, and the integration of casino mechanics into mainstream games. The conversation also touches on the importance of live operations, the role of AI in game design, and the cross-pollination between real money gaming and social casino. </p><p><br></p><p>With insights from Danny's extensive experience in the gaming industry, this episode provides a comprehensive overview of the current landscape and future trends in social casino gaming. The discussion also covers the challenges of user acquisition in a post-IDFA landscape, highlighting the importance of community engagement through live ops and partnerships.</p><p><br></p><p>Check out <a href="https://www.sciplay.com/">SciPlay</a> on the web. You can find <a href="https://www.linkedin.com/in/dannymoy/">Danny Moy</a> on LinkedIn. </p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, host Niko Vuori and guest Danny Moy, Chief Strategy Officer at SciPlay, delve into the highly competitive category of social casino. </p><p><br></p><p>They discuss the evolution of SciPlay, the demographics of social casino players, and the integration of casino mechanics into mainstream games. The conversation also touches on the importance of live operations, the role of AI in game design, and the cross-pollination between real money gaming and social casino. </p><p><br></p><p>With insights from Danny's extensive experience in the gaming industry, this episode provides a comprehensive overview of the current landscape and future trends in social casino gaming. The discussion also covers the challenges of user acquisition in a post-IDFA landscape, highlighting the importance of community engagement through live ops and partnerships.</p><p><br></p><p>Check out <a href="https://www.sciplay.com/">SciPlay</a> on the web. You can find <a href="https://www.linkedin.com/in/dannymoy/">Danny Moy</a> on LinkedIn. </p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 22 Oct 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/20510121/31a82173.mp3" length="144486078" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hP3UXeLDmTjC-QLJA3YWzGknXYAjrY4N4Zwb96ny4zg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iYzc2/NGQ4ZDk5OTM0MzZh/NzNjYzhiNzg0OTRl/NGUxMy5wbmc.jpg"/>
      <itunes:duration>3612</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, host Niko Vuori and guest Danny Moy, Chief Strategy Officer at SciPlay, delve into the highly competitive category of social casino. </p><p><br></p><p>They discuss the evolution of SciPlay, the demographics of social casino players, and the integration of casino mechanics into mainstream games. The conversation also touches on the importance of live operations, the role of AI in game design, and the cross-pollination between real money gaming and social casino. </p><p><br></p><p>With insights from Danny's extensive experience in the gaming industry, this episode provides a comprehensive overview of the current landscape and future trends in social casino gaming. The discussion also covers the challenges of user acquisition in a post-IDFA landscape, highlighting the importance of community engagement through live ops and partnerships.</p><p><br></p><p>Check out <a href="https://www.sciplay.com/">SciPlay</a> on the web. You can find <a href="https://www.linkedin.com/in/dannymoy/">Danny Moy</a> on LinkedIn. </p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Studio Culture Fuels an Exit (with Seth Sivak)</title>
      <itunes:title>How Studio Culture Fuels an Exit (with Seth Sivak)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1f54fdd6-a7a2-4439-b740-5b3e563e6dda</guid>
      <link>https://share.transistor.fm/s/8545b336</link>
      <description>
        <![CDATA[<p>What is culture, and why does it matter? <a href="https://www.linkedin.com/in/sethsivak/">Seth Sivak</a>, the founder and ex-CEO of Proletariat, a studio most known for its title Spellbreak, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss the importance of organizational culture in the gaming industry. </p><p>Proletariat was founded in 2012 by Seth and four other co-founders and went through various era of growth: scaling up to 80 people in person, 130 people remote during the pandemic, everyone brought back in person again, and then a sale to Blizzard Entertainment in the summer of 2022 with subsequent culture merging afterward. </p><p>We discuss the definition of culture, who is responsible for setting it, who is responsible for maintaining it, as well as tactics to create a shared vision and shared set of norms, habits, and standards. If you are curious about what supercharges a successful game and business, this is a conversation that illuminates the balance between transparency and employee focus, how to build an effective communication decorum that scales, and why spending time on your company culture does not detract from building your product and business, but if done right, enhances and augments success.   </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What is culture, and why does it matter? <a href="https://www.linkedin.com/in/sethsivak/">Seth Sivak</a>, the founder and ex-CEO of Proletariat, a studio most known for its title Spellbreak, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss the importance of organizational culture in the gaming industry. </p><p>Proletariat was founded in 2012 by Seth and four other co-founders and went through various era of growth: scaling up to 80 people in person, 130 people remote during the pandemic, everyone brought back in person again, and then a sale to Blizzard Entertainment in the summer of 2022 with subsequent culture merging afterward. </p><p>We discuss the definition of culture, who is responsible for setting it, who is responsible for maintaining it, as well as tactics to create a shared vision and shared set of norms, habits, and standards. If you are curious about what supercharges a successful game and business, this is a conversation that illuminates the balance between transparency and employee focus, how to build an effective communication decorum that scales, and why spending time on your company culture does not detract from building your product and business, but if done right, enhances and augments success.   </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Oct 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/8545b336/c8e13e6e.mp3" length="124819935" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/BN6m9g8u6RL7spn_Hq7npv5vGJkPhYkPi95ozaPPLGU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81MDdm/OTU5YmFmMGU2MDQy/MjM4MzYwYzQwMTVh/ZTZjZC5wbmc.jpg"/>
      <itunes:duration>3900</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What is culture, and why does it matter? <a href="https://www.linkedin.com/in/sethsivak/">Seth Sivak</a>, the founder and ex-CEO of Proletariat, a studio most known for its title Spellbreak, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss the importance of organizational culture in the gaming industry. </p><p>Proletariat was founded in 2012 by Seth and four other co-founders and went through various era of growth: scaling up to 80 people in person, 130 people remote during the pandemic, everyone brought back in person again, and then a sale to Blizzard Entertainment in the summer of 2022 with subsequent culture merging afterward. </p><p>We discuss the definition of culture, who is responsible for setting it, who is responsible for maintaining it, as well as tactics to create a shared vision and shared set of norms, habits, and standards. If you are curious about what supercharges a successful game and business, this is a conversation that illuminates the balance between transparency and employee focus, how to build an effective communication decorum that scales, and why spending time on your company culture does not detract from building your product and business, but if done right, enhances and augments success.   </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Metagame Mastery: Growing Games Beyond Core Loops</title>
      <itunes:title>Metagame Mastery: Growing Games Beyond Core Loops</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">46b2155d-1bfd-4a01-8e8b-319b2fff4b97</guid>
      <link>https://share.transistor.fm/s/19f9967e</link>
      <description>
        <![CDATA[<p>With metagames becoming a key component of player engagement and monetization, it’s more important than ever to get them right. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes <a href="https://www.linkedin.com/in/chrismolozian/">Christopher Molozian</a>, CEO of <a href="https://heroiclabs.com/">Heroic Labs</a>, to discuss the evolving landscape of metagame systems and the technology that powers them. Christopher explains how Heroic Labs' platform integrates seamlessly into games, enabling developers to enhance live operations with scalable metagame features. The conversation also explores how metagame elements can boost retention and monetization, while also examining the potential pitfalls where these systems might work against player engagement.</p><p><br></p><p>Throughout the episode we address critical questions for developers, including where live operations most effectively tie into metagames, which features should be prioritized, and how to balance standardization with customization in mobile game development. Christopher also touches on the broader challenges of developing metagame features in today’s fast-paced industry and the trends that are shaping the future of metagames across all platforms. Whether you're a game developer, product manager, or simply fascinated by game design, this episode provides valuable insights into the evolving role of metagames in modern gaming.</p><p><br></p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>With metagames becoming a key component of player engagement and monetization, it’s more important than ever to get them right. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes <a href="https://www.linkedin.com/in/chrismolozian/">Christopher Molozian</a>, CEO of <a href="https://heroiclabs.com/">Heroic Labs</a>, to discuss the evolving landscape of metagame systems and the technology that powers them. Christopher explains how Heroic Labs' platform integrates seamlessly into games, enabling developers to enhance live operations with scalable metagame features. The conversation also explores how metagame elements can boost retention and monetization, while also examining the potential pitfalls where these systems might work against player engagement.</p><p><br></p><p>Throughout the episode we address critical questions for developers, including where live operations most effectively tie into metagames, which features should be prioritized, and how to balance standardization with customization in mobile game development. Christopher also touches on the broader challenges of developing metagame features in today’s fast-paced industry and the trends that are shaping the future of metagames across all platforms. Whether you're a game developer, product manager, or simply fascinated by game design, this episode provides valuable insights into the evolving role of metagames in modern gaming.</p><p><br></p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 15 Oct 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/19f9967e/2f3ba475.mp3" length="100385239" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/gsCTMKe-wtDEcwdIzlby2SdEAgpUNZCR0nWNdriKIy4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yZDM1/OWRmMjJiNDQyNGIw/NGYyZTBjNTAyMWY0/NGE4YS5wbmc.jpg"/>
      <itunes:duration>3137</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>With metagames becoming a key component of player engagement and monetization, it’s more important than ever to get them right. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> welcomes <a href="https://www.linkedin.com/in/chrismolozian/">Christopher Molozian</a>, CEO of <a href="https://heroiclabs.com/">Heroic Labs</a>, to discuss the evolving landscape of metagame systems and the technology that powers them. Christopher explains how Heroic Labs' platform integrates seamlessly into games, enabling developers to enhance live operations with scalable metagame features. The conversation also explores how metagame elements can boost retention and monetization, while also examining the potential pitfalls where these systems might work against player engagement.</p><p><br></p><p>Throughout the episode we address critical questions for developers, including where live operations most effectively tie into metagames, which features should be prioritized, and how to balance standardization with customization in mobile game development. Christopher also touches on the broader challenges of developing metagame features in today’s fast-paced industry and the trends that are shaping the future of metagames across all platforms. Whether you're a game developer, product manager, or simply fascinated by game design, this episode provides valuable insights into the evolving role of metagames in modern gaming.</p><p><br></p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Launching an AI + UGC Startup</title>
      <itunes:title> Launching an AI + UGC Startup</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">282c216a-0de4-4402-973e-b2545a8895bd</guid>
      <link>https://share.transistor.fm/s/33574953</link>
      <description>
        <![CDATA[<p>When designing content creation tools for the masses, most platforms have to make trade-offs across accessibility, ease of use, capability, and power of the toolsets. However, AI has the potential to provide the best of both worlds. For instance, co-pilot technology empowers non-technical creators to write code, and 3D gen-AI enables entire environments to be created from simple command line prompts. </p><p><br></p><p>We’re seeing a number of companies emerge that are taking advantage of AI in order to compete with UGC gaming incumbents like Roblox and Fortnite. To help us understand the opportunities ahead, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> is joined by <a href="https://www.linkedin.com/in/astrophysicist/">Vishnu Hari</a> and <a href="https://www.linkedin.com/in/yuchun-peggy-wang/">Peggy Wang</a>, the co-founders of <a href="https://www.ego.live/">ego</a>, and <a href="https://www.linkedin.com/in/taabi/">Tabish Ahmed</a>, the founder of <a href="https://joinplayroom.com/">Playroom</a>. Additionally, we spend some time discussing the potential of Discord and Meta Horizon Worlds as emerging platforms in their own rights.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>When designing content creation tools for the masses, most platforms have to make trade-offs across accessibility, ease of use, capability, and power of the toolsets. However, AI has the potential to provide the best of both worlds. For instance, co-pilot technology empowers non-technical creators to write code, and 3D gen-AI enables entire environments to be created from simple command line prompts. </p><p><br></p><p>We’re seeing a number of companies emerge that are taking advantage of AI in order to compete with UGC gaming incumbents like Roblox and Fortnite. To help us understand the opportunities ahead, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> is joined by <a href="https://www.linkedin.com/in/astrophysicist/">Vishnu Hari</a> and <a href="https://www.linkedin.com/in/yuchun-peggy-wang/">Peggy Wang</a>, the co-founders of <a href="https://www.ego.live/">ego</a>, and <a href="https://www.linkedin.com/in/taabi/">Tabish Ahmed</a>, the founder of <a href="https://joinplayroom.com/">Playroom</a>. Additionally, we spend some time discussing the potential of Discord and Meta Horizon Worlds as emerging platforms in their own rights.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 08 Oct 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/33574953/fbe6595a.mp3" length="106893656" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/4DarZmMYcpWHbZwEKXdz5jmD4yTt5u9Bs_JvayR_I_I/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lOTY2/OTg0YWFhNWQ0MDAx/ZTQzMTM1ODk3N2Rm/MmIyZS5wbmc.jpg"/>
      <itunes:duration>3340</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>When designing content creation tools for the masses, most platforms have to make trade-offs across accessibility, ease of use, capability, and power of the toolsets. However, AI has the potential to provide the best of both worlds. For instance, co-pilot technology empowers non-technical creators to write code, and 3D gen-AI enables entire environments to be created from simple command line prompts. </p><p><br></p><p>We’re seeing a number of companies emerge that are taking advantage of AI in order to compete with UGC gaming incumbents like Roblox and Fortnite. To help us understand the opportunities ahead, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> is joined by <a href="https://www.linkedin.com/in/astrophysicist/">Vishnu Hari</a> and <a href="https://www.linkedin.com/in/yuchun-peggy-wang/">Peggy Wang</a>, the co-founders of <a href="https://www.ego.live/">ego</a>, and <a href="https://www.linkedin.com/in/taabi/">Tabish Ahmed</a>, the founder of <a href="https://joinplayroom.com/">Playroom</a>. Additionally, we spend some time discussing the potential of Discord and Meta Horizon Worlds as emerging platforms in their own rights.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>EA’s Game Plan: Launches, AI, &amp; the Strategic Approach</title>
      <itunes:title>EA’s Game Plan: Launches, AI, &amp; the Strategic Approach</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6a1cf149-3774-4e4b-9ec6-748fd9a8c937</guid>
      <link>https://share.transistor.fm/s/294c84c3</link>
      <description>
        <![CDATA[<p>“AAA is not in crisis; it is in a moment of change.” In this episode, Kate Kellogg, the COO of EA Studios, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss game launches, EA's strategic approach, and how EA staffs and organizes itself to win. </p><p>We discuss the challenge of aligning development resources with performance expectations and delve into EA's strategic pillars of Play, Watch, Create, and Connect. We explore why this strategy is not only well-suited for the current gaming market but why it is the optimal choice for EA as well as how franchises (e.g. The Sims, College Football) manifest their expressions of those strategic pillars. </p><p>Kate also explains how EA is incorporating AI into its development stack across quality assurance, asset creation, and moderation, plus how EA's talent and culture is supercharging this organization's goals. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>“AAA is not in crisis; it is in a moment of change.” In this episode, Kate Kellogg, the COO of EA Studios, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss game launches, EA's strategic approach, and how EA staffs and organizes itself to win. </p><p>We discuss the challenge of aligning development resources with performance expectations and delve into EA's strategic pillars of Play, Watch, Create, and Connect. We explore why this strategy is not only well-suited for the current gaming market but why it is the optimal choice for EA as well as how franchises (e.g. The Sims, College Football) manifest their expressions of those strategic pillars. </p><p>Kate also explains how EA is incorporating AI into its development stack across quality assurance, asset creation, and moderation, plus how EA's talent and culture is supercharging this organization's goals. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 04 Oct 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/294c84c3/1cf39f81.mp3" length="121915116" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/KHcfoOOW5klq4fzuq8N12NwTDgQdkXid1T8yShR9Hrw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wYTNm/YjBkYzAxODRjMDVm/Y2JmOGViYjRiM2Rk/ZTM1OS5wbmc.jpg"/>
      <itunes:duration>3810</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>“AAA is not in crisis; it is in a moment of change.” In this episode, Kate Kellogg, the COO of EA Studios, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss game launches, EA's strategic approach, and how EA staffs and organizes itself to win. </p><p>We discuss the challenge of aligning development resources with performance expectations and delve into EA's strategic pillars of Play, Watch, Create, and Connect. We explore why this strategy is not only well-suited for the current gaming market but why it is the optimal choice for EA as well as how franchises (e.g. The Sims, College Football) manifest their expressions of those strategic pillars. </p><p>Kate also explains how EA is incorporating AI into its development stack across quality assurance, asset creation, and moderation, plus how EA's talent and culture is supercharging this organization's goals. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Telegram: The Next Great Gaming Platform?</title>
      <itunes:title>Telegram: The Next Great Gaming Platform?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">63f23a88-a821-4c16-93bf-b464d9c9af21</guid>
      <link>https://share.transistor.fm/s/71f4742d</link>
      <description>
        <![CDATA[<p>It's no secret that distribution across all major gaming platforms is virtually inaccessible to all but the most deep-pocketed developers. The go-go days of being able to bootstrap a studio or raise a modest amount of funding to grow and scale a title are long gone, and there have been very few emerging platforms that show outsized promise. </p><p><br></p><p>But is that about to change? Telegram games have exploded onto the scene over the past few months. Top titles like Hamster Kombat, with deceptively simple yet surprisingly deep gameplay, can attract hundreds of millions of players in a matter of months - or even weeks! How and why is this happening? Could Telegram be the next "big thing" for gaming, a truly new platform where cost-effective user acquisition and effective distribution are once again possible? </p><p><br></p><p>To find out, your host, Niko Vuori, sits down with <a href="https://www.linkedin.com/in/simondavisgames/">Simon Davis</a>, Founder &amp; CEO of <a href="https://www.mightybeargames.com/">Mighty Bear Games</a>, a studio that grew its own Telegram title, Goat Gaming, to 2 million players in a matter of weeks. Simon drops some major alpha about what is driving adoption among developers on Telegram, who the player base is, retention and engagement metrics, how these games are bridging some elements of web3, and much more. </p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>It's no secret that distribution across all major gaming platforms is virtually inaccessible to all but the most deep-pocketed developers. The go-go days of being able to bootstrap a studio or raise a modest amount of funding to grow and scale a title are long gone, and there have been very few emerging platforms that show outsized promise. </p><p><br></p><p>But is that about to change? Telegram games have exploded onto the scene over the past few months. Top titles like Hamster Kombat, with deceptively simple yet surprisingly deep gameplay, can attract hundreds of millions of players in a matter of months - or even weeks! How and why is this happening? Could Telegram be the next "big thing" for gaming, a truly new platform where cost-effective user acquisition and effective distribution are once again possible? </p><p><br></p><p>To find out, your host, Niko Vuori, sits down with <a href="https://www.linkedin.com/in/simondavisgames/">Simon Davis</a>, Founder &amp; CEO of <a href="https://www.mightybeargames.com/">Mighty Bear Games</a>, a studio that grew its own Telegram title, Goat Gaming, to 2 million players in a matter of weeks. Simon drops some major alpha about what is driving adoption among developers on Telegram, who the player base is, retention and engagement metrics, how these games are bridging some elements of web3, and much more. </p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Oct 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/71f4742d/e94e3f25.mp3" length="119469963" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/e0XTz7vC4eZ1QhZ-XJ9brRkGtGfEAyZ2EjDrr98Vht8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mOTlk/ZjJkMDRiMDM1MTQw/MzlkOThiYWY2YWJi/MjcyZi5wbmc.jpg"/>
      <itunes:duration>3733</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>It's no secret that distribution across all major gaming platforms is virtually inaccessible to all but the most deep-pocketed developers. The go-go days of being able to bootstrap a studio or raise a modest amount of funding to grow and scale a title are long gone, and there have been very few emerging platforms that show outsized promise. </p><p><br></p><p>But is that about to change? Telegram games have exploded onto the scene over the past few months. Top titles like Hamster Kombat, with deceptively simple yet surprisingly deep gameplay, can attract hundreds of millions of players in a matter of months - or even weeks! How and why is this happening? Could Telegram be the next "big thing" for gaming, a truly new platform where cost-effective user acquisition and effective distribution are once again possible? </p><p><br></p><p>To find out, your host, Niko Vuori, sits down with <a href="https://www.linkedin.com/in/simondavisgames/">Simon Davis</a>, Founder &amp; CEO of <a href="https://www.mightybeargames.com/">Mighty Bear Games</a>, a studio that grew its own Telegram title, Goat Gaming, to 2 million players in a matter of weeks. Simon drops some major alpha about what is driving adoption among developers on Telegram, who the player base is, retention and engagement metrics, how these games are bridging some elements of web3, and much more. </p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Game Tech: The Hidden Force Behind Gaming’s Challenges and Opportunities</title>
      <itunes:title>Game Tech: The Hidden Force Behind Gaming’s Challenges and Opportunities</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">95cb66b5-b351-46f0-9c63-bfa708c94ee4</guid>
      <link>https://share.transistor.fm/s/6372a417</link>
      <description>
        <![CDATA[<p>In recent years, there’s been considerable discourse about the game industry’s challenges. However, according to today's guest, Jiten Dajee, one core element has been missing from the conversation: the root technical causes underlying many of today’s business woes. After all, game tech shapes the way games are developed and managed, which in turn drives business outcomes.</p><p><br></p><p>Jiten, General Partner at Rendered VC, joins host Aaron Bush to discuss how the state of game tech is holding developers back, how many managers fail to solve systemic issues, interesting trends across global development teams, and how all of this shapes the way he invests. We also hit where future game tech breakthroughs may come from and areas adjacent to gaming that are worth keeping an eye on.</p><p><br></p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Jiten Dajee: <a href="https://www.linkedin.com/in/jitendajee/">https://www.linkedin.com/in/jitendajee/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In recent years, there’s been considerable discourse about the game industry’s challenges. However, according to today's guest, Jiten Dajee, one core element has been missing from the conversation: the root technical causes underlying many of today’s business woes. After all, game tech shapes the way games are developed and managed, which in turn drives business outcomes.</p><p><br></p><p>Jiten, General Partner at Rendered VC, joins host Aaron Bush to discuss how the state of game tech is holding developers back, how many managers fail to solve systemic issues, interesting trends across global development teams, and how all of this shapes the way he invests. We also hit where future game tech breakthroughs may come from and areas adjacent to gaming that are worth keeping an eye on.</p><p><br></p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Jiten Dajee: <a href="https://www.linkedin.com/in/jitendajee/">https://www.linkedin.com/in/jitendajee/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 27 Sep 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6372a417/2d5e5f9f.mp3" length="101188553" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/dEBmgVnLBe6A5F44MVbo2_qvmLtDR76fN1yMg5BjqT0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mNDkz/YzY2NTg1YWZkYjRm/ZTIwN2YwZGYwODEw/MTg3OC5wbmc.jpg"/>
      <itunes:duration>3162</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In recent years, there’s been considerable discourse about the game industry’s challenges. However, according to today's guest, Jiten Dajee, one core element has been missing from the conversation: the root technical causes underlying many of today’s business woes. After all, game tech shapes the way games are developed and managed, which in turn drives business outcomes.</p><p><br></p><p>Jiten, General Partner at Rendered VC, joins host Aaron Bush to discuss how the state of game tech is holding developers back, how many managers fail to solve systemic issues, interesting trends across global development teams, and how all of this shapes the way he invests. We also hit where future game tech breakthroughs may come from and areas adjacent to gaming that are worth keeping an eye on.</p><p><br></p><p>We’d also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit <a href="https://aws.amazon.com/gametech/">https://aws.amazon.com/gametech/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Jiten Dajee: <a href="https://www.linkedin.com/in/jitendajee/">https://www.linkedin.com/in/jitendajee/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Dream Sports and the Future of Cricket</title>
      <itunes:title>Dream Sports and the Future of Cricket</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/615fccad</link>
      <description>
        <![CDATA[<p>If you are into fantasy sports, Dream 11 is a household name. Boasting over 220M active users, it is one of the most popular fantasy sports platforms in the world. But what you might not know is that Dream 11 is just one part of the Dream Sports Group, which aspires to be a full 360 sports experience beyond fantasy (including merchandise, travel, streaming, live experiences, and, of course, video games).</p><p><a href="https://www.linkedin.com/in/guptaroh/">Rohit Gupta</a>, Founder and CEO of <a href="https://www.dreamgamestudios.in/">Dream Games Studios</a>, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, for a discussion about innovation and growth in the sports video game industry with a specific eye towards Cricket and India. Their most recent game, <a href="https://dreamcricket.app/">Dream Cricket</a>, aims to be the most authentic and realistic cricket game in the market. But what makes a good cricket game, and can you create a blockbuster cricket video game akin to Madden for the Indian market? What advantages are there to building in public, and what are the challenges in the licensing (name, image, and likeness) across the pro cricket space? What is the macro positioning for the sports video game market, and how has Dream Sports Group organized itself to capitalize on the opportunity? That and more!</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>If you are into fantasy sports, Dream 11 is a household name. Boasting over 220M active users, it is one of the most popular fantasy sports platforms in the world. But what you might not know is that Dream 11 is just one part of the Dream Sports Group, which aspires to be a full 360 sports experience beyond fantasy (including merchandise, travel, streaming, live experiences, and, of course, video games).</p><p><a href="https://www.linkedin.com/in/guptaroh/">Rohit Gupta</a>, Founder and CEO of <a href="https://www.dreamgamestudios.in/">Dream Games Studios</a>, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, for a discussion about innovation and growth in the sports video game industry with a specific eye towards Cricket and India. Their most recent game, <a href="https://dreamcricket.app/">Dream Cricket</a>, aims to be the most authentic and realistic cricket game in the market. But what makes a good cricket game, and can you create a blockbuster cricket video game akin to Madden for the Indian market? What advantages are there to building in public, and what are the challenges in the licensing (name, image, and likeness) across the pro cricket space? What is the macro positioning for the sports video game market, and how has Dream Sports Group organized itself to capitalize on the opportunity? That and more!</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 20 Sep 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/615fccad/b90313c7.mp3" length="55221698" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/5ZKlITSthM38BCxzCSAqo-QfM5l-4PR2sMbrtFN9yR4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hZGM1/MWNjZmNmMzE0NWU0/MGI2ZDdjYjgzZGM2/YzFlMS5wbmc.jpg"/>
      <itunes:duration>3448</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>If you are into fantasy sports, Dream 11 is a household name. Boasting over 220M active users, it is one of the most popular fantasy sports platforms in the world. But what you might not know is that Dream 11 is just one part of the Dream Sports Group, which aspires to be a full 360 sports experience beyond fantasy (including merchandise, travel, streaming, live experiences, and, of course, video games).</p><p><a href="https://www.linkedin.com/in/guptaroh/">Rohit Gupta</a>, Founder and CEO of <a href="https://www.dreamgamestudios.in/">Dream Games Studios</a>, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, for a discussion about innovation and growth in the sports video game industry with a specific eye towards Cricket and India. Their most recent game, <a href="https://dreamcricket.app/">Dream Cricket</a>, aims to be the most authentic and realistic cricket game in the market. But what makes a good cricket game, and can you create a blockbuster cricket video game akin to Madden for the Indian market? What advantages are there to building in public, and what are the challenges in the licensing (name, image, and likeness) across the pro cricket space? What is the macro positioning for the sports video game market, and how has Dream Sports Group organized itself to capitalize on the opportunity? That and more!</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How to Bring Brands to Roblox</title>
      <itunes:title>How to Bring Brands to Roblox</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">272c61d4-a79f-432d-b725-a17bc5348f6a</guid>
      <link>https://share.transistor.fm/s/2f94bd3a</link>
      <description>
        <![CDATA[<p>Over the last few years, brands have increasingly gravitated to platforms like Roblox as a way to reach younger audiences. In 2023 alone, we saw 240 brand activations on Roblox, which doubled from the year prior. In terms of revenue, this contributed to over $80 million in brand spend, which equates to roughly 10% of Roblox's developer earnings for 2023.</p><p><br>From the brand perspective, results can vary greatly depending on the execution. As advertisers, the cost per play session in a branded experience can range from as much as $1 to a fraction of a cent. Critical decisions include whether a brand should build its own experience versus integrate into an already popular one, and it's important to understand how well the brand resonates with Roblox's audience as well as any specific genre. With such uncertainty around outcomes, much of the spend so far has come from innovation budgets rather than traditional marketing allocations.</p><p>To explore these trends further and discuss what needs to happen for advertising to further scale on Roblox, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with three veterans of the Roblox advertising space, each with their own unique approaches: <a href="https://www.linkedin.com/in/mattedelman/">Matt Edelman</a>, President of Super League Gaming, <a href="https://www.linkedin.com/in/harrybienenstock/">Harry Bienenstock</a>, Head of Growth at Voldex, and <a href="https://www.linkedin.com/in/evan-zirschky/">Evan Zirschky</a>, CEO of Turning Tables. </p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Over the last few years, brands have increasingly gravitated to platforms like Roblox as a way to reach younger audiences. In 2023 alone, we saw 240 brand activations on Roblox, which doubled from the year prior. In terms of revenue, this contributed to over $80 million in brand spend, which equates to roughly 10% of Roblox's developer earnings for 2023.</p><p><br>From the brand perspective, results can vary greatly depending on the execution. As advertisers, the cost per play session in a branded experience can range from as much as $1 to a fraction of a cent. Critical decisions include whether a brand should build its own experience versus integrate into an already popular one, and it's important to understand how well the brand resonates with Roblox's audience as well as any specific genre. With such uncertainty around outcomes, much of the spend so far has come from innovation budgets rather than traditional marketing allocations.</p><p>To explore these trends further and discuss what needs to happen for advertising to further scale on Roblox, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with three veterans of the Roblox advertising space, each with their own unique approaches: <a href="https://www.linkedin.com/in/mattedelman/">Matt Edelman</a>, President of Super League Gaming, <a href="https://www.linkedin.com/in/harrybienenstock/">Harry Bienenstock</a>, Head of Growth at Voldex, and <a href="https://www.linkedin.com/in/evan-zirschky/">Evan Zirschky</a>, CEO of Turning Tables. </p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 13 Sep 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2f94bd3a/f56d9eee.mp3" length="62667250" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/RS3v__KqKdpg52FVbD5042_V6aGWESOJfavQ-OHkog0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84YTVm/NDBkNzZlNWQyYjVh/MWJkOTA5MjZlODg1/MDdlNS5wbmc.jpg"/>
      <itunes:duration>3916</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Over the last few years, brands have increasingly gravitated to platforms like Roblox as a way to reach younger audiences. In 2023 alone, we saw 240 brand activations on Roblox, which doubled from the year prior. In terms of revenue, this contributed to over $80 million in brand spend, which equates to roughly 10% of Roblox's developer earnings for 2023.</p><p><br>From the brand perspective, results can vary greatly depending on the execution. As advertisers, the cost per play session in a branded experience can range from as much as $1 to a fraction of a cent. Critical decisions include whether a brand should build its own experience versus integrate into an already popular one, and it's important to understand how well the brand resonates with Roblox's audience as well as any specific genre. With such uncertainty around outcomes, much of the spend so far has come from innovation budgets rather than traditional marketing allocations.</p><p>To explore these trends further and discuss what needs to happen for advertising to further scale on Roblox, our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with three veterans of the Roblox advertising space, each with their own unique approaches: <a href="https://www.linkedin.com/in/mattedelman/">Matt Edelman</a>, President of Super League Gaming, <a href="https://www.linkedin.com/in/harrybienenstock/">Harry Bienenstock</a>, Head of Growth at Voldex, and <a href="https://www.linkedin.com/in/evan-zirschky/">Evan Zirschky</a>, CEO of Turning Tables. </p><p>We’d also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Sony, Microsoft, Valve, and Roblox: Who Will Be Platform King?</title>
      <itunes:title>Sony, Microsoft, Valve, and Roblox: Who Will Be Platform King?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/76f97335</link>
      <description>
        <![CDATA[<p>The gaming industry is currently facing an identity crisis, with widespread layoffs, escalating budgets, and a flood of new games hitting the market. In light of these macro trends, game studios and platforms need to find ways to leverage their existing strengths or develop new strategies for long-term success.</p><p><a href="https://www.linkedin.com/in/bfeder/">Ben Feder</a>, Managing Partner at Tirta and former CEO of Take-Two, and <a href="https://www.linkedin.com/in/kwee12/">Ken Wee</a>, former CSO of Activision Blizzard King, join host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei,</a> Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, to delve into the strategies of four major players in the gaming industry: Microsoft, Sony, Valve, and Roblox. Given the dynamic and uncertain future of the gaming industry, this episode explores how these companies and platforms are approaching content discovery, the role of AI in game development, innovative business models, and future-proofing their businesses. If you want to gain insights into the strategies of these four companies from industry experts, this episode is for you!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The gaming industry is currently facing an identity crisis, with widespread layoffs, escalating budgets, and a flood of new games hitting the market. In light of these macro trends, game studios and platforms need to find ways to leverage their existing strengths or develop new strategies for long-term success.</p><p><a href="https://www.linkedin.com/in/bfeder/">Ben Feder</a>, Managing Partner at Tirta and former CEO of Take-Two, and <a href="https://www.linkedin.com/in/kwee12/">Ken Wee</a>, former CSO of Activision Blizzard King, join host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei,</a> Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, to delve into the strategies of four major players in the gaming industry: Microsoft, Sony, Valve, and Roblox. Given the dynamic and uncertain future of the gaming industry, this episode explores how these companies and platforms are approaching content discovery, the role of AI in game development, innovative business models, and future-proofing their businesses. If you want to gain insights into the strategies of these four companies from industry experts, this episode is for you!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 06 Sep 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/76f97335/a0e6e11c.mp3" length="93985069" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/B2UwpUQ4w5vBJIZhEOwYDYDZpypAUxYIvzpyIPmmUOU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yNzUw/MDRiYjM0MTM0ZGM0/ZTZhODNhNjJkNmFj/OWJhMC5wbmc.jpg"/>
      <itunes:duration>3914</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The gaming industry is currently facing an identity crisis, with widespread layoffs, escalating budgets, and a flood of new games hitting the market. In light of these macro trends, game studios and platforms need to find ways to leverage their existing strengths or develop new strategies for long-term success.</p><p><a href="https://www.linkedin.com/in/bfeder/">Ben Feder</a>, Managing Partner at Tirta and former CEO of Take-Two, and <a href="https://www.linkedin.com/in/kwee12/">Ken Wee</a>, former CSO of Activision Blizzard King, join host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei,</a> Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, to delve into the strategies of four major players in the gaming industry: Microsoft, Sony, Valve, and Roblox. Given the dynamic and uncertain future of the gaming industry, this episode explores how these companies and platforms are approaching content discovery, the role of AI in game development, innovative business models, and future-proofing their businesses. If you want to gain insights into the strategies of these four companies from industry experts, this episode is for you!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building a Creator-Focused 3D Engine with Hiber</title>
      <itunes:title>Building a Creator-Focused 3D Engine with Hiber</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f08189d2-5125-4a7a-aa1b-4effcb78b7ed</guid>
      <link>https://share.transistor.fm/s/30c037ef</link>
      <description>
        <![CDATA[<p>UGC is hot, hot, hot right now. Roblox is on track to pay out half a billion USD to creators - annually - and never has it been more possible for young, individual creators to make a meaningful living as “game developers.” But is Roblox the only place for such creators? </p><p>HiberWorld, a platform that's empowering anyone to build and share their own 3D worlds, is trying to change that by making making it as easy possible for anyone, at any age, and anywhere in the world to build their own virtual worlds. HiberWorld has already achieved some impressive milestones, reaching 1 million worlds in 2021, 5 million in 2023, and 6.5 million at latest count. Underlying everything is Hiber3D, Hiber’s web engine, which is trying to make it as easy as possible for anyone to build their own HiberWorld.</p><p>In this episode your host, Niko Vuori, sits down with Hiber’s Chief Strategy Officer Sean Kauppinen to discuss Hiber’s story, what growth strategies it has used to grow, and what differentiates it from Roblox. </p><p>Check out <a href="https://hiber3d.com/">Hiber</a> on the web. You can find <a href="https://www.linkedin.com/in/seank/">Sean Kauppinen</a> on LinkedIn. For more information about some of the topics discussed in this episode, check out <a href="https://dive.games/">Dive Analytics</a> for outsourced games BI, Nir Eyal’s excellent book <a href="https://www.nirandfar.com/hooked/">“Hooked”</a> about building habit-forming products, and The New York Times’ <a href="https://www.nytimes.com/column/hard-fork">“Hard Fork”</a> podcast for all things tech and particularly their excellent coverage of developments in AI.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>UGC is hot, hot, hot right now. Roblox is on track to pay out half a billion USD to creators - annually - and never has it been more possible for young, individual creators to make a meaningful living as “game developers.” But is Roblox the only place for such creators? </p><p>HiberWorld, a platform that's empowering anyone to build and share their own 3D worlds, is trying to change that by making making it as easy possible for anyone, at any age, and anywhere in the world to build their own virtual worlds. HiberWorld has already achieved some impressive milestones, reaching 1 million worlds in 2021, 5 million in 2023, and 6.5 million at latest count. Underlying everything is Hiber3D, Hiber’s web engine, which is trying to make it as easy as possible for anyone to build their own HiberWorld.</p><p>In this episode your host, Niko Vuori, sits down with Hiber’s Chief Strategy Officer Sean Kauppinen to discuss Hiber’s story, what growth strategies it has used to grow, and what differentiates it from Roblox. </p><p>Check out <a href="https://hiber3d.com/">Hiber</a> on the web. You can find <a href="https://www.linkedin.com/in/seank/">Sean Kauppinen</a> on LinkedIn. For more information about some of the topics discussed in this episode, check out <a href="https://dive.games/">Dive Analytics</a> for outsourced games BI, Nir Eyal’s excellent book <a href="https://www.nirandfar.com/hooked/">“Hooked”</a> about building habit-forming products, and The New York Times’ <a href="https://www.nytimes.com/column/hard-fork">“Hard Fork”</a> podcast for all things tech and particularly their excellent coverage of developments in AI.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 03 Sep 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/30c037ef/8386fab9.mp3" length="149393717" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/s2pHnFg_dngolLSR7WPXGCnR_FPP9L6l2ezLh9c72EA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kNDEx/ODNiNzkwNTZkMTY5/NjliODY4ODcwYjBk/MjhkZC5wbmc.jpg"/>
      <itunes:duration>3735</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>UGC is hot, hot, hot right now. Roblox is on track to pay out half a billion USD to creators - annually - and never has it been more possible for young, individual creators to make a meaningful living as “game developers.” But is Roblox the only place for such creators? </p><p>HiberWorld, a platform that's empowering anyone to build and share their own 3D worlds, is trying to change that by making making it as easy possible for anyone, at any age, and anywhere in the world to build their own virtual worlds. HiberWorld has already achieved some impressive milestones, reaching 1 million worlds in 2021, 5 million in 2023, and 6.5 million at latest count. Underlying everything is Hiber3D, Hiber’s web engine, which is trying to make it as easy as possible for anyone to build their own HiberWorld.</p><p>In this episode your host, Niko Vuori, sits down with Hiber’s Chief Strategy Officer Sean Kauppinen to discuss Hiber’s story, what growth strategies it has used to grow, and what differentiates it from Roblox. </p><p>Check out <a href="https://hiber3d.com/">Hiber</a> on the web. You can find <a href="https://www.linkedin.com/in/seank/">Sean Kauppinen</a> on LinkedIn. For more information about some of the topics discussed in this episode, check out <a href="https://dive.games/">Dive Analytics</a> for outsourced games BI, Nir Eyal’s excellent book <a href="https://www.nirandfar.com/hooked/">“Hooked”</a> about building habit-forming products, and The New York Times’ <a href="https://www.nytimes.com/column/hard-fork">“Hard Fork”</a> podcast for all things tech and particularly their excellent coverage of developments in AI.</p><p><br></p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit <a href="https://www.nsure.ai/contact">https://www.nsure.ai/contact</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Emergency Pod: SEC vs OpenSea</title>
      <itunes:title>Emergency Pod: SEC vs OpenSea</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2ffdf756-4344-43fc-a6f6-ea70ad278087</guid>
      <link>https://share.transistor.fm/s/99b109ba</link>
      <description>
        <![CDATA[<p>On August 28th, the Securities and Exchange Commission issued a Wells Notice to OpenSea, notifying the largest NFT marketplace that it is under investigation for operating as an unlicensed exchange, labeling the NFTs traded on the platform as securities. Founder &amp; CEO of OpenSea, Devin Finzer, posted that “[t]his is a move into uncharted territory. By targeting NFTs, the SEC would stifle innovation on an even broader scale: hundreds of thousands of online artists and creatives are at risk, and many do not have the resources to defend themselves. NFTs are fundamentally creative goods: art, collectibles, video game items, domain names, event tickets, and more.” </p><p><br></p><p>In this very first Naavik Gaming emergency podcast, your host, Niko Vuori, sits down with Naavik web3 analyst Devin Becker and web3 operator Steven Wade to digest the news and discuss what this might mean for web3 gaming. </p><p><br></p><p>Here's Devin Finzer’s <a href="https://x.com/dfinzer/status/1828791832009953706">post</a> announcing the Wells Notice. You can find <a href="https://www.linkedin.com/in/nikovuori/">Niko</a>, <a href="https://www.linkedin.com/in/devinbecker/">Devin</a> and <a href="https://www.linkedin.com/in/mmosmart/">Steven</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On August 28th, the Securities and Exchange Commission issued a Wells Notice to OpenSea, notifying the largest NFT marketplace that it is under investigation for operating as an unlicensed exchange, labeling the NFTs traded on the platform as securities. Founder &amp; CEO of OpenSea, Devin Finzer, posted that “[t]his is a move into uncharted territory. By targeting NFTs, the SEC would stifle innovation on an even broader scale: hundreds of thousands of online artists and creatives are at risk, and many do not have the resources to defend themselves. NFTs are fundamentally creative goods: art, collectibles, video game items, domain names, event tickets, and more.” </p><p><br></p><p>In this very first Naavik Gaming emergency podcast, your host, Niko Vuori, sits down with Naavik web3 analyst Devin Becker and web3 operator Steven Wade to digest the news and discuss what this might mean for web3 gaming. </p><p><br></p><p>Here's Devin Finzer’s <a href="https://x.com/dfinzer/status/1828791832009953706">post</a> announcing the Wells Notice. You can find <a href="https://www.linkedin.com/in/nikovuori/">Niko</a>, <a href="https://www.linkedin.com/in/devinbecker/">Devin</a> and <a href="https://www.linkedin.com/in/mmosmart/">Steven</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sat, 31 Aug 2024 21:59:16 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/99b109ba/c22fdd34.mp3" length="60872542" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/wVQyIdp4y7uyCoaaxsGhXS8TO8uffkKrGhvN2pOpm_s/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yYzcz/NDM3YjFlMmEwMGEw/YTI1MDQ0MzZkMGVl/YTY3Zi5wbmc.jpg"/>
      <itunes:duration>3804</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On August 28th, the Securities and Exchange Commission issued a Wells Notice to OpenSea, notifying the largest NFT marketplace that it is under investigation for operating as an unlicensed exchange, labeling the NFTs traded on the platform as securities. Founder &amp; CEO of OpenSea, Devin Finzer, posted that “[t]his is a move into uncharted territory. By targeting NFTs, the SEC would stifle innovation on an even broader scale: hundreds of thousands of online artists and creatives are at risk, and many do not have the resources to defend themselves. NFTs are fundamentally creative goods: art, collectibles, video game items, domain names, event tickets, and more.” </p><p><br></p><p>In this very first Naavik Gaming emergency podcast, your host, Niko Vuori, sits down with Naavik web3 analyst Devin Becker and web3 operator Steven Wade to digest the news and discuss what this might mean for web3 gaming. </p><p><br></p><p>Here's Devin Finzer’s <a href="https://x.com/dfinzer/status/1828791832009953706">post</a> announcing the Wells Notice. You can find <a href="https://www.linkedin.com/in/nikovuori/">Niko</a>, <a href="https://www.linkedin.com/in/devinbecker/">Devin</a> and <a href="https://www.linkedin.com/in/mmosmart/">Steven</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Monopoly Go! and Baldur’s Gate III: The Hasbro Perspective</title>
      <itunes:title>Monopoly Go! and Baldur’s Gate III: The Hasbro Perspective</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6d7d96ff-5aed-4e0a-8d94-2ad8fad2e036</guid>
      <link>https://share.transistor.fm/s/6064bea8</link>
      <description>
        <![CDATA[<p><br>Hasbro is known for iconic properties like Dungeons and Dragons and Monopoly, but is sometimes overlooked as the licensor of incredible video game successes such as Baldur's Gate III and Monopoly Go!</p><p>In the last 12 months, Hasbro's licensed games have generated a staggering $3.25 billion, making it the largest entertainment IP licensor in video games, and almost doubling the revenue of the next largest licensor, Disney, which includes powerhouse franchises like Marvel and Star Wars.</p><p><a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with Eugene Evans, the Senior Vice President of Digital Strategy and Licensing at Hasbro. In this episode we dive into Hasbro's approach to licensing IP to video game developers and how they’ve successfully transitioned their business from the physical playground to the virtual realm.</p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit https://www.nsure.ai/contact</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><br>Hasbro is known for iconic properties like Dungeons and Dragons and Monopoly, but is sometimes overlooked as the licensor of incredible video game successes such as Baldur's Gate III and Monopoly Go!</p><p>In the last 12 months, Hasbro's licensed games have generated a staggering $3.25 billion, making it the largest entertainment IP licensor in video games, and almost doubling the revenue of the next largest licensor, Disney, which includes powerhouse franchises like Marvel and Star Wars.</p><p><a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with Eugene Evans, the Senior Vice President of Digital Strategy and Licensing at Hasbro. In this episode we dive into Hasbro's approach to licensing IP to video game developers and how they’ve successfully transitioned their business from the physical playground to the virtual realm.</p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit https://www.nsure.ai/contact</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 20 Aug 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6064bea8/c8db5575.mp3" length="50288062" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/6Mqhbbfg_nun3OlfRvmOUIEQFIPNbjS1tAOMBgw4p0A/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84YTg3/NWEwY2JhZDQ2OWQx/MjY4MDU4ZmJlNWQw/YTgxNC5wbmc.jpg"/>
      <itunes:duration>3140</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><br>Hasbro is known for iconic properties like Dungeons and Dragons and Monopoly, but is sometimes overlooked as the licensor of incredible video game successes such as Baldur's Gate III and Monopoly Go!</p><p>In the last 12 months, Hasbro's licensed games have generated a staggering $3.25 billion, making it the largest entertainment IP licensor in video games, and almost doubling the revenue of the next largest licensor, Disney, which includes powerhouse franchises like Marvel and Star Wars.</p><p><a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sat down with Eugene Evans, the Senior Vice President of Digital Strategy and Licensing at Hasbro. In this episode we dive into Hasbro's approach to licensing IP to video game developers and how they’ve successfully transitioned their business from the physical playground to the virtual realm.</p><p>We’d also like to thank nSure.ai for making this episode possible! In the gaming industry, protecting revenue from fraudsters is crucial. That’s where nSure.ai comes in. As a proven industry leader, nSure.ai provides scalable payment fraud prevention that’s not just effective but tailored specifically to your needs. To learn more, visit https://www.nsure.ai/contact</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building the Next Game-as-a-Platform</title>
      <itunes:title>Building the Next Game-as-a-Platform</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d9afbe71-3834-4c2c-8024-69cd9cebd741</guid>
      <link>https://share.transistor.fm/s/4d26650d</link>
      <description>
        <![CDATA[<p>Today, we explore what it takes to build the next big video game franchise powered by user-generated games. It's a daunting task as Epic Games paid roughly $320 million to creators in the past year in order to incentivize creators to build new experiences on its platform. That's enough money to develop and market a new AAA franchise every year. </p><p><br></p><p>However, that hasn't discouraged start-up studios like Build a Rocket Boy and OCP from diving headfirst into the space. Build a Rocket Boy recently closed a $110 million Series D round and OCP a $16.25 million Series A. </p><p><br></p><p>Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/galyonkin/">Sergiy Galyonkin</a>, Senior Vice President of Publishing at Build a Rocket Boy, and <a href="https://www.linkedin.com/in/mike-atamas/">Mike Atamas</a>, Co-founder and CEO of Omni Creator Products, to discuss their companies’ approaches and what each of them learned from their previous experiences working on Fortnite.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> .</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Today, we explore what it takes to build the next big video game franchise powered by user-generated games. It's a daunting task as Epic Games paid roughly $320 million to creators in the past year in order to incentivize creators to build new experiences on its platform. That's enough money to develop and market a new AAA franchise every year. </p><p><br></p><p>However, that hasn't discouraged start-up studios like Build a Rocket Boy and OCP from diving headfirst into the space. Build a Rocket Boy recently closed a $110 million Series D round and OCP a $16.25 million Series A. </p><p><br></p><p>Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/galyonkin/">Sergiy Galyonkin</a>, Senior Vice President of Publishing at Build a Rocket Boy, and <a href="https://www.linkedin.com/in/mike-atamas/">Mike Atamas</a>, Co-founder and CEO of Omni Creator Products, to discuss their companies’ approaches and what each of them learned from their previous experiences working on Fortnite.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> .</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 16 Aug 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4d26650d/3af6a236.mp3" length="64198858" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/TIl4unHn-BHyQm9uD2TrBXwbdZ5FIF_EjxKisBIbFYo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zMTUy/ZTQzMWM4Y2I0MmNi/ZmNiMWQ0Y2E3NWJl/YjdkNy5wbmc.jpg"/>
      <itunes:duration>4009</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Today, we explore what it takes to build the next big video game franchise powered by user-generated games. It's a daunting task as Epic Games paid roughly $320 million to creators in the past year in order to incentivize creators to build new experiences on its platform. That's enough money to develop and market a new AAA franchise every year. </p><p><br></p><p>However, that hasn't discouraged start-up studios like Build a Rocket Boy and OCP from diving headfirst into the space. Build a Rocket Boy recently closed a $110 million Series D round and OCP a $16.25 million Series A. </p><p><br></p><p>Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/galyonkin/">Sergiy Galyonkin</a>, Senior Vice President of Publishing at Build a Rocket Boy, and <a href="https://www.linkedin.com/in/mike-atamas/">Mike Atamas</a>, Co-founder and CEO of Omni Creator Products, to discuss their companies’ approaches and what each of them learned from their previous experiences working on Fortnite.</p><p><br></p><p>We’d also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, make sure to visit <a href="https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast">https://heroiclabs.com/?utm_source=Naavik&amp;utm_medium=CPC&amp;utm_campaign=Podcast</a> .</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Animoca Brands and the Motorverse</title>
      <itunes:title> Animoca Brands and the Motorverse</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">021c8d3d-5761-4485-bba8-e112f61054b7</guid>
      <link>https://share.transistor.fm/s/575f47bd</link>
      <description>
        <![CDATA[<p>Animoca has been an unwavering web3 cheerleader since day one, with a stated goal of leveraging blockchain technologies to “deliver digital property rights to consumers around the world and to help to establish the open metaverse.” The company develops and publishes a broad portfolio of both original and licensed IP, and has its finger in about as many web3 pies as anyone on the planet, through its over 450 investments in some big names like Yuga Labs, Axie Infinity, Consensys, Magic Eden, OpenSea, Yield Guild Games, and so many more. </p><p><br></p><p>One of Animoca’s goals is to build out a holistic ecosystem of digital car ownership, which they are calling the Motorverse. To learn more about Animoca and their Motorverse strategy, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/mrwillgriffiths/">Will Griffiths</a>, GM of the Motorverse at Animoca Brands. </p><p><br></p><p>The Motorverse: <a href="https://motorverse.com/">https://motorverse.com/</a> . You can find <a href="https://www.linkedin.com/in/mrwillgriffiths/?originalSubdomain=au">Will Griffiths</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Neon for making this episode possible! Neon is a merchant of record with customizable webshops optimized for conversion — and modern APIs that let you use your existing liveops tools — Neon is trusted by some of the biggest names in gaming to help you sell direct without the overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Animoca has been an unwavering web3 cheerleader since day one, with a stated goal of leveraging blockchain technologies to “deliver digital property rights to consumers around the world and to help to establish the open metaverse.” The company develops and publishes a broad portfolio of both original and licensed IP, and has its finger in about as many web3 pies as anyone on the planet, through its over 450 investments in some big names like Yuga Labs, Axie Infinity, Consensys, Magic Eden, OpenSea, Yield Guild Games, and so many more. </p><p><br></p><p>One of Animoca’s goals is to build out a holistic ecosystem of digital car ownership, which they are calling the Motorverse. To learn more about Animoca and their Motorverse strategy, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/mrwillgriffiths/">Will Griffiths</a>, GM of the Motorverse at Animoca Brands. </p><p><br></p><p>The Motorverse: <a href="https://motorverse.com/">https://motorverse.com/</a> . You can find <a href="https://www.linkedin.com/in/mrwillgriffiths/?originalSubdomain=au">Will Griffiths</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Neon for making this episode possible! Neon is a merchant of record with customizable webshops optimized for conversion — and modern APIs that let you use your existing liveops tools — Neon is trusted by some of the biggest names in gaming to help you sell direct without the overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 13 Aug 2024 16:29:48 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/575f47bd/40f940ff.mp3" length="129395887" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/uu4YcwpgZ-yLV2FVhWA6msdEojnH3Rpzm8mC9xPVBCU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83MmY2/Y2ZjZWQ0ZDExNjM2/Yjc3NDRjODJkMThi/M2QyMC5wbmc.jpg"/>
      <itunes:duration>3234</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Animoca has been an unwavering web3 cheerleader since day one, with a stated goal of leveraging blockchain technologies to “deliver digital property rights to consumers around the world and to help to establish the open metaverse.” The company develops and publishes a broad portfolio of both original and licensed IP, and has its finger in about as many web3 pies as anyone on the planet, through its over 450 investments in some big names like Yuga Labs, Axie Infinity, Consensys, Magic Eden, OpenSea, Yield Guild Games, and so many more. </p><p><br></p><p>One of Animoca’s goals is to build out a holistic ecosystem of digital car ownership, which they are calling the Motorverse. To learn more about Animoca and their Motorverse strategy, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/mrwillgriffiths/">Will Griffiths</a>, GM of the Motorverse at Animoca Brands. </p><p><br></p><p>The Motorverse: <a href="https://motorverse.com/">https://motorverse.com/</a> . You can find <a href="https://www.linkedin.com/in/mrwillgriffiths/?originalSubdomain=au">Will Griffiths</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Neon for making this episode possible! Neon is a merchant of record with customizable webshops optimized for conversion — and modern APIs that let you use your existing liveops tools — Neon is trusted by some of the biggest names in gaming to help you sell direct without the overhead. To learn more, visit <a href="https://www.neonpay.com/?utm_source=naavik">https://www.neonpay.com/?utm_source=naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Web3 Innovation with Mirai Labs</title>
      <itunes:title>Web3 Innovation with Mirai Labs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8d18a8f0-21a0-41fc-b7a0-53e48d6e2c05</guid>
      <link>https://share.transistor.fm/s/bfbe7ec0</link>
      <description>
        <![CDATA[<p>One of the biggest web3 hits of 2022, the horse racing game Pegaxy, generated over $200 million in sales, second only to Axie Infinity during that period. After building heads down during the crypto bear market through the end of the 2023, the company behind Pegaxy, Mirai Labs, is ready to ride again, now with its second game, Petopia, a top-down roguelite shooter. With its fresh and innovative take on guilds, fractional ownership of teams, and passive income, Petopia is looking to invigorate the play-to-earn (P2E) genre, having absorbed many lessons from the prior web3 wave.</p><p><br></p><p>To learn more about the origin story of Pegaxy, what Petopia is doing differently, and the Mirai Labs roadmap, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/realcoreywilton/">Corey Wilton</a>, Founder &amp; CEO of Mirai Labs. </p><p><br></p><p>Mirai Labs: <a href="https://mirailabs.co/">https://mirailabs.co/</a>. You can find <a href="https://www.linkedin.com/in/realcoreywilton/">Corey Wilton</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>One of the biggest web3 hits of 2022, the horse racing game Pegaxy, generated over $200 million in sales, second only to Axie Infinity during that period. After building heads down during the crypto bear market through the end of the 2023, the company behind Pegaxy, Mirai Labs, is ready to ride again, now with its second game, Petopia, a top-down roguelite shooter. With its fresh and innovative take on guilds, fractional ownership of teams, and passive income, Petopia is looking to invigorate the play-to-earn (P2E) genre, having absorbed many lessons from the prior web3 wave.</p><p><br></p><p>To learn more about the origin story of Pegaxy, what Petopia is doing differently, and the Mirai Labs roadmap, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/realcoreywilton/">Corey Wilton</a>, Founder &amp; CEO of Mirai Labs. </p><p><br></p><p>Mirai Labs: <a href="https://mirailabs.co/">https://mirailabs.co/</a>. You can find <a href="https://www.linkedin.com/in/realcoreywilton/">Corey Wilton</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 02 Aug 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bfbe7ec0/4fd5f126.mp3" length="57979611" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/nuSb_O1HFBCFJbvvCwO1e6ilyOwTdceTYp5_y-o3_Ko/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zMDYy/YTllOWY1ODljYzc4/ODdkMTAyZWYzNzY0/Y2I0ZS5wbmc.jpg"/>
      <itunes:duration>3621</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>One of the biggest web3 hits of 2022, the horse racing game Pegaxy, generated over $200 million in sales, second only to Axie Infinity during that period. After building heads down during the crypto bear market through the end of the 2023, the company behind Pegaxy, Mirai Labs, is ready to ride again, now with its second game, Petopia, a top-down roguelite shooter. With its fresh and innovative take on guilds, fractional ownership of teams, and passive income, Petopia is looking to invigorate the play-to-earn (P2E) genre, having absorbed many lessons from the prior web3 wave.</p><p><br></p><p>To learn more about the origin story of Pegaxy, what Petopia is doing differently, and the Mirai Labs roadmap, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/realcoreywilton/">Corey Wilton</a>, Founder &amp; CEO of Mirai Labs. </p><p><br></p><p>Mirai Labs: <a href="https://mirailabs.co/">https://mirailabs.co/</a>. You can find <a href="https://www.linkedin.com/in/realcoreywilton/">Corey Wilton</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Adaptive Gaming</title>
      <itunes:title>The State of Adaptive Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2589c658-17e6-4f73-86f4-67cec209bebc</guid>
      <link>https://share.transistor.fm/s/0c8b4c9b</link>
      <description>
        <![CDATA[<p>There are 3B gamers in the world, and many of those players have disabilities. Often called “accessibility” or “adaptive gaming”, this is one of the most important topics (and markets) in the gaming industry. From mobility, visual, and hearing impairments to cognitive and speech impairments, the industry has begun making strides in addressing how we can enable as many people as possible to access gaming experiences, plus interpret and perceive the content as intended. </p><p><a href="https://www.linkedin.com/in/suavepirate/">Alexander Dunn</a>, Founder and CEO of <a href="https://cephable.com/">Cephable</a>, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, for a discussion on who is doing what in the hardware space, which games are masterclasses in pushing the frontiers of accessibility, and how AI is impacting studios' abilities to do these things in a cost efficient manner. We also discuss how Cephable is playing a role as a mediator between different types of inputs (gesture control, voice activation, and facial recognition) and is building a marketplace of games that support adaptive controls.  </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>There are 3B gamers in the world, and many of those players have disabilities. Often called “accessibility” or “adaptive gaming”, this is one of the most important topics (and markets) in the gaming industry. From mobility, visual, and hearing impairments to cognitive and speech impairments, the industry has begun making strides in addressing how we can enable as many people as possible to access gaming experiences, plus interpret and perceive the content as intended. </p><p><a href="https://www.linkedin.com/in/suavepirate/">Alexander Dunn</a>, Founder and CEO of <a href="https://cephable.com/">Cephable</a>, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, for a discussion on who is doing what in the hardware space, which games are masterclasses in pushing the frontiers of accessibility, and how AI is impacting studios' abilities to do these things in a cost efficient manner. We also discuss how Cephable is playing a role as a mediator between different types of inputs (gesture control, voice activation, and facial recognition) and is building a marketplace of games that support adaptive controls.  </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 26 Jul 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0c8b4c9b/206a937c.mp3" length="57041526" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ssrUxD9FRSWBXZB5T8UEt0OlqeUuXc40I5iXndHatKs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8xYmJk/ZmJlOTM2NDVkZjRj/YzFjNzhhZDYzODU0/NTIwZi5wbmc.jpg"/>
      <itunes:duration>3565</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>There are 3B gamers in the world, and many of those players have disabilities. Often called “accessibility” or “adaptive gaming”, this is one of the most important topics (and markets) in the gaming industry. From mobility, visual, and hearing impairments to cognitive and speech impairments, the industry has begun making strides in addressing how we can enable as many people as possible to access gaming experiences, plus interpret and perceive the content as intended. </p><p><a href="https://www.linkedin.com/in/suavepirate/">Alexander Dunn</a>, Founder and CEO of <a href="https://cephable.com/">Cephable</a>, joins our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, for a discussion on who is doing what in the hardware space, which games are masterclasses in pushing the frontiers of accessibility, and how AI is impacting studios' abilities to do these things in a cost efficient manner. We also discuss how Cephable is playing a role as a mediator between different types of inputs (gesture control, voice activation, and facial recognition) and is building a marketplace of games that support adaptive controls.  </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Past, Present, &amp; Future of KidTech</title>
      <itunes:title>The Past, Present, &amp; Future of KidTech</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">924e88ff-3589-4aad-945e-41fb5add9615</guid>
      <link>https://share.transistor.fm/s/e94e0621</link>
      <description>
        <![CDATA[<p>Online safety for kids has only become more important over time, and it's become a thorny compliance topic for games teams to wrestle with. Fortunately, talented entrepreneurs are creating solutions that make it easier for games teams (and beyond) to tackle these challenges. </p><p><br></p><p>To help explore this nuanced topic, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/kieran-donovan-06399819/">Kieran Donovan</a>, co-founder and CEO of k-ID (which recently raised a $45M Series A, led by Lightspeed and a16z), as well as <a href="https://www.linkedin.com/in/dylanc/">Dylan Collins</a>, serial entrepreneur behind Demonware, Jolt, and SuperAwesome.</p><p><br></p><p>We dive into what’s changed in the kidtech market over the past decade, k-IDs new approach, lessons learned from SuperAwesome, where the market and k-ID are headed next, and how games teams can benefit from these emerging solutions.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Kieran Donovan: <a href="https://www.linkedin.com/in/kieran-donovan-06399819/">https://www.linkedin.com/in/kieran-donovan-06399819/</a> </p><p>Guest - Dylan Collins: <a href="https://www.linkedin.com/in/dylanc/">https://www.linkedin.com/in/dylanc/</a></p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Online safety for kids has only become more important over time, and it's become a thorny compliance topic for games teams to wrestle with. Fortunately, talented entrepreneurs are creating solutions that make it easier for games teams (and beyond) to tackle these challenges. </p><p><br></p><p>To help explore this nuanced topic, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/kieran-donovan-06399819/">Kieran Donovan</a>, co-founder and CEO of k-ID (which recently raised a $45M Series A, led by Lightspeed and a16z), as well as <a href="https://www.linkedin.com/in/dylanc/">Dylan Collins</a>, serial entrepreneur behind Demonware, Jolt, and SuperAwesome.</p><p><br></p><p>We dive into what’s changed in the kidtech market over the past decade, k-IDs new approach, lessons learned from SuperAwesome, where the market and k-ID are headed next, and how games teams can benefit from these emerging solutions.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Kieran Donovan: <a href="https://www.linkedin.com/in/kieran-donovan-06399819/">https://www.linkedin.com/in/kieran-donovan-06399819/</a> </p><p>Guest - Dylan Collins: <a href="https://www.linkedin.com/in/dylanc/">https://www.linkedin.com/in/dylanc/</a></p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 19 Jul 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e94e0621/a5e828bd.mp3" length="51123660" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/UYz7Xf77hXv8oUTuFdVfJPvEv1kWhdvFyH5FnyakN08/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iOTVh/ZGZiMDkxODRjNjM4/ZTg5ZWY5ZjA1NjM2/MTJmYy5wbmc.jpg"/>
      <itunes:duration>3195</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Online safety for kids has only become more important over time, and it's become a thorny compliance topic for games teams to wrestle with. Fortunately, talented entrepreneurs are creating solutions that make it easier for games teams (and beyond) to tackle these challenges. </p><p><br></p><p>To help explore this nuanced topic, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/kieran-donovan-06399819/">Kieran Donovan</a>, co-founder and CEO of k-ID (which recently raised a $45M Series A, led by Lightspeed and a16z), as well as <a href="https://www.linkedin.com/in/dylanc/">Dylan Collins</a>, serial entrepreneur behind Demonware, Jolt, and SuperAwesome.</p><p><br></p><p>We dive into what’s changed in the kidtech market over the past decade, k-IDs new approach, lessons learned from SuperAwesome, where the market and k-ID are headed next, and how games teams can benefit from these emerging solutions.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Kieran Donovan: <a href="https://www.linkedin.com/in/kieran-donovan-06399819/">https://www.linkedin.com/in/kieran-donovan-06399819/</a> </p><p>Guest - Dylan Collins: <a href="https://www.linkedin.com/in/dylanc/">https://www.linkedin.com/in/dylanc/</a></p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> The Next Era of Voice Games</title>
      <itunes:title> The Next Era of Voice Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">adbf43c7-af9e-4e2d-a1c1-60267fe0df60</guid>
      <link>https://share.transistor.fm/s/4aaa631b</link>
      <description>
        <![CDATA[<p>Voice games have had a quiet history compared to mobile, console, and the PC gaming arena. However, Lightspeed and Microsoft’s M12 Ventures see <a href="https://www.volleygames.com/">Volley Games</a> as a leader and game changer in the space, <a href="https://www.theinformation.com/articles/startup-volley-raises-55-million-to-create-voice-powered-ai-games">co-leading a $55M Series C</a> on the backs of solid MAU and ARR. </p><p>Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, speaks with <a href="https://www.linkedin.com/in/mlchild/">Max Child</a>, CEO and Co-Founder of Volley, about the history of voice games, the current market, and the AI inflection point that enables experiences that were once hindered by slow speech recognition, difficulty in assessing intent, and the inability to interrupt an AI speaker. </p><p>The duo dive into what’s in the Volley portfolio, how the games are performing, who is playing them, and how they are monetizing. We discuss the history of “input design” in games (controllers, mouse, keyboard, bespoke hardware) and why voice is one of the most powerful input mechanisms at the heart of human connectivity. That and more!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Voice games have had a quiet history compared to mobile, console, and the PC gaming arena. However, Lightspeed and Microsoft’s M12 Ventures see <a href="https://www.volleygames.com/">Volley Games</a> as a leader and game changer in the space, <a href="https://www.theinformation.com/articles/startup-volley-raises-55-million-to-create-voice-powered-ai-games">co-leading a $55M Series C</a> on the backs of solid MAU and ARR. </p><p>Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, speaks with <a href="https://www.linkedin.com/in/mlchild/">Max Child</a>, CEO and Co-Founder of Volley, about the history of voice games, the current market, and the AI inflection point that enables experiences that were once hindered by slow speech recognition, difficulty in assessing intent, and the inability to interrupt an AI speaker. </p><p>The duo dive into what’s in the Volley portfolio, how the games are performing, who is playing them, and how they are monetizing. We discuss the history of “input design” in games (controllers, mouse, keyboard, bespoke hardware) and why voice is one of the most powerful input mechanisms at the heart of human connectivity. That and more!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Jul 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4aaa631b/46d85675.mp3" length="162602259" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/36SyWZIE3-EOzKMhRX_ejwVR4eKq79fxCEYMLEowv9o/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kYTYw/N2Y3MGIxZmI0ZDFi/YWIxOTlhMmQzNTVk/ZmVhZS5wbmc.jpg"/>
      <itunes:duration>4064</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Voice games have had a quiet history compared to mobile, console, and the PC gaming arena. However, Lightspeed and Microsoft’s M12 Ventures see <a href="https://www.volleygames.com/">Volley Games</a> as a leader and game changer in the space, <a href="https://www.theinformation.com/articles/startup-volley-raises-55-million-to-create-voice-powered-ai-games">co-leading a $55M Series C</a> on the backs of solid MAU and ARR. </p><p>Our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, speaks with <a href="https://www.linkedin.com/in/mlchild/">Max Child</a>, CEO and Co-Founder of Volley, about the history of voice games, the current market, and the AI inflection point that enables experiences that were once hindered by slow speech recognition, difficulty in assessing intent, and the inability to interrupt an AI speaker. </p><p>The duo dive into what’s in the Volley portfolio, how the games are performing, who is playing them, and how they are monetizing. We discuss the history of “input design” in games (controllers, mouse, keyboard, bespoke hardware) and why voice is one of the most powerful input mechanisms at the heart of human connectivity. That and more!</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Inside Voodoo’s #1 Hit: The Story of Mob Control’s $200M+ Rise</title>
      <itunes:title> Inside Voodoo’s #1 Hit: The Story of Mob Control’s $200M+ Rise</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">04e46df0-922c-420c-9ff5-da7b437cba9a</guid>
      <link>https://share.transistor.fm/s/e2ea7508</link>
      <description>
        <![CDATA[<p>Mobile gaming is a tough business, but Voodoo has been able to evolve with the times. After years of pioneering hypercasual, the company has more recently set its sights on making casual mobile games with deeper metas and monetization tactics. This pivot sparked major changes across the organization, but it’s already led to major hits – the largest of which is Mob Control, which surpassed the $200M revenue barrier and is still climbing.</p><p>In order to learn the full story of Mob Control, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> flew to Barcelona, Spain to meet with <a href="https://www.linkedin.com/in/miguelsantirso/">Miguel Santirso</a>, a General Manager at Voodoo whose internal studio, Mambo Studio, has masterminded the game’s ascent. We discuss Voodoo’s unique culture, the origin story of Mob Control, and the key decisions that led to the game’s success. We also touch on what’s next for Mob Control and how the team is managing the next hit on its hands, Block Jam.</p><p>This is a case study in mobile gaming excellence you certainly won’t want to miss.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Miguel Santirso: <a href="https://www.linkedin.com/in/miguelsantirso/">https://www.linkedin.com/in/miguelsantirso/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Mobile gaming is a tough business, but Voodoo has been able to evolve with the times. After years of pioneering hypercasual, the company has more recently set its sights on making casual mobile games with deeper metas and monetization tactics. This pivot sparked major changes across the organization, but it’s already led to major hits – the largest of which is Mob Control, which surpassed the $200M revenue barrier and is still climbing.</p><p>In order to learn the full story of Mob Control, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> flew to Barcelona, Spain to meet with <a href="https://www.linkedin.com/in/miguelsantirso/">Miguel Santirso</a>, a General Manager at Voodoo whose internal studio, Mambo Studio, has masterminded the game’s ascent. We discuss Voodoo’s unique culture, the origin story of Mob Control, and the key decisions that led to the game’s success. We also touch on what’s next for Mob Control and how the team is managing the next hit on its hands, Block Jam.</p><p>This is a case study in mobile gaming excellence you certainly won’t want to miss.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Miguel Santirso: <a href="https://www.linkedin.com/in/miguelsantirso/">https://www.linkedin.com/in/miguelsantirso/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 09 Jul 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e2ea7508/817b2138.mp3" length="49696215" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/_PSle4TyvqwcAzJyIIz0Ub2FmJz7oYzL8WPzyXXxj84/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wYWIw/YmRhMTE1MWQ1Y2Rh/NmRkN2MxNTY1Y2Qz/YjQwNy5wbmc.jpg"/>
      <itunes:duration>3102</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Mobile gaming is a tough business, but Voodoo has been able to evolve with the times. After years of pioneering hypercasual, the company has more recently set its sights on making casual mobile games with deeper metas and monetization tactics. This pivot sparked major changes across the organization, but it’s already led to major hits – the largest of which is Mob Control, which surpassed the $200M revenue barrier and is still climbing.</p><p>In order to learn the full story of Mob Control, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> flew to Barcelona, Spain to meet with <a href="https://www.linkedin.com/in/miguelsantirso/">Miguel Santirso</a>, a General Manager at Voodoo whose internal studio, Mambo Studio, has masterminded the game’s ascent. We discuss Voodoo’s unique culture, the origin story of Mob Control, and the key decisions that led to the game’s success. We also touch on what’s next for Mob Control and how the team is managing the next hit on its hands, Block Jam.</p><p>This is a case study in mobile gaming excellence you certainly won’t want to miss.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p>Who’s On:</p><p>Guest - Miguel Santirso: <a href="https://www.linkedin.com/in/miguelsantirso/">https://www.linkedin.com/in/miguelsantirso/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building a Thriving Casual Word Games Business in a Red Ocean</title>
      <itunes:title>Building a Thriving Casual Word Games Business in a Red Ocean</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5fa2cc61-f442-4566-b43e-296d03cb2fc3</guid>
      <link>https://share.transistor.fm/s/2569a443</link>
      <description>
        <![CDATA[<p>Casual word games is a tough, tough category to compete in on mobile. Not only is it a very crowded red ocean, but casual games are notoriously hard to monetize effectively through IAPs, making user acquisition even more difficult than it already is in the post-IDFA world. That said, Funcraft is making it work in their favor, building a thriving, growing business with an expanding portfolio of games and with the ability to spend profitably, at scale, on user acquisition. With a small team of experienced industry veterans, investments in systems, processes, and analytics, as well as a second-to-none ad mediation stack, <a href="https://www.funcraft.com">Funcraft </a>is a great case study in how it is still possible to compete with the big guys — and win. </p><p><br></p><p>To learn more about how Funcraft is making it work, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/martinezmichaelj/">Michael Martinez</a>, Founder &amp; CEO of Funcraft. </p><p><br></p><p>Funcraft: <a href="https://www.funcraft.com/">https://www.funcraft.com/</a>. You can find <a href="https://www.linkedin.com/in/martinezmichaelj/">Michael Martinez</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Casual word games is a tough, tough category to compete in on mobile. Not only is it a very crowded red ocean, but casual games are notoriously hard to monetize effectively through IAPs, making user acquisition even more difficult than it already is in the post-IDFA world. That said, Funcraft is making it work in their favor, building a thriving, growing business with an expanding portfolio of games and with the ability to spend profitably, at scale, on user acquisition. With a small team of experienced industry veterans, investments in systems, processes, and analytics, as well as a second-to-none ad mediation stack, <a href="https://www.funcraft.com">Funcraft </a>is a great case study in how it is still possible to compete with the big guys — and win. </p><p><br></p><p>To learn more about how Funcraft is making it work, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/martinezmichaelj/">Michael Martinez</a>, Founder &amp; CEO of Funcraft. </p><p><br></p><p>Funcraft: <a href="https://www.funcraft.com/">https://www.funcraft.com/</a>. You can find <a href="https://www.linkedin.com/in/martinezmichaelj/">Michael Martinez</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 05 Jul 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2569a443/1f5758e7.mp3" length="61148459" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/YwWubeOz4ntTkeLWEc39O2aC8K5aUA9TYjXgexVu228/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mNzk1/YThiMGZkMzU1NDA5/NGMwOWZmMDFkMzdi/NjJmYy5wbmc.jpg"/>
      <itunes:duration>3821</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Casual word games is a tough, tough category to compete in on mobile. Not only is it a very crowded red ocean, but casual games are notoriously hard to monetize effectively through IAPs, making user acquisition even more difficult than it already is in the post-IDFA world. That said, Funcraft is making it work in their favor, building a thriving, growing business with an expanding portfolio of games and with the ability to spend profitably, at scale, on user acquisition. With a small team of experienced industry veterans, investments in systems, processes, and analytics, as well as a second-to-none ad mediation stack, <a href="https://www.funcraft.com">Funcraft </a>is a great case study in how it is still possible to compete with the big guys — and win. </p><p><br></p><p>To learn more about how Funcraft is making it work, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/martinezmichaelj/">Michael Martinez</a>, Founder &amp; CEO of Funcraft. </p><p><br></p><p>Funcraft: <a href="https://www.funcraft.com/">https://www.funcraft.com/</a>. You can find <a href="https://www.linkedin.com/in/martinezmichaelj/">Michael Martinez</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AdTech Evolution: Navigating the Privacy-First Frontier</title>
      <itunes:title>AdTech Evolution: Navigating the Privacy-First Frontier</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4ffd7979-1fc4-43b4-a547-fe010a7d28de</guid>
      <link>https://share.transistor.fm/s/88467ae3</link>
      <description>
        <![CDATA[<p>Between Apple’s policy changes and growing government regulations, privacy concerns have sparked a significant shift in AdTech strategies. This episode investigates the potential for privacy-focused ads, exploring how companies are adapting to new regulations while still striving for effective targeting. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/geeshan-willink/">Geeshan Willink</a>, CEO of <a href="https://nefta.io/">Nefta</a>, to dig into the complexities of maintaining anonymity and its implications for the gaming industry.</p><p><br></p><p>Geeshan shares insights on Nefta's journey from its web3 roots through the struggles with building ad technology that meets growing privacy standards. We explore the balancing act between precision targeting and user privacy, comparing anonymous user profiling with traditional fingerprinting methods. Willink offers examples of how behavioral-based identification can lead to effective ad targeting without compromising user data and discusses the potential impact on player retention and ad inventory pricing. The discussion also touches on the challenges of implementing these new approaches in an entrenched industry, recent trends in AdTech, and predictions for the future of ad-supported gaming.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Between Apple’s policy changes and growing government regulations, privacy concerns have sparked a significant shift in AdTech strategies. This episode investigates the potential for privacy-focused ads, exploring how companies are adapting to new regulations while still striving for effective targeting. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/geeshan-willink/">Geeshan Willink</a>, CEO of <a href="https://nefta.io/">Nefta</a>, to dig into the complexities of maintaining anonymity and its implications for the gaming industry.</p><p><br></p><p>Geeshan shares insights on Nefta's journey from its web3 roots through the struggles with building ad technology that meets growing privacy standards. We explore the balancing act between precision targeting and user privacy, comparing anonymous user profiling with traditional fingerprinting methods. Willink offers examples of how behavioral-based identification can lead to effective ad targeting without compromising user data and discusses the potential impact on player retention and ad inventory pricing. The discussion also touches on the challenges of implementing these new approaches in an entrenched industry, recent trends in AdTech, and predictions for the future of ad-supported gaming.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 02 Jul 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/88467ae3/13ffd573.mp3" length="45066824" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/v-aKx2FOukmAfphEJPOuk_qKDmr_LpLeqO1WyfX7wcw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zNzZj/MzVhYTEyYWI3ODcz/NjUzMmJkZjZiYTZl/NDMxNS5wbmc.jpg"/>
      <itunes:duration>2813</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Between Apple’s policy changes and growing government regulations, privacy concerns have sparked a significant shift in AdTech strategies. This episode investigates the potential for privacy-focused ads, exploring how companies are adapting to new regulations while still striving for effective targeting. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> is joined by <a href="https://www.linkedin.com/in/geeshan-willink/">Geeshan Willink</a>, CEO of <a href="https://nefta.io/">Nefta</a>, to dig into the complexities of maintaining anonymity and its implications for the gaming industry.</p><p><br></p><p>Geeshan shares insights on Nefta's journey from its web3 roots through the struggles with building ad technology that meets growing privacy standards. We explore the balancing act between precision targeting and user privacy, comparing anonymous user profiling with traditional fingerprinting methods. Willink offers examples of how behavioral-based identification can lead to effective ad targeting without compromising user data and discusses the potential impact on player retention and ad inventory pricing. The discussion also touches on the challenges of implementing these new approaches in an entrenched industry, recent trends in AdTech, and predictions for the future of ad-supported gaming.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Queen’s Gambit: The Big Business of Chess.com</title>
      <itunes:title>Queen’s Gambit: The Big Business of Chess.com</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7c3f6e3e-8f3c-4a88-a3c3-3c7ced2e2df9</guid>
      <link>https://share.transistor.fm/s/a9c3d62c</link>
      <description>
        <![CDATA[<p>Chess is a business that has, without a doubt, been supercharged by linear media and has been booming since COVID-19. As one of the most tactically complex games ever designed, Chess has over 700 years of retention and history. </p><p>But what is it like to build a chess empire? <a href="http://chess.com">Chess.com</a>, purchased by <a href="https://www.linkedin.com/in/erikallebest/">Erik Allebest</a> and his co-founder for $55K in 2005, has built a web and mobile platform with over 170M raw accounts, 50M monthly active users, and 5-7M daily active users. </p><p>Join our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, in a discussion with Erik that covers growing a team of two to 600 over 20 years, the monetization and engagement of a Chess platform, an overview of external acquisitions the company has made, and growing rapidly via what Erik calls a “great meme game”. We also discuss the pros and cons of not owning your IP and where the future of online Chess is headed! Checkmate! </p><p><br></p><p>Also, big thanks to ZBD for making this episode possible! ZBD provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zbd.gg/">http://zbd.gg/</a><a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Chess is a business that has, without a doubt, been supercharged by linear media and has been booming since COVID-19. As one of the most tactically complex games ever designed, Chess has over 700 years of retention and history. </p><p>But what is it like to build a chess empire? <a href="http://chess.com">Chess.com</a>, purchased by <a href="https://www.linkedin.com/in/erikallebest/">Erik Allebest</a> and his co-founder for $55K in 2005, has built a web and mobile platform with over 170M raw accounts, 50M monthly active users, and 5-7M daily active users. </p><p>Join our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, in a discussion with Erik that covers growing a team of two to 600 over 20 years, the monetization and engagement of a Chess platform, an overview of external acquisitions the company has made, and growing rapidly via what Erik calls a “great meme game”. We also discuss the pros and cons of not owning your IP and where the future of online Chess is headed! Checkmate! </p><p><br></p><p>Also, big thanks to ZBD for making this episode possible! ZBD provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zbd.gg/">http://zbd.gg/</a><a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sat, 29 Jun 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a9c3d62c/45cf6964.mp3" length="53384064" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/6YLq3KTXAXRPdpIva_iruysnylUcCyt-QQPtu5hYBlk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wMjU3/ZjQ1ZTA1NjBlNTAx/NmJkMjEyNzE4ZTU0/NzEyNi5wbmc.jpg"/>
      <itunes:duration>3333</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Chess is a business that has, without a doubt, been supercharged by linear media and has been booming since COVID-19. As one of the most tactically complex games ever designed, Chess has over 700 years of retention and history. </p><p>But what is it like to build a chess empire? <a href="http://chess.com">Chess.com</a>, purchased by <a href="https://www.linkedin.com/in/erikallebest/">Erik Allebest</a> and his co-founder for $55K in 2005, has built a web and mobile platform with over 170M raw accounts, 50M monthly active users, and 5-7M daily active users. </p><p>Join our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, in a discussion with Erik that covers growing a team of two to 600 over 20 years, the monetization and engagement of a Chess platform, an overview of external acquisitions the company has made, and growing rapidly via what Erik calls a “great meme game”. We also discuss the pros and cons of not owning your IP and where the future of online Chess is headed! Checkmate! </p><p><br></p><p>Also, big thanks to ZBD for making this episode possible! ZBD provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zbd.gg/">http://zbd.gg/</a><a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Toys x Games (with Spin Master)</title>
      <itunes:title>Toys x Games (with Spin Master)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d7631496-b1c8-4e9b-8466-9f618a907d93</guid>
      <link>https://share.transistor.fm/s/5dcfc433</link>
      <description>
        <![CDATA[<p>Major toy companies like Spin Master, Mattel, and Hasbro have all been expanding their influence beyond traditional toys for many years. Spin Master, in particualr, is known for launching popular entertainment properties like PAW Patrol and Bakugan, which have seamlessly transitioned into digital formats in the form of TV series, movies, and video games. Spin Master has also been unafraid to acquire properties when it sees a strategic opportunity, such as its 2016 acquisition of Toca Boca, the children's mobile app developer. </p><p>Today, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/yvessaada/">Yves Saada</a>, the Head of Strategic Partnerships at Spin Master, to better understand its place at the intersection of toys, video games, and entertainment more broadly. We cover Spin Master’s success in mobile games, as well as Roblox, and how that fits into Spin Master’s broader strategy as a toy company. </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbTNXZG1neFhIcWQxWlpkdkdhMEloVGdpT1kxd3xBQ3Jtc0trQVJJQWpmYWNZVm1FZmY1QzZrbDFpdUFiWjFFQVl3TS1vd1pPRmtGX2VfRGdXYzVmNG1SR2xoaTJqdm1pSEVEeXNRTkNGeldNQVV1azk3bEdjR0k4azhtczF1MklTS1duNVBYcHNBcVRjMUo0YzdkOA&amp;q=https%3A%2F%2Fgaming.lsvp.com%2F&amp;v=cN05gwNMujo"> https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Major toy companies like Spin Master, Mattel, and Hasbro have all been expanding their influence beyond traditional toys for many years. Spin Master, in particualr, is known for launching popular entertainment properties like PAW Patrol and Bakugan, which have seamlessly transitioned into digital formats in the form of TV series, movies, and video games. Spin Master has also been unafraid to acquire properties when it sees a strategic opportunity, such as its 2016 acquisition of Toca Boca, the children's mobile app developer. </p><p>Today, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/yvessaada/">Yves Saada</a>, the Head of Strategic Partnerships at Spin Master, to better understand its place at the intersection of toys, video games, and entertainment more broadly. We cover Spin Master’s success in mobile games, as well as Roblox, and how that fits into Spin Master’s broader strategy as a toy company. </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbTNXZG1neFhIcWQxWlpkdkdhMEloVGdpT1kxd3xBQ3Jtc0trQVJJQWpmYWNZVm1FZmY1QzZrbDFpdUFiWjFFQVl3TS1vd1pPRmtGX2VfRGdXYzVmNG1SR2xoaTJqdm1pSEVEeXNRTkNGeldNQVV1azk3bEdjR0k4azhtczF1MklTS1duNVBYcHNBcVRjMUo0YzdkOA&amp;q=https%3A%2F%2Fgaming.lsvp.com%2F&amp;v=cN05gwNMujo"> https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 25 Jun 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5dcfc433/0622f570.mp3" length="63058352" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/IR9aTXKBCrd74Za3d9H8N3zW31HuPeRl4QyVC9jDDEk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS82Mzll/OTE1NTIzNzg2ODUz/ZTJkODBiMDI0NzA3/YzgyMy5wbmc.jpg"/>
      <itunes:duration>2627</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Major toy companies like Spin Master, Mattel, and Hasbro have all been expanding their influence beyond traditional toys for many years. Spin Master, in particualr, is known for launching popular entertainment properties like PAW Patrol and Bakugan, which have seamlessly transitioned into digital formats in the form of TV series, movies, and video games. Spin Master has also been unafraid to acquire properties when it sees a strategic opportunity, such as its 2016 acquisition of Toca Boca, the children's mobile app developer. </p><p>Today, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/yvessaada/">Yves Saada</a>, the Head of Strategic Partnerships at Spin Master, to better understand its place at the intersection of toys, video games, and entertainment more broadly. We cover Spin Master’s success in mobile games, as well as Roblox, and how that fits into Spin Master’s broader strategy as a toy company. </p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbTNXZG1neFhIcWQxWlpkdkdhMEloVGdpT1kxd3xBQ3Jtc0trQVJJQWpmYWNZVm1FZmY1QzZrbDFpdUFiWjFFQVl3TS1vd1pPRmtGX2VfRGdXYzVmNG1SR2xoaTJqdm1pSEVEeXNRTkNGeldNQVV1azk3bEdjR0k4azhtczF1MklTS1duNVBYcHNBcVRjMUo0YzdkOA&amp;q=https%3A%2F%2Fgaming.lsvp.com%2F&amp;v=cN05gwNMujo"> https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of China’s Gaming Market</title>
      <itunes:title>The State of China’s Gaming Market</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c5306261-84c5-43af-b75c-d84d55d9e9b6</guid>
      <link>https://share.transistor.fm/s/96c4be12</link>
      <description>
        <![CDATA[<p>China is the second largest video game market in the world, and even though its industry has faced domestic challenges, China’s global impact on gaming continues to rise. However, if you’re an outsider, figuring out what’s happening in China can sometimes be opaque. That’s why host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined today by <a href="https://www.linkedin.com/in/joshyehk/">Josh Ye</a>, a long-time reporter for all things gaming and tech in China.</p><p>We dig into how China’s gaming market became massive over the past couple decades and how its current ecosystem compares and contrasts to the West’s. We also discuss the domestic regulatory challenges all gaming companies face in China and how Chinese companies are changing how they pursue international expansion. We hit on several specific companies – including Tencent, NetEase, Bytedance, and Hoyoverse – before wrapping up with some lessons learned and predictions for the future.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Josh Ye: <a href="https://www.linkedin.com/in/joshyehk/">https://www.linkedin.com/in/joshyehk/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>China is the second largest video game market in the world, and even though its industry has faced domestic challenges, China’s global impact on gaming continues to rise. However, if you’re an outsider, figuring out what’s happening in China can sometimes be opaque. That’s why host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined today by <a href="https://www.linkedin.com/in/joshyehk/">Josh Ye</a>, a long-time reporter for all things gaming and tech in China.</p><p>We dig into how China’s gaming market became massive over the past couple decades and how its current ecosystem compares and contrasts to the West’s. We also discuss the domestic regulatory challenges all gaming companies face in China and how Chinese companies are changing how they pursue international expansion. We hit on several specific companies – including Tencent, NetEase, Bytedance, and Hoyoverse – before wrapping up with some lessons learned and predictions for the future.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Josh Ye: <a href="https://www.linkedin.com/in/joshyehk/">https://www.linkedin.com/in/joshyehk/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Jun 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/96c4be12/031c7bf9.mp3" length="127952424" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/kkz507o8WTKnZWJKit5VA5wJ1Xzj-XAweLBT0zepx24/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84MTM0/YzM0YmEzOThjMDIy/YjRkMjBhYzQzYzNl/OTUyMy5wbmc.jpg"/>
      <itunes:duration>3199</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>China is the second largest video game market in the world, and even though its industry has faced domestic challenges, China’s global impact on gaming continues to rise. However, if you’re an outsider, figuring out what’s happening in China can sometimes be opaque. That’s why host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined today by <a href="https://www.linkedin.com/in/joshyehk/">Josh Ye</a>, a long-time reporter for all things gaming and tech in China.</p><p>We dig into how China’s gaming market became massive over the past couple decades and how its current ecosystem compares and contrasts to the West’s. We also discuss the domestic regulatory challenges all gaming companies face in China and how Chinese companies are changing how they pursue international expansion. We hit on several specific companies – including Tencent, NetEase, Bytedance, and Hoyoverse – before wrapping up with some lessons learned and predictions for the future.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Josh Ye: <a href="https://www.linkedin.com/in/joshyehk/">https://www.linkedin.com/in/joshyehk/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Business of Cloud and Game Servers</title>
      <itunes:title>The Business of Cloud and Game Servers</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1a81de69-e458-4d58-9abd-40e84311f5f1</guid>
      <link>https://share.transistor.fm/s/16ab9cd3</link>
      <description>
        <![CDATA[<p>Apex Legends is known for having one of the most “boring” game launches in history in the best of ways. Jokingly called Uptime Legends, <a href="https://www.datacenterdynamics.com/en/opinions/apex-legends-how-video-game-supported-million-concurrent-players-its-second-day/">Apex pursued a multi-tiered cloud infrastructure</a> that helped EA deliver one of the smoothest PvP launches in history. <a href="https://www.linkedin.com/in/dsiddharth/">Sid Dhulipalla</a>, CEO and Co-Founder of <a href="https://hathora.dev/">Hathora</a>, and <a href="https://www.linkedin.com/in/steven-hartland-a7435b4/">Steven Hartland</a>, VP of Engineering at <a href="https://www.rocketscience.gg/">Rocket Science</a>, join our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alex Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss the role of cloud and server orchestration in the distribution of modern video games and the business surrounding it. </p><p>We chat all things bare metal, peer-to-peer, dedi servers, hybrid setups, and their implications on the player experience and the developer’s cost profile. We learn about the landscape of players from public cloud to bare metal to server orchestration to boutique backend teams that are available to studios across the AAA and indie spaces. We also have the age-old chicken and egg debate of “predictability, cost, and flexibility” as relative unknowns for every game launch despite being major components of any game's financial health. This episode is about the backbone of all video games - tune in!</p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit: <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Apex Legends is known for having one of the most “boring” game launches in history in the best of ways. Jokingly called Uptime Legends, <a href="https://www.datacenterdynamics.com/en/opinions/apex-legends-how-video-game-supported-million-concurrent-players-its-second-day/">Apex pursued a multi-tiered cloud infrastructure</a> that helped EA deliver one of the smoothest PvP launches in history. <a href="https://www.linkedin.com/in/dsiddharth/">Sid Dhulipalla</a>, CEO and Co-Founder of <a href="https://hathora.dev/">Hathora</a>, and <a href="https://www.linkedin.com/in/steven-hartland-a7435b4/">Steven Hartland</a>, VP of Engineering at <a href="https://www.rocketscience.gg/">Rocket Science</a>, join our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alex Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss the role of cloud and server orchestration in the distribution of modern video games and the business surrounding it. </p><p>We chat all things bare metal, peer-to-peer, dedi servers, hybrid setups, and their implications on the player experience and the developer’s cost profile. We learn about the landscape of players from public cloud to bare metal to server orchestration to boutique backend teams that are available to studios across the AAA and indie spaces. We also have the age-old chicken and egg debate of “predictability, cost, and flexibility” as relative unknowns for every game launch despite being major components of any game's financial health. This episode is about the backbone of all video games - tune in!</p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit: <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 14 Jun 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/16ab9cd3/b92ad3de.mp3" length="64098416" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/KATIkY8uJv-js9ar6UQC-hLrbsk4DW_LmpoBebvVBXs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80MGY1/YjdmMjM4NGUxYjAz/MjVmZGNhODEwYzlh/NzExYS5wbmc.jpg"/>
      <itunes:duration>4002</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Apex Legends is known for having one of the most “boring” game launches in history in the best of ways. Jokingly called Uptime Legends, <a href="https://www.datacenterdynamics.com/en/opinions/apex-legends-how-video-game-supported-million-concurrent-players-its-second-day/">Apex pursued a multi-tiered cloud infrastructure</a> that helped EA deliver one of the smoothest PvP launches in history. <a href="https://www.linkedin.com/in/dsiddharth/">Sid Dhulipalla</a>, CEO and Co-Founder of <a href="https://hathora.dev/">Hathora</a>, and <a href="https://www.linkedin.com/in/steven-hartland-a7435b4/">Steven Hartland</a>, VP of Engineering at <a href="https://www.rocketscience.gg/">Rocket Science</a>, join our host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alex Takei</a>, Director at <a href="https://www.ruckus-games.com/">Ruckus Games</a>, to discuss the role of cloud and server orchestration in the distribution of modern video games and the business surrounding it. </p><p>We chat all things bare metal, peer-to-peer, dedi servers, hybrid setups, and their implications on the player experience and the developer’s cost profile. We learn about the landscape of players from public cloud to bare metal to server orchestration to boutique backend teams that are available to studios across the AAA and indie spaces. We also have the age-old chicken and egg debate of “predictability, cost, and flexibility” as relative unknowns for every game launch despite being major components of any game's financial health. This episode is about the backbone of all video games - tune in!</p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit: <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Content Creators Are Shaping Gaming</title>
      <itunes:title>How Content Creators Are Shaping Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b99e856d-6d7c-4a41-94dd-74e2508f7f9c</guid>
      <link>https://share.transistor.fm/s/2d41fff3</link>
      <description>
        <![CDATA[<p>As the world of gaming matures, the influence of content creators is increasingly important. In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/sacksjustin/">Justin Sacks</a>, CEO of <a href="https://www.nexus.gg/">Nexus</a>, and <a href="https://www.linkedin.com/in/bryan-herren-474a1551/">Bryan Herren</a>, Director of Partnerships for <a href="https://offbrand.gg/">offbrand</a>, to dive into the pivotal role of content creators in shaping the gaming ecosystem.</p><p>The conversation kicks off with an exploration of the origins and current endeavors of Nexus and offbrand. As the discussion unfolds, Justin and Bryan illuminate the transformative power of content creators, emphasizing their importance beyond mere promotion. The conversation navigates the nuances of working with diverse content creators, from those focused on specific games or genres to versatile personalities with broad demographic appeal. Justin and Bryan also examine the evolving landscape of esports and user-generated content, envisioning a future where content creators play a pivotal role in the burgeoning UGC and modding scenes. Finally, the duo reflects on the potential challenges of deeper content creator involvement while outlining the future opportunity to build around creators for Nexus and offbrand in this dynamic landscape.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>As the world of gaming matures, the influence of content creators is increasingly important. In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/sacksjustin/">Justin Sacks</a>, CEO of <a href="https://www.nexus.gg/">Nexus</a>, and <a href="https://www.linkedin.com/in/bryan-herren-474a1551/">Bryan Herren</a>, Director of Partnerships for <a href="https://offbrand.gg/">offbrand</a>, to dive into the pivotal role of content creators in shaping the gaming ecosystem.</p><p>The conversation kicks off with an exploration of the origins and current endeavors of Nexus and offbrand. As the discussion unfolds, Justin and Bryan illuminate the transformative power of content creators, emphasizing their importance beyond mere promotion. The conversation navigates the nuances of working with diverse content creators, from those focused on specific games or genres to versatile personalities with broad demographic appeal. Justin and Bryan also examine the evolving landscape of esports and user-generated content, envisioning a future where content creators play a pivotal role in the burgeoning UGC and modding scenes. Finally, the duo reflects on the potential challenges of deeper content creator involvement while outlining the future opportunity to build around creators for Nexus and offbrand in this dynamic landscape.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Jun 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2d41fff3/6bb4f249.mp3" length="54265006" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/bBkqy7sOQV599Jn3hxuAzn5FSOJdFlyAFjsJTOGtXIQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kOTlm/YTRjMjU3MTE4YmI5/NzliMjdkMGM4YjRj/M2Q5ZS5wbmc.jpg"/>
      <itunes:duration>3388</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>As the world of gaming matures, the influence of content creators is increasingly important. In this episode, host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/sacksjustin/">Justin Sacks</a>, CEO of <a href="https://www.nexus.gg/">Nexus</a>, and <a href="https://www.linkedin.com/in/bryan-herren-474a1551/">Bryan Herren</a>, Director of Partnerships for <a href="https://offbrand.gg/">offbrand</a>, to dive into the pivotal role of content creators in shaping the gaming ecosystem.</p><p>The conversation kicks off with an exploration of the origins and current endeavors of Nexus and offbrand. As the discussion unfolds, Justin and Bryan illuminate the transformative power of content creators, emphasizing their importance beyond mere promotion. The conversation navigates the nuances of working with diverse content creators, from those focused on specific games or genres to versatile personalities with broad demographic appeal. Justin and Bryan also examine the evolving landscape of esports and user-generated content, envisioning a future where content creators play a pivotal role in the burgeoning UGC and modding scenes. Finally, the duo reflects on the potential challenges of deeper content creator involvement while outlining the future opportunity to build around creators for Nexus and offbrand in this dynamic landscape.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Next Era of Modding - with Overwolf, Studio Wildcard, and Look North World</title>
      <itunes:title>The Next Era of Modding - with Overwolf, Studio Wildcard, and Look North World</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fc851b26-8263-49e9-911b-1f10caaba7e6</guid>
      <link>https://share.transistor.fm/s/0379b9cd</link>
      <description>
        <![CDATA[<p>Modding has long been a force of innovation and creativity in the games industry, but the emergence of cross-platform, premium mods is set to take modding to another level. Thanks to platforms like Overwolf’s CurseForge, studios and publishers can now enable all sorts of creators — even other professional studios — to build on top of their games and get rewarded for doing so. This new technical and economic unlock is poised to take UGC gaming to even higher heights and is a compelling growth opportunity for the entire industry.</p><p><br></p><p>To best discuss this trend, host and Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/urimarchand/">Uri Marchand</a>, CEO of Overwolf, <a href="https://www.linkedin.com/in/jeremystieglitz/">Jeremy Stieglitz</a>, Co-Founder of Studio Wildcard, and <a href="https://www.linkedin.com/in/patrickwmoran/">Patrick Moran</a>, Founder and COO of Look North World. Look North World, a young UGC-focused publisher and studio, is building a premium DLC on top of Studio Wildcard’s popular ARK: Survival Ascended, which is all enabled thanks to Overwolf’s CurseForge platform. The crew discusses how to operationalize premium mods, why the economics can be compelling, what cross-platform enablement unlocks, and big predictions for the future.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Modding has long been a force of innovation and creativity in the games industry, but the emergence of cross-platform, premium mods is set to take modding to another level. Thanks to platforms like Overwolf’s CurseForge, studios and publishers can now enable all sorts of creators — even other professional studios — to build on top of their games and get rewarded for doing so. This new technical and economic unlock is poised to take UGC gaming to even higher heights and is a compelling growth opportunity for the entire industry.</p><p><br></p><p>To best discuss this trend, host and Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/urimarchand/">Uri Marchand</a>, CEO of Overwolf, <a href="https://www.linkedin.com/in/jeremystieglitz/">Jeremy Stieglitz</a>, Co-Founder of Studio Wildcard, and <a href="https://www.linkedin.com/in/patrickwmoran/">Patrick Moran</a>, Founder and COO of Look North World. Look North World, a young UGC-focused publisher and studio, is building a premium DLC on top of Studio Wildcard’s popular ARK: Survival Ascended, which is all enabled thanks to Overwolf’s CurseForge platform. The crew discusses how to operationalize premium mods, why the economics can be compelling, what cross-platform enablement unlocks, and big predictions for the future.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Jun 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0379b9cd/3de2fb7b.mp3" length="55864889" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/rXGiMZ-SIsUaPbphstcS59LFdIwsjuHMCKsVuKUJNB0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84Njgx/MjgxNWYyNmQ1OWIy/MDA2OGU0Y2IwMDll/MzBlYy5wbmc.jpg"/>
      <itunes:duration>3488</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Modding has long been a force of innovation and creativity in the games industry, but the emergence of cross-platform, premium mods is set to take modding to another level. Thanks to platforms like Overwolf’s CurseForge, studios and publishers can now enable all sorts of creators — even other professional studios — to build on top of their games and get rewarded for doing so. This new technical and economic unlock is poised to take UGC gaming to even higher heights and is a compelling growth opportunity for the entire industry.</p><p><br></p><p>To best discuss this trend, host and Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/urimarchand/">Uri Marchand</a>, CEO of Overwolf, <a href="https://www.linkedin.com/in/jeremystieglitz/">Jeremy Stieglitz</a>, Co-Founder of Studio Wildcard, and <a href="https://www.linkedin.com/in/patrickwmoran/">Patrick Moran</a>, Founder and COO of Look North World. Look North World, a young UGC-focused publisher and studio, is building a premium DLC on top of Studio Wildcard’s popular ARK: Survival Ascended, which is all enabled thanks to Overwolf’s CurseForge platform. The crew discusses how to operationalize premium mods, why the economics can be compelling, what cross-platform enablement unlocks, and big predictions for the future.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>New York Times Games, From Strength to Strength</title>
      <itunes:title>New York Times Games, From Strength to Strength</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">edd15720-adb6-42fa-a438-6c278305dbe6</guid>
      <link>https://share.transistor.fm/s/ebc2b244</link>
      <description>
        <![CDATA[<p>The New York Times is one of the world’s most recognized newspapers and has been in circulation since 1851. With 10 million subscribers, the Times has a huge audience and an even larger cultural impact. But the Gray Lady isn’t content to just rest on her laurels and focus on news - other verticals in which the Times operates are product reviews (The Wirecutter), sports (through their 2022 acquisition of The Athletic), cooking, and, of course, games. In addition to their home-grown casual titles, the Times famously acquired viral sensation Wordle in early 2022 and since then has launched hit games Connections and most recently Strands (in beta).</p><p><br></p><p>To learn more about the Times’ games strategy, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/jk00011/">Jonathan Knight</a>, Head of <a href="https://www.nytimes.com/subscription/games">Games at The New York Times</a>. </p><p><br></p><p>New York Times Games: <a href="https://www.nytimes.com/subscription/games">https://www.nytimes.com/subscription/games</a>. You can find <a href="https://www.linkedin.com/in/jk00011/">Jonathan Knight</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The New York Times is one of the world’s most recognized newspapers and has been in circulation since 1851. With 10 million subscribers, the Times has a huge audience and an even larger cultural impact. But the Gray Lady isn’t content to just rest on her laurels and focus on news - other verticals in which the Times operates are product reviews (The Wirecutter), sports (through their 2022 acquisition of The Athletic), cooking, and, of course, games. In addition to their home-grown casual titles, the Times famously acquired viral sensation Wordle in early 2022 and since then has launched hit games Connections and most recently Strands (in beta).</p><p><br></p><p>To learn more about the Times’ games strategy, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/jk00011/">Jonathan Knight</a>, Head of <a href="https://www.nytimes.com/subscription/games">Games at The New York Times</a>. </p><p><br></p><p>New York Times Games: <a href="https://www.nytimes.com/subscription/games">https://www.nytimes.com/subscription/games</a>. You can find <a href="https://www.linkedin.com/in/jk00011/">Jonathan Knight</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Jun 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ebc2b244/1558c12e.mp3" length="44964412" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0yBOPUj8GNQ_BumqL1EqH33PZ6mXsVOGRwHpSaVTuX0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jZjgy/YzkzMWI0NmJlOGI1/NWQzNDVkMDU0NzU5/NmU3OS5wbmc.jpg"/>
      <itunes:duration>2810</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The New York Times is one of the world’s most recognized newspapers and has been in circulation since 1851. With 10 million subscribers, the Times has a huge audience and an even larger cultural impact. But the Gray Lady isn’t content to just rest on her laurels and focus on news - other verticals in which the Times operates are product reviews (The Wirecutter), sports (through their 2022 acquisition of The Athletic), cooking, and, of course, games. In addition to their home-grown casual titles, the Times famously acquired viral sensation Wordle in early 2022 and since then has launched hit games Connections and most recently Strands (in beta).</p><p><br></p><p>To learn more about the Times’ games strategy, your host <a href="https://www.linkedin.com/in/nikovuori">Niko Vuori</a> talks with <a href="https://www.linkedin.com/in/jk00011/">Jonathan Knight</a>, Head of <a href="https://www.nytimes.com/subscription/games">Games at The New York Times</a>. </p><p><br></p><p>New York Times Games: <a href="https://www.nytimes.com/subscription/games">https://www.nytimes.com/subscription/games</a>. You can find <a href="https://www.linkedin.com/in/jk00011/">Jonathan Knight</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AI-Powered Quality Assurance</title>
      <itunes:title>AI-Powered Quality Assurance</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">bcc67d08-1008-4615-9599-07af1c2b177b</guid>
      <link>https://share.transistor.fm/s/5bf96eb6</link>
      <description>
        <![CDATA[<p>Quality assurance is one of the most crucial aspects of game development to ensure the game functions as intended and to provide a positive player experience. Around <a href="https://naavik.co/digest/gaming-meets-ai/">$300M</a> in funding has been directed towards AI “efficiency tools for creators” and <a href="https://www.linkedin.com/in/holmgard/">Christoffer Holmgard</a>, Founder of <a href="http://modl.ai">Modl.AI</a>, and <a href="https://www.linkedin.com/in/nathan-martz-4a10361/">Nathan Martz</a>, Founder of <a href="https://www.agentic.ai/">Agentic</a>, are pushing the frontier of how AI can enhance and streamline QA processes. </p><p>From “players as a service” to functional load testing, your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, and guests discuss the history of QA, the various methods developers use to access it, the different types of testing in the ideal test pyramid, and where AI can realistically plug.-in. Agentic and Modl.AI are production-ready and share stories of successful partnerships with AA and indie studios to improve their testing processes. Tune in for a fascinating episode on the evolution of QA testing and a window into the future where collaboration between humans and AI agents is a developer's everyday life.   </p><p><br></p><p>Also, big thanks to ZBD for making this episode possible! ZBD provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zbd.gg/">http://zbd.gg/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Quality assurance is one of the most crucial aspects of game development to ensure the game functions as intended and to provide a positive player experience. Around <a href="https://naavik.co/digest/gaming-meets-ai/">$300M</a> in funding has been directed towards AI “efficiency tools for creators” and <a href="https://www.linkedin.com/in/holmgard/">Christoffer Holmgard</a>, Founder of <a href="http://modl.ai">Modl.AI</a>, and <a href="https://www.linkedin.com/in/nathan-martz-4a10361/">Nathan Martz</a>, Founder of <a href="https://www.agentic.ai/">Agentic</a>, are pushing the frontier of how AI can enhance and streamline QA processes. </p><p>From “players as a service” to functional load testing, your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, and guests discuss the history of QA, the various methods developers use to access it, the different types of testing in the ideal test pyramid, and where AI can realistically plug.-in. Agentic and Modl.AI are production-ready and share stories of successful partnerships with AA and indie studios to improve their testing processes. Tune in for a fascinating episode on the evolution of QA testing and a window into the future where collaboration between humans and AI agents is a developer's everyday life.   </p><p><br></p><p>Also, big thanks to ZBD for making this episode possible! ZBD provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zbd.gg/">http://zbd.gg/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 31 May 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5bf96eb6/73d0d8d8.mp3" length="65446159" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0F3V8r7YEEj8n8hyQn1RBEX8CX-_a8XoAL7Ysl9UNSA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84MTc5/OWQyYWY2OWU2MzIz/OGM5YzBkMzFiZDli/ODgzMi5wbmc.jpg"/>
      <itunes:duration>4086</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Quality assurance is one of the most crucial aspects of game development to ensure the game functions as intended and to provide a positive player experience. Around <a href="https://naavik.co/digest/gaming-meets-ai/">$300M</a> in funding has been directed towards AI “efficiency tools for creators” and <a href="https://www.linkedin.com/in/holmgard/">Christoffer Holmgard</a>, Founder of <a href="http://modl.ai">Modl.AI</a>, and <a href="https://www.linkedin.com/in/nathan-martz-4a10361/">Nathan Martz</a>, Founder of <a href="https://www.agentic.ai/">Agentic</a>, are pushing the frontier of how AI can enhance and streamline QA processes. </p><p>From “players as a service” to functional load testing, your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, and guests discuss the history of QA, the various methods developers use to access it, the different types of testing in the ideal test pyramid, and where AI can realistically plug.-in. Agentic and Modl.AI are production-ready and share stories of successful partnerships with AA and indie studios to improve their testing processes. Tune in for a fascinating episode on the evolution of QA testing and a window into the future where collaboration between humans and AI agents is a developer's everyday life.   </p><p><br></p><p>Also, big thanks to ZBD for making this episode possible! ZBD provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zbd.gg/">http://zbd.gg/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Yuga Labs: 1 Year After Dookey Dash</title>
      <itunes:title>Yuga Labs: 1 Year After Dookey Dash</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e76a3600-b3d8-4a5b-bd49-5066cf901d73</guid>
      <link>https://share.transistor.fm/s/34c13172</link>
      <description>
        <![CDATA[<p>Yuga Labs, the heavyweight behind some of the biggest Web3 IP, including Bored Ape Yacht Club, CryptoPunks, and Meebits, made its first foray into games just over a year ago with its toilet-themed infinite runner, Dookey Dash. Now Yuga is here with a sequel called Dookey Dash: Unclogged, and there are a lot of innovations from the original - the most important of which are that it is not token-gated, and it is mobile. The game was developed in partnership with one of the earliest Web3 game studios, Faraway Games, best known for its shooter Mini Royale: Nations. In conjunction with this release, Yuga and Faraway have announced that Faraway Games is acquiring a subset of Yuga’s IP portfolio and that Yuga Chief Gaming Officer is joining Faraway as Chief Product Officer. </p><p><br></p><p>In this episode your host, Niko Vuori, dives into Yuga’s and Faraway’s strategy, how the partnership came to be, what acquiring some of Yuga’s IP means for Web3 gaming more broadly for the ecosystem, and what learnings Yuga took from Dookey Dash to the sequel. </p><p><br></p><p>Learn more about <a href="https://yuga.com/">Yuga Labs</a> and <a href="https://faraway.com/">Faraway Games</a>. You can find <a href="https://www.linkedin.com/in/spencer-t-ba6b7418/">Spencer Tucker</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Yuga Labs, the heavyweight behind some of the biggest Web3 IP, including Bored Ape Yacht Club, CryptoPunks, and Meebits, made its first foray into games just over a year ago with its toilet-themed infinite runner, Dookey Dash. Now Yuga is here with a sequel called Dookey Dash: Unclogged, and there are a lot of innovations from the original - the most important of which are that it is not token-gated, and it is mobile. The game was developed in partnership with one of the earliest Web3 game studios, Faraway Games, best known for its shooter Mini Royale: Nations. In conjunction with this release, Yuga and Faraway have announced that Faraway Games is acquiring a subset of Yuga’s IP portfolio and that Yuga Chief Gaming Officer is joining Faraway as Chief Product Officer. </p><p><br></p><p>In this episode your host, Niko Vuori, dives into Yuga’s and Faraway’s strategy, how the partnership came to be, what acquiring some of Yuga’s IP means for Web3 gaming more broadly for the ecosystem, and what learnings Yuga took from Dookey Dash to the sequel. </p><p><br></p><p>Learn more about <a href="https://yuga.com/">Yuga Labs</a> and <a href="https://faraway.com/">Faraway Games</a>. You can find <a href="https://www.linkedin.com/in/spencer-t-ba6b7418/">Spencer Tucker</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 28 May 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/34c13172/3371d781.mp3" length="55174021" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ZjXbiqYBZHf3mlxh-sXZ3RU_O01hab_uoYztwDt9JZc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yNjc0/NTA4NjEwZjU2NTQ4/MDE5Njc3ZDI3NjZi/ZWVjOC5wbmc.jpg"/>
      <itunes:duration>3445</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Yuga Labs, the heavyweight behind some of the biggest Web3 IP, including Bored Ape Yacht Club, CryptoPunks, and Meebits, made its first foray into games just over a year ago with its toilet-themed infinite runner, Dookey Dash. Now Yuga is here with a sequel called Dookey Dash: Unclogged, and there are a lot of innovations from the original - the most important of which are that it is not token-gated, and it is mobile. The game was developed in partnership with one of the earliest Web3 game studios, Faraway Games, best known for its shooter Mini Royale: Nations. In conjunction with this release, Yuga and Faraway have announced that Faraway Games is acquiring a subset of Yuga’s IP portfolio and that Yuga Chief Gaming Officer is joining Faraway as Chief Product Officer. </p><p><br></p><p>In this episode your host, Niko Vuori, dives into Yuga’s and Faraway’s strategy, how the partnership came to be, what acquiring some of Yuga’s IP means for Web3 gaming more broadly for the ecosystem, and what learnings Yuga took from Dookey Dash to the sequel. </p><p><br></p><p>Learn more about <a href="https://yuga.com/">Yuga Labs</a> and <a href="https://faraway.com/">Faraway Games</a>. You can find <a href="https://www.linkedin.com/in/spencer-t-ba6b7418/">Spencer Tucker</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Unpacking Krafton’s Strategy: PUBG, New IPs, Investments &amp; More!</title>
      <itunes:title>Unpacking Krafton’s Strategy: PUBG, New IPs, Investments &amp; More!</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5bf30e8d-f80b-4eae-ba20-469e575ee6a4</guid>
      <link>https://share.transistor.fm/s/a752442c</link>
      <description>
        <![CDATA[<p>Krafton is one of the world’s premier video game publishers. After experiencing the explosive success of PUBG in the late 2010s, Krafton rebranded in 2018, went public in 2021, and has since been working to not just extend the PUBG brand to new games, platforms, and regions but also kickstart new IPs with innovative playstyles and partner with emerging developers around the world.</p><p><br></p><p>To dig into the details, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/chicago/">Maria Park</a>, who currently serves as Head of Corporate Development at Krafton and previously was Head of Strategy at PUBG Corporation. In our conversation, we explore what strategically changed after going public, what it was like to navigate PUBG during the heights of battle royale, and the ins-and-outs of Krafton’s growth strategy. We cover lessons learned in taking IPs multiplatform, why Krafton is “scaling up creative,” how the company manages its investments, and how Krafton is leveraging emerging technologies like UGC and AI.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Maria Park: <a href="https://www.linkedin.com/in/chicago/">https://www.linkedin.com/in/chicago/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Krafton is one of the world’s premier video game publishers. After experiencing the explosive success of PUBG in the late 2010s, Krafton rebranded in 2018, went public in 2021, and has since been working to not just extend the PUBG brand to new games, platforms, and regions but also kickstart new IPs with innovative playstyles and partner with emerging developers around the world.</p><p><br></p><p>To dig into the details, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/chicago/">Maria Park</a>, who currently serves as Head of Corporate Development at Krafton and previously was Head of Strategy at PUBG Corporation. In our conversation, we explore what strategically changed after going public, what it was like to navigate PUBG during the heights of battle royale, and the ins-and-outs of Krafton’s growth strategy. We cover lessons learned in taking IPs multiplatform, why Krafton is “scaling up creative,” how the company manages its investments, and how Krafton is leveraging emerging technologies like UGC and AI.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Maria Park: <a href="https://www.linkedin.com/in/chicago/">https://www.linkedin.com/in/chicago/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 24 May 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a752442c/c21601df.mp3" length="53803455" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/u7VoQYUcAXUNaaMDdz6NV_5EwoyRUjsTfy0KcSj2iT8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83MzUy/ZTJmODk4N2M3NDU0/NTNmZGE5ZTFhMzg5/YzgzYy5wbmc.jpg"/>
      <itunes:duration>3359</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Krafton is one of the world’s premier video game publishers. After experiencing the explosive success of PUBG in the late 2010s, Krafton rebranded in 2018, went public in 2021, and has since been working to not just extend the PUBG brand to new games, platforms, and regions but also kickstart new IPs with innovative playstyles and partner with emerging developers around the world.</p><p><br></p><p>To dig into the details, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/chicago/">Maria Park</a>, who currently serves as Head of Corporate Development at Krafton and previously was Head of Strategy at PUBG Corporation. In our conversation, we explore what strategically changed after going public, what it was like to navigate PUBG during the heights of battle royale, and the ins-and-outs of Krafton’s growth strategy. We cover lessons learned in taking IPs multiplatform, why Krafton is “scaling up creative,” how the company manages its investments, and how Krafton is leveraging emerging technologies like UGC and AI.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Maria Park: <a href="https://www.linkedin.com/in/chicago/">https://www.linkedin.com/in/chicago/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Mastering the Roblox Meta</title>
      <itunes:title>Mastering the Roblox Meta</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">74a18ca7-46f6-493e-b4ff-65cf250cc50e</guid>
      <link>https://share.transistor.fm/s/07a19639</link>
      <description>
        <![CDATA[<p>Roblox is approaching 350M monthly active users. It’s a platform that generated $3.3B in bookings last year and paid $740M to its developers and creators. The low barriers to entry for developers and immediate access to an audience of 350M players has made it an appealing proposition for indie developers. </p><p><br></p><p>According to Roblox’s most recent estimate, however, there are over 5M developers on Roblox, which makes it incredibly competitive and difficult to stand out. Furthermore, the nuanced player expectations have left many professional developers scratching their heads wondering why their Candy Crush-inspired game mechanics never gained traction. </p><p>Today, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/janzen-madsen-42596276/">Janzen Madsen</a> (aka Jandel) and <a href="https://www.linkedin.com/in/nathan-clemens-3a47b41a3/">Nathan Clemens</a> (aka UndoneBuilder) to share their learnings from over eight years developing successful games on Roblox. Janzen is the creator of breakout hits such as <a href="https://www.roblox.com/games/16389395869/a-dusty-trip-GRASS">a dusty trip</a>, <a href="https://www.roblox.com/games/4954096313/Field-Trip-Z">Field Trip Z</a>, <a href="https://www.roblox.com/games/6888253864/Wacky-Wizards">Wacky Wizards</a>, and <a href="https://www.roblox.com/games/14518422161/Gunfight-Arena-NEW-MODE">Gunfight Arena</a>, which collectively have 100,000 concurrent players at the time of this recording. If Janzen were a game, he would be the eighth most popular game on Steam right now. Nathan has launched 24 Roblox games including <a href="https://www.roblox.com/games/11156779721/NPCs-The-Survival-Game">The Survival Game</a>, <a href="https://www.roblox.com/games/5802642341/City-Life?AssetId=5802642341">City Life</a>, and <a href="https://www.roblox.com/games/5062619730/War-Simulator-NPC-Update">War Simulator</a>, which have garnered over 850M play sessions. </p><p><br></p><p>These two understand the Roblox meta better than anyone else, so this is an episode you won't want to miss.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Roblox is approaching 350M monthly active users. It’s a platform that generated $3.3B in bookings last year and paid $740M to its developers and creators. The low barriers to entry for developers and immediate access to an audience of 350M players has made it an appealing proposition for indie developers. </p><p><br></p><p>According to Roblox’s most recent estimate, however, there are over 5M developers on Roblox, which makes it incredibly competitive and difficult to stand out. Furthermore, the nuanced player expectations have left many professional developers scratching their heads wondering why their Candy Crush-inspired game mechanics never gained traction. </p><p>Today, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/janzen-madsen-42596276/">Janzen Madsen</a> (aka Jandel) and <a href="https://www.linkedin.com/in/nathan-clemens-3a47b41a3/">Nathan Clemens</a> (aka UndoneBuilder) to share their learnings from over eight years developing successful games on Roblox. Janzen is the creator of breakout hits such as <a href="https://www.roblox.com/games/16389395869/a-dusty-trip-GRASS">a dusty trip</a>, <a href="https://www.roblox.com/games/4954096313/Field-Trip-Z">Field Trip Z</a>, <a href="https://www.roblox.com/games/6888253864/Wacky-Wizards">Wacky Wizards</a>, and <a href="https://www.roblox.com/games/14518422161/Gunfight-Arena-NEW-MODE">Gunfight Arena</a>, which collectively have 100,000 concurrent players at the time of this recording. If Janzen were a game, he would be the eighth most popular game on Steam right now. Nathan has launched 24 Roblox games including <a href="https://www.roblox.com/games/11156779721/NPCs-The-Survival-Game">The Survival Game</a>, <a href="https://www.roblox.com/games/5802642341/City-Life?AssetId=5802642341">City Life</a>, and <a href="https://www.roblox.com/games/5062619730/War-Simulator-NPC-Update">War Simulator</a>, which have garnered over 850M play sessions. </p><p><br></p><p>These two understand the Roblox meta better than anyone else, so this is an episode you won't want to miss.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 22 May 2024 12:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/07a19639/b28087d9.mp3" length="53655239" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/cEImc3kKl8_TdES3dpc5IHHIZXvzXRZkJlx0UshoYPc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iZGZh/ZDc1YjQ3ODhjZTll/YTU5MzEzMTc3Mjlk/ZGZkMS5wbmc.jpg"/>
      <itunes:duration>3350</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Roblox is approaching 350M monthly active users. It’s a platform that generated $3.3B in bookings last year and paid $740M to its developers and creators. The low barriers to entry for developers and immediate access to an audience of 350M players has made it an appealing proposition for indie developers. </p><p><br></p><p>According to Roblox’s most recent estimate, however, there are over 5M developers on Roblox, which makes it incredibly competitive and difficult to stand out. Furthermore, the nuanced player expectations have left many professional developers scratching their heads wondering why their Candy Crush-inspired game mechanics never gained traction. </p><p>Today, host <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a> sits down with <a href="https://www.linkedin.com/in/janzen-madsen-42596276/">Janzen Madsen</a> (aka Jandel) and <a href="https://www.linkedin.com/in/nathan-clemens-3a47b41a3/">Nathan Clemens</a> (aka UndoneBuilder) to share their learnings from over eight years developing successful games on Roblox. Janzen is the creator of breakout hits such as <a href="https://www.roblox.com/games/16389395869/a-dusty-trip-GRASS">a dusty trip</a>, <a href="https://www.roblox.com/games/4954096313/Field-Trip-Z">Field Trip Z</a>, <a href="https://www.roblox.com/games/6888253864/Wacky-Wizards">Wacky Wizards</a>, and <a href="https://www.roblox.com/games/14518422161/Gunfight-Arena-NEW-MODE">Gunfight Arena</a>, which collectively have 100,000 concurrent players at the time of this recording. If Janzen were a game, he would be the eighth most popular game on Steam right now. Nathan has launched 24 Roblox games including <a href="https://www.roblox.com/games/11156779721/NPCs-The-Survival-Game">The Survival Game</a>, <a href="https://www.roblox.com/games/5802642341/City-Life?AssetId=5802642341">City Life</a>, and <a href="https://www.roblox.com/games/5062619730/War-Simulator-NPC-Update">War Simulator</a>, which have garnered over 850M play sessions. </p><p><br></p><p>These two understand the Roblox meta better than anyone else, so this is an episode you won't want to miss.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Mastering Crowdfunding Campaigns</title>
      <itunes:title>Mastering Crowdfunding Campaigns</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1689d932-01c7-418e-9421-4706ac19e047</guid>
      <link>https://share.transistor.fm/s/db2b4b0e</link>
      <description>
        <![CDATA[<p>In an era of games where the financing sources are slim and marketing and community can make or break your game launch, your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, welcomes <a href="https://www.linkedin.com/in/tim-morten/">Tim Morten</a> and <a href="https://www.linkedin.com/in/cara-laforge-645ab72/">Cara LaForge</a>, CEO and Director of Business Operations respectively at <a href="https://frostgiant.com/">Frost Giant Studios</a>, to discuss their experiences in running a widely successful crowd financing campaign on Kickstarter ($2.4M, 2280% over target, with &gt;$28K backers for an average wallet size of $85) and a crowd equity campaign on StartEngine. We talk about the differences between a crowd equity and crowd financing campaign, the dos and donts of Kickstarter as a platform, the planning and strategy behind the Stormgate campaign specifically (marketing beats, Founder’s pack design, and timing), as well as lessons learned if they were to do it all again. Tune in for a fun episode, and, if you’d like to contribute to <a href="https://playstormgate.com/">Stormgate</a>, they’re running an extension campaign on Indiegogo <a href="https://www.indiegogo.com/projects/stormgate-late-pledge#/">here</a> due to demand!  </p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In an era of games where the financing sources are slim and marketing and community can make or break your game launch, your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, welcomes <a href="https://www.linkedin.com/in/tim-morten/">Tim Morten</a> and <a href="https://www.linkedin.com/in/cara-laforge-645ab72/">Cara LaForge</a>, CEO and Director of Business Operations respectively at <a href="https://frostgiant.com/">Frost Giant Studios</a>, to discuss their experiences in running a widely successful crowd financing campaign on Kickstarter ($2.4M, 2280% over target, with &gt;$28K backers for an average wallet size of $85) and a crowd equity campaign on StartEngine. We talk about the differences between a crowd equity and crowd financing campaign, the dos and donts of Kickstarter as a platform, the planning and strategy behind the Stormgate campaign specifically (marketing beats, Founder’s pack design, and timing), as well as lessons learned if they were to do it all again. Tune in for a fun episode, and, if you’d like to contribute to <a href="https://playstormgate.com/">Stormgate</a>, they’re running an extension campaign on Indiegogo <a href="https://www.indiegogo.com/projects/stormgate-late-pledge#/">here</a> due to demand!  </p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 17 May 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/db2b4b0e/e919939f.mp3" length="54762393" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/MIUXU3lXZcmP_qSGMnhso0rcCvud0KxPHlhVE4t-DCc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zZTdl/YTVlNzIwYzkwYjBk/NWJmNTExOGViZGU2/ZjI1ZS5wbmc.jpg"/>
      <itunes:duration>3419</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In an era of games where the financing sources are slim and marketing and community can make or break your game launch, your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, welcomes <a href="https://www.linkedin.com/in/tim-morten/">Tim Morten</a> and <a href="https://www.linkedin.com/in/cara-laforge-645ab72/">Cara LaForge</a>, CEO and Director of Business Operations respectively at <a href="https://frostgiant.com/">Frost Giant Studios</a>, to discuss their experiences in running a widely successful crowd financing campaign on Kickstarter ($2.4M, 2280% over target, with &gt;$28K backers for an average wallet size of $85) and a crowd equity campaign on StartEngine. We talk about the differences between a crowd equity and crowd financing campaign, the dos and donts of Kickstarter as a platform, the planning and strategy behind the Stormgate campaign specifically (marketing beats, Founder’s pack design, and timing), as well as lessons learned if they were to do it all again. Tune in for a fun episode, and, if you’d like to contribute to <a href="https://playstormgate.com/">Stormgate</a>, they’re running an extension campaign on Indiegogo <a href="https://www.indiegogo.com/projects/stormgate-late-pledge#/">here</a> due to demand!  </p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Guild of Guardians, Immutable’s Next Web3 Flagship Game?</title>
      <itunes:title>Guild of Guardians, Immutable’s Next Web3 Flagship Game?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7c9ff21e-8b66-4b0f-a7c6-38583c234b7b</guid>
      <link>https://share.transistor.fm/s/3ca8232a</link>
      <description>
        <![CDATA[<p>Guild of Guardians is Immutable’s second major game after Gods Unchained, and is one of the most anticipated web3 games of 2024 - Immutable has called it their new “flagship game” and has been preparing for a global May 15th launch. After starting out as a real-time RPG, the game pivoted to a more casual auto-battler 15 months ago, driven by Gods Unchained and formerly Magic the Gathering: Arena Design Director Chris Clay. Guild of Guardians is one of the first games on Immutable’s new ZK-EVM blockchain, which Naavik covered in the January 24, 2024 episode of the podcast with Immutable founder, Robbie Ferguson. </p><p><br></p><p>In this episode, your host, Niko Vuori, sits down with Justin Hulog, Chief Studio Officer at Immutable and Chris Clay, VP &amp; Design Director at Immutable and talks about Immutable’s gaming ambitions, lessons learned from Gods Unchained and how excited the Immutable team is about Guild of Guardian’s early metrics heading into the May 15th global release. If you are interested in web3 games, you won’t want to miss this episode. </p><p><br></p><p>Check out <a href="https://www.guildofguardians.com/">Guild of Guardians</a> online, as well as Niko’s January 2024 <a href="https://naavik.co/immutables-web3-roadmap-for-2024">interview </a>with Immutable founder Robbie Ferguson.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Guild of Guardians is Immutable’s second major game after Gods Unchained, and is one of the most anticipated web3 games of 2024 - Immutable has called it their new “flagship game” and has been preparing for a global May 15th launch. After starting out as a real-time RPG, the game pivoted to a more casual auto-battler 15 months ago, driven by Gods Unchained and formerly Magic the Gathering: Arena Design Director Chris Clay. Guild of Guardians is one of the first games on Immutable’s new ZK-EVM blockchain, which Naavik covered in the January 24, 2024 episode of the podcast with Immutable founder, Robbie Ferguson. </p><p><br></p><p>In this episode, your host, Niko Vuori, sits down with Justin Hulog, Chief Studio Officer at Immutable and Chris Clay, VP &amp; Design Director at Immutable and talks about Immutable’s gaming ambitions, lessons learned from Gods Unchained and how excited the Immutable team is about Guild of Guardian’s early metrics heading into the May 15th global release. If you are interested in web3 games, you won’t want to miss this episode. </p><p><br></p><p>Check out <a href="https://www.guildofguardians.com/">Guild of Guardians</a> online, as well as Niko’s January 2024 <a href="https://naavik.co/immutables-web3-roadmap-for-2024">interview </a>with Immutable founder Robbie Ferguson.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 14 May 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3ca8232a/5693c87d.mp3" length="52153159" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/WYD4_IcpwkIMcE6ZoclviSV6TCAScJ7ZeQyS0tG8rs0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mMDMw/YmI5Y2FjZDIzZjRm/YzlhNWQ0MzMzNTYz/NjBmYy5wbmc.jpg"/>
      <itunes:duration>3256</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Guild of Guardians is Immutable’s second major game after Gods Unchained, and is one of the most anticipated web3 games of 2024 - Immutable has called it their new “flagship game” and has been preparing for a global May 15th launch. After starting out as a real-time RPG, the game pivoted to a more casual auto-battler 15 months ago, driven by Gods Unchained and formerly Magic the Gathering: Arena Design Director Chris Clay. Guild of Guardians is one of the first games on Immutable’s new ZK-EVM blockchain, which Naavik covered in the January 24, 2024 episode of the podcast with Immutable founder, Robbie Ferguson. </p><p><br></p><p>In this episode, your host, Niko Vuori, sits down with Justin Hulog, Chief Studio Officer at Immutable and Chris Clay, VP &amp; Design Director at Immutable and talks about Immutable’s gaming ambitions, lessons learned from Gods Unchained and how excited the Immutable team is about Guild of Guardian’s early metrics heading into the May 15th global release. If you are interested in web3 games, you won’t want to miss this episode. </p><p><br></p><p>Check out <a href="https://www.guildofguardians.com/">Guild of Guardians</a> online, as well as Niko’s January 2024 <a href="https://naavik.co/immutables-web3-roadmap-for-2024">interview </a>with Immutable founder Robbie Ferguson.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Paying Players to Play</title>
      <itunes:title>Paying Players to Play</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">36ed381a-ff43-46c1-98ae-66fc3eb8ca85</guid>
      <link>https://share.transistor.fm/s/16f720a9</link>
      <description>
        <![CDATA[<p>In the dynamic landscape of gaming, the fusion of cutting-edge financial technology and innovative incentives is shaping a new era of player acquisition and engagement. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> leads an insightful discussion with <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a>, Chief Strategy Officer of <a href="https://zbd.gg/">ZBD</a>, and <a href="https://www.linkedin.com/in/paulkwest/">Paul West</a>, Founder of <a href="https://www.fumbgames.com/">Fumb Games</a>, on the transformative power of Bitcoin rewards in gaming.  Delving into Fumb's utilization of ZBD technology, they both unveil how this synergy propels gaming retention and LTV through examples of successful games harnessing ZBD’s Bitcoin Lightning Network service.</p><p><br></p><p>Exploring the intersection of financial incentives and traditional user acquisition (UA), the conversation navigates how rewarding players financially complements conventional marketing strategies. Addressing pressing issues in mobile UA and retention, Ben and Paul dissect the system's efficacy in mitigating challenges and fostering sustainable growth. Strategic considerations, such as player segmentation and reward frequency, illuminate the nuanced approach required for optimal results. We explore how this approach manages to be cost effective for game developers by rewarding amounts that are a fraction of LTV while still strongly motivating players.</p><p><br></p><p>Navigating the complexities of fluctuating Bitcoin prices and the potential for alternative reward forms, including NFTs, tokens and other networks, the discussion forecasts the evolving landscape of gaming incentives for games and potentially gamified apps. As the prospect of moving from free to play to rewarded play becomes potentially more prevalent, the episode raises thought-provoking questions about its trajectory and the ensuing competitive landscape. Join Devin, Ben, and Paul for a compelling exploration of the future where gaming and incentives converge to redefine player engagement.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In the dynamic landscape of gaming, the fusion of cutting-edge financial technology and innovative incentives is shaping a new era of player acquisition and engagement. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> leads an insightful discussion with <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a>, Chief Strategy Officer of <a href="https://zbd.gg/">ZBD</a>, and <a href="https://www.linkedin.com/in/paulkwest/">Paul West</a>, Founder of <a href="https://www.fumbgames.com/">Fumb Games</a>, on the transformative power of Bitcoin rewards in gaming.  Delving into Fumb's utilization of ZBD technology, they both unveil how this synergy propels gaming retention and LTV through examples of successful games harnessing ZBD’s Bitcoin Lightning Network service.</p><p><br></p><p>Exploring the intersection of financial incentives and traditional user acquisition (UA), the conversation navigates how rewarding players financially complements conventional marketing strategies. Addressing pressing issues in mobile UA and retention, Ben and Paul dissect the system's efficacy in mitigating challenges and fostering sustainable growth. Strategic considerations, such as player segmentation and reward frequency, illuminate the nuanced approach required for optimal results. We explore how this approach manages to be cost effective for game developers by rewarding amounts that are a fraction of LTV while still strongly motivating players.</p><p><br></p><p>Navigating the complexities of fluctuating Bitcoin prices and the potential for alternative reward forms, including NFTs, tokens and other networks, the discussion forecasts the evolving landscape of gaming incentives for games and potentially gamified apps. As the prospect of moving from free to play to rewarded play becomes potentially more prevalent, the episode raises thought-provoking questions about its trajectory and the ensuing competitive landscape. Join Devin, Ben, and Paul for a compelling exploration of the future where gaming and incentives converge to redefine player engagement.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 07 May 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/16f720a9/9c392e96.mp3" length="46942374" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/XK2RCSnqgHRg8Z4qJS8L8dveCVI1FkckeyBQ9FpHRXQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mZjlm/M2IwZWJhNjc2OTIw/M2ZkMzk5MjIzOTYy/Yzc0Yi5wbmc.jpg"/>
      <itunes:duration>2930</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In the dynamic landscape of gaming, the fusion of cutting-edge financial technology and innovative incentives is shaping a new era of player acquisition and engagement. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> leads an insightful discussion with <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a>, Chief Strategy Officer of <a href="https://zbd.gg/">ZBD</a>, and <a href="https://www.linkedin.com/in/paulkwest/">Paul West</a>, Founder of <a href="https://www.fumbgames.com/">Fumb Games</a>, on the transformative power of Bitcoin rewards in gaming.  Delving into Fumb's utilization of ZBD technology, they both unveil how this synergy propels gaming retention and LTV through examples of successful games harnessing ZBD’s Bitcoin Lightning Network service.</p><p><br></p><p>Exploring the intersection of financial incentives and traditional user acquisition (UA), the conversation navigates how rewarding players financially complements conventional marketing strategies. Addressing pressing issues in mobile UA and retention, Ben and Paul dissect the system's efficacy in mitigating challenges and fostering sustainable growth. Strategic considerations, such as player segmentation and reward frequency, illuminate the nuanced approach required for optimal results. We explore how this approach manages to be cost effective for game developers by rewarding amounts that are a fraction of LTV while still strongly motivating players.</p><p><br></p><p>Navigating the complexities of fluctuating Bitcoin prices and the potential for alternative reward forms, including NFTs, tokens and other networks, the discussion forecasts the evolving landscape of gaming incentives for games and potentially gamified apps. As the prospect of moving from free to play to rewarded play becomes potentially more prevalent, the episode raises thought-provoking questions about its trajectory and the ensuing competitive landscape. Join Devin, Ben, and Paul for a compelling exploration of the future where gaming and incentives converge to redefine player engagement.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The New Business of Narrative</title>
      <itunes:title>The New Business of Narrative</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">91766431-2ac8-4da2-b367-451bf708e77b</guid>
      <link>https://share.transistor.fm/s/6aa15527</link>
      <description>
        <![CDATA[<p>A new era of game developer has arrived to shake up narrative game making. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, welcomes <a href="https://www.linkedin.com/in/emily-pitcher-designer/">Emily Pitcher</a>, founder of <a href="https://www.tiktok.com/@sonderingstudio?lang=en">Sondering</a>, and <a href="https://www.linkedin.com/in/karla-reyes-6a21ba53/">Karla Reyes</a>, founder of <a href="https://www.anima-interactive.com/">Anima Interactive</a>, two Forbes 30 under 30 game developers focused on narrative innovation and socially conscious storytelling. The discussion delves into the evolution of narrative in games, innovative storytelling mechanics, the importance of representation, and finally, the limited innovation brought to business models within the narrative genre. Beyond building stories for the underrepresented, they are also committed to building studios whose developers are uniquely qualified to do so: social media and Tik Tok native (check out Emily’s robust following <a href="https://www.instagram.com/sonderingemily/?hl=en">here</a>), and importantly, have lived experiences that lend themselves to a creator’s truth. Games are a powerful medium for storytelling and social change and it is developers like these that are leading the charge. </p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>A new era of game developer has arrived to shake up narrative game making. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, welcomes <a href="https://www.linkedin.com/in/emily-pitcher-designer/">Emily Pitcher</a>, founder of <a href="https://www.tiktok.com/@sonderingstudio?lang=en">Sondering</a>, and <a href="https://www.linkedin.com/in/karla-reyes-6a21ba53/">Karla Reyes</a>, founder of <a href="https://www.anima-interactive.com/">Anima Interactive</a>, two Forbes 30 under 30 game developers focused on narrative innovation and socially conscious storytelling. The discussion delves into the evolution of narrative in games, innovative storytelling mechanics, the importance of representation, and finally, the limited innovation brought to business models within the narrative genre. Beyond building stories for the underrepresented, they are also committed to building studios whose developers are uniquely qualified to do so: social media and Tik Tok native (check out Emily’s robust following <a href="https://www.instagram.com/sonderingemily/?hl=en">here</a>), and importantly, have lived experiences that lend themselves to a creator’s truth. Games are a powerful medium for storytelling and social change and it is developers like these that are leading the charge. </p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 May 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6aa15527/c871ab15.mp3" length="58059927" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/PWWdTzjIQb-4qQcNYascrsWKS4JteMQwoCO_vlJUYn8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jZjY5/OGQxM2IyODgyMjg3/ZmJiMGY5YjUyYzM1/NjMzNi5wbmc.jpg"/>
      <itunes:duration>3625</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>A new era of game developer has arrived to shake up narrative game making. In this episode, host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, welcomes <a href="https://www.linkedin.com/in/emily-pitcher-designer/">Emily Pitcher</a>, founder of <a href="https://www.tiktok.com/@sonderingstudio?lang=en">Sondering</a>, and <a href="https://www.linkedin.com/in/karla-reyes-6a21ba53/">Karla Reyes</a>, founder of <a href="https://www.anima-interactive.com/">Anima Interactive</a>, two Forbes 30 under 30 game developers focused on narrative innovation and socially conscious storytelling. The discussion delves into the evolution of narrative in games, innovative storytelling mechanics, the importance of representation, and finally, the limited innovation brought to business models within the narrative genre. Beyond building stories for the underrepresented, they are also committed to building studios whose developers are uniquely qualified to do so: social media and Tik Tok native (check out Emily’s robust following <a href="https://www.instagram.com/sonderingemily/?hl=en">here</a>), and importantly, have lived experiences that lend themselves to a creator’s truth. Games are a powerful medium for storytelling and social change and it is developers like these that are leading the charge. </p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Nyan Heroes: Cats, Mechs &amp; Esports in Web3</title>
      <itunes:title>Nyan Heroes: Cats, Mechs &amp; Esports in Web3</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c8aaa2df-3514-4a37-a223-3f7190c092f5</guid>
      <link>https://share.transistor.fm/s/e7715b22</link>
      <description>
        <![CDATA[<p>Nyan Heroes is a team-based hero shooter featuring small cats piloting giant mechs. The studio was founded in Singapore in 2021 and is staffed by industry veterans from hit franchises like Marvel’s Avengers, Destiny, and Halo. Combining web3 and web2 elements, the game aspires to competitive gameplay and has already secured partnerships with top names in the esports space. The game also has garnered impressive reviews and early stats. Nyan Heroes is a top 5 most wishlisted game on the Epic Games Store, a top 16 most played game on the Epic Games Store during its recent alpha demo, and boasts over 1.3 million registered users, 80% of whom are web3 Solana natives. </p><p><br></p><p>In this episode, your host, <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a>, speaks with Nyan Heroes Creative Director &amp; CEO, <a href="https://www.linkedin.com/in/max-fu-2b8694196/">Max Fu</a>, about the game, how he intends to compete in esports, and how he’s thinking about balancing web2 and web3 elements. Max also unpacks his love for cats and how the Nyan Heroes felines can form the foundation for a major new IP.</p><p><br></p><p>Check out <a href="https://nyanheroes.com/">Nyan Heroes</a> online and in the <a href="https://store.epicgames.com/en-US/p/nyan-heroes-aacbbd">Epic Games Store</a>. You can find <a href="https://www.linkedin.com/in/max-fu-2b8694196/">Max Fu</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Nyan Heroes is a team-based hero shooter featuring small cats piloting giant mechs. The studio was founded in Singapore in 2021 and is staffed by industry veterans from hit franchises like Marvel’s Avengers, Destiny, and Halo. Combining web3 and web2 elements, the game aspires to competitive gameplay and has already secured partnerships with top names in the esports space. The game also has garnered impressive reviews and early stats. Nyan Heroes is a top 5 most wishlisted game on the Epic Games Store, a top 16 most played game on the Epic Games Store during its recent alpha demo, and boasts over 1.3 million registered users, 80% of whom are web3 Solana natives. </p><p><br></p><p>In this episode, your host, <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a>, speaks with Nyan Heroes Creative Director &amp; CEO, <a href="https://www.linkedin.com/in/max-fu-2b8694196/">Max Fu</a>, about the game, how he intends to compete in esports, and how he’s thinking about balancing web2 and web3 elements. Max also unpacks his love for cats and how the Nyan Heroes felines can form the foundation for a major new IP.</p><p><br></p><p>Check out <a href="https://nyanheroes.com/">Nyan Heroes</a> online and in the <a href="https://store.epicgames.com/en-US/p/nyan-heroes-aacbbd">Epic Games Store</a>. You can find <a href="https://www.linkedin.com/in/max-fu-2b8694196/">Max Fu</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 30 Apr 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e7715b22/993e62f4.mp3" length="58361692" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/DqNg0huP0adiyxJKej6xdwYyJt50UiUDIZzymOPCRPk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83YzRk/ZjIyYzQwODA5MDRi/NDk5ZGExYzYyMjEw/ZDhiNC5wbmc.jpg"/>
      <itunes:duration>3644</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Nyan Heroes is a team-based hero shooter featuring small cats piloting giant mechs. The studio was founded in Singapore in 2021 and is staffed by industry veterans from hit franchises like Marvel’s Avengers, Destiny, and Halo. Combining web3 and web2 elements, the game aspires to competitive gameplay and has already secured partnerships with top names in the esports space. The game also has garnered impressive reviews and early stats. Nyan Heroes is a top 5 most wishlisted game on the Epic Games Store, a top 16 most played game on the Epic Games Store during its recent alpha demo, and boasts over 1.3 million registered users, 80% of whom are web3 Solana natives. </p><p><br></p><p>In this episode, your host, <a href="https://www.linkedin.com/in/nikovuori/">Niko Vuori</a>, speaks with Nyan Heroes Creative Director &amp; CEO, <a href="https://www.linkedin.com/in/max-fu-2b8694196/">Max Fu</a>, about the game, how he intends to compete in esports, and how he’s thinking about balancing web2 and web3 elements. Max also unpacks his love for cats and how the Nyan Heroes felines can form the foundation for a major new IP.</p><p><br></p><p>Check out <a href="https://nyanheroes.com/">Nyan Heroes</a> online and in the <a href="https://store.epicgames.com/en-US/p/nyan-heroes-aacbbd">Epic Games Store</a>. You can find <a href="https://www.linkedin.com/in/max-fu-2b8694196/">Max Fu</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> From Scrappy to Success: Strategies for Gaming Founders</title>
      <itunes:title> From Scrappy to Success: Strategies for Gaming Founders</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">da29a4a8-a167-4c10-9150-5c7a08fc6e3b</guid>
      <link>https://share.transistor.fm/s/2e676cc8</link>
      <description>
        <![CDATA[<p>What does it take to stand out and succeed as a games industry entrepreneur these days? And how should smart venture capitalists best identify and work with these best founders? To help answer these questions, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/davidkaye">David Kaye</a>, serial entrepreneur and general partner of <a href="https://f4.fund/">F4 Fund</a>. </p><p><br></p><p>We discuss why David believes 99% of games studios aren’t fit for venture capital and what makes that top 1% so special. We also cover how early-stage teams, especially in a post-cheap money era, can get scrappy, think about distribution cleverly, and unlock early forms of competitive advantage. Plus, alongside discussing the state of gaming venture capital at large, we also dig into what David sees as underrated and how that’s reflected in the way F4 builds its portfolio. Buckle in for a thought-provoking conversation.</p><p><br></p><p>If you’re interested in learning more from David, make sure to subscribe to his newsletter: <a href="https://blog.davidkaye.co/">https://blog.davidkaye.co/</a> </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Kaye, General Partner, F4 Fund: <a href="https://www.linkedin.com/in/davidkaye/">https://www.linkedin.com/in/davidkaye/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What does it take to stand out and succeed as a games industry entrepreneur these days? And how should smart venture capitalists best identify and work with these best founders? To help answer these questions, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/davidkaye">David Kaye</a>, serial entrepreneur and general partner of <a href="https://f4.fund/">F4 Fund</a>. </p><p><br></p><p>We discuss why David believes 99% of games studios aren’t fit for venture capital and what makes that top 1% so special. We also cover how early-stage teams, especially in a post-cheap money era, can get scrappy, think about distribution cleverly, and unlock early forms of competitive advantage. Plus, alongside discussing the state of gaming venture capital at large, we also dig into what David sees as underrated and how that’s reflected in the way F4 builds its portfolio. Buckle in for a thought-provoking conversation.</p><p><br></p><p>If you’re interested in learning more from David, make sure to subscribe to his newsletter: <a href="https://blog.davidkaye.co/">https://blog.davidkaye.co/</a> </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Kaye, General Partner, F4 Fund: <a href="https://www.linkedin.com/in/davidkaye/">https://www.linkedin.com/in/davidkaye/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 26 Apr 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2e676cc8/8e5d5b1a.mp3" length="54946357" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/M9iYzOgUerS0BkXmRj2mTwlgVdEoNuknAZ7cGX54B2k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85MmIx/ZTg3YmIwYmM3NTdi/ZGIyNWY4YWMwMzJm/MTJlZC5wbmc.jpg"/>
      <itunes:duration>3431</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What does it take to stand out and succeed as a games industry entrepreneur these days? And how should smart venture capitalists best identify and work with these best founders? To help answer these questions, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/davidkaye">David Kaye</a>, serial entrepreneur and general partner of <a href="https://f4.fund/">F4 Fund</a>. </p><p><br></p><p>We discuss why David believes 99% of games studios aren’t fit for venture capital and what makes that top 1% so special. We also cover how early-stage teams, especially in a post-cheap money era, can get scrappy, think about distribution cleverly, and unlock early forms of competitive advantage. Plus, alongside discussing the state of gaming venture capital at large, we also dig into what David sees as underrated and how that’s reflected in the way F4 builds its portfolio. Buckle in for a thought-provoking conversation.</p><p><br></p><p>If you’re interested in learning more from David, make sure to subscribe to his newsletter: <a href="https://blog.davidkaye.co/">https://blog.davidkaye.co/</a> </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Kaye, General Partner, F4 Fund: <a href="https://www.linkedin.com/in/davidkaye/">https://www.linkedin.com/in/davidkaye/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Fortnite Creative Origins</title>
      <itunes:title>Fortnite Creative Origins</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7d2b91ad-a376-4b2d-a9cd-00e9fb528789</guid>
      <link>https://share.transistor.fm/s/9eaf4406</link>
      <description>
        <![CDATA[<p>Epic Games paid $320 million to over 25,000 creators in the last 12 months and during that time saw UGC content capture a whopping 35% of total Fortnite engagement. That means there are over 1 million players engaging in UGC content on Fortnite during peak hours. With other top franchises like GTA and The Sims currently working to build out their own UGC platforms in time for planned launches in the next couple years, it’s the perfect time to look back at how and why the biggest video game franchise of our time decided to go all in on UGC. </p><p><br></p><p>Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/zphelps/">Zak Phelps</a>, the former Senior Director of Product Design on Fortnite Creative, along with Michael Ha (AKA <a href="https://www.tiktok.com/@birdotv?lang=en">Birdo</a>), the creator of Minigame Box PVP, a top 10 Fortnite Creative experience. The crew covers the origin story of Fortnite Creative, the early days of building a leading UGC platform, and what it’s like building on Fortnite Creative five-years into its existence. Special thanks to Creators Corp for suggesting Naavik connect with these two great Fortnite minds. </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Epic Games paid $320 million to over 25,000 creators in the last 12 months and during that time saw UGC content capture a whopping 35% of total Fortnite engagement. That means there are over 1 million players engaging in UGC content on Fortnite during peak hours. With other top franchises like GTA and The Sims currently working to build out their own UGC platforms in time for planned launches in the next couple years, it’s the perfect time to look back at how and why the biggest video game franchise of our time decided to go all in on UGC. </p><p><br></p><p>Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/zphelps/">Zak Phelps</a>, the former Senior Director of Product Design on Fortnite Creative, along with Michael Ha (AKA <a href="https://www.tiktok.com/@birdotv?lang=en">Birdo</a>), the creator of Minigame Box PVP, a top 10 Fortnite Creative experience. The crew covers the origin story of Fortnite Creative, the early days of building a leading UGC platform, and what it’s like building on Fortnite Creative five-years into its existence. Special thanks to Creators Corp for suggesting Naavik connect with these two great Fortnite minds. </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 23 Apr 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9eaf4406/3b2e43b7.mp3" length="59996312" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/s0Rmp698j0jspwcr98tz2IP80avX5BHz3HuF68Po-QA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wMmU4/MTBhMWU3NmMzYzIy/MmYyODA4NzhjOGY0/YjY4OS5wbmc.jpg"/>
      <itunes:duration>3746</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Epic Games paid $320 million to over 25,000 creators in the last 12 months and during that time saw UGC content capture a whopping 35% of total Fortnite engagement. That means there are over 1 million players engaging in UGC content on Fortnite during peak hours. With other top franchises like GTA and The Sims currently working to build out their own UGC platforms in time for planned launches in the next couple years, it’s the perfect time to look back at how and why the biggest video game franchise of our time decided to go all in on UGC. </p><p><br></p><p>Our host, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/zphelps/">Zak Phelps</a>, the former Senior Director of Product Design on Fortnite Creative, along with Michael Ha (AKA <a href="https://www.tiktok.com/@birdotv?lang=en">Birdo</a>), the creator of Minigame Box PVP, a top 10 Fortnite Creative experience. The crew covers the origin story of Fortnite Creative, the early days of building a leading UGC platform, and what it’s like building on Fortnite Creative five-years into its existence. Special thanks to Creators Corp for suggesting Naavik connect with these two great Fortnite minds. </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>TikTok: Gaming’s New Discovery Platform</title>
      <itunes:title>TikTok: Gaming’s New Discovery Platform</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e4b391b3-475a-4b18-b2ca-59831e8418fe</guid>
      <link>https://share.transistor.fm/s/c25cad2b</link>
      <description>
        <![CDATA[<p>TikTok is undeniably changing the game for game developers and creating a new marketing and distribution playbook across mobile, console, and PC. In this discussion, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, speaks with <a href="https://www.linkedin.com/in/asagy/">Assaf Sagy</a>, Head of Global Gaming at TikTok, and <a href="https://www.linkedin.com/in/remavasan/">Rema Vasan</a>, Head of Global Gaming Marketing at TikTok, about the impact TikTok has on consumer behavior. We discuss why TikTok has set up a vertically integrated business focusing solely on gaming, and our discussion covers the essential elements of TikTok's value proposition, including discovery, cultural relevance, and performance, TikTok's position in the gaming distribution stack, and how developers should create content, foster community, and promote culture to create successful games. We also share brand-new stats and success stories of developers on the TikTok platform! As Matej Lancaric rightly said in a <a href="https://naavik.co/how-to-leverage-tiktok/">prior Naavik Digest newsletter piece</a>, <em>"Above all, don't underestimate the power of TikTok."</em></p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>TikTok is undeniably changing the game for game developers and creating a new marketing and distribution playbook across mobile, console, and PC. In this discussion, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, speaks with <a href="https://www.linkedin.com/in/asagy/">Assaf Sagy</a>, Head of Global Gaming at TikTok, and <a href="https://www.linkedin.com/in/remavasan/">Rema Vasan</a>, Head of Global Gaming Marketing at TikTok, about the impact TikTok has on consumer behavior. We discuss why TikTok has set up a vertically integrated business focusing solely on gaming, and our discussion covers the essential elements of TikTok's value proposition, including discovery, cultural relevance, and performance, TikTok's position in the gaming distribution stack, and how developers should create content, foster community, and promote culture to create successful games. We also share brand-new stats and success stories of developers on the TikTok platform! As Matej Lancaric rightly said in a <a href="https://naavik.co/how-to-leverage-tiktok/">prior Naavik Digest newsletter piece</a>, <em>"Above all, don't underestimate the power of TikTok."</em></p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 19 Apr 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c25cad2b/5d505997.mp3" length="56806790" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/qhCNXYj9l11-OWN97rAHko8Rez-CReFjssoMzYbhChc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85ZDg3/NmIzNmRlNDQ0MTgx/ODJjOTBmZGEwZDQx/NzdiYy5wbmc.jpg"/>
      <itunes:duration>3547</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>TikTok is undeniably changing the game for game developers and creating a new marketing and distribution playbook across mobile, console, and PC. In this discussion, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, speaks with <a href="https://www.linkedin.com/in/asagy/">Assaf Sagy</a>, Head of Global Gaming at TikTok, and <a href="https://www.linkedin.com/in/remavasan/">Rema Vasan</a>, Head of Global Gaming Marketing at TikTok, about the impact TikTok has on consumer behavior. We discuss why TikTok has set up a vertically integrated business focusing solely on gaming, and our discussion covers the essential elements of TikTok's value proposition, including discovery, cultural relevance, and performance, TikTok's position in the gaming distribution stack, and how developers should create content, foster community, and promote culture to create successful games. We also share brand-new stats and success stories of developers on the TikTok platform! As Matej Lancaric rightly said in a <a href="https://naavik.co/how-to-leverage-tiktok/">prior Naavik Digest newsletter piece</a>, <em>"Above all, don't underestimate the power of TikTok."</em></p><p><br></p><p>Big thanks to GRID for making this episode possible.<strong> </strong>GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON<strong>.</strong> If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Tactical Advice for Building Healthy Player Relationships</title>
      <itunes:title>Tactical Advice for Building Healthy Player Relationships</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7fee83ca-8a57-4c66-a3c4-c56c23739461</guid>
      <link>https://share.transistor.fm/s/f09950ed</link>
      <description>
        <![CDATA[<p>In the ever-evolving world of gaming, understanding and managing player interactions through technology is becoming increasingly critical. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/solomonnlichter/">Solomon-Ruiz Lichter</a>, Senior Director of Global Gaming at <a href="https://clevertap.com/">CleverTap</a>, to delve into segmenting players, crafting personalized offers, and fostering a more engaging gaming environment. We explore the importance of live ops in maintaining a dynamic relationship with players and discuss the future of this practice, emphasizing the potential for AI and machine learning to revolutionize the way developers understand and improve player interactions. </p><p><br></p><p>Solomon shares insights on customizing offers for various player types, including 'whales', and strategies for converting non-spenders into spenders through targeted, personalized approaches. We also dig into the integration of AI and ML in live ops content creation, highlighting how these technologies can enhance productivity and tailor content more closely to player preferences. The potential for user-generated content (UGC) in shaping the gaming landscape is also discussed, alongside strategies for balancing the retention of long-term players with the acquisition of new ones. This episode promises a thorough exploration of how cutting-edge technology and strategic management can together sculpt the future of gaming.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In the ever-evolving world of gaming, understanding and managing player interactions through technology is becoming increasingly critical. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/solomonnlichter/">Solomon-Ruiz Lichter</a>, Senior Director of Global Gaming at <a href="https://clevertap.com/">CleverTap</a>, to delve into segmenting players, crafting personalized offers, and fostering a more engaging gaming environment. We explore the importance of live ops in maintaining a dynamic relationship with players and discuss the future of this practice, emphasizing the potential for AI and machine learning to revolutionize the way developers understand and improve player interactions. </p><p><br></p><p>Solomon shares insights on customizing offers for various player types, including 'whales', and strategies for converting non-spenders into spenders through targeted, personalized approaches. We also dig into the integration of AI and ML in live ops content creation, highlighting how these technologies can enhance productivity and tailor content more closely to player preferences. The potential for user-generated content (UGC) in shaping the gaming landscape is also discussed, alongside strategies for balancing the retention of long-term players with the acquisition of new ones. This episode promises a thorough exploration of how cutting-edge technology and strategic management can together sculpt the future of gaming.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 16 Apr 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f09950ed/863b9c30.mp3" length="33672082" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/BqrcKeCu4FUIlAV2ulEzUxxr2uPKtjGBGNtZ0_ObZ_M/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83ZGRm/OWM2YTUyMDFlZTBh/ZGFjNzM4OWU3Y2U5/ZDQ5Ny5wbmc.jpg"/>
      <itunes:duration>2101</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In the ever-evolving world of gaming, understanding and managing player interactions through technology is becoming increasingly critical. Host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> sits down with <a href="https://www.linkedin.com/in/solomonnlichter/">Solomon-Ruiz Lichter</a>, Senior Director of Global Gaming at <a href="https://clevertap.com/">CleverTap</a>, to delve into segmenting players, crafting personalized offers, and fostering a more engaging gaming environment. We explore the importance of live ops in maintaining a dynamic relationship with players and discuss the future of this practice, emphasizing the potential for AI and machine learning to revolutionize the way developers understand and improve player interactions. </p><p><br></p><p>Solomon shares insights on customizing offers for various player types, including 'whales', and strategies for converting non-spenders into spenders through targeted, personalized approaches. We also dig into the integration of AI and ML in live ops content creation, highlighting how these technologies can enhance productivity and tailor content more closely to player preferences. The potential for user-generated content (UGC) in shaping the gaming landscape is also discussed, alongside strategies for balancing the retention of long-term players with the acquisition of new ones. This episode promises a thorough exploration of how cutting-edge technology and strategic management can together sculpt the future of gaming.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Bleeding Edge: Building Games on Discord, ChatGPT, and Beyond</title>
      <itunes:title>The Bleeding Edge: Building Games on Discord, ChatGPT, and Beyond</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">aa89abb6-f579-46ab-a3c2-6d22092447d2</guid>
      <link>https://share.transistor.fm/s/e2ba5448</link>
      <description>
        <![CDATA[<p>There’s no shortage of conversation around how new technologies are changing the way games are made, but that technological change doesn’t end there. New platforms are also contending for player attention, and where and how games are distributed is all destined to evolve, likely in bigger ways than most people think. We all know about Roblox and UEFN, but what about Discord, ChatGPT, and whatever new AI-focused consumer platforms may emerge? Could other large social and messaging platforms make a gaming comeback? Could new devices actually grow the games industry over the next decade?</p><p><br></p><p>To help unpack these big questions, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, co-founder of Infinite Canvas. Infinite Canvas was not only early to building on Roblox, but has been at the bleeding edge of experimenting with making games on platforms like Discord and ChatGPT. Sebastian shares his views on these emerging platforms, how design implications change with varying technology and incentive models, how advertising may evolve with AI, where he’s seeing success today, and more. This is a fascinating, wide-ranging conversation you won’t want to miss.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Sebastian Park: <a href="https://www.linkedin.com/in/sebastianpark/">https://www.linkedin.com/in/sebastianpark/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>There’s no shortage of conversation around how new technologies are changing the way games are made, but that technological change doesn’t end there. New platforms are also contending for player attention, and where and how games are distributed is all destined to evolve, likely in bigger ways than most people think. We all know about Roblox and UEFN, but what about Discord, ChatGPT, and whatever new AI-focused consumer platforms may emerge? Could other large social and messaging platforms make a gaming comeback? Could new devices actually grow the games industry over the next decade?</p><p><br></p><p>To help unpack these big questions, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, co-founder of Infinite Canvas. Infinite Canvas was not only early to building on Roblox, but has been at the bleeding edge of experimenting with making games on platforms like Discord and ChatGPT. Sebastian shares his views on these emerging platforms, how design implications change with varying technology and incentive models, how advertising may evolve with AI, where he’s seeing success today, and more. This is a fascinating, wide-ranging conversation you won’t want to miss.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Sebastian Park: <a href="https://www.linkedin.com/in/sebastianpark/">https://www.linkedin.com/in/sebastianpark/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Apr 2024 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e2ba5448/33537afd.mp3" length="67995325" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/eDMeq-0pmzxOvnKnI9xHzoyqYrbuaKIPGxieVkDGcBg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8yY2U2/ZDIxZGI4NGQ4Yjg0/OWIzNjI1YmU3MjFj/MWNhNC5wbmc.jpg"/>
      <itunes:duration>4250</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>There’s no shortage of conversation around how new technologies are changing the way games are made, but that technological change doesn’t end there. New platforms are also contending for player attention, and where and how games are distributed is all destined to evolve, likely in bigger ways than most people think. We all know about Roblox and UEFN, but what about Discord, ChatGPT, and whatever new AI-focused consumer platforms may emerge? Could other large social and messaging platforms make a gaming comeback? Could new devices actually grow the games industry over the next decade?</p><p><br></p><p>To help unpack these big questions, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, co-founder of Infinite Canvas. Infinite Canvas was not only early to building on Roblox, but has been at the bleeding edge of experimenting with making games on platforms like Discord and ChatGPT. Sebastian shares his views on these emerging platforms, how design implications change with varying technology and incentive models, how advertising may evolve with AI, where he’s seeing success today, and more. This is a fascinating, wide-ranging conversation you won’t want to miss.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - Sebastian Park: <a href="https://www.linkedin.com/in/sebastianpark/">https://www.linkedin.com/in/sebastianpark/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Guild of Guardians on Immutable + Web3 Pulsecheck</title>
      <itunes:title>Guild of Guardians on Immutable + Web3 Pulsecheck</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/2c881f1b</link>
      <description>
        <![CDATA[<p>Guild of Guardians, Immutable’s second major game after Gods Unchained, is one of the most anticipated web3 games of 2024. The game recently pivoted from a real-time RPG to an auto-battler, and is set for a May 15th global release. Guild of Guardians is one of the first games on Immutable’s new ZK-EVM blockchain, which Naavik covered in the January 24, 2024 episode of the podcast with Immutable founder, Robbie Ferguson. </p><p><br></p><p>In the second half of the episode your host, Niko Vuori, and Naavik’s own web3 analyst, Devin Becker, spend some time reflecting on the state of web3 gaming now that a fresh crypto bull run is well underway. What does that mean for web3 games? Has the industry learned any lessons from the 2021-2022 rise and fall? Or is it all just tulip mania all over again? </p><p><br></p><p>Check out Devin’s piece on Guild of Guardians at <a href="https://naavik.co/digest-updating-web3-2024/">https://naavik.co/digest-updating-web3-2024/</a> and Niko’s interview with Immutable founder Robbie Ferguson at <a href="https://naavik.co/immutables-web3-roadmap-for-2024">https://naavik.co/immutables-web3-roadmap-for-2024</a>.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Guild of Guardians, Immutable’s second major game after Gods Unchained, is one of the most anticipated web3 games of 2024. The game recently pivoted from a real-time RPG to an auto-battler, and is set for a May 15th global release. Guild of Guardians is one of the first games on Immutable’s new ZK-EVM blockchain, which Naavik covered in the January 24, 2024 episode of the podcast with Immutable founder, Robbie Ferguson. </p><p><br></p><p>In the second half of the episode your host, Niko Vuori, and Naavik’s own web3 analyst, Devin Becker, spend some time reflecting on the state of web3 gaming now that a fresh crypto bull run is well underway. What does that mean for web3 games? Has the industry learned any lessons from the 2021-2022 rise and fall? Or is it all just tulip mania all over again? </p><p><br></p><p>Check out Devin’s piece on Guild of Guardians at <a href="https://naavik.co/digest-updating-web3-2024/">https://naavik.co/digest-updating-web3-2024/</a> and Niko’s interview with Immutable founder Robbie Ferguson at <a href="https://naavik.co/immutables-web3-roadmap-for-2024">https://naavik.co/immutables-web3-roadmap-for-2024</a>.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 02 Apr 2024 14:30:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2c881f1b/0892b1a5.mp3" length="54406031" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/q6unWzUWaqHUuzo4O4yCsenZ-gCYyRePLKB9u97j9Hk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE4MjcyMDIv/MTcxMjA1MTg5Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3396</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Guild of Guardians, Immutable’s second major game after Gods Unchained, is one of the most anticipated web3 games of 2024. The game recently pivoted from a real-time RPG to an auto-battler, and is set for a May 15th global release. Guild of Guardians is one of the first games on Immutable’s new ZK-EVM blockchain, which Naavik covered in the January 24, 2024 episode of the podcast with Immutable founder, Robbie Ferguson. </p><p><br></p><p>In the second half of the episode your host, Niko Vuori, and Naavik’s own web3 analyst, Devin Becker, spend some time reflecting on the state of web3 gaming now that a fresh crypto bull run is well underway. What does that mean for web3 games? Has the industry learned any lessons from the 2021-2022 rise and fall? Or is it all just tulip mania all over again? </p><p><br></p><p>Check out Devin’s piece on Guild of Guardians at <a href="https://naavik.co/digest-updating-web3-2024/">https://naavik.co/digest-updating-web3-2024/</a> and Niko’s interview with Immutable founder Robbie Ferguson at <a href="https://naavik.co/immutables-web3-roadmap-for-2024">https://naavik.co/immutables-web3-roadmap-for-2024</a>.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>GDC Vibes / data.ai x Sensor Tower / Epic Announcements / US v. Apple</title>
      <itunes:title>GDC Vibes / data.ai x Sensor Tower / Epic Announcements / US v. Apple</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ca42dfa9-2efc-443c-8c19-e019ee942bb3</guid>
      <link>https://share.transistor.fm/s/96688c41</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad takes a deep dive into the unique atmosphere of this year's Game Developers Conference (GDC), marked by a spirit of camaraderie and innovation amidst widespread industry layoffs. We then pivot to discuss the monumental acquisition of data.ai by Sensor Tower, setting the stage for what could become the definitive source of mobile app data. The conversation heats up as we explore Epic Games' showcase of Unreal Engine, UEFN, and the bombshell announcement of a mobile Epic Store set to launch by year's end. We shift gears to dissect the U.S. Department of Justice's sweeping lawsuit against Apple, examining the broader implications of the case beyond the specific policies contested by Epic, and reflecting on the growing global backlash against Apple's business practices. Lastly, we delve into a revealing survey from Mistplay, which predicts a downturn in mobile spending by high-value users. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad takes a deep dive into the unique atmosphere of this year's Game Developers Conference (GDC), marked by a spirit of camaraderie and innovation amidst widespread industry layoffs. We then pivot to discuss the monumental acquisition of data.ai by Sensor Tower, setting the stage for what could become the definitive source of mobile app data. The conversation heats up as we explore Epic Games' showcase of Unreal Engine, UEFN, and the bombshell announcement of a mobile Epic Store set to launch by year's end. We shift gears to dissect the U.S. Department of Justice's sweeping lawsuit against Apple, examining the broader implications of the case beyond the specific policies contested by Epic, and reflecting on the growing global backlash against Apple's business practices. Lastly, we delve into a revealing survey from Mistplay, which predicts a downturn in mobile spending by high-value users. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 29 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/96688c41/3641220e.mp3" length="58095008" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0w0DHZefKunDCkUmFi2X_mi1-pbPk8mFgtCnN2MLgVA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE4MTYzMDMv/MTcxMTYzNzA5MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3630</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad takes a deep dive into the unique atmosphere of this year's Game Developers Conference (GDC), marked by a spirit of camaraderie and innovation amidst widespread industry layoffs. We then pivot to discuss the monumental acquisition of data.ai by Sensor Tower, setting the stage for what could become the definitive source of mobile app data. The conversation heats up as we explore Epic Games' showcase of Unreal Engine, UEFN, and the bombshell announcement of a mobile Epic Store set to launch by year's end. We shift gears to dissect the U.S. Department of Justice's sweeping lawsuit against Apple, examining the broader implications of the case beyond the specific policies contested by Epic, and reflecting on the growing global backlash against Apple's business practices. Lastly, we delve into a revealing survey from Mistplay, which predicts a downturn in mobile spending by high-value users. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg </a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Century Games: How a Top 20 Mobile Publisher Found Success on Roblox</title>
      <itunes:title>Century Games: How a Top 20 Mobile Publisher Found Success on Roblox</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/d1ac4ef0</link>
      <description>
        <![CDATA[<p>Finding success on Roblox can be very challenging. There are over 20 million experiences created every year, and the play patterns are quite different from their more traditional mobile and console counterparts. That’s why UGC games analyst, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/xiangshen/">Xiang Shen</a>, the CTO of Century Games, a top 20 mobile publisher and the creators for the recent breakout hit Whiteout Survival, which drew in $500 million in in-app purchases over the past year according to recent estimates.</p><p>What makes Century Games particularly unique is the company's willingness to experiment with new platforms such as Roblox. Century Games has two successful Roblox experiences — Livetopia and MetLife — that the team launched from scratch over the last few years. </p><p>Given the growth of the UGC games industry, traditional developers are increasingly asking the question: should we build a Roblox game? In this episode, we’ll explore how Century Games found success on Roblox and how this fits into its broader strategy as a successful mobile developer.</p><p><br></p><p>This episode is brought to you by Overwolf, the all-in-one platform for creating, sharing and monetizing in-game apps and mods.. Visit <a href="https://www.overwolf.com/">overwolf.com</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Finding success on Roblox can be very challenging. There are over 20 million experiences created every year, and the play patterns are quite different from their more traditional mobile and console counterparts. That’s why UGC games analyst, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/xiangshen/">Xiang Shen</a>, the CTO of Century Games, a top 20 mobile publisher and the creators for the recent breakout hit Whiteout Survival, which drew in $500 million in in-app purchases over the past year according to recent estimates.</p><p>What makes Century Games particularly unique is the company's willingness to experiment with new platforms such as Roblox. Century Games has two successful Roblox experiences — Livetopia and MetLife — that the team launched from scratch over the last few years. </p><p>Given the growth of the UGC games industry, traditional developers are increasingly asking the question: should we build a Roblox game? In this episode, we’ll explore how Century Games found success on Roblox and how this fits into its broader strategy as a successful mobile developer.</p><p><br></p><p>This episode is brought to you by Overwolf, the all-in-one platform for creating, sharing and monetizing in-game apps and mods.. Visit <a href="https://www.overwolf.com/">overwolf.com</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 26 Mar 2024 14:35:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d1ac4ef0/e01c13a7.mp3" length="61185379" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/2lYxaEBzvPFKf-IFihx7hYAmm3pbBZ4CcYmo9FPgEww/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE4MTE4NjMv/MTcxMTQ1ODYyMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3823</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Finding success on Roblox can be very challenging. There are over 20 million experiences created every year, and the play patterns are quite different from their more traditional mobile and console counterparts. That’s why UGC games analyst, <a href="https://www.linkedin.com/in/jdavetaylor/">David Taylor</a>, sat down with <a href="https://www.linkedin.com/in/xiangshen/">Xiang Shen</a>, the CTO of Century Games, a top 20 mobile publisher and the creators for the recent breakout hit Whiteout Survival, which drew in $500 million in in-app purchases over the past year according to recent estimates.</p><p>What makes Century Games particularly unique is the company's willingness to experiment with new platforms such as Roblox. Century Games has two successful Roblox experiences — Livetopia and MetLife — that the team launched from scratch over the last few years. </p><p>Given the growth of the UGC games industry, traditional developers are increasingly asking the question: should we build a Roblox game? In this episode, we’ll explore how Century Games found success on Roblox and how this fits into its broader strategy as a successful mobile developer.</p><p><br></p><p>This episode is brought to you by Overwolf, the all-in-one platform for creating, sharing and monetizing in-game apps and mods.. Visit <a href="https://www.overwolf.com/">overwolf.com</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>P2E is Dead? Long Live P2E! With Pixels.xyz</title>
      <itunes:title>P2E is Dead? Long Live P2E! With Pixels.xyz</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/f897b003</link>
      <description>
        <![CDATA[<p>After the meteoric rise - and equally meteoric fall - of Axie Infinity, the term “Play-to-Earn” lost much of its cachet, and web3 developers avoided the term throughout the 2022-23 crypto winter. Adjacent concepts such as “Play-and-Earn” or “Play-to-Own” proliferated instead while developers and investors largely ignored the genre, and P2E was effectively declared dead.</p><p><br></p><p>But not all developers felt this way. Through the crypto winter, Pixels.xyz continued to believe in their thesis, that if done thoughtfully and methodically, P2E can be sustainable. Now, almost 3 years after they started building their social farming sim, Pixels.xyz has hit 500,000 Daily Active Users with over 80,000 concurrent players during events, has announced a partnership with Yield Guild Games and is about to introduce the biggest overhaul of the guilds concept in any web3 game.</p><p><br></p><p>In this episode your host, Niko Vuori, talks with Luke Barwikowski, Founder, CEO &amp; CTO of Pixels.xyz, and dives into how it quietly grew into one of the biggest web3 games by player count after migrating to Ronin, why Luke believes P2E can be sustainable, what utility the $PIXEL token provides players, and more.</p><p><br></p><p>To learn more, visit <a href="https://pixels.xyz">https://pixels.xyz</a>. You can find <a href="https://www.linkedin.com/in/lbarwiko/">Luke Barwikoski</a> on LinkedIn.</p><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>After the meteoric rise - and equally meteoric fall - of Axie Infinity, the term “Play-to-Earn” lost much of its cachet, and web3 developers avoided the term throughout the 2022-23 crypto winter. Adjacent concepts such as “Play-and-Earn” or “Play-to-Own” proliferated instead while developers and investors largely ignored the genre, and P2E was effectively declared dead.</p><p><br></p><p>But not all developers felt this way. Through the crypto winter, Pixels.xyz continued to believe in their thesis, that if done thoughtfully and methodically, P2E can be sustainable. Now, almost 3 years after they started building their social farming sim, Pixels.xyz has hit 500,000 Daily Active Users with over 80,000 concurrent players during events, has announced a partnership with Yield Guild Games and is about to introduce the biggest overhaul of the guilds concept in any web3 game.</p><p><br></p><p>In this episode your host, Niko Vuori, talks with Luke Barwikowski, Founder, CEO &amp; CTO of Pixels.xyz, and dives into how it quietly grew into one of the biggest web3 games by player count after migrating to Ronin, why Luke believes P2E can be sustainable, what utility the $PIXEL token provides players, and more.</p><p><br></p><p>To learn more, visit <a href="https://pixels.xyz">https://pixels.xyz</a>. You can find <a href="https://www.linkedin.com/in/lbarwiko/">Luke Barwikoski</a> on LinkedIn.</p><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f897b003/18e4f5b4.mp3" length="57183254" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Y_apiCSFr45vv0fqHFEfb9-cKgQyTSF6UuzGe5Cs3z4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3OTYxMDcv/MTcxMDgwNjMwNy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3569</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>After the meteoric rise - and equally meteoric fall - of Axie Infinity, the term “Play-to-Earn” lost much of its cachet, and web3 developers avoided the term throughout the 2022-23 crypto winter. Adjacent concepts such as “Play-and-Earn” or “Play-to-Own” proliferated instead while developers and investors largely ignored the genre, and P2E was effectively declared dead.</p><p><br></p><p>But not all developers felt this way. Through the crypto winter, Pixels.xyz continued to believe in their thesis, that if done thoughtfully and methodically, P2E can be sustainable. Now, almost 3 years after they started building their social farming sim, Pixels.xyz has hit 500,000 Daily Active Users with over 80,000 concurrent players during events, has announced a partnership with Yield Guild Games and is about to introduce the biggest overhaul of the guilds concept in any web3 game.</p><p><br></p><p>In this episode your host, Niko Vuori, talks with Luke Barwikowski, Founder, CEO &amp; CTO of Pixels.xyz, and dives into how it quietly grew into one of the biggest web3 games by player count after migrating to Ronin, why Luke believes P2E can be sustainable, what utility the $PIXEL token provides players, and more.</p><p><br></p><p>To learn more, visit <a href="https://pixels.xyz">https://pixels.xyz</a>. You can find <a href="https://www.linkedin.com/in/lbarwiko/">Luke Barwikoski</a> on LinkedIn.</p><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>A Mario Movie Sequel / Activision's New Union / Apple's EU Troubles / Toys x Games</title>
      <itunes:title>A Mario Movie Sequel / Activision's New Union / Apple's EU Troubles / Toys x Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9507529d-02fd-4b16-9524-2582f5cd63ae</guid>
      <link>https://share.transistor.fm/s/add37761</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the exciting news of a greenlit sequel to the Super Mario Brothers movie, with production once again helmed by Illumination. We speculate on the potential for spinoffs and the broader implications for video game adaptations. The conversation then shifts to Microsoft's landmark recognition of Activision Blizzard's 600-person union, which focuses on quality assurance employees, sparking a debate on whether this will pave the way for more unions across the gaming industry. We also dissect the implications of the EU's Digital Markets Act (DMA) coming into effect, Apple's aggressive moves, and what this means for the future of app distribution. Lastly, we delve into Mattel's newly announced co-development deal, spurred by the recent success of the Barbie movie, that pushes the company deeper into mobile game development. We end by pondering whether this marks a new trend for toy companies leveraging their IP in the digital gaming space. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you’d like to speak with Naavik at GDC use this form to let us know! <a href="https://9r0y051mvrx.typeform.com/to/hRCVP7VN">https://9r0y051mvrx.typeform.com/to/hRCVP7VN</a></p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the exciting news of a greenlit sequel to the Super Mario Brothers movie, with production once again helmed by Illumination. We speculate on the potential for spinoffs and the broader implications for video game adaptations. The conversation then shifts to Microsoft's landmark recognition of Activision Blizzard's 600-person union, which focuses on quality assurance employees, sparking a debate on whether this will pave the way for more unions across the gaming industry. We also dissect the implications of the EU's Digital Markets Act (DMA) coming into effect, Apple's aggressive moves, and what this means for the future of app distribution. Lastly, we delve into Mattel's newly announced co-development deal, spurred by the recent success of the Barbie movie, that pushes the company deeper into mobile game development. We end by pondering whether this marks a new trend for toy companies leveraging their IP in the digital gaming space. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you’d like to speak with Naavik at GDC use this form to let us know! <a href="https://9r0y051mvrx.typeform.com/to/hRCVP7VN">https://9r0y051mvrx.typeform.com/to/hRCVP7VN</a></p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 15 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/add37761/cd973664.mp3" length="45351063" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/rhMycreyORBWt2WVkhgOHY0Qe-z_ziEa1zpPBS6URZs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3OTAwNTcv/MTcxMDQyNjI5MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2829</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the exciting news of a greenlit sequel to the Super Mario Brothers movie, with production once again helmed by Illumination. We speculate on the potential for spinoffs and the broader implications for video game adaptations. The conversation then shifts to Microsoft's landmark recognition of Activision Blizzard's 600-person union, which focuses on quality assurance employees, sparking a debate on whether this will pave the way for more unions across the gaming industry. We also dissect the implications of the EU's Digital Markets Act (DMA) coming into effect, Apple's aggressive moves, and what this means for the future of app distribution. Lastly, we delve into Mattel's newly announced co-development deal, spurred by the recent success of the Barbie movie, that pushes the company deeper into mobile game development. We end by pondering whether this marks a new trend for toy companies leveraging their IP in the digital gaming space. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you’d like to speak with Naavik at GDC use this form to let us know! <a href="https://9r0y051mvrx.typeform.com/to/hRCVP7VN">https://9r0y051mvrx.typeform.com/to/hRCVP7VN</a></p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Past, Present, &amp; Future of Live Service Games</title>
      <itunes:title>The Past, Present, &amp; Future of Live Service Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1cbb8b06-9fa1-46d2-80d3-09dba7c5d31e</guid>
      <link>https://share.transistor.fm/s/21795d81</link>
      <description>
        <![CDATA[<p><a href="https://rallyhere.gg/?utm_source=naavikgaming&amp;utm_medium=newsletter">RallyHere</a> builds on the back of years of experience in Live Service, before the term was even coined, as <a href="https://www.hirezstudios.com/">Hi-Rez Studios</a> under the leadership of <a href="https://www.linkedin.com/in/stewart-chisam-7242543/">CEO Stewart Chisam</a>. RallyHere bottles this expertise into a toolset that can provide a huge edge for teams that want to leverage the power of live services in games. Hi-Rez Studios is behind many popular and long running live service games like Smite, Paladins, Tribes: Ascend, Rogue Company, Realm Royale. Not only is the expertise of Hi-Rez baked in, but Hi-Rez themselves use the service, ensuring it consistently delivers. What exactly does “live service” mean, why is it so hard to pull off, and why is it suddenly a hot topic? Join your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> as he digs into these questions and more with Stewart Chisam.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://rallyhere.gg/?utm_source=naavikgaming&amp;utm_medium=newsletter">RallyHere</a> builds on the back of years of experience in Live Service, before the term was even coined, as <a href="https://www.hirezstudios.com/">Hi-Rez Studios</a> under the leadership of <a href="https://www.linkedin.com/in/stewart-chisam-7242543/">CEO Stewart Chisam</a>. RallyHere bottles this expertise into a toolset that can provide a huge edge for teams that want to leverage the power of live services in games. Hi-Rez Studios is behind many popular and long running live service games like Smite, Paladins, Tribes: Ascend, Rogue Company, Realm Royale. Not only is the expertise of Hi-Rez baked in, but Hi-Rez themselves use the service, ensuring it consistently delivers. What exactly does “live service” mean, why is it so hard to pull off, and why is it suddenly a hot topic? Join your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> as he digs into these questions and more with Stewart Chisam.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 13 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/21795d81/3d153ced.mp3" length="56695573" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8IxKxAi90yLJKmD2rZrA50Mat7D-SKT9aX7OUG8zQNI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3ODYyNTAv/MTcxMDMzMjAxNy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3543</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://rallyhere.gg/?utm_source=naavikgaming&amp;utm_medium=newsletter">RallyHere</a> builds on the back of years of experience in Live Service, before the term was even coined, as <a href="https://www.hirezstudios.com/">Hi-Rez Studios</a> under the leadership of <a href="https://www.linkedin.com/in/stewart-chisam-7242543/">CEO Stewart Chisam</a>. RallyHere bottles this expertise into a toolset that can provide a huge edge for teams that want to leverage the power of live services in games. Hi-Rez Studios is behind many popular and long running live service games like Smite, Paladins, Tribes: Ascend, Rogue Company, Realm Royale. Not only is the expertise of Hi-Rez baked in, but Hi-Rez themselves use the service, ensuring it consistently delivers. What exactly does “live service” mean, why is it so hard to pull off, and why is it suddenly a hot topic? Join your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> as he digs into these questions and more with Stewart Chisam.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Esports Infrastructure, by the Numbers</title>
      <itunes:title>Esports Infrastructure, by the Numbers</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">df1c3a6f-f132-4802-9b73-b25922fcddc0</guid>
      <link>https://share.transistor.fm/s/9e40acaa</link>
      <description>
        <![CDATA[<p><a href="https://grid.gg/">GRID</a> has seen the value of data in esports since 2018 thanks to <a href="https://www.linkedin.com/in/moritz-maurer-grid/">Founder and CEO Moritz Maurer</a>'s direct experience in the scene. Working directly with game developers, GRID is able to surface unmatched competitive game data from some of the biggest games like League of Legends, DotA 2, Valorant, PUBG, and Rainbow 6: Siege. GRID is leveling up the understanding of competitive player and match data for players, teams, esports organizations, and even the game developers themselves. With its <a href="https://grid.gg/open-access/">Open Access initiative</a>, GRID is democratizing data access to help improve the esports landscape for everyone. Join your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> as he explores the present and future of esports infrastructure with Moritz Maurer.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p>And if you’d like to meet GRID at GDC, head on down to booth S568 or visit <a href="http://www.grid.gg/gdc2024/">their website</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://grid.gg/">GRID</a> has seen the value of data in esports since 2018 thanks to <a href="https://www.linkedin.com/in/moritz-maurer-grid/">Founder and CEO Moritz Maurer</a>'s direct experience in the scene. Working directly with game developers, GRID is able to surface unmatched competitive game data from some of the biggest games like League of Legends, DotA 2, Valorant, PUBG, and Rainbow 6: Siege. GRID is leveling up the understanding of competitive player and match data for players, teams, esports organizations, and even the game developers themselves. With its <a href="https://grid.gg/open-access/">Open Access initiative</a>, GRID is democratizing data access to help improve the esports landscape for everyone. Join your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> as he explores the present and future of esports infrastructure with Moritz Maurer.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p>And if you’d like to meet GRID at GDC, head on down to booth S568 or visit <a href="http://www.grid.gg/gdc2024/">their website</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 12 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9e40acaa/7db30be0.mp3" length="54374654" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/z1dv7JjqtuOlq4pTTrQwYd0ueJq3s_UN8v15v0Dg-zk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3ODUwMzYv/MTcxMDIyOTIwMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3398</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://grid.gg/">GRID</a> has seen the value of data in esports since 2018 thanks to <a href="https://www.linkedin.com/in/moritz-maurer-grid/">Founder and CEO Moritz Maurer</a>'s direct experience in the scene. Working directly with game developers, GRID is able to surface unmatched competitive game data from some of the biggest games like League of Legends, DotA 2, Valorant, PUBG, and Rainbow 6: Siege. GRID is leveling up the understanding of competitive player and match data for players, teams, esports organizations, and even the game developers themselves. With its <a href="https://grid.gg/open-access/">Open Access initiative</a>, GRID is democratizing data access to help improve the esports landscape for everyone. Join your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> as he explores the present and future of esports infrastructure with Moritz Maurer.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p>And if you’d like to meet GRID at GDC, head on down to booth S568 or visit <a href="http://www.grid.gg/gdc2024/">their website</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Neopets: A New Frontier</title>
      <itunes:title>Neopets: A New Frontier</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">55348e2a-aaa6-4cdb-b6e4-9e147be0e80b</guid>
      <link>https://share.transistor.fm/s/a6c3805d</link>
      <description>
        <![CDATA[<p><a href="https://www.neopets.com/">Neopets</a> has always been a metaverse, says <a href="https://www.forbes.com/sites/zinnialee/2023/03/22/remember-neopets-this-hong-kong-company-is-trying-to-revitalize-the-nostalgic-game-with-web3-technology/?sh=11e7193e9ef1">Dominic Law, CEO of The World of Neopia</a>. If you were born prior to the 2000s, you’ll remember how much Neopets took the internet world by storm. By 2011, Neopets had 35M unique users, amassed 1 trillion page views, and was responsible for compelling an entire generation of children to internet proficiency and adoption. Not only that, but Neopets was free to play (before free to play), UGC (before UGC), web3-esque (before the blockchain), and a product placement paradise <a href="http://www.davidkushner.com/article/the-neopets-addiction/">containing immersive ads</a> all the way back in 2005. The rise and fall (and hopeful rise again) of Neopets contains a treasure trove of knowledge around community management, social gaming adoption, digital identity, user generated content, and the life cycle of products and businesses. As Neopets approaches its 25 Year Anniversary, join your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, as she speaks with Dominic about the parallels between Neopets and Roblox today, the history of multiple management teams over the course 25 years, and what Neopets is doing to rebuild a long lost IP. </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.neopets.com/">Neopets</a> has always been a metaverse, says <a href="https://www.forbes.com/sites/zinnialee/2023/03/22/remember-neopets-this-hong-kong-company-is-trying-to-revitalize-the-nostalgic-game-with-web3-technology/?sh=11e7193e9ef1">Dominic Law, CEO of The World of Neopia</a>. If you were born prior to the 2000s, you’ll remember how much Neopets took the internet world by storm. By 2011, Neopets had 35M unique users, amassed 1 trillion page views, and was responsible for compelling an entire generation of children to internet proficiency and adoption. Not only that, but Neopets was free to play (before free to play), UGC (before UGC), web3-esque (before the blockchain), and a product placement paradise <a href="http://www.davidkushner.com/article/the-neopets-addiction/">containing immersive ads</a> all the way back in 2005. The rise and fall (and hopeful rise again) of Neopets contains a treasure trove of knowledge around community management, social gaming adoption, digital identity, user generated content, and the life cycle of products and businesses. As Neopets approaches its 25 Year Anniversary, join your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, as she speaks with Dominic about the parallels between Neopets and Roblox today, the history of multiple management teams over the course 25 years, and what Neopets is doing to rebuild a long lost IP. </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 10 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a6c3805d/5c33dc57.mp3" length="52063639" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/DU2lqgdbzX-yDjjoB6u_Jq1P6IwTDto7QOLSjmSHPSQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3ODEzNjUv/MTcwOTkwNDUyOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3249</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.neopets.com/">Neopets</a> has always been a metaverse, says <a href="https://www.forbes.com/sites/zinnialee/2023/03/22/remember-neopets-this-hong-kong-company-is-trying-to-revitalize-the-nostalgic-game-with-web3-technology/?sh=11e7193e9ef1">Dominic Law, CEO of The World of Neopia</a>. If you were born prior to the 2000s, you’ll remember how much Neopets took the internet world by storm. By 2011, Neopets had 35M unique users, amassed 1 trillion page views, and was responsible for compelling an entire generation of children to internet proficiency and adoption. Not only that, but Neopets was free to play (before free to play), UGC (before UGC), web3-esque (before the blockchain), and a product placement paradise <a href="http://www.davidkushner.com/article/the-neopets-addiction/">containing immersive ads</a> all the way back in 2005. The rise and fall (and hopeful rise again) of Neopets contains a treasure trove of knowledge around community management, social gaming adoption, digital identity, user generated content, and the life cycle of products and businesses. As Neopets approaches its 25 Year Anniversary, join your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, as she speaks with Dominic about the parallels between Neopets and Roblox today, the history of multiple management teams over the course 25 years, and what Neopets is doing to rebuild a long lost IP. </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Emulator Armageddon / Netflix Ports / Private Equity / Early 2024 Winners</title>
      <itunes:title>Emulator Armageddon / Netflix Ports / Private Equity / Early 2024 Winners</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4c51eccd-fb38-44e8-bc5f-d672268939a2</guid>
      <link>https://share.transistor.fm/s/757bf4c4</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks the seismic impact of Nintendo's legal victory, securing a $2.4M settlement against the Switch emulator Yuzu, a move that has dramatically reshaped the emulation landscape. We then pivot to Netflix's strategic foray into gaming, spotlighting its latest coup in bringing the critically acclaimed indie darling Hades to mobile platforms, signaling a deeper commitment to integrating premium gaming into its ecosystem. The conversation shifts to the ever-evolving acquisitions landscape, including the recent sales of Saber Interactive's and Jagex, which hints at private equity's growing role in the gaming industry's future. Amid the flurry of industry upheavals, we also take a moment to shine a light on the positive trends and standout successes that have emerged early in 2024, offering a counter-narrative to the often gloomy industry headlines. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you’d like to speak with Naavik at GDC, please use this form to let us know! <a href="https://9r0y051mvrx.typeform.com/to/hRCVP7VN">https://9r0y051mvrx.typeform.com/to/hRCVP7VN</a></p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks the seismic impact of Nintendo's legal victory, securing a $2.4M settlement against the Switch emulator Yuzu, a move that has dramatically reshaped the emulation landscape. We then pivot to Netflix's strategic foray into gaming, spotlighting its latest coup in bringing the critically acclaimed indie darling Hades to mobile platforms, signaling a deeper commitment to integrating premium gaming into its ecosystem. The conversation shifts to the ever-evolving acquisitions landscape, including the recent sales of Saber Interactive's and Jagex, which hints at private equity's growing role in the gaming industry's future. Amid the flurry of industry upheavals, we also take a moment to shine a light on the positive trends and standout successes that have emerged early in 2024, offering a counter-narrative to the often gloomy industry headlines. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you’d like to speak with Naavik at GDC, please use this form to let us know! <a href="https://9r0y051mvrx.typeform.com/to/hRCVP7VN">https://9r0y051mvrx.typeform.com/to/hRCVP7VN</a></p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 08 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/757bf4c4/fbf12484.mp3" length="60341607" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ysArYjYcYUFJaS76HZg6Xgya-pM3IsjN2RDtSWtXsN0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3ODA4ODYv/MTcwOTg3MDIzMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3766</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks the seismic impact of Nintendo's legal victory, securing a $2.4M settlement against the Switch emulator Yuzu, a move that has dramatically reshaped the emulation landscape. We then pivot to Netflix's strategic foray into gaming, spotlighting its latest coup in bringing the critically acclaimed indie darling Hades to mobile platforms, signaling a deeper commitment to integrating premium gaming into its ecosystem. The conversation shifts to the ever-evolving acquisitions landscape, including the recent sales of Saber Interactive's and Jagex, which hints at private equity's growing role in the gaming industry's future. Amid the flurry of industry upheavals, we also take a moment to shine a light on the positive trends and standout successes that have emerged early in 2024, offering a counter-narrative to the often gloomy industry headlines. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you’d like to speak with Naavik at GDC, please use this form to let us know! <a href="https://9r0y051mvrx.typeform.com/to/hRCVP7VN">https://9r0y051mvrx.typeform.com/to/hRCVP7VN</a></p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Web3 Mech Combat with MetalCore</title>
      <itunes:title>Web3 Mech Combat with MetalCore</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ea3df58e-4920-4d2b-bcc4-5bc0b2b8d975</guid>
      <link>https://share.transistor.fm/s/7ca38fab</link>
      <description>
        <![CDATA[<p>Studio369 is preparing to launch MetalCore, an open world player-versus-player mech combat game that combines the engagement of high-quality traditional gaming with true asset ownership via web3.</p><p><br></p><p>It has been in the works for about three years, with the game expected to hit a closed beta by the end of March and an open beta test by May 2024. It’s being built by a team of experienced developers familiar with the mech combat genre from LucasFilm, Disney, and Activision, among others.</p><p><br></p><p>In this episode your host, Niko Vuori, dives into how MetalCore is integrating NFTs and digital ownership into the mech combat genre, what utility the $MCG fungible token will provide players, what it's like to build on Immutable, and more.</p><p><br></p><p>To get your key for Phase 2 of the closed beta, visit <a href="https://metalcore.gg">https://metalcore.gg</a>. You can find <a href="https://www.linkedin.com/in/dan-nikolaides-46a7544/">Dan Nikolaides</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Studio369 is preparing to launch MetalCore, an open world player-versus-player mech combat game that combines the engagement of high-quality traditional gaming with true asset ownership via web3.</p><p><br></p><p>It has been in the works for about three years, with the game expected to hit a closed beta by the end of March and an open beta test by May 2024. It’s being built by a team of experienced developers familiar with the mech combat genre from LucasFilm, Disney, and Activision, among others.</p><p><br></p><p>In this episode your host, Niko Vuori, dives into how MetalCore is integrating NFTs and digital ownership into the mech combat genre, what utility the $MCG fungible token will provide players, what it's like to build on Immutable, and more.</p><p><br></p><p>To get your key for Phase 2 of the closed beta, visit <a href="https://metalcore.gg">https://metalcore.gg</a>. You can find <a href="https://www.linkedin.com/in/dan-nikolaides-46a7544/">Dan Nikolaides</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 05 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7ca38fab/70511481.mp3" length="40755993" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Z9sfNv3nN6gRV8OcKDlQonmnC8uPT_UnzKKplTycMFo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3Njk5MjIv/MTcwOTM3OTQwNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2542</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Studio369 is preparing to launch MetalCore, an open world player-versus-player mech combat game that combines the engagement of high-quality traditional gaming with true asset ownership via web3.</p><p><br></p><p>It has been in the works for about three years, with the game expected to hit a closed beta by the end of March and an open beta test by May 2024. It’s being built by a team of experienced developers familiar with the mech combat genre from LucasFilm, Disney, and Activision, among others.</p><p><br></p><p>In this episode your host, Niko Vuori, dives into how MetalCore is integrating NFTs and digital ownership into the mech combat genre, what utility the $MCG fungible token will provide players, what it's like to build on Immutable, and more.</p><p><br></p><p>To get your key for Phase 2 of the closed beta, visit <a href="https://metalcore.gg">https://metalcore.gg</a>. You can find <a href="https://www.linkedin.com/in/dan-nikolaides-46a7544/">Dan Nikolaides</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="https://www.linkedin.com/in/gavin-mc-cabe-557339227/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How to Succeed in MENA (with Sandsoft Games)</title>
      <itunes:title>How to Succeed in MENA (with Sandsoft Games)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">57d6d377-57b5-4c70-a16d-197405dfea2b</guid>
      <link>https://share.transistor.fm/s/c4879ff1</link>
      <description>
        <![CDATA[<p>The games industry can no longer ignore the MENA region, encompassing markets like Israel, Saudi Arabia, UAE, Egypt, and more. With approximately 800 million people, a young and growing audience of gamers, expanding wealth, rising ARPUs, and emerging talent, it’s abundantly clear that MENA will be much more important to the games industry’s future than it was in the past.</p><p><br></p><p>To tell us more about what’s going on here, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sat down with <a href="https://www.linkedin.com/in/dremesal/">David Fernandez</a>, CEO of Sandsoft Games. We dig into emerging trends in MENA, how global teams can maximize their success in the region, how better developing talent could change the entrepreneurial landscape, and how Sandsoft is positioning itself to become a Saudi-based global leader as a publisher and developer.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Fernandez: <a href="https://www.linkedin.com/in/dremesal/">https://www.linkedin.com/in/dremesal/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The games industry can no longer ignore the MENA region, encompassing markets like Israel, Saudi Arabia, UAE, Egypt, and more. With approximately 800 million people, a young and growing audience of gamers, expanding wealth, rising ARPUs, and emerging talent, it’s abundantly clear that MENA will be much more important to the games industry’s future than it was in the past.</p><p><br></p><p>To tell us more about what’s going on here, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sat down with <a href="https://www.linkedin.com/in/dremesal/">David Fernandez</a>, CEO of Sandsoft Games. We dig into emerging trends in MENA, how global teams can maximize their success in the region, how better developing talent could change the entrepreneurial landscape, and how Sandsoft is positioning itself to become a Saudi-based global leader as a publisher and developer.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Fernandez: <a href="https://www.linkedin.com/in/dremesal/">https://www.linkedin.com/in/dremesal/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 03 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c4879ff1/385837f4.mp3" length="59977302" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/rYK-uCPx51q25P5EqucJuUIbstg2lOiTInKcwN3OIwY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3Njg4ODMv/MTcwOTI5ODk3MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3744</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The games industry can no longer ignore the MENA region, encompassing markets like Israel, Saudi Arabia, UAE, Egypt, and more. With approximately 800 million people, a young and growing audience of gamers, expanding wealth, rising ARPUs, and emerging talent, it’s abundantly clear that MENA will be much more important to the games industry’s future than it was in the past.</p><p><br></p><p>To tell us more about what’s going on here, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sat down with <a href="https://www.linkedin.com/in/dremesal/">David Fernandez</a>, CEO of Sandsoft Games. We dig into emerging trends in MENA, how global teams can maximize their success in the region, how better developing talent could change the entrepreneurial landscape, and how Sandsoft is positioning itself to become a Saudi-based global leader as a publisher and developer.</p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Who’s On:</p><p>Guest - David Fernandez: <a href="https://www.linkedin.com/in/dremesal/">https://www.linkedin.com/in/dremesal/</a> </p><p>Host - Aaron Bush: <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">https://www.linkedin.com/in/aaron-bush-846b8185/</a> </p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Age of Empires Mobile / Balatro’s Success / Sony Layoffs / Apple Arcade Woes</title>
      <itunes:title>Age of Empires Mobile / Balatro’s Success / Sony Layoffs / Apple Arcade Woes</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0f8740da-855b-41b2-989c-e2c4ff05b912</guid>
      <link>https://share.transistor.fm/s/b71e5c76</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the recent announcement of Age of Empires Mobile, sparking debates on whether it will meet the high expectations of its loyal fanbase or simply blend into the crowded market of 4x strategy games. We then shift gears to discuss the surprising success of Balatro, a poker roguelike game from a solo developer that turned profitable within just an hour of its release, highlighting the trend of unexpected hits in the gaming industry this year. The conversation takes a somber turn as we examine Sony's decision to lay off 900 employees, with a notable focus on PSVR developers. Lastly, we delve into the growing concerns among Apple Arcade game developers, who report a deteriorating partnership environment. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the recent announcement of Age of Empires Mobile, sparking debates on whether it will meet the high expectations of its loyal fanbase or simply blend into the crowded market of 4x strategy games. We then shift gears to discuss the surprising success of Balatro, a poker roguelike game from a solo developer that turned profitable within just an hour of its release, highlighting the trend of unexpected hits in the gaming industry this year. The conversation takes a somber turn as we examine Sony's decision to lay off 900 employees, with a notable focus on PSVR developers. Lastly, we delve into the growing concerns among Apple Arcade game developers, who report a deteriorating partnership environment. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 01 Mar 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b71e5c76/070b8d63.mp3" length="63298653" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/dU96lEiq3j-uO1uIPhZKW08rnAd7bYgjRiGFH9iXVh4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3NjcwMDYv/MTcwOTIzMjg4NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3951</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the recent announcement of Age of Empires Mobile, sparking debates on whether it will meet the high expectations of its loyal fanbase or simply blend into the crowded market of 4x strategy games. We then shift gears to discuss the surprising success of Balatro, a poker roguelike game from a solo developer that turned profitable within just an hour of its release, highlighting the trend of unexpected hits in the gaming industry this year. The conversation takes a somber turn as we examine Sony's decision to lay off 900 employees, with a notable focus on PSVR developers. Lastly, we delve into the growing concerns among Apple Arcade game developers, who report a deteriorating partnership environment. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>XR: X-plore, X-plain, X-amine</title>
      <itunes:title>XR: X-plore, X-plain, X-amine</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">54609905-a29c-4300-881e-ff70cc0ddc72</guid>
      <link>https://share.transistor.fm/s/1930da99</link>
      <description>
        <![CDATA[<p>Do you believe that XR is the future of modern entertainment? Composed of a blend of AR, MR, VR, and spatial computing, XR is a major frontier for big tech. Meta has spent $40B on Reality Labs, and Apple has launched the world’s first “spatial computer” this past month. But is it a fit for entertainment and games? </p><p>Join your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, Principal at <a href="https://www.konvoy.vc/">Konvoy Ventures</a>, and <a href="https://www.linkedin.com/in/julianjpark/">Julian Park</a>, CEO and Co-Founder of <a href="https://hq.bezi.com/">Bezi</a>, in an exhaustive discussion about XR and its subcomponents, company players and their competitive advantages across integrated chips, software, and hardware, gaming content being built for XR devices, debates around the the future of VR, and the underwritten priors that have to be permissible in order for the space to succeed. </p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Do you believe that XR is the future of modern entertainment? Composed of a blend of AR, MR, VR, and spatial computing, XR is a major frontier for big tech. Meta has spent $40B on Reality Labs, and Apple has launched the world’s first “spatial computer” this past month. But is it a fit for entertainment and games? </p><p>Join your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, Principal at <a href="https://www.konvoy.vc/">Konvoy Ventures</a>, and <a href="https://www.linkedin.com/in/julianjpark/">Julian Park</a>, CEO and Co-Founder of <a href="https://hq.bezi.com/">Bezi</a>, in an exhaustive discussion about XR and its subcomponents, company players and their competitive advantages across integrated chips, software, and hardware, gaming content being built for XR devices, debates around the the future of VR, and the underwritten priors that have to be permissible in order for the space to succeed. </p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 25 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/1930da99/8ac047b7.mp3" length="59401034" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/e8rECTifcQKwMbWDAPGPgxMng0aJL937g8t3JjZUNkc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MjgzNDcv/MTcwNzc1NTUxMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3708</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Do you believe that XR is the future of modern entertainment? Composed of a blend of AR, MR, VR, and spatial computing, XR is a major frontier for big tech. Meta has spent $40B on Reality Labs, and Apple has launched the world’s first “spatial computer” this past month. But is it a fit for entertainment and games? </p><p>Join your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, Principal at <a href="https://www.konvoy.vc/">Konvoy Ventures</a>, and <a href="https://www.linkedin.com/in/julianjpark/">Julian Park</a>, CEO and Co-Founder of <a href="https://hq.bezi.com/">Bezi</a>, in an exhaustive discussion about XR and its subcomponents, company players and their competitive advantages across integrated chips, software, and hardware, gaming content being built for XR devices, debates around the the future of VR, and the underwritten priors that have to be permissible in order for the space to succeed. </p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Helldivers 2 Invades Steam / Xbox’s Big Non-Event / Supercell’s Annual Letter</title>
      <itunes:title>Helldivers 2 Invades Steam / Xbox’s Big Non-Event / Supercell’s Annual Letter</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/17bc5415</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the unexpected success of Helldivers 2, PlayStation Studios' first game to launch simultaneously on PlayStation and PC. We then shift gears to Microsoft's Xbox Business Event, which, despite its brevity, sparked a flurry of speculation regarding the company's strategy for porting "exclusives" to PlayStation. The conversation takes a critical turn as we examine the Epic Game Store's 2023 performance review, alongside Epic's maneuver to reintroduce Fortnite on iOS in Europe via its own mobile app store. Additionally, we dissect Supercell's annual public letter and debate the effectiveness of the company's strategic pivots since its last game released in 2018. This week's discussion offers a blend of analysis and insight into the evolving dynamics of game development, distribution, and the broader industry's competitive landscape. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>You can sign up for the Naavik x Betaworks NYC meetup here: https://lu.ma/3lrc2t71</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the unexpected success of Helldivers 2, PlayStation Studios' first game to launch simultaneously on PlayStation and PC. We then shift gears to Microsoft's Xbox Business Event, which, despite its brevity, sparked a flurry of speculation regarding the company's strategy for porting "exclusives" to PlayStation. The conversation takes a critical turn as we examine the Epic Game Store's 2023 performance review, alongside Epic's maneuver to reintroduce Fortnite on iOS in Europe via its own mobile app store. Additionally, we dissect Supercell's annual public letter and debate the effectiveness of the company's strategic pivots since its last game released in 2018. This week's discussion offers a blend of analysis and insight into the evolving dynamics of game development, distribution, and the broader industry's competitive landscape. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>You can sign up for the Naavik x Betaworks NYC meetup here: https://lu.ma/3lrc2t71</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 23 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/17bc5415/fc4a3048.mp3" length="67223218" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/JhjWfkv_cUmA7P-WceyiQrLbVuTQTVVN1rcWkyFHDSM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3NDgwNjYv/MTcwODYxMjk5OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4197</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the unexpected success of Helldivers 2, PlayStation Studios' first game to launch simultaneously on PlayStation and PC. We then shift gears to Microsoft's Xbox Business Event, which, despite its brevity, sparked a flurry of speculation regarding the company's strategy for porting "exclusives" to PlayStation. The conversation takes a critical turn as we examine the Epic Game Store's 2023 performance review, alongside Epic's maneuver to reintroduce Fortnite on iOS in Europe via its own mobile app store. Additionally, we dissect Supercell's annual public letter and debate the effectiveness of the company's strategic pivots since its last game released in 2018. This week's discussion offers a blend of analysis and insight into the evolving dynamics of game development, distribution, and the broader industry's competitive landscape. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>You can sign up for the Naavik x Betaworks NYC meetup here: https://lu.ma/3lrc2t71</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Midnight, the AA Web 3 Games Consolidator</title>
      <itunes:title> Midnight, the AA Web 3 Games Consolidator</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">caff8594-1579-4c24-97e3-9e0e8b1567fb</guid>
      <link>https://share.transistor.fm/s/624941ef</link>
      <description>
        <![CDATA[<p>It is no secret that web3 gaming had bit of a down year in 2023. Many studios had to shut down, and venture funding was hard to come by. But where some see a valley of despair, others see opportunity.</p><p><br></p><p>Midnight is scooping up talented web3 studios that have run out of funding in order to go after multiple opportunities at the same time with double AA games. </p><p><br></p><p>To get a sense of the ambitious plans Midnight has for moving web3 gaming forward, your host, Niko Vuori, sat down with Steve Wade, the founder and CEO of Midnight, for an enlightening conversation. </p><p><br></p><p>To learn more about Midnight, visit <a href="https://www.midnight.io/">https://www.midnight.io</a><a href="https://www.immutable.com/">/</a>. You can find <a href="https://www.linkedin.com/in/mmosmart/">Steve Wade</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>It is no secret that web3 gaming had bit of a down year in 2023. Many studios had to shut down, and venture funding was hard to come by. But where some see a valley of despair, others see opportunity.</p><p><br></p><p>Midnight is scooping up talented web3 studios that have run out of funding in order to go after multiple opportunities at the same time with double AA games. </p><p><br></p><p>To get a sense of the ambitious plans Midnight has for moving web3 gaming forward, your host, Niko Vuori, sat down with Steve Wade, the founder and CEO of Midnight, for an enlightening conversation. </p><p><br></p><p>To learn more about Midnight, visit <a href="https://www.midnight.io/">https://www.midnight.io</a><a href="https://www.immutable.com/">/</a>. You can find <a href="https://www.linkedin.com/in/mmosmart/">Steve Wade</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 20 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/624941ef/2529a09d.mp3" length="143805682" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/1Q8StXW9bcoV0BYjVIIHrfTNhArKFLB6RJGGY1-t6yY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3NDI4NzUv/MTcwODM0ODUyNS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3594</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>It is no secret that web3 gaming had bit of a down year in 2023. Many studios had to shut down, and venture funding was hard to come by. But where some see a valley of despair, others see opportunity.</p><p><br></p><p>Midnight is scooping up talented web3 studios that have run out of funding in order to go after multiple opportunities at the same time with double AA games. </p><p><br></p><p>To get a sense of the ambitious plans Midnight has for moving web3 gaming forward, your host, Niko Vuori, sat down with Steve Wade, the founder and CEO of Midnight, for an enlightening conversation. </p><p><br></p><p>To learn more about Midnight, visit <a href="https://www.midnight.io/">https://www.midnight.io</a><a href="https://www.immutable.com/">/</a>. You can find <a href="https://www.linkedin.com/in/mmosmart/">Steve Wade</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Decoding Success: From Operator to Venture Capitalist</title>
      <itunes:title>Decoding Success: From Operator to Venture Capitalist</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">587045b5-56d9-432f-8c46-d3bb0d449414</guid>
      <link>https://share.transistor.fm/s/63514d34</link>
      <description>
        <![CDATA[<p>Today’s guest is Shanti Bergel, Founding General Partner and Managing Director of Transcend Fund, which has been a top decile performer since the firm was founded in 2020.</p><p><br></p><p>Shanti is not just on the cutting edge of where the games industry is headed, but he’s also a veteran operator across much of the industry’s decades-long dynamism. In this episode, Shanti and host, Aaron Bush, chat through Shanti’s career at companies like EA, Gree, and FunPlus, pull out evergreen lessons learned, and then discuss his views on gaming VC. His insights about navigating platform shifts, succeeding in global expansions, becoming better at sales, and the power of startups focusing on distribution innovations are all worth learning from.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Today’s guest is Shanti Bergel, Founding General Partner and Managing Director of Transcend Fund, which has been a top decile performer since the firm was founded in 2020.</p><p><br></p><p>Shanti is not just on the cutting edge of where the games industry is headed, but he’s also a veteran operator across much of the industry’s decades-long dynamism. In this episode, Shanti and host, Aaron Bush, chat through Shanti’s career at companies like EA, Gree, and FunPlus, pull out evergreen lessons learned, and then discuss his views on gaming VC. His insights about navigating platform shifts, succeeding in global expansions, becoming better at sales, and the power of startups focusing on distribution innovations are all worth learning from.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 18 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/63514d34/6732b318.mp3" length="50752154" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/sXzUiyZ53EK29QhS7cDeJGgT_OlGVINxU87mp60uMog/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3NDAwNTcv/MTcwODEwMTE4MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3167</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Today’s guest is Shanti Bergel, Founding General Partner and Managing Director of Transcend Fund, which has been a top decile performer since the firm was founded in 2020.</p><p><br></p><p>Shanti is not just on the cutting edge of where the games industry is headed, but he’s also a veteran operator across much of the industry’s decades-long dynamism. In this episode, Shanti and host, Aaron Bush, chat through Shanti’s career at companies like EA, Gree, and FunPlus, pull out evergreen lessons learned, and then discuss his views on gaming VC. His insights about navigating platform shifts, succeeding in global expansions, becoming better at sales, and the power of startups focusing on distribution innovations are all worth learning from.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at <a href="http://nefta.io/">http://nefta.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Games: Once Upon Now in Hollywood</title>
      <itunes:title> Games: Once Upon Now in Hollywood</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">88e5ad3c-a67f-4a8c-85db-d82aa73cf89d</guid>
      <link>https://share.transistor.fm/s/ef096fe1</link>
      <description>
        <![CDATA[<p>The Super Mario Brothers Movie made $1.36B at the box office, shattering records and solidifying the power of gaming IP on the big screen. Transmedia across TV and Film is an active growth strategy for many gaming companies, and a high number of works are in the pipeline as Hollywood looks towards games as a fertile ground for untold stories. </p><p><a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, hosts <a href="https://www.linkedin.com/in/roy-lee-7ba2bb29/">Roy Lee</a>, producer of films like the LEGO Movie, IT, and LEGO Batman. He is slated to produce <a href="https://www.imdb.com/title/tt3566834/">Microsoft’s 2025 Minecraft Movie</a>, God of War TV and film properties, a Bioshock film, a Shadow of Colossus film, and more. What is the deal-making process for gaming adaptations? What price are studios willing to pay? How much should studios be involved? What games lend themselves to being adapted, and what makes an adaptation successful? We cover this and so much more in today’s discussion.   </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The Super Mario Brothers Movie made $1.36B at the box office, shattering records and solidifying the power of gaming IP on the big screen. Transmedia across TV and Film is an active growth strategy for many gaming companies, and a high number of works are in the pipeline as Hollywood looks towards games as a fertile ground for untold stories. </p><p><a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, hosts <a href="https://www.linkedin.com/in/roy-lee-7ba2bb29/">Roy Lee</a>, producer of films like the LEGO Movie, IT, and LEGO Batman. He is slated to produce <a href="https://www.imdb.com/title/tt3566834/">Microsoft’s 2025 Minecraft Movie</a>, God of War TV and film properties, a Bioshock film, a Shadow of Colossus film, and more. What is the deal-making process for gaming adaptations? What price are studios willing to pay? How much should studios be involved? What games lend themselves to being adapted, and what makes an adaptation successful? We cover this and so much more in today’s discussion.   </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 11 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ef096fe1/90af7046.mp3" length="52950323" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/1jFCzPVijYiXe5L-UxLQzaZCroWdAPVX7EF9xSKIyWk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MjIyNTQv/MTcwNzMyNTM2OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3306</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The Super Mario Brothers Movie made $1.36B at the box office, shattering records and solidifying the power of gaming IP on the big screen. Transmedia across TV and Film is an active growth strategy for many gaming companies, and a high number of works are in the pipeline as Hollywood looks towards games as a fertile ground for untold stories. </p><p><a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, hosts <a href="https://www.linkedin.com/in/roy-lee-7ba2bb29/">Roy Lee</a>, producer of films like the LEGO Movie, IT, and LEGO Batman. He is slated to produce <a href="https://www.imdb.com/title/tt3566834/">Microsoft’s 2025 Minecraft Movie</a>, God of War TV and film properties, a Bioshock film, a Shadow of Colossus film, and more. What is the deal-making process for gaming adaptations? What price are studios willing to pay? How much should studios be involved? What games lend themselves to being adapted, and what makes an adaptation successful? We cover this and so much more in today’s discussion.   </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Disney x Fortnite / Heroes of Mavia Launch / WB Live Service Stumbles</title>
      <itunes:title>Disney x Fortnite / Heroes of Mavia Launch / WB Live Service Stumbles</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/ce2f4a37</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into Disney's $1.5 billion investment in Epic Games, aiming to create custom Fortnite-related experiences. We speculate on what Disney's persistent world might look like, especially in light of its potential connections to Fortnite and the recent Lego collaboration. Then, we shift gears to discuss Mythical Games' settlement of its lawsuit against Fenix Games, concerning a significant $150 million investment debacle. The conversation takes an optimistic turn with the successful launch of Heroes of Mavia, a mobile web3 game, and what its early success could mean for the future of web3 mobile gaming. We also marvel at Palworld's explosive growth to 19 million players across Xbox and PC, highlighting the potential for smaller studios in today's competitive landscape. Finally, we tackle WB's latest foray into live service games with Suicide Squad: Kill the Justice League, dissecting the challenges and consumer backlash faced by transitioning beloved franchises into the live service model. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into Disney's $1.5 billion investment in Epic Games, aiming to create custom Fortnite-related experiences. We speculate on what Disney's persistent world might look like, especially in light of its potential connections to Fortnite and the recent Lego collaboration. Then, we shift gears to discuss Mythical Games' settlement of its lawsuit against Fenix Games, concerning a significant $150 million investment debacle. The conversation takes an optimistic turn with the successful launch of Heroes of Mavia, a mobile web3 game, and what its early success could mean for the future of web3 mobile gaming. We also marvel at Palworld's explosive growth to 19 million players across Xbox and PC, highlighting the potential for smaller studios in today's competitive landscape. Finally, we tackle WB's latest foray into live service games with Suicide Squad: Kill the Justice League, dissecting the challenges and consumer backlash faced by transitioning beloved franchises into the live service model. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 09 Feb 2024 15:30:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ce2f4a37/dd48fe25.mp3" length="66775330" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/OKY7S-c5SX_RiQTR-A3YGdJZFu4MpeA59B5OuYfIrSk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MjUzNzYv/MTcwNzQ4NzU2Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4169</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into Disney's $1.5 billion investment in Epic Games, aiming to create custom Fortnite-related experiences. We speculate on what Disney's persistent world might look like, especially in light of its potential connections to Fortnite and the recent Lego collaboration. Then, we shift gears to discuss Mythical Games' settlement of its lawsuit against Fenix Games, concerning a significant $150 million investment debacle. The conversation takes an optimistic turn with the successful launch of Heroes of Mavia, a mobile web3 game, and what its early success could mean for the future of web3 mobile gaming. We also marvel at Palworld's explosive growth to 19 million players across Xbox and PC, highlighting the potential for smaller studios in today's competitive landscape. Finally, we tackle WB's latest foray into live service games with Suicide Squad: Kill the Justice League, dissecting the challenges and consumer backlash faced by transitioning beloved franchises into the live service model. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Parallel, the $500 Million Web3 TCG</title>
      <itunes:title>Parallel, the $500 Million Web3 TCG</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d33d784f-576b-47ce-b6a4-a4dd053aa654</guid>
      <link>https://share.transistor.fm/s/0ca20bdf</link>
      <description>
        <![CDATA[<p>Trading card games (TCGs) have always been the most natural fit for web3. Their real-world analog cousins are inherently collectible, generally have a notion of rarity, and have a thriving secondary market. </p><p><br></p><p>So it is no surprise that some of the earliest and most hyped entrants into web3 gaming have been TCGs, and perhaps none more so than Parallel, the Toronto-based company building an ambitious sci-fi themed game. To realize its ambitions, the team raised $50 million at a $500 million valuation and is making waves - one of its 1-of-1 cards sold for $1.1M million in ETH, and the game recently won the top prize at the prestigious GAM3 Awards dedicated to recognizing the best of web3 gaming. </p><p><br></p><p>To learn more about what Parallel is building and how divorce software (yes, it's a thing) can prepare you for a career in web3 TCG game design, your host, Niko Vuori, sat down with Kohji Nagata, one of the founders of Parallel, for an enlightening conversation. </p><p><br></p><p>To learn more about Parallel, visit <a href="https://www.parallel.life">https://www.parallel.life</a>. You can find <a href="https://www.linkedin.com/in/kohjinagata/">Kohji Nagata</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://www.zebedee.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Trading card games (TCGs) have always been the most natural fit for web3. Their real-world analog cousins are inherently collectible, generally have a notion of rarity, and have a thriving secondary market. </p><p><br></p><p>So it is no surprise that some of the earliest and most hyped entrants into web3 gaming have been TCGs, and perhaps none more so than Parallel, the Toronto-based company building an ambitious sci-fi themed game. To realize its ambitions, the team raised $50 million at a $500 million valuation and is making waves - one of its 1-of-1 cards sold for $1.1M million in ETH, and the game recently won the top prize at the prestigious GAM3 Awards dedicated to recognizing the best of web3 gaming. </p><p><br></p><p>To learn more about what Parallel is building and how divorce software (yes, it's a thing) can prepare you for a career in web3 TCG game design, your host, Niko Vuori, sat down with Kohji Nagata, one of the founders of Parallel, for an enlightening conversation. </p><p><br></p><p>To learn more about Parallel, visit <a href="https://www.parallel.life">https://www.parallel.life</a>. You can find <a href="https://www.linkedin.com/in/kohjinagata/">Kohji Nagata</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://www.zebedee.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0ca20bdf/13c35b58.mp3" length="48544590" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/T_l5mysQyulboN-BuqrDH8PVzxw8GcDcr3PlVOdsE5A/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MTg4OTUv/MTcwNzE0NTU1Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3029</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Trading card games (TCGs) have always been the most natural fit for web3. Their real-world analog cousins are inherently collectible, generally have a notion of rarity, and have a thriving secondary market. </p><p><br></p><p>So it is no surprise that some of the earliest and most hyped entrants into web3 gaming have been TCGs, and perhaps none more so than Parallel, the Toronto-based company building an ambitious sci-fi themed game. To realize its ambitions, the team raised $50 million at a $500 million valuation and is making waves - one of its 1-of-1 cards sold for $1.1M million in ETH, and the game recently won the top prize at the prestigious GAM3 Awards dedicated to recognizing the best of web3 gaming. </p><p><br></p><p>To learn more about what Parallel is building and how divorce software (yes, it's a thing) can prepare you for a career in web3 TCG game design, your host, Niko Vuori, sat down with Kohji Nagata, one of the founders of Parallel, for an enlightening conversation. </p><p><br></p><p>To learn more about Parallel, visit <a href="https://www.parallel.life">https://www.parallel.life</a>. You can find <a href="https://www.linkedin.com/in/kohjinagata/">Kohji Nagata</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://www.zebedee.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of UGC Gaming in 2024</title>
      <itunes:title>The State of UGC Gaming in 2024</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8227ec8f-123d-4abd-a744-c59cded860aa</guid>
      <link>https://share.transistor.fm/s/69b6b9b9</link>
      <description>
        <![CDATA[<p>User-generated content (UGC) in games continues to grow in scale and impact, and staying on top of this dynamic market has never been more important. In this episode, Naavik analyst and consultant David Taylor joins Aaron Bush to discuss the most important trends and developments on Roblox, UEFN, and beyond. We discuss emerging patterns that make successful UGC experiences, game-changing roadmap features, how studios should approach this market, the possible eventual scales on these platforms, and much more. </p><p><br></p><p>Whether you are already creating UGC games or are interested in participating in the market in some way (as an investor, brand, or publisher), this episode is a must listen.</p><p>Additional links:</p><ul><li>The State of UGC (2024) report: <a href="https://naavik.co/deep-dives/state-of-ugc2024/">https://naavik.co/deep-dives/state-of-ugc2024/</a> </li><li>Interested in chatting or working with us? Contact us here: <a href="https://naavik.co/contact-us/">https://naavik.co/contact-us/</a> </li><li>David Taylor’s LinkedIn: <a href="https://www.linkedin.com/in/jdavetaylor/">https://www.linkedin.com/in/jdavetaylor/</a> </li></ul><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to the leading game publishers including Riot Games, Ubisoft, and KRAFTON. And if you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik </a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>User-generated content (UGC) in games continues to grow in scale and impact, and staying on top of this dynamic market has never been more important. In this episode, Naavik analyst and consultant David Taylor joins Aaron Bush to discuss the most important trends and developments on Roblox, UEFN, and beyond. We discuss emerging patterns that make successful UGC experiences, game-changing roadmap features, how studios should approach this market, the possible eventual scales on these platforms, and much more. </p><p><br></p><p>Whether you are already creating UGC games or are interested in participating in the market in some way (as an investor, brand, or publisher), this episode is a must listen.</p><p>Additional links:</p><ul><li>The State of UGC (2024) report: <a href="https://naavik.co/deep-dives/state-of-ugc2024/">https://naavik.co/deep-dives/state-of-ugc2024/</a> </li><li>Interested in chatting or working with us? Contact us here: <a href="https://naavik.co/contact-us/">https://naavik.co/contact-us/</a> </li><li>David Taylor’s LinkedIn: <a href="https://www.linkedin.com/in/jdavetaylor/">https://www.linkedin.com/in/jdavetaylor/</a> </li></ul><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to the leading game publishers including Riot Games, Ubisoft, and KRAFTON. And if you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik </a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 04 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/69b6b9b9/41a95345.mp3" length="61385337" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/t7z_uV1dLGGSdqlg0v2Pl61bNZgD-U9RYJVg4qLlpYc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MTQ1MzMv/MTcwNjg4NjcwOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3832</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>User-generated content (UGC) in games continues to grow in scale and impact, and staying on top of this dynamic market has never been more important. In this episode, Naavik analyst and consultant David Taylor joins Aaron Bush to discuss the most important trends and developments on Roblox, UEFN, and beyond. We discuss emerging patterns that make successful UGC experiences, game-changing roadmap features, how studios should approach this market, the possible eventual scales on these platforms, and much more. </p><p><br></p><p>Whether you are already creating UGC games or are interested in participating in the market in some way (as an investor, brand, or publisher), this episode is a must listen.</p><p>Additional links:</p><ul><li>The State of UGC (2024) report: <a href="https://naavik.co/deep-dives/state-of-ugc2024/">https://naavik.co/deep-dives/state-of-ugc2024/</a> </li><li>Interested in chatting or working with us? Contact us here: <a href="https://naavik.co/contact-us/">https://naavik.co/contact-us/</a> </li><li>David Taylor’s LinkedIn: <a href="https://www.linkedin.com/in/jdavetaylor/">https://www.linkedin.com/in/jdavetaylor/</a> </li></ul><p><br></p><p>Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to the leading game publishers including Riot Games, Ubisoft, and KRAFTON. And if you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit <a href="https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik">https://grid.gg/?utm_source=naavik.co&amp;utm_medium=media&amp;utm_campaign=Naavik </a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>China's Regulations / Microsoft &amp; EA Earnings / Apple’s Legal Challenges</title>
      <itunes:title>China's Regulations / Microsoft &amp; EA Earnings / Apple’s Legal Challenges</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/e5cab0a5</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the public reversal of China's proposed bans on game monetization tactics, plus ponders the future of these regulations and their impact on Chinese game stocks. We then shift focus to Tencent's CEO's candid reflections on the company's 2023 gaming performance and its hopeful outlook on AI for 2024. The conversation heats up with a detailed analysis of EA's and Microsoft's earnings reports, highlighting the boost from the Activision Blizzard acquisition and the strategic transition from FIFA to FC. We also discuss the implications of Microsoft's recent layoffs at Activision Blizzard and Johanna Faries' new role at Blizzard, debating whether these moves set the stage for success post-acquisition. The team then scrutinizes Apple's begrudging compliance with the EU DMA law, opening iPhones to alternative app stores, and the potential fallout of their 'malicious compliance' strategy. Finally, we explore a new study which reveals that smartphones have surpassed Nintendo as the primary gaming gateway for younger audiences. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the public reversal of China's proposed bans on game monetization tactics, plus ponders the future of these regulations and their impact on Chinese game stocks. We then shift focus to Tencent's CEO's candid reflections on the company's 2023 gaming performance and its hopeful outlook on AI for 2024. The conversation heats up with a detailed analysis of EA's and Microsoft's earnings reports, highlighting the boost from the Activision Blizzard acquisition and the strategic transition from FIFA to FC. We also discuss the implications of Microsoft's recent layoffs at Activision Blizzard and Johanna Faries' new role at Blizzard, debating whether these moves set the stage for success post-acquisition. The team then scrutinizes Apple's begrudging compliance with the EU DMA law, opening iPhones to alternative app stores, and the potential fallout of their 'malicious compliance' strategy. Finally, we explore a new study which reveals that smartphones have surpassed Nintendo as the primary gaming gateway for younger audiences. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 02 Feb 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e5cab0a5/33383d87.mp3" length="59625214" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/CXLTTSfXixefh40qpCFvfpSPGq3Nc1UCC-BKjzL72nc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MTMxODMv/MTcwNjgwMTcwNy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3722</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the public reversal of China's proposed bans on game monetization tactics, plus ponders the future of these regulations and their impact on Chinese game stocks. We then shift focus to Tencent's CEO's candid reflections on the company's 2023 gaming performance and its hopeful outlook on AI for 2024. The conversation heats up with a detailed analysis of EA's and Microsoft's earnings reports, highlighting the boost from the Activision Blizzard acquisition and the strategic transition from FIFA to FC. We also discuss the implications of Microsoft's recent layoffs at Activision Blizzard and Johanna Faries' new role at Blizzard, debating whether these moves set the stage for success post-acquisition. The team then scrutinizes Apple's begrudging compliance with the EU DMA law, opening iPhones to alternative app stores, and the potential fallout of their 'malicious compliance' strategy. Finally, we explore a new study which reveals that smartphones have surpassed Nintendo as the primary gaming gateway for younger audiences. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Between the Lines: Eastern Europe’s Gaming Market</title>
      <itunes:title>Between the Lines: Eastern Europe’s Gaming Market</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c977bc27-39c1-4c54-b3d7-d8479e94d0a2</guid>
      <link>https://share.transistor.fm/s/e595af38</link>
      <description>
        <![CDATA[<p>It is known that the gaming scene in CIS has political, legal, and regulatory challenges that make it hard to develop games or deploy investments into the region. But if you do it right, my guests, <a href="https://www.linkedin.com/in/maria-kochmola-54a82863/">Maria Kochmola</a>, Managing Partner at The Games Fund, and <a href="https://www.linkedin.com/in/arsenylebedev/">Arseny Lebedev</a>, CEO and Co-Founder at Original Games, think it’s worth it. Today they both sit down with your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, and we discuss why going through the hurdles of employee relocation and headquarter restructuring are worth it in the long run. What do these challenges mean for a studio, and what is the lasting impact? What precisely is the Eastern European (CIS) gaming market in terms of countries and geos, and what are the games they are looking to make and play? Most importantly, what are some of the misconceptions the west has about the region, and what can games do to bridge the gap? That and more in today’s episode. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>It is known that the gaming scene in CIS has political, legal, and regulatory challenges that make it hard to develop games or deploy investments into the region. But if you do it right, my guests, <a href="https://www.linkedin.com/in/maria-kochmola-54a82863/">Maria Kochmola</a>, Managing Partner at The Games Fund, and <a href="https://www.linkedin.com/in/arsenylebedev/">Arseny Lebedev</a>, CEO and Co-Founder at Original Games, think it’s worth it. Today they both sit down with your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, and we discuss why going through the hurdles of employee relocation and headquarter restructuring are worth it in the long run. What do these challenges mean for a studio, and what is the lasting impact? What precisely is the Eastern European (CIS) gaming market in terms of countries and geos, and what are the games they are looking to make and play? Most importantly, what are some of the misconceptions the west has about the region, and what can games do to bridge the gap? That and more in today’s episode. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 28 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e595af38/83d7dd2f.mp3" length="51094146" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/2APa2VqFNBSgrkDOrlZPFpgnYbIJLXwnH6RMomZ4yTQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MDYyMjcv/MTcwNjM3MDY4Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3188</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>It is known that the gaming scene in CIS has political, legal, and regulatory challenges that make it hard to develop games or deploy investments into the region. But if you do it right, my guests, <a href="https://www.linkedin.com/in/maria-kochmola-54a82863/">Maria Kochmola</a>, Managing Partner at The Games Fund, and <a href="https://www.linkedin.com/in/arsenylebedev/">Arseny Lebedev</a>, CEO and Co-Founder at Original Games, think it’s worth it. Today they both sit down with your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, and we discuss why going through the hurdles of employee relocation and headquarter restructuring are worth it in the long run. What do these challenges mean for a studio, and what is the lasting impact? What precisely is the Eastern European (CIS) gaming market in terms of countries and geos, and what are the games they are looking to make and play? Most importantly, what are some of the misconceptions the west has about the region, and what can games do to bridge the gap? That and more in today’s episode. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Palworld Explodes / Riot Scales Back / Newzoo’s 2024 Report</title>
      <itunes:title>Palworld Explodes / Riot Scales Back / Newzoo’s 2024 Report</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">17c7c6cf-74b9-45e5-b27a-d66aa157b3ce</guid>
      <link>https://share.transistor.fm/s/2094709a</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the booming success of Palworld, a game that's been dubbed "Pokemon with guns," and explores why it's capturing everyone's curiosity. We then shift gears to discuss Riot's recent pullback (layoffs and game pivots) and what this could mean for other projects in the works. The conversation then heats up as we dissect Newzoo's 2024 market predictions, sparking a fierce debate about the accuracy and implications of these forecasts. Finally, we offer our own insights, discussing the bullish trends we anticipate for 2024 and beyond, providing a glimmer of hope amidst the current climate of doom and gloom. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the booming success of Palworld, a game that's been dubbed "Pokemon with guns," and explores why it's capturing everyone's curiosity. We then shift gears to discuss Riot's recent pullback (layoffs and game pivots) and what this could mean for other projects in the works. The conversation then heats up as we dissect Newzoo's 2024 market predictions, sparking a fierce debate about the accuracy and implications of these forecasts. Finally, we offer our own insights, discussing the bullish trends we anticipate for 2024 and beyond, providing a glimmer of hope amidst the current climate of doom and gloom. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 26 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2094709a/372d70b4.mp3" length="159805630" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/a10SzPJy30P2MSMsMxCdQIfzbFJo-b_nBlwo35aq5NM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE3MDQyOTEv/MTcwNjIxMzY1My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3993</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the booming success of Palworld, a game that's been dubbed "Pokemon with guns," and explores why it's capturing everyone's curiosity. We then shift gears to discuss Riot's recent pullback (layoffs and game pivots) and what this could mean for other projects in the works. The conversation then heats up as we dissect Newzoo's 2024 market predictions, sparking a fierce debate about the accuracy and implications of these forecasts. Finally, we offer our own insights, discussing the bullish trends we anticipate for 2024 and beyond, providing a glimmer of hope amidst the current climate of doom and gloom. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit <a href="https://rallyhere.gg/">rallyhere.gg</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Immutable’s Web3 Roadmap for 2024</title>
      <itunes:title>Immutable’s Web3 Roadmap for 2024</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">01cfc1af-ad87-4423-9c13-584b358779ed</guid>
      <link>https://share.transistor.fm/s/9cddb5fa</link>
      <description>
        <![CDATA[<p>Immutable is one of the leaders in the web3 gaming space, as well as one of Australia’s fastest-growing companies. The business has raised AUD$400 million dollars and was most recently valued at AUD$3.5 billion (about US$2.5 billion). The company was founded by brothers Robbie and James Ferguson in 2018 when it was called Fuel Games, and they developed and published the blockchain trading card game Gods Unchained. The company then rebranded as Immutable in 2019, added an NFT trading platform, an Ethereum Layer 2 solution and many other products. </p><p><br></p><p>To get a sense of the ambitious plans Immutable has for moving web3 gaming forward, your host, Niko Vuori, sat down with Robbie Ferguson, one of the founders of Immutable, for an enlightening conversation. </p><p><br>To learn more about Immutable, visit <a href="https://www.immutable.com/">https://www.immutable.com/</a>. You can find <a href="https://www.linkedin.com/in/robbieferguson/">Robbie Ferguson</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Immutable is one of the leaders in the web3 gaming space, as well as one of Australia’s fastest-growing companies. The business has raised AUD$400 million dollars and was most recently valued at AUD$3.5 billion (about US$2.5 billion). The company was founded by brothers Robbie and James Ferguson in 2018 when it was called Fuel Games, and they developed and published the blockchain trading card game Gods Unchained. The company then rebranded as Immutable in 2019, added an NFT trading platform, an Ethereum Layer 2 solution and many other products. </p><p><br></p><p>To get a sense of the ambitious plans Immutable has for moving web3 gaming forward, your host, Niko Vuori, sat down with Robbie Ferguson, one of the founders of Immutable, for an enlightening conversation. </p><p><br>To learn more about Immutable, visit <a href="https://www.immutable.com/">https://www.immutable.com/</a>. You can find <a href="https://www.linkedin.com/in/robbieferguson/">Robbie Ferguson</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 23 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9cddb5fa/542765dc.mp3" length="88039632" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/OAKqSC8WmEqiUoIgWlujjoD1cKhHysOM_shC93j6qjs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2OTg5NjMv/MTcwNTkyNDIwMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2751</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Immutable is one of the leaders in the web3 gaming space, as well as one of Australia’s fastest-growing companies. The business has raised AUD$400 million dollars and was most recently valued at AUD$3.5 billion (about US$2.5 billion). The company was founded by brothers Robbie and James Ferguson in 2018 when it was called Fuel Games, and they developed and published the blockchain trading card game Gods Unchained. The company then rebranded as Immutable in 2019, added an NFT trading platform, an Ethereum Layer 2 solution and many other products. </p><p><br></p><p>To get a sense of the ambitious plans Immutable has for moving web3 gaming forward, your host, Niko Vuori, sat down with Robbie Ferguson, one of the founders of Immutable, for an enlightening conversation. </p><p><br>To learn more about Immutable, visit <a href="https://www.immutable.com/">https://www.immutable.com/</a>. You can find <a href="https://www.linkedin.com/in/robbieferguson/">Robbie Ferguson</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Gaming VC in 2024</title>
      <itunes:title>The State of Gaming VC in 2024</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a6720c0a-231b-4ae9-ba04-d675c182a032</guid>
      <link>https://share.transistor.fm/s/8c901a5e</link>
      <description>
        <![CDATA[<p>Venture markets – within and beyond gaming – soared in 2020-2021 and fell back to earth over the past couple of years, but what should we expect in 2024? And what may change about gaming VC longer-term?</p><p>To answer these questions and more, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a>, Partner and Head of Gaming at Lightspeed. Moritz shares his thoughts on the state of venture capital, lessons learned as an investor, why he’s targeting increased exposure to growth-stage deals and post-product-market fit opportunities, and shares an update on <a href="https://gaming.lsvp.com/">Lightspeed Gaming</a>’s first year.</p><p><br></p><p>Moritz walks us through his first three investments at Lightspeed: Believer (<a href="https://naavik.co/digest/march-14-2023/">raised</a> $55M in Series A), <a href="https://naavik.co/podcast/inside-gardens-chris-bell-stephen-bell/">Gardens</a> (<a href="https://naavik.co/digest/fighting-games-evolution/">raised</a> $31.3M in Series A), and <a href="https://naavik.co/podcast/naavik-gaming-podcast-5/">Inworld AI</a> (<a href="https://naavik.co/podcast/inworld-ai-raise-playtika-acquires-youda-ea-earnings-battlebit-remastered/">raised</a> $50M+). </p><p><br></p><p>We then dig into what corners of the market are attracting Lightspeed’s attention in gaming &amp; interactive media today. This includes new studios (like cross-platform forever games), generative AI applications (for developer workflows + novel user experiences), interactive media applications and platforms (leveraging UGC, applied game mechanics, etc.), 3D innovations (like new game engines, generative 3D, and reality capture methods), as well as XR and new AI-driven devices. He also discusses how Lightspeed supports teams across the traditional boundaries of geographies and at the cross-sections of gaming and other industries (like consumer, enterprise, fintech, healthcare, and blockchain).</p><p><br></p><p>Additional links:</p><ul><li>Lightspeed’s website: <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a> </li><li>Game Changers: <a href="https://lsvp.com/lightspeed-gamesbeat-game-changers-winners/">https://lsvp.com/lightspeed-gamesbeat-game-changers-winners/</a> </li><li>Gaming x AI Market Map: <a href="https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/">https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/</a> </li></ul><p>Please enjoy the episode!</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Venture markets – within and beyond gaming – soared in 2020-2021 and fell back to earth over the past couple of years, but what should we expect in 2024? And what may change about gaming VC longer-term?</p><p>To answer these questions and more, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a>, Partner and Head of Gaming at Lightspeed. Moritz shares his thoughts on the state of venture capital, lessons learned as an investor, why he’s targeting increased exposure to growth-stage deals and post-product-market fit opportunities, and shares an update on <a href="https://gaming.lsvp.com/">Lightspeed Gaming</a>’s first year.</p><p><br></p><p>Moritz walks us through his first three investments at Lightspeed: Believer (<a href="https://naavik.co/digest/march-14-2023/">raised</a> $55M in Series A), <a href="https://naavik.co/podcast/inside-gardens-chris-bell-stephen-bell/">Gardens</a> (<a href="https://naavik.co/digest/fighting-games-evolution/">raised</a> $31.3M in Series A), and <a href="https://naavik.co/podcast/naavik-gaming-podcast-5/">Inworld AI</a> (<a href="https://naavik.co/podcast/inworld-ai-raise-playtika-acquires-youda-ea-earnings-battlebit-remastered/">raised</a> $50M+). </p><p><br></p><p>We then dig into what corners of the market are attracting Lightspeed’s attention in gaming &amp; interactive media today. This includes new studios (like cross-platform forever games), generative AI applications (for developer workflows + novel user experiences), interactive media applications and platforms (leveraging UGC, applied game mechanics, etc.), 3D innovations (like new game engines, generative 3D, and reality capture methods), as well as XR and new AI-driven devices. He also discusses how Lightspeed supports teams across the traditional boundaries of geographies and at the cross-sections of gaming and other industries (like consumer, enterprise, fintech, healthcare, and blockchain).</p><p><br></p><p>Additional links:</p><ul><li>Lightspeed’s website: <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a> </li><li>Game Changers: <a href="https://lsvp.com/lightspeed-gamesbeat-game-changers-winners/">https://lsvp.com/lightspeed-gamesbeat-game-changers-winners/</a> </li><li>Gaming x AI Market Map: <a href="https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/">https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/</a> </li></ul><p>Please enjoy the episode!</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 21 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/8c901a5e/0113937d.mp3" length="122396681" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/o9GkwLu6-uPqdTHnFuoC7n6mLtxMV0VxHCTrF8QTwKw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2OTU4OTkv/MTcwNTY2OTMwMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3823</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Venture markets – within and beyond gaming – soared in 2020-2021 and fell back to earth over the past couple of years, but what should we expect in 2024? And what may change about gaming VC longer-term?</p><p>To answer these questions and more, host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a>, Partner and Head of Gaming at Lightspeed. Moritz shares his thoughts on the state of venture capital, lessons learned as an investor, why he’s targeting increased exposure to growth-stage deals and post-product-market fit opportunities, and shares an update on <a href="https://gaming.lsvp.com/">Lightspeed Gaming</a>’s first year.</p><p><br></p><p>Moritz walks us through his first three investments at Lightspeed: Believer (<a href="https://naavik.co/digest/march-14-2023/">raised</a> $55M in Series A), <a href="https://naavik.co/podcast/inside-gardens-chris-bell-stephen-bell/">Gardens</a> (<a href="https://naavik.co/digest/fighting-games-evolution/">raised</a> $31.3M in Series A), and <a href="https://naavik.co/podcast/naavik-gaming-podcast-5/">Inworld AI</a> (<a href="https://naavik.co/podcast/inworld-ai-raise-playtika-acquires-youda-ea-earnings-battlebit-remastered/">raised</a> $50M+). </p><p><br></p><p>We then dig into what corners of the market are attracting Lightspeed’s attention in gaming &amp; interactive media today. This includes new studios (like cross-platform forever games), generative AI applications (for developer workflows + novel user experiences), interactive media applications and platforms (leveraging UGC, applied game mechanics, etc.), 3D innovations (like new game engines, generative 3D, and reality capture methods), as well as XR and new AI-driven devices. He also discusses how Lightspeed supports teams across the traditional boundaries of geographies and at the cross-sections of gaming and other industries (like consumer, enterprise, fintech, healthcare, and blockchain).</p><p><br></p><p>Additional links:</p><ul><li>Lightspeed’s website: <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a> </li><li>Game Changers: <a href="https://lsvp.com/lightspeed-gamesbeat-game-changers-winners/">https://lsvp.com/lightspeed-gamesbeat-game-changers-winners/</a> </li><li>Gaming x AI Market Map: <a href="https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/">https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/</a> </li></ul><p>Please enjoy the episode!</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Valve's Daily Deals / Activision Blizzard &amp; NetEase Reconcile / Apple's 27% Fee</title>
      <itunes:title>Valve's Daily Deals / Activision Blizzard &amp; NetEase Reconcile / Apple's 27% Fee</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">bc571cdd-312f-4bb4-960c-5316b1f7e955</guid>
      <link>https://share.transistor.fm/s/e105a6b6</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad begins by discussing Stumble Guys' move to Xbox, which will now compete head-to-head with Fall Guys. We then shift gears to Valve's new initiative, testing an invite-only system that empowers developers to schedule their own daily deals, alongside a reverse in policy that now allows AI-utilizing games (given certain assurances). We also dive into the reconciliation between Activision Blizzard and NetEase, paving the way for Diablo 4's much-anticipated release in China. We also tackle the hefty $700M fine Google has agreed to pay for antitrust violations, and dig into Apple and Epic's failed appeals, which is leading to Apple's swift implementation of a 27% fee and auditing measures targeting web stores. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at http://<a href="http://nefta.io/">nefta.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad begins by discussing Stumble Guys' move to Xbox, which will now compete head-to-head with Fall Guys. We then shift gears to Valve's new initiative, testing an invite-only system that empowers developers to schedule their own daily deals, alongside a reverse in policy that now allows AI-utilizing games (given certain assurances). We also dive into the reconciliation between Activision Blizzard and NetEase, paving the way for Diablo 4's much-anticipated release in China. We also tackle the hefty $700M fine Google has agreed to pay for antitrust violations, and dig into Apple and Epic's failed appeals, which is leading to Apple's swift implementation of a 27% fee and auditing measures targeting web stores. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at http://<a href="http://nefta.io/">nefta.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 19 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e105a6b6/6b52fcbf.mp3" length="120034526" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VGk_cPeYPg3coNFXPRdefdC-bFfaWRJhyIiUCvlUHqo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2OTQ3NDYv/MTcwNTY0ODY5Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3751</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad begins by discussing Stumble Guys' move to Xbox, which will now compete head-to-head with Fall Guys. We then shift gears to Valve's new initiative, testing an invite-only system that empowers developers to schedule their own daily deals, alongside a reverse in policy that now allows AI-utilizing games (given certain assurances). We also dive into the reconciliation between Activision Blizzard and NetEase, paving the way for Diablo 4's much-anticipated release in China. We also tackle the hefty $700M fine Google has agreed to pay for antitrust violations, and dig into Apple and Epic's failed appeals, which is leading to Apple's swift implementation of a 27% fee and auditing measures targeting web stores. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at http://<a href="http://nefta.io/">nefta.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>CES Takeaways / Subscription Strategy Changes / Second Dinner's $100M Raise</title>
      <itunes:title>CES Takeaways / Subscription Strategy Changes / Second Dinner's $100M Raise</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">dc9898fc-cf6f-47e6-aac7-520398d635c2</guid>
      <link>https://share.transistor.fm/s/dd123805</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, we explore the gaming highlights from the 2024 Consumer Electronics Show and joke about what trends are peaking in ridiculous ways (AI-powered egg cartons, anyone?). We then dive into a couple strategy changes being discussed by leading subscription businesses: first, how Netflix is reportedly rethinking ways to monetize games, and, second, what Xbox (with Game Pass) may be planning in bringing previous exclusives to the PlayStation 5. We then discuss Unity's and Twitch's major layoffs and what these may foreshadow for the remainder of 2024. Additionally, we explore Second Dinner's large $100M Series B amidst the uncertainty surrounding its publisher Nuverse. Finally, the squad shares new ideas for what M&amp;A markets may deliver in 2024. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Big thanks to Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, we explore the gaming highlights from the 2024 Consumer Electronics Show and joke about what trends are peaking in ridiculous ways (AI-powered egg cartons, anyone?). We then dive into a couple strategy changes being discussed by leading subscription businesses: first, how Netflix is reportedly rethinking ways to monetize games, and, second, what Xbox (with Game Pass) may be planning in bringing previous exclusives to the PlayStation 5. We then discuss Unity's and Twitch's major layoffs and what these may foreshadow for the remainder of 2024. Additionally, we explore Second Dinner's large $100M Series B amidst the uncertainty surrounding its publisher Nuverse. Finally, the squad shares new ideas for what M&amp;A markets may deliver in 2024. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Big thanks to Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/dd123805/e5eb4a93.mp3" length="116937386" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/jAsQgT2e0zlbckCLo7u0owg78L-DzRJdJ6R3ACqqd1o/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2ODMzODAv/MTcwNTAyNzc0Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3654</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, we explore the gaming highlights from the 2024 Consumer Electronics Show and joke about what trends are peaking in ridiculous ways (AI-powered egg cartons, anyone?). We then dive into a couple strategy changes being discussed by leading subscription businesses: first, how Netflix is reportedly rethinking ways to monetize games, and, second, what Xbox (with Game Pass) may be planning in bringing previous exclusives to the PlayStation 5. We then discuss Unity's and Twitch's major layoffs and what these may foreshadow for the remainder of 2024. Additionally, we explore Second Dinner's large $100M Series B amidst the uncertainty surrounding its publisher Nuverse. Finally, the squad shares new ideas for what M&amp;A markets may deliver in 2024. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Big thanks to Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/">https://gaming.lsvp.com/</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Web3 Trading Card Games</title>
      <itunes:title>The State of Web3 Trading Card Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2566f6b5-0f4a-4151-b6f8-e1051be63f01</guid>
      <link>https://share.transistor.fm/s/602f2335</link>
      <description>
        <![CDATA[<p>Trading Card Games (TCGs) have always been a natural fit for Web3. Their real-world analog cousins are inherently collectible, generally have a notion of rarity, and have a thriving secondary market. For instance, the infamous Black Lotus card from Magic: The Gathering earlier in 2023 broke its own sales record at $540,000, and there is a long history of high-value cards changing hands. </p><p><br></p><p>So it is no surprise that some of the earliest entrants into Web3 gaming were TCGs. But how are these games doing? Have they justified the early hype? Or have they disappointed and not quite lived up to their potential? And where might they go from here?</p><p><br></p><p>In this episode your host, Niko Vuori, dives into Web3 TCGs with Naavik’s Web3 analyst Devin Becker, who recently published an in-depth look into the genre, which is a must-read for anyone interested in this space.</p><p><br></p><p>To learn more, be sure to read Devin’s piece on Web3 TGCs at <a href="https://naavik.co/digest/web3-tcg-games/">https://naavik.co/digest/web3-tcg-games/</a>. You can find <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i">https://bit.ly/3NRlX3i</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Trading Card Games (TCGs) have always been a natural fit for Web3. Their real-world analog cousins are inherently collectible, generally have a notion of rarity, and have a thriving secondary market. For instance, the infamous Black Lotus card from Magic: The Gathering earlier in 2023 broke its own sales record at $540,000, and there is a long history of high-value cards changing hands. </p><p><br></p><p>So it is no surprise that some of the earliest entrants into Web3 gaming were TCGs. But how are these games doing? Have they justified the early hype? Or have they disappointed and not quite lived up to their potential? And where might they go from here?</p><p><br></p><p>In this episode your host, Niko Vuori, dives into Web3 TCGs with Naavik’s Web3 analyst Devin Becker, who recently published an in-depth look into the genre, which is a must-read for anyone interested in this space.</p><p><br></p><p>To learn more, be sure to read Devin’s piece on Web3 TGCs at <a href="https://naavik.co/digest/web3-tcg-games/">https://naavik.co/digest/web3-tcg-games/</a>. You can find <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i">https://bit.ly/3NRlX3i</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 09 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/602f2335/8fc60724.mp3" length="116202977" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/CcwiibVUiMA28IXOd2F2Q9uiYeDXEgU5NC8U0LNlzy4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NzkwMDkv/MTcwNDczMTk4OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3629</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Trading Card Games (TCGs) have always been a natural fit for Web3. Their real-world analog cousins are inherently collectible, generally have a notion of rarity, and have a thriving secondary market. For instance, the infamous Black Lotus card from Magic: The Gathering earlier in 2023 broke its own sales record at $540,000, and there is a long history of high-value cards changing hands. </p><p><br></p><p>So it is no surprise that some of the earliest entrants into Web3 gaming were TCGs. But how are these games doing? Have they justified the early hype? Or have they disappointed and not quite lived up to their potential? And where might they go from here?</p><p><br></p><p>In this episode your host, Niko Vuori, dives into Web3 TCGs with Naavik’s Web3 analyst Devin Becker, who recently published an in-depth look into the genre, which is a must-read for anyone interested in this space.</p><p><br></p><p>To learn more, be sure to read Devin’s piece on Web3 TGCs at <a href="https://naavik.co/digest/web3-tcg-games/">https://naavik.co/digest/web3-tcg-games/</a>. You can find <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i">https://bit.ly/3NRlX3i</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Nexon’s CEO on Leaving a Legacy, Fostering Talent, &amp; AI in Games</title>
      <itunes:title>Nexon’s CEO on Leaving a Legacy, Fostering Talent, &amp; AI in Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">29ae7e77-2cd6-4c53-9262-8f498424f9db</guid>
      <link>https://share.transistor.fm/s/6a18cbcf</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a>, CEO of Nexon, is back for another phenomenal conversation – this time on the heels of the announcement that Owen is soon stepping down from the CEO role after a decade of market-beating performance. He and host, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, discuss Owen’s legacy at Nexon, what he wished he knew about being CEO when he started, what goes into great succession planning, and more about Nexon’s next CEO, Junghun Lee. Then the duo discusses how AI-driven software is already enabling AAA games to be made with smaller creative teams (such as Embark Studios’ THE FINALS) and how that shifting reality will have a profound impact on AAA publishing in the coming years. Lastly, Owen and Aaron wrap up by discussing what Owen aims to spend more time doing post-Nexon.</p><p><br></p><p>Also, if you haven’t listened to our previous conversation with Owen, which covers how Nexon manages long-lasting virtual worlds and builds antifragility into its business, you can do so here: <a href="https://naavik.co/podcast/owen-mahoney/">https://naavik.co/podcast/owen-mahoney/</a> </p><p>And here are the book recommendations Owen mentioned during our conversation:</p><ul><li>Mindstorms: Children, Computers, And Powerful Ideas: <a href="https://www.amazon.com/Mindstorms-Children-Computers-Powerful-Ideas/dp/0465046746">https://www.amazon.com/Mindstorms-Children-Computers-Powerful-Ideas/dp/0465046746</a>  </li><li>Flow: The Psychology of Optimal Experience: <a href="https://www.amazon.com/Flow-Psychology-Experience-Perennial-Classics/dp/0061339202/">https://www.amazon.com/Flow-Psychology-Experience-Perennial-Classics/dp/0061339202/</a> </li><li>Designing Games: A Guide to Engineering Experiences: <a href="https://www.amazon.com/Designing-Games-Guide-Engineering-Experiences/dp/1449337937/">https://www.amazon.com/Designing-Games-Guide-Engineering-Experiences/dp/1449337937/</a> </li></ul><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a>, CEO of Nexon, is back for another phenomenal conversation – this time on the heels of the announcement that Owen is soon stepping down from the CEO role after a decade of market-beating performance. He and host, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, discuss Owen’s legacy at Nexon, what he wished he knew about being CEO when he started, what goes into great succession planning, and more about Nexon’s next CEO, Junghun Lee. Then the duo discusses how AI-driven software is already enabling AAA games to be made with smaller creative teams (such as Embark Studios’ THE FINALS) and how that shifting reality will have a profound impact on AAA publishing in the coming years. Lastly, Owen and Aaron wrap up by discussing what Owen aims to spend more time doing post-Nexon.</p><p><br></p><p>Also, if you haven’t listened to our previous conversation with Owen, which covers how Nexon manages long-lasting virtual worlds and builds antifragility into its business, you can do so here: <a href="https://naavik.co/podcast/owen-mahoney/">https://naavik.co/podcast/owen-mahoney/</a> </p><p>And here are the book recommendations Owen mentioned during our conversation:</p><ul><li>Mindstorms: Children, Computers, And Powerful Ideas: <a href="https://www.amazon.com/Mindstorms-Children-Computers-Powerful-Ideas/dp/0465046746">https://www.amazon.com/Mindstorms-Children-Computers-Powerful-Ideas/dp/0465046746</a>  </li><li>Flow: The Psychology of Optimal Experience: <a href="https://www.amazon.com/Flow-Psychology-Experience-Perennial-Classics/dp/0061339202/">https://www.amazon.com/Flow-Psychology-Experience-Perennial-Classics/dp/0061339202/</a> </li><li>Designing Games: A Guide to Engineering Experiences: <a href="https://www.amazon.com/Designing-Games-Guide-Engineering-Experiences/dp/1449337937/">https://www.amazon.com/Designing-Games-Guide-Engineering-Experiences/dp/1449337937/</a> </li></ul><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 07 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6a18cbcf/1cad573b.mp3" length="95591373" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/krlhBw6XCR-83F2SY9Z0smJyqaPLxTz8ghc36Kqfdn0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NzAxMjQv/MTcwNDIyMzg2OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2985</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a>, CEO of Nexon, is back for another phenomenal conversation – this time on the heels of the announcement that Owen is soon stepping down from the CEO role after a decade of market-beating performance. He and host, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, discuss Owen’s legacy at Nexon, what he wished he knew about being CEO when he started, what goes into great succession planning, and more about Nexon’s next CEO, Junghun Lee. Then the duo discusses how AI-driven software is already enabling AAA games to be made with smaller creative teams (such as Embark Studios’ THE FINALS) and how that shifting reality will have a profound impact on AAA publishing in the coming years. Lastly, Owen and Aaron wrap up by discussing what Owen aims to spend more time doing post-Nexon.</p><p><br></p><p>Also, if you haven’t listened to our previous conversation with Owen, which covers how Nexon manages long-lasting virtual worlds and builds antifragility into its business, you can do so here: <a href="https://naavik.co/podcast/owen-mahoney/">https://naavik.co/podcast/owen-mahoney/</a> </p><p>And here are the book recommendations Owen mentioned during our conversation:</p><ul><li>Mindstorms: Children, Computers, And Powerful Ideas: <a href="https://www.amazon.com/Mindstorms-Children-Computers-Powerful-Ideas/dp/0465046746">https://www.amazon.com/Mindstorms-Children-Computers-Powerful-Ideas/dp/0465046746</a>  </li><li>Flow: The Psychology of Optimal Experience: <a href="https://www.amazon.com/Flow-Psychology-Experience-Perennial-Classics/dp/0061339202/">https://www.amazon.com/Flow-Psychology-Experience-Perennial-Classics/dp/0061339202/</a> </li><li>Designing Games: A Guide to Engineering Experiences: <a href="https://www.amazon.com/Designing-Games-Guide-Engineering-Experiences/dp/1449337937/">https://www.amazon.com/Designing-Games-Guide-Engineering-Experiences/dp/1449337937/</a> </li></ul><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Game Awards Stats / VR Struggles / China Regulations / Square Enix Letter</title>
      <itunes:title>Game Awards Stats / VR Struggles / China Regulations / Square Enix Letter</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">53aae5fc-43c7-4c1d-a1e3-0e162c0fec1c</guid>
      <link>https://share.transistor.fm/s/0ba3cdb2</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad kicks off with a deep dive into the Game Awards' staggering 118 million viewers, surpassing even the Super Bowl, and what this means for gaming's place in mainstream culture. We then shift gears to a recent Omdia report revealing VR's struggles, debating why it's floundering and what could turn it around by 2026. The conversation turns to China's proposed new regulations for mobile games, examining the immediate impact on industry giants like Tencent and NetEase, and the broader implications for global gaming markets. Finally, we explore Square Enix's new CEO's pivot in his annual public letter, moving away from web3 and towards a strong emphasis on AI, and what this strategic shift signifies for the future of the company. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>We’d also like to thank Dive! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad kicks off with a deep dive into the Game Awards' staggering 118 million viewers, surpassing even the Super Bowl, and what this means for gaming's place in mainstream culture. We then shift gears to a recent Omdia report revealing VR's struggles, debating why it's floundering and what could turn it around by 2026. The conversation turns to China's proposed new regulations for mobile games, examining the immediate impact on industry giants like Tencent and NetEase, and the broader implications for global gaming markets. Finally, we explore Square Enix's new CEO's pivot in his annual public letter, moving away from web3 and towards a strong emphasis on AI, and what this strategic shift signifies for the future of the company. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>We’d also like to thank Dive! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 05 Jan 2024 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0ba3cdb2/a97c0861.mp3" length="130307924" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ayBaqsE6XHBUh2Pyq0_-Q-lIw0GN_zKobgn0E7rnAyg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NzM2NDUv/MTcwNDM5NTQwNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4072</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad kicks off with a deep dive into the Game Awards' staggering 118 million viewers, surpassing even the Super Bowl, and what this means for gaming's place in mainstream culture. We then shift gears to a recent Omdia report revealing VR's struggles, debating why it's floundering and what could turn it around by 2026. The conversation turns to China's proposed new regulations for mobile games, examining the immediate impact on industry giants like Tencent and NetEase, and the broader implications for global gaming markets. Finally, we explore Square Enix's new CEO's pivot in his annual public letter, moving away from web3 and towards a strong emphasis on AI, and what this strategic shift signifies for the future of the company. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>We’d also like to thank Dive! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Our Games Industry Predictions for 2024</title>
      <itunes:title>Our Games Industry Predictions for 2024</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e6a1dae3-31e0-4feb-b204-1d87ff062751</guid>
      <link>https://share.transistor.fm/s/3e428761</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, we follow up on the previous episode with this week’s Epic Games Store policy shift, highlighting the decision to create an Adults Only exception for web3 games, notably reinstating titles like Gods Unchained. The conversation then pivots to our final episode of the year celebration, packed with bold predictions and in-depth discussions for 2024. We delve into the evolving landscape of consoles, subscription models, and the burgeoning role of AI in gaming. Our panelists offer diverse perspectives on the future of user-generated content platforms, investment trends, and the ever-changing mobile gaming scene. We also touch on emerging growth opportunities in the console market, including platforms like Steam Deck and Quest VR, providing a comprehensive outlook on what's next in the dynamic world of gaming. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, we follow up on the previous episode with this week’s Epic Games Store policy shift, highlighting the decision to create an Adults Only exception for web3 games, notably reinstating titles like Gods Unchained. The conversation then pivots to our final episode of the year celebration, packed with bold predictions and in-depth discussions for 2024. We delve into the evolving landscape of consoles, subscription models, and the burgeoning role of AI in gaming. Our panelists offer diverse perspectives on the future of user-generated content platforms, investment trends, and the ever-changing mobile gaming scene. We also touch on emerging growth opportunities in the console market, including platforms like Steam Deck and Quest VR, providing a comprehensive outlook on what's next in the dynamic world of gaming. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 22 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3e428761/b6f8535b.mp3" length="140287924" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/1FYmFok1JY90Ep4qoAa8Yh_xxnHfpVPfIvgemG2aWXs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NTQ2NjAv/MTcwMzMzODMxMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4384</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, we follow up on the previous episode with this week’s Epic Games Store policy shift, highlighting the decision to create an Adults Only exception for web3 games, notably reinstating titles like Gods Unchained. The conversation then pivots to our final episode of the year celebration, packed with bold predictions and in-depth discussions for 2024. We delve into the evolving landscape of consoles, subscription models, and the burgeoning role of AI in gaming. Our panelists offer diverse perspectives on the future of user-generated content platforms, investment trends, and the ever-changing mobile gaming scene. We also touch on emerging growth opportunities in the console market, including platforms like Steam Deck and Quest VR, providing a comprehensive outlook on what's next in the dynamic world of gaming. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Advent of AI Analytics</title>
      <itunes:title>The Advent of AI Analytics</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">79add06d-7ba1-465a-b8d8-ded0950ebe43</guid>
      <link>https://share.transistor.fm/s/f17ea9a8</link>
      <description>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called “Data Corner.” This episode is the final segment of this mini-series, so we decided to focus it on a fascinating future-facing topic — AI Analytics.</p><p><br></p><p>According to <a href="https://www.computd.nl/demystification/4-levels-of-data-maturity/">Gartner’s Analytics Ascendancy Model</a>, there are four types of analytics that sharpen hindsight, reveal insight, and create foresight:</p><p>1. Descriptive analytics, which explain what happened</p><p>2. Diagnostic analytics, which explain why it happened</p><p>3. Predictive analytics, which explain what will happen</p><p>4. Prescriptive analytics, which explain how one can make it happen</p><p><br></p><p>From a gaming analytics standpoint, gaming studios of all sizes and analytics capabilities live on various points of this framework and employ each of the four analytics types to varying degrees. However, AI has the potential to act as an exoskeleton here and elevate all aspects of this framework. </p><p><br></p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of Dive, <a href="https://www.linkedin.com/in/danielberdichevski/">Daniel Berdichevski</a>, Playtika’s ex-VP of Data Science and Products (now a Data Management Consultant), and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of <a href="http://www.naavik.co">Naavik</a>.</p><p><br></p><p>We hope you enjoy the last episode of the Data Corner. Please send any thoughts, feedback, and questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called “Data Corner.” This episode is the final segment of this mini-series, so we decided to focus it on a fascinating future-facing topic — AI Analytics.</p><p><br></p><p>According to <a href="https://www.computd.nl/demystification/4-levels-of-data-maturity/">Gartner’s Analytics Ascendancy Model</a>, there are four types of analytics that sharpen hindsight, reveal insight, and create foresight:</p><p>1. Descriptive analytics, which explain what happened</p><p>2. Diagnostic analytics, which explain why it happened</p><p>3. Predictive analytics, which explain what will happen</p><p>4. Prescriptive analytics, which explain how one can make it happen</p><p><br></p><p>From a gaming analytics standpoint, gaming studios of all sizes and analytics capabilities live on various points of this framework and employ each of the four analytics types to varying degrees. However, AI has the potential to act as an exoskeleton here and elevate all aspects of this framework. </p><p><br></p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of Dive, <a href="https://www.linkedin.com/in/danielberdichevski/">Daniel Berdichevski</a>, Playtika’s ex-VP of Data Science and Products (now a Data Management Consultant), and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of <a href="http://www.naavik.co">Naavik</a>.</p><p><br></p><p>We hope you enjoy the last episode of the Data Corner. Please send any thoughts, feedback, and questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 20 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f17ea9a8/402360fa.mp3" length="103127945" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/6xEd8v4pPi-8-sCSwZw5DbIW_ystBw3Ih5dt1leZGR4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NTA4MTQv/MTcwMzA2MTAxOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3223</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called “Data Corner.” This episode is the final segment of this mini-series, so we decided to focus it on a fascinating future-facing topic — AI Analytics.</p><p><br></p><p>According to <a href="https://www.computd.nl/demystification/4-levels-of-data-maturity/">Gartner’s Analytics Ascendancy Model</a>, there are four types of analytics that sharpen hindsight, reveal insight, and create foresight:</p><p>1. Descriptive analytics, which explain what happened</p><p>2. Diagnostic analytics, which explain why it happened</p><p>3. Predictive analytics, which explain what will happen</p><p>4. Prescriptive analytics, which explain how one can make it happen</p><p><br></p><p>From a gaming analytics standpoint, gaming studios of all sizes and analytics capabilities live on various points of this framework and employ each of the four analytics types to varying degrees. However, AI has the potential to act as an exoskeleton here and elevate all aspects of this framework. </p><p><br></p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of Dive, <a href="https://www.linkedin.com/in/danielberdichevski/">Daniel Berdichevski</a>, Playtika’s ex-VP of Data Science and Products (now a Data Management Consultant), and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of <a href="http://www.naavik.co">Naavik</a>.</p><p><br></p><p>We hope you enjoy the last episode of the Data Corner. Please send any thoughts, feedback, and questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Forever Digital Pets in the Petaverse</title>
      <itunes:title>Forever Digital Pets in the Petaverse</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">51f5aa83-913b-423c-873e-6623c0ec44b9</guid>
      <link>https://share.transistor.fm/s/77db020a</link>
      <description>
        <![CDATA[<p>Real, living pets have a fundamental problem - they have a limited lifespan and they die. Digital pets aren’t immortal either. Over 80 million Tamagotchis have been sold since their debut in 1996 - and how many of them are still around today? But what if your pets really could live forever, at least in the digital realm? With blockchain technology that’s a reality, and to discuss how, your host, Niko Vuori, talks with Susan Cummings, the Founder &amp; CEO of Tiny Rebel Games, which is building the Petaverse, where digital pets outlive their humans. </p><p><br></p><p>To learn more, make sure to visit <a href="https://www.petaverse.com/">https://www.petaverse.com/</a>. You can find <a href="https://www.linkedin.com/in/susanicummings/">Susan Cummings</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://i.try.games/gamesight/fzjked">https://i.try.games/gamesight/fzjked</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Real, living pets have a fundamental problem - they have a limited lifespan and they die. Digital pets aren’t immortal either. Over 80 million Tamagotchis have been sold since their debut in 1996 - and how many of them are still around today? But what if your pets really could live forever, at least in the digital realm? With blockchain technology that’s a reality, and to discuss how, your host, Niko Vuori, talks with Susan Cummings, the Founder &amp; CEO of Tiny Rebel Games, which is building the Petaverse, where digital pets outlive their humans. </p><p><br></p><p>To learn more, make sure to visit <a href="https://www.petaverse.com/">https://www.petaverse.com/</a>. You can find <a href="https://www.linkedin.com/in/susanicummings/">Susan Cummings</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://i.try.games/gamesight/fzjked">https://i.try.games/gamesight/fzjked</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/77db020a/3ce84efe.mp3" length="91887372" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/y0oROeTiNt36aoAfdfY6xfF916XIIs7POocF9Te1_Sg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NDg3NTcv/MTcwMjk3NjQzOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2871</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Real, living pets have a fundamental problem - they have a limited lifespan and they die. Digital pets aren’t immortal either. Over 80 million Tamagotchis have been sold since their debut in 1996 - and how many of them are still around today? But what if your pets really could live forever, at least in the digital realm? With blockchain technology that’s a reality, and to discuss how, your host, Niko Vuori, talks with Susan Cummings, the Founder &amp; CEO of Tiny Rebel Games, which is building the Petaverse, where digital pets outlive their humans. </p><p><br></p><p>To learn more, make sure to visit <a href="https://www.petaverse.com/">https://www.petaverse.com/</a>. You can find <a href="https://www.linkedin.com/in/susanicummings/">Susan Cummings</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://i.try.games/gamesight/fzjked">https://i.try.games/gamesight/fzjked</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>LEGO Fortnite Pops / Google's Legal Loss / ESRB vs Web3 / The Game Awards</title>
      <itunes:title>LEGO Fortnite Pops / Google's Legal Loss / ESRB vs Web3 / The Game Awards</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f054759e-cc67-497c-8e2b-9f4b0b9e54f9</guid>
      <link>https://share.transistor.fm/s/cbc75365</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the successful collaboration between LEGO and Fortnite, discussing how LEGO's first successful Minecraft-like venture could potentially broaden both companies’ audiences. We then shift gears to Epic's recent legal triumph over Google, analyzing the stark differences from its Apple lawsuit and pondering the implications for the future of mobile gaming. The conversation takes a critical turn as we dissect the "Adults Only" rating awarded to Gods Unchained by the ESRB, due to its real-money value rewards in tokens and NFTs, leading to its automatic delisting from the Epic Games Store. We debate whether this marks the beginning of a series of significant challenges for web3 gaming. Finally, we delve into the plethora of game announcements from The Game Awards, unpacking what this event signifies for the current state of the gaming industry, as well as its future trajectory. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the successful collaboration between LEGO and Fortnite, discussing how LEGO's first successful Minecraft-like venture could potentially broaden both companies’ audiences. We then shift gears to Epic's recent legal triumph over Google, analyzing the stark differences from its Apple lawsuit and pondering the implications for the future of mobile gaming. The conversation takes a critical turn as we dissect the "Adults Only" rating awarded to Gods Unchained by the ESRB, due to its real-money value rewards in tokens and NFTs, leading to its automatic delisting from the Epic Games Store. We debate whether this marks the beginning of a series of significant challenges for web3 gaming. Finally, we delve into the plethora of game announcements from The Game Awards, unpacking what this event signifies for the current state of the gaming industry, as well as its future trajectory. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 15 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/cbc75365/6a9c4d16.mp3" length="127983884" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/JolZg5g1bkJg31kbICJF_eLXtsTT8mS6sxlRSoPdAD4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NDUzMzkv/MTcwMjU1NzA3My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3998</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the successful collaboration between LEGO and Fortnite, discussing how LEGO's first successful Minecraft-like venture could potentially broaden both companies’ audiences. We then shift gears to Epic's recent legal triumph over Google, analyzing the stark differences from its Apple lawsuit and pondering the implications for the future of mobile gaming. The conversation takes a critical turn as we dissect the "Adults Only" rating awarded to Gods Unchained by the ESRB, due to its real-money value rewards in tokens and NFTs, leading to its automatic delisting from the Epic Games Store. We debate whether this marks the beginning of a series of significant challenges for web3 gaming. Finally, we delve into the plethora of game announcements from The Game Awards, unpacking what this event signifies for the current state of the gaming industry, as well as its future trajectory. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Unraveling Content Creator Programs</title>
      <itunes:title>Unraveling Content Creator Programs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1cc97238-98ba-497f-a2c1-b855a2271e98</guid>
      <link>https://share.transistor.fm/s/ced62c5c</link>
      <description>
        <![CDATA[<p>Together with <a href="https://www.nexus.gg/reports?utm_source=naavik_newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_Newsletter&amp;utm_id=naavik_email">Nexus</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, today we’re diving into the topic of content creator programs.</p><p><br></p><p>Content creator programs are designed to incentivize and reward the creators in one’s community for driving attention towards a game. It isn’t the newest of growth strategies, but it's become increasingly popular in recent years. Companies like Ubisoft, Scopely, miHoYo, EA, Bandai Namco, MY.GAMES, and many more all host their own creator programs to drive growth across their product portfolios.</p><p><br></p><p>At Naavik, we’ve looked into a few content creator programs through our public writings and consulting projects, and we’re constantly amazed at how effective this growth strategy can be when done right. So today, we’re going to focus on breaking down the current state and future of content creator programs.</p><p><br></p><p>To discuss all this and more, host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of <a href="http://www.naavik.co/">Naavik</a>, is joined by <a href="https://www.linkedin.com/in/sacksjustin/">Justin Sacks</a>, CEO of <a href="https://www.nexus.gg/reports?utm_source=naavik_newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_Newsletter&amp;utm_id=naavik_email">Nexus</a>. Please also make sure to check out our article on <a href="https://naavik.co/digest/digging-into-creator-revenue-attribution/">creator revenue attribution</a> as additional reading.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a>  </p><p><br></p><p>We hope you enjoy the conversation, and do send us your thoughts, feedback and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Together with <a href="https://www.nexus.gg/reports?utm_source=naavik_newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_Newsletter&amp;utm_id=naavik_email">Nexus</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, today we’re diving into the topic of content creator programs.</p><p><br></p><p>Content creator programs are designed to incentivize and reward the creators in one’s community for driving attention towards a game. It isn’t the newest of growth strategies, but it's become increasingly popular in recent years. Companies like Ubisoft, Scopely, miHoYo, EA, Bandai Namco, MY.GAMES, and many more all host their own creator programs to drive growth across their product portfolios.</p><p><br></p><p>At Naavik, we’ve looked into a few content creator programs through our public writings and consulting projects, and we’re constantly amazed at how effective this growth strategy can be when done right. So today, we’re going to focus on breaking down the current state and future of content creator programs.</p><p><br></p><p>To discuss all this and more, host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of <a href="http://www.naavik.co/">Naavik</a>, is joined by <a href="https://www.linkedin.com/in/sacksjustin/">Justin Sacks</a>, CEO of <a href="https://www.nexus.gg/reports?utm_source=naavik_newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_Newsletter&amp;utm_id=naavik_email">Nexus</a>. Please also make sure to check out our article on <a href="https://naavik.co/digest/digging-into-creator-revenue-attribution/">creator revenue attribution</a> as additional reading.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a>  </p><p><br></p><p>We hope you enjoy the conversation, and do send us your thoughts, feedback and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 13 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ced62c5c/52fb83cd.mp3" length="93888121" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/UXHJRSQPayLpi7XVqfVUhuU2ap6fL3JMs-f3-maoOWc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2NDIwMzMv/MTcwMjQwMzc1Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2932</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Together with <a href="https://www.nexus.gg/reports?utm_source=naavik_newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_Newsletter&amp;utm_id=naavik_email">Nexus</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, today we’re diving into the topic of content creator programs.</p><p><br></p><p>Content creator programs are designed to incentivize and reward the creators in one’s community for driving attention towards a game. It isn’t the newest of growth strategies, but it's become increasingly popular in recent years. Companies like Ubisoft, Scopely, miHoYo, EA, Bandai Namco, MY.GAMES, and many more all host their own creator programs to drive growth across their product portfolios.</p><p><br></p><p>At Naavik, we’ve looked into a few content creator programs through our public writings and consulting projects, and we’re constantly amazed at how effective this growth strategy can be when done right. So today, we’re going to focus on breaking down the current state and future of content creator programs.</p><p><br></p><p>To discuss all this and more, host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of <a href="http://www.naavik.co/">Naavik</a>, is joined by <a href="https://www.linkedin.com/in/sacksjustin/">Justin Sacks</a>, CEO of <a href="https://www.nexus.gg/reports?utm_source=naavik_newsletter&amp;utm_medium=email&amp;utm_campaign=naavik_Newsletter&amp;utm_id=naavik_email">Nexus</a>. Please also make sure to check out our article on <a href="https://naavik.co/digest/digging-into-creator-revenue-attribution/">creator revenue attribution</a> as additional reading.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="https://zebedee.io/">https://zebedee.io/</a>  </p><p><br></p><p>We hope you enjoy the conversation, and do send us your thoughts, feedback and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Lessons in Entrepreneurship, Kid-Tech, and UGC</title>
      <itunes:title>Lessons in Entrepreneurship, Kid-Tech, and UGC</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1180ab01-cb56-42e2-adbe-48db2956b138</guid>
      <link>https://share.transistor.fm/s/2f30f2cd</link>
      <description>
        <![CDATA[<p>Serial entrepreneurs that always win are a rare breed worth learning from, and we’re hosting one of those special people today as our guest. <a href="https://www.linkedin.com/in/dylanc/?originalSubdomain=uk">Dylan Collins</a> is currently an investor but was the founder and CEO of DemonWare, Jolt, and SuperAwesome, which sold to Activision Blizzard, GameStop, and Epic Games, respectively. In this conversation, we explore a few of Dylan’s lessons learned from running and selling so many companies. We then take a detour to discuss the current and future state of the kid-tech market, including what video game companies should consider in the coming years. Lastly, we touch on the early days of UEFN, Roblox’s expanding moat, and what the next generation of founder-creators could bring to the table within UGC, before closing with some exciting trends and book recommendations.</p><p><br></p><p>If you want to follow Dylan’s musings, make sure to follow his blog: <a href="https://dylancollins.com/">https://dylancollins.com/</a> </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Serial entrepreneurs that always win are a rare breed worth learning from, and we’re hosting one of those special people today as our guest. <a href="https://www.linkedin.com/in/dylanc/?originalSubdomain=uk">Dylan Collins</a> is currently an investor but was the founder and CEO of DemonWare, Jolt, and SuperAwesome, which sold to Activision Blizzard, GameStop, and Epic Games, respectively. In this conversation, we explore a few of Dylan’s lessons learned from running and selling so many companies. We then take a detour to discuss the current and future state of the kid-tech market, including what video game companies should consider in the coming years. Lastly, we touch on the early days of UEFN, Roblox’s expanding moat, and what the next generation of founder-creators could bring to the table within UGC, before closing with some exciting trends and book recommendations.</p><p><br></p><p>If you want to follow Dylan’s musings, make sure to follow his blog: <a href="https://dylancollins.com/">https://dylancollins.com/</a> </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 10 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2f30f2cd/526eed41.mp3" length="126789083" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/whjjtLhjbz6OeQB2MrFcZRbAxYzCgmhAueWfWlwoPUU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MzgzODkv/MTcwMjE0NDg1OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3960</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Serial entrepreneurs that always win are a rare breed worth learning from, and we’re hosting one of those special people today as our guest. <a href="https://www.linkedin.com/in/dylanc/?originalSubdomain=uk">Dylan Collins</a> is currently an investor but was the founder and CEO of DemonWare, Jolt, and SuperAwesome, which sold to Activision Blizzard, GameStop, and Epic Games, respectively. In this conversation, we explore a few of Dylan’s lessons learned from running and selling so many companies. We then take a detour to discuss the current and future state of the kid-tech market, including what video game companies should consider in the coming years. Lastly, we touch on the early days of UEFN, Roblox’s expanding moat, and what the next generation of founder-creators could bring to the table within UGC, before closing with some exciting trends and book recommendations.</p><p><br></p><p>If you want to follow Dylan’s musings, make sure to follow his blog: <a href="https://dylancollins.com/">https://dylancollins.com/</a> </p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>GTA VI Trailer / Hybridcasual Success / Africa's Gaming Market</title>
      <itunes:title>GTA VI Trailer / Hybridcasual Success / Africa's Gaming Market</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">92c17db7-c5bd-457e-9d97-b35699ca3b44</guid>
      <link>https://share.transistor.fm/s/91359ada</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the unexpected early leak and subsequent official release of the GTA VI trailer, which has taken the internet by storm. We then shift gears to discuss the burgeoning success of hybridcasual games, which surpassed $2B in revenue in 2023, and how Voodoo's bold claim of "hypercasual is dead" is playing out in the market. The conversation heats up as we explore the upcoming Fortnite and Lego collaboration, questioning the fit of audience and moderation tools for the Lego brand. We also uncover new details from the Epic Games vs Google lawsuit, revealing a once-proposed alliance with Supercell to create a new app store and whether Microsoft is in a good place to try that. Finally, we delve into the emerging African gaming market, analyzing its potential as a huge developing audience and comparing it to previous expansions in other developing regions. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the unexpected early leak and subsequent official release of the GTA VI trailer, which has taken the internet by storm. We then shift gears to discuss the burgeoning success of hybridcasual games, which surpassed $2B in revenue in 2023, and how Voodoo's bold claim of "hypercasual is dead" is playing out in the market. The conversation heats up as we explore the upcoming Fortnite and Lego collaboration, questioning the fit of audience and moderation tools for the Lego brand. We also uncover new details from the Epic Games vs Google lawsuit, revealing a once-proposed alliance with Supercell to create a new app store and whether Microsoft is in a good place to try that. Finally, we delve into the emerging African gaming market, analyzing its potential as a huge developing audience and comparing it to previous expansions in other developing regions. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 08 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/91359ada/b993100c.mp3" length="129616592" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/cUvLn6WDZqwuDBeyljBc50jMyGOckRoz38UreTzwmhY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MzU4Mjkv/MTcwMTk3NDY3My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4048</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad dives into the unexpected early leak and subsequent official release of the GTA VI trailer, which has taken the internet by storm. We then shift gears to discuss the burgeoning success of hybridcasual games, which surpassed $2B in revenue in 2023, and how Voodoo's bold claim of "hypercasual is dead" is playing out in the market. The conversation heats up as we explore the upcoming Fortnite and Lego collaboration, questioning the fit of audience and moderation tools for the Lego brand. We also uncover new details from the Epic Games vs Google lawsuit, revealing a once-proposed alliance with Supercell to create a new app store and whether Microsoft is in a good place to try that. Finally, we delve into the emerging African gaming market, analyzing its potential as a huge developing audience and comparing it to previous expansions in other developing regions. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>UEFN Studios: Boom, Bust, or Choose Roblox?</title>
      <itunes:title>UEFN Studios: Boom, Bust, or Choose Roblox?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">351347d1-002c-4509-9f3c-0bf036a106e2</guid>
      <link>https://share.transistor.fm/s/5f0c2023</link>
      <description>
        <![CDATA[<p>UEFN is gunning to be the next major Roblox competitor, but just how competitive is it? Today, your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, sits down with the founder of Bungie, <a href="https://www.linkedin.com/in/alexanderseropian/">Alex Seropian</a>, now the current CEO of Look North World, and <a href="https://www.linkedin.com/in/amytongwu/">Amy Wu</a>, the partner heading up the games and consumer practice at Menlo Ventures. Fortnite Creative 2.0 has drawn in a lot of committed creators: <a href="https://gamerant.com/snoop-dogg-death-row-games/">Snoop Dog and his son</a>, <a href="https://venturebeat.com/games/100-thieves-bank-heist-uefn-fortnite-creator-developer-ugc/">100 Thieves</a>, and many more. In this episode, we talk about building in the UEFN ecosystem, how the tools have evolved over time (and what’s still missing), what healthy business models might look like for UGC / UEFN based studios, and the ultimate showdown of Roblox vs. UEFN. As a primer for our discussion, make sure to look back at our Naavik Digest by <a href="https://naavik.co/digest/fortnite-creative-read-ahead/">David Taylor on Fornite’s Long Creative Road ahead</a>.   </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>UEFN is gunning to be the next major Roblox competitor, but just how competitive is it? Today, your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, sits down with the founder of Bungie, <a href="https://www.linkedin.com/in/alexanderseropian/">Alex Seropian</a>, now the current CEO of Look North World, and <a href="https://www.linkedin.com/in/amytongwu/">Amy Wu</a>, the partner heading up the games and consumer practice at Menlo Ventures. Fortnite Creative 2.0 has drawn in a lot of committed creators: <a href="https://gamerant.com/snoop-dogg-death-row-games/">Snoop Dog and his son</a>, <a href="https://venturebeat.com/games/100-thieves-bank-heist-uefn-fortnite-creator-developer-ugc/">100 Thieves</a>, and many more. In this episode, we talk about building in the UEFN ecosystem, how the tools have evolved over time (and what’s still missing), what healthy business models might look like for UGC / UEFN based studios, and the ultimate showdown of Roblox vs. UEFN. As a primer for our discussion, make sure to look back at our Naavik Digest by <a href="https://naavik.co/digest/fortnite-creative-read-ahead/">David Taylor on Fornite’s Long Creative Road ahead</a>.   </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 03 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5f0c2023/a41d3568.mp3" length="117326468" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/TRIknHflJ2InfXrh7Ep1vIMoldCvWzGl7e9uXxUNywA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MTcxNDIv/MTcwMTI3MzEwMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3664</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>UEFN is gunning to be the next major Roblox competitor, but just how competitive is it? Today, your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, sits down with the founder of Bungie, <a href="https://www.linkedin.com/in/alexanderseropian/">Alex Seropian</a>, now the current CEO of Look North World, and <a href="https://www.linkedin.com/in/amytongwu/">Amy Wu</a>, the partner heading up the games and consumer practice at Menlo Ventures. Fortnite Creative 2.0 has drawn in a lot of committed creators: <a href="https://gamerant.com/snoop-dogg-death-row-games/">Snoop Dog and his son</a>, <a href="https://venturebeat.com/games/100-thieves-bank-heist-uefn-fortnite-creator-developer-ugc/">100 Thieves</a>, and many more. In this episode, we talk about building in the UEFN ecosystem, how the tools have evolved over time (and what’s still missing), what healthy business models might look like for UGC / UEFN based studios, and the ultimate showdown of Roblox vs. UEFN. As a primer for our discussion, make sure to look back at our Naavik Digest by <a href="https://naavik.co/digest/fortnite-creative-read-ahead/">David Taylor on Fornite’s Long Creative Road ahead</a>.   </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Nuverse Winds Down / Shrapnel Lawsuit / Business Of Gaming Awards</title>
      <itunes:title>Nuverse Winds Down / Shrapnel Lawsuit / Business Of Gaming Awards</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f1bad281-a7d3-4732-a231-686cc7e8663b</guid>
      <link>https://share.transistor.fm/s/de2b9449</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks ByteDance's decision to wind down its gaming arm, Nuverse, and divest popular titles like Marvel Snap. The conversation then pivots to the legal drama at Neon Machine, where the directors of Shrapnel are suing its controlling shareholder in a contentious battle for control over the web3 FPS developer. We also highlight a recent study on League of Legends, revealing surprising insights about player motivation, especially the urge to play more after losing matches. Finally, we spice things up with a series of nominations for a theoretical 2023 Business of Gaming awards, reflecting on the industry's biggest winners and losers, strategic moves, and turnarounds, blending expected outcomes with some hot takes. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks ByteDance's decision to wind down its gaming arm, Nuverse, and divest popular titles like Marvel Snap. The conversation then pivots to the legal drama at Neon Machine, where the directors of Shrapnel are suing its controlling shareholder in a contentious battle for control over the web3 FPS developer. We also highlight a recent study on League of Legends, revealing surprising insights about player motivation, especially the urge to play more after losing matches. Finally, we spice things up with a series of nominations for a theoretical 2023 Business of Gaming awards, reflecting on the industry's biggest winners and losers, strategic moves, and turnarounds, blending expected outcomes with some hot takes. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 01 Dec 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/de2b9449/18ed7fe3.mp3" length="129383669" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ku8QdoO8n4eSr8HQ1tEEgS9yTCFvdHszVr4YgEV2dVI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MjAwOTQv/MTcwMTM3NjkzNy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4041</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks ByteDance's decision to wind down its gaming arm, Nuverse, and divest popular titles like Marvel Snap. The conversation then pivots to the legal drama at Neon Machine, where the directors of Shrapnel are suing its controlling shareholder in a contentious battle for control over the web3 FPS developer. We also highlight a recent study on League of Legends, revealing surprising insights about player motivation, especially the urge to play more after losing matches. Finally, we spice things up with a series of nominations for a theoretical 2023 Business of Gaming awards, reflecting on the industry's biggest winners and losers, strategic moves, and turnarounds, blending expected outcomes with some hot takes. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Savvy Games Group’s Ambition, Strategy, and Future</title>
      <itunes:title> Savvy Games Group’s Ambition, Strategy, and Future</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/85fda7fb</link>
      <description>
        <![CDATA[<p>Welcome to the third and final part in our series covering all things <a href="https://savvygames.com/">Savvy Games Group</a>, the Saudi-backed gaming giant in the making. In this episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sits down with <a href="https://www.linkedin.com/in/brianward17/?originalSubdomain=sa">Brian Ward</a>, the CEO of Savvy Games Group, to discuss the company’s ambitions, including its goal of becoming the world’s largest gaming company and its plans to turn Saudi Arabia into a more prominent gaming hub. We also dive into how Savvy makes investment decisions, manages a decentralized culture, works with the Saudi government, and thinks very long-term. We wrap up with breakdowns of Savvy’s core subsidiaries and chat through what else Brian is excited about for the future.</p><p><br></p><p>Also, if you missed our previous interviews with <a href="https://naavik.co/podcast/esl-faceit-group-growing-beyond-play-savvy-games-series-1/">ESL FACEIT Group</a> and <a href="https://naavik.co/podcast/inside-scopely-monopoly-go-stumble-guys-savvy-games-group-the-future/">Scopely</a>, the two largest acquired parts of Savvy Games Group, make sure to check those out.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Welcome to the third and final part in our series covering all things <a href="https://savvygames.com/">Savvy Games Group</a>, the Saudi-backed gaming giant in the making. In this episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sits down with <a href="https://www.linkedin.com/in/brianward17/?originalSubdomain=sa">Brian Ward</a>, the CEO of Savvy Games Group, to discuss the company’s ambitions, including its goal of becoming the world’s largest gaming company and its plans to turn Saudi Arabia into a more prominent gaming hub. We also dive into how Savvy makes investment decisions, manages a decentralized culture, works with the Saudi government, and thinks very long-term. We wrap up with breakdowns of Savvy’s core subsidiaries and chat through what else Brian is excited about for the future.</p><p><br></p><p>Also, if you missed our previous interviews with <a href="https://naavik.co/podcast/esl-faceit-group-growing-beyond-play-savvy-games-series-1/">ESL FACEIT Group</a> and <a href="https://naavik.co/podcast/inside-scopely-monopoly-go-stumble-guys-savvy-games-group-the-future/">Scopely</a>, the two largest acquired parts of Savvy Games Group, make sure to check those out.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 26 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/85fda7fb/eef55e17.mp3" length="104402171" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/E5-fKrtjpQcjV4yH8_I6Uc2nh4fYPHvQaJdxbTHbByc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MTIwNzUv/MTcwMDkzMDg4Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3260</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Welcome to the third and final part in our series covering all things <a href="https://savvygames.com/">Savvy Games Group</a>, the Saudi-backed gaming giant in the making. In this episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sits down with <a href="https://www.linkedin.com/in/brianward17/?originalSubdomain=sa">Brian Ward</a>, the CEO of Savvy Games Group, to discuss the company’s ambitions, including its goal of becoming the world’s largest gaming company and its plans to turn Saudi Arabia into a more prominent gaming hub. We also dive into how Savvy makes investment decisions, manages a decentralized culture, works with the Saudi government, and thinks very long-term. We wrap up with breakdowns of Savvy’s core subsidiaries and chat through what else Brian is excited about for the future.</p><p><br></p><p>Also, if you missed our previous interviews with <a href="https://naavik.co/podcast/esl-faceit-group-growing-beyond-play-savvy-games-series-1/">ESL FACEIT Group</a> and <a href="https://naavik.co/podcast/inside-scopely-monopoly-go-stumble-guys-savvy-games-group-the-future/">Scopely</a>, the two largest acquired parts of Savvy Games Group, make sure to check those out.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>VC Funding Down / Fortnite Kid Safety / OpenAI Drama / Embracer Restructure</title>
      <itunes:title>VC Funding Down / Fortnite Kid Safety / OpenAI Drama / Embracer Restructure</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5954d40f-055c-4baa-9367-c5eeae6eaaba</guid>
      <link>https://share.transistor.fm/s/2aac3f4f</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, we welcome Taylor Hurst from Konvoy Ventures, bringing a fresh investment perspective to our discussions. We kick off by dissecting the startling 68% YoY decrease in games VC funding reported by PitchBook for Q3, pondering the implications and where the funding might be redirected. The conversation then shifts to Epic Games' intensified focus on child safety in Fortnite, following the spinoff of SuperAwesome and a significant FTC lawsuit settlement, as we explore the complexities and potential solutions. We delve into the recent OpenAI drama, analyzing how Microsoft nearly poached key executives and most of the staff, leading to a dramatic board reshuffle and what this power play means for Microsoft and AI. Expanding on last week's topic, we dive deeper into the nuances of Live Operations in gaming, unpacking why it's a challenging yet crucial aspect that’s now being questioned. Finally, we examine the recent layoffs at Embracer Group, affecting 900 employees or 5% of its workforce, and discuss the potential sale of Gearbox amidst broader restructuring efforts. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, we welcome Taylor Hurst from Konvoy Ventures, bringing a fresh investment perspective to our discussions. We kick off by dissecting the startling 68% YoY decrease in games VC funding reported by PitchBook for Q3, pondering the implications and where the funding might be redirected. The conversation then shifts to Epic Games' intensified focus on child safety in Fortnite, following the spinoff of SuperAwesome and a significant FTC lawsuit settlement, as we explore the complexities and potential solutions. We delve into the recent OpenAI drama, analyzing how Microsoft nearly poached key executives and most of the staff, leading to a dramatic board reshuffle and what this power play means for Microsoft and AI. Expanding on last week's topic, we dive deeper into the nuances of Live Operations in gaming, unpacking why it's a challenging yet crucial aspect that’s now being questioned. Finally, we examine the recent layoffs at Embracer Group, affecting 900 employees or 5% of its workforce, and discuss the potential sale of Gearbox amidst broader restructuring efforts. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2aac3f4f/687cfe0c.mp3" length="138703706" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/RwB4m_ZKMZXlSV9Lc9y0f4nEz5goiVftfHdY8jp2oRU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MTA4ODYv/MTcwMDgyNTQ2OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4333</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, we welcome Taylor Hurst from Konvoy Ventures, bringing a fresh investment perspective to our discussions. We kick off by dissecting the startling 68% YoY decrease in games VC funding reported by PitchBook for Q3, pondering the implications and where the funding might be redirected. The conversation then shifts to Epic Games' intensified focus on child safety in Fortnite, following the spinoff of SuperAwesome and a significant FTC lawsuit settlement, as we explore the complexities and potential solutions. We delve into the recent OpenAI drama, analyzing how Microsoft nearly poached key executives and most of the staff, leading to a dramatic board reshuffle and what this power play means for Microsoft and AI. Expanding on last week's topic, we dive deeper into the nuances of Live Operations in gaming, unpacking why it's a challenging yet crucial aspect that’s now being questioned. Finally, we examine the recent layoffs at Embracer Group, affecting 900 employees or 5% of its workforce, and discuss the potential sale of Gearbox amidst broader restructuring efforts. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/taylor-hurst-579572a2/">Taylor Hurst</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Web3 With Game7</title>
      <itunes:title>The State of Web3 With Game7</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ced15956-3bfb-4c12-8b23-f74eda8e637c</guid>
      <link>https://share.transistor.fm/s/4f6b73ef</link>
      <description>
        <![CDATA[<p>Game7, a community formed to accelerate the adoption of Web3 gaming, recognized that there had to date not been a comprehensive overview of the entire Web3 ecosystem, and decided to do something about. On November 13th, they released the very first truly <a href="https://research.game7.io/state-of-web3-gaming-2023">comprehensive study</a> that covers the past 6 years of Web3 gaming, using objective and neutral primary research methods. The report captured and examined data from almost two thousand Web3 games, over one thousand funding rounds, and almost two hundred blockchain ecosystems. </p><p><br></p><p>What can this data tell us about the state of Web3? </p><p><br></p><p>To answer all our questions your host, Niko Vuori, talks with one of the primary authors of the report, George Isichos from Game7, with additional insights from Naavik’s own Web3 analyst, Devin Becker. </p><p><br></p><p>To download the free 61-page report, make sure to visit <a href="https://research.game7.io/state-of-web3-gaming-2023">https://research.game7.io/state-of-web3-gaming-2023</a>. You can find <a href="https://www.linkedin.com/in/george-isichos/">George Isichos</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at https://zebedee.io/.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Game7, a community formed to accelerate the adoption of Web3 gaming, recognized that there had to date not been a comprehensive overview of the entire Web3 ecosystem, and decided to do something about. On November 13th, they released the very first truly <a href="https://research.game7.io/state-of-web3-gaming-2023">comprehensive study</a> that covers the past 6 years of Web3 gaming, using objective and neutral primary research methods. The report captured and examined data from almost two thousand Web3 games, over one thousand funding rounds, and almost two hundred blockchain ecosystems. </p><p><br></p><p>What can this data tell us about the state of Web3? </p><p><br></p><p>To answer all our questions your host, Niko Vuori, talks with one of the primary authors of the report, George Isichos from Game7, with additional insights from Naavik’s own Web3 analyst, Devin Becker. </p><p><br></p><p>To download the free 61-page report, make sure to visit <a href="https://research.game7.io/state-of-web3-gaming-2023">https://research.game7.io/state-of-web3-gaming-2023</a>. You can find <a href="https://www.linkedin.com/in/george-isichos/">George Isichos</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at https://zebedee.io/.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4f6b73ef/d409de11.mp3" length="126465460" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/E27lJihKSsYnWBJbOGNx5g4btzq6BgSePaL6jRK8QKQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MDY0MDAv/MTcwMDUwNDg0MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3950</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Game7, a community formed to accelerate the adoption of Web3 gaming, recognized that there had to date not been a comprehensive overview of the entire Web3 ecosystem, and decided to do something about. On November 13th, they released the very first truly <a href="https://research.game7.io/state-of-web3-gaming-2023">comprehensive study</a> that covers the past 6 years of Web3 gaming, using objective and neutral primary research methods. The report captured and examined data from almost two thousand Web3 games, over one thousand funding rounds, and almost two hundred blockchain ecosystems. </p><p><br></p><p>What can this data tell us about the state of Web3? </p><p><br></p><p>To answer all our questions your host, Niko Vuori, talks with one of the primary authors of the report, George Isichos from Game7, with additional insights from Naavik’s own Web3 analyst, Devin Becker. </p><p><br></p><p>To download the free 61-page report, make sure to visit <a href="https://research.game7.io/state-of-web3-gaming-2023">https://research.game7.io/state-of-web3-gaming-2023</a>. You can find <a href="https://www.linkedin.com/in/george-isichos/">George Isichos</a> on LinkedIn.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at https://zebedee.io/.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming Journalism: How, What, and Impact with Jason Schreier and Neil Long</title>
      <itunes:title>Gaming Journalism: How, What, and Impact with Jason Schreier and Neil Long</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">cdb449bc-0536-426f-8b7c-533277d18f34</guid>
      <link>https://share.transistor.fm/s/e7ac2016</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/neil-long-17671026/">Neil Long</a> used to be responsible for app rankings on the Apple iOS Store before founding <a href="https://mobilegamer.biz/">Mobilegamer.biz</a>, a site aimed at increasing mobile games coverage. <a href="https://www.linkedin.com/in/jasonschreier/">Jason Schreier</a> is a long-standing games journalist with a career spanning Wired, Kotaku, and now Bloomberg News; he's famous for exposing industry crunch, lobbying on behalf of the developer, and depending on who you ask, exposing unofficially announced games. Your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a> Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, and her guests debate the role of journalism in games: how the processes and structures of what seat you are writing from influences what you choose to cover, what standards and bylaws do you develop as a journalist to ensure high quality reporting, and how the gaming industry has been impacted by the reporting done by both guests. Finally, we discuss whether gaming journalism itself can survive as a business, and if so, how. </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/neil-long-17671026/">Neil Long</a> used to be responsible for app rankings on the Apple iOS Store before founding <a href="https://mobilegamer.biz/">Mobilegamer.biz</a>, a site aimed at increasing mobile games coverage. <a href="https://www.linkedin.com/in/jasonschreier/">Jason Schreier</a> is a long-standing games journalist with a career spanning Wired, Kotaku, and now Bloomberg News; he's famous for exposing industry crunch, lobbying on behalf of the developer, and depending on who you ask, exposing unofficially announced games. Your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a> Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, and her guests debate the role of journalism in games: how the processes and structures of what seat you are writing from influences what you choose to cover, what standards and bylaws do you develop as a journalist to ensure high quality reporting, and how the gaming industry has been impacted by the reporting done by both guests. Finally, we discuss whether gaming journalism itself can survive as a business, and if so, how. </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 19 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e7ac2016/7e95769a.mp3" length="116030566" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/JZ9QB9ROfC3XnMDUKUvMtm4yjyBcSW_sNNfQ94PvNgo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MDM0MTkv/MTcwMDU4MDIwMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3624</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/neil-long-17671026/">Neil Long</a> used to be responsible for app rankings on the Apple iOS Store before founding <a href="https://mobilegamer.biz/">Mobilegamer.biz</a>, a site aimed at increasing mobile games coverage. <a href="https://www.linkedin.com/in/jasonschreier/">Jason Schreier</a> is a long-standing games journalist with a career spanning Wired, Kotaku, and now Bloomberg News; he's famous for exposing industry crunch, lobbying on behalf of the developer, and depending on who you ask, exposing unofficially announced games. Your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a> Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, and her guests debate the role of journalism in games: how the processes and structures of what seat you are writing from influences what you choose to cover, what standards and bylaws do you develop as a journalist to ensure high quality reporting, and how the gaming industry has been impacted by the reporting done by both guests. Finally, we discuss whether gaming journalism itself can survive as a business, and if so, how. </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>MW3 Controversy / Live Service Evolutions / Roblox Earnings / Esports Woes</title>
      <itunes:title>MW3 Controversy / Live Service Evolutions / Roblox Earnings / Esports Woes</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a81a6e23-c677-4544-97fa-edf6db6d4c66</guid>
      <link>https://share.transistor.fm/s/f1a8c511</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad tackles the contentious release of Call of Duty: Modern Warfare 3, scrutinizing Activision's bold pricing strategy for what many see as DLC-sized content. We then shift gears to the evolving stances of various companies regarding live service games, including noting where we are in the trend's hype cycle. The conversation pivots to Valve's unveiling of the Steam Deck OLED and what kind of platform the resurgence of handhelds could morph into. We next cover Roblox's recent earnings release and discuss both the tailwinds and headwinds the company faces. The discussion then takes a serious turn with Blizzard shuttering the Overwatch League due to financial woes, leading us to speculate on the future of other esports leagues and why ESL may be in a superior position. Finally, we examine Ubisoft's announcement of a new skin marketplace for the eight-year-old Rainbow Six: Siege and ponder its potential compared to Steam's established marketplace. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad tackles the contentious release of Call of Duty: Modern Warfare 3, scrutinizing Activision's bold pricing strategy for what many see as DLC-sized content. We then shift gears to the evolving stances of various companies regarding live service games, including noting where we are in the trend's hype cycle. The conversation pivots to Valve's unveiling of the Steam Deck OLED and what kind of platform the resurgence of handhelds could morph into. We next cover Roblox's recent earnings release and discuss both the tailwinds and headwinds the company faces. The discussion then takes a serious turn with Blizzard shuttering the Overwatch League due to financial woes, leading us to speculate on the future of other esports leagues and why ESL may be in a superior position. Finally, we examine Ubisoft's announcement of a new skin marketplace for the eight-year-old Rainbow Six: Siege and ponder its potential compared to Steam's established marketplace. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 17 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f1a8c511/0fa283b6.mp3" length="130306831" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/EFPtkwc-RfxITuK5oAvBtOU7rvfq5Ge5tm182c_PABE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE2MDIzOTQv/MTcwMDE1MTkyMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4070</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad tackles the contentious release of Call of Duty: Modern Warfare 3, scrutinizing Activision's bold pricing strategy for what many see as DLC-sized content. We then shift gears to the evolving stances of various companies regarding live service games, including noting where we are in the trend's hype cycle. The conversation pivots to Valve's unveiling of the Steam Deck OLED and what kind of platform the resurgence of handhelds could morph into. We next cover Roblox's recent earnings release and discuss both the tailwinds and headwinds the company faces. The discussion then takes a serious turn with Blizzard shuttering the Overwatch League due to financial woes, leading us to speculate on the future of other esports leagues and why ESL may be in a superior position. Finally, we examine Ubisoft's announcement of a new skin marketplace for the eight-year-old Rainbow Six: Siege and ponder its potential compared to Steam's established marketplace. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">http://nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building Hits with the Power of Community</title>
      <itunes:title>Building Hits with the Power of Community</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">36d3e615-a108-4f9e-9b7c-3f29ee0331e7</guid>
      <link>https://share.transistor.fm/s/2a337d76</link>
      <description>
        <![CDATA[<p>Together with <a href="https://www.windwalk.com/">Windwalk</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re diving into the topic of community building within game building.</p><p><br></p><p>The reason for talking about all things community is simple: not only has community building always been important, but it has never been more important, especially when thinking about where the industry is moving from a discoverability, distribution, product roadmapping, UGC, Web3, or AI perspective. There are so many interesting angles to this topic, and we cover a lot of ground on this episode.</p><p><br></p><p>To discuss all this and more, your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co/">Naavik</a>, is joined by <a href="https://www.linkedin.com/in/colinfeo/">Colin Feo</a>, CEO of Windwalk, and <a href="https://www.linkedin.com/in/richard-warren-51901051/">Richard Warren</a>, Head of Community at Windwalk.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://i.try.games/gamesight/fzjked">https://i.try.games/gamesight/fzjked</a> </p><p><br></p><p>We hope you enjoy the conversation, and please send us any thoughts, feedback, or questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Together with <a href="https://www.windwalk.com/">Windwalk</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re diving into the topic of community building within game building.</p><p><br></p><p>The reason for talking about all things community is simple: not only has community building always been important, but it has never been more important, especially when thinking about where the industry is moving from a discoverability, distribution, product roadmapping, UGC, Web3, or AI perspective. There are so many interesting angles to this topic, and we cover a lot of ground on this episode.</p><p><br></p><p>To discuss all this and more, your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co/">Naavik</a>, is joined by <a href="https://www.linkedin.com/in/colinfeo/">Colin Feo</a>, CEO of Windwalk, and <a href="https://www.linkedin.com/in/richard-warren-51901051/">Richard Warren</a>, Head of Community at Windwalk.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://i.try.games/gamesight/fzjked">https://i.try.games/gamesight/fzjked</a> </p><p><br></p><p>We hope you enjoy the conversation, and please send us any thoughts, feedback, or questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2a337d76/e22fe6c2.mp3" length="146851935" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0I4gU4Vy3lH-GXGckRPLJvhAC64Ti-BLGGUQizgHxgA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1OTgyNDYv/MTY5OTkwMzk4NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4586</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Together with <a href="https://www.windwalk.com/">Windwalk</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re diving into the topic of community building within game building.</p><p><br></p><p>The reason for talking about all things community is simple: not only has community building always been important, but it has never been more important, especially when thinking about where the industry is moving from a discoverability, distribution, product roadmapping, UGC, Web3, or AI perspective. There are so many interesting angles to this topic, and we cover a lot of ground on this episode.</p><p><br></p><p>To discuss all this and more, your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co/">Naavik</a>, is joined by <a href="https://www.linkedin.com/in/colinfeo/">Colin Feo</a>, CEO of Windwalk, and <a href="https://www.linkedin.com/in/richard-warren-51901051/">Richard Warren</a>, Head of Community at Windwalk.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://i.try.games/gamesight/fzjked">https://i.try.games/gamesight/fzjked</a> </p><p><br></p><p>We hope you enjoy the conversation, and please send us any thoughts, feedback, or questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Bungie Layoffs / Live-Action Zelda / Epic v Google / FC 24 Sales</title>
      <itunes:title>Bungie Layoffs / Live-Action Zelda / Epic v Google / FC 24 Sales</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">524edb41-b6a0-43f4-8d75-6e38c1042e0b</guid>
      <link>https://share.transistor.fm/s/57b78362</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks Bungie's recent layoffs and the implications for Destiny 2 and Marathon’s future. We then shift gears to Azur Games' acquisition of Good Job Games' entire portfolio, sparking an exploration of the merits of portfolio vs. talent acquisition strategies in the gaming industry. Next, the announcement of a Legend of Zelda movie sparks a discussion comparing its potential as a live action film against the CG-animated Mario movie. We also touch on the breaking news that a GTA VI trailer will be released soon and the potential impact on Take-Two Interactive. We jump over to analyzing the sustainability and impact of the news that Epic Games' OG Fortnite event is pulling in massive concurrent player numbers, including returning players. We also delve into Epic's lawsuit against Google, now uniquely set for a jury decision, and contrast it with the case against Apple. Wrapping up, we dissect EA Sports' success with FC 24 outperforming FIFA 23 and consider the broader implications for other licensed franchises in the gaming world. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks Bungie's recent layoffs and the implications for Destiny 2 and Marathon’s future. We then shift gears to Azur Games' acquisition of Good Job Games' entire portfolio, sparking an exploration of the merits of portfolio vs. talent acquisition strategies in the gaming industry. Next, the announcement of a Legend of Zelda movie sparks a discussion comparing its potential as a live action film against the CG-animated Mario movie. We also touch on the breaking news that a GTA VI trailer will be released soon and the potential impact on Take-Two Interactive. We jump over to analyzing the sustainability and impact of the news that Epic Games' OG Fortnite event is pulling in massive concurrent player numbers, including returning players. We also delve into Epic's lawsuit against Google, now uniquely set for a jury decision, and contrast it with the case against Apple. Wrapping up, we dissect EA Sports' success with FC 24 outperforming FIFA 23 and consider the broader implications for other licensed franchises in the gaming world. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/57b78362/588097d3.mp3" length="133096931" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/t6agAvviO6GM6umcycWmH8xGtp-JAt7OxggxQJvUtQk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1OTE3OTYv/MTY5OTU1MjE5My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4157</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad unpacks Bungie's recent layoffs and the implications for Destiny 2 and Marathon’s future. We then shift gears to Azur Games' acquisition of Good Job Games' entire portfolio, sparking an exploration of the merits of portfolio vs. talent acquisition strategies in the gaming industry. Next, the announcement of a Legend of Zelda movie sparks a discussion comparing its potential as a live action film against the CG-animated Mario movie. We also touch on the breaking news that a GTA VI trailer will be released soon and the potential impact on Take-Two Interactive. We jump over to analyzing the sustainability and impact of the news that Epic Games' OG Fortnite event is pulling in massive concurrent player numbers, including returning players. We also delve into Epic's lawsuit against Google, now uniquely set for a jury decision, and contrast it with the case against Apple. Wrapping up, we dissect EA Sports' success with FC 24 outperforming FIFA 23 and consider the broader implications for other licensed franchises in the gaming world. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building a Roblox Studio</title>
      <itunes:title>Building a Roblox Studio</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e685c165-93f7-4b1a-9ae4-f266e12dfc85</guid>
      <link>https://share.transistor.fm/s/b193e85f</link>
      <description>
        <![CDATA[<p>How do you build a dedicated Roblox studio? The answer: “hire your customer” according to the Co-Founders of <a href="https://www.tinycometstudios.com/">Tiny Comet</a> <a href="https://www.linkedin.com/in/emilylamtierney/">Emily Tierney</a> and <a href="https://www.linkedin.com/in/ancaagapi/">Anca Agapi</a>. Your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, alongside the Tiny Comet team discusses building and running a studio where the average employee is under twenty years old, acquiring users on a platform that has 40M games and a notorious algorithm that’s largely responsible for surfacing your game, and the mission Tiny Comet has to build games that are not only fun, but, as they say, are “learnified” experiences. The pandemic set back education tenfold, and this team is not only on a mission to build where the future of gamers (and game developers) are growing up, but also to boldly tackle a long-standing societal problem. We hope you’ll tune in. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How do you build a dedicated Roblox studio? The answer: “hire your customer” according to the Co-Founders of <a href="https://www.tinycometstudios.com/">Tiny Comet</a> <a href="https://www.linkedin.com/in/emilylamtierney/">Emily Tierney</a> and <a href="https://www.linkedin.com/in/ancaagapi/">Anca Agapi</a>. Your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, alongside the Tiny Comet team discusses building and running a studio where the average employee is under twenty years old, acquiring users on a platform that has 40M games and a notorious algorithm that’s largely responsible for surfacing your game, and the mission Tiny Comet has to build games that are not only fun, but, as they say, are “learnified” experiences. The pandemic set back education tenfold, and this team is not only on a mission to build where the future of gamers (and game developers) are growing up, but also to boldly tackle a long-standing societal problem. We hope you’ll tune in. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 05 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b193e85f/7377dfdd.mp3" length="116214879" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/DI4RUHbeHT1gHWhSbWFgx0aeXvDn8ffC2PKL9O5cEPs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1ODE3MDYv/MTY5OTExMTM0Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3629</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How do you build a dedicated Roblox studio? The answer: “hire your customer” according to the Co-Founders of <a href="https://www.tinycometstudios.com/">Tiny Comet</a> <a href="https://www.linkedin.com/in/emilylamtierney/">Emily Tierney</a> and <a href="https://www.linkedin.com/in/ancaagapi/">Anca Agapi</a>. Your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director at <a href="https://www.linkedin.com/company/ruckusgames">Ruckus Games</a>, alongside the Tiny Comet team discusses building and running a studio where the average employee is under twenty years old, acquiring users on a platform that has 40M games and a notorious algorithm that’s largely responsible for surfacing your game, and the mission Tiny Comet has to build games that are not only fun, but, as they say, are “learnified” experiences. The pandemic set back education tenfold, and this team is not only on a mission to build where the future of gamers (and game developers) are growing up, but also to boldly tackle a long-standing societal problem. We hope you’ll tune in. </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="https://www.overwolf.com/">https://www.overwolf.com/</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:chapters url="https://share.transistor.fm/s/b193e85f/chapters.json" type="application/json+chapters"/>
    </item>
    <item>
      <title>Why Is Gaming Spend Not Up More? / M&amp;A and Funding Trends / Earnings Season Begins</title>
      <itunes:title>Why Is Gaming Spend Not Up More? / M&amp;A and Funding Trends / Earnings Season Begins</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">573cb295-1093-4199-a0ed-48dd5bda2dcd</guid>
      <link>https://share.transistor.fm/s/3a2f618d</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad delves into the fresh UK sales numbers, highlighting top hits like Super Mario Bros. Wonder and Spider-Man 2. Then we discuss why YTD video game spend in the US is actually down compared to last year (when accounting for inflation) despite it being a notable year of great hits. We pair that discussion with insights from the latest Drake Star and Konvoy Q3 reports, which cover funding and M&amp;A data, and discuss why we're hesitant to project a strong rebound heading into 2024. Next, we hit on Microsoft's major leadership reorg and discuss how emerging technologies (like AI) and new business models (like subscription) could further affect broader industry-wide reorgs in the future. Lastly, as earnings season kicks off, we dive into the latest numbers from Xbox and Ubisoft, and Aaron offers keen analysis about the unspoken and less obvious narratives hidden between the lines. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad delves into the fresh UK sales numbers, highlighting top hits like Super Mario Bros. Wonder and Spider-Man 2. Then we discuss why YTD video game spend in the US is actually down compared to last year (when accounting for inflation) despite it being a notable year of great hits. We pair that discussion with insights from the latest Drake Star and Konvoy Q3 reports, which cover funding and M&amp;A data, and discuss why we're hesitant to project a strong rebound heading into 2024. Next, we hit on Microsoft's major leadership reorg and discuss how emerging technologies (like AI) and new business models (like subscription) could further affect broader industry-wide reorgs in the future. Lastly, as earnings season kicks off, we dive into the latest numbers from Xbox and Ubisoft, and Aaron offers keen analysis about the unspoken and less obvious narratives hidden between the lines. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 Nov 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3a2f618d/a01e25cb.mp3" length="138073807" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/OM_gek7WpDISoLFLVzmjlkF41N5l7Hm468IQIR8eDPg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NzkzMDkv/MTY5ODk0NTkyNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4313</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad delves into the fresh UK sales numbers, highlighting top hits like Super Mario Bros. Wonder and Spider-Man 2. Then we discuss why YTD video game spend in the US is actually down compared to last year (when accounting for inflation) despite it being a notable year of great hits. We pair that discussion with insights from the latest Drake Star and Konvoy Q3 reports, which cover funding and M&amp;A data, and discuss why we're hesitant to project a strong rebound heading into 2024. Next, we hit on Microsoft's major leadership reorg and discuss how emerging technologies (like AI) and new business models (like subscription) could further affect broader industry-wide reorgs in the future. Lastly, as earnings season kicks off, we dive into the latest numbers from Xbox and Ubisoft, and Aaron offers keen analysis about the unspoken and less obvious narratives hidden between the lines. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>S-Tier Go-To-Market Insights for PC Games</title>
      <itunes:title>S-Tier Go-To-Market Insights for PC Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">92837c26-67c0-4741-8029-28070822be8c</guid>
      <link>https://share.transistor.fm/s/1c2b47b6</link>
      <description>
        <![CDATA[<p>Together with Gamesight, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring various go-to-market (GTM) strategies and insights, specifically for PC games.</p><p><br></p><p>Currently, there is a growing curiosity surrounding the topic, particularly as observed in the development of new mobile games designed for cross-platform compatibility and the introduction of PC versions of existing mobile games. For example, Supercell recently released PC versions of Clash of Clans and Clash Royale. In short, the need to understand how the PC platform behaves from a go-to-market perspective is becoming increasingly important for developers across gaming verticals.</p><p><br></p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/adamslieb/">Adam Lieb</a>, CEO of <a href="https://gamesight.io/?utm_source=gamesight&amp;utm_campaign=naavik&amp;utm_medium=_5652212&amp;gsid=1ee71e6f4ebb6adaba16f211e312bb0f&amp;gsc=1">Gamesight</a>, and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co">Naavik</a>.</p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p><br></p><p>We hope you enjoy the conversation, and do send us your thoughts, feedback and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Together with Gamesight, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring various go-to-market (GTM) strategies and insights, specifically for PC games.</p><p><br></p><p>Currently, there is a growing curiosity surrounding the topic, particularly as observed in the development of new mobile games designed for cross-platform compatibility and the introduction of PC versions of existing mobile games. For example, Supercell recently released PC versions of Clash of Clans and Clash Royale. In short, the need to understand how the PC platform behaves from a go-to-market perspective is becoming increasingly important for developers across gaming verticals.</p><p><br></p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/adamslieb/">Adam Lieb</a>, CEO of <a href="https://gamesight.io/?utm_source=gamesight&amp;utm_campaign=naavik&amp;utm_medium=_5652212&amp;gsid=1ee71e6f4ebb6adaba16f211e312bb0f&amp;gsc=1">Gamesight</a>, and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co">Naavik</a>.</p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p><br></p><p>We hope you enjoy the conversation, and do send us your thoughts, feedback and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 31 Oct 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/1c2b47b6/5bf826c5.mp3" length="117879607" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/tijAi6j_b4YniT1a8MloEIQj1Jhx9md6sIPRdJplVqg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NzI4NjUv/MTY5ODY3NzY0Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3681</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Together with Gamesight, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring various go-to-market (GTM) strategies and insights, specifically for PC games.</p><p><br></p><p>Currently, there is a growing curiosity surrounding the topic, particularly as observed in the development of new mobile games designed for cross-platform compatibility and the introduction of PC versions of existing mobile games. For example, Supercell recently released PC versions of Clash of Clans and Clash Royale. In short, the need to understand how the PC platform behaves from a go-to-market perspective is becoming increasingly important for developers across gaming verticals.</p><p><br></p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/adamslieb/">Adam Lieb</a>, CEO of <a href="https://gamesight.io/?utm_source=gamesight&amp;utm_campaign=naavik&amp;utm_medium=_5652212&amp;gsid=1ee71e6f4ebb6adaba16f211e312bb0f&amp;gsc=1">Gamesight</a>, and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co">Naavik</a>.</p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p><br></p><p>We hope you enjoy the conversation, and do send us your thoughts, feedback and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. And as always, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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    <item>
      <title> Inside Scopely: Monopoly Go, Stumble Guys, Savvy Games Group &amp; The Future</title>
      <itunes:title> Inside Scopely: Monopoly Go, Stumble Guys, Savvy Games Group &amp; The Future</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <description>
        <![CDATA[<p>Welcome to part two in our series covering all things <a href="https://savvygames.com/">Savvy Games Group</a>. In this episode <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> chats with <a href="https://www.linkedin.com/in/javierferreira/">Javier Ferreira</a>, the co-CEO of <a href="https://www.scopely.com/">Scopely</a>, which was acquired by Savvy earlier this year for $4.9 billion – the sixth largest gaming acquisition of all time. Scopely is now the #2 largest North American mobile games company (as measured by global IAPs), and it serves over 100 million players across its portfolio of games.</p><p><br></p><p>In this episode, Javier walks us through how the company has grown, what does and doesn’t change now that Scopely is owned by Savvy, and updates us on Scopely’s approach to creating great games. We also dive into Monopoly Go (how did Scopely create the #1 mobile game in the US?), Stumble Guys (and what it says about Scopely’s cross-platform ambitions), GSN (including how to get better at M&amp;A), and more. We also discuss the tensions between managing creativity and systems at scale, Scopely’s view on UGC, and wrap up with a few things Javier is excited about for the future.</p><p><br></p><p>Also, if you missed our first interview with Javier, which shares great insights into how Scopely operates, check it out here: <a href="https://naavik.co/podcast/javier-ferreira/">https://naavik.co/podcast/javier-ferreira/</a> </p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Welcome to part two in our series covering all things <a href="https://savvygames.com/">Savvy Games Group</a>. In this episode <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> chats with <a href="https://www.linkedin.com/in/javierferreira/">Javier Ferreira</a>, the co-CEO of <a href="https://www.scopely.com/">Scopely</a>, which was acquired by Savvy earlier this year for $4.9 billion – the sixth largest gaming acquisition of all time. Scopely is now the #2 largest North American mobile games company (as measured by global IAPs), and it serves over 100 million players across its portfolio of games.</p><p><br></p><p>In this episode, Javier walks us through how the company has grown, what does and doesn’t change now that Scopely is owned by Savvy, and updates us on Scopely’s approach to creating great games. We also dive into Monopoly Go (how did Scopely create the #1 mobile game in the US?), Stumble Guys (and what it says about Scopely’s cross-platform ambitions), GSN (including how to get better at M&amp;A), and more. We also discuss the tensions between managing creativity and systems at scale, Scopely’s view on UGC, and wrap up with a few things Javier is excited about for the future.</p><p><br></p><p>Also, if you missed our first interview with Javier, which shares great insights into how Scopely operates, check it out here: <a href="https://naavik.co/podcast/javier-ferreira/">https://naavik.co/podcast/javier-ferreira/</a> </p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 29 Oct 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/090dcd9b/7a6cdc1f.mp3" length="150240461" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/X4QeNCj9t3XSKsFIMbRYb3B20ndISklJ_7ys4ytKj1k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NzA3Nzgv/MTY5ODQ5ODMxOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3755</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Welcome to part two in our series covering all things <a href="https://savvygames.com/">Savvy Games Group</a>. In this episode <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> chats with <a href="https://www.linkedin.com/in/javierferreira/">Javier Ferreira</a>, the co-CEO of <a href="https://www.scopely.com/">Scopely</a>, which was acquired by Savvy earlier this year for $4.9 billion – the sixth largest gaming acquisition of all time. Scopely is now the #2 largest North American mobile games company (as measured by global IAPs), and it serves over 100 million players across its portfolio of games.</p><p><br></p><p>In this episode, Javier walks us through how the company has grown, what does and doesn’t change now that Scopely is owned by Savvy, and updates us on Scopely’s approach to creating great games. We also dive into Monopoly Go (how did Scopely create the #1 mobile game in the US?), Stumble Guys (and what it says about Scopely’s cross-platform ambitions), GSN (including how to get better at M&amp;A), and more. We also discuss the tensions between managing creativity and systems at scale, Scopely’s view on UGC, and wrap up with a few things Javier is excited about for the future.</p><p><br></p><p>Also, if you missed our first interview with Javier, which shares great insights into how Scopely operates, check it out here: <a href="https://naavik.co/podcast/javier-ferreira/">https://naavik.co/podcast/javier-ferreira/</a> </p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Game Pass Growth / FaZe Acquired / Netflix’s Game Plan</title>
      <itunes:title>Game Pass Growth / FaZe Acquired / Netflix’s Game Plan</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/a39b8af0</link>
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        <![CDATA[<p>In this week's Roundtable, the squad kicks off by discussing what to make of Microsoft CEO Satya Nadella's pay no longer being driven by Xbox Game Pass growth targets. We then navigate the waters of FaZe Clan's acquisition by Gamesquare for a largely deflated $17M, especially in the wake of its previous SPAC and esports as a struggling industry. Pivoting to streaming giant Netflix, we dissect its Q3 investor call, where the company outlined its 'crawl, walk, run' approach to gaming, and chat about whether the future for Netflix's gaming ambitions are mobile-first or not. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad kicks off by discussing what to make of Microsoft CEO Satya Nadella's pay no longer being driven by Xbox Game Pass growth targets. We then navigate the waters of FaZe Clan's acquisition by Gamesquare for a largely deflated $17M, especially in the wake of its previous SPAC and esports as a struggling industry. Pivoting to streaming giant Netflix, we dissect its Q3 investor call, where the company outlined its 'crawl, walk, run' approach to gaming, and chat about whether the future for Netflix's gaming ambitions are mobile-first or not. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 27 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a39b8af0/eb482d1d.mp3" length="109768078" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
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      <itunes:duration>3430</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad kicks off by discussing what to make of Microsoft CEO Satya Nadella's pay no longer being driven by Xbox Game Pass growth targets. We then navigate the waters of FaZe Clan's acquisition by Gamesquare for a largely deflated $17M, especially in the wake of its previous SPAC and esports as a struggling industry. Pivoting to streaming giant Netflix, we dissect its Q3 investor call, where the company outlined its 'crawl, walk, run' approach to gaming, and chat about whether the future for Netflix's gaming ambitions are mobile-first or not. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="https://lakestar.com/">https://lakestar.com/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:chapters url="https://share.transistor.fm/s/a39b8af0/chapters.json" type="application/json+chapters"/>
    </item>
    <item>
      <title>Transmedia IP, Gaming, and the Metaverse</title>
      <itunes:title>Transmedia IP, Gaming, and the Metaverse</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d5e4e8fd-3312-4e0c-99e5-a37431702eb6</guid>
      <link>https://share.transistor.fm/s/639bdd27</link>
      <description>
        <![CDATA[<p>As "metaverses" gain in prominence, and more and more gameplay happens inside these digital worlds, brands, advertisers, and IP owners are naturally going to want to be there. Wherever there is consumer attention and engagement, there will always be brands wanting to get in front of these engaged audiences. </p><p>But how should brands, which typically know nothing about gaming, engage with consumers in these spaces that are still fairly alien to them? What does a successful transmedia IP strategy look like? Does every brand need a transmedia strategy? To answer these questions your host, Niko Vuori, talks with Joe Ferencz, the founder and CEO of Gamefam, one of the largest metaverse developers that works with brands to bring their IP into the metaverse. </p><p><br></p><p>To learn more, make sure to visit <a href="https://gamefam.com/">https://gamefam.com/</a>. You can find <a href="https://www.linkedin.com/in/joe-ferencz-ba76b78/">Joe Ferencz</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>As "metaverses" gain in prominence, and more and more gameplay happens inside these digital worlds, brands, advertisers, and IP owners are naturally going to want to be there. Wherever there is consumer attention and engagement, there will always be brands wanting to get in front of these engaged audiences. </p><p>But how should brands, which typically know nothing about gaming, engage with consumers in these spaces that are still fairly alien to them? What does a successful transmedia IP strategy look like? Does every brand need a transmedia strategy? To answer these questions your host, Niko Vuori, talks with Joe Ferencz, the founder and CEO of Gamefam, one of the largest metaverse developers that works with brands to bring their IP into the metaverse. </p><p><br></p><p>To learn more, make sure to visit <a href="https://gamefam.com/">https://gamefam.com/</a>. You can find <a href="https://www.linkedin.com/in/joe-ferencz-ba76b78/">Joe Ferencz</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 24 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/639bdd27/89302f9b.mp3" length="117875481" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/HU6go6iiQ_8YZ2Kpf0aAguiRREYf8T24-H-LqNCZI1I/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NTg5ODkv/MTY5Nzk5NDEwMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3682</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>As "metaverses" gain in prominence, and more and more gameplay happens inside these digital worlds, brands, advertisers, and IP owners are naturally going to want to be there. Wherever there is consumer attention and engagement, there will always be brands wanting to get in front of these engaged audiences. </p><p>But how should brands, which typically know nothing about gaming, engage with consumers in these spaces that are still fairly alien to them? What does a successful transmedia IP strategy look like? Does every brand need a transmedia strategy? To answer these questions your host, Niko Vuori, talks with Joe Ferencz, the founder and CEO of Gamefam, one of the largest metaverse developers that works with brands to bring their IP into the metaverse. </p><p><br></p><p>To learn more, make sure to visit <a href="https://gamefam.com/">https://gamefam.com/</a>. You can find <a href="https://www.linkedin.com/in/joe-ferencz-ba76b78/">Joe Ferencz</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Future of Hybridcasual</title>
      <itunes:title>The Future of Hybridcasual</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">af3b22cd-d138-48e7-80db-4dd4bdf5d041</guid>
      <link>https://share.transistor.fm/s/9f0db47b</link>
      <description>
        <![CDATA[<p>Hybridcasual is a buzzword of late, but what exactly does it mean, and where is it going? As hypercasual continues declining, many games teams are experimenting with either converting their existing hypercasual games to hybridcasual (by adding more casual features) or are building hybridcasual games from the ground up. It’s a rapidly shifting environment with many moving pieces.</p><p><br></p><p>To help make sense of the evolution, <a href="https://www.linkedin.com/in/niektuerlings/?originalSubdomain=de">Niek Tuerlings</a>, lead game designer at Moonlit Games and long-time Naavik contributor, joins host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to share his research and takeaways. The duo dives into examples from Say Games (Dreamdale), Voodoo (Mob Control + Collect ‘Em All), Madbox (Pocket Champs), and Habby (Survivor.io), shares overarching takeaways, and discusses where the trend is going next.</p><p><br></p><p>This discussion is also based on Niek’s excellent essay, which covers similar ground. Check it out for even more context and insight: <a href="https://naavik.co/deep-dives/evolution-of-hybridcasual-deepdive/">https://naavik.co/deep-dives/evolution-of-hybridcasual-deepdive/</a> </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Hybridcasual is a buzzword of late, but what exactly does it mean, and where is it going? As hypercasual continues declining, many games teams are experimenting with either converting their existing hypercasual games to hybridcasual (by adding more casual features) or are building hybridcasual games from the ground up. It’s a rapidly shifting environment with many moving pieces.</p><p><br></p><p>To help make sense of the evolution, <a href="https://www.linkedin.com/in/niektuerlings/?originalSubdomain=de">Niek Tuerlings</a>, lead game designer at Moonlit Games and long-time Naavik contributor, joins host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to share his research and takeaways. The duo dives into examples from Say Games (Dreamdale), Voodoo (Mob Control + Collect ‘Em All), Madbox (Pocket Champs), and Habby (Survivor.io), shares overarching takeaways, and discusses where the trend is going next.</p><p><br></p><p>This discussion is also based on Niek’s excellent essay, which covers similar ground. Check it out for even more context and insight: <a href="https://naavik.co/deep-dives/evolution-of-hybridcasual-deepdive/">https://naavik.co/deep-dives/evolution-of-hybridcasual-deepdive/</a> </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 22 Oct 2023 15:32:50 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9f0db47b/3caf7648.mp3" length="126086137" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Y0zFpq2jHAjTURn-oEsIqHJRQrSXPIQc_oSjFUgwVpc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NTE0NTMv/MTY5Nzk4NDAzOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3152</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Hybridcasual is a buzzword of late, but what exactly does it mean, and where is it going? As hypercasual continues declining, many games teams are experimenting with either converting their existing hypercasual games to hybridcasual (by adding more casual features) or are building hybridcasual games from the ground up. It’s a rapidly shifting environment with many moving pieces.</p><p><br></p><p>To help make sense of the evolution, <a href="https://www.linkedin.com/in/niektuerlings/?originalSubdomain=de">Niek Tuerlings</a>, lead game designer at Moonlit Games and long-time Naavik contributor, joins host <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to share his research and takeaways. The duo dives into examples from Say Games (Dreamdale), Voodoo (Mob Control + Collect ‘Em All), Madbox (Pocket Champs), and Habby (Survivor.io), shares overarching takeaways, and discusses where the trend is going next.</p><p><br></p><p>This discussion is also based on Niek’s excellent essay, which covers similar ground. Check it out for even more context and insight: <a href="https://naavik.co/deep-dives/evolution-of-hybridcasual-deepdive/">https://naavik.co/deep-dives/evolution-of-hybridcasual-deepdive/</a> </p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Microsoft’s Done Deal / Predicting Holiday Hits / When Will Layoffs End?</title>
      <itunes:title>Microsoft’s Done Deal / Predicting Holiday Hits / When Will Layoffs End?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e8c19241-305a-4de4-91a3-cbfe0c2b70db</guid>
      <link>https://share.transistor.fm/s/21d4de2e</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad delves into Microsoft's completed acquisition of Activision Blizzard and speculates on the future landscape of gaming acquisitions. We then touch upon the continued trend of layoffs, this time spotlighting Frontier, and discuss when the tide may shift the other way. Lastly, as the holiday season approaches, we share our predictions on which games are likely to dominate the charts and become festive favorites. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad delves into Microsoft's completed acquisition of Activision Blizzard and speculates on the future landscape of gaming acquisitions. We then touch upon the continued trend of layoffs, this time spotlighting Frontier, and discuss when the tide may shift the other way. Lastly, as the holiday season approaches, we share our predictions on which games are likely to dominate the charts and become festive favorites. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 20 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/21d4de2e/4a33044c.mp3" length="124513677" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/N7AL_DnmouYnGEl2HTQhYr6dyJ4VLpnv2U6u0cS5blw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NTQwODIv/MTY5Nzc5ODIxNC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3113</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad delves into Microsoft's completed acquisition of Activision Blizzard and speculates on the future landscape of gaming acquisitions. We then touch upon the continued trend of layoffs, this time spotlighting Frontier, and discuss when the tide may shift the other way. Lastly, as the holiday season approaches, we share our predictions on which games are likely to dominate the charts and become festive favorites. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> ESL FACEIT Group: Growing Beyond Play (Savvy Games Series #1)</title>
      <itunes:title> ESL FACEIT Group: Growing Beyond Play (Savvy Games Series #1)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5db14077-cb4e-45e6-8922-9fb7cc6e9543</guid>
      <link>https://share.transistor.fm/s/e4d48360</link>
      <description>
        <![CDATA[<p>In 2022, ESL Gaming and FACEIT merged to create one of esports’ most important companies: <a href="https://eslfaceitgroup.com/">ESL FACEIT Group</a> (EFG). This operating group, fully owned by Saudi Arabia’s Savvy Games Group, manages esports tournaments (via ESL), gaming festivals (via Dreamhack), a platform for superior PvP play (via FACEIT), and gaming audience management tools (via Vindex, acquired this year).</p><p><br></p><p>In this episode, we chat with EFG’s co-CEOs, <a href="https://www.linkedin.com/in/levinecraig/">Craig Levine</a> and <a href="https://www.linkedin.com/in/nmaisto/">Niccolo Maisto</a>, about how this company came together, how esports has evolved in recent years, and what it’s like operating within Savvy Games. We also discuss how merging has unlocked a larger vision with new growth opportunities, EFG’s aspiration to grow “beyond play,” and what both leaders learned from integrating different teams and managing esports’ never-ending change over the past few years.</p><p><br></p><p>This episode is also part one in a three part series about Savvy Games Group, which continues to deploy its $38 billion in dedicated capital. In Part 2, we’ll chat with Javier Ferreira, co-CEO of Scopely, which was acquired by Savvy in July, and Part 3 will be a discussion with Brian Ward, Savvy Games Group’s CEO. Stay tuned!</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In 2022, ESL Gaming and FACEIT merged to create one of esports’ most important companies: <a href="https://eslfaceitgroup.com/">ESL FACEIT Group</a> (EFG). This operating group, fully owned by Saudi Arabia’s Savvy Games Group, manages esports tournaments (via ESL), gaming festivals (via Dreamhack), a platform for superior PvP play (via FACEIT), and gaming audience management tools (via Vindex, acquired this year).</p><p><br></p><p>In this episode, we chat with EFG’s co-CEOs, <a href="https://www.linkedin.com/in/levinecraig/">Craig Levine</a> and <a href="https://www.linkedin.com/in/nmaisto/">Niccolo Maisto</a>, about how this company came together, how esports has evolved in recent years, and what it’s like operating within Savvy Games. We also discuss how merging has unlocked a larger vision with new growth opportunities, EFG’s aspiration to grow “beyond play,” and what both leaders learned from integrating different teams and managing esports’ never-ending change over the past few years.</p><p><br></p><p>This episode is also part one in a three part series about Savvy Games Group, which continues to deploy its $38 billion in dedicated capital. In Part 2, we’ll chat with Javier Ferreira, co-CEO of Scopely, which was acquired by Savvy in July, and Part 3 will be a discussion with Brian Ward, Savvy Games Group’s CEO. Stay tuned!</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 15 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e4d48360/4e85fb5b.mp3" length="148078449" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/FYmTI41qI2m3QawfIKcIrmQXJ3nTz3Uq_MgQnRsuqUg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NDY5NDAv/MTY5NzMzNDA1NC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3700</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In 2022, ESL Gaming and FACEIT merged to create one of esports’ most important companies: <a href="https://eslfaceitgroup.com/">ESL FACEIT Group</a> (EFG). This operating group, fully owned by Saudi Arabia’s Savvy Games Group, manages esports tournaments (via ESL), gaming festivals (via Dreamhack), a platform for superior PvP play (via FACEIT), and gaming audience management tools (via Vindex, acquired this year).</p><p><br></p><p>In this episode, we chat with EFG’s co-CEOs, <a href="https://www.linkedin.com/in/levinecraig/">Craig Levine</a> and <a href="https://www.linkedin.com/in/nmaisto/">Niccolo Maisto</a>, about how this company came together, how esports has evolved in recent years, and what it’s like operating within Savvy Games. We also discuss how merging has unlocked a larger vision with new growth opportunities, EFG’s aspiration to grow “beyond play,” and what both leaders learned from integrating different teams and managing esports’ never-ending change over the past few years.</p><p><br></p><p>This episode is also part one in a three part series about Savvy Games Group, which continues to deploy its $38 billion in dedicated capital. In Part 2, we’ll chat with Javier Ferreira, co-CEO of Scopely, which was acquired by Savvy in July, and Part 3 will be a discussion with Brian Ward, Savvy Games Group’s CEO. Stay tuned!</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Riccitiello Resigns / Diablo IV On Steam / FC 24 Scores</title>
      <itunes:title>Riccitiello Resigns / Diablo IV On Steam / FC 24 Scores</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">87468969-5dd0-4270-8b11-198e755cb0fe</guid>
      <link>https://share.transistor.fm/s/f14fe9c7</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad kicks things off by discussing the resignation of Unity's CEO John Riccitiello and the introduction of the company's new interim CEO. We then delve into the latest on our favorite Swedish aggregators, including Embracer's ongoing setbacks and MTG's acquisition of Warhammer Tacticus developer, Snowprint Studios. Next, we explore the strategy behind Diablo IV announcing its Season 2 launch on Steam and the revelation that Activision Blizzard titles will hit Xbox Game Pass by 2024. We then discuss EA's triumphant launch of its rebranded FC 24 franchise post-FIFA. Lastly, we touch on the unfortunate trend of layoffs sweeping across the gaming industry and ponder its implications. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad kicks things off by discussing the resignation of Unity's CEO John Riccitiello and the introduction of the company's new interim CEO. We then delve into the latest on our favorite Swedish aggregators, including Embracer's ongoing setbacks and MTG's acquisition of Warhammer Tacticus developer, Snowprint Studios. Next, we explore the strategy behind Diablo IV announcing its Season 2 launch on Steam and the revelation that Activision Blizzard titles will hit Xbox Game Pass by 2024. We then discuss EA's triumphant launch of its rebranded FC 24 franchise post-FIFA. Lastly, we touch on the unfortunate trend of layoffs sweeping across the gaming industry and ponder its implications. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 13 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f14fe9c7/6406fa33.mp3" length="167688481" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ixLXQaPL_t7KcLitra5_e516FyLv-_ii6MOP2xGjCBA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NDQ1OTgv/MTY5NzE0MjAxNC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4191</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad kicks things off by discussing the resignation of Unity's CEO John Riccitiello and the introduction of the company's new interim CEO. We then delve into the latest on our favorite Swedish aggregators, including Embracer's ongoing setbacks and MTG's acquisition of Warhammer Tacticus developer, Snowprint Studios. Next, we explore the strategy behind Diablo IV announcing its Season 2 launch on Steam and the revelation that Activision Blizzard titles will hit Xbox Game Pass by 2024. We then discuss EA's triumphant launch of its rebranded FC 24 franchise post-FIFA. Lastly, we touch on the unfortunate trend of layoffs sweeping across the gaming industry and ponder its implications. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com/"><strong>https://gaming.lsvp.com/</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Driving ROI with Data Analysis – Part 2</title>
      <itunes:title>Driving ROI with Data Analysis – Part 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c0a76dec-b91b-4719-8565-279ac6693de0</guid>
      <link>https://share.transistor.fm/s/f7269a4b</link>
      <description>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called the “Data Corner”.</p><p>Today’s episode is Part 2 of Driving ROI with Data Analysis. It’s a broad topic that many understand has a lot of value, but not so many know how to engineer it in their gaming studios.</p><p>In <a href="https://naavik.co/podcast/driving-roi-with-data-analysis-part-1/">Part 1</a>, we talked about how game teams should think about setting up their data pipelines, data teams, processes and relationships with other teams, and budgets. Today, we’re going a little deeper into some more tactical questions around initiating and conducting data analyses, which should result in some actionable takeaways for listeners.</p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, Chief Games Officer at <a href="https://captain.tv/games">Captain.tv</a>, and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co/">Naavik</a>.</p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review! Also, send us your thoughts, feedback, and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called the “Data Corner”.</p><p>Today’s episode is Part 2 of Driving ROI with Data Analysis. It’s a broad topic that many understand has a lot of value, but not so many know how to engineer it in their gaming studios.</p><p>In <a href="https://naavik.co/podcast/driving-roi-with-data-analysis-part-1/">Part 1</a>, we talked about how game teams should think about setting up their data pipelines, data teams, processes and relationships with other teams, and budgets. Today, we’re going a little deeper into some more tactical questions around initiating and conducting data analyses, which should result in some actionable takeaways for listeners.</p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, Chief Games Officer at <a href="https://captain.tv/games">Captain.tv</a>, and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co/">Naavik</a>.</p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review! Also, send us your thoughts, feedback, and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Thu, 12 Oct 2023 17:29:37 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f7269a4b/9577e4a5.mp3" length="117890640" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/tLT4ERWCyCFTI6KkWdbZqZ0M6DNUVN6NrPSmAyFkTOc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NDI2MTMv/MTY5NzEwOTE0OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2945</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called the “Data Corner”.</p><p>Today’s episode is Part 2 of Driving ROI with Data Analysis. It’s a broad topic that many understand has a lot of value, but not so many know how to engineer it in their gaming studios.</p><p>In <a href="https://naavik.co/podcast/driving-roi-with-data-analysis-part-1/">Part 1</a>, we talked about how game teams should think about setting up their data pipelines, data teams, processes and relationships with other teams, and budgets. Today, we’re going a little deeper into some more tactical questions around initiating and conducting data analyses, which should result in some actionable takeaways for listeners.</p><p>To discuss all this and more, we’re joined by <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, Chief Games Officer at <a href="https://captain.tv/games">Captain.tv</a>, and your host, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, Co-founder of <a href="http://www.naavik.co/">Naavik</a>.</p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/">https://pragma.gg/</a> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review! Also, send us your thoughts, feedback, and questions on <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Zynga Enters Web3 with Sugartown</title>
      <itunes:title>Zynga Enters Web3 with Sugartown</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ebc5e9fc-1ba4-4f6f-9110-c6eb28af8883</guid>
      <link>https://share.transistor.fm/s/3156e58b</link>
      <description>
        <![CDATA[<p>On September 13th, Zynga minted its first NFT collection, the Oras, and announced its entry into the Web3 gaming space with Sugartown. There have not been many large, established developers who have taken the plunge into the Web3 waters, especially in the Western markets, and those that have tried to incorporate NFTs or other Web3 elements into their existing games (looking at you, Ubisoft and Ghost Recon Breakpoint) have met with significant player backlash. So to have a big player like Zynga “validate” Web3 by building a native experience from the ground up is a big deal, and could reflect a major milestone for Web3 gaming. </p><p>To discuss what this means for the Web3 movement, and learn more about Zynga’s Web3 strategy, your host, Niko Vuori, talks with Zynga’s VP of Web3 Gaming, Matt Wolf. </p><p><br></p><p>To learn more, make sure to visit <a href="https://visitsugartown.com">https://visitsugartown.com</a>/. You can find <a href="https://www.linkedin.com/in/matt-wolf23/">Matt Wolf</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to nexus.gg/naavik</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On September 13th, Zynga minted its first NFT collection, the Oras, and announced its entry into the Web3 gaming space with Sugartown. There have not been many large, established developers who have taken the plunge into the Web3 waters, especially in the Western markets, and those that have tried to incorporate NFTs or other Web3 elements into their existing games (looking at you, Ubisoft and Ghost Recon Breakpoint) have met with significant player backlash. So to have a big player like Zynga “validate” Web3 by building a native experience from the ground up is a big deal, and could reflect a major milestone for Web3 gaming. </p><p>To discuss what this means for the Web3 movement, and learn more about Zynga’s Web3 strategy, your host, Niko Vuori, talks with Zynga’s VP of Web3 Gaming, Matt Wolf. </p><p><br></p><p>To learn more, make sure to visit <a href="https://visitsugartown.com">https://visitsugartown.com</a>/. You can find <a href="https://www.linkedin.com/in/matt-wolf23/">Matt Wolf</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to nexus.gg/naavik</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 11 Oct 2023 14:53:37 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3156e58b/51edfff7.mp3" length="154347044" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ByMv-27UBFEoMjpTfmKTHJ2PH70W0-2QQC0jT-R4rEA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1NDIyMzQv/MTY5NzAxOTkwNS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3857</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On September 13th, Zynga minted its first NFT collection, the Oras, and announced its entry into the Web3 gaming space with Sugartown. There have not been many large, established developers who have taken the plunge into the Web3 waters, especially in the Western markets, and those that have tried to incorporate NFTs or other Web3 elements into their existing games (looking at you, Ubisoft and Ghost Recon Breakpoint) have met with significant player backlash. So to have a big player like Zynga “validate” Web3 by building a native experience from the ground up is a big deal, and could reflect a major milestone for Web3 gaming. </p><p>To discuss what this means for the Web3 movement, and learn more about Zynga’s Web3 strategy, your host, Niko Vuori, talks with Zynga’s VP of Web3 Gaming, Matt Wolf. </p><p><br></p><p>To learn more, make sure to visit <a href="https://visitsugartown.com">https://visitsugartown.com</a>/. You can find <a href="https://www.linkedin.com/in/matt-wolf23/">Matt Wolf</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to nexus.gg/naavik</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How to Disrupt the Shooter Market</title>
      <itunes:title>How to Disrupt the Shooter Market</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ee15cf62-fb53-4d9c-b046-4115cb74b0ca</guid>
      <link>https://share.transistor.fm/s/81369847</link>
      <description>
        <![CDATA[<p>How red is the ocean of shooters and is there room for innovation in what most consider a wildly competitive and oversaturated space? <a href="https://www.linkedin.com/in/robytj/">Roby John</a>, CEO and Co-Founder at <a href="https://www.supergaming.com/">Supergaming </a>(a studio building an indo-futurism mobile battle royale called Indus, check out their beta <a href="https://www.indusgame.com/">here</a>) and <a href="https://www.linkedin.com/in/nikolajn/">Nikolaj Nyholm</a>, CEO and Co-Founder at <a href="https://scattershot.com/">Scattershot </a>(a studio building a competitive PvP battle royale shooter called Project Athena) both believe there’s disruption yet to come. Your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director of Business at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, and her crew discuss the macro-state of the shooter market across PC, console, and mobile as well as the pockets of opportunities across sub genres, demos, geos, economics, and development processes. We also take a trip down memory lane, and ask our guests if they were to have one feature in their game that defined generations of shooters to come (i.e. a modern day push forward combat), what might it be, and why is it important? A kingpin genre of the video game industry, this is not an episode to miss!    </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How red is the ocean of shooters and is there room for innovation in what most consider a wildly competitive and oversaturated space? <a href="https://www.linkedin.com/in/robytj/">Roby John</a>, CEO and Co-Founder at <a href="https://www.supergaming.com/">Supergaming </a>(a studio building an indo-futurism mobile battle royale called Indus, check out their beta <a href="https://www.indusgame.com/">here</a>) and <a href="https://www.linkedin.com/in/nikolajn/">Nikolaj Nyholm</a>, CEO and Co-Founder at <a href="https://scattershot.com/">Scattershot </a>(a studio building a competitive PvP battle royale shooter called Project Athena) both believe there’s disruption yet to come. Your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director of Business at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, and her crew discuss the macro-state of the shooter market across PC, console, and mobile as well as the pockets of opportunities across sub genres, demos, geos, economics, and development processes. We also take a trip down memory lane, and ask our guests if they were to have one feature in their game that defined generations of shooters to come (i.e. a modern day push forward combat), what might it be, and why is it important? A kingpin genre of the video game industry, this is not an episode to miss!    </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 08 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/81369847/0dfb0181.mp3" length="185695483" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/x6LutulxiCMqOmC3mjZure-rdAZwlYG_UP47E2GZWcA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MzYyNDYv/MTY5NjYxMjIxMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4642</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How red is the ocean of shooters and is there room for innovation in what most consider a wildly competitive and oversaturated space? <a href="https://www.linkedin.com/in/robytj/">Roby John</a>, CEO and Co-Founder at <a href="https://www.supergaming.com/">Supergaming </a>(a studio building an indo-futurism mobile battle royale called Indus, check out their beta <a href="https://www.indusgame.com/">here</a>) and <a href="https://www.linkedin.com/in/nikolajn/">Nikolaj Nyholm</a>, CEO and Co-Founder at <a href="https://scattershot.com/">Scattershot </a>(a studio building a competitive PvP battle royale shooter called Project Athena) both believe there’s disruption yet to come. Your host <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra Takei</a>, Director of Business at <a href="https://www.linkedin.com/company/ruckusgames/">Ruckus Games</a>, and her crew discuss the macro-state of the shooter market across PC, console, and mobile as well as the pockets of opportunities across sub genres, demos, geos, economics, and development processes. We also take a trip down memory lane, and ask our guests if they were to have one feature in their game that defined generations of shooters to come (i.e. a modern day push forward combat), what might it be, and why is it important? A kingpin genre of the video game industry, this is not an episode to miss!    </p><p><br></p><p>We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Monster Hunter Now Launch / Luda Raises For AI Sim / CS:GO 2 Launch</title>
      <itunes:title>Monster Hunter Now Launch / Luda Raises For AI Sim / CS:GO 2 Launch</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5f18976a-83d8-4b80-a1ec-3417577fe33d</guid>
      <link>https://share.transistor.fm/s/06376d60</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad starts with covering <a href="https://naavik.co/digest/niantic-monster-hunter-now-success/">the successful mobile launch of Monster Hunter Now</a>, giving Niantic another win in location-based gaming. Then we touch on Luda's recent $7M funding for its AI training sim, spotlighting real-time reinforcement training and UGC elements. That's followed up with a conversation around Activision/Blizzard's decision to shut down and revamp the Overwatch League. We also dive deep into the launch of CS:GO 2, its impressive crate opening numbers, and the surprising removal of CS:GO 1 from Steam. Lastly, we end with a riveting games business trivia quiz. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad starts with covering <a href="https://naavik.co/digest/niantic-monster-hunter-now-success/">the successful mobile launch of Monster Hunter Now</a>, giving Niantic another win in location-based gaming. Then we touch on Luda's recent $7M funding for its AI training sim, spotlighting real-time reinforcement training and UGC elements. That's followed up with a conversation around Activision/Blizzard's decision to shut down and revamp the Overwatch League. We also dive deep into the launch of CS:GO 2, its impressive crate opening numbers, and the surprising removal of CS:GO 1 from Steam. Lastly, we end with a riveting games business trivia quiz. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 06 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/06376d60/f9f4e6b4.mp3" length="184739435" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3pMOir5hPWtvUEfG-G_KNIOF0_W0c6qslXF-32lzO74/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MzYwNzYv/MTY5NjU4NDMyMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4618</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad starts with covering <a href="https://naavik.co/digest/niantic-monster-hunter-now-success/">the successful mobile launch of Monster Hunter Now</a>, giving Niantic another win in location-based gaming. Then we touch on Luda's recent $7M funding for its AI training sim, spotlighting real-time reinforcement training and UGC elements. That's followed up with a conversation around Activision/Blizzard's decision to shut down and revamp the Overwatch League. We also dive deep into the launch of CS:GO 2, its impressive crate opening numbers, and the surprising removal of CS:GO 1 from Steam. Lastly, we end with a riveting games business trivia quiz. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Coda Payments for making this episode possible! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Candivore’s Match Masters Innovates in Match 3</title>
      <itunes:title>How Candivore’s Match Masters Innovates in Match 3</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">574422cd-f139-4f0a-92c3-3f6a005afafe</guid>
      <link>https://share.transistor.fm/s/5c48cf16</link>
      <description>
        <![CDATA[<p>We’ve all played match 3 games, but the genre itself has seen limited innovation in recent years. However, Candivore and its hit game Match Masters – which features PvP and new monetization mechanics – are changing the narrative. </p><p><br></p><p>In this episode, we talk to <a href="https://www.candivore.io/">Candivore</a>’s co-founder and CEO <a href="https://www.linkedin.com/in/gal-goldstein-40804264/">Gal Goldstein</a> about the multi-year journey in developing Match Masters, scaling up its success, and raising money (most recently in a ~$100M round led by Haveli). Gal also holds unique perspectives on keeping teams lean, Candivore’s end goal, and how the match 3 genre will evolve in the future.</p><p><br></p><p>If you’re interested in innovating, iterating, and scaling mobile games, you’ll enjoy this episode.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We’ve all played match 3 games, but the genre itself has seen limited innovation in recent years. However, Candivore and its hit game Match Masters – which features PvP and new monetization mechanics – are changing the narrative. </p><p><br></p><p>In this episode, we talk to <a href="https://www.candivore.io/">Candivore</a>’s co-founder and CEO <a href="https://www.linkedin.com/in/gal-goldstein-40804264/">Gal Goldstein</a> about the multi-year journey in developing Match Masters, scaling up its success, and raising money (most recently in a ~$100M round led by Haveli). Gal also holds unique perspectives on keeping teams lean, Candivore’s end goal, and how the match 3 genre will evolve in the future.</p><p><br></p><p>If you’re interested in innovating, iterating, and scaling mobile games, you’ll enjoy this episode.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 01 Oct 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5c48cf16/a1546b57.mp3" length="139284233" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/kZd3bxNNPv6S1FJBKMcYPBb-OzcRW7po5TG4_guU8Es/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1Mjg2NDMv/MTY5NjA4MjU3NC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3480</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>We’ve all played match 3 games, but the genre itself has seen limited innovation in recent years. However, Candivore and its hit game Match Masters – which features PvP and new monetization mechanics – are changing the narrative. </p><p><br></p><p>In this episode, we talk to <a href="https://www.candivore.io/">Candivore</a>’s co-founder and CEO <a href="https://www.linkedin.com/in/gal-goldstein-40804264/">Gal Goldstein</a> about the multi-year journey in developing Match Masters, scaling up its success, and raising money (most recently in a ~$100M round led by Haveli). Gal also holds unique perspectives on keeping teams lean, Candivore’s end goal, and how the match 3 genre will evolve in the future.</p><p><br></p><p>If you’re interested in innovating, iterating, and scaling mobile games, you’ll enjoy this episode.</p><p><br></p><p>Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AAA’s Future / Epic Layoffs / Winners, Losers &amp; Hidden Gems</title>
      <itunes:title>AAA’s Future / Epic Layoffs / Winners, Losers &amp; Hidden Gems</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/b73642d2</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad starts off by reflecting on Unity’s business model changes and Jim Ryan’s retirement after a strong 30 year run at PlayStation. Then we discuss comments from both Xbox’s Phil Spencer and Capcom’s Haruhiro Tsujimoto that put into question AAA games’ pricing and the evolving role of publishers. We also touch on the breaking news of Epic Games’ major layoffs and divestments before digging into 2023’s biggest winners and losers so far. Lastly, we close with a quick bonus round of hidden gems that is sure to surprise. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a> , <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad starts off by reflecting on Unity’s business model changes and Jim Ryan’s retirement after a strong 30 year run at PlayStation. Then we discuss comments from both Xbox’s Phil Spencer and Capcom’s Haruhiro Tsujimoto that put into question AAA games’ pricing and the evolving role of publishers. We also touch on the breaking news of Epic Games’ major layoffs and divestments before digging into 2023’s biggest winners and losers so far. Lastly, we close with a quick bonus round of hidden gems that is sure to surprise. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a> , <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 29 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b73642d2/017a94a7.mp3" length="177146300" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/cfcvdENDeeXGIZtJyIUGj6yFr8wNp4ShvHfiMpYWm2M/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MjY3MTYv/MTY5NTk4MjY4OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4427</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad starts off by reflecting on Unity’s business model changes and Jim Ryan’s retirement after a strong 30 year run at PlayStation. Then we discuss comments from both Xbox’s Phil Spencer and Capcom’s Haruhiro Tsujimoto that put into question AAA games’ pricing and the evolving role of publishers. We also touch on the breaking news of Epic Games’ major layoffs and divestments before digging into 2023’s biggest winners and losers so far. Lastly, we close with a quick bonus round of hidden gems that is sure to surprise. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a> , <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What Fully On-Chain Games Mean for Gamers &amp; Developers</title>
      <itunes:title>What Fully On-Chain Games Mean for Gamers &amp; Developers</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">43d6ed86-e7c6-45fe-950f-7bfdd1625348</guid>
      <link>https://share.transistor.fm/s/a7ed0d65</link>
      <description>
        <![CDATA[<p>Amitt Mahajan, co-creator of cultural icon and Internet treasure Farmville, has been working at the intersection of gaming and technology for his entire career. Now, Amitt has set his sights on web3, and more specifically, building true fully on-chain “forever games” and the technical tools to power them, in order to facilitate autonomous worlds, ensure game longevity, and create a more immersive player experience. His company, Proof of Play, recently announced a $33 million seed round led by a16z, as well as the Free-to-Play release of their first game, Pirate Nation, a fully on-chain pirate-themed RPG. Amitt joins your host, Niko Vuori, to talk about how the blockchain is like the digital version of cave drawings, allowing digital art to last forever. He also covers why gamers and developers should care about fully on-chain games, why he chose Ethereum + Arbitrum Nova as his tech stack, and how much harder it is to build games without centralized servers. </p><p><br></p><p>To learn more, make sure to visit <a href="https://aqua.xyz">https://piratenation.game/</a>. You can find <a href="https://www.linkedin.com/in/amittmahajan/">Amitt Mahajan</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Amitt Mahajan, co-creator of cultural icon and Internet treasure Farmville, has been working at the intersection of gaming and technology for his entire career. Now, Amitt has set his sights on web3, and more specifically, building true fully on-chain “forever games” and the technical tools to power them, in order to facilitate autonomous worlds, ensure game longevity, and create a more immersive player experience. His company, Proof of Play, recently announced a $33 million seed round led by a16z, as well as the Free-to-Play release of their first game, Pirate Nation, a fully on-chain pirate-themed RPG. Amitt joins your host, Niko Vuori, to talk about how the blockchain is like the digital version of cave drawings, allowing digital art to last forever. He also covers why gamers and developers should care about fully on-chain games, why he chose Ethereum + Arbitrum Nova as his tech stack, and how much harder it is to build games without centralized servers. </p><p><br></p><p>To learn more, make sure to visit <a href="https://aqua.xyz">https://piratenation.game/</a>. You can find <a href="https://www.linkedin.com/in/amittmahajan/">Amitt Mahajan</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 26 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a7ed0d65/00b1e477.mp3" length="139139145" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Xsy9jUW13Lu1tKvoqn0lpK64Vet8pXkRIkbAOAneSnI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MTgxMzUv/MTY5NTY0MTA0MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3477</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Amitt Mahajan, co-creator of cultural icon and Internet treasure Farmville, has been working at the intersection of gaming and technology for his entire career. Now, Amitt has set his sights on web3, and more specifically, building true fully on-chain “forever games” and the technical tools to power them, in order to facilitate autonomous worlds, ensure game longevity, and create a more immersive player experience. His company, Proof of Play, recently announced a $33 million seed round led by a16z, as well as the Free-to-Play release of their first game, Pirate Nation, a fully on-chain pirate-themed RPG. Amitt joins your host, Niko Vuori, to talk about how the blockchain is like the digital version of cave drawings, allowing digital art to last forever. He also covers why gamers and developers should care about fully on-chain games, why he chose Ethereum + Arbitrum Nova as his tech stack, and how much harder it is to build games without centralized servers. </p><p><br></p><p>To learn more, make sure to visit <a href="https://aqua.xyz">https://piratenation.game/</a>. You can find <a href="https://www.linkedin.com/in/amittmahajan/">Amitt Mahajan</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>India’s Blue Gaming Ocean</title>
      <itunes:title>India’s Blue Gaming Ocean</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/6e49daed</link>
      <description>
        <![CDATA[<p>India’s gaming market is well known for its betting and gambling companies, including unicorns like Dream11 and Mobile Premier League, but what does the next decade of gaming behavior in India look like? <a href="https://www.linkedin.com/in/salone-sehgal-b758693/">Salone Sehgal</a>, founder and GP of <a href="https://www.lumikai.com/">Lumikai</a>, one of India’s first dedicated games and interactive media funds, and <a href="https://www.linkedin.com/in/abhaas-shah-93264746/">Abhaas Shah</a>, co-founder of <a href="https://www.studiosirah.com/">Studio Sirah</a>, join us to talk about the size of India’s gaming market, their conviction in the untapped potential of Hindu and Indian lore and mythology, educate us on what’s really going on with all the regulatory headwinds we see in the news regarding online gaming taxes and tight regulatory regimes, and explain some of the production challenges for developing for the India market. If you think the future of gaming in India is only RMG, think again, and hit play!</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>India’s gaming market is well known for its betting and gambling companies, including unicorns like Dream11 and Mobile Premier League, but what does the next decade of gaming behavior in India look like? <a href="https://www.linkedin.com/in/salone-sehgal-b758693/">Salone Sehgal</a>, founder and GP of <a href="https://www.lumikai.com/">Lumikai</a>, one of India’s first dedicated games and interactive media funds, and <a href="https://www.linkedin.com/in/abhaas-shah-93264746/">Abhaas Shah</a>, co-founder of <a href="https://www.studiosirah.com/">Studio Sirah</a>, join us to talk about the size of India’s gaming market, their conviction in the untapped potential of Hindu and Indian lore and mythology, educate us on what’s really going on with all the regulatory headwinds we see in the news regarding online gaming taxes and tight regulatory regimes, and explain some of the production challenges for developing for the India market. If you think the future of gaming in India is only RMG, think again, and hit play!</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 24 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6e49daed/b9bbdedf.mp3" length="144546898" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/o86LlElDCygvegPAb_4vGO4Uqll-4flsl6aSqG778LI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MTI2NjAv/MTY5NTIxNDMzMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3612</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>India’s gaming market is well known for its betting and gambling companies, including unicorns like Dream11 and Mobile Premier League, but what does the next decade of gaming behavior in India look like? <a href="https://www.linkedin.com/in/salone-sehgal-b758693/">Salone Sehgal</a>, founder and GP of <a href="https://www.lumikai.com/">Lumikai</a>, one of India’s first dedicated games and interactive media funds, and <a href="https://www.linkedin.com/in/abhaas-shah-93264746/">Abhaas Shah</a>, co-founder of <a href="https://www.studiosirah.com/">Studio Sirah</a>, join us to talk about the size of India’s gaming market, their conviction in the untapped potential of Hindu and Indian lore and mythology, educate us on what’s really going on with all the regulatory headwinds we see in the news regarding online gaming taxes and tight regulatory regimes, and explain some of the production challenges for developing for the India market. If you think the future of gaming in India is only RMG, think again, and hit play!</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Unity Backpedals / Playtika Acquires / Next-Gen Console Leaks</title>
      <itunes:title>Unity Backpedals / Playtika Acquires / Next-Gen Console Leaks</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b5f5760b-0b14-4f00-89f5-c6f2585d18a0</guid>
      <link>https://share.transistor.fm/s/ae45ad6f</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad shares some personal updates including a recap of Korea Blockchain Week, streetball with Fat Joe, and two new Naavik deep dives. Then we cover the latest in Unity's evolving monetization saga, including why the company got itself into this situation in the first place and why it’s (perhaps partially) backpedaling on its monetization policy announcements. We also cover Playtika’s acquisition of Innplay Labs, and dig into the court document leaks that highlight much of Xbox’s next-generation plans. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad shares some personal updates including a recap of Korea Blockchain Week, streetball with Fat Joe, and two new Naavik deep dives. Then we cover the latest in Unity's evolving monetization saga, including why the company got itself into this situation in the first place and why it’s (perhaps partially) backpedaling on its monetization policy announcements. We also cover Playtika’s acquisition of Innplay Labs, and dig into the court document leaks that highlight much of Xbox’s next-generation plans. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 22 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ae45ad6f/491fb439.mp3" length="172613000" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8Fv71U-fxWZH-eP5dRaNMBWNywgEBeLl1CGA34i8zOA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MTQ0MzUv/MTY5NTMwNTI4MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4314</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad shares some personal updates including a recap of Korea Blockchain Week, streetball with Fat Joe, and two new Naavik deep dives. Then we cover the latest in Unity's evolving monetization saga, including why the company got itself into this situation in the first place and why it’s (perhaps partially) backpedaling on its monetization policy announcements. We also cover Playtika’s acquisition of Innplay Labs, and dig into the court document leaks that highlight much of Xbox’s next-generation plans. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Driving ROI with Data Analysis – Part 1</title>
      <itunes:title>Driving ROI with Data Analysis – Part 1</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e12c402a-b2ba-4f4b-94b5-a152e175c5c7</guid>
      <link>https://share.transistor.fm/s/c22cf5de</link>
      <description>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of Naavik's <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called the “Data Corner”.</p><p><br></p><p>Today’s episode is about “Driving ROI with Data Analysis” — a broad topic that everyone understands is valuable but most don't know how to effectively engineer into their game studios. After all, ROI from data analysis goes beyond simply analyzing the data and also covers the entire activity funnel. For example, it's not ROI-effective when product teams don't know how to talk to data teams or when data teams don't know how to showcase results to marketing teams. ROI-effectiveness also can't happen if budgets aren’t allocated properly or if the proper data tooling doesn't exist across various teams.</p><p>It's a big topic! So we decided to split this conversation into two parts. Today, in part 1, we explore various parts of the data analysis value chain with <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, Chief Games Officer at <a href="https://captain.tv/games">Captain.tv</a>, and host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of Naavik.</p><p><br></p><p>Make sure to send your thoughts, feedback, and questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>, so that we can address it all later in this limited series.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a></p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of Naavik's <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called the “Data Corner”.</p><p><br></p><p>Today’s episode is about “Driving ROI with Data Analysis” — a broad topic that everyone understands is valuable but most don't know how to effectively engineer into their game studios. After all, ROI from data analysis goes beyond simply analyzing the data and also covers the entire activity funnel. For example, it's not ROI-effective when product teams don't know how to talk to data teams or when data teams don't know how to showcase results to marketing teams. ROI-effectiveness also can't happen if budgets aren’t allocated properly or if the proper data tooling doesn't exist across various teams.</p><p>It's a big topic! So we decided to split this conversation into two parts. Today, in part 1, we explore various parts of the data analysis value chain with <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, Chief Games Officer at <a href="https://captain.tv/games">Captain.tv</a>, and host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of Naavik.</p><p><br></p><p>Make sure to send your thoughts, feedback, and questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>, so that we can address it all later in this limited series.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a></p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c22cf5de/3a307f0e.mp3" length="143062977" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Bc44_77aH1wBGiaZfuRYxA5abTzS99HJVoTM0OsCkMY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MDgwMDYv/MTY5NzEwODk1NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3575</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Together with <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, one of Naavik's <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called the “Data Corner”.</p><p><br></p><p>Today’s episode is about “Driving ROI with Data Analysis” — a broad topic that everyone understands is valuable but most don't know how to effectively engineer into their game studios. After all, ROI from data analysis goes beyond simply analyzing the data and also covers the entire activity funnel. For example, it's not ROI-effective when product teams don't know how to talk to data teams or when data teams don't know how to showcase results to marketing teams. ROI-effectiveness also can't happen if budgets aren’t allocated properly or if the proper data tooling doesn't exist across various teams.</p><p>It's a big topic! So we decided to split this conversation into two parts. Today, in part 1, we explore various parts of the data analysis value chain with <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="https://www.dive.games/?utm_source=Naavik&amp;utm_medium=newsletter&amp;utm_campaign=launch">Dive</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, Chief Games Officer at <a href="https://captain.tv/games">Captain.tv</a>, and host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, co-founder of Naavik.</p><p><br></p><p>Make sure to send your thoughts, feedback, and questions to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>, so that we can address it all later in this limited series.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a></p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Overwolf: Building the All-In-One UGC Ecosystem</title>
      <itunes:title>Overwolf: Building the All-In-One UGC Ecosystem</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1102cd88-4984-4c4b-97f8-2d2d4b29ea95</guid>
      <link>https://share.transistor.fm/s/aa967bb2</link>
      <description>
        <![CDATA[<p>User generated content is a multi-decade wave that continues to grow and transform the games industry. One company pioneering this future is <a href="https://www.overwolf.com/">Overwolf</a>, which is creating an all-in-one platform for creating, sharing, and monetizing in-game apps, mods, and game servers. As is laid out in the episode, Overwolf is looking to help creators earn billions of dollars over time by essentially enabling all game studios to build their own versions of UEFN for their games. It’s a big, exciting vision, and Overwolf is making steady progress toward its goals.</p><p><br></p><p>To help catch us up to speed on Overwolf, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/urimarchand/?originalSubdomain=il">Uri Marchand</a>, the company’s co-founder and CEO. This is Uri’s third time on The Naavik Gaming Podcast, but the discussion dives into new territory. We discuss what new projects Overwolf is working on, how modding and game servers are destined to evolve, and take a step back to learn how Uri has grown as a leader in his 13 years at Overwolf.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>User generated content is a multi-decade wave that continues to grow and transform the games industry. One company pioneering this future is <a href="https://www.overwolf.com/">Overwolf</a>, which is creating an all-in-one platform for creating, sharing, and monetizing in-game apps, mods, and game servers. As is laid out in the episode, Overwolf is looking to help creators earn billions of dollars over time by essentially enabling all game studios to build their own versions of UEFN for their games. It’s a big, exciting vision, and Overwolf is making steady progress toward its goals.</p><p><br></p><p>To help catch us up to speed on Overwolf, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/urimarchand/?originalSubdomain=il">Uri Marchand</a>, the company’s co-founder and CEO. This is Uri’s third time on The Naavik Gaming Podcast, but the discussion dives into new territory. We discuss what new projects Overwolf is working on, how modding and game servers are destined to evolve, and take a step back to learn how Uri has grown as a leader in his 13 years at Overwolf.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 17 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/aa967bb2/a0566549.mp3" length="148680325" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/t0Ddu0g2xE0KTTFRTkGdVXqgVDoYAMzgl0E8dWw6o4E/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MDI3Mzcv/MTY5NDYwODI1Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3715</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>User generated content is a multi-decade wave that continues to grow and transform the games industry. One company pioneering this future is <a href="https://www.overwolf.com/">Overwolf</a>, which is creating an all-in-one platform for creating, sharing, and monetizing in-game apps, mods, and game servers. As is laid out in the episode, Overwolf is looking to help creators earn billions of dollars over time by essentially enabling all game studios to build their own versions of UEFN for their games. It’s a big, exciting vision, and Overwolf is making steady progress toward its goals.</p><p><br></p><p>To help catch us up to speed on Overwolf, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/urimarchand/?originalSubdomain=il">Uri Marchand</a>, the company’s co-founder and CEO. This is Uri’s third time on The Naavik Gaming Podcast, but the discussion dives into new territory. We discuss what new projects Overwolf is working on, how modding and game servers are destined to evolve, and take a step back to learn how Uri has grown as a leader in his 13 years at Overwolf.</p><p><br></p><p>We’d also like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a> </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Unity Sparks an Uproar / YouTube Instant Play / Roblox Developers Conference</title>
      <itunes:title>Unity Sparks an Uproar / YouTube Instant Play / Roblox Developers Conference</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a5164d90-7596-4f89-b7d3-595d648ac6e1</guid>
      <link>https://share.transistor.fm/s/54b16a5d</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad discusses a wide range of fun topics. We start by digging into the potential sales of Jagex and Gearbox, YouTube’s new Playables feature for instant gaming, and Story Protocol's $54M raise for its unique web3 take on IP. Then we dive into the week's main headline: Unity’s major installs-based monetization addition, which is sparking a major backlash from game developers. Lastly, we wrap up by discussing takeaways from the Roblox Developers Conference, chatting about VR and PlayStation support, and sharing some predictions. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/jdavidelton/?originalSubdomain=ca">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com">gaming.lsvp.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad discusses a wide range of fun topics. We start by digging into the potential sales of Jagex and Gearbox, YouTube’s new Playables feature for instant gaming, and Story Protocol's $54M raise for its unique web3 take on IP. Then we dive into the week's main headline: Unity’s major installs-based monetization addition, which is sparking a major backlash from game developers. Lastly, we wrap up by discussing takeaways from the Roblox Developers Conference, chatting about VR and PlayStation support, and sharing some predictions. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/jdavidelton/?originalSubdomain=ca">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com">gaming.lsvp.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 15 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/54b16a5d/5b1ea067.mp3" length="175311319" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/XdOEm6wbVYZ3bXzpUR8TxiGY1ztwhvHin3n0jH3UGn8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MDQwMDQv/MTY5NDc3MzEyMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4383</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad discusses a wide range of fun topics. We start by digging into the potential sales of Jagex and Gearbox, YouTube’s new Playables feature for instant gaming, and Story Protocol's $54M raise for its unique web3 take on IP. Then we dive into the week's main headline: Unity’s major installs-based monetization addition, which is sparking a major backlash from game developers. Lastly, we wrap up by discussing takeaways from the Roblox Developers Conference, chatting about VR and PlayStation support, and sharing some predictions. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/jdavidelton/?originalSubdomain=ca">Dave Elton</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="https://gaming.lsvp.com">gaming.lsvp.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Surveying the Web3 Gaming Landscape</title>
      <itunes:title> Surveying the Web3 Gaming Landscape</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">eae2a465-f0ea-4195-8234-53905804fbd7</guid>
      <link>https://share.transistor.fm/s/af30c561</link>
      <description>
        <![CDATA[<p>In 2011, Sean Ryan was hired to build out Facebook’s nascent gaming business just as Zynga and other social gaming start-ups were gaining traction on the platform. A decade later, Sean’s responsibilities eventually encompassed numerous other initiatives, including Facebook’s forays into blockchain. In this episode, Sean explains why he felt compelled to leave Facebook to start his own web3 gaming company, why he believes the notion of digital ownership is as big of a watershed moment as free-to-play mobile or the move from physical to digital, who he thinks will prevail in the blockchain wars, and how he sees the web3 ecosystem evolving.</p><p><br></p><p>To learn more, make sure to visit <a href="https://aqua.xyz">https://aqua.xyz</a>. You can find <a href="https://www.linkedin.com/in/seandryan/">Sean Ryan</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="https://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In 2011, Sean Ryan was hired to build out Facebook’s nascent gaming business just as Zynga and other social gaming start-ups were gaining traction on the platform. A decade later, Sean’s responsibilities eventually encompassed numerous other initiatives, including Facebook’s forays into blockchain. In this episode, Sean explains why he felt compelled to leave Facebook to start his own web3 gaming company, why he believes the notion of digital ownership is as big of a watershed moment as free-to-play mobile or the move from physical to digital, who he thinks will prevail in the blockchain wars, and how he sees the web3 ecosystem evolving.</p><p><br></p><p>To learn more, make sure to visit <a href="https://aqua.xyz">https://aqua.xyz</a>. You can find <a href="https://www.linkedin.com/in/seandryan/">Sean Ryan</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="https://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 13 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/af30c561/85edb928.mp3" length="150164496" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/FCbcpikXjlptLgyrxq6N8e-RzTJUaNKtscwfds9-Jf8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE1MDEzMDQv/MTY5NDUyMjc0Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3752</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In 2011, Sean Ryan was hired to build out Facebook’s nascent gaming business just as Zynga and other social gaming start-ups were gaining traction on the platform. A decade later, Sean’s responsibilities eventually encompassed numerous other initiatives, including Facebook’s forays into blockchain. In this episode, Sean explains why he felt compelled to leave Facebook to start his own web3 gaming company, why he believes the notion of digital ownership is as big of a watershed moment as free-to-play mobile or the move from physical to digital, who he thinks will prevail in the blockchain wars, and how he sees the web3 ecosystem evolving.</p><p><br></p><p>To learn more, make sure to visit <a href="https://aqua.xyz">https://aqua.xyz</a>. You can find <a href="https://www.linkedin.com/in/seandryan/">Sean Ryan</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="https://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> AI and Player Psychology</title>
      <itunes:title> AI and Player Psychology</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">19eb4a95-e325-4f30-8a5a-ac76c94d79ae</guid>
      <link>https://share.transistor.fm/s/ea4a457a</link>
      <description>
        <![CDATA[<p>“Show me how you play, and then I’ll tell you who you are”, says <a href="https://www.linkedin.com/in/schaeppi/">Joe Schaeppi</a>, CEO and Co-Founder of AI powered studio <a href="https://solsten.io/">Solsten</a>. Today, Joe, Alex, and <a href="https://www.linkedin.com/in/kishen-patel-b3598949/">Kishen Patel</a>, the author of <a href="https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/">“The Infinite Power of Play”</a> in collaboration with our partners at Lightspeed, talk about the use cases of AI in games (#1: Cost and Time Reduction, #2: New Genres of AI Powered Games), what it means to understand not only player behavior but the psychographics of your player demo, and where we actually are in any of this becoming a day to day reality. </p><p>Are AI NPCs really a game changer? Are using GAN and diffusion models actually more cost effective? What moral obligation do gaming companies have to diagnose and alert players about their well being? That and more when you hit play! *<em>As a bonus, learn what going for the military victory in Civilization really says about you.* </em></p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>“Show me how you play, and then I’ll tell you who you are”, says <a href="https://www.linkedin.com/in/schaeppi/">Joe Schaeppi</a>, CEO and Co-Founder of AI powered studio <a href="https://solsten.io/">Solsten</a>. Today, Joe, Alex, and <a href="https://www.linkedin.com/in/kishen-patel-b3598949/">Kishen Patel</a>, the author of <a href="https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/">“The Infinite Power of Play”</a> in collaboration with our partners at Lightspeed, talk about the use cases of AI in games (#1: Cost and Time Reduction, #2: New Genres of AI Powered Games), what it means to understand not only player behavior but the psychographics of your player demo, and where we actually are in any of this becoming a day to day reality. </p><p>Are AI NPCs really a game changer? Are using GAN and diffusion models actually more cost effective? What moral obligation do gaming companies have to diagnose and alert players about their well being? That and more when you hit play! *<em>As a bonus, learn what going for the military victory in Civilization really says about you.* </em></p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 10 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ea4a457a/ce9d84c5.mp3" length="147394784" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/_aNKqNzOm83wFmAP8MlAlDe28OQRN89MOan_jdB5dyU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0OTE1MTQv/MTY5NDAwNzk5NC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3683</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>“Show me how you play, and then I’ll tell you who you are”, says <a href="https://www.linkedin.com/in/schaeppi/">Joe Schaeppi</a>, CEO and Co-Founder of AI powered studio <a href="https://solsten.io/">Solsten</a>. Today, Joe, Alex, and <a href="https://www.linkedin.com/in/kishen-patel-b3598949/">Kishen Patel</a>, the author of <a href="https://naavik.co/deep-dives/lightspeed-gaming-x-ai-market-map/">“The Infinite Power of Play”</a> in collaboration with our partners at Lightspeed, talk about the use cases of AI in games (#1: Cost and Time Reduction, #2: New Genres of AI Powered Games), what it means to understand not only player behavior but the psychographics of your player demo, and where we actually are in any of this becoming a day to day reality. </p><p>Are AI NPCs really a game changer? Are using GAN and diffusion models actually more cost effective? What moral obligation do gaming companies have to diagnose and alert players about their well being? That and more when you hit play! *<em>As a bonus, learn what going for the military victory in Civilization really says about you.* </em></p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Starfield Launches / Actors Strike May Hit Games / Humble Bundle’s Expansion</title>
      <itunes:title>Starfield Launches / Actors Strike May Hit Games / Humble Bundle’s Expansion</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">dccecf43-4af8-4524-9feb-46d7c33f9bea</guid>
      <link>https://share.transistor.fm/s/36390a6b</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad highlights data.ai’s new 2023 Gaming Spotlight Report (link below) and adds more details around PlayStation’s decision to raise subscription prices. Then we cover Starfield’s launch, including its impact on Game Pass and the viability of its windowing strategy, followed by discussion on how the writers and actors strike could impact the games industry. Lastly, we wrap up by exploring Humble Bundle's quiet yet interesting expansion strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/?originalSubdomain=ca">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>.</p><p><br></p><p>Data.ai’s 2023 Gaming Spotlight Report: <a href="https://www.data.ai/en/go/gaming-report-idc-2023?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202307-gaming-partnership&amp;utm_content=PR-&amp;sfdcid=7016F000002Y6Tj">https://www.data.ai/en/go/gaming-report-idc-2023?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202307-gaming-partnership&amp;utm_content=PR-&amp;sfdcid=7016F000002Y6Tj</a> </p><p><br></p><p>Big thanks to Coda Payments for sponsoring this episode! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a> </p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad highlights data.ai’s new 2023 Gaming Spotlight Report (link below) and adds more details around PlayStation’s decision to raise subscription prices. Then we cover Starfield’s launch, including its impact on Game Pass and the viability of its windowing strategy, followed by discussion on how the writers and actors strike could impact the games industry. Lastly, we wrap up by exploring Humble Bundle's quiet yet interesting expansion strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/?originalSubdomain=ca">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>.</p><p><br></p><p>Data.ai’s 2023 Gaming Spotlight Report: <a href="https://www.data.ai/en/go/gaming-report-idc-2023?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202307-gaming-partnership&amp;utm_content=PR-&amp;sfdcid=7016F000002Y6Tj">https://www.data.ai/en/go/gaming-report-idc-2023?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202307-gaming-partnership&amp;utm_content=PR-&amp;sfdcid=7016F000002Y6Tj</a> </p><p><br></p><p>Big thanks to Coda Payments for sponsoring this episode! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a> </p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 08 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/36390a6b/4584f98e.mp3" length="103376441" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/9e4EHFv040Lt6W_-C3j8adDTocydae00xdpxbvcNVIc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0OTM2MDAv/MTY5NDExNTk2MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2584</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad highlights data.ai’s new 2023 Gaming Spotlight Report (link below) and adds more details around PlayStation’s decision to raise subscription prices. Then we cover Starfield’s launch, including its impact on Game Pass and the viability of its windowing strategy, followed by discussion on how the writers and actors strike could impact the games industry. Lastly, we wrap up by exploring Humble Bundle's quiet yet interesting expansion strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/?originalSubdomain=ca">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>.</p><p><br></p><p>Data.ai’s 2023 Gaming Spotlight Report: <a href="https://www.data.ai/en/go/gaming-report-idc-2023?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202307-gaming-partnership&amp;utm_content=PR-&amp;sfdcid=7016F000002Y6Tj">https://www.data.ai/en/go/gaming-report-idc-2023?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202307-gaming-partnership&amp;utm_content=PR-&amp;sfdcid=7016F000002Y6Tj</a> </p><p><br></p><p>Big thanks to Coda Payments for sponsoring this episode! Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a> </p><p><br></p><p>We’d also like to thank Pragma for making this episode possible! Pragma is a Backend Game Engine that powers services like accounts, matchmaking and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AI x Games: What’s the Path Forward?</title>
      <itunes:title>AI x Games: What’s the Path Forward?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1fc2a30a-94f3-4bdb-87ca-66f41e176959</guid>
      <link>https://share.transistor.fm/s/7b79fb0d</link>
      <description>
        <![CDATA[<p>AI is all the rage right now, but unless you’re in the thick of it, it can be hard to make perfect sense of what’s possible today and where we’re headed. Will AI be a sustaining or disruptive innovation for the gaming industry? Why is the "open source vs. closed source" conversation so important? How will business models change as technology evolves? What role will humans play as AI takes over more workflows? What’s overhyped right now?</p><p><br></p><p>To help navigate all of these questions, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/gelfenbeyn/">Ilya Gelfenbeyn</a>, co-founder and CEO of Inworld AI (the pioneers of AI NPCs), and <a href="https://www.linkedin.com/in/georgeng/">George Ng</a>, co-founder and CTO of GGWP (AI-driven moderation solutions). Both guests are also serial entrepreneurs, so we also discuss their current businesses as well as explore lessons learned over time.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>AI is all the rage right now, but unless you’re in the thick of it, it can be hard to make perfect sense of what’s possible today and where we’re headed. Will AI be a sustaining or disruptive innovation for the gaming industry? Why is the "open source vs. closed source" conversation so important? How will business models change as technology evolves? What role will humans play as AI takes over more workflows? What’s overhyped right now?</p><p><br></p><p>To help navigate all of these questions, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/gelfenbeyn/">Ilya Gelfenbeyn</a>, co-founder and CEO of Inworld AI (the pioneers of AI NPCs), and <a href="https://www.linkedin.com/in/georgeng/">George Ng</a>, co-founder and CTO of GGWP (AI-driven moderation solutions). Both guests are also serial entrepreneurs, so we also discuss their current businesses as well as explore lessons learned over time.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 03 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7b79fb0d/462b5cac.mp3" length="154995353" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Zwk3xQZvDQlc-bfdRVHKYRacVniiO5hsAHBHrLt8qt4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0ODcwOTEv/MTY5MzY2NTI0Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3873</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>AI is all the rage right now, but unless you’re in the thick of it, it can be hard to make perfect sense of what’s possible today and where we’re headed. Will AI be a sustaining or disruptive innovation for the gaming industry? Why is the "open source vs. closed source" conversation so important? How will business models change as technology evolves? What role will humans play as AI takes over more workflows? What’s overhyped right now?</p><p><br></p><p>To help navigate all of these questions, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/gelfenbeyn/">Ilya Gelfenbeyn</a>, co-founder and CEO of Inworld AI (the pioneers of AI NPCs), and <a href="https://www.linkedin.com/in/georgeng/">George Ng</a>, co-founder and CTO of GGWP (AI-driven moderation solutions). Both guests are also serial entrepreneurs, so we also discuss their current businesses as well as explore lessons learned over time.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="https://clevertap.com/gaming/">https://clevertap.com/gaming/</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Supercell Cancels Floodrush / Gamescom Highlights / Epic’s Revenue Boost</title>
      <itunes:title>Supercell Cancels Floodrush / Gamescom Highlights / Epic’s Revenue Boost</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">983aa6db-fec6-4b0f-ab69-1abf193b568f</guid>
      <link>https://share.transistor.fm/s/fa3bc342</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the squad delves into Supercell's cancellation of Floodrush and highlights from Gamescom 2023, including NetEase’s Project Mugen and Ubisoft’s Assassin's Creed Jade. We examine Sony's rationale for acquiring Audeze alongside a notable PlayStation Plus price hike. Then we unpack the advantages and target audience of Epic's new First Run exclusivity program for revenue enhancement. Lastly, we explore both the potential and challenges associated with Embracer and Sandsoft's expansion strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more about this end-to-end community software product, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a></p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the squad delves into Supercell's cancellation of Floodrush and highlights from Gamescom 2023, including NetEase’s Project Mugen and Ubisoft’s Assassin's Creed Jade. We examine Sony's rationale for acquiring Audeze alongside a notable PlayStation Plus price hike. Then we unpack the advantages and target audience of Epic's new First Run exclusivity program for revenue enhancement. Lastly, we explore both the potential and challenges associated with Embracer and Sandsoft's expansion strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more about this end-to-end community software product, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a></p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 01 Sep 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/fa3bc342/99b1a0fd.mp3" length="162014528" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3xSdFafnoRwApn2w6kPCJUrGOoUgYYML-VA15h4djCE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0ODU2ODMv/MTY5MzUyOTM0NC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4049</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the squad delves into Supercell's cancellation of Floodrush and highlights from Gamescom 2023, including NetEase’s Project Mugen and Ubisoft’s Assassin's Creed Jade. We examine Sony's rationale for acquiring Audeze alongside a notable PlayStation Plus price hike. Then we unpack the advantages and target audience of Epic's new First Run exclusivity program for revenue enhancement. Lastly, we explore both the potential and challenges associated with Embracer and Sandsoft's expansion strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d like to thank Windwalk for making this episode possible! Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more about this end-to-end community software product, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a></p><p><br></p><p>We’d also like to thank Lakestar - one of the leading European venture capital firms - for making this episode possible!. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What Can the Bitcoin Lightning Network Do For Web3 Gaming?</title>
      <itunes:title>What Can the Bitcoin Lightning Network Do For Web3 Gaming?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6799ba4e-fe27-4d85-bf16-16df61302f92</guid>
      <link>https://share.transistor.fm/s/d0b75e1e</link>
      <description>
        <![CDATA[<p>Just about every game that integrates blockchain technology in some way is either on Ethereum, most likely via a Layer 2 solution such as Polygon or Immutable X, or is building on a more scalable but less decentralized Layer 1 chain such as Solana or Binance Smart Chain. Bitcoin, the granddaddy of blockchains, has not attracted much attention from game developers, and for good reason — on-chain transactions on Bitcoin are very, very slow. This is where the Bitcoin Lightning Network comes in. Originally conceived in 2015, the Lightning Network is designed to overcome the scalability issues inherent with Bitcoin by opening up a series of bidirectional payment channels without delegating custody of funds. In this episode, host Niko Vuori talks with Ben Cousens, the chief strategy officer at Bitcoin Lightning Network payment solutions provider Zebedee, about what the technology can offer game developers. </p><p><br></p><p>To learn more, make sure to visit <a href="https://lightning.network/">https://lightning.network/</a> and <a href="https://zebedee.io">https://zebedee.io</a>. You can find <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Just about every game that integrates blockchain technology in some way is either on Ethereum, most likely via a Layer 2 solution such as Polygon or Immutable X, or is building on a more scalable but less decentralized Layer 1 chain such as Solana or Binance Smart Chain. Bitcoin, the granddaddy of blockchains, has not attracted much attention from game developers, and for good reason — on-chain transactions on Bitcoin are very, very slow. This is where the Bitcoin Lightning Network comes in. Originally conceived in 2015, the Lightning Network is designed to overcome the scalability issues inherent with Bitcoin by opening up a series of bidirectional payment channels without delegating custody of funds. In this episode, host Niko Vuori talks with Ben Cousens, the chief strategy officer at Bitcoin Lightning Network payment solutions provider Zebedee, about what the technology can offer game developers. </p><p><br></p><p>To learn more, make sure to visit <a href="https://lightning.network/">https://lightning.network/</a> and <a href="https://zebedee.io">https://zebedee.io</a>. You can find <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 29 Aug 2023 14:34:10 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d0b75e1e/9efb29be.mp3" length="153739193" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/qNzHiWglLrW49FQoq9SyVuwh_EAbTV5UbLTK1UdyCxA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0Nzc4NjEv/MTY5MzMxNjgyNS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3842</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Just about every game that integrates blockchain technology in some way is either on Ethereum, most likely via a Layer 2 solution such as Polygon or Immutable X, or is building on a more scalable but less decentralized Layer 1 chain such as Solana or Binance Smart Chain. Bitcoin, the granddaddy of blockchains, has not attracted much attention from game developers, and for good reason — on-chain transactions on Bitcoin are very, very slow. This is where the Bitcoin Lightning Network comes in. Originally conceived in 2015, the Lightning Network is designed to overcome the scalability issues inherent with Bitcoin by opening up a series of bidirectional payment channels without delegating custody of funds. In this episode, host Niko Vuori talks with Ben Cousens, the chief strategy officer at Bitcoin Lightning Network payment solutions provider Zebedee, about what the technology can offer game developers. </p><p><br></p><p>To learn more, make sure to visit <a href="https://lightning.network/">https://lightning.network/</a> and <a href="https://zebedee.io">https://zebedee.io</a>. You can find <a href="https://www.linkedin.com/in/bencousens/">Ben Cousens</a> on LinkedIn.</p><p><br></p><p>We’d also like to thank Gamesight for making this episode possible! Gamesight provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Digital Fashion Houses</title>
      <itunes:title>Digital Fashion Houses</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8e7d6bc1-1b0e-4a65-8fcc-f3d18e71e606</guid>
      <link>https://share.transistor.fm/s/be376e95</link>
      <description>
        <![CDATA[<p>The <a href="https://houseofblueberry.com/">House of Blueberry</a> is creating its own line of digital fashion, addressing a market that is expected to grow to <a href="https://www.globenewswire.com/news-release/2023/04/20/2651385/0/en/The-Global-Digital-Clothing-Market-size-is-expected-to-reach-2-5-billion-by-2028-rising-at-a-market-growth-of-26-6-CAGR-during-the-forecast-period.html">$2.5 billion by 2028</a>. It began via character customization in RPGs, took center stage in design and life simulation games like The Sims, and exploded with the onset of the pandemic and UGC platforms like Roblox and Zepeto. TLDR: Drip is going digital. House of Blueberry Chief Creative Officer <a href="https://www.linkedin.com/in/ashley-hopkins-9895b2225/">Ashley Hopkins</a> and Head of Business Development <a href="https://www.linkedin.com/in/emilyeitches/">Emily Eitches</a> join us to discuss the trends of self-expression, the importance of brands and communities, and lifestyle and fashion in digital worlds — as well as how the House of Blueberry plays a role in this space, its recent partnership with the <a href="https://venturebeat.com/gaming-business/house-of-blueberry-launches-roblox-fashion-collection-inspired-by-clueless/">Clueless IP</a>, and how they support platforms like Roblox, Zepeto, and Second Life.</p><p><br></p><p>This episode is brought to you by ZEBEDEE, which provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. You too can unlock the potential of borderless transactions to better engage and monetize your global user base. Start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The <a href="https://houseofblueberry.com/">House of Blueberry</a> is creating its own line of digital fashion, addressing a market that is expected to grow to <a href="https://www.globenewswire.com/news-release/2023/04/20/2651385/0/en/The-Global-Digital-Clothing-Market-size-is-expected-to-reach-2-5-billion-by-2028-rising-at-a-market-growth-of-26-6-CAGR-during-the-forecast-period.html">$2.5 billion by 2028</a>. It began via character customization in RPGs, took center stage in design and life simulation games like The Sims, and exploded with the onset of the pandemic and UGC platforms like Roblox and Zepeto. TLDR: Drip is going digital. House of Blueberry Chief Creative Officer <a href="https://www.linkedin.com/in/ashley-hopkins-9895b2225/">Ashley Hopkins</a> and Head of Business Development <a href="https://www.linkedin.com/in/emilyeitches/">Emily Eitches</a> join us to discuss the trends of self-expression, the importance of brands and communities, and lifestyle and fashion in digital worlds — as well as how the House of Blueberry plays a role in this space, its recent partnership with the <a href="https://venturebeat.com/gaming-business/house-of-blueberry-launches-roblox-fashion-collection-inspired-by-clueless/">Clueless IP</a>, and how they support platforms like Roblox, Zepeto, and Second Life.</p><p><br></p><p>This episode is brought to you by ZEBEDEE, which provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. You too can unlock the potential of borderless transactions to better engage and monetize your global user base. Start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 27 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/be376e95/613f2534.mp3" length="148878935" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/EcICGIrflDZ-6znhrTXcC6f0EEJj2apfyheFjcZjUIw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NzcxMjAv/MTY5Mjk3Mjg4Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3720</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The <a href="https://houseofblueberry.com/">House of Blueberry</a> is creating its own line of digital fashion, addressing a market that is expected to grow to <a href="https://www.globenewswire.com/news-release/2023/04/20/2651385/0/en/The-Global-Digital-Clothing-Market-size-is-expected-to-reach-2-5-billion-by-2028-rising-at-a-market-growth-of-26-6-CAGR-during-the-forecast-period.html">$2.5 billion by 2028</a>. It began via character customization in RPGs, took center stage in design and life simulation games like The Sims, and exploded with the onset of the pandemic and UGC platforms like Roblox and Zepeto. TLDR: Drip is going digital. House of Blueberry Chief Creative Officer <a href="https://www.linkedin.com/in/ashley-hopkins-9895b2225/">Ashley Hopkins</a> and Head of Business Development <a href="https://www.linkedin.com/in/emilyeitches/">Emily Eitches</a> join us to discuss the trends of self-expression, the importance of brands and communities, and lifestyle and fashion in digital worlds — as well as how the House of Blueberry plays a role in this space, its recent partnership with the <a href="https://venturebeat.com/gaming-business/house-of-blueberry-launches-roblox-fashion-collection-inspired-by-clueless/">Clueless IP</a>, and how they support platforms like Roblox, Zepeto, and Second Life.</p><p><br></p><p>This episode is brought to you by ZEBEDEE, which provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. You too can unlock the potential of borderless transactions to better engage and monetize your global user base. Start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>PlayStation Portal / Ubisoft Gets Microsoft’s Streaming Rights / NetEase Expansion</title>
      <itunes:title>PlayStation Portal / Ubisoft Gets Microsoft’s Streaming Rights / NetEase Expansion</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4bdcb24e-f31b-4f14-b878-9b738614f522</guid>
      <link>https://share.transistor.fm/s/2b01b08c</link>
      <description>
        <![CDATA[<p>In this week’s Roundtable, the squad gives an update on Baldur’s Gate 3's success metrics and Dark and Darker’s continuing renegade journey. We explore the seeming free fall of Free Fire through Sea Limited’s expansion struggles. We dig into cloud streaming, with an update on the PlayStation Portal and Microsoft handing streaming rights for Activision Blizzard games over to Ubisoft to appease regulators. Finally, we dive into strategic reasons why NetEase continues to acquire Western game developers. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week’s Roundtable, the squad gives an update on Baldur’s Gate 3's success metrics and Dark and Darker’s continuing renegade journey. We explore the seeming free fall of Free Fire through Sea Limited’s expansion struggles. We dig into cloud streaming, with an update on the PlayStation Portal and Microsoft handing streaming rights for Activision Blizzard games over to Ubisoft to appease regulators. Finally, we dive into strategic reasons why NetEase continues to acquire Western game developers. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 25 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2b01b08c/00644dcd.mp3" length="179397665" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/pJZMH7QxS1_s6k2kOrq4GmkYLTYAiA03BKgZxrzKHto/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NzIyODAv/MTY5Mjg4OTIzOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4483</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week’s Roundtable, the squad gives an update on Baldur’s Gate 3's success metrics and Dark and Darker’s continuing renegade journey. We explore the seeming free fall of Free Fire through Sea Limited’s expansion struggles. We dig into cloud streaming, with an update on the PlayStation Portal and Microsoft handing streaming rights for Activision Blizzard games over to Ubisoft to appease regulators. Finally, we dive into strategic reasons why NetEase continues to acquire Western game developers. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>We’d also like to thank Dive for making this episode possible! Dive is a fully outsourced BI-as-a-Service solution that provides an enterprise-grade data platform and services for gaming studios on all platforms. It also saves studios hundreds of thousands of dollars yearly. To learn more, go to: <a href="https://bit.ly/3NRlX3i"><strong>https://bit.ly/3NRlX3i</strong></a><strong> </strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How 100 Thieves is Building Beyond Esports</title>
      <itunes:title>How 100 Thieves is Building Beyond Esports</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b0acec0d-809c-4000-a133-69e11709a0d9</guid>
      <link>https://share.transistor.fm/s/137709d9</link>
      <description>
        <![CDATA[<p>100 Thieves is a premier lifestyle brand and gaming organization that’s building a highly unique ecosystem of products and services. This now includes esports, content creators, apparel, premium keyboards and peripherals (via Higround), energy drinks (via Juvee), and even game development (on UEFN and with Project X).</p><p><br></p><p>In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/jmrobinson/">John Robinson</a>, 100 Thieves’ President and COO, to discuss why the organization’s aspirations are so wide and how they manage this “business of businesses.” They dive into how esports will become more sustainable, how the company is uniquely positioned for game development, the broader branding strategy, and lessons learned from running so many unique business lines.</p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>100 Thieves is a premier lifestyle brand and gaming organization that’s building a highly unique ecosystem of products and services. This now includes esports, content creators, apparel, premium keyboards and peripherals (via Higround), energy drinks (via Juvee), and even game development (on UEFN and with Project X).</p><p><br></p><p>In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/jmrobinson/">John Robinson</a>, 100 Thieves’ President and COO, to discuss why the organization’s aspirations are so wide and how they manage this “business of businesses.” They dive into how esports will become more sustainable, how the company is uniquely positioned for game development, the broader branding strategy, and lessons learned from running so many unique business lines.</p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 20 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/137709d9/520c1905.mp3" length="150705103" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/wdC14LPz8rIWMEl1djs8i06TGUR0K2N8TPyR50bREjY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NjY3MDQv/MTY5MjQ2OTU5MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3766</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>100 Thieves is a premier lifestyle brand and gaming organization that’s building a highly unique ecosystem of products and services. This now includes esports, content creators, apparel, premium keyboards and peripherals (via Higround), energy drinks (via Juvee), and even game development (on UEFN and with Project X).</p><p><br></p><p>In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> is joined by <a href="https://www.linkedin.com/in/jmrobinson/">John Robinson</a>, 100 Thieves’ President and COO, to discuss why the organization’s aspirations are so wide and how they manage this “business of businesses.” They dive into how esports will become more sustainable, how the company is uniquely positioned for game development, the broader branding strategy, and lessons learned from running so many unique business lines.</p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Zynga’s Web3 Launch / Netflix Cloud Gaming / Gran Turismo Movie Release</title>
      <itunes:title>Zynga’s Web3 Launch / Netflix Cloud Gaming / Gran Turismo Movie Release</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ad220b46-75c3-431b-a1d6-b3fd4383b74b</guid>
      <link>https://share.transistor.fm/s/5759770e</link>
      <description>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Play Ventures raising at least $78 million for its third venture fund and Savvy Games Group as the financier behind the $2 billion Embracer deal that fell apart. We dive into the early international reception for the new Gran Turismo movie and where it falls under Sony's ongoing transmedia strategy. We dissect the information Zynga released about its new web3 gaming ecosystem, Sugartown, and whether Zynga is really a good fit. Finally, we dig into Netflix’s newest gaming test, which uses a phone as a virtual controller. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Lightspeed Venture Partners. With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="http://gaming.lsvp.com/"><strong>gaming.lsvp.com</strong></a><strong>.</strong></p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Play Ventures raising at least $78 million for its third venture fund and Savvy Games Group as the financier behind the $2 billion Embracer deal that fell apart. We dive into the early international reception for the new Gran Turismo movie and where it falls under Sony's ongoing transmedia strategy. We dissect the information Zynga released about its new web3 gaming ecosystem, Sugartown, and whether Zynga is really a good fit. Finally, we dig into Netflix’s newest gaming test, which uses a phone as a virtual controller. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Lightspeed Venture Partners. With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="http://gaming.lsvp.com/"><strong>gaming.lsvp.com</strong></a><strong>.</strong></p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5759770e/f0bc5509.mp3" length="178762696" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/xbYt11YqIRFVbVYZCU35kYetiUK64o25EsNE73HEtFM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NjM5MjMv/MTY5MjM0ODUzNS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4469</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Play Ventures raising at least $78 million for its third venture fund and Savvy Games Group as the financier behind the $2 billion Embracer deal that fell apart. We dive into the early international reception for the new Gran Turismo movie and where it falls under Sony's ongoing transmedia strategy. We dissect the information Zynga released about its new web3 gaming ecosystem, Sugartown, and whether Zynga is really a good fit. Finally, we dig into Netflix’s newest gaming test, which uses a phone as a virtual controller. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Lightspeed Venture Partners. With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="http://gaming.lsvp.com/"><strong>gaming.lsvp.com</strong></a><strong>.</strong></p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Gaming Industry’s Data Nightmare</title>
      <itunes:title>The Gaming Industry’s Data Nightmare</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8acc6250-e8e5-482b-8f11-ade4bdebf492</guid>
      <link>https://share.transistor.fm/s/4560ed13</link>
      <description>
        <![CDATA[<p>Together with <a href="http://www.dive.games">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called "The Data Corner." </p><p>Today’s episode covers the topic of “the data nightmare that the gaming industry faces." Games, in general, generate tons of player data every day, and within that data exists a ton of harvestable insight that can be used to drive better decision-making so as to drive more revenue and eventually drive better game-making. But such large data pools also require time, money, and people to analyze and harvest from it, and that keeps many game developers from spending their resources on data analysis to help them make better games. </p><p>This tension is at the heart of the data nightmare the gaming industry faces today, and this conversation with <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="http://www.dive.games">Dive</a>, is focused on unpacking that tension a bit more. It is a wide-ranging conversation that covers what the nightmare is all about, why the gaming industry is unique in facing it versus other industries, how game developers should navigate the problem, what developers are leaving on the table if they don’t navigate the problem and more.</p><p><br></p><p>So hope you enjoy episode #1 of the Data Corner, and do send me, host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, your thoughts, feedback, and questions so that I can address it all as I continue to build out this limited series.</p><p>This episode is brought to you by Nexus. Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Together with <a href="http://www.dive.games">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called "The Data Corner." </p><p>Today’s episode covers the topic of “the data nightmare that the gaming industry faces." Games, in general, generate tons of player data every day, and within that data exists a ton of harvestable insight that can be used to drive better decision-making so as to drive more revenue and eventually drive better game-making. But such large data pools also require time, money, and people to analyze and harvest from it, and that keeps many game developers from spending their resources on data analysis to help them make better games. </p><p>This tension is at the heart of the data nightmare the gaming industry faces today, and this conversation with <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="http://www.dive.games">Dive</a>, is focused on unpacking that tension a bit more. It is a wide-ranging conversation that covers what the nightmare is all about, why the gaming industry is unique in facing it versus other industries, how game developers should navigate the problem, what developers are leaving on the table if they don’t navigate the problem and more.</p><p><br></p><p>So hope you enjoy episode #1 of the Data Corner, and do send me, host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, your thoughts, feedback, and questions so that I can address it all as I continue to build out this limited series.</p><p>This episode is brought to you by Nexus. Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 15 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4560ed13/69acb0d4.mp3" length="133544666" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/N0EtPO8tgRCp4cGhY9VdS5BXZwcfII5nFVgzmrH0kGY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NjA5NjEv/MTY5MjA5MTM1Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3339</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Together with <a href="http://www.dive.games">Dive</a>, one of our <a href="https://naavik.co/ogri/">Open Gaming Research Initiative</a> partners, we’re exploring the topic of data and games through a limited podcast series called "The Data Corner." </p><p>Today’s episode covers the topic of “the data nightmare that the gaming industry faces." Games, in general, generate tons of player data every day, and within that data exists a ton of harvestable insight that can be used to drive better decision-making so as to drive more revenue and eventually drive better game-making. But such large data pools also require time, money, and people to analyze and harvest from it, and that keeps many game developers from spending their resources on data analysis to help them make better games. </p><p>This tension is at the heart of the data nightmare the gaming industry faces today, and this conversation with <a href="https://www.linkedin.com/in/levyelad/">Elad Levy</a>, founder and CEO of <a href="http://www.dive.games">Dive</a>, is focused on unpacking that tension a bit more. It is a wide-ranging conversation that covers what the nightmare is all about, why the gaming industry is unique in facing it versus other industries, how game developers should navigate the problem, what developers are leaving on the table if they don’t navigate the problem and more.</p><p><br></p><p>So hope you enjoy episode #1 of the Data Corner, and do send me, host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, your thoughts, feedback, and questions so that I can address it all as I continue to build out this limited series.</p><p>This episode is brought to you by Nexus. Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Watch the episode: <a href="https://www.youtube.com/playlist?list=PLq3dWcr1QeGO6NYNYzdeFq86ONBNCX_yA">YouTube video</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Learn more: <a href="https://naavik.co/ogri/">Naavik’s Open Gaming Research Initiative</a></p><p>Work with us: <a href="https://naavik.co/consulting/">Naavik Consulting</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>More or Less: Gaming Podcasts &amp; Blogs</title>
      <itunes:title>More or Less: Gaming Podcasts &amp; Blogs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0808e77f-4be8-428e-97de-a1ab7908854c</guid>
      <link>https://share.transistor.fm/s/638a6534</link>
      <description>
        <![CDATA[<p>There are more than 3 billion gamers in the world, but the number of gaming professionals interested in business and development content pales in comparison, with approximately 300,000 people employed in the U.S. games business, according to market researcher IBIS World. Niche content curation and content creation companies like Deconstructor of Fun, GameMakers, Elite Game Developers, Naavik, and more cover the space and, importantly, compete with each other for mindshare across this small pool of professional game developers. </p><p>Is it possible to build a profitable enterprise off this type of organization, and if so, how and through what revenue streams? We bring together a super team of games podcasting and blogging: <a href="https://www.linkedin.com/in/jachren/?originalSubdomain=fi">Joakim Achrén</a>, <a href="https://www.linkedin.com/in/jokim/">Joseph Kim</a>, and our very own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss.</p><p>This episode is brought to you by Pragma. Pragma is a Backend Game Engine that powers services like accounts, matchmaking, and player data for the world’s most ambitious live service games. To learn more, head <a href="https://pragma.gg/">here</a>. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>There are more than 3 billion gamers in the world, but the number of gaming professionals interested in business and development content pales in comparison, with approximately 300,000 people employed in the U.S. games business, according to market researcher IBIS World. Niche content curation and content creation companies like Deconstructor of Fun, GameMakers, Elite Game Developers, Naavik, and more cover the space and, importantly, compete with each other for mindshare across this small pool of professional game developers. </p><p>Is it possible to build a profitable enterprise off this type of organization, and if so, how and through what revenue streams? We bring together a super team of games podcasting and blogging: <a href="https://www.linkedin.com/in/jachren/?originalSubdomain=fi">Joakim Achrén</a>, <a href="https://www.linkedin.com/in/jokim/">Joseph Kim</a>, and our very own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss.</p><p>This episode is brought to you by Pragma. Pragma is a Backend Game Engine that powers services like accounts, matchmaking, and player data for the world’s most ambitious live service games. To learn more, head <a href="https://pragma.gg/">here</a>. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 13 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/638a6534/11187cd4.mp3" length="150770743" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/AxhETqWZzLjxgFMHg-j-Ax9cNlPmvl0JhrhDHM7GBsE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNzY5NDMv/MTY4NjI5OTY2OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3767</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>There are more than 3 billion gamers in the world, but the number of gaming professionals interested in business and development content pales in comparison, with approximately 300,000 people employed in the U.S. games business, according to market researcher IBIS World. Niche content curation and content creation companies like Deconstructor of Fun, GameMakers, Elite Game Developers, Naavik, and more cover the space and, importantly, compete with each other for mindshare across this small pool of professional game developers. </p><p>Is it possible to build a profitable enterprise off this type of organization, and if so, how and through what revenue streams? We bring together a super team of games podcasting and blogging: <a href="https://www.linkedin.com/in/jachren/?originalSubdomain=fi">Joakim Achrén</a>, <a href="https://www.linkedin.com/in/jokim/">Joseph Kim</a>, and our very own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss.</p><p>This episode is brought to you by Pragma. Pragma is a Backend Game Engine that powers services like accounts, matchmaking, and player data for the world’s most ambitious live service games. To learn more, head <a href="https://pragma.gg/">here</a>. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Baldur's Gate 3 Launch / Playtika Earnings / Dota 2 Arcade Shutdown</title>
      <itunes:title>Baldur's Gate 3 Launch / Playtika Earnings / Dota 2 Arcade Shutdown</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">19576304-189c-4c38-b7de-39bf5a45a48d</guid>
      <link>https://share.transistor.fm/s/ca2e019f</link>
      <description>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses the massively successful launch of Baldur’s Gate 3. Sebastian shares a story around monetizing Dota 2 Arcade mods under the nose of Valve’s lawyers in light of the recent Arcade shutdown. We also have an earnings discussion covering Playstudios and Playtika that leads to a deep exploration of the future of the social casino genre on mobile. Finally, we dig into the new web3 fighting game Wreck League from Animoca Brands subsidiary nWay, and discuss whether it has a chance in the market. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu Kumar</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>This episode is also brought to you by our partners at Gamesight, which provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses the massively successful launch of Baldur’s Gate 3. Sebastian shares a story around monetizing Dota 2 Arcade mods under the nose of Valve’s lawyers in light of the recent Arcade shutdown. We also have an earnings discussion covering Playstudios and Playtika that leads to a deep exploration of the future of the social casino genre on mobile. Finally, we dig into the new web3 fighting game Wreck League from Animoca Brands subsidiary nWay, and discuss whether it has a chance in the market. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu Kumar</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>This episode is also brought to you by our partners at Gamesight, which provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 11 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ca2e019f/d949a292.mp3" length="189732221" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/B0AP7P0R8pRQ5LBWp6GB4K79cA8bYYUmt7PFbHZEjmc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NTYzNTYv/MTY5MTY4ODc2NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4742</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses the massively successful launch of Baldur’s Gate 3. Sebastian shares a story around monetizing Dota 2 Arcade mods under the nose of Valve’s lawyers in light of the recent Arcade shutdown. We also have an earnings discussion covering Playstudios and Playtika that leads to a deep exploration of the future of the social casino genre on mobile. Finally, we dig into the new web3 fighting game Wreck League from Animoca Brands subsidiary nWay, and discuss whether it has a chance in the market. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu Kumar</a>, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head to <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik</a></p><p><br></p><p>This episode is also brought to you by our partners at Gamesight, which provides full-service campaign management, taking charge of consulting, influencer discovery, relationship management, billing, and reporting, leaving you free to focus on your core business. To learn more, simply visit <a href="https://gamesight.io/">https://gamesight.io/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Future of Avatars</title>
      <itunes:title>The Future of Avatars</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">73449d42-d3ba-47aa-a6fd-c813ebdef17f</guid>
      <link>https://share.transistor.fm/s/dc4897fc</link>
      <description>
        <![CDATA[<p>As virtual worlds become more immersive and widespread, how we all represent ourselves — via avatars — becomes all the more important. That’s why Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sat down with <a href="https://genies.com/">Genies</a> founder and CEO <a href="https://www.linkedin.com/in/akash-nigam/">Akash Nig</a>am to discuss the future of avatars and Genies’ rising role in it. The two of them discuss Genies’ history and focus, why XR will unleash a new wave of avatar use cases, what avatar ecosystems will ultimately look like, what the games industry underrates regarding avatars, and how the team is looking to kickstart avatar interoperability.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="http://clevertap.com/gaming">clevertap.com/gaming</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>As virtual worlds become more immersive and widespread, how we all represent ourselves — via avatars — becomes all the more important. That’s why Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sat down with <a href="https://genies.com/">Genies</a> founder and CEO <a href="https://www.linkedin.com/in/akash-nigam/">Akash Nig</a>am to discuss the future of avatars and Genies’ rising role in it. The two of them discuss Genies’ history and focus, why XR will unleash a new wave of avatar use cases, what avatar ecosystems will ultimately look like, what the games industry underrates regarding avatars, and how the team is looking to kickstart avatar interoperability.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="http://clevertap.com/gaming">clevertap.com/gaming</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 06 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/dc4897fc/15ee9bba.mp3" length="113337052" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/R5SdQb52dy6CisgvlM-H-5bEDCtQ19ktXBFrWGq1AkM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NDc1ODQv/MTY5MTE4MTQwMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2832</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>As virtual worlds become more immersive and widespread, how we all represent ourselves — via avatars — becomes all the more important. That’s why Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> sat down with <a href="https://genies.com/">Genies</a> founder and CEO <a href="https://www.linkedin.com/in/akash-nigam/">Akash Nig</a>am to discuss the future of avatars and Genies’ rising role in it. The two of them discuss Genies’ history and focus, why XR will unleash a new wave of avatar use cases, what avatar ecosystems will ultimately look like, what the games industry underrates regarding avatars, and how the team is looking to kickstart avatar interoperability.</p><p><br></p><p>This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit <a href="http://clevertap.com/gaming">clevertap.com/gaming</a> for more details. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Inworld AI Raise / Playtika Acquires Youda / EA Earnings / BattleBit Remastered</title>
      <itunes:title>Inworld AI Raise / Playtika Acquires Youda / EA Earnings / BattleBit Remastered</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">896cfcc1-cfda-41a7-aac0-f7384f94004f</guid>
      <link>https://share.transistor.fm/s/0432e99b</link>
      <description>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Inworld AI raising $50+ million for AI NPCs in games, plus Playtika's acquisition of Youda Games. Then after a short discussion on EA’s earnings report, we discuss the demise of physical games and retail outlets like GameStop. Finally, we peel apart the success of BattleBit Remastered to figure out what other game developers can learn from this surprise hit and discuss how much graphic fidelity really matters for success. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by our partners at Windwalk. Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more about this end-to-end community software product, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Inworld AI raising $50+ million for AI NPCs in games, plus Playtika's acquisition of Youda Games. Then after a short discussion on EA’s earnings report, we discuss the demise of physical games and retail outlets like GameStop. Finally, we peel apart the success of BattleBit Remastered to figure out what other game developers can learn from this surprise hit and discuss how much graphic fidelity really matters for success. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by our partners at Windwalk. Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more about this end-to-end community software product, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 04 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0432e99b/7be7fe0c.mp3" length="164754416" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/6PBQK1A1OI6p5i8vCXCwp2Nfo4mvfe_JGJrdxm0BG94/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0NDU4MDYv/MTY5MTA3Njc4OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4117</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Inworld AI raising $50+ million for AI NPCs in games, plus Playtika's acquisition of Youda Games. Then after a short discussion on EA’s earnings report, we discuss the demise of physical games and retail outlets like GameStop. Finally, we peel apart the success of BattleBit Remastered to figure out what other game developers can learn from this surprise hit and discuss how much graphic fidelity really matters for success. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by our partners at Windwalk. Windwalk builds digital communities and the technologies necessary to accelerate them through their flagship software, Harbor. To learn more about this end-to-end community software product, simply head to <a href="https://www.harbor.gg/">https://www.harbor.gg/</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Mythical Games is Balancing Web2 &amp; Web3</title>
      <itunes:title>How Mythical Games is Balancing Web2 &amp; Web3</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b754fe43-27f5-4f1d-a671-96a48278d793</guid>
      <link>https://share.transistor.fm/s/6e95a64d</link>
      <description>
        <![CDATA[<p>Mythical Games is one of the busiest operators in the web3 ecosystem, with a finger in many pies. The company is the creator of the licensed mobile football game NFL Rivals, which crossed 1 million downloads just a couple of months after its launch earlier this year, and Blankos Block Party, a ​​multiplayer universe available on the Epic Games Store. In addition, Mythical operates the Mythos Foundation, on which it partners with other traditional game developers, web3 developers, and esports and guild operators. It also operates its own Mythical Platform, through which Mythical publishes third-party games.</p><p>There’s also the $MYTH ecosystem token, and the small matter of about $300 million raised in venture funding over the past couple of years, including $37 million in a Series C extension announced in late June of this year. In this episode, host Niko Vuori talks with Mythical founder and CEO John Linden about the company's various initiatives, its roadmap going forward, and how web3 hooks drive improved monetization and retention.</p><p><br></p><p>To learn more, make sure to visit <a href="https://mythicalgames.com">https://mythicalgames.com</a>. You can find <a href="https://www.linkedin.com/in/johnlinden/">John Linden</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by Lakestar - one of the leading European venture capital firms. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Mythical Games is one of the busiest operators in the web3 ecosystem, with a finger in many pies. The company is the creator of the licensed mobile football game NFL Rivals, which crossed 1 million downloads just a couple of months after its launch earlier this year, and Blankos Block Party, a ​​multiplayer universe available on the Epic Games Store. In addition, Mythical operates the Mythos Foundation, on which it partners with other traditional game developers, web3 developers, and esports and guild operators. It also operates its own Mythical Platform, through which Mythical publishes third-party games.</p><p>There’s also the $MYTH ecosystem token, and the small matter of about $300 million raised in venture funding over the past couple of years, including $37 million in a Series C extension announced in late June of this year. In this episode, host Niko Vuori talks with Mythical founder and CEO John Linden about the company's various initiatives, its roadmap going forward, and how web3 hooks drive improved monetization and retention.</p><p><br></p><p>To learn more, make sure to visit <a href="https://mythicalgames.com">https://mythicalgames.com</a>. You can find <a href="https://www.linkedin.com/in/johnlinden/">John Linden</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by Lakestar - one of the leading European venture capital firms. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Aug 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6e95a64d/3fab0233.mp3" length="146361320" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/_nV09XcjCJMKAYpdTSFqNT8aWWmEKEONPNl_31QZ5sc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MzMyMDQv/MTY5MDgxNzgzMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3659</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Mythical Games is one of the busiest operators in the web3 ecosystem, with a finger in many pies. The company is the creator of the licensed mobile football game NFL Rivals, which crossed 1 million downloads just a couple of months after its launch earlier this year, and Blankos Block Party, a ​​multiplayer universe available on the Epic Games Store. In addition, Mythical operates the Mythos Foundation, on which it partners with other traditional game developers, web3 developers, and esports and guild operators. It also operates its own Mythical Platform, through which Mythical publishes third-party games.</p><p>There’s also the $MYTH ecosystem token, and the small matter of about $300 million raised in venture funding over the past couple of years, including $37 million in a Series C extension announced in late June of this year. In this episode, host Niko Vuori talks with Mythical founder and CEO John Linden about the company's various initiatives, its roadmap going forward, and how web3 hooks drive improved monetization and retention.</p><p><br></p><p>To learn more, make sure to visit <a href="https://mythicalgames.com">https://mythicalgames.com</a>. You can find <a href="https://www.linkedin.com/in/johnlinden/">John Linden</a> on LinkedIn.</p><p><br></p><p>This episode is brought to you by Lakestar - one of the leading European venture capital firms. If you're interested in learning more or getting in contact with the Lakestar’s Games and Media team, simply go to <a href="http://lakestar.com/">lakestar.com</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Influencer Marketing 101</title>
      <itunes:title>Influencer Marketing 101</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e5a3829d-b5da-4149-8b9a-a726964aaa82</guid>
      <link>https://share.transistor.fm/s/d4f1b6a0</link>
      <description>
        <![CDATA[<p>Influencer houses, influencer agencies, and influencer campaigns — these are some of the most important forces in gaming distribution. <a href="https://www.linkedin.com/in/nadia-bubennikova-599b23178/">Nadia Bubennikova</a>, Head of Agency at <a href="https://famesters.com/">Famesters</a>, walks us through two campaigns on a Rust Expansion Pack in Dying Light and an Eastern European user acquisition play in Mobile Legends: Bang Bang. </p><p>We learn how a campaign comes together, what types of games qualify for influencer representation, the difference between platforms like Twitch and YouTube (and when you might choose one over the other), and KPI performance metrics both influencers and campaigns are measured against. Influencer marketing, in Nadia’s words, is something that is always changing — playbooks are refreshed by the minute. We dive into the fascinating and complicated world of influencers, hear the top three mistakes game studios typically make when they pursue an influencer strategy, and laugh a good bit about the behind-the-influencers’ scenes. </p><p><br></p><p><em>Air Correction Edits: Merge Mansion ran a campaign including Pedro Pascal, not Homescapes</em></p><p><br></p><p>This episode is brought to you by ZEBEDEE - which provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Learn more and start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Influencer houses, influencer agencies, and influencer campaigns — these are some of the most important forces in gaming distribution. <a href="https://www.linkedin.com/in/nadia-bubennikova-599b23178/">Nadia Bubennikova</a>, Head of Agency at <a href="https://famesters.com/">Famesters</a>, walks us through two campaigns on a Rust Expansion Pack in Dying Light and an Eastern European user acquisition play in Mobile Legends: Bang Bang. </p><p>We learn how a campaign comes together, what types of games qualify for influencer representation, the difference between platforms like Twitch and YouTube (and when you might choose one over the other), and KPI performance metrics both influencers and campaigns are measured against. Influencer marketing, in Nadia’s words, is something that is always changing — playbooks are refreshed by the minute. We dive into the fascinating and complicated world of influencers, hear the top three mistakes game studios typically make when they pursue an influencer strategy, and laugh a good bit about the behind-the-influencers’ scenes. </p><p><br></p><p><em>Air Correction Edits: Merge Mansion ran a campaign including Pedro Pascal, not Homescapes</em></p><p><br></p><p>This episode is brought to you by ZEBEDEE - which provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Learn more and start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 30 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d4f1b6a0/bf372a56.mp3" length="149879516" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/J6F2hMc0Z91De8KyOxXNOf096T-LAQ8FKRFKRMCzqRs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MjI5Mjcv/MTY4OTYyMjE1MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3745</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Influencer houses, influencer agencies, and influencer campaigns — these are some of the most important forces in gaming distribution. <a href="https://www.linkedin.com/in/nadia-bubennikova-599b23178/">Nadia Bubennikova</a>, Head of Agency at <a href="https://famesters.com/">Famesters</a>, walks us through two campaigns on a Rust Expansion Pack in Dying Light and an Eastern European user acquisition play in Mobile Legends: Bang Bang. </p><p>We learn how a campaign comes together, what types of games qualify for influencer representation, the difference between platforms like Twitch and YouTube (and when you might choose one over the other), and KPI performance metrics both influencers and campaigns are measured against. Influencer marketing, in Nadia’s words, is something that is always changing — playbooks are refreshed by the minute. We dive into the fascinating and complicated world of influencers, hear the top three mistakes game studios typically make when they pursue an influencer strategy, and laugh a good bit about the behind-the-influencers’ scenes. </p><p><br></p><p><em>Air Correction Edits: Merge Mansion ran a campaign including Pedro Pascal, not Homescapes</em></p><p><br></p><p>This episode is brought to you by ZEBEDEE - which provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Learn more and start for free at <a href="http://zebedee.io/">zebedee.io</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Blizzard On Steam / CD Projekt Cuts / EA Post-FIFA / Earnings Reports</title>
      <itunes:title>Blizzard On Steam / CD Projekt Cuts / EA Post-FIFA / Earnings Reports</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">dbe0db79-3bd4-4166-a61b-09b640355657</guid>
      <link>https://share.transistor.fm/s/2e9b689c</link>
      <description>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Tencent becoming a majority shareholder of Techland and what Blizzard bringing some of its games to Steam could mean for the company pre and post-acquisition. Then we explore how CD Projekt making workforce cuts could affect its plans going forward for franchises like The Witcher and Cyberpunk. We dig into how big brand changes can affect future success with a contrast of Twitter becoming X and FIFA 24 becoming FC24. Earnings updates for Ubisoft and Stillfront lead to Aaron warming up for a victory lap and an analysis of where the market is heading with acquisition strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Tencent becoming a majority shareholder of Techland and what Blizzard bringing some of its games to Steam could mean for the company pre and post-acquisition. Then we explore how CD Projekt making workforce cuts could affect its plans going forward for franchises like The Witcher and Cyberpunk. We dig into how big brand changes can affect future success with a contrast of Twitter becoming X and FIFA 24 becoming FC24. Earnings updates for Ubisoft and Stillfront lead to Aaron warming up for a victory lap and an analysis of where the market is heading with acquisition strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 28 Jul 2023 02:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2e9b689c/55cfc017.mp3" length="149589011" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/tRJzE20ZmZfthp1vv7utrwqTiH6ASdGOKsDwQFzyzn8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MzM2NzAv/MTY5MDQ2NjYyMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3740</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses Tencent becoming a majority shareholder of Techland and what Blizzard bringing some of its games to Steam could mean for the company pre and post-acquisition. Then we explore how CD Projekt making workforce cuts could affect its plans going forward for franchises like The Witcher and Cyberpunk. We dig into how big brand changes can affect future success with a contrast of Twitter becoming X and FIFA 24 becoming FC24. Earnings updates for Ubisoft and Stillfront lead to Aaron warming up for a victory lap and an analysis of where the market is heading with acquisition strategies. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Overwolf. Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at <a href="http://overwolf.com.">overwolf.com</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Inside Gardens: From Journey, Sky &amp; Edith Finch to a New Collaborative Game</title>
      <itunes:title> Inside Gardens: From Journey, Sky &amp; Edith Finch to a New Collaborative Game</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4d0c847f-22d3-4cdc-87b0-bf5477912cee</guid>
      <link>https://share.transistor.fm/s/09aea899</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/gardenschris/">Chris Bell</a> and <a href="https://www.linkedin.com/in/sbellgardens/">Stephen Bell</a> have been involved in several defining games like Journey, Sky: Children of the Light, What Remains of Edith Finch, and Blaseball. However, their new project is tackling a whole new level of ambition. In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> joins the Bell brothers to discuss their new company <a href="https://gardens.dev/">Gardens</a>, its unique game in development, and how this project both builds on insights from previous projects and comes with fresh challenges. They also dig into life as first-time founders, goals for their company’s culture, and how they managed Gardens’ recent $31.3 million Series A.</p><p><br></p><p>This episode is brought to you by Nexus. Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/gardenschris/">Chris Bell</a> and <a href="https://www.linkedin.com/in/sbellgardens/">Stephen Bell</a> have been involved in several defining games like Journey, Sky: Children of the Light, What Remains of Edith Finch, and Blaseball. However, their new project is tackling a whole new level of ambition. In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> joins the Bell brothers to discuss their new company <a href="https://gardens.dev/">Gardens</a>, its unique game in development, and how this project both builds on insights from previous projects and comes with fresh challenges. They also dig into life as first-time founders, goals for their company’s culture, and how they managed Gardens’ recent $31.3 million Series A.</p><p><br></p><p>This episode is brought to you by Nexus. Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 23 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/09aea899/2eb43ec9.mp3" length="150111527" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/7pCx9ZeGbWVTzQmUfqqiOdi1x-oFRzvC1qnb6qQiRqA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MjA2MDQv/MTY4OTUyNjA0Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3753</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/gardenschris/">Chris Bell</a> and <a href="https://www.linkedin.com/in/sbellgardens/">Stephen Bell</a> have been involved in several defining games like Journey, Sky: Children of the Light, What Remains of Edith Finch, and Blaseball. However, their new project is tackling a whole new level of ambition. In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> joins the Bell brothers to discuss their new company <a href="https://gardens.dev/">Gardens</a>, its unique game in development, and how this project both builds on insights from previous projects and comes with fresh challenges. They also dig into life as first-time founders, goals for their company’s culture, and how they managed Gardens’ recent $31.3 million Series A.</p><p><br></p><p>This episode is brought to you by Nexus. Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to <a href="http://nexus.gg/naavik">nexus.gg/naavik</a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Google Play vs. App Store Blockchain Policies / New Game Development Models</title>
      <itunes:title>Google Play vs. App Store Blockchain Policies / New Game Development Models</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0acfc61e-3126-448a-af8f-c7ea96b8d5d2</guid>
      <link>https://share.transistor.fm/s/28cb63bd</link>
      <description>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses the latest news on how mobile platforms are enacting blockchain policies. In particular, we hit on Google Play’s new blockchain policy, how it differs from Apple’s App Store policy, how these rules affect mobile game design, and the overall current blockchain game development sentiment. Then we discuss how AI game development studios are gaining funding traction and dive into a spicy debate about new models of game development. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>.</p><p><br></p><p>This episode is brought to you by Lightspeed Venture Partners. With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="http://lsvp.com"><strong>lsvp.com</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses the latest news on how mobile platforms are enacting blockchain policies. In particular, we hit on Google Play’s new blockchain policy, how it differs from Apple’s App Store policy, how these rules affect mobile game design, and the overall current blockchain game development sentiment. Then we discuss how AI game development studios are gaining funding traction and dive into a spicy debate about new models of game development. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>.</p><p><br></p><p>This episode is brought to you by Lightspeed Venture Partners. With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="http://lsvp.com"><strong>lsvp.com</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/28cb63bd/0472b127.mp3" length="137368993" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Fb18WhQSHy_NCgNDLipBeR_ZzJwQWaLWjJ4CCN2fyLE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MjY2Mzcv/MTY4OTkwMzg5MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3434</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week’s Roundtable, the squad discusses the latest news on how mobile platforms are enacting blockchain policies. In particular, we hit on Google Play’s new blockchain policy, how it differs from Apple’s App Store policy, how these rules affect mobile game design, and the overall current blockchain game development sentiment. Then we discuss how AI game development studios are gaining funding traction and dive into a spicy debate about new models of game development. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>.</p><p><br></p><p>This episode is brought to you by Lightspeed Venture Partners. With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you’re interested in learning more, go to <a href="http://lsvp.com"><strong>lsvp.com</strong></a><strong>.</strong></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Future of Player Betting</title>
      <itunes:title>The Future of Player Betting</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">26997730-a251-49b5-b458-40820826a380</guid>
      <link>https://share.transistor.fm/s/7562291d</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/zachdixon/">Zach Dixon</a> is the co-founder and COO of <a href="https://www.playerslounge.com/">Player’s Lounge</a>, an app and service that allows players to bet on themselves across games like FIFA, Madden, NBA2k, Apex, and Valorant. Many of us know the story of Skillz, the real-money gaming and esports company that was building betting rails for casual mobile games, and may be dubious of how player betting fits into the gaming ecosystem. However, in this episode, we discover the nuances between "head-to-head" and "against-the-house" betting, the business models associated with them, and the operational challenges that come with the two formats. Those include how to verify outcomes, the function of prop bets, what betting in-game currency “means,” and how to balance bets to skill payouts. We also cover some of the distinctions between “betting” and “gambling."</p><p><br></p><p>To learn more, you can check out both Player’s Lounge’s products on sports <a href="https://apps.apple.com/us/app/players-lounge-sports/id1474870497">here</a> and on Valorant and Apex Legends <a href="https://apps.apple.com/ca/app/players-lounge/id1628903930?platform=iphone">here</a>. </p><p><br></p><p>This episode is brought to you by Pragma. Pragma is a Backend Game Engine that powers services like accounts, matchmaking, and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/zachdixon/">Zach Dixon</a> is the co-founder and COO of <a href="https://www.playerslounge.com/">Player’s Lounge</a>, an app and service that allows players to bet on themselves across games like FIFA, Madden, NBA2k, Apex, and Valorant. Many of us know the story of Skillz, the real-money gaming and esports company that was building betting rails for casual mobile games, and may be dubious of how player betting fits into the gaming ecosystem. However, in this episode, we discover the nuances between "head-to-head" and "against-the-house" betting, the business models associated with them, and the operational challenges that come with the two formats. Those include how to verify outcomes, the function of prop bets, what betting in-game currency “means,” and how to balance bets to skill payouts. We also cover some of the distinctions between “betting” and “gambling."</p><p><br></p><p>To learn more, you can check out both Player’s Lounge’s products on sports <a href="https://apps.apple.com/us/app/players-lounge-sports/id1474870497">here</a> and on Valorant and Apex Legends <a href="https://apps.apple.com/ca/app/players-lounge/id1628903930?platform=iphone">here</a>. </p><p><br></p><p>This episode is brought to you by Pragma. Pragma is a Backend Game Engine that powers services like accounts, matchmaking, and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 16 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7562291d/7bb428e3.mp3" length="137611315" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3XM2yrFynQwxHPTXEYImnmJNAn4F3Rv3MoJWBpnBE8U/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MTYyMjIv/MTY4OTA3MjQwNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3439</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/zachdixon/">Zach Dixon</a> is the co-founder and COO of <a href="https://www.playerslounge.com/">Player’s Lounge</a>, an app and service that allows players to bet on themselves across games like FIFA, Madden, NBA2k, Apex, and Valorant. Many of us know the story of Skillz, the real-money gaming and esports company that was building betting rails for casual mobile games, and may be dubious of how player betting fits into the gaming ecosystem. However, in this episode, we discover the nuances between "head-to-head" and "against-the-house" betting, the business models associated with them, and the operational challenges that come with the two formats. Those include how to verify outcomes, the function of prop bets, what betting in-game currency “means,” and how to balance bets to skill payouts. We also cover some of the distinctions between “betting” and “gambling."</p><p><br></p><p>To learn more, you can check out both Player’s Lounge’s products on sports <a href="https://apps.apple.com/us/app/players-lounge-sports/id1474870497">here</a> and on Valorant and Apex Legends <a href="https://apps.apple.com/ca/app/players-lounge/id1628903930?platform=iphone">here</a>. </p><p><br></p><p>This episode is brought to you by Pragma. Pragma is a Backend Game Engine that powers services like accounts, matchmaking, and player data for the world’s most ambitious live service games. To learn more, head to <a href="https://pragma.gg/"><strong>https://pragma.gg/</strong></a></p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Microsoft Unblocked / FF16 Sales / Classic Game Archive Issues</title>
      <itunes:title>Microsoft Unblocked / FF16 Sales / Classic Game Archive Issues</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4c5b5bdd-99ed-4368-aae3-76b4d1b0fd9e</guid>
      <link>https://share.transistor.fm/s/136dc19d</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, we discuss the FTC losing its court case to block Microsoft's acquisition of Activision Blizzard and explore what Xbox Game Pass means for developers. We also touch on Meta's new social network Threads hitting 100 million users and Final Fantasy XVI's supposedly “disappointing” 373,790 in physical Japan sales after two weeks as a $70 PS5 exclusive. With 87% of games before 2010 being inaccessible to the average gamer, we ask what can be done to improve game archiving. Lastly, we dive into a lawsuit over generative AI technology using book content without permission and how it could affect gaming. Join us for all the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">here</a>. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, we discuss the FTC losing its court case to block Microsoft's acquisition of Activision Blizzard and explore what Xbox Game Pass means for developers. We also touch on Meta's new social network Threads hitting 100 million users and Final Fantasy XVI's supposedly “disappointing” 373,790 in physical Japan sales after two weeks as a $70 PS5 exclusive. With 87% of games before 2010 being inaccessible to the average gamer, we ask what can be done to improve game archiving. Lastly, we dive into a lawsuit over generative AI technology using book content without permission and how it could affect gaming. Join us for all the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">here</a>. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 14 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/136dc19d/d6b6f038.mp3" length="174724765" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/W5pBk1wEoe-UzIvkkxBM7oJxnzp_CfEGhxth5wvJPF0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MTgzODIv/MTY4OTI1ODI5Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4367</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, we discuss the FTC losing its court case to block Microsoft's acquisition of Activision Blizzard and explore what Xbox Game Pass means for developers. We also touch on Meta's new social network Threads hitting 100 million users and Final Fantasy XVI's supposedly “disappointing” 373,790 in physical Japan sales after two weeks as a $70 PS5 exclusive. With 87% of games before 2010 being inaccessible to the average gamer, we ask what can be done to improve game archiving. Lastly, we dive into a lawsuit over generative AI technology using book content without permission and how it could affect gaming. Join us for all the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more, head <a href="https://www.codapayments.com/naavik?utm_source=newsletter&amp;utm_medium=webpage&amp;utm_campaign=naavik">here</a>. </p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Breaking the Rules &amp; Gamifying Life</title>
      <itunes:title> Breaking the Rules &amp; Gamifying Life</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c5783b03-5291-4604-89b5-4609b5f08c1b</guid>
      <link>https://share.transistor.fm/s/c3c58e33</link>
      <description>
        <![CDATA[<p><a href="https://twitter.com/DavidGFool">David Gardner</a>, co-founder and co-chairman of The Motley Fool, is not just a legendary investor, but he has also pulled off something special: successfully embedding game design into his life and business. In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> joins David to ask how gamification can level up anyone’s life or business. They also discuss how David’s “Rule Breaker Investing” principles can apply to the games industry, why conscious capitalism deserves more attention, and end with a fun game of “Buy, Sell, or Hold.” If you are at all interested in investing, company-building, and the unconventional use of game design, this episode is a must-listen.</p><p><br></p><p>If you want to learn more from David, make sure to tune into his weekly podcast - <a href="https://www.fool.com/podcasts/rule-breaker-investing/">Rule Breaker Investing</a>. Also, check out his favorite game of 2023 - <a href="https://www.amazon.com/Capstone-Games-Drafting-Management-Strategy/dp/B09L6FCP9S">Ark Nova</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://twitter.com/DavidGFool">David Gardner</a>, co-founder and co-chairman of The Motley Fool, is not just a legendary investor, but he has also pulled off something special: successfully embedding game design into his life and business. In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> joins David to ask how gamification can level up anyone’s life or business. They also discuss how David’s “Rule Breaker Investing” principles can apply to the games industry, why conscious capitalism deserves more attention, and end with a fun game of “Buy, Sell, or Hold.” If you are at all interested in investing, company-building, and the unconventional use of game design, this episode is a must-listen.</p><p><br></p><p>If you want to learn more from David, make sure to tune into his weekly podcast - <a href="https://www.fool.com/podcasts/rule-breaker-investing/">Rule Breaker Investing</a>. Also, check out his favorite game of 2023 - <a href="https://www.amazon.com/Capstone-Games-Drafting-Management-Strategy/dp/B09L6FCP9S">Ark Nova</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 09 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c3c58e33/be767192.mp3" length="175360240" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/nUxphiHaPGsa9_9z7CQOmTNhZ-Ea938-h7wUtCsM7Oc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzOTk5NDAv/MTY4Nzg3NDA4Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4382</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://twitter.com/DavidGFool">David Gardner</a>, co-founder and co-chairman of The Motley Fool, is not just a legendary investor, but he has also pulled off something special: successfully embedding game design into his life and business. In this episode, Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> joins David to ask how gamification can level up anyone’s life or business. They also discuss how David’s “Rule Breaker Investing” principles can apply to the games industry, why conscious capitalism deserves more attention, and end with a fun game of “Buy, Sell, or Hold.” If you are at all interested in investing, company-building, and the unconventional use of game design, this episode is a must-listen.</p><p><br></p><p>If you want to learn more from David, make sure to tune into his weekly podcast - <a href="https://www.fool.com/podcasts/rule-breaker-investing/">Rule Breaker Investing</a>. Also, check out his favorite game of 2023 - <a href="https://www.amazon.com/Capstone-Games-Drafting-Management-Strategy/dp/B09L6FCP9S">Ark Nova</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Niantic Layoffs / Square Enix’s Future / FTC Lawsuit Revelations</title>
      <itunes:title>Niantic Layoffs / Square Enix’s Future / FTC Lawsuit Revelations</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">dcea46db-85c3-46f4-9448-6ddafbcf00f8</guid>
      <link>https://share.transistor.fm/s/f820d296</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the crew discusses whether Sony may open up its PlayStation audience to Roblox, Unity's new AI tools Sentis and Muse alongside its new AI marketplace, and Scopely's acquisition of Tag Games. We also touch on why Niantic laid off a quarter of its staff after announcing multiple new games and what its reorganization means for Pokémon Go. Also on the agenda is Square Enix introducing a new CEO and the future of the company's long-term franchises like Final Fantasy, as well as interesting revelations from the FTC lawsuit against Microsoft to block its Activision Blizzard acquisition. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the crew discusses whether Sony may open up its PlayStation audience to Roblox, Unity's new AI tools Sentis and Muse alongside its new AI marketplace, and Scopely's acquisition of Tag Games. We also touch on why Niantic laid off a quarter of its staff after announcing multiple new games and what its reorganization means for Pokémon Go. Also on the agenda is Square Enix introducing a new CEO and the future of the company's long-term franchises like Final Fantasy, as well as interesting revelations from the FTC lawsuit against Microsoft to block its Activision Blizzard acquisition. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f820d296/a32d1905.mp3" length="172562156" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/lt7R1zAoB-ajus1MIN6q-hSCbdpONOf4p49a7A_K9Ho/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MTA4MzAv/MTY4ODY1NjM5NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4312</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the crew discusses whether Sony may open up its PlayStation audience to Roblox, Unity's new AI tools Sentis and Muse alongside its new AI marketplace, and Scopely's acquisition of Tag Games. We also touch on why Niantic laid off a quarter of its staff after announcing multiple new games and what its reorganization means for Pokémon Go. Also on the agenda is Square Enix introducing a new CEO and the future of the company's long-term franchises like Final Fantasy, as well as interesting revelations from the FTC lawsuit against Microsoft to block its Activision Blizzard acquisition. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/mario-stefanidis/">Mario Stefanidis</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Building a Sustainable Web3 Game With Sorare</title>
      <itunes:title> Building a Sustainable Web3 Game With Sorare</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f6ecb71d-7c7f-4849-b324-e4706f5cc8c9</guid>
      <link>https://share.transistor.fm/s/78d884b0</link>
      <description>
        <![CDATA[<p>Most Web3 game economies, even the most successful ones from the earliest days of the genre, have struggled in recent quarters, in part due to fundamentally unsustainable economics / tokenomics. But in this episode, we’re discussing one of the more notable exceptions: the France-based fantasy sports game Sorare. Launched on Ethereum in 2019, the game generated nearly $350 million in secondary market volume in 2022, and almost $90 million for the first 5 months of 2023. In this episode, your host, Niko Vuori, talks to Sorare’s Head of Growth, Brian O’Hagan, about how Sorare maintains  a “sustainable” economy, how they secured the crucial initial licenses for football (soccer), why they chose not to launch their own token, expanding into additional sports to tap into the US market, and what’s next for the company, among many other topics. Niko is joined by Naavik contributor Devin Becker, who covered Sorare in the June 22, 2023 issue of the Naavik Digest. </p><p><br></p><p>To learn more, make sure to visit <a href="https://sorare.com/">https://sorare.com/</a>, and read Devin’s coverage of Sorare on the <a href="https://naavik.co/digest/sorare-sustainable-web3-gaming">Naavik website</a>. You can find <a href="https://www.linkedin.com/in/ohaganb/">Brian O’Hagan</a> and <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Most Web3 game economies, even the most successful ones from the earliest days of the genre, have struggled in recent quarters, in part due to fundamentally unsustainable economics / tokenomics. But in this episode, we’re discussing one of the more notable exceptions: the France-based fantasy sports game Sorare. Launched on Ethereum in 2019, the game generated nearly $350 million in secondary market volume in 2022, and almost $90 million for the first 5 months of 2023. In this episode, your host, Niko Vuori, talks to Sorare’s Head of Growth, Brian O’Hagan, about how Sorare maintains  a “sustainable” economy, how they secured the crucial initial licenses for football (soccer), why they chose not to launch their own token, expanding into additional sports to tap into the US market, and what’s next for the company, among many other topics. Niko is joined by Naavik contributor Devin Becker, who covered Sorare in the June 22, 2023 issue of the Naavik Digest. </p><p><br></p><p>To learn more, make sure to visit <a href="https://sorare.com/">https://sorare.com/</a>, and read Devin’s coverage of Sorare on the <a href="https://naavik.co/digest/sorare-sustainable-web3-gaming">Naavik website</a>. You can find <a href="https://www.linkedin.com/in/ohaganb/">Brian O’Hagan</a> and <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/78d884b0/4beeb75f.mp3" length="168623322" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/kM-RbpEpUIACYOrB1qTZdVOHMjX9CGrHK8pnXQ9PK9w/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MDUzMDUv/MTY4ODMxNzQ3MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4214</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Most Web3 game economies, even the most successful ones from the earliest days of the genre, have struggled in recent quarters, in part due to fundamentally unsustainable economics / tokenomics. But in this episode, we’re discussing one of the more notable exceptions: the France-based fantasy sports game Sorare. Launched on Ethereum in 2019, the game generated nearly $350 million in secondary market volume in 2022, and almost $90 million for the first 5 months of 2023. In this episode, your host, Niko Vuori, talks to Sorare’s Head of Growth, Brian O’Hagan, about how Sorare maintains  a “sustainable” economy, how they secured the crucial initial licenses for football (soccer), why they chose not to launch their own token, expanding into additional sports to tap into the US market, and what’s next for the company, among many other topics. Niko is joined by Naavik contributor Devin Becker, who covered Sorare in the June 22, 2023 issue of the Naavik Digest. </p><p><br></p><p>To learn more, make sure to visit <a href="https://sorare.com/">https://sorare.com/</a>, and read Devin’s coverage of Sorare on the <a href="https://naavik.co/digest/sorare-sustainable-web3-gaming">Naavik website</a>. You can find <a href="https://www.linkedin.com/in/ohaganb/">Brian O’Hagan</a> and <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AAA vs. Gaming Startups</title>
      <itunes:title>AAA vs. Gaming Startups</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">629a9c0b-df31-477e-976a-8df9f5c7f936</guid>
      <link>https://share.transistor.fm/s/459edf6c</link>
      <description>
        <![CDATA[<p>Is greenlighting really that different? Who leads innovation, and who fast follows? Should you accept your gaming startup offer? Lee Reed is Studio Product Lead at Infinity Ward, and Jess Adepoju is a Lead Producer at Bad Robot Games and consultant at The Indie Intellectual. In this episode, we frame gaming studios and incumbents in the Innovator’s Dilemma of “low-end versus new market disruptions;" compare and contrast the differences between production, greenlighting, and hiring between ex-AAA studios and AAA; and share what to consider if you’re a game industry professional looking to make the leap either way.</p><p><br></p><p>To learn more, make sure to visit <a href="http://the-indie-intellectual.com/">http://the-indie-intellectual.com/</a>. You can also find <a href="https://www.linkedin.com/in/leereediii/">Lee Reed</a> and <a href="https://www.linkedin.com/in/jessadepoju/">Jess Adepoju</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Is greenlighting really that different? Who leads innovation, and who fast follows? Should you accept your gaming startup offer? Lee Reed is Studio Product Lead at Infinity Ward, and Jess Adepoju is a Lead Producer at Bad Robot Games and consultant at The Indie Intellectual. In this episode, we frame gaming studios and incumbents in the Innovator’s Dilemma of “low-end versus new market disruptions;" compare and contrast the differences between production, greenlighting, and hiring between ex-AAA studios and AAA; and share what to consider if you’re a game industry professional looking to make the leap either way.</p><p><br></p><p>To learn more, make sure to visit <a href="http://the-indie-intellectual.com/">http://the-indie-intellectual.com/</a>. You can also find <a href="https://www.linkedin.com/in/leereediii/">Lee Reed</a> and <a href="https://www.linkedin.com/in/jessadepoju/">Jess Adepoju</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 02 Jul 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/459edf6c/1ea7ff27.mp3" length="147605632" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/tzwsPB1-RL2WZ6E5Z6sBzRilaPtTWyydOvw-eKJ0tB4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNzMyMDgv/MTY4NjE1MzU4OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3688</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Is greenlighting really that different? Who leads innovation, and who fast follows? Should you accept your gaming startup offer? Lee Reed is Studio Product Lead at Infinity Ward, and Jess Adepoju is a Lead Producer at Bad Robot Games and consultant at The Indie Intellectual. In this episode, we frame gaming studios and incumbents in the Innovator’s Dilemma of “low-end versus new market disruptions;" compare and contrast the differences between production, greenlighting, and hiring between ex-AAA studios and AAA; and share what to consider if you’re a game industry professional looking to make the leap either way.</p><p><br></p><p>To learn more, make sure to visit <a href="http://the-indie-intellectual.com/">http://the-indie-intellectual.com/</a>. You can also find <a href="https://www.linkedin.com/in/leereediii/">Lee Reed</a> and <a href="https://www.linkedin.com/in/jessadepoju/">Jess Adepoju</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>2023 Half-Year Review</title>
      <itunes:title>2023 Half-Year Review</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2694e2cd-f274-4925-965f-9a6df00457c6</guid>
      <link>https://share.transistor.fm/s/6f11c653</link>
      <description>
        <![CDATA[<p>We’re halfway through 2023, so let’s pause, reflect, and think about the future. This episode’s panelists – <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, plus host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> – discuss their standout games of 2023 so far, what trends have defined the industry lately, what’s currently over- and under-hyped, and what they’re watching closely as the rest of the year unfolds. This wide-ranging conversation covers lots of ground and is filled with spicy takes.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We’re halfway through 2023, so let’s pause, reflect, and think about the future. This episode’s panelists – <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, plus host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> – discuss their standout games of 2023 so far, what trends have defined the industry lately, what’s currently over- and under-hyped, and what they’re watching closely as the rest of the year unfolds. This wide-ranging conversation covers lots of ground and is filled with spicy takes.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 30 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6f11c653/7d787f36.mp3" length="163620961" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/rvMuTT4adp1tYtrKprBpfhln_T0N3dF8A4oi2arBHrw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzE0MDI1NTYv/MTY4ODI5ODcyMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4090</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>We’re halfway through 2023, so let’s pause, reflect, and think about the future. This episode’s panelists – <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, plus host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> – discuss their standout games of 2023 so far, what trends have defined the industry lately, what’s currently over- and under-hyped, and what they’re watching closely as the rest of the year unfolds. This wide-ranging conversation covers lots of ground and is filled with spicy takes.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Nexon’s CEO on Leadership, Virtual Worlds, Innovation &amp; Antifragility</title>
      <itunes:title>Nexon’s CEO on Leadership, Virtual Worlds, Innovation &amp; Antifragility</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4d54a548-e6bc-47c3-819d-0f934e1a5f39</guid>
      <link>https://share.transistor.fm/s/cee94088</link>
      <description>
        <![CDATA[<p>Nexon is one of the largest and best-performing companies in the gaming industry, but too few Western onlookers fully know why the business excels. That changes today. Nexon CEO <a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a> joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his journey in games, what he’s learned from leading a large global business, and how Nexon builds long-lasting virtual worlds. They also discuss the importance of antifragility, what “weird” new initiatives could define Nexon’s future, and why companies often face internal resistance to innovation.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Nexon is one of the largest and best-performing companies in the gaming industry, but too few Western onlookers fully know why the business excels. That changes today. Nexon CEO <a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a> joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his journey in games, what he’s learned from leading a large global business, and how Nexon builds long-lasting virtual worlds. They also discuss the importance of antifragility, what “weird” new initiatives could define Nexon’s future, and why companies often face internal resistance to innovation.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 25 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/cee94088/aad88984.mp3" length="154676663" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/SN7P1Tt7jFINMYfCtaU3pJ0bPh57JldpbntR-GyYieg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzOTI3Mzgv/MTY4NzQzOTA1My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3865</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Nexon is one of the largest and best-performing companies in the gaming industry, but too few Western onlookers fully know why the business excels. That changes today. Nexon CEO <a href="https://www.linkedin.com/in/owen-mahoney-11515/">Owen Mahoney</a> joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his journey in games, what he’s learned from leading a large global business, and how Nexon builds long-lasting virtual worlds. They also discuss the importance of antifragility, what “weird” new initiatives could define Nexon’s future, and why companies often face internal resistance to innovation.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>FTC Halts Microsoft’s Acquisition / AI Narrative Gaming / EA Restructuring</title>
      <itunes:title>FTC Halts Microsoft’s Acquisition / AI Narrative Gaming / EA Restructuring</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">bb016d5c-73f5-44d8-9f26-d241f32233ae</guid>
      <link>https://share.transistor.fm/s/d332fe1b</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, the crew discusses what M.O.B.A. Network's acquisition of Wargraph for $54 million means for indie Overwolf projects. We also dive into the FTC's temporary restraining order halting Microsoft’s Activision Blizzard deal in addition to Roblox's new mature content system and whether it might hurt user retention. Also on the agenda: Hidden Door's playtest of a generative AI-driven narrative game using the Wizard of Oz IP and a discussion on what EA splitting up its sports entertainment divisions means for the company. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, the crew discusses what M.O.B.A. Network's acquisition of Wargraph for $54 million means for indie Overwolf projects. We also dive into the FTC's temporary restraining order halting Microsoft’s Activision Blizzard deal in addition to Roblox's new mature content system and whether it might hurt user retention. Also on the agenda: Hidden Door's playtest of a generative AI-driven narrative game using the Wizard of Oz IP and a discussion on what EA splitting up its sports entertainment divisions means for the company. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 23 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d332fe1b/850c5912.mp3" length="165656533" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8pHkBzlCYNc06SnRPxuYA1HiJDcmIPA2NVETQ6ECEN4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzOTMwMDQv/MTY4NzQ0NDE5Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4140</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, the crew discusses what M.O.B.A. Network's acquisition of Wargraph for $54 million means for indie Overwolf projects. We also dive into the FTC's temporary restraining order halting Microsoft’s Activision Blizzard deal in addition to Roblox's new mature content system and whether it might hurt user retention. Also on the agenda: Hidden Door's playtest of a generative AI-driven narrative game using the Wizard of Oz IP and a discussion on what EA splitting up its sports entertainment divisions means for the company. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What’s Next For Move-to-Earn Pioneer Stepn?</title>
      <itunes:title>What’s Next For Move-to-Earn Pioneer Stepn?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a53394c1-2343-48d8-8276-f9735f2e0ddf</guid>
      <link>https://share.transistor.fm/s/de63402f</link>
      <description>
        <![CDATA[<p>“Move-to-earn” pioneer Stepn exploded in popularity in the first half of 2022, peaking at 3 million MAU and 800,000 DAU while generating $123 million in Q2 2022 profit alone. The mobile app, which rewards users who “wear” the company’s NFT sneakers, was a major driver in onboarding users into web3, but growth has stalled during the current crypto winter. In this episode, host Niko Vuori talks to Stepn COO Shiti Manghani about what’s next for the company, their ambitions to build an entire ecosystem around $GMT, the native Stepn cryptocurrency, and why Stepn views itself as a game rather than a fitness or lifestyle app.</p><p><br></p><p>To learn more, make sure to visit <a href="https://stepn.com/">https://stepn.com/</a>. You can also find <a href="https://www.linkedin.com/in/shitirastogi/">Shiti Manghani</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>“Move-to-earn” pioneer Stepn exploded in popularity in the first half of 2022, peaking at 3 million MAU and 800,000 DAU while generating $123 million in Q2 2022 profit alone. The mobile app, which rewards users who “wear” the company’s NFT sneakers, was a major driver in onboarding users into web3, but growth has stalled during the current crypto winter. In this episode, host Niko Vuori talks to Stepn COO Shiti Manghani about what’s next for the company, their ambitions to build an entire ecosystem around $GMT, the native Stepn cryptocurrency, and why Stepn views itself as a game rather than a fitness or lifestyle app.</p><p><br></p><p>To learn more, make sure to visit <a href="https://stepn.com/">https://stepn.com/</a>. You can also find <a href="https://www.linkedin.com/in/shitirastogi/">Shiti Manghani</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 20 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/de63402f/82f7ea4f.mp3" length="135363525" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/7C9dw_JD2oKn0SIqUu89mdj1CuIwabfXOdTfHax8oFM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzODYzMTcv/MTY4NjkxNTUzOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3382</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>“Move-to-earn” pioneer Stepn exploded in popularity in the first half of 2022, peaking at 3 million MAU and 800,000 DAU while generating $123 million in Q2 2022 profit alone. The mobile app, which rewards users who “wear” the company’s NFT sneakers, was a major driver in onboarding users into web3, but growth has stalled during the current crypto winter. In this episode, host Niko Vuori talks to Stepn COO Shiti Manghani about what’s next for the company, their ambitions to build an entire ecosystem around $GMT, the native Stepn cryptocurrency, and why Stepn views itself as a game rather than a fitness or lifestyle app.</p><p><br></p><p>To learn more, make sure to visit <a href="https://stepn.com/">https://stepn.com/</a>. You can also find <a href="https://www.linkedin.com/in/shitirastogi/">Shiti Manghani</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Games for Good </title>
      <itunes:title>Games for Good </itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a905fc5f-1ae2-4a1d-943f-9020e92e801f</guid>
      <link>https://share.transistor.fm/s/c91314d2</link>
      <description>
        <![CDATA[<p>Games are a force for fun, but what if they could be a force for good, too? We sit down with <a href="https://www.linkedin.com/in/laura-carter-a49b8014/">Laura Carter</a>, the founder of <a href="https://play.google.com/store/apps/details?id=com.treespleasegames.merge1&amp;hl=en_US&amp;gl=US">Longleaf Valley</a> developer <a href="https://www.treespleasegames.com/">TreesPlease Games</a>,  and <a href="https://www.linkedin.com/in/xujennyc/">Jenny Xu</a>, founder of <a href="https://twitter.com/talofagames?lang=en">Run Legends</a> developer <a href="https://www.talofagames.com/">Talofa Games</a>, to discuss launching and fundraising for studios with corporate social responsibility missions. Are green games sustainable, and which business models work when you have a “third” actor sharing the bottom line? STEPN created a craze for running games, but how does the fitness gaming industry move forward with a “lighter web3 touch” or move away from it entirely? What learnings have both founders had in their early soft launches and alphas, and how did they tackle early user acquisition on mobile? We also discuss a variety of social initiatives that AAA and mainstream gaming could do to make the world a better place.</p><p><br></p><p>To learn more, make sure to download <a href="https://play.google.com/store/apps/details?id=com.talofagames.abra&amp;hl=en_US&amp;gl=US&amp;pli=1">Run Legends</a> and <a href="https://play.google.com/store/apps/details?id=com.treespleasegames.merge1&amp;hl=en_US&amp;gl=US">Longleaf Valley</a> from either the App Store or Google Play. You can also find <a href="https://www.linkedin.com/in/xujennyc/">Jenny Xu</a> and <a href="https://www.linkedin.com/in/laura-carter-a49b8014/">Laura Carter</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Games are a force for fun, but what if they could be a force for good, too? We sit down with <a href="https://www.linkedin.com/in/laura-carter-a49b8014/">Laura Carter</a>, the founder of <a href="https://play.google.com/store/apps/details?id=com.treespleasegames.merge1&amp;hl=en_US&amp;gl=US">Longleaf Valley</a> developer <a href="https://www.treespleasegames.com/">TreesPlease Games</a>,  and <a href="https://www.linkedin.com/in/xujennyc/">Jenny Xu</a>, founder of <a href="https://twitter.com/talofagames?lang=en">Run Legends</a> developer <a href="https://www.talofagames.com/">Talofa Games</a>, to discuss launching and fundraising for studios with corporate social responsibility missions. Are green games sustainable, and which business models work when you have a “third” actor sharing the bottom line? STEPN created a craze for running games, but how does the fitness gaming industry move forward with a “lighter web3 touch” or move away from it entirely? What learnings have both founders had in their early soft launches and alphas, and how did they tackle early user acquisition on mobile? We also discuss a variety of social initiatives that AAA and mainstream gaming could do to make the world a better place.</p><p><br></p><p>To learn more, make sure to download <a href="https://play.google.com/store/apps/details?id=com.talofagames.abra&amp;hl=en_US&amp;gl=US&amp;pli=1">Run Legends</a> and <a href="https://play.google.com/store/apps/details?id=com.treespleasegames.merge1&amp;hl=en_US&amp;gl=US">Longleaf Valley</a> from either the App Store or Google Play. You can also find <a href="https://www.linkedin.com/in/xujennyc/">Jenny Xu</a> and <a href="https://www.linkedin.com/in/laura-carter-a49b8014/">Laura Carter</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 18 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c91314d2/d533cdf6.mp3" length="144564501" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/EvNAezh_I8lF8hMWh3AziLLrS9JxsIfqZL2jjjVWFpA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzODA4NDEv/MTY4NjU4NTkxNC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3612</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Games are a force for fun, but what if they could be a force for good, too? We sit down with <a href="https://www.linkedin.com/in/laura-carter-a49b8014/">Laura Carter</a>, the founder of <a href="https://play.google.com/store/apps/details?id=com.treespleasegames.merge1&amp;hl=en_US&amp;gl=US">Longleaf Valley</a> developer <a href="https://www.treespleasegames.com/">TreesPlease Games</a>,  and <a href="https://www.linkedin.com/in/xujennyc/">Jenny Xu</a>, founder of <a href="https://twitter.com/talofagames?lang=en">Run Legends</a> developer <a href="https://www.talofagames.com/">Talofa Games</a>, to discuss launching and fundraising for studios with corporate social responsibility missions. Are green games sustainable, and which business models work when you have a “third” actor sharing the bottom line? STEPN created a craze for running games, but how does the fitness gaming industry move forward with a “lighter web3 touch” or move away from it entirely? What learnings have both founders had in their early soft launches and alphas, and how did they tackle early user acquisition on mobile? We also discuss a variety of social initiatives that AAA and mainstream gaming could do to make the world a better place.</p><p><br></p><p>To learn more, make sure to download <a href="https://play.google.com/store/apps/details?id=com.talofagames.abra&amp;hl=en_US&amp;gl=US&amp;pli=1">Run Legends</a> and <a href="https://play.google.com/store/apps/details?id=com.treespleasegames.merge1&amp;hl=en_US&amp;gl=US">Longleaf Valley</a> from either the App Store or Google Play. You can also find <a href="https://www.linkedin.com/in/xujennyc/">Jenny Xu</a> and <a href="https://www.linkedin.com/in/laura-carter-a49b8014/">Laura Carter</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Embracer Restructuring / Apple’s AR / Not-E3 Week</title>
      <itunes:title> Embracer Restructuring / Apple’s AR / Not-E3 Week</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">81e67ac4-4aff-470e-8824-44699e63b5e4</guid>
      <link>https://share.transistor.fm/s/e5023b6f</link>
      <description>
        <![CDATA[<p>In this week's Roundtable, we discuss the biggest news from the Not-E3 showcases hosted by major game publishers like Microsoft and Ubisoft. We also debate if Embracer’s announced restructuring will help the company in the long run. Other topics on the agenda include whether the FTC can stop Microsoft from acquiring Activision Blizzard at the last second, the gritty details on how hurdle rates could be influencing investments, and what impact Apple’s Vision Pro and the Meta Quest 3 might have on XR gaming. Additionally, we touch on Reddit's controversial policy changes that led to widespread and ongoing subreddit blackouts and discuss if this protest movement might make a difference. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week's Roundtable, we discuss the biggest news from the Not-E3 showcases hosted by major game publishers like Microsoft and Ubisoft. We also debate if Embracer’s announced restructuring will help the company in the long run. Other topics on the agenda include whether the FTC can stop Microsoft from acquiring Activision Blizzard at the last second, the gritty details on how hurdle rates could be influencing investments, and what impact Apple’s Vision Pro and the Meta Quest 3 might have on XR gaming. Additionally, we touch on Reddit's controversial policy changes that led to widespread and ongoing subreddit blackouts and discuss if this protest movement might make a difference. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 16 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e5023b6f/8015980d.mp3" length="172056760" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VpVKo9nYpSpnZIGPvpeaXkKRK8HVog4UMEh4YJ3LjV0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzODU5MTAv/MTY4Njg2NTM1OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4300</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week's Roundtable, we discuss the biggest news from the Not-E3 showcases hosted by major game publishers like Microsoft and Ubisoft. We also debate if Embracer’s announced restructuring will help the company in the long run. Other topics on the agenda include whether the FTC can stop Microsoft from acquiring Activision Blizzard at the last second, the gritty details on how hurdle rates could be influencing investments, and what impact Apple’s Vision Pro and the Meta Quest 3 might have on XR gaming. Additionally, we touch on Reddit's controversial policy changes that led to widespread and ongoing subreddit blackouts and discuss if this protest movement might make a difference. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Our Most Anticipated Web3 Games</title>
      <itunes:title>Our Most Anticipated Web3 Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">376f52fd-a227-4526-a28e-e5ff73ec7664</guid>
      <link>https://share.transistor.fm/s/e4e36875</link>
      <description>
        <![CDATA[<p>Piers Kicks, founding partner of Delphi Ventures and venture partner at BITKRAFT, joins host Aaron Bush to discuss their most anticipated web3 games. The duo also discuss the realities of leaving school early to kickstart investing careers and how the best modern-day founders are different from previous eras, followed by a fun game to capture Piers’ pulse on a variety of gaming and web3 topics.</p><p><br></p><p>To learn more, make sure to check out Piers’ essay <a href="https://naavik.co/deep-dives/into-the-void">Into the Void: Where Crypto Meets the Metaverse</a> as well as Naavik and Delphi’s joint report <a href="https://naavik.co/deep-dives/the-great-reset-2023">The Great Reset: Your 2023 Guide to Web3 Games</a>. You can also find Piers on <a href="https://twitter.com/pierskicks?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Twitter</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Piers Kicks, founding partner of Delphi Ventures and venture partner at BITKRAFT, joins host Aaron Bush to discuss their most anticipated web3 games. The duo also discuss the realities of leaving school early to kickstart investing careers and how the best modern-day founders are different from previous eras, followed by a fun game to capture Piers’ pulse on a variety of gaming and web3 topics.</p><p><br></p><p>To learn more, make sure to check out Piers’ essay <a href="https://naavik.co/deep-dives/into-the-void">Into the Void: Where Crypto Meets the Metaverse</a> as well as Naavik and Delphi’s joint report <a href="https://naavik.co/deep-dives/the-great-reset-2023">The Great Reset: Your 2023 Guide to Web3 Games</a>. You can also find Piers on <a href="https://twitter.com/pierskicks?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Twitter</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 11 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e4e36875/1613df4d.mp3" length="169781337" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/f42TIdqcLkM21otTSuZaU2xTvAhDP9Qw72YmsiFXNq0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNzEyODgv/MTY4NjA2NjQ0NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4243</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Piers Kicks, founding partner of Delphi Ventures and venture partner at BITKRAFT, joins host Aaron Bush to discuss their most anticipated web3 games. The duo also discuss the realities of leaving school early to kickstart investing careers and how the best modern-day founders are different from previous eras, followed by a fun game to capture Piers’ pulse on a variety of gaming and web3 topics.</p><p><br></p><p>To learn more, make sure to check out Piers’ essay <a href="https://naavik.co/deep-dives/into-the-void">Into the Void: Where Crypto Meets the Metaverse</a> as well as Naavik and Delphi’s joint report <a href="https://naavik.co/deep-dives/the-great-reset-2023">The Great Reset: Your 2023 Guide to Web3 Games</a>. You can also find Piers on <a href="https://twitter.com/pierskicks?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Twitter</a>.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>MENA Region Growth / Supercell’s Dueling Betas / SEC Web3 Actions</title>
      <itunes:title>MENA Region Growth / Supercell’s Dueling Betas / SEC Web3 Actions</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3ca4a252-a578-4b87-bb4b-538bb4620ca8</guid>
      <link>https://share.transistor.fm/s/bb598835</link>
      <description>
        <![CDATA[<p>In this week’s Roundtable, Huuuge Games' Q1 results provide us with some insight into the ongoing impact of user acquisition changes on the mobile gaming business. We also tackle the driving force behind the growth surge in the MENA region’s gaming and esports sectors and Supercell's uncharacteristic release strategy with its betas for Flood Rush and Squad Busters. Lastly, we wrap up by discussing the rationale behind EA's decision to integrate Nike NFTs into its sports games, as well as the significance of the SEC lawsuits against Binance and Coinbase and what they might mean for web3 gaming. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more about how Coda Payments' solution can help take your game to the next level, head to <a href="http://codapayments.com/">codapayments.com</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this week’s Roundtable, Huuuge Games' Q1 results provide us with some insight into the ongoing impact of user acquisition changes on the mobile gaming business. We also tackle the driving force behind the growth surge in the MENA region’s gaming and esports sectors and Supercell's uncharacteristic release strategy with its betas for Flood Rush and Squad Busters. Lastly, we wrap up by discussing the rationale behind EA's decision to integrate Nike NFTs into its sports games, as well as the significance of the SEC lawsuits against Binance and Coinbase and what they might mean for web3 gaming. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more about how Coda Payments' solution can help take your game to the next level, head to <a href="http://codapayments.com/">codapayments.com</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 09 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bb598835/c33e594c.mp3" length="173299134" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/JV9sEN9mz3d0THIDSaRaRwDdkApPEiHAKJCxPZAtZp4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNzU2NTcv/MTY4NjIzODgxMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4331</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this week’s Roundtable, Huuuge Games' Q1 results provide us with some insight into the ongoing impact of user acquisition changes on the mobile gaming business. We also tackle the driving force behind the growth surge in the MENA region’s gaming and esports sectors and Supercell's uncharacteristic release strategy with its betas for Flood Rush and Squad Busters. Lastly, we wrap up by discussing the rationale behind EA's decision to integrate Nike NFTs into its sports games, as well as the significance of the SEC lawsuits against Binance and Coinbase and what they might mean for web3 gaming. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more about how Coda Payments' solution can help take your game to the next level, head to <a href="http://codapayments.com/">codapayments.com</a>.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building an RPG for Web3 With Azra Games</title>
      <itunes:title>Building an RPG for Web3 With Azra Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b7554128-924b-4b80-9fe3-94620aaf1893</guid>
      <link>https://share.transistor.fm/s/82e618b9</link>
      <description>
        <![CDATA[<p>Azra Games has raised more than just about any other web3 game developer — with a $25 million seed round led by a16z — to build its ambitious vision for what the company is calling a “web3-sensitive” RPG. Founder &amp; CEO Mark Otero joins your host, Niko Vuori, to talk about why he sees RPGs as a good fit for web3, how Azra is incorporating NFTs and web3 elements into their game design, and how they see the current web3 gaming environment evolving.</p><p><br></p><p>To learn more, make sure to visit <a href="https://azragames.com/">https://azragames.com/</a>. You can also find <a href="https://www.linkedin.com/in/markotero/">Mark Otero</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Azra Games has raised more than just about any other web3 game developer — with a $25 million seed round led by a16z — to build its ambitious vision for what the company is calling a “web3-sensitive” RPG. Founder &amp; CEO Mark Otero joins your host, Niko Vuori, to talk about why he sees RPGs as a good fit for web3, how Azra is incorporating NFTs and web3 elements into their game design, and how they see the current web3 gaming environment evolving.</p><p><br></p><p>To learn more, make sure to visit <a href="https://azragames.com/">https://azragames.com/</a>. You can also find <a href="https://www.linkedin.com/in/markotero/">Mark Otero</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/82e618b9/09241e29.mp3" length="146533759" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/_d9ThDjcNzqIxKg4wQxQWALAYGGJlF7YyeSsLmUT-ac/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNjg4NjQv/MTY4NTk4MTMwMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3663</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Azra Games has raised more than just about any other web3 game developer — with a $25 million seed round led by a16z — to build its ambitious vision for what the company is calling a “web3-sensitive” RPG. Founder &amp; CEO Mark Otero joins your host, Niko Vuori, to talk about why he sees RPGs as a good fit for web3, how Azra is incorporating NFTs and web3 elements into their game design, and how they see the current web3 gaming environment evolving.</p><p><br></p><p>To learn more, make sure to visit <a href="https://azragames.com/">https://azragames.com/</a>. You can also find <a href="https://www.linkedin.com/in/markotero/">Mark Otero</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Can Esport Leagues Be Profitable?</title>
      <itunes:title>Can Esport Leagues Be Profitable?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ab8b81bd-db24-4ebf-a574-a6c6c4d7c4b9</guid>
      <link>https://share.transistor.fm/s/29fb5722</link>
      <description>
        <![CDATA[<p>The esports world is starting to teeter, the NYT <a href="https://www.nytimes.com/2023/05/20/technology/e-sports-revenue-video-gaming.html">wrote last month</a>. Today, we get perspective on whether that’s true or not. Evil Geniuses is an esports organization with over 14 million followers across the globe, and it harkens back to the 90s when it was known as Quake Clan in Canada. We sit down with Nicole LaPointe Jameson, a CEO with an insatiable consumer passion for gaming but also a background in distressed assets — or in normal person speak, companies that desperately need optimization and cost tuning to turn them profitable. Is esports a financial endeavor that can be righted from the realm of negative operating income, and where will EG’s edge come from? Furthermore, what can esports do to ameliorate some of the toxicity in games, and how has EG been playing a role in fostering a healthier community for players of all backgrounds? </p><p><br></p><p>To learn more, make sure to visit <a href="https://evilgeniuses.gg/">https://evilgeniuses.gg/</a>. You can also find <a href="https://www.linkedin.com/in/nmljameson/">Nicole LaPointe Jameson</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The esports world is starting to teeter, the NYT <a href="https://www.nytimes.com/2023/05/20/technology/e-sports-revenue-video-gaming.html">wrote last month</a>. Today, we get perspective on whether that’s true or not. Evil Geniuses is an esports organization with over 14 million followers across the globe, and it harkens back to the 90s when it was known as Quake Clan in Canada. We sit down with Nicole LaPointe Jameson, a CEO with an insatiable consumer passion for gaming but also a background in distressed assets — or in normal person speak, companies that desperately need optimization and cost tuning to turn them profitable. Is esports a financial endeavor that can be righted from the realm of negative operating income, and where will EG’s edge come from? Furthermore, what can esports do to ameliorate some of the toxicity in games, and how has EG been playing a role in fostering a healthier community for players of all backgrounds? </p><p><br></p><p>To learn more, make sure to visit <a href="https://evilgeniuses.gg/">https://evilgeniuses.gg/</a>. You can also find <a href="https://www.linkedin.com/in/nmljameson/">Nicole LaPointe Jameson</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 04 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/29fb5722/041d0151.mp3" length="134041894" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/SxZam818DsuDDgMhwrPJ2wz8vsNBf_ScOeGRZUg6gA4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNjQwMjUv/MTY4NjE1ODQ4My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3349</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The esports world is starting to teeter, the NYT <a href="https://www.nytimes.com/2023/05/20/technology/e-sports-revenue-video-gaming.html">wrote last month</a>. Today, we get perspective on whether that’s true or not. Evil Geniuses is an esports organization with over 14 million followers across the globe, and it harkens back to the 90s when it was known as Quake Clan in Canada. We sit down with Nicole LaPointe Jameson, a CEO with an insatiable consumer passion for gaming but also a background in distressed assets — or in normal person speak, companies that desperately need optimization and cost tuning to turn them profitable. Is esports a financial endeavor that can be righted from the realm of negative operating income, and where will EG’s edge come from? Furthermore, what can esports do to ameliorate some of the toxicity in games, and how has EG been playing a role in fostering a healthier community for players of all backgrounds? </p><p><br></p><p>To learn more, make sure to visit <a href="https://evilgeniuses.gg/">https://evilgeniuses.gg/</a>. You can also find <a href="https://www.linkedin.com/in/nmljameson/">Nicole LaPointe Jameson</a> on LinkedIn.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Sony’s Showcase / Capcom’s Resurgence / NVIDIA’s AI Demo</title>
      <itunes:title>Sony’s Showcase / Capcom’s Resurgence / NVIDIA’s AI Demo</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a93f7f2a-32d6-49c7-9f04-d53653b5ac69</guid>
      <link>https://share.transistor.fm/s/9acb0bd6</link>
      <description>
        <![CDATA[<p>Sony showcased new games, PSVR 2, and an emphasis on live service games, including Bungie bringing back its original franchise Marathon. We dig into Capcom’s understated recent successes, like the new Street Fighter 6 release. Does Last of Us delaying its multiplayer update mean it might end up scrapped? We take a look into what CD Projekt is up to and what the future of Cyberpunk and The Witcher could be. NVIDIA provided a brief glimpse at AI dialogue in games, but how realistic was it? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more about how Coda Payments' solution can help take your game to the next level, head to <a href="http://codapayments.com/">codapayments.com</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Sony showcased new games, PSVR 2, and an emphasis on live service games, including Bungie bringing back its original franchise Marathon. We dig into Capcom’s understated recent successes, like the new Street Fighter 6 release. Does Last of Us delaying its multiplayer update mean it might end up scrapped? We take a look into what CD Projekt is up to and what the future of Cyberpunk and The Witcher could be. NVIDIA provided a brief glimpse at AI dialogue in games, but how realistic was it? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more about how Coda Payments' solution can help take your game to the next level, head to <a href="http://codapayments.com/">codapayments.com</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 02 Jun 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9acb0bd6/8d83ce88.mp3" length="150128914" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/JdIJt0cE5Hmis4I3EibEJEOSC93D7UQGxjBpr15ILL0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNjQxMzYv/MTY4NTcxNTQwNC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3752</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Sony showcased new games, PSVR 2, and an emphasis on live service games, including Bungie bringing back its original franchise Marathon. We dig into Capcom’s understated recent successes, like the new Street Fighter 6 release. Does Last of Us delaying its multiplayer update mean it might end up scrapped? We take a look into what CD Projekt is up to and what the future of Cyberpunk and The Witcher could be. NVIDIA provided a brief glimpse at AI dialogue in games, but how realistic was it? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p>This episode is brought to you by Coda Payments. Coda helps developers collect some of their revenues outside the app stores, keeping more of the income they generate for themselves. To learn more about how Coda Payments' solution can help take your game to the next level, head to <a href="http://codapayments.com/">codapayments.com</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Embracer’s Deal Collapse / Take-Two &amp; Ubisoft Earnings / Mortal Kombat 1</title>
      <itunes:title>Embracer’s Deal Collapse / Take-Two &amp; Ubisoft Earnings / Mortal Kombat 1</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d70825ea-e25b-461b-b737-2a700e9bdced</guid>
      <link>https://share.transistor.fm/s/c5b57425</link>
      <description>
        <![CDATA[<p>New regions approve Microsoft’s bid for Activision Blizzard, but the saga isn’t over yet. Another former DICE member starts a studio. How did Axie Infinity finally manage to make it onto iOS, and will it succeed? Embracer loses a huge partnership deal. How will Mortal Kombat 1 fare against the upcoming slate of fighting games? What do the numbers behind Take-Two and Ubisoft’s earnings say about their future plans? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>New regions approve Microsoft’s bid for Activision Blizzard, but the saga isn’t over yet. Another former DICE member starts a studio. How did Axie Infinity finally manage to make it onto iOS, and will it succeed? Embracer loses a huge partnership deal. How will Mortal Kombat 1 fare against the upcoming slate of fighting games? What do the numbers behind Take-Two and Ubisoft’s earnings say about their future plans? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 26 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c5b57425/d1aa1d28.mp3" length="167370787" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VwF-v2wLBcjE6PciTwWz9PrEZqKsKa0S3mqCDtN9SCo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNTUwODMv/MTY4NTAyODA4MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4182</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>New regions approve Microsoft’s bid for Activision Blizzard, but the saga isn’t over yet. Another former DICE member starts a studio. How did Axie Infinity finally manage to make it onto iOS, and will it succeed? Embracer loses a huge partnership deal. How will Mortal Kombat 1 fare against the upcoming slate of fighting games? What do the numbers behind Take-Two and Ubisoft’s earnings say about their future plans? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at podcast@naavik.co.</p><p> </p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube Channel</a></p><p>For more episodes and details: <a href="https://naavik.co/podcast">Podcast Website</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What Will the Saga Phone Do For Web3?</title>
      <itunes:title>What Will the Saga Phone Do For Web3?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9c355a60-8c11-4fa4-9c23-b0047513039f</guid>
      <link>https://share.transistor.fm/s/8c6c1083</link>
      <description>
        <![CDATA[<p>In this episode, we dive into the frustrations of bringing web3 experiences to mobile platforms and explore a unique solution that Solana has taken: building their own phone, the Saga phone.</p><p><br></p><p>Your host, Niko Vuori, speaks with Laura Shen, the marketing lead for Solana Mobile, to learn more about the Saga phone and its significance. We explore the challenges of mobile-unfriendly web3, including app store restrictions, and the importance of making web3 accessible on mobile devices to drive mass market adoption.</p><p><br></p><p>Laura shares details on the Saga phone's features, such as the Solana Mobile Stack (SMS) that includes the Seed Vault (a secure crypto hardware wallet) and the dApp Store (a web3 app store). We discuss the categories of dApps launched for the Saga and the $10 million fund dedicated to supporting third-party developers.</p><p><br></p><p>Gaming's role in the Saga phone and its potential impact on mass adoption is also discussed. We touch upon the pricing of the Saga phone and its early adopter target audience of crypto-native users, as well as potential plans for cross-chain compatibility.</p><p><br></p><p>Saga Phone: <a href="https://solanamobile.com/hardware">https://solanamobile.com/hardware</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, we dive into the frustrations of bringing web3 experiences to mobile platforms and explore a unique solution that Solana has taken: building their own phone, the Saga phone.</p><p><br></p><p>Your host, Niko Vuori, speaks with Laura Shen, the marketing lead for Solana Mobile, to learn more about the Saga phone and its significance. We explore the challenges of mobile-unfriendly web3, including app store restrictions, and the importance of making web3 accessible on mobile devices to drive mass market adoption.</p><p><br></p><p>Laura shares details on the Saga phone's features, such as the Solana Mobile Stack (SMS) that includes the Seed Vault (a secure crypto hardware wallet) and the dApp Store (a web3 app store). We discuss the categories of dApps launched for the Saga and the $10 million fund dedicated to supporting third-party developers.</p><p><br></p><p>Gaming's role in the Saga phone and its potential impact on mass adoption is also discussed. We touch upon the pricing of the Saga phone and its early adopter target audience of crypto-native users, as well as potential plans for cross-chain compatibility.</p><p><br></p><p>Saga Phone: <a href="https://solanamobile.com/hardware">https://solanamobile.com/hardware</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 23 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/8c6c1083/e7c89516.mp3" length="157634976" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/PhkuVFz49rmsXq4suVIaf44Na8NmZq22jh3_oAEEl3U/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNDk3MjQv/MTY4NDg0MDYzMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3939</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, we dive into the frustrations of bringing web3 experiences to mobile platforms and explore a unique solution that Solana has taken: building their own phone, the Saga phone.</p><p><br></p><p>Your host, Niko Vuori, speaks with Laura Shen, the marketing lead for Solana Mobile, to learn more about the Saga phone and its significance. We explore the challenges of mobile-unfriendly web3, including app store restrictions, and the importance of making web3 accessible on mobile devices to drive mass market adoption.</p><p><br></p><p>Laura shares details on the Saga phone's features, such as the Solana Mobile Stack (SMS) that includes the Seed Vault (a secure crypto hardware wallet) and the dApp Store (a web3 app store). We discuss the categories of dApps launched for the Saga and the $10 million fund dedicated to supporting third-party developers.</p><p><br></p><p>Gaming's role in the Saga phone and its potential impact on mass adoption is also discussed. We touch upon the pricing of the Saga phone and its early adopter target audience of crypto-native users, as well as potential plans for cross-chain compatibility.</p><p><br></p><p>Saga Phone: <a href="https://solanamobile.com/hardware">https://solanamobile.com/hardware</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Amazon's New MMO / Google Shows Off AI / Cross Platform Gaming Data</title>
      <itunes:title>Amazon's New MMO / Google Shows Off AI / Cross Platform Gaming Data</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">cb3e9b0d-1085-492a-91c5-16190b933592</guid>
      <link>https://share.transistor.fm/s/bc80ffa6</link>
      <description>
        <![CDATA[<p>How did Zelda outsell Harry Potter? Why is Amazon trying another Lord of the Rings MMO? Google shows off new AI tech, and cross-platform gaming shows some interesting trends. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How did Zelda outsell Harry Potter? Why is Amazon trying another Lord of the Rings MMO? Google shows off new AI tech, and cross-platform gaming shows some interesting trends. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 19 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bc80ffa6/7f944a64.mp3" length="156573088" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/xT60zrGEMkB0xSXWwukh4E0dvLpeZ-eZngBT84t9OXU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzNDMxODIv/MTY4NDQyNjAwNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3913</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How did Zelda outsell Harry Potter? Why is Amazon trying another Lord of the Rings MMO? Google shows off new AI tech, and cross-platform gaming shows some interesting trends. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> 5 Reflections Since Founding Naavik</title>
      <itunes:title> 5 Reflections Since Founding Naavik</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">34aaba77-eb7d-45a5-a3a6-8e424bb4f017</guid>
      <link>https://share.transistor.fm/s/a95bc47d</link>
      <description>
        <![CDATA[<p>Today’s episode is a bit different. One of our interviews fell through, but instead of skipping an episode Naavik’s co-founder and podcast host, Aaron Bush, decided to pick up the mic and roll solo. Aaron discusses five reflections since founding Naavik – about leadership, learning from other industries, what makes the games industry special, and where we are going next. </p><p><br></p><p>We also want to learn about what your major reflections have been since joining the games industry, no matter what your tenure is. Send us a note to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a> and we’d be thrilled to showcase your insights in a future episode.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Today’s episode is a bit different. One of our interviews fell through, but instead of skipping an episode Naavik’s co-founder and podcast host, Aaron Bush, decided to pick up the mic and roll solo. Aaron discusses five reflections since founding Naavik – about leadership, learning from other industries, what makes the games industry special, and where we are going next. </p><p><br></p><p>We also want to learn about what your major reflections have been since joining the games industry, no matter what your tenure is. Send us a note to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a> and we’d be thrilled to showcase your insights in a future episode.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 14 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a95bc47d/187c17f9.mp3" length="69429542" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/FJKcbBZ6-a2FH1Q-PvDOFInd7MjMH95ufkRHN78iWto/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMzMxMzgv/MTY4MzkwOTIwMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>1734</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Today’s episode is a bit different. One of our interviews fell through, but instead of skipping an episode Naavik’s co-founder and podcast host, Aaron Bush, decided to pick up the mic and roll solo. Aaron discusses five reflections since founding Naavik – about leadership, learning from other industries, what makes the games industry special, and where we are going next. </p><p><br></p><p>We also want to learn about what your major reflections have been since joining the games industry, no matter what your tenure is. Send us a note to <a href="mailto:podcast@naavik.co">podcast@naavik.co</a> and we’d be thrilled to showcase your insights in a future episode.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Sega + Rovio Plans / Stillfront + Playtika Earnings Reports / Sony vs Microsoft - RT</title>
      <itunes:title> Sega + Rovio Plans / Stillfront + Playtika Earnings Reports / Sony vs Microsoft - RT</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9ce36bd5-1b2a-4310-af53-21c28b42fda0</guid>
      <link>https://share.transistor.fm/s/e12202f7</link>
      <description>
        <![CDATA[<p>What is Sega's strategy for Rovio? What do the earnings reports for Playtika and Stillfront say about their acquisition methods and growth? Can TreesPlease build a profitable game around planting real life trees? How can Microsoft compete with Sony's recent console success? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What is Sega's strategy for Rovio? What do the earnings reports for Playtika and Stillfront say about their acquisition methods and growth? Can TreesPlease build a profitable game around planting real life trees? How can Microsoft compete with Sony's recent console success? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 12 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e12202f7/4a64222c.mp3" length="179485006" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/FLcb5q55ZwtLsN4dCIdtYK85_HSdubv0FSf_OkhUpFo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMzAzNTIv/MTY4MzgxOTEyMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4485</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What is Sega's strategy for Rovio? What do the earnings reports for Playtika and Stillfront say about their acquisition methods and growth? Can TreesPlease build a profitable game around planting real life trees? How can Microsoft compete with Sony's recent console success? Join us for all the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Yuga Labs is Defining the Future of Web3 Gaming</title>
      <itunes:title>How Yuga Labs is Defining the Future of Web3 Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">807f333f-bd70-435d-a6d3-fb0c3e574726</guid>
      <link>https://share.transistor.fm/s/ebde4d4c</link>
      <description>
        <![CDATA[<p> Q: Where does an 800-pound ape get its game on? A: Anywhere it wants to. </p><p><br></p><p>Having launched some of the biggest NFT collections (including of course Bored Ape Yacht Club), acquired some of the biggest NFT collections (including CryptoPunks and Meebits), raised $450 million from a16z and broken all kinds of web3 records since inception, Yuga is ready to get its game on. It now wants to show the world what web3 gaming can really be, having hired some of the biggest names from Epic Games, Activision Blizzard and Scopely, among others, to senior leadership roles. </p><p><br></p><p>Your host, Niko Vuori, speaks with Spencer Tucker, Chief Gaming Officer at Yuga Labs, about Yuga’s gaming ambitions, what “the metaverse” means to Yuga, how passionate the Bored Ape community really is and how to crowdsource growth through networking externalities with zero UA spend. </p><p><br></p><p>Oh, and Jimmy the Monkey with the key stuck up you-know-where in Dookey Dash makes a reappearance as well. </p><p><br></p><p>Yuga Labs: <a href="https://yuga.com">https://yuga.com</a> </p><p>Naavik Dookey Dash deconstruct: <a href="https://naavik.co/podcast/deconstructing-bayc-dookey-dash">https://naavik.co/podcast/deconstructing-bayc-dookey-dash</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> Q: Where does an 800-pound ape get its game on? A: Anywhere it wants to. </p><p><br></p><p>Having launched some of the biggest NFT collections (including of course Bored Ape Yacht Club), acquired some of the biggest NFT collections (including CryptoPunks and Meebits), raised $450 million from a16z and broken all kinds of web3 records since inception, Yuga is ready to get its game on. It now wants to show the world what web3 gaming can really be, having hired some of the biggest names from Epic Games, Activision Blizzard and Scopely, among others, to senior leadership roles. </p><p><br></p><p>Your host, Niko Vuori, speaks with Spencer Tucker, Chief Gaming Officer at Yuga Labs, about Yuga’s gaming ambitions, what “the metaverse” means to Yuga, how passionate the Bored Ape community really is and how to crowdsource growth through networking externalities with zero UA spend. </p><p><br></p><p>Oh, and Jimmy the Monkey with the key stuck up you-know-where in Dookey Dash makes a reappearance as well. </p><p><br></p><p>Yuga Labs: <a href="https://yuga.com">https://yuga.com</a> </p><p>Naavik Dookey Dash deconstruct: <a href="https://naavik.co/podcast/deconstructing-bayc-dookey-dash">https://naavik.co/podcast/deconstructing-bayc-dookey-dash</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 09 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ebde4d4c/7144458c.mp3" length="170095174" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/kIMqCsVcOPiw-RCNdYCARqW-NjjWEOHUbhWbjmfuxxM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMjUwMTYv/MTY4MzU3NjYyOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4252</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> Q: Where does an 800-pound ape get its game on? A: Anywhere it wants to. </p><p><br></p><p>Having launched some of the biggest NFT collections (including of course Bored Ape Yacht Club), acquired some of the biggest NFT collections (including CryptoPunks and Meebits), raised $450 million from a16z and broken all kinds of web3 records since inception, Yuga is ready to get its game on. It now wants to show the world what web3 gaming can really be, having hired some of the biggest names from Epic Games, Activision Blizzard and Scopely, among others, to senior leadership roles. </p><p><br></p><p>Your host, Niko Vuori, speaks with Spencer Tucker, Chief Gaming Officer at Yuga Labs, about Yuga’s gaming ambitions, what “the metaverse” means to Yuga, how passionate the Bored Ape community really is and how to crowdsource growth through networking externalities with zero UA spend. </p><p><br></p><p>Oh, and Jimmy the Monkey with the key stuck up you-know-where in Dookey Dash makes a reappearance as well. </p><p><br></p><p>Yuga Labs: <a href="https://yuga.com">https://yuga.com</a> </p><p>Naavik Dookey Dash deconstruct: <a href="https://naavik.co/podcast/deconstructing-bayc-dookey-dash">https://naavik.co/podcast/deconstructing-bayc-dookey-dash</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Founding Funds, Paths to Partner, and Glass Ceilings</title>
      <itunes:title>Founding Funds, Paths to Partner, and Glass Ceilings</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1408f04a-cf6a-40dd-85ee-401dbebc082f</guid>
      <link>https://share.transistor.fm/s/c6d54d33</link>
      <description>
        <![CDATA[<p>Holly Liu is the co-founder of Kabam and now managing partner and co-founder of PKO, a collective investing in tech and entertainment. Phylicia Koh is a partner at Play Ventures, a games VC with ~$250M AUM. Today we learn how these two phenomenal games people founded funds, exited companies, and ascended to partner as well as a definitional layout of the structure of the investing world. Furthermore we shade this all under the fundamental reality that venture capital is still very much a “boys club” and the games industry deeply struggles to ensure gender equality across a variety of dimensions. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Holly Liu is the co-founder of Kabam and now managing partner and co-founder of PKO, a collective investing in tech and entertainment. Phylicia Koh is a partner at Play Ventures, a games VC with ~$250M AUM. Today we learn how these two phenomenal games people founded funds, exited companies, and ascended to partner as well as a definitional layout of the structure of the investing world. Furthermore we shade this all under the fundamental reality that venture capital is still very much a “boys club” and the games industry deeply struggles to ensure gender equality across a variety of dimensions. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 07 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c6d54d33/68f8637b.mp3" length="148533706" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/cvnRyuZqkSpdwl6pUPd4aLueTxhOE6dCYSLRd_cf7uw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMjE4Njkv/MTY4MzM5MDQ2Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3713</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Holly Liu is the co-founder of Kabam and now managing partner and co-founder of PKO, a collective investing in tech and entertainment. Phylicia Koh is a partner at Play Ventures, a games VC with ~$250M AUM. Today we learn how these two phenomenal games people founded funds, exited companies, and ascended to partner as well as a definitional layout of the structure of the investing world. Furthermore we shade this all under the fundamental reality that venture capital is still very much a “boys club” and the games industry deeply struggles to ensure gender equality across a variety of dimensions. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Microsoft Acquires Speedbumps / Apple’s Legal Victory / Ballooning Game Costs</title>
      <itunes:title>Microsoft Acquires Speedbumps / Apple’s Legal Victory / Ballooning Game Costs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">13dbb5b8-e4e5-49a7-bd7d-d9e70847954b</guid>
      <link>https://share.transistor.fm/s/c4f8fb1c</link>
      <description>
        <![CDATA[<p>In this episode, we discuss Microsoft's acquisition challenges, Apple's win against Epic, and the impact of record-breaking successes in the Mario Bros movie and MiHoYo's latest mobile game. We also explore how Mythical's latest mobile game is expanding the audience for web3 and the effect of ever-expanding game development costs on the industry. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, we discuss Microsoft's acquisition challenges, Apple's win against Epic, and the impact of record-breaking successes in the Mario Bros movie and MiHoYo's latest mobile game. We also explore how Mythical's latest mobile game is expanding the audience for web3 and the effect of ever-expanding game development costs on the industry. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 05 May 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c4f8fb1c/c251b919.mp3" length="197376835" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/37ASsvTeKdgYHnkR_KO_3iTxglQuuYl3dHQZum1aupc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMjAzMDEv/MTY4MzM4ODA4OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4933</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, we discuss Microsoft's acquisition challenges, Apple's win against Epic, and the impact of record-breaking successes in the Mario Bros movie and MiHoYo's latest mobile game. We also explore how Mythical's latest mobile game is expanding the audience for web3 and the effect of ever-expanding game development costs on the industry. Join us for all the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Interoperability, Game Ecosystems and Web3</title>
      <itunes:title>Interoperability, Game Ecosystems and Web3</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">377d1091-60b1-44b7-bb96-392eca313237</guid>
      <link>https://share.transistor.fm/s/d1451b80</link>
      <description>
        <![CDATA[<p> Interoperability between game ecosystems and economies has been held up as a possibility that is opened up by decentralized protocols, blockchain technologies and web3 - but until now, it has mostly been a pipedream rather than a reality. But now two web3 companies, metaverse avatar developer Ready Player Me and open-world shooter developer Faraway Games, have partnered up to deliver on the promise of interoperable game worlds. Your host, Niko Vuori, chats with Alex Paley, Founder &amp; CEO of Faraway Games and Timmu Toke, Founder &amp; CEO of Ready Player Me, about interoperability, closed vs open game ecosystems and the promise of web3. </p><p><br></p><p>Faraway Games: <a href="https://faraway.com/">https://faraway.com/</a> </p><p>Ready Player Me: <a href="https://readyplayer.me/">https://readyplayer.me/</a> </p><p>Partnership announcement: <a href="https://blog.readyplayer.me/working-with-faraway-to-enable-industry-first-two-way-interoperability/">https://blog.readyplayer.me/working-with-faraway-to-enable-industry-first-two-way-interoperability/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> Interoperability between game ecosystems and economies has been held up as a possibility that is opened up by decentralized protocols, blockchain technologies and web3 - but until now, it has mostly been a pipedream rather than a reality. But now two web3 companies, metaverse avatar developer Ready Player Me and open-world shooter developer Faraway Games, have partnered up to deliver on the promise of interoperable game worlds. Your host, Niko Vuori, chats with Alex Paley, Founder &amp; CEO of Faraway Games and Timmu Toke, Founder &amp; CEO of Ready Player Me, about interoperability, closed vs open game ecosystems and the promise of web3. </p><p><br></p><p>Faraway Games: <a href="https://faraway.com/">https://faraway.com/</a> </p><p>Ready Player Me: <a href="https://readyplayer.me/">https://readyplayer.me/</a> </p><p>Partnership announcement: <a href="https://blog.readyplayer.me/working-with-faraway-to-enable-industry-first-two-way-interoperability/">https://blog.readyplayer.me/working-with-faraway-to-enable-industry-first-two-way-interoperability/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 25 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d1451b80/f3776aa6.mp3" length="113226736" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/PbtGpJrwJVVsGULGOSuWnSN6R9-_JPAIFLhSziv40tE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMDQ0Mzkv/MTY4MjMzMzkwMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2829</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> Interoperability between game ecosystems and economies has been held up as a possibility that is opened up by decentralized protocols, blockchain technologies and web3 - but until now, it has mostly been a pipedream rather than a reality. But now two web3 companies, metaverse avatar developer Ready Player Me and open-world shooter developer Faraway Games, have partnered up to deliver on the promise of interoperable game worlds. Your host, Niko Vuori, chats with Alex Paley, Founder &amp; CEO of Faraway Games and Timmu Toke, Founder &amp; CEO of Ready Player Me, about interoperability, closed vs open game ecosystems and the promise of web3. </p><p><br></p><p>Faraway Games: <a href="https://faraway.com/">https://faraway.com/</a> </p><p>Ready Player Me: <a href="https://readyplayer.me/">https://readyplayer.me/</a> </p><p>Partnership announcement: <a href="https://blog.readyplayer.me/working-with-faraway-to-enable-industry-first-two-way-interoperability/">https://blog.readyplayer.me/working-with-faraway-to-enable-industry-first-two-way-interoperability/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> The Tabletop Renaissance</title>
      <itunes:title> The Tabletop Renaissance</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a01f360d-fdc6-458b-8199-b7dd519a0535</guid>
      <link>https://share.transistor.fm/s/565d8cbd</link>
      <description>
        <![CDATA[<p>Jane Chung Hoffaker is an Emmy winning executive producer for League of Legends’ Arcane Series that’s now embarking on a new adventure: building a board game startup called Incredible Dream Studios. We’re throwing it back to the days of yore, discussing what makes a good board game, what’s easier and harder in development vs. video games, whether AAA underutilizes board games in franchising and expanding their IP, and some of the business model impacts of running a COGS intensive business. Tune in to learn about what Incredible Dream is building and their strategy of starting with a physical IP, Jane’s take on the Wizards of the Coast OGL kerfuffle, and more!</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Jane Chung Hoffaker is an Emmy winning executive producer for League of Legends’ Arcane Series that’s now embarking on a new adventure: building a board game startup called Incredible Dream Studios. We’re throwing it back to the days of yore, discussing what makes a good board game, what’s easier and harder in development vs. video games, whether AAA underutilizes board games in franchising and expanding their IP, and some of the business model impacts of running a COGS intensive business. Tune in to learn about what Incredible Dream is building and their strategy of starting with a physical IP, Jane’s take on the Wizards of the Coast OGL kerfuffle, and more!</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 23 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/565d8cbd/adaa70b7.mp3" length="142119445" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/nRWZ_wj6Hom5bU4mh9AG1NOaEHC2nMTNVPbLHwz-8fE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMDMyNDEv/MTY4MjE5MjE1NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3551</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Jane Chung Hoffaker is an Emmy winning executive producer for League of Legends’ Arcane Series that’s now embarking on a new adventure: building a board game startup called Incredible Dream Studios. We’re throwing it back to the days of yore, discussing what makes a good board game, what’s easier and harder in development vs. video games, whether AAA underutilizes board games in franchising and expanding their IP, and some of the business model impacts of running a COGS intensive business. Tune in to learn about what Incredible Dream is building and their strategy of starting with a physical IP, Jane’s take on the Wizards of the Coast OGL kerfuffle, and more!</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Sega Acquires Rovio for $776M / Niantic’s New Games / New AI Upgrades - Roundtable</title>
      <itunes:title>Sega Acquires Rovio for $776M / Niantic’s New Games / New AI Upgrades - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7603be03-6f01-43e2-b159-6460631239f2</guid>
      <link>https://share.transistor.fm/s/9245f029</link>
      <description>
        <![CDATA[<p>Sega swoops in to acquire Rovio, but are they the right buyer? Niantic announced more licensed games, but will these reach Pokemon Go levels? We dig into what Netflix’s latest hire says about its ambition, and what exactly is going on in web3 now that things are quieter. Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Sega swoops in to acquire Rovio, but are they the right buyer? Niantic announced more licensed games, but will these reach Pokemon Go levels? We dig into what Netflix’s latest hire says about its ambition, and what exactly is going on in web3 now that things are quieter. Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9245f029/3d89658f.mp3" length="166601607" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/uRvzW-L0kD5U7KU_bRBWnyhnK29PSkA-bYmDz4eq75k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEzMDA1NTAv/MTY4MjAwMzk5NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4163</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Sega swoops in to acquire Rovio, but are they the right buyer? Niantic announced more licensed games, but will these reach Pokemon Go levels? We dig into what Netflix’s latest hire says about its ambition, and what exactly is going on in web3 now that things are quieter. Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Esports, UGC, and Venture Capital</title>
      <itunes:title>The State of Esports, UGC, and Venture Capital</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">489ceecf-9a2b-40b3-a6cc-c86c65278b9a</guid>
      <link>https://share.transistor.fm/s/d5b96e44</link>
      <description>
        <![CDATA[<p>Today’s episode is an interview with Sebastian Park, an ex-esports executive who is now co-founder of Infinite Canvas (creating and acquiring UGC games) and a venture partner at BITKRAFT. We dive into the trifecta of Sebastian’s background: esports, UGC games, and venture capital. </p><p><br></p><p>Why are so many esports teams crumbling, and where’s the industry going next? What are Sebastian’s early impressions of the Unreal Editor for Fortnite? And how is the explosion in venture capital both good and bad? Tune in to find out.</p><p><br></p><p>To learn more, make sure to visit Infinite Canvas’ <a href="https://www.infinitecanvas.gg/">website</a>. You can also find Sebastian on <a href="https://www.linkedin.com/in/sebastianpark/">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Today’s episode is an interview with Sebastian Park, an ex-esports executive who is now co-founder of Infinite Canvas (creating and acquiring UGC games) and a venture partner at BITKRAFT. We dive into the trifecta of Sebastian’s background: esports, UGC games, and venture capital. </p><p><br></p><p>Why are so many esports teams crumbling, and where’s the industry going next? What are Sebastian’s early impressions of the Unreal Editor for Fortnite? And how is the explosion in venture capital both good and bad? Tune in to find out.</p><p><br></p><p>To learn more, make sure to visit Infinite Canvas’ <a href="https://www.infinitecanvas.gg/">website</a>. You can also find Sebastian on <a href="https://www.linkedin.com/in/sebastianpark/">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 16 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d5b96e44/40a4e1d1.mp3" length="170023737" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8UH5QaUKk-uIyKXVAtrW31vGmvmkeoQ-5w4BJVfbeB0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyOTA4NTEv/MTY4MTY0MDE1OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4249</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Today’s episode is an interview with Sebastian Park, an ex-esports executive who is now co-founder of Infinite Canvas (creating and acquiring UGC games) and a venture partner at BITKRAFT. We dive into the trifecta of Sebastian’s background: esports, UGC games, and venture capital. </p><p><br></p><p>Why are so many esports teams crumbling, and where’s the industry going next? What are Sebastian’s early impressions of the Unreal Editor for Fortnite? And how is the explosion in venture capital both good and bad? Tune in to find out.</p><p><br></p><p>To learn more, make sure to visit Infinite Canvas’ <a href="https://www.infinitecanvas.gg/">website</a>. You can also find Sebastian on <a href="https://www.linkedin.com/in/sebastianpark/">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Mario Movie / Dream Games / Scopely Acquisition / Sony’s Cloud / AI - Roundtable</title>
      <itunes:title>Mario Movie / Dream Games / Scopely Acquisition / Sony’s Cloud / AI - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">803f684f-8ad9-4715-9293-6bf200f24a9d</guid>
      <link>https://share.transistor.fm/s/c83b69f9</link>
      <description>
        <![CDATA[<p>What does the Mario movie mean for games? What is Dream Games follow-up to Royal Match? Where does Phillip La go after Sky Mavis? Was the Scopely acquisition a good deal? What does Sony’s cloud hires say about its strategy? What crazy thing has AI done now? Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>01:43 - The Super Mario Bros Movie goes super<br>09:05 - Dream Games has a new game<br>22:42 - Phillip La leaves Sky Mavis<br>28:36 - Scopely acquisition by Savvy<br>43:35 - Sony’s cloud chasing<br>54:54 - New AI surprises<br>01:08:16 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What does the Mario movie mean for games? What is Dream Games follow-up to Royal Match? Where does Phillip La go after Sky Mavis? Was the Scopely acquisition a good deal? What does Sony’s cloud hires say about its strategy? What crazy thing has AI done now? Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>01:43 - The Super Mario Bros Movie goes super<br>09:05 - Dream Games has a new game<br>22:42 - Phillip La leaves Sky Mavis<br>28:36 - Scopely acquisition by Savvy<br>43:35 - Sony’s cloud chasing<br>54:54 - New AI surprises<br>01:08:16 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Fri, 14 Apr 2023 14:30:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c83b69f9/ecacbe00.mp3" length="166385810" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/mtTbOucizt3vXUzsdzIMvGRMv67m5qqMTdXiAhgHRdQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyODc3ODkv/MTY4MTQ3Njk0Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4160</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What does the Mario movie mean for games? What is Dream Games follow-up to Royal Match? Where does Phillip La go after Sky Mavis? Was the Scopely acquisition a good deal? What does Sony’s cloud hires say about its strategy? What crazy thing has AI done now? Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>01:43 - The Super Mario Bros Movie goes super<br>09:05 - Dream Games has a new game<br>22:42 - Phillip La leaves Sky Mavis<br>28:36 - Scopely acquisition by Savvy<br>43:35 - Sony’s cloud chasing<br>54:54 - New AI surprises<br>01:08:16 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Growing a YouTube Channel (Gotta Catch ‘em All)</title>
      <itunes:title>Growing a YouTube Channel (Gotta Catch ‘em All)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">817e37ca-8d16-4075-a2f5-5195808d7aa4</guid>
      <link>https://share.transistor.fm/s/d578e3c2</link>
      <description>
        <![CDATA[<p>What does it take to grow a YouTube gaming channel? In this week’s episode, your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra</a>, sits down with Aaron Zheng, a professional VGC Pokemon player and the founder YouTube channel Cyberton VGC. Beyond running a channel that has amassed over 50M views and uploads videos daily, Aaron himself is the winner of 5 Regional Championships and 2 National Championships and shoutcasts for Pokemon International tournaments. We explore what it takes to grow a YouTube channel, what role YouTube plays in monetization and tooling for content creators, and how video content creation can affect one’s personal life. PLUS, we learn a ton about the Pro Pokemon scene! Check out Aaron’s channel <a href="https://www.youtube.com/@CybertronVGC/videos">here</a> before diving into the episode. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What does it take to grow a YouTube gaming channel? In this week’s episode, your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra</a>, sits down with Aaron Zheng, a professional VGC Pokemon player and the founder YouTube channel Cyberton VGC. Beyond running a channel that has amassed over 50M views and uploads videos daily, Aaron himself is the winner of 5 Regional Championships and 2 National Championships and shoutcasts for Pokemon International tournaments. We explore what it takes to grow a YouTube channel, what role YouTube plays in monetization and tooling for content creators, and how video content creation can affect one’s personal life. PLUS, we learn a ton about the Pro Pokemon scene! Check out Aaron’s channel <a href="https://www.youtube.com/@CybertronVGC/videos">here</a> before diving into the episode. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 09 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d578e3c2/929921d6.mp3" length="146683359" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/akHBQgeNPTuEyPf1lyTF09LbNW6ShE6-NkhlpW62KwI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyODIwODIv/MTY4MTAzMDEzOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3665</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What does it take to grow a YouTube gaming channel? In this week’s episode, your host, <a href="https://www.linkedin.com/in/takeit-eazy/">Alexandra</a>, sits down with Aaron Zheng, a professional VGC Pokemon player and the founder YouTube channel Cyberton VGC. Beyond running a channel that has amassed over 50M views and uploads videos daily, Aaron himself is the winner of 5 Regional Championships and 2 National Championships and shoutcasts for Pokemon International tournaments. We explore what it takes to grow a YouTube channel, what role YouTube plays in monetization and tooling for content creators, and how video content creation can affect one’s personal life. PLUS, we learn a ton about the Pro Pokemon scene! Check out Aaron’s channel <a href="https://www.youtube.com/@CybertronVGC/videos">here</a> before diving into the episode. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>eSports Winter / E3 Cancelled / Mobile Markets / Ronin Games - Roundtable</title>
      <itunes:title>eSports Winter / E3 Cancelled / Mobile Markets / Ronin Games - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7ad58a4b-e6b5-4b92-8d25-923e3ed9be2d</guid>
      <link>https://share.transistor.fm/s/5e78bfb6</link>
      <description>
        <![CDATA[<p>Is eSports winter a flywheel-breaking cycle? What’s next for E3? Is the mobile gaming market truly stabilising? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/mihai-vicol/">Mihai Vicol</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:25 - TSM and CLG eSports Winter<br>14:40 - EA Layoffs<br>25:25 - Diablo IV Beta Results<br>30:40 - E3 Cancelled<br>39:47 - Mobile Industry Stabilising… Or Not?<br>45:00 - Sky Mavis Ronin Games<br>01:03:53 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Is eSports winter a flywheel-breaking cycle? What’s next for E3? Is the mobile gaming market truly stabilising? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/mihai-vicol/">Mihai Vicol</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:25 - TSM and CLG eSports Winter<br>14:40 - EA Layoffs<br>25:25 - Diablo IV Beta Results<br>30:40 - E3 Cancelled<br>39:47 - Mobile Industry Stabilising… Or Not?<br>45:00 - Sky Mavis Ronin Games<br>01:03:53 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5e78bfb6/b671eeba.mp3" length="155742307" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hVqa_xWLEnRsUsAu6gh1vO7RyJMZIYo8t5p_bYjHGRI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyODA5NzEv/MTY4MDg1Mzk2MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3892</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Is eSports winter a flywheel-breaking cycle? What’s next for E3? Is the mobile gaming market truly stabilising? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/mihai-vicol/">Mihai Vicol</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:25 - TSM and CLG eSports Winter<br>14:40 - EA Layoffs<br>25:25 - Diablo IV Beta Results<br>30:40 - E3 Cancelled<br>39:47 - Mobile Industry Stabilising… Or Not?<br>45:00 - Sky Mavis Ronin Games<br>01:03:53 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Sky Mavis, Delegated Proof of Stake and Building on Ronin</title>
      <itunes:title>Sky Mavis, Delegated Proof of Stake and Building on Ronin</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ec35e867-1ee5-49d2-92ae-cf8869913841</guid>
      <link>https://share.transistor.fm/s/63d25c17</link>
      <description>
        <![CDATA[<p>Sky Mavis, the developers behind the OG web3 game Axie Infinity, with $1.3B in lifetime revenue, have been busy beefing up the security of their Ronin blockchain and opening it up to third-party game developers. On March 30th, 2023 Sky Mavis announced the Ronin blockchain’s upgrade to Delegated Proof of Stake (DPoS), and unveiled the genesis batch of game studios that will be building and launching games on Ronin: Directive Games, Tribes, Bali Games, and Bowled.io. Your host, Niko Vuori, chats with Kathleen Osgood, Director of Business Development at Sky Mavis, about what this means for Sky Mavis, Axie Infinity and third-party game developers looking to build on Ronin. </p><p><br></p><p>Sky Mavis: <a href="https://skymavis.com/">https://skymavis.com/</a> </p><p>Bowled.io: <a href="https://bowled.io">https://bowled.io</a> </p><p>Bali Games: <a href="https://baligames.xyz">https://baligames.xyz</a></p><p>Directive Games: <a href="https://www.directivegames.com/">https://directivegames.com/</a> </p><p>Tribes Studio: <a href="https://tribes.studio/">https://tribes.studio/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Sky Mavis, the developers behind the OG web3 game Axie Infinity, with $1.3B in lifetime revenue, have been busy beefing up the security of their Ronin blockchain and opening it up to third-party game developers. On March 30th, 2023 Sky Mavis announced the Ronin blockchain’s upgrade to Delegated Proof of Stake (DPoS), and unveiled the genesis batch of game studios that will be building and launching games on Ronin: Directive Games, Tribes, Bali Games, and Bowled.io. Your host, Niko Vuori, chats with Kathleen Osgood, Director of Business Development at Sky Mavis, about what this means for Sky Mavis, Axie Infinity and third-party game developers looking to build on Ronin. </p><p><br></p><p>Sky Mavis: <a href="https://skymavis.com/">https://skymavis.com/</a> </p><p>Bowled.io: <a href="https://bowled.io">https://bowled.io</a> </p><p>Bali Games: <a href="https://baligames.xyz">https://baligames.xyz</a></p><p>Directive Games: <a href="https://www.directivegames.com/">https://directivegames.com/</a> </p><p>Tribes Studio: <a href="https://tribes.studio/">https://tribes.studio/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/63d25c17/40fce417.mp3" length="147653344" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/jyj7ToBPV2sKlN_2odLDkhwR-g5sly7QRjGNWNZ0eVI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNzI1MTYv/MTY4MDMyOTg1NC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3689</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Sky Mavis, the developers behind the OG web3 game Axie Infinity, with $1.3B in lifetime revenue, have been busy beefing up the security of their Ronin blockchain and opening it up to third-party game developers. On March 30th, 2023 Sky Mavis announced the Ronin blockchain’s upgrade to Delegated Proof of Stake (DPoS), and unveiled the genesis batch of game studios that will be building and launching games on Ronin: Directive Games, Tribes, Bali Games, and Bowled.io. Your host, Niko Vuori, chats with Kathleen Osgood, Director of Business Development at Sky Mavis, about what this means for Sky Mavis, Axie Infinity and third-party game developers looking to build on Ronin. </p><p><br></p><p>Sky Mavis: <a href="https://skymavis.com/">https://skymavis.com/</a> </p><p>Bowled.io: <a href="https://bowled.io">https://bowled.io</a> </p><p>Bali Games: <a href="https://baligames.xyz">https://baligames.xyz</a></p><p>Directive Games: <a href="https://www.directivegames.com/">https://directivegames.com/</a> </p><p>Tribes Studio: <a href="https://tribes.studio/">https://tribes.studio/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Game Analytics: Tactics, Advice, and Lessons Learned</title>
      <itunes:title>Game Analytics: Tactics, Advice, and Lessons Learned</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">27c8851c-e0b6-49c4-8c6b-6197e4996b29</guid>
      <link>https://share.transistor.fm/s/b7d82f54</link>
      <description>
        <![CDATA[<p>Game analytics may sound easy in theory, but it can be extremely complex in practice. Every game and genre is different, and every team works with different levels of talent and resources. So what tactics, advice, and lessons learned can help teams level up their use of data? To explore this topic, <a href="https://www.linkedin.com/in/levyelad/?originalSubdomain=ar">Elad Levy</a> – founder and CEO of Dive – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his insights and share how Dive helps dozens of teams better master game analytics.</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.dive.games/">Dive’s website</a>. You can also find Elad on <a href="https://www.linkedin.com/in/levyelad/?originalSubdomain=ar">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Game analytics may sound easy in theory, but it can be extremely complex in practice. Every game and genre is different, and every team works with different levels of talent and resources. So what tactics, advice, and lessons learned can help teams level up their use of data? To explore this topic, <a href="https://www.linkedin.com/in/levyelad/?originalSubdomain=ar">Elad Levy</a> – founder and CEO of Dive – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his insights and share how Dive helps dozens of teams better master game analytics.</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.dive.games/">Dive’s website</a>. You can also find Elad on <a href="https://www.linkedin.com/in/levyelad/?originalSubdomain=ar">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 02 Apr 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b7d82f54/bb0567f6.mp3" length="136415243" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/qvoBIeuTkD37ESMd7xgIEzHB1ubl40WNHf-jpdCJrpY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNjg2MDcv/MTY4MDE3NjYxNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3410</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Game analytics may sound easy in theory, but it can be extremely complex in practice. Every game and genre is different, and every team works with different levels of talent and resources. So what tactics, advice, and lessons learned can help teams level up their use of data? To explore this topic, <a href="https://www.linkedin.com/in/levyelad/?originalSubdomain=ar">Elad Levy</a> – founder and CEO of Dive – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss his insights and share how Dive helps dozens of teams better master game analytics.</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.dive.games/">Dive’s website</a>. You can also find Elad on <a href="https://www.linkedin.com/in/levyelad/?originalSubdomain=ar">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>GDC Shakeups - Roundtable</title>
      <itunes:title>GDC Shakeups - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">baf0fab6-4607-4296-be6f-14321651be3b</guid>
      <link>https://share.transistor.fm/s/424b6d3b</link>
      <description>
        <![CDATA[<p>We finally got progress on Microsoft’s Activision/Blizzard/King acquisition. Unity joined the mandatory AI bandwagon at GDC. There’s yet another web3 organisation of companies bidding for influence. Dark &amp; Darker went from early hype to major controversy. Rovio turned down Playtika’s proposal. Tencent shared its earnings report for digging into. The much rumoured Counter-Strike 2 was officially announced. Epic pushed deeper into UGC for Fortnite with big creator economy changes. Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:28 - CMA comes around on MSFT/ATVI deal<br>09:06 - Unity joins the AI party<br>14.00 - Rovio rejects Playtika’s bid<br>18:45 - Some Dark &amp; Darker Controversy<br>24:30 - Tencent earnings report<br>39:24 - Counter Strike 2 announcement <br>51:07 - Epic’s “Creator Economy 2.0”<br>01:08:17 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We finally got progress on Microsoft’s Activision/Blizzard/King acquisition. Unity joined the mandatory AI bandwagon at GDC. There’s yet another web3 organisation of companies bidding for influence. Dark &amp; Darker went from early hype to major controversy. Rovio turned down Playtika’s proposal. Tencent shared its earnings report for digging into. The much rumoured Counter-Strike 2 was officially announced. Epic pushed deeper into UGC for Fortnite with big creator economy changes. Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:28 - CMA comes around on MSFT/ATVI deal<br>09:06 - Unity joins the AI party<br>14.00 - Rovio rejects Playtika’s bid<br>18:45 - Some Dark &amp; Darker Controversy<br>24:30 - Tencent earnings report<br>39:24 - Counter Strike 2 announcement <br>51:07 - Epic’s “Creator Economy 2.0”<br>01:08:17 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 31 Mar 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/424b6d3b/ea7457e8.mp3" length="166448190" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/vxLqhlrAGN3Xu6rfitDPopSIXmYex8LPXhpZ8H-MWOQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNjk4MDAv/MTY4MDI0ODkwOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4161</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>We finally got progress on Microsoft’s Activision/Blizzard/King acquisition. Unity joined the mandatory AI bandwagon at GDC. There’s yet another web3 organisation of companies bidding for influence. Dark &amp; Darker went from early hype to major controversy. Rovio turned down Playtika’s proposal. Tencent shared its earnings report for digging into. The much rumoured Counter-Strike 2 was officially announced. Epic pushed deeper into UGC for Fortnite with big creator economy changes. Dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a> and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:28 - CMA comes around on MSFT/ATVI deal<br>09:06 - Unity joins the AI party<br>14.00 - Rovio rejects Playtika’s bid<br>18:45 - Some Dark &amp; Darker Controversy<br>24:30 - Tencent earnings report<br>39:24 - Counter Strike 2 announcement <br>51:07 - Epic’s “Creator Economy 2.0”<br>01:08:17 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Build or Buy: Gaming Backends</title>
      <itunes:title>Build or Buy: Gaming Backends</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">12c097e5-b8e3-442f-b2b7-31b08126095f</guid>
      <link>https://share.transistor.fm/s/9d888578</link>
      <description>
        <![CDATA[<p> Choosing a backend is one of the most important choices a developer can make in their product lifecycle and has long lasting implications on live service matchmaking, commerce, security, and account structure. Should you build or buy? What are the pros and cons, and what comes off the shelf vs. custom use? In today’s episode your host, Alexandra Takei, talks with Eden Chen, the founder and CEO of Pragma, a gaming backend service trying to level up backends to be built alongside a modern 2020s gaming studio. How is Pragma different than incumbents? Tune in to find out.</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> Choosing a backend is one of the most important choices a developer can make in their product lifecycle and has long lasting implications on live service matchmaking, commerce, security, and account structure. Should you build or buy? What are the pros and cons, and what comes off the shelf vs. custom use? In today’s episode your host, Alexandra Takei, talks with Eden Chen, the founder and CEO of Pragma, a gaming backend service trying to level up backends to be built alongside a modern 2020s gaming studio. How is Pragma different than incumbents? Tune in to find out.</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 26 Mar 2023 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9d888578/0abecf92.mp3" length="145267253" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/aM-gXKgYj_S8TYCWJqL8uV9YJ89zXcWsJsahCc8CCFQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNjEwMDUv/MTY3OTY3NjA5Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3632</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> Choosing a backend is one of the most important choices a developer can make in their product lifecycle and has long lasting implications on live service matchmaking, commerce, security, and account structure. Should you build or buy? What are the pros and cons, and what comes off the shelf vs. custom use? In today’s episode your host, Alexandra Takei, talks with Eden Chen, the founder and CEO of Pragma, a gaming backend service trying to level up backends to be built alongside a modern 2020s gaming studio. How is Pragma different than incumbents? Tune in to find out.</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Expansions and Partnerships - Roundtable</title>
      <itunes:title>Expansions and Partnerships - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c43175cd-ba75-44b4-8f08-50994f4a51e9</guid>
      <link>https://share.transistor.fm/s/2e9e8504</link>
      <description>
        <![CDATA[<p>How are Netflix and other game studios expanding while Amazon and Twitch make layoffs? What does a partnership between the two heavyweights of web3, IMX and Polygon actually mean? Can MS and Epic compete with existing app stores? The mysteries of CCP raising money for a web3 game explored. We dive into the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:00 - Netflix games growth<br>09:25 - Multiple game devs expanding studios<br>13:02 - Amazon and Twitch layoffs<br>17:40 - Strategic Partnership between IMX and Polygon<br>34:40 - New Mobile App Stores from MS and Epic<br>50:16 - CCP Raise $40M for a web3 game<br>01:12:50 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How are Netflix and other game studios expanding while Amazon and Twitch make layoffs? What does a partnership between the two heavyweights of web3, IMX and Polygon actually mean? Can MS and Epic compete with existing app stores? The mysteries of CCP raising money for a web3 game explored. We dive into the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:00 - Netflix games growth<br>09:25 - Multiple game devs expanding studios<br>13:02 - Amazon and Twitch layoffs<br>17:40 - Strategic Partnership between IMX and Polygon<br>34:40 - New Mobile App Stores from MS and Epic<br>50:16 - CCP Raise $40M for a web3 game<br>01:12:50 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2e9e8504/7c1cc86a.mp3" length="177154736" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/-rVsop7PADy9hHWZIT-OLucseB4Z99jWbwTW6ydRoJM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNjA4OTIv/MTY3OTU4MjYwMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4427</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How are Netflix and other game studios expanding while Amazon and Twitch make layoffs? What does a partnership between the two heavyweights of web3, IMX and Polygon actually mean? Can MS and Epic compete with existing app stores? The mysteries of CCP raising money for a web3 game explored. We dive into the latest games business news with <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:00 - Netflix games growth<br>09:25 - Multiple game devs expanding studios<br>13:02 - Amazon and Twitch layoffs<br>17:40 - Strategic Partnership between IMX and Polygon<br>34:40 - New Mobile App Stores from MS and Epic<br>50:16 - CCP Raise $40M for a web3 game<br>01:12:50 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Kylan Gibbs: Using AI to Build Smarter NPCs</title>
      <itunes:title>Kylan Gibbs: Using AI to Build Smarter NPCs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4953d717-59f3-4bf8-adae-47f684486b33</guid>
      <link>https://share.transistor.fm/s/7bcb8b4c</link>
      <description>
        <![CDATA[<p>NPCs in games are notoriously goofy. They walk into walls, they repeat themselves over and over again and they run out of cover in the middle of a gunfight. At their best, they kind of just blend into the surroundings and the player barely notices they are there. At their worst, they actually ruin the gameplay experience. But what if we could use the latest developments in artificial intelligence and machine learning technologies to give NPCs more intelligence and real personalities? Could NPCs and how they behave become a core part of the game, even a reason to play and replay a game? Kylan Gibbs, co-founder and Chief Product Officer of Inworld.ai is trying to do just that, and joins your host, Niko Vuori, to discuss how, and why now.</p><p><br></p><p>Inworld.ai: <a href="https://inworld.ai">https://inworld.ai</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>NPCs in games are notoriously goofy. They walk into walls, they repeat themselves over and over again and they run out of cover in the middle of a gunfight. At their best, they kind of just blend into the surroundings and the player barely notices they are there. At their worst, they actually ruin the gameplay experience. But what if we could use the latest developments in artificial intelligence and machine learning technologies to give NPCs more intelligence and real personalities? Could NPCs and how they behave become a core part of the game, even a reason to play and replay a game? Kylan Gibbs, co-founder and Chief Product Officer of Inworld.ai is trying to do just that, and joins your host, Niko Vuori, to discuss how, and why now.</p><p><br></p><p>Inworld.ai: <a href="https://inworld.ai">https://inworld.ai</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7bcb8b4c/35abaf55.mp3" length="142792084" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/EqLJHVSywfZbpJ9b8jyXiH1HNQKpb0g_uBq9xfKRN2U/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNTM3Mjcv/MTY3OTM0MTAwOC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3570</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>NPCs in games are notoriously goofy. They walk into walls, they repeat themselves over and over again and they run out of cover in the middle of a gunfight. At their best, they kind of just blend into the surroundings and the player barely notices they are there. At their worst, they actually ruin the gameplay experience. But what if we could use the latest developments in artificial intelligence and machine learning technologies to give NPCs more intelligence and real personalities? Could NPCs and how they behave become a core part of the game, even a reason to play and replay a game? Kylan Gibbs, co-founder and Chief Product Officer of Inworld.ai is trying to do just that, and joins your host, Niko Vuori, to discuss how, and why now.</p><p><br></p><p>Inworld.ai: <a href="https://inworld.ai">https://inworld.ai</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Lucy Hoffman: Unleashing Africa’s Gaming Opportunity</title>
      <itunes:title>Lucy Hoffman: Unleashing Africa’s Gaming Opportunity</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e4c8637f-7999-4d65-8a34-485926e07ce4</guid>
      <link>https://share.transistor.fm/s/9d54d854</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/lucyhoffman08/?originalSubdomain=za">Lucy Hoffman</a> – co-founder and COO of Carry1st – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Africa’s exciting gaming trajectory, including how the region’s extreme diversity poses unique challenges and opportunities</p><p><br></p><p>#2 The state of Carry1st with breakdowns of the company’s publishing, game development, and technology strategies</p><p><br></p><p>#3 Lessons learned about managing company culture with a fully remote and rapidly growing team</p><p><br>#4 How obsessing over serving customer needs could lead to even bigger opportunities down the road</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.carry1st.com/">Carry1st’s website</a>. You can also find Lucy on <a href="https://www.linkedin.com/in/lucyhoffman08/?originalSubdomain=za">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/lucyhoffman08/?originalSubdomain=za">Lucy Hoffman</a> – co-founder and COO of Carry1st – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Africa’s exciting gaming trajectory, including how the region’s extreme diversity poses unique challenges and opportunities</p><p><br></p><p>#2 The state of Carry1st with breakdowns of the company’s publishing, game development, and technology strategies</p><p><br></p><p>#3 Lessons learned about managing company culture with a fully remote and rapidly growing team</p><p><br>#4 How obsessing over serving customer needs could lead to even bigger opportunities down the road</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.carry1st.com/">Carry1st’s website</a>. You can also find Lucy on <a href="https://www.linkedin.com/in/lucyhoffman08/?originalSubdomain=za">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 19 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9d54d854/08d03352.mp3" length="50345680" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0q635u42mSC0_7W1JmT64PHIay3Idv0eQ9SVA2G5Cm8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMzc5NTYv/MTY3ODI5MDQ3OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3141</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/lucyhoffman08/?originalSubdomain=za">Lucy Hoffman</a> – co-founder and COO of Carry1st – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Africa’s exciting gaming trajectory, including how the region’s extreme diversity poses unique challenges and opportunities</p><p><br></p><p>#2 The state of Carry1st with breakdowns of the company’s publishing, game development, and technology strategies</p><p><br></p><p>#3 Lessons learned about managing company culture with a fully remote and rapidly growing team</p><p><br>#4 How obsessing over serving customer needs could lead to even bigger opportunities down the road</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.carry1st.com/">Carry1st’s website</a>. You can also find Lucy on <a href="https://www.linkedin.com/in/lucyhoffman08/?originalSubdomain=za">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>SVB Collapse / Applovin Spawns Redemption - Roundtable</title>
      <itunes:title>SVB Collapse / Applovin Spawns Redemption - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fdfe77be-0178-47ca-9382-881ca7c6e0ce</guid>
      <link>https://share.transistor.fm/s/6a4a0d18</link>
      <description>
        <![CDATA[<p>How did the collapse of Silicon Valley Bank affect games? Why did Applovin spin out new studio Redemption? We dive into the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:20 - Microsoft delays and cloud updates<br>06:36 - Google shuts down cloud streaming services<br>09:10 - CoD:M competing with Warzone mobile<br>18:14 - SVB Collapse affects studios and VCs<br>39:10 - Applovin spins out Redemption Studios<br>53:52 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>We’d love to see you at the Leanplum &amp; Naavik Exclusive VIP GDC party, and you can request a spot <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3?utm_content=networking&amp;utm_m%5B%E2%80%A6%5Dmpaign=2023_Q1_NAM_em_Gaming_GDC_0322&amp;utm_source=partner_naavik">here</a>. Don't miss out on this opportunity to connect and network with like-minded individuals.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How did the collapse of Silicon Valley Bank affect games? Why did Applovin spin out new studio Redemption? We dive into the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:20 - Microsoft delays and cloud updates<br>06:36 - Google shuts down cloud streaming services<br>09:10 - CoD:M competing with Warzone mobile<br>18:14 - SVB Collapse affects studios and VCs<br>39:10 - Applovin spins out Redemption Studios<br>53:52 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>We’d love to see you at the Leanplum &amp; Naavik Exclusive VIP GDC party, and you can request a spot <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3?utm_content=networking&amp;utm_m%5B%E2%80%A6%5Dmpaign=2023_Q1_NAM_em_Gaming_GDC_0322&amp;utm_source=partner_naavik">here</a>. Don't miss out on this opportunity to connect and network with like-minded individuals.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 17 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6a4a0d18/ae00a972.mp3" length="131626980" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0amFMxtL-bDMxvCes1hs6JZeGng5SDjHgynQ4xlZVuo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNDk3ODQv/MTY3ODk4MTcxMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3289</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How did the collapse of Silicon Valley Bank affect games? Why did Applovin spin out new studio Redemption? We dive into the latest games business news with <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and your host <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a>.</p><p><br></p><p>00:00 - Start<br>02:20 - Microsoft delays and cloud updates<br>06:36 - Google shuts down cloud streaming services<br>09:10 - CoD:M competing with Warzone mobile<br>18:14 - SVB Collapse affects studios and VCs<br>39:10 - Applovin spins out Redemption Studios<br>53:52 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>We’d love to see you at the Leanplum &amp; Naavik Exclusive VIP GDC party, and you can request a spot <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3?utm_content=networking&amp;utm_m%5B%E2%80%A6%5Dmpaign=2023_Q1_NAM_em_Gaming_GDC_0322&amp;utm_source=partner_naavik">here</a>. Don't miss out on this opportunity to connect and network with like-minded individuals.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Fandom Gone Viral (Building Community Partnered Games)</title>
      <itunes:title>Fandom Gone Viral (Building Community Partnered Games)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1f8535a5-700e-4446-8944-5f39baa1272c</guid>
      <link>https://share.transistor.fm/s/4af7884b</link>
      <description>
        <![CDATA[<p> It is rare to create a truly genre defining game. Founded in 2015, The Game Band is one of these studios. In 2020, inspired by a mission to increase connectivity during the pandemic, the viral sensation “<a href="https://www.blaseball.com/">Blaseball</a>” came to be. Blaseball is a genre of its own – hard to describe – but best put as a game in which the developers set the stage / simulation and the players and community work arduously to influence the outcomes, create backstories and art for characters, vote to change the rules, and more. Your host, Alexandra Takei, sits down with Sam Rosenthal, the founder and CEO, to talk about an avant garde studio that is truly building alongside its community without the blockchain, the cloud, or any of the other tech buzzwords that are concomitant with the community partnered games hype. </p><p><br></p><p>Reminder to RSVP for the Naavik &amp; Leanplum Party on March 23rd at 8PM <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3">here</a>. We have limited spots, so get your ticket soon! Second, check out <a href="https://schedule.gdconf.com/session/community-management-summit-a-discourse-on-discourse-understanding-fandom-and-online-communities/893251">The Game Band’s GDC talk </a>and be on the lookout for the final <a href="https://schedule.gdconf.com/filter-type/topic/free-to-play">Free-to-Play Panel: Do Video Games Need the Blockchain</a>? </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> It is rare to create a truly genre defining game. Founded in 2015, The Game Band is one of these studios. In 2020, inspired by a mission to increase connectivity during the pandemic, the viral sensation “<a href="https://www.blaseball.com/">Blaseball</a>” came to be. Blaseball is a genre of its own – hard to describe – but best put as a game in which the developers set the stage / simulation and the players and community work arduously to influence the outcomes, create backstories and art for characters, vote to change the rules, and more. Your host, Alexandra Takei, sits down with Sam Rosenthal, the founder and CEO, to talk about an avant garde studio that is truly building alongside its community without the blockchain, the cloud, or any of the other tech buzzwords that are concomitant with the community partnered games hype. </p><p><br></p><p>Reminder to RSVP for the Naavik &amp; Leanplum Party on March 23rd at 8PM <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3">here</a>. We have limited spots, so get your ticket soon! Second, check out <a href="https://schedule.gdconf.com/session/community-management-summit-a-discourse-on-discourse-understanding-fandom-and-online-communities/893251">The Game Band’s GDC talk </a>and be on the lookout for the final <a href="https://schedule.gdconf.com/filter-type/topic/free-to-play">Free-to-Play Panel: Do Video Games Need the Blockchain</a>? </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 12 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4af7884b/7d4b85f3.mp3" length="127057799" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/pMFqvkx4Vj4quodcuTLcPCPe3RMNeVLOr1AygaFYXPY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMzM4MjMv/MTY3ODAwOTQwMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3176</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> It is rare to create a truly genre defining game. Founded in 2015, The Game Band is one of these studios. In 2020, inspired by a mission to increase connectivity during the pandemic, the viral sensation “<a href="https://www.blaseball.com/">Blaseball</a>” came to be. Blaseball is a genre of its own – hard to describe – but best put as a game in which the developers set the stage / simulation and the players and community work arduously to influence the outcomes, create backstories and art for characters, vote to change the rules, and more. Your host, Alexandra Takei, sits down with Sam Rosenthal, the founder and CEO, to talk about an avant garde studio that is truly building alongside its community without the blockchain, the cloud, or any of the other tech buzzwords that are concomitant with the community partnered games hype. </p><p><br></p><p>Reminder to RSVP for the Naavik &amp; Leanplum Party on March 23rd at 8PM <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3">here</a>. We have limited spots, so get your ticket soon! Second, check out <a href="https://schedule.gdconf.com/session/community-management-summit-a-discourse-on-discourse-understanding-fandom-and-online-communities/893251">The Game Band’s GDC talk </a>and be on the lookout for the final <a href="https://schedule.gdconf.com/filter-type/topic/free-to-play">Free-to-Play Panel: Do Video Games Need the Blockchain</a>? </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Believer’s $55M Series A / Exits in Gaming / Gen AI Playtesting - Roundtable</title>
      <itunes:title> Believer’s $55M Series A / Exits in Gaming / Gen AI Playtesting - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">722c8491-978b-4657-a82a-ed1ba5c05d5a</guid>
      <link>https://share.transistor.fm/s/771e137b</link>
      <description>
        <![CDATA[<p>How does raising venture capital affect studio operations and exit strategies? How has generative AI delivered playtesting workflow efficiencies? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:03 - Generative AI - Playtesting Workflow<br>21:57 - CS:GO Sequel Rumours<br>27:23 - The Believer Company’s $55M Series A<br>39:16 - Gaming Exits Are Harder to Land<br>48:50 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>We’d love to see you at the Leanplum &amp; Naavik Exclusive VIP GDC party, and you can request a spot <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3?utm_content=networking&amp;utm_m%5B%E2%80%A6%5Dmpaign=2023_Q1_NAM_em_Gaming_GDC_0322&amp;utm_source=partner_naavik">here</a>. Don't miss out on this opportunity to connect and network with like-minded individuals.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How does raising venture capital affect studio operations and exit strategies? How has generative AI delivered playtesting workflow efficiencies? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:03 - Generative AI - Playtesting Workflow<br>21:57 - CS:GO Sequel Rumours<br>27:23 - The Believer Company’s $55M Series A<br>39:16 - Gaming Exits Are Harder to Land<br>48:50 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>We’d love to see you at the Leanplum &amp; Naavik Exclusive VIP GDC party, and you can request a spot <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3?utm_content=networking&amp;utm_m%5B%E2%80%A6%5Dmpaign=2023_Q1_NAM_em_Gaming_GDC_0322&amp;utm_source=partner_naavik">here</a>. Don't miss out on this opportunity to connect and network with like-minded individuals.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/771e137b/480cac3c.mp3" length="119406572" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/dZyCtXG4nVYBwlqY1V7mspGHFkOZOJg3sStWs8pDzuM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMzkxOTUv/MTY3ODM4MDI0Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2985</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How does raising venture capital affect studio operations and exit strategies? How has generative AI delivered playtesting workflow efficiencies? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:03 - Generative AI - Playtesting Workflow<br>21:57 - CS:GO Sequel Rumours<br>27:23 - The Believer Company’s $55M Series A<br>39:16 - Gaming Exits Are Harder to Land<br>48:50 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>We’d love to see you at the Leanplum &amp; Naavik Exclusive VIP GDC party, and you can request a spot <a href="https://share.hsforms.com/1LEufxPJBQ_yrSSCMSQ7NTQj8c3?utm_content=networking&amp;utm_m%5B%E2%80%A6%5Dmpaign=2023_Q1_NAM_em_Gaming_GDC_0322&amp;utm_source=partner_naavik">here</a>. Don't miss out on this opportunity to connect and network with like-minded individuals.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Jonathan Knight: The New York Times Games Strategy</title>
      <itunes:title> Jonathan Knight: The New York Times Games Strategy</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">bf4557e0-e5b8-45fd-b42a-decbf2d9e6ee</guid>
      <link>https://share.transistor.fm/s/fed6912d</link>
      <description>
        <![CDATA[<p> The New York Times is one of the world’s most recognized and respected newspapers, and has been in circulation since 1851. With almost 10 million subscribers (of which 8.6 million are digital-only), the Times has a huge audience and an even larger cultural impact. But the Gray Lady isn’t content to just rest on her laurels and focus on news - other verticals in which the Times operates are product reviews (The Wirecutter), sports (through their 2022 acquisition of The Athletic), cooking and, of course, games. In addition to their 7 home-grown casual titles, the Times of course famously acquired viral sensation Wordle for “7 figures” in early 2022. To talk more about the Times’ games strategy, your host Niko Vuori talks with Jonathan Knight, Head of Games at The New York Times. </p><p><br></p><p>New York Times Games: <a href="https://www.nytimes.com/subscription/games">https://www.nytimes.com/subscription/games</a> </p><p><br></p><p><strong>Who’s On:</strong></p><p>Jonathan Knight: <a href="https://www.linkedin.com/in/jk00011/">https://www.linkedin.com/in/jk00011/</a> </p><p>Niko Vuori (Host): <a href="https://www.linkedin.com/in/nikovuori/">https://www.linkedin.com/in/nikovuori/</a> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>More from Naavik</p><p>TLDWatch?: <a href="https://naavik.co/themetacast">https://naavik.co/themetacast</a></p><p>Listen to the episode: <a href="https://open.spotify.com/show/5mkaaxf5LCesU0SxMYZz9V?si=495be102f5e64eaa">https://open.spotify.com/show/5mkaaxf5LCesU0SxMYZz9V?si=495be102f5e64eaa</a></p><p>Discord: <a href="https://naavik.co/community">https://naavik.co/community</a></p><p>Newsletter: <a href="https://naavik.co/digest">https://naavik.co/digest</a></p><p>Go premium: <a href="https://naavik.co/pro">https://naavik.co/pro</a></p><p>Contact us: <a href="https://naavik.co/contact-us">https://naavik.co/contact-us</a></p><p><br></p><p>Follow Us</p><p>Website: <a href="https://naavik.co/">https://naavik.co/</a></p><p>Twitter: <a href="https://twitter.com/naavik_co">https://twitter.com/naavik_co</a></p><p>LinkedIn: <a href="https://www.linkedin.com/company/naavik-co/">https://www.linkedin.com/company/naavik-co/</a></p><p>Facebook: <a href="https://www.facebook.com/naavikco">https://www.facebook.com/naavikco</a></p><p><br></p><p>Sound and Video Design</p><p>Gavin Mc Cabe: <a href="http://www.gavinsound.net/">http://www.gavinsound.net/</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> The New York Times is one of the world’s most recognized and respected newspapers, and has been in circulation since 1851. With almost 10 million subscribers (of which 8.6 million are digital-only), the Times has a huge audience and an even larger cultural impact. But the Gray Lady isn’t content to just rest on her laurels and focus on news - other verticals in which the Times operates are product reviews (The Wirecutter), sports (through their 2022 acquisition of The Athletic), cooking and, of course, games. In addition to their 7 home-grown casual titles, the Times of course famously acquired viral sensation Wordle for “7 figures” in early 2022. To talk more about the Times’ games strategy, your host Niko Vuori talks with Jonathan Knight, Head of Games at The New York Times. </p><p><br></p><p>New York Times Games: <a href="https://www.nytimes.com/subscription/games">https://www.nytimes.com/subscription/games</a> </p><p><br></p><p><strong>Who’s On:</strong></p><p>Jonathan Knight: <a href="https://www.linkedin.com/in/jk00011/">https://www.linkedin.com/in/jk00011/</a> </p><p>Niko Vuori (Host): <a href="https://www.linkedin.com/in/nikovuori/">https://www.linkedin.com/in/nikovuori/</a> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>More from Naavik</p><p>TLDWatch?: <a href="https://naavik.co/themetacast">https://naavik.co/themetacast</a></p><p>Listen to the episode: <a href="https://open.spotify.com/show/5mkaaxf5LCesU0SxMYZz9V?si=495be102f5e64eaa">https://open.spotify.com/show/5mkaaxf5LCesU0SxMYZz9V?si=495be102f5e64eaa</a></p><p>Discord: <a href="https://naavik.co/community">https://naavik.co/community</a></p><p>Newsletter: <a href="https://naavik.co/digest">https://naavik.co/digest</a></p><p>Go premium: <a href="https://naavik.co/pro">https://naavik.co/pro</a></p><p>Contact us: <a href="https://naavik.co/contact-us">https://naavik.co/contact-us</a></p><p><br></p><p>Follow Us</p><p>Website: <a href="https://naavik.co/">https://naavik.co/</a></p><p>Twitter: <a href="https://twitter.com/naavik_co">https://twitter.com/naavik_co</a></p><p>LinkedIn: <a href="https://www.linkedin.com/company/naavik-co/">https://www.linkedin.com/company/naavik-co/</a></p><p>Facebook: <a href="https://www.facebook.com/naavikco">https://www.facebook.com/naavikco</a></p><p><br></p><p>Sound and Video Design</p><p>Gavin Mc Cabe: <a href="http://www.gavinsound.net/">http://www.gavinsound.net/</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/fed6912d/c0cb14cf.mp3" length="139180917" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/-WInhaISGFL5MqaVsrSE_a7XHY7QBzhaKGuLOHBm_p8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMjY4NjIv/MTY3NzgwOTI4MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3479</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> The New York Times is one of the world’s most recognized and respected newspapers, and has been in circulation since 1851. With almost 10 million subscribers (of which 8.6 million are digital-only), the Times has a huge audience and an even larger cultural impact. But the Gray Lady isn’t content to just rest on her laurels and focus on news - other verticals in which the Times operates are product reviews (The Wirecutter), sports (through their 2022 acquisition of The Athletic), cooking and, of course, games. In addition to their 7 home-grown casual titles, the Times of course famously acquired viral sensation Wordle for “7 figures” in early 2022. To talk more about the Times’ games strategy, your host Niko Vuori talks with Jonathan Knight, Head of Games at The New York Times. </p><p><br></p><p>New York Times Games: <a href="https://www.nytimes.com/subscription/games">https://www.nytimes.com/subscription/games</a> </p><p><br></p><p><strong>Who’s On:</strong></p><p>Jonathan Knight: <a href="https://www.linkedin.com/in/jk00011/">https://www.linkedin.com/in/jk00011/</a> </p><p>Niko Vuori (Host): <a href="https://www.linkedin.com/in/nikovuori/">https://www.linkedin.com/in/nikovuori/</a> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>More from Naavik</p><p>TLDWatch?: <a href="https://naavik.co/themetacast">https://naavik.co/themetacast</a></p><p>Listen to the episode: <a href="https://open.spotify.com/show/5mkaaxf5LCesU0SxMYZz9V?si=495be102f5e64eaa">https://open.spotify.com/show/5mkaaxf5LCesU0SxMYZz9V?si=495be102f5e64eaa</a></p><p>Discord: <a href="https://naavik.co/community">https://naavik.co/community</a></p><p>Newsletter: <a href="https://naavik.co/digest">https://naavik.co/digest</a></p><p>Go premium: <a href="https://naavik.co/pro">https://naavik.co/pro</a></p><p>Contact us: <a href="https://naavik.co/contact-us">https://naavik.co/contact-us</a></p><p><br></p><p>Follow Us</p><p>Website: <a href="https://naavik.co/">https://naavik.co/</a></p><p>Twitter: <a href="https://twitter.com/naavik_co">https://twitter.com/naavik_co</a></p><p>LinkedIn: <a href="https://www.linkedin.com/company/naavik-co/">https://www.linkedin.com/company/naavik-co/</a></p><p>Facebook: <a href="https://www.facebook.com/naavikco">https://www.facebook.com/naavikco</a></p><p><br></p><p>Sound and Video Design</p><p>Gavin Mc Cabe: <a href="http://www.gavinsound.net/">http://www.gavinsound.net/</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Alvaro Duarte: Voodoo’s Ongoing Evolution</title>
      <itunes:title>Alvaro Duarte: Voodoo’s Ongoing Evolution</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e3c95f6a-23d6-4642-9aa2-49a6af0f8ca1</guid>
      <link>https://share.transistor.fm/s/642acb8b</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/alvaro-duarte-b112904/?originalSubdomain=es">Alvaro Duarte</a> – VP of Casual Games at Voodoo – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Is hypercasual dead? We explore the changes Voodoo’s seen in its own business and dig into why the company is shifting its focus to (hybrid)casual.</p><p><br></p><p>#2 Why Voodoo’s entrance into casual shouldn’t be underestimated and why the team is thinking about web3</p><p><br></p><p>#3 How Voodoo’s culture is designed for it to move fast, try many things, and support several internal and external teams</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.voodoo.io/">Voodoo’s website</a>. You can also find Alvaro on <a href="https://www.linkedin.com/in/alvaro-duarte-b112904/?originalSubdomain=es">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/alvaro-duarte-b112904/?originalSubdomain=es">Alvaro Duarte</a> – VP of Casual Games at Voodoo – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Is hypercasual dead? We explore the changes Voodoo’s seen in its own business and dig into why the company is shifting its focus to (hybrid)casual.</p><p><br></p><p>#2 Why Voodoo’s entrance into casual shouldn’t be underestimated and why the team is thinking about web3</p><p><br></p><p>#3 How Voodoo’s culture is designed for it to move fast, try many things, and support several internal and external teams</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.voodoo.io/">Voodoo’s website</a>. You can also find Alvaro on <a href="https://www.linkedin.com/in/alvaro-duarte-b112904/?originalSubdomain=es">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 05 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/642acb8b/79d4f8c5.mp3" length="126322596" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ro-_-h4ypPZ9ojT5AuKmBEDHF9cPTUe8MsrYeZOwB6M/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMjI5MzAv/MTY3Nzk3MzI3MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3158</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/alvaro-duarte-b112904/?originalSubdomain=es">Alvaro Duarte</a> – VP of Casual Games at Voodoo – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Is hypercasual dead? We explore the changes Voodoo’s seen in its own business and dig into why the company is shifting its focus to (hybrid)casual.</p><p><br></p><p>#2 Why Voodoo’s entrance into casual shouldn’t be underestimated and why the team is thinking about web3</p><p><br></p><p>#3 How Voodoo’s culture is designed for it to move fast, try many things, and support several internal and external teams</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.voodoo.io/">Voodoo’s website</a>. You can also find Alvaro on <a href="https://www.linkedin.com/in/alvaro-duarte-b112904/?originalSubdomain=es">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Krafton Targets India / Hogwarts Legacy’s Success / Unity Earnings - Roundtable</title>
      <itunes:title>Krafton Targets India / Hogwarts Legacy’s Success / Unity Earnings - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e79ea55e-8ec8-45c1-a1ba-a5441fd056b6</guid>
      <link>https://share.transistor.fm/s/0ef75e57</link>
      <description>
        <![CDATA[<p>Why is Krafton hyper-targeting India’s mobile market? What does Hogwarts Legacy’s massive success tell us about the future of the industry? Why is Playtika stopping new game development? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:15 - Naavik Pro new verticals<br>05:20 - Call of Duty 2023 Release<br>08:30 - Unity Earnings Analysis<br>16:21 - Playtika Earnings Analysis<br>25:51 - What’s Next After Hogwarts Legacy’s Success<br>44:58 - Why Krafton Is Hyper-Targeting India’s Mobile Market<br>01:01:44 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why is Krafton hyper-targeting India’s mobile market? What does Hogwarts Legacy’s massive success tell us about the future of the industry? Why is Playtika stopping new game development? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:15 - Naavik Pro new verticals<br>05:20 - Call of Duty 2023 Release<br>08:30 - Unity Earnings Analysis<br>16:21 - Playtika Earnings Analysis<br>25:51 - What’s Next After Hogwarts Legacy’s Success<br>44:58 - Why Krafton Is Hyper-Targeting India’s Mobile Market<br>01:01:44 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 Mar 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0ef75e57/35de6dec.mp3" length="150701006" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/tzk13UmUWfy2oD4Evqk3V11AK0EX0v2lLbqEYuFrBXc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMzAzMTcv/MTY3NzgwOTA1OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3767</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why is Krafton hyper-targeting India’s mobile market? What does Hogwarts Legacy’s massive success tell us about the future of the industry? Why is Playtika stopping new game development? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jonathananastas/">Jonathan Anastas</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:15 - Naavik Pro new verticals<br>05:20 - Call of Duty 2023 Release<br>08:30 - Unity Earnings Analysis<br>16:21 - Playtika Earnings Analysis<br>25:51 - What’s Next After Hogwarts Legacy’s Success<br>44:58 - Why Krafton Is Hyper-Targeting India’s Mobile Market<br>01:01:44 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Manish Agarwal: India x Web3 Gaming</title>
      <itunes:title>Manish Agarwal: India x Web3 Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f8473d0c-bddf-4eee-a5d6-873b2ebb893d</guid>
      <link>https://share.transistor.fm/s/21380419</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/manish-agarwal-6586482/?originalSubdomain=in">Manish Agarwal</a> – ex-CEO of Nazara Technologies and founder of IndiGG, a web3 gaming DAO focused on India – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What guilds initially got wrong, why he prefers to not use the term “guild,” and how India might become a digital asset factory</p><p><br></p><p>#2 The size of the web3 gaming opportunity in India, and why India could be a uniquely effective market for web3 gaming</p><p><br></p><p>#3 Learnings from working in a DAO - the underappreciated benefits and the ongoing challenges</p><p>#4 What IndiGG’s strategy is going forward, plus his views on what he looks for in partnerships and games</p><p><br></p><p>To learn more, make sure to visit <a href="https://indi.gg/">IndiGG’s website</a>. You can also find Manish on <a href="https://twitter.com/manishdiesel">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/manish-agarwal-6586482/?originalSubdomain=in">Manish Agarwal</a> – ex-CEO of Nazara Technologies and founder of IndiGG, a web3 gaming DAO focused on India – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What guilds initially got wrong, why he prefers to not use the term “guild,” and how India might become a digital asset factory</p><p><br></p><p>#2 The size of the web3 gaming opportunity in India, and why India could be a uniquely effective market for web3 gaming</p><p><br></p><p>#3 Learnings from working in a DAO - the underappreciated benefits and the ongoing challenges</p><p>#4 What IndiGG’s strategy is going forward, plus his views on what he looks for in partnerships and games</p><p><br></p><p>To learn more, make sure to visit <a href="https://indi.gg/">IndiGG’s website</a>. You can also find Manish on <a href="https://twitter.com/manishdiesel">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 28 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/21380419/0f07f09f.mp3" length="110533393" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/x5G2oHazrWbcyJU_nRKeeg7O_NgMIsrplExayUhAfn0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMTc0NjYv/MTY3ODExNzU4OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2763</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/manish-agarwal-6586482/?originalSubdomain=in">Manish Agarwal</a> – ex-CEO of Nazara Technologies and founder of IndiGG, a web3 gaming DAO focused on India – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What guilds initially got wrong, why he prefers to not use the term “guild,” and how India might become a digital asset factory</p><p><br></p><p>#2 The size of the web3 gaming opportunity in India, and why India could be a uniquely effective market for web3 gaming</p><p><br></p><p>#3 Learnings from working in a DAO - the underappreciated benefits and the ongoing challenges</p><p>#4 What IndiGG’s strategy is going forward, plus his views on what he looks for in partnerships and games</p><p><br></p><p>To learn more, make sure to visit <a href="https://indi.gg/">IndiGG’s website</a>. You can also find Manish on <a href="https://twitter.com/manishdiesel">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Next Up with N3TWORK (Mobile Pivots to Web3)</title>
      <itunes:title>Next Up with N3TWORK (Mobile Pivots to Web3)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b20db690-0ecd-4f9d-8b8c-63378ce9a708</guid>
      <link>https://share.transistor.fm/s/fe3e260d</link>
      <description>
        <![CDATA[<p>‘Founded in 2012, N3TWORK Inc made its mobile gaming debut with Legendary Game of Heroes, a hit match 3 gameplay mobile hero collector RPG. Today, N3TWORK Inc has fundamentally changed its tune and is pivoting the business from web2 to web3. Today, your host Alexandra Takei, sits down with Matt Ricchetti, President of N3TWORK Studios, a spin out from the merger of N3TWORK Inc with Forte. Backed by Griffin Gaming Partners and talent from legendary juggernauts like Zynga, Glu, and Kabam, what is N3TWORK’s strategy, what are they building, and what’s their perspective on the web3 in the bear? </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>‘Founded in 2012, N3TWORK Inc made its mobile gaming debut with Legendary Game of Heroes, a hit match 3 gameplay mobile hero collector RPG. Today, N3TWORK Inc has fundamentally changed its tune and is pivoting the business from web2 to web3. Today, your host Alexandra Takei, sits down with Matt Ricchetti, President of N3TWORK Studios, a spin out from the merger of N3TWORK Inc with Forte. Backed by Griffin Gaming Partners and talent from legendary juggernauts like Zynga, Glu, and Kabam, what is N3TWORK’s strategy, what are they building, and what’s their perspective on the web3 in the bear? </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 26 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/fe3e260d/2ed4b00d.mp3" length="155618072" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Qy-g_9Z-vIZB1smEHEdSNViPkBztwJ9Blz-ufsiPkUc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMTcyNjAv/MTY3NzE2Mzc3Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3890</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>‘Founded in 2012, N3TWORK Inc made its mobile gaming debut with Legendary Game of Heroes, a hit match 3 gameplay mobile hero collector RPG. Today, N3TWORK Inc has fundamentally changed its tune and is pivoting the business from web2 to web3. Today, your host Alexandra Takei, sits down with Matt Ricchetti, President of N3TWORK Studios, a spin out from the merger of N3TWORK Inc with Forte. Backed by Griffin Gaming Partners and talent from legendary juggernauts like Zynga, Glu, and Kabam, what is N3TWORK’s strategy, what are they building, and what’s their perspective on the web3 in the bear? </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Growth By Acquisition / Roblox Gen AI / 2020-22 Gaming Deals Highlights - Roundtable</title>
      <itunes:title> Growth By Acquisition / Roblox Gen AI / 2020-22 Gaming Deals Highlights - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">11c6d8ee-32f8-4a12-8cff-c5107bf68cf6</guid>
      <link>https://share.transistor.fm/s/5c13c5e5</link>
      <description>
        <![CDATA[<p>Is there further evidence whether a growth by acquisition model is sustainable? What are the consequences of Roblox leaning into generative AI? What can we learn by analysing 2020 to 2022’s gaming deals? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:00 - InvestGame 2020-2022 Gaming Deals Report Highlights<br>07:20 - What’s Next For Firaxis?<br>24:15 - Blizzard’s Back to Office Mandate<br>29:50 - Future of Growth By Acquisition Business Model (Embracer and Stillfront)<br>50:44 - Roblox Generative AI &amp; Earnings Analysis<br>01:07:40 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>InvestGame’s 2020-22 Gaming Deals Report mentioned in the episode can be found <a href="https://investgame.net/news/global-gaming-deals-activity-report-2020-2022/">here</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Is there further evidence whether a growth by acquisition model is sustainable? What are the consequences of Roblox leaning into generative AI? What can we learn by analysing 2020 to 2022’s gaming deals? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:00 - InvestGame 2020-2022 Gaming Deals Report Highlights<br>07:20 - What’s Next For Firaxis?<br>24:15 - Blizzard’s Back to Office Mandate<br>29:50 - Future of Growth By Acquisition Business Model (Embracer and Stillfront)<br>50:44 - Roblox Generative AI &amp; Earnings Analysis<br>01:07:40 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>InvestGame’s 2020-22 Gaming Deals Report mentioned in the episode can be found <a href="https://investgame.net/news/global-gaming-deals-activity-report-2020-2022/">here</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5c13c5e5/de2226c3.mp3" length="165342789" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8fUGXvyMchP_CisGrzVaEkGik78Oq0K0-JRPJHC_tXc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMTkzODAv/MTY3NzE2ODExMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4131</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Is there further evidence whether a growth by acquisition model is sustainable? What are the consequences of Roblox leaning into generative AI? What can we learn by analysing 2020 to 2022’s gaming deals? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/felipe-mata/">Felipe Mata</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:00 - InvestGame 2020-2022 Gaming Deals Report Highlights<br>07:20 - What’s Next For Firaxis?<br>24:15 - Blizzard’s Back to Office Mandate<br>29:50 - Future of Growth By Acquisition Business Model (Embracer and Stillfront)<br>50:44 - Roblox Generative AI &amp; Earnings Analysis<br>01:07:40 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>InvestGame’s 2020-22 Gaming Deals Report mentioned in the episode can be found <a href="https://investgame.net/news/global-gaming-deals-activity-report-2020-2022/">here</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Bringing Web3 Games to Mobile</title>
      <itunes:title>Bringing Web3 Games to Mobile</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">53d87821-510a-47e3-ae79-89f509239961</guid>
      <link>https://share.transistor.fm/s/1b7151b7</link>
      <description>
        <![CDATA[<p>Over the past 15 years, mobile gaming has grown to be the predominant form factor for gamers, generating over two-thirds of global gaming revenues, and an even bigger share of player activity. But when it comes to Web3 games, games that integrate NFTs, digital ownership and tokenized economies, they still almost exclusively exist outside the mobile app stores. Why is that? To better understand what the mobile options are for game developers, your host Niko Vuori talks with Anil Das-Gupta (who has recently shipped a mobile game with NFT integration into the Apple App and Google Play Stores), Benas Baltramiejunas (who is in the process of shipping a mobile game with NFT integration into the Apple App and Google Play Stores) and Chris Akhavan (who recently joined top NFT marketplace Magic Eden to help Web3 game developers integrate blockchain technologies and reach more players). </p><p><br></p><p>First Light Games: <a href="https://www.firstlight.games/">https://www.firstlight.games/</a> </p><p>BlockGames: <a href="https://www.block-games.co/">https://www.block-games.co/</a> </p><p>Magic Eden: <a href="https://magiceden.io/">https://magiceden.io/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Over the past 15 years, mobile gaming has grown to be the predominant form factor for gamers, generating over two-thirds of global gaming revenues, and an even bigger share of player activity. But when it comes to Web3 games, games that integrate NFTs, digital ownership and tokenized economies, they still almost exclusively exist outside the mobile app stores. Why is that? To better understand what the mobile options are for game developers, your host Niko Vuori talks with Anil Das-Gupta (who has recently shipped a mobile game with NFT integration into the Apple App and Google Play Stores), Benas Baltramiejunas (who is in the process of shipping a mobile game with NFT integration into the Apple App and Google Play Stores) and Chris Akhavan (who recently joined top NFT marketplace Magic Eden to help Web3 game developers integrate blockchain technologies and reach more players). </p><p><br></p><p>First Light Games: <a href="https://www.firstlight.games/">https://www.firstlight.games/</a> </p><p>BlockGames: <a href="https://www.block-games.co/">https://www.block-games.co/</a> </p><p>Magic Eden: <a href="https://magiceden.io/">https://magiceden.io/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/1b7151b7/62558b4b.mp3" length="167070265" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/PoqJQbec4HfnBX2PJMMtW4mo7bbzrCAWad4ZwZt0BbE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMTQxODcv/MTY3NjkxOTMwOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4177</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Over the past 15 years, mobile gaming has grown to be the predominant form factor for gamers, generating over two-thirds of global gaming revenues, and an even bigger share of player activity. But when it comes to Web3 games, games that integrate NFTs, digital ownership and tokenized economies, they still almost exclusively exist outside the mobile app stores. Why is that? To better understand what the mobile options are for game developers, your host Niko Vuori talks with Anil Das-Gupta (who has recently shipped a mobile game with NFT integration into the Apple App and Google Play Stores), Benas Baltramiejunas (who is in the process of shipping a mobile game with NFT integration into the Apple App and Google Play Stores) and Chris Akhavan (who recently joined top NFT marketplace Magic Eden to help Web3 game developers integrate blockchain technologies and reach more players). </p><p><br></p><p>First Light Games: <a href="https://www.firstlight.games/">https://www.firstlight.games/</a> </p><p>BlockGames: <a href="https://www.block-games.co/">https://www.block-games.co/</a> </p><p>Magic Eden: <a href="https://magiceden.io/">https://magiceden.io/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Capcom &amp; Netmarble Earnings / Supercell’s Letter / Game Acquisitions - Roundtable</title>
      <itunes:title>Capcom &amp; Netmarble Earnings / Supercell’s Letter / Game Acquisitions - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">14bb7ad8-2de7-4e50-b690-f05cbc0025d8</guid>
      <link>https://share.transistor.fm/s/11027921</link>
      <description>
        <![CDATA[<p>Can Supercell reignite their magic of developing new ways to play? What can we learn from Capcom and Netmarble earnings? Why is there a rise of game-only acquisitions? We dive into the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:00 - Supercell’s Annual Letter<br>18:15 - DigiDaigaku’s Super Bowl Ad<br>27:48 - Why Are Game-Only Acquisitions On The Rise?<br>36:25 - Capcom’s Earnings Analysis<br>47:08 - Netmarble Earnings Analysis<br>58:57 - Stream Hatchet’s Video Game Streaming Annual Report<br>01:08:30 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>Stream Hatchet’s Annual Report mentioned in the episode can be found <a href="https://streamhatchet.com/blog/blog-2022-yearly-video-game-live-streaming-trends-report/?utm_source=substack&amp;utm_medium=email">here</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Can Supercell reignite their magic of developing new ways to play? What can we learn from Capcom and Netmarble earnings? Why is there a rise of game-only acquisitions? We dive into the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:00 - Supercell’s Annual Letter<br>18:15 - DigiDaigaku’s Super Bowl Ad<br>27:48 - Why Are Game-Only Acquisitions On The Rise?<br>36:25 - Capcom’s Earnings Analysis<br>47:08 - Netmarble Earnings Analysis<br>58:57 - Stream Hatchet’s Video Game Streaming Annual Report<br>01:08:30 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>Stream Hatchet’s Annual Report mentioned in the episode can be found <a href="https://streamhatchet.com/blog/blog-2022-yearly-video-game-live-streaming-trends-report/?utm_source=substack&amp;utm_medium=email">here</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 17 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/11027921/a8e09dc5.mp3" length="166763232" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3tjHEHdGs3giZUi9A_dunppGcHEpv7NJRhvb41ijbZo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMDg5ODAv/MTY3NjU3MzExNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4169</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Can Supercell reignite their magic of developing new ways to play? What can we learn from Capcom and Netmarble earnings? Why is there a rise of game-only acquisitions? We dive into the latest games business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/jdavidelton/">Dave Elton</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:00 - Supercell’s Annual Letter<br>18:15 - DigiDaigaku’s Super Bowl Ad<br>27:48 - Why Are Game-Only Acquisitions On The Rise?<br>36:25 - Capcom’s Earnings Analysis<br>47:08 - Netmarble Earnings Analysis<br>58:57 - Stream Hatchet’s Video Game Streaming Annual Report<br>01:08:30 - Outro</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p>Stream Hatchet’s Annual Report mentioned in the episode can be found <a href="https://streamhatchet.com/blog/blog-2022-yearly-video-game-live-streaming-trends-report/?utm_source=substack&amp;utm_medium=email">here</a>.</p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Deconstructing Bored Ape Yacht Club’s Dookey Dash</title>
      <itunes:title> Deconstructing Bored Ape Yacht Club’s Dookey Dash</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e72be9bd-1502-4699-bf9f-55f6257f1acb</guid>
      <link>https://share.transistor.fm/s/cde4b1c2</link>
      <description>
        <![CDATA[<p>Axie Infinity marked the beginning of Web3 gaming season. But since then, the industry has not seen anything that comes even close to matching the excitement, engagement or adoption of Axie. With Dookie Dash, has Yuga Labs, the team behind many of the biggest NFT projects on the planet, finally built the next hit Web3-native game, and potentially even the beginnings of a Web3 gaming ecosystem? Your host Niko Vuori talks with Web3 analyst Thomas Pan to find out if Dookey Dash is the next big milestone moment in the evolution of Web3 gaming. </p><p><br></p><p>Dookey Dash: <a href="https://dookeydash.com/">https://dookeydash.com/</a> </p><p>Web3 With TPan: <a href="https://tpan.substack.com/">https://tpan.substack.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Axie Infinity marked the beginning of Web3 gaming season. But since then, the industry has not seen anything that comes even close to matching the excitement, engagement or adoption of Axie. With Dookie Dash, has Yuga Labs, the team behind many of the biggest NFT projects on the planet, finally built the next hit Web3-native game, and potentially even the beginnings of a Web3 gaming ecosystem? Your host Niko Vuori talks with Web3 analyst Thomas Pan to find out if Dookey Dash is the next big milestone moment in the evolution of Web3 gaming. </p><p><br></p><p>Dookey Dash: <a href="https://dookeydash.com/">https://dookeydash.com/</a> </p><p>Web3 With TPan: <a href="https://tpan.substack.com/">https://tpan.substack.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/cde4b1c2/5c75c16c.mp3" length="190284719" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/fh3UzNgReCrEVC7VD6KhBouaaWnoEPwgtRQP9eKkdcA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMDM2NjIv/MTY3NjI3NzgxNy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4755</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Axie Infinity marked the beginning of Web3 gaming season. But since then, the industry has not seen anything that comes even close to matching the excitement, engagement or adoption of Axie. With Dookie Dash, has Yuga Labs, the team behind many of the biggest NFT projects on the planet, finally built the next hit Web3-native game, and potentially even the beginnings of a Web3 gaming ecosystem? Your host Niko Vuori talks with Web3 analyst Thomas Pan to find out if Dookey Dash is the next big milestone moment in the evolution of Web3 gaming. </p><p><br></p><p>Dookey Dash: <a href="https://dookeydash.com/">https://dookeydash.com/</a> </p><p>Web3 With TPan: <a href="https://tpan.substack.com/">https://tpan.substack.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Venture Debt 101</title>
      <itunes:title>Venture Debt 101</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">78f3c667-a6ce-4b89-afd1-bba5c39117ed</guid>
      <link>https://share.transistor.fm/s/06067a92</link>
      <description>
        <![CDATA[<p> ‘‘Tis the season for raising and the landscape is rough. As a founder, you might be steering your company through adverse times, on a tightrope between capital raising and dilution, or looking to compliment prior raised capital. In today’s episode, your host, Alex Takei, chats with Patrick Lee, founder and managing partner of Top Corner Capital, about a financing vehicle often misunderstood: venture debt. What is venture debt and where did it come from (turns out, it’s 20% of the venture market)? How is it different from venture capital? Who should raise it, and when? Hit play on today’s episode to roll up your sleeves and do some financial forensics. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> ‘‘Tis the season for raising and the landscape is rough. As a founder, you might be steering your company through adverse times, on a tightrope between capital raising and dilution, or looking to compliment prior raised capital. In today’s episode, your host, Alex Takei, chats with Patrick Lee, founder and managing partner of Top Corner Capital, about a financing vehicle often misunderstood: venture debt. What is venture debt and where did it come from (turns out, it’s 20% of the venture market)? How is it different from venture capital? Who should raise it, and when? Hit play on today’s episode to roll up your sleeves and do some financial forensics. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 12 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/06067a92/9a9faff4.mp3" length="126004192" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/iBaLSi4wXJxGCR39qXhZ3QIaOWCwXHn4gjlw31-vbDI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMDE0ODUv/MTY3NjA1MTY4OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3149</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> ‘‘Tis the season for raising and the landscape is rough. As a founder, you might be steering your company through adverse times, on a tightrope between capital raising and dilution, or looking to compliment prior raised capital. In today’s episode, your host, Alex Takei, chats with Patrick Lee, founder and managing partner of Top Corner Capital, about a financing vehicle often misunderstood: venture debt. What is venture debt and where did it come from (turns out, it’s 20% of the venture market)? How is it different from venture capital? Who should raise it, and when? Hit play on today’s episode to roll up your sleeves and do some financial forensics. </p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Earnings &amp; Strategy Analysis for Sony, Take Two, Konami, Nintendo - Roundtable</title>
      <itunes:title>Earnings &amp; Strategy Analysis for Sony, Take Two, Konami, Nintendo - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a4e3e296-c2bc-4176-ac2e-063209b183f8</guid>
      <link>https://share.transistor.fm/s/5adc3568</link>
      <description>
        <![CDATA[<p>What is Konami building for their profitability to have sunk? Why is the strength of IPs more important than ever? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/morleyaaron/">Aaron Morley</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p>00:00 - Start<br>02:22 - Meta Earnings<br>06:00 - Nintendo Earnings<br>07:12 - Hogwarts Legacy Sticks the Landing<br>11:21 - Konami Earnings &amp; Strategy<br>20:51 - Sony Earnings &amp; Strategy<br>37:30 - Take Two Earnings - When GTA 6?<br>52:25 - Kadokawa’s Next Steps<br>58:20 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What is Konami building for their profitability to have sunk? Why is the strength of IPs more important than ever? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/morleyaaron/">Aaron Morley</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p>00:00 - Start<br>02:22 - Meta Earnings<br>06:00 - Nintendo Earnings<br>07:12 - Hogwarts Legacy Sticks the Landing<br>11:21 - Konami Earnings &amp; Strategy<br>20:51 - Sony Earnings &amp; Strategy<br>37:30 - Take Two Earnings - When GTA 6?<br>52:25 - Kadokawa’s Next Steps<br>58:20 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5adc3568/fb4efc22.mp3" length="141829863" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/U5WpWxOj-S8SQIFKULor1wAc_jqsH1sOIbCCi8vG1Bo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMDAxMTQv/MTY3NTk1OTQzNS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3544</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What is Konami building for their profitability to have sunk? Why is the strength of IPs more important than ever? We dive into the latest games business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/morleyaaron/">Aaron Morley</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p>00:00 - Start<br>02:22 - Meta Earnings<br>06:00 - Nintendo Earnings<br>07:12 - Hogwarts Legacy Sticks the Landing<br>11:21 - Konami Earnings &amp; Strategy<br>20:51 - Sony Earnings &amp; Strategy<br>37:30 - Take Two Earnings - When GTA 6?<br>52:25 - Kadokawa’s Next Steps<br>58:20 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Solana and Web3 Gaming - Crypto Corner</title>
      <itunes:title>Solana and Web3 Gaming - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">be62fe57-266b-46a7-9edf-f9862c32cad3</guid>
      <link>https://share.transistor.fm/s/bed67357</link>
      <description>
        <![CDATA[<p>Web3 game developers have choices to make regarding which blockchain they build on. In this episode, your host Niko Vuori talks with Solana’s Director of Gaming, Kuleen Nimkar, about Solana’s support for the growing web3 gaming ecosystem, making direct investments into web3 gaming startups, the company’s ambitions for their upcoming Saga mobile phone and much more. </p><p><br></p><p>Solana: <a href="https://solana.com">https://solana.com</a> </p><p>Solana Games Kit: <a href="https://solanafoundation.notion.site/Solana-Games-Kit-10da2edd41264c78b4aa410fb6616c16">https://solanafoundation.notion.site/Solana-Games-Kit-10da2edd41264c78b4aa410fb6616c16</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Web3 game developers have choices to make regarding which blockchain they build on. In this episode, your host Niko Vuori talks with Solana’s Director of Gaming, Kuleen Nimkar, about Solana’s support for the growing web3 gaming ecosystem, making direct investments into web3 gaming startups, the company’s ambitions for their upcoming Saga mobile phone and much more. </p><p><br></p><p>Solana: <a href="https://solana.com">https://solana.com</a> </p><p>Solana Games Kit: <a href="https://solanafoundation.notion.site/Solana-Games-Kit-10da2edd41264c78b4aa410fb6616c16">https://solanafoundation.notion.site/Solana-Games-Kit-10da2edd41264c78b4aa410fb6616c16</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bed67357/02fe7b2d.mp3" length="140286006" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/OORVrFYb2_mA9cvG6cieXEzRAiIXeWJfhxguVyeljzo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExOTMyODkv/MTY3NTUxNTgwOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3506</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Web3 game developers have choices to make regarding which blockchain they build on. In this episode, your host Niko Vuori talks with Solana’s Director of Gaming, Kuleen Nimkar, about Solana’s support for the growing web3 gaming ecosystem, making direct investments into web3 gaming startups, the company’s ambitions for their upcoming Saga mobile phone and much more. </p><p><br></p><p>Solana: <a href="https://solana.com">https://solana.com</a> </p><p>Solana Games Kit: <a href="https://solanafoundation.notion.site/Solana-Games-Kit-10da2edd41264c78b4aa410fb6616c16">https://solanafoundation.notion.site/Solana-Games-Kit-10da2edd41264c78b4aa410fb6616c16</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Lexi Sydow: The State of Mobile 2023</title>
      <itunes:title>Lexi Sydow: The State of Mobile 2023</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">854d1d69-6190-4daa-8adf-422d39405205</guid>
      <link>https://share.transistor.fm/s/d4c2c108</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/lexisydow/?originalSubdomain=au">Lexi Sydow</a> – Head of Insights at data.ai – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The launch of data.ai’s <a href="https://www.data.ai/en/insights/market-data/state-of-mobile-2023/?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202301-som-2023-download&amp;utm_content=PR-&amp;sfdcid=7016F000002Y3GO">State of Mobile 2023 report</a></p><p><br></p><p>#2 The performance of various mobile gaming genres and subgenres, including what to expect this year</p><p><br></p><p>#3 What’s new with data.ai’s products and what the team is building next</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.data.ai/en/">data.ai’s website</a>, you can read the report <a href="https://www.data.ai/en/insights/market-data/state-of-mobile-2023/?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202301-som-2023-download&amp;utm_content=PR-&amp;sfdcid=7016F000002Y3GO">here</a>, and you can find Lexi on <a href="https://www.linkedin.com/in/lexisydow/?originalSubdomain=au">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/lexisydow/?originalSubdomain=au">Lexi Sydow</a> – Head of Insights at data.ai – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The launch of data.ai’s <a href="https://www.data.ai/en/insights/market-data/state-of-mobile-2023/?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202301-som-2023-download&amp;utm_content=PR-&amp;sfdcid=7016F000002Y3GO">State of Mobile 2023 report</a></p><p><br></p><p>#2 The performance of various mobile gaming genres and subgenres, including what to expect this year</p><p><br></p><p>#3 What’s new with data.ai’s products and what the team is building next</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.data.ai/en/">data.ai’s website</a>, you can read the report <a href="https://www.data.ai/en/insights/market-data/state-of-mobile-2023/?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202301-som-2023-download&amp;utm_content=PR-&amp;sfdcid=7016F000002Y3GO">here</a>, and you can find Lexi on <a href="https://www.linkedin.com/in/lexisydow/?originalSubdomain=au">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 05 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d4c2c108/700685e8.mp3" length="120552787" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/LWLc20vnCPfNKm4llFAUA4si7yMvWDnm0ABdi1tfQRw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNzM0ODAv/MTY3NTM3ODkxMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3012</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/lexisydow/?originalSubdomain=au">Lexi Sydow</a> – Head of Insights at data.ai – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The launch of data.ai’s <a href="https://www.data.ai/en/insights/market-data/state-of-mobile-2023/?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202301-som-2023-download&amp;utm_content=PR-&amp;sfdcid=7016F000002Y3GO">State of Mobile 2023 report</a></p><p><br></p><p>#2 The performance of various mobile gaming genres and subgenres, including what to expect this year</p><p><br></p><p>#3 What’s new with data.ai’s products and what the team is building next</p><p><br></p><p>To learn more, make sure to visit <a href="https://www.data.ai/en/">data.ai’s website</a>, you can read the report <a href="https://www.data.ai/en/insights/market-data/state-of-mobile-2023/?utm_source=naavik&amp;utm_medium=referral&amp;utm_campaign=ww-referral-202301-som-2023-download&amp;utm_content=PR-&amp;sfdcid=7016F000002Y3GO">here</a>, and you can find Lexi on <a href="https://www.linkedin.com/in/lexisydow/?originalSubdomain=au">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Microsoft, EA Earnings / Metacore x Everdale / Web3 Slotomania - Roundtable</title>
      <itunes:title>Microsoft, EA Earnings / Metacore x Everdale / Web3 Slotomania - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">7ffa33a9-c6d6-4139-ba7a-7e06b663d8cc</guid>
      <link>https://share.transistor.fm/s/2fe10d12</link>
      <description>
        <![CDATA[<p>What are the highest priority challenges for Microsoft to drive further gaming growth? Why is Metacore well positioned to take on Everdale’s mantle? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>04:52 - Metacore Takes On Everdale’s Mantle<br>11:55 - PSVR2 Slashes Sales Expectations<br>15:50 - EA Earnings &amp; Game Sunsets<br>20:29 - Microsoft Earnings Analysis<br>35:36 - eSports Sustainable Business Model<br>54:32 - Playtika's Web3 Slotomania<br>01:00:46 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What are the highest priority challenges for Microsoft to drive further gaming growth? Why is Metacore well positioned to take on Everdale’s mantle? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>04:52 - Metacore Takes On Everdale’s Mantle<br>11:55 - PSVR2 Slashes Sales Expectations<br>15:50 - EA Earnings &amp; Game Sunsets<br>20:29 - Microsoft Earnings Analysis<br>35:36 - eSports Sustainable Business Model<br>54:32 - Playtika's Web3 Slotomania<br>01:00:46 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 Feb 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2fe10d12/8640df35.mp3" length="147739002" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/XXDBwf60ZQu07c7VACxv75274vptMYC5MR-VtGMjK60/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExOTE4Njkv/MTY3NTM3NDQxNS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3692</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What are the highest priority challenges for Microsoft to drive further gaming growth? Why is Metacore well positioned to take on Everdale’s mantle? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/davidkaye/">David Kaye</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>04:52 - Metacore Takes On Everdale’s Mantle<br>11:55 - PSVR2 Slashes Sales Expectations<br>15:50 - EA Earnings &amp; Game Sunsets<br>20:29 - Microsoft Earnings Analysis<br>35:36 - eSports Sustainable Business Model<br>54:32 - Playtika's Web3 Slotomania<br>01:00:46 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Why Playtika Chose Rovio / Exit Jam City, Enter Plai Labs / Gorilla Tag - Roundtable</title>
      <itunes:title>Why Playtika Chose Rovio / Exit Jam City, Enter Plai Labs / Gorilla Tag - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">323ce9db-548e-47a9-bf1a-ff728bd31e33</guid>
      <link>https://share.transistor.fm/s/118e4339</link>
      <description>
        <![CDATA[<p>What problems would Rovio’s acquisition solve for Playtika? Why did Champions Ascension spin into Plai Labs? We dive into the latest game business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:09 - Blizzard Games Shutdown in China<br>04:32 - Carry1st Raises $27M Investment<br>10:45 - The Last of Us Serie Drives Game Sales<br>12:30 - Jam City Exits, Plai Labs Raises $32M<br>28:36 - Playtika’s Rovio Acquisition Proposal<br>50:14 - Gorilla Tag, VR Market<br>01:11:17 - Outro</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What problems would Rovio’s acquisition solve for Playtika? Why did Champions Ascension spin into Plai Labs? We dive into the latest game business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:09 - Blizzard Games Shutdown in China<br>04:32 - Carry1st Raises $27M Investment<br>10:45 - The Last of Us Serie Drives Game Sales<br>12:30 - Jam City Exits, Plai Labs Raises $32M<br>28:36 - Playtika’s Rovio Acquisition Proposal<br>50:14 - Gorilla Tag, VR Market<br>01:11:17 - Outro</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 27 Jan 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/118e4339/7d41c6ff.mp3" length="172826534" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/G5Zg5-vIEOkOjdnUjdElSsGdH-WVY0Ek6CK_kFLWffA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExODEwNDQv/MTY3NDc1NzY2My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4319</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What problems would Rovio’s acquisition solve for Playtika? Why did Champions Ascension spin into Plai Labs? We dive into the latest game business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:09 - Blizzard Games Shutdown in China<br>04:32 - Carry1st Raises $27M Investment<br>10:45 - The Last of Us Serie Drives Game Sales<br>12:30 - Jam City Exits, Plai Labs Raises $32M<br>28:36 - Playtika’s Rovio Acquisition Proposal<br>50:14 - Gorilla Tag, VR Market<br>01:11:17 - Outro</p><p><br></p><p>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Understanding Web3 Player Behavior - Crypto Corner</title>
      <itunes:title>Understanding Web3 Player Behavior - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1373d9fa-8610-49c9-9c41-ff358dba09cc</guid>
      <link>https://share.transistor.fm/s/c2e49476</link>
      <description>
        <![CDATA[<p>What makes web3 players different from web2 players? Why is it so hard to get actionable insights in web3? How can you combine on-chain and off-chain data? To answer these questions, and many more, your host Niko Vuori is joined by Nathan Snell, founder of web3 data analytics company Raleon, who brings a wealth of experience to the key question: “how can I understand my web3 player behavior better”? </p><p><br></p><p>Raleon: <a href="https://raleon.io">https://raleon.io</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What makes web3 players different from web2 players? Why is it so hard to get actionable insights in web3? How can you combine on-chain and off-chain data? To answer these questions, and many more, your host Niko Vuori is joined by Nathan Snell, founder of web3 data analytics company Raleon, who brings a wealth of experience to the key question: “how can I understand my web3 player behavior better”? </p><p><br></p><p>Raleon: <a href="https://raleon.io">https://raleon.io</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 24 Jan 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c2e49476/ef92a4de.mp3" length="143033948" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/JOyHpqllLfnBe8WI8c3FS45iD1GVDX3fOvYKKUqJbuw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNzU1MDAv/MTY3NDQ4Njc5MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3574</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What makes web3 players different from web2 players? Why is it so hard to get actionable insights in web3? How can you combine on-chain and off-chain data? To answer these questions, and many more, your host Niko Vuori is joined by Nathan Snell, founder of web3 data analytics company Raleon, who brings a wealth of experience to the key question: “how can I understand my web3 player behavior better”? </p><p><br></p><p>Raleon: <a href="https://raleon.io">https://raleon.io</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Voodoo Blockchain &amp; Hybrid Casual / Ubisoft’s Underperformance - Roundtable</title>
      <itunes:title>Voodoo Blockchain &amp; Hybrid Casual / Ubisoft’s Underperformance - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a0319d7f-35a5-4698-97fa-da97dea00174</guid>
      <link>https://share.transistor.fm/s/69e277d4</link>
      <description>
        <![CDATA[<p>Why is Voodoo uniquely positioned to pursue blockchain gaming and are they likely to succeed? What’s next for Ubisoft and why are they underperforming? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>00:50 - Latest Regulatory ATVI/MSFT Concerns<br>05:06 - Amazon Game Services First-Party IPs<br>11:20 - Last of Us Transmedia Success<br>13:55 - Ubisoft’s Underperformance Analysis<br>35:25 - Voodoo Enters Blockchain Gaming<br>59:45 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why is Voodoo uniquely positioned to pursue blockchain gaming and are they likely to succeed? What’s next for Ubisoft and why are they underperforming? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>00:50 - Latest Regulatory ATVI/MSFT Concerns<br>05:06 - Amazon Game Services First-Party IPs<br>11:20 - Last of Us Transmedia Success<br>13:55 - Ubisoft’s Underperformance Analysis<br>35:25 - Voodoo Enters Blockchain Gaming<br>59:45 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 20 Jan 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/69e277d4/7f3374a6.mp3" length="145299028" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/v8hIaSrRa7c-QWAzJniD68veLh4vTuL0kbVG6_io_y8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNzI0NjUv/MTY3NDE0Mjg3OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3631</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why is Voodoo uniquely positioned to pursue blockchain gaming and are they likely to succeed? What’s next for Ubisoft and why are they underperforming? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>00:50 - Latest Regulatory ATVI/MSFT Concerns<br>05:06 - Amazon Game Services First-Party IPs<br>11:20 - Last of Us Transmedia Success<br>13:55 - Ubisoft’s Underperformance Analysis<br>35:25 - Voodoo Enters Blockchain Gaming<br>59:45 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Moritz Baier-Lentz: The State of Gaming VC</title>
      <itunes:title>Moritz Baier-Lentz: The State of Gaming VC</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">459a168c-b6de-435d-b94d-0c67666fa8cd</guid>
      <link>https://share.transistor.fm/s/6bd00a34</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a> – Partner and the Head of Gaming at Lightspeed Venture Partners (LSVP) – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His move to LSVP and the team’s revamped ambitions to invest across the games industry</p><p><br></p><p>#2 Lessons learned as a VC, including how he’s grown as an investor </p><p><br></p><p>#3 The current state of the venture market and his advice to founders on how to navigate tougher times</p><p><br></p><p>#4 Insights on investing in web3, AI, game studios, and more!</p><p><br></p><p>To learn more, make sure to visit Lightspeed’s <a href="https://lsvp.com/">website</a>, and you can find Moritz on <a href="https://www.linkedin.com/in/moritzbaierlentz/">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a> – Partner and the Head of Gaming at Lightspeed Venture Partners (LSVP) – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His move to LSVP and the team’s revamped ambitions to invest across the games industry</p><p><br></p><p>#2 Lessons learned as a VC, including how he’s grown as an investor </p><p><br></p><p>#3 The current state of the venture market and his advice to founders on how to navigate tougher times</p><p><br></p><p>#4 Insights on investing in web3, AI, game studios, and more!</p><p><br></p><p>To learn more, make sure to visit Lightspeed’s <a href="https://lsvp.com/">website</a>, and you can find Moritz on <a href="https://www.linkedin.com/in/moritzbaierlentz/">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 18 Jan 2023 16:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6bd00a34/837726ca.mp3" length="122535758" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/rsjCXYe_AmD4pfERAA8rv3jWNQ3bIjN9KUoT_f59mKA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNjE5OTQv/MTY3MzkwODMxMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3063</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a> – Partner and the Head of Gaming at Lightspeed Venture Partners (LSVP) – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His move to LSVP and the team’s revamped ambitions to invest across the games industry</p><p><br></p><p>#2 Lessons learned as a VC, including how he’s grown as an investor </p><p><br></p><p>#3 The current state of the venture market and his advice to founders on how to navigate tougher times</p><p><br></p><p>#4 Insights on investing in web3, AI, game studios, and more!</p><p><br></p><p>To learn more, make sure to visit Lightspeed’s <a href="https://lsvp.com/">website</a>, and you can find Moritz on <a href="https://www.linkedin.com/in/moritzbaierlentz/">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> NetEase’s SkyBox Acquisition / Square Enix Analysis / Meta UA - Roundtable</title>
      <itunes:title> NetEase’s SkyBox Acquisition / Square Enix Analysis / Meta UA - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2b920828-469c-47c0-b1b1-1a3958252d5f</guid>
      <link>https://share.transistor.fm/s/82fa33c3</link>
      <description>
        <![CDATA[<p>Why are NetEase and Tencent diversifying into Western AAA game development? How could EU regulations affect Meta’s performance as a UA channel? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a></p><p>00:00 - Start<br>04:25 - China Issues Licences for International Games<br>09:12 - YouTube Policies Demonetize Gaming Content<br>15:10 - PSVR2 Soon!<br>20:32 - NetEase’s SkyBox Acquisition: Why?<br>33:44 - EU Personalised Ads Regulation (GDPR Fun)<br>47:03 - Square-Enix President’s New Year’s Letter Analysis<br>01:01:36 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why are NetEase and Tencent diversifying into Western AAA game development? How could EU regulations affect Meta’s performance as a UA channel? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a></p><p>00:00 - Start<br>04:25 - China Issues Licences for International Games<br>09:12 - YouTube Policies Demonetize Gaming Content<br>15:10 - PSVR2 Soon!<br>20:32 - NetEase’s SkyBox Acquisition: Why?<br>33:44 - EU Personalised Ads Regulation (GDPR Fun)<br>47:03 - Square-Enix President’s New Year’s Letter Analysis<br>01:01:36 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 13 Jan 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/82fa33c3/97beffe6.mp3" length="151460690" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/9FkOldK8_vlMILeFAELFVoBm-My1qFttne5mTpsseuw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNjU2MzUv/MTY3MzU0NDcyMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3786</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why are NetEase and Tencent diversifying into Western AAA game development? How could EU regulations affect Meta’s performance as a UA channel? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a></p><p>00:00 - Start<br>04:25 - China Issues Licences for International Games<br>09:12 - YouTube Policies Demonetize Gaming Content<br>15:10 - PSVR2 Soon!<br>20:32 - NetEase’s SkyBox Acquisition: Why?<br>33:44 - EU Personalised Ads Regulation (GDPR Fun)<br>47:03 - Square-Enix President’s New Year’s Letter Analysis<br>01:01:36 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Web3 Predictions for 2023 - Crypto Corner</title>
      <itunes:title> Web3 Predictions for 2023 - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e689eed7-8068-4fd3-810b-50ff590f68a6</guid>
      <link>https://share.transistor.fm/s/2e56d936</link>
      <description>
        <![CDATA[<p>2022 was a rollercoaster year for web3 gaming - what does 2023 have in store? To find out, your host Niko Vuori talks to Justin Hulog, Chief Studio Officer at Immutable. </p><p><br></p><p>Immutable: <a href="https://www.immutable.com/">https://www.immutable.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>2022 was a rollercoaster year for web3 gaming - what does 2023 have in store? To find out, your host Niko Vuori talks to Justin Hulog, Chief Studio Officer at Immutable. </p><p><br></p><p>Immutable: <a href="https://www.immutable.com/">https://www.immutable.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Jan 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2e56d936/e699b883.mp3" length="173050305" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/aFgkZxsCADnEoyV2wVh50x9q7LiTWQoLC0Z-Pg3L4OQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNjA4NTYv/MTY3MzI3NTEyNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4326</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>2022 was a rollercoaster year for web3 gaming - what does 2023 have in store? To find out, your host Niko Vuori talks to Justin Hulog, Chief Studio Officer at Immutable. </p><p><br></p><p>Immutable: <a href="https://www.immutable.com/">https://www.immutable.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Christian Facey: Building on the Cutting Edge of AdTech</title>
      <itunes:title>Christian Facey: Building on the Cutting Edge of AdTech</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a06497f6-0f54-4d9d-8993-5bd892037bdc</guid>
      <link>https://share.transistor.fm/s/19606295</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/christian-facey/?originalSubdomain=uk">Christian Facey</a> – co-founder and CEO of Audiomob – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The current state of audio ads, and how non-intrusive in-game audio ads can play a larger role in the future</p><p><br></p><p>#2 Why Audiomob exists, how it’s scaled so far, and what it’s plans are for the future</p><p><br></p><p>#3 Christian’s lessons learned as an entrepreneur, including how to plan for an IPO so early on, how to build a diverse recruiting pipeline, and how to prepare for the worst while also preparing for the best</p><p><br></p><p>To learn more, make sure to visit Audiomob’s <a href="https://audiomob.com/">website</a>, and you can find Christian on <a href="https://www.linkedin.com/in/christian-facey/?originalSubdomain=uk">LinkedIn</a> and <a href="https://twitter.com/christian_facey">Twitter</a>.</p><p><br>If you would like us to interview any other gaming leaders, do reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/christian-facey/?originalSubdomain=uk">Christian Facey</a> – co-founder and CEO of Audiomob – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The current state of audio ads, and how non-intrusive in-game audio ads can play a larger role in the future</p><p><br></p><p>#2 Why Audiomob exists, how it’s scaled so far, and what it’s plans are for the future</p><p><br></p><p>#3 Christian’s lessons learned as an entrepreneur, including how to plan for an IPO so early on, how to build a diverse recruiting pipeline, and how to prepare for the worst while also preparing for the best</p><p><br></p><p>To learn more, make sure to visit Audiomob’s <a href="https://audiomob.com/">website</a>, and you can find Christian on <a href="https://www.linkedin.com/in/christian-facey/?originalSubdomain=uk">LinkedIn</a> and <a href="https://twitter.com/christian_facey">Twitter</a>.</p><p><br>If you would like us to interview any other gaming leaders, do reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 08 Jan 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/19606295/2510f025.mp3" length="106424228" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3KzuKxjwExVo92H4CZoh0jzMMiddQ72-sdPaI-F63vc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNTg5OTYv/MTY3MzEwNTc4Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2659</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/christian-facey/?originalSubdomain=uk">Christian Facey</a> – co-founder and CEO of Audiomob – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The current state of audio ads, and how non-intrusive in-game audio ads can play a larger role in the future</p><p><br></p><p>#2 Why Audiomob exists, how it’s scaled so far, and what it’s plans are for the future</p><p><br></p><p>#3 Christian’s lessons learned as an entrepreneur, including how to plan for an IPO so early on, how to build a diverse recruiting pipeline, and how to prepare for the worst while also preparing for the best</p><p><br></p><p>To learn more, make sure to visit Audiomob’s <a href="https://audiomob.com/">website</a>, and you can find Christian on <a href="https://www.linkedin.com/in/christian-facey/?originalSubdomain=uk">LinkedIn</a> and <a href="https://twitter.com/christian_facey">Twitter</a>.</p><p><br>If you would like us to interview any other gaming leaders, do reach out at <a href="mailto:podcast@naavik.co">podcast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Web3 Investing with Animoca Brands - Crypto Corner</title>
      <itunes:title>Web3 Investing with Animoca Brands - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fe6e3336-2bd6-428c-b50c-73b84b2ab5f1</guid>
      <link>https://share.transistor.fm/s/a8609efb</link>
      <description>
        <![CDATA[<p>Happy New Year from The Metacast We are ringing in 2023 with Yat Siu, the founder of the Crypto &amp; Blockchain titan Animoca Brands. We focus the Animoca origin story, how they found Crypto Kitties, their investment strategy (and why it’s totally different than a traditional VC), digital property rights, and more. It’s a new year, a fresh start for crypto, and there’s no better place to begin than the OGs. </p><p><br></p><p>Yat Siu: <a href="https://www.linkedin.com/in/yatsiu/">https://www.linkedin.com/in/yatsiu/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Happy New Year from The Metacast We are ringing in 2023 with Yat Siu, the founder of the Crypto &amp; Blockchain titan Animoca Brands. We focus the Animoca origin story, how they found Crypto Kitties, their investment strategy (and why it’s totally different than a traditional VC), digital property rights, and more. It’s a new year, a fresh start for crypto, and there’s no better place to begin than the OGs. </p><p><br></p><p>Yat Siu: <a href="https://www.linkedin.com/in/yatsiu/">https://www.linkedin.com/in/yatsiu/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 03 Jan 2023 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a8609efb/7f4bd7b7.mp3" length="156585762" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/MMN4NBjtls2B3obkhxyEOP4fivpX_a-JipRfHOqbHAc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMTE5NzAv/MTY3MTcyNzc1MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3915</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Happy New Year from The Metacast We are ringing in 2023 with Yat Siu, the founder of the Crypto &amp; Blockchain titan Animoca Brands. We focus the Animoca origin story, how they found Crypto Kitties, their investment strategy (and why it’s totally different than a traditional VC), digital property rights, and more. It’s a new year, a fresh start for crypto, and there’s no better place to begin than the OGs. </p><p><br></p><p>Yat Siu: <a href="https://www.linkedin.com/in/yatsiu/">https://www.linkedin.com/in/yatsiu/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>2022 Gaming Deals Review / Game of the Year &amp; Unicorn Awards - Roundtable</title>
      <itunes:title>2022 Gaming Deals Review / Game of the Year &amp; Unicorn Awards - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5920d857-400c-46ac-88e5-f7a3bdcdb4c1</guid>
      <link>https://share.transistor.fm/s/50ccd7e7</link>
      <description>
        <![CDATA[<p>What are the trends when looking back at 2022’s gaming deals? What were our highlights of the year? We dive into the latest game business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>07:30 - 2022 Gaming Deals Trends Review<br>17:40 - Highlights Awards: Game of the Year<br>37:15 - Highlights Awards: The Good<br>51:03 - Highlights Awards: The Bad<br>01:01:02 - Highlights Awards: The Unicorn<br>01:16:49 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What are the trends when looking back at 2022’s gaming deals? What were our highlights of the year? We dive into the latest game business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>07:30 - 2022 Gaming Deals Trends Review<br>17:40 - Highlights Awards: Game of the Year<br>37:15 - Highlights Awards: The Good<br>51:03 - Highlights Awards: The Bad<br>01:01:02 - Highlights Awards: The Unicorn<br>01:16:49 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 23 Dec 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/50ccd7e7/a0f65975.mp3" length="186359524" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/i0C1WhdhTqMxJI2C9yKZ08U_p8OGZCN1g98Jo6hlA-U/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExNDUyMjYv/MTY3MTc0MjEyMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4657</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What are the trends when looking back at 2022’s gaming deals? What were our highlights of the year? We dive into the latest game business news with <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>07:30 - 2022 Gaming Deals Trends Review<br>17:40 - Highlights Awards: Game of the Year<br>37:15 - Highlights Awards: The Good<br>51:03 - Highlights Awards: The Bad<br>01:01:02 - Highlights Awards: The Unicorn<br>01:16:49 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Wen Metaverse? - Crypto Corner</title>
      <itunes:title>Wen Metaverse? - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">30bcded8-0fd5-49fe-bec7-95efc97e46be</guid>
      <link>https://share.transistor.fm/s/1d5ee1f1</link>
      <description>
        <![CDATA[<p>There is a ton of hype around the notion of the metaverse, with no shortage of companies trying to build it. We have legacy operations that have been around for years like Second Life.  We have huge tech giants like Meta trying to brute force their way to the metaverse by spending billions on it. We have medium sized players that target a particular consumer like Roblox does for kids. We have newer start ups like Decentraland and The Sandbox that are building on blockchain and embracing web3. </p><p><br></p><p>But what, really, is the promise of the metaverse? What does that term even mean? </p><p><br></p><p>In this episode, your host Niko Vuori talks to one of the best thinkers, writers, podcasters and operators on the subject of the metaverse, Yonatan Raz-Fridman. He is the founder &amp; CEO of Supersocial, which develops content and games for the metaverse, and is also the creator of Into the Metaverse, a Substack newsletter and a podcast that - surprise surprise - covers the metaverse in depth.</p><p><br></p><p>Supersocial: <a href="https://www.supersocialinc.com/">https://www.supersocialinc.com/</a> </p><p>Into the Metaverse: <a href="https://www.intometamedia.com/">https://www.intometamedia.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>There is a ton of hype around the notion of the metaverse, with no shortage of companies trying to build it. We have legacy operations that have been around for years like Second Life.  We have huge tech giants like Meta trying to brute force their way to the metaverse by spending billions on it. We have medium sized players that target a particular consumer like Roblox does for kids. We have newer start ups like Decentraland and The Sandbox that are building on blockchain and embracing web3. </p><p><br></p><p>But what, really, is the promise of the metaverse? What does that term even mean? </p><p><br></p><p>In this episode, your host Niko Vuori talks to one of the best thinkers, writers, podcasters and operators on the subject of the metaverse, Yonatan Raz-Fridman. He is the founder &amp; CEO of Supersocial, which develops content and games for the metaverse, and is also the creator of Into the Metaverse, a Substack newsletter and a podcast that - surprise surprise - covers the metaverse in depth.</p><p><br></p><p>Supersocial: <a href="https://www.supersocialinc.com/">https://www.supersocialinc.com/</a> </p><p>Into the Metaverse: <a href="https://www.intometamedia.com/">https://www.intometamedia.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 20 Dec 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/1d5ee1f1/1877fcd0.mp3" length="130551003" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/_hBQfAXFLwYgZO_UnGalLLrrw56Ze4b09gBoJcTLC00/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMzgyODUv/MTY3MTM4NTg4My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3264</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>There is a ton of hype around the notion of the metaverse, with no shortage of companies trying to build it. We have legacy operations that have been around for years like Second Life.  We have huge tech giants like Meta trying to brute force their way to the metaverse by spending billions on it. We have medium sized players that target a particular consumer like Roblox does for kids. We have newer start ups like Decentraland and The Sandbox that are building on blockchain and embracing web3. </p><p><br></p><p>But what, really, is the promise of the metaverse? What does that term even mean? </p><p><br></p><p>In this episode, your host Niko Vuori talks to one of the best thinkers, writers, podcasters and operators on the subject of the metaverse, Yonatan Raz-Fridman. He is the founder &amp; CEO of Supersocial, which develops content and games for the metaverse, and is also the creator of Into the Metaverse, a Substack newsletter and a podcast that - surprise surprise - covers the metaverse in depth.</p><p><br></p><p>Supersocial: <a href="https://www.supersocialinc.com/">https://www.supersocialinc.com/</a> </p><p>Into the Metaverse: <a href="https://www.intometamedia.com/">https://www.intometamedia.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> End-of-Year Learnings &amp; Predictions - Roundtable</title>
      <itunes:title> End-of-Year Learnings &amp; Predictions - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e0fd92f4-dece-4f43-aef2-bd3ade65b750</guid>
      <link>https://share.transistor.fm/s/9241bd3e</link>
      <description>
        <![CDATA[<p>What’s the funding environment going into 2023? Can mobile be conquered by studios with short runways? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jachren/">Joakim Achrén</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br>00:00 - Start<br>10:20 - Console Acceleration<br>20:26 - Mobile Growth or Decline<br>38:35 - Multi-Core-Gameplay Genre<br>45:00 - Mainstream Blockchain Gaming<br>59:24 - M&amp;A and Funding Environment<br>01:05:30 - Generative AI<br>01:10:43 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What’s the funding environment going into 2023? Can mobile be conquered by studios with short runways? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jachren/">Joakim Achrén</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br>00:00 - Start<br>10:20 - Console Acceleration<br>20:26 - Mobile Growth or Decline<br>38:35 - Multi-Core-Gameplay Genre<br>45:00 - Mainstream Blockchain Gaming<br>59:24 - M&amp;A and Funding Environment<br>01:05:30 - Generative AI<br>01:10:43 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 16 Dec 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9241bd3e/fa0ca21c.mp3" length="171729466" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8TWfeVwMHg2KCkW05Yz533SaMD_3r6qndqGEUsdQHtI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMzYyODAv/MTY3MTEyNTM4MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4293</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What’s the funding environment going into 2023? Can mobile be conquered by studios with short runways? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/jachren/">Joakim Achrén</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br>00:00 - Start<br>10:20 - Console Acceleration<br>20:26 - Mobile Growth or Decline<br>38:35 - Multi-Core-Gameplay Genre<br>45:00 - Mainstream Blockchain Gaming<br>59:24 - M&amp;A and Funding Environment<br>01:05:30 - Generative AI<br>01:10:43 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Land Speculation &amp; Economies - Crypto Corner</title>
      <itunes:title> Land Speculation &amp; Economies - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3b35fab5-9b3e-4126-a1b3-37c08275c575</guid>
      <link>https://share.transistor.fm/s/38ec762d</link>
      <description>
        <![CDATA[<p>Why are there housing crises in online games, and how did a plot of “virtual land” go for $4M in Sandbox’s Metaverse last year? What is a land economy, and how do you run it? We bring on Lars Doucet, virtual land economy consultant and author of  “Land and Why It Matters” and Khaled Alroumi, Head of Monetization at Big Time Studios to discuss the concept of land economies, whether land should be a primary or secondary driver of your game economy, what to do about taxes and rent, and the do’s and don’ts of running one. Hosted by Alexandra Takei.</p><p><br></p><p>Lars Doucet “Land is a Big Deal”: <a href="https://landisabigdeal.com/">https://landisabigdeal.com/</a></p><p>Khaled Alroumi: <a href="https://www.linkedin.com/in/khaled-alroumi-70b222b7/">https://www.linkedin.com/in/khaled-alroumi-70b222b7/</a></p><p>And don't forget to check out Polkastarter's GAM3 Awards that airs on December 15th, 3pm UTC: <a href="https://gam3awards.com">https://gam3awards.com</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why are there housing crises in online games, and how did a plot of “virtual land” go for $4M in Sandbox’s Metaverse last year? What is a land economy, and how do you run it? We bring on Lars Doucet, virtual land economy consultant and author of  “Land and Why It Matters” and Khaled Alroumi, Head of Monetization at Big Time Studios to discuss the concept of land economies, whether land should be a primary or secondary driver of your game economy, what to do about taxes and rent, and the do’s and don’ts of running one. Hosted by Alexandra Takei.</p><p><br></p><p>Lars Doucet “Land is a Big Deal”: <a href="https://landisabigdeal.com/">https://landisabigdeal.com/</a></p><p>Khaled Alroumi: <a href="https://www.linkedin.com/in/khaled-alroumi-70b222b7/">https://www.linkedin.com/in/khaled-alroumi-70b222b7/</a></p><p>And don't forget to check out Polkastarter's GAM3 Awards that airs on December 15th, 3pm UTC: <a href="https://gam3awards.com">https://gam3awards.com</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 13 Dec 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/38ec762d/3535d9ef.mp3" length="138099134" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Rtb8yf_egZ1PJH7bSOukY0JBxsqrtYuKIxJQT6zRDLQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMzAyMTMv/MTY3MDYyODEyMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3451</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why are there housing crises in online games, and how did a plot of “virtual land” go for $4M in Sandbox’s Metaverse last year? What is a land economy, and how do you run it? We bring on Lars Doucet, virtual land economy consultant and author of  “Land and Why It Matters” and Khaled Alroumi, Head of Monetization at Big Time Studios to discuss the concept of land economies, whether land should be a primary or secondary driver of your game economy, what to do about taxes and rent, and the do’s and don’ts of running one. Hosted by Alexandra Takei.</p><p><br></p><p>Lars Doucet “Land is a Big Deal”: <a href="https://landisabigdeal.com/">https://landisabigdeal.com/</a></p><p>Khaled Alroumi: <a href="https://www.linkedin.com/in/khaled-alroumi-70b222b7/">https://www.linkedin.com/in/khaled-alroumi-70b222b7/</a></p><p>And don't forget to check out Polkastarter's GAM3 Awards that airs on December 15th, 3pm UTC: <a href="https://gam3awards.com">https://gam3awards.com</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cross-Platform Strategy / Moore’s Law Revival / Gwent Sunset - Roundtable</title>
      <itunes:title>Cross-Platform Strategy / Moore’s Law Revival / Gwent Sunset - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9c2faf90-8d63-4f8e-80e5-27640826fe9d</guid>
      <link>https://share.transistor.fm/s/56ba72cf</link>
      <description>
        <![CDATA[<p>Should studios lean away from an all-in mobile strategy and pursue cross-platform? What is the impact of Intel’s vision to revive Moore’s Law? We dive into the latest game business news with <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:25 - Playmint’s Open Source Web3 Tech<br>10:11 - Moore’s Law Revival<br>17:05 - Limit Break’s Free Super Bowl NFT Mint<br>25:00 - Gwent’s End of Development<br>30:47 - Lean Away From Mobile, Lean Into Consoles &amp; PC?<br>55:05 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Should studios lean away from an all-in mobile strategy and pursue cross-platform? What is the impact of Intel’s vision to revive Moore’s Law? We dive into the latest game business news with <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:25 - Playmint’s Open Source Web3 Tech<br>10:11 - Moore’s Law Revival<br>17:05 - Limit Break’s Free Super Bowl NFT Mint<br>25:00 - Gwent’s End of Development<br>30:47 - Lean Away From Mobile, Lean Into Consoles &amp; PC?<br>55:05 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 09 Dec 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/56ba72cf/9be7a0e2.mp3" length="53664350" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/w0oUmwNIoeBLVO1JuijoyQlVif5ikHdmw2cIg2rjHAI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMjc0OTMv/MTY3MDUyNTExMi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3348</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Should studios lean away from an all-in mobile strategy and pursue cross-platform? What is the impact of Intel’s vision to revive Moore’s Law? We dive into the latest game business news with <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:25 - Playmint’s Open Source Web3 Tech<br>10:11 - Moore’s Law Revival<br>17:05 - Limit Break’s Free Super Bowl NFT Mint<br>25:00 - Gwent’s End of Development<br>30:47 - Lean Away From Mobile, Lean Into Consoles &amp; PC?<br>55:05 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Open vs Closed Economies in Web3 Games - Crypto Corner</title>
      <itunes:title> Open vs Closed Economies in Web3 Games - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b4cded87-d6ec-40db-a4e7-ecac6ddca5e4</guid>
      <link>https://share.transistor.fm/s/27fb3ef2</link>
      <description>
        <![CDATA[<p> One of the promises of web3 is the opening up of in-game economies, and for players to retain some kind of residual value for all the hours they put into a game. In web2, the developer and the platform on which a game is played retain 100% of the economic value - web3 changes this, at least in theory, and allows players to retain an economic interest in their gaming digital assets, both the non-fungible ones - the unique NFTs they own - and the fungible ones - the in-game currencies they accumulate through time spent, trading with other players, and skilled gameplay. </p><p><br></p><p>In this episode, your host Niko Vuori talks to two game economy specialists - Mete Gultekin (Vader Research) and Kiefer Zang (Economics Design) - to discuss the pros and cons of an open economy design in web3 games. </p><p><br></p><p>Vader Research: <a href="https://defivader.medium.com/">https://defivader.medium.com/</a> </p><p>Economics Design: <a href="https://economicsdesign.com/">https://economicsdesign.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> One of the promises of web3 is the opening up of in-game economies, and for players to retain some kind of residual value for all the hours they put into a game. In web2, the developer and the platform on which a game is played retain 100% of the economic value - web3 changes this, at least in theory, and allows players to retain an economic interest in their gaming digital assets, both the non-fungible ones - the unique NFTs they own - and the fungible ones - the in-game currencies they accumulate through time spent, trading with other players, and skilled gameplay. </p><p><br></p><p>In this episode, your host Niko Vuori talks to two game economy specialists - Mete Gultekin (Vader Research) and Kiefer Zang (Economics Design) - to discuss the pros and cons of an open economy design in web3 games. </p><p><br></p><p>Vader Research: <a href="https://defivader.medium.com/">https://defivader.medium.com/</a> </p><p>Economics Design: <a href="https://economicsdesign.com/">https://economicsdesign.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Dec 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/27fb3ef2/549513e3.mp3" length="161234431" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/zz6C5WrrBGX5iQfbQPqTxrBabUk92EdTuqie471iqyc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMDQzMjkv/MTY2OTk3MTYzMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4031</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> One of the promises of web3 is the opening up of in-game economies, and for players to retain some kind of residual value for all the hours they put into a game. In web2, the developer and the platform on which a game is played retain 100% of the economic value - web3 changes this, at least in theory, and allows players to retain an economic interest in their gaming digital assets, both the non-fungible ones - the unique NFTs they own - and the fungible ones - the in-game currencies they accumulate through time spent, trading with other players, and skilled gameplay. </p><p><br></p><p>In this episode, your host Niko Vuori talks to two game economy specialists - Mete Gultekin (Vader Research) and Kiefer Zang (Economics Design) - to discuss the pros and cons of an open economy design in web3 games. </p><p><br></p><p>Vader Research: <a href="https://defivader.medium.com/">https://defivader.medium.com/</a> </p><p>Economics Design: <a href="https://economicsdesign.com/">https://economicsdesign.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>China’s Console Market / Web3 Investment / Cosy Games - Roundtable</title>
      <itunes:title>China’s Console Market / Web3 Investment / Cosy Games - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">639319a5-8e81-4f52-851b-86a593e41ada</guid>
      <link>https://share.transistor.fm/s/84e29775</link>
      <description>
        <![CDATA[<p>Should console studios target mainland China’s market? Is building a web3 gaming studio still an investment advantage? We dive into the latest game business news with <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/alexandra-takei-3929b893/">Alex Takei</a>, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:50 - What are cosy games?<br>05:20 - Australia’s Loot Box Bill<br>11:40 - Will Mobile Replace Consoles?<br>18:20 - Mainland China’s Console Market Analysis<br>35:40 - Is Web3 Still an Investment Advantage?<br>49:53 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Should console studios target mainland China’s market? Is building a web3 gaming studio still an investment advantage? We dive into the latest game business news with <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/alexandra-takei-3929b893/">Alex Takei</a>, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:50 - What are cosy games?<br>05:20 - Australia’s Loot Box Bill<br>11:40 - Will Mobile Replace Consoles?<br>18:20 - Mainland China’s Console Market Analysis<br>35:40 - Is Web3 Still an Investment Advantage?<br>49:53 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 02 Dec 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/84e29775/7e55a5d4.mp3" length="122819766" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/CrrVCnaLvgl9mnQdP68uSubG0rWRdOxpBC1FYknPgsQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMTY2NzQv/MTY2OTkxOTQ0My1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3069</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Should console studios target mainland China’s market? Is building a web3 gaming studio still an investment advantage? We dive into the latest game business news with <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/alexandra-takei-3929b893/">Alex Takei</a>, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:50 - What are cosy games?<br>05:20 - Australia’s Loot Box Bill<br>11:40 - Will Mobile Replace Consoles?<br>18:20 - Mainland China’s Console Market Analysis<br>35:40 - Is Web3 Still an Investment Advantage?<br>49:53 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Future of UGC (and does it need the blockchain?) - Crypto Corner</title>
      <itunes:title> Future of UGC (and does it need the blockchain?) - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9a10430b-3c31-4762-ac01-27c1b051fc41</guid>
      <link>https://share.transistor.fm/s/d833f4b1</link>
      <description>
        <![CDATA[<p>“UGC Gaming is Gaming 3.0” says Uri Marchand, CEO and co-founder of Overwolf, a software platform that powers one of the biggest modding communities in the world and recently signed a massive partnership with EA for the Sims4. In this episode, your host Alex Takei chats all things UGC, the role of IP in creating the metaverse, centralization and moderation in a creator economy, and whether any of this really needs the blockchain.</p><p><br></p><p>Uri Marchand: <a href="https://www.linkedin.com/in/urimarchand/">https://www.linkedin.com/in/urimarchand/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>“UGC Gaming is Gaming 3.0” says Uri Marchand, CEO and co-founder of Overwolf, a software platform that powers one of the biggest modding communities in the world and recently signed a massive partnership with EA for the Sims4. In this episode, your host Alex Takei chats all things UGC, the role of IP in creating the metaverse, centralization and moderation in a creator economy, and whether any of this really needs the blockchain.</p><p><br></p><p>Uri Marchand: <a href="https://www.linkedin.com/in/urimarchand/">https://www.linkedin.com/in/urimarchand/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 29 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d833f4b1/6bf71570.mp3" length="141155784" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/pV0xVLm4sGgJXxRnhBfmAWIPneD4-2aSKzh_9ACzXsA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMDIxMDQv/MTY2OTM3OTA1Ny1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3529</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>“UGC Gaming is Gaming 3.0” says Uri Marchand, CEO and co-founder of Overwolf, a software platform that powers one of the biggest modding communities in the world and recently signed a massive partnership with EA for the Sims4. In this episode, your host Alex Takei chats all things UGC, the role of IP in creating the metaverse, centralization and moderation in a creator economy, and whether any of this really needs the blockchain.</p><p><br></p><p>Uri Marchand: <a href="https://www.linkedin.com/in/urimarchand/">https://www.linkedin.com/in/urimarchand/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Blizzard x NetEase / Google Play Competition / Gameloft Strategy  - Roundtable</title>
      <itunes:title>Blizzard x NetEase / Google Play Competition / Gameloft Strategy  - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">88828602-64f6-42ae-9ad4-c2f1de1edcff</guid>
      <link>https://share.transistor.fm/s/4c27d5a8</link>
      <description>
        <![CDATA[<p>Why didn’t Blizzard renew its partnership with NetEase? How will they return to mainland China’s market? We dive into the latest game business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/mariemejerwall/">Marie Mejerwall</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>05:20 - Gameloft’s Cross-Platform Strategy<br>08:55 - Generative AI’s Valuable Disruption<br>17:40 - Embracer Group Earnings Analysis<br>19:20 - Sony Patent For NFT and Blockchain Technology<br>23:52 - Blizzard Does Not Renew Contract with NetEase<br>40:12 - Google Struck Deals to Prevent Play Store Competition<br>56:46 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why didn’t Blizzard renew its partnership with NetEase? How will they return to mainland China’s market? We dive into the latest game business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/mariemejerwall/">Marie Mejerwall</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>05:20 - Gameloft’s Cross-Platform Strategy<br>08:55 - Generative AI’s Valuable Disruption<br>17:40 - Embracer Group Earnings Analysis<br>19:20 - Sony Patent For NFT and Blockchain Technology<br>23:52 - Blizzard Does Not Renew Contract with NetEase<br>40:12 - Google Struck Deals to Prevent Play Store Competition<br>56:46 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 25 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4c27d5a8/a5b38edf.mp3" length="137703480" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ZSQnNCHQfDMuFMrDfHiKFw1uFA1sZYZYAxuJTWXQX3k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMTAyNjQv/MTY2OTMzNjA1OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3441</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why didn’t Blizzard renew its partnership with NetEase? How will they return to mainland China’s market? We dive into the latest game business news with <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/mariemejerwall/">Marie Mejerwall</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>05:20 - Gameloft’s Cross-Platform Strategy<br>08:55 - Generative AI’s Valuable Disruption<br>17:40 - Embracer Group Earnings Analysis<br>19:20 - Sony Patent For NFT and Blockchain Technology<br>23:52 - Blizzard Does Not Renew Contract with NetEase<br>40:12 - Google Struck Deals to Prevent Play Store Competition<br>56:46 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building the Web3 Marketing Stack - Crypto Corner</title>
      <itunes:title>Building the Web3 Marketing Stack - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fef88967-9312-4980-9a45-bcab8e37211d</guid>
      <link>https://share.transistor.fm/s/aa031036</link>
      <description>
        <![CDATA[<p>In web2, the marketing stack is rich in every area that matters - when a marketer wants to spend on a game, they have many places to do it, they can scale budget up and down as needed, they have the tools to measure how effective the spend is by channel, they can measure revenue events and many other different kinds of downstream activity for days, weeks, months and even years down the line. They have the analytics tools to segment and understand their player personas, and can effectively target these users across a wide variety of channels that serve particular niches. Incredibly accurate LTV models can be built from the data available, and ROAS can be calculated even on a long time horizon. </p><p><br></p><p>And none of this is true in web3! The anonymity and pseudonymity of web3 makes segmentation and understanding of personas hard if not impossible, and while everything on-chain is by default completely transparent and open, having the wallet and the tokens it contains be the primary identifier is severely limiting. </p><p><br></p><p>In this episode, your host Niko Vuori talks to three leading minds in web3 marketing - Quinn Campbell (VP of Growth at Sky Mavis), Justin Vogel (Co-Founder at Safary) and Warren Woodward (Co-Founder at Upptic) about the challenges web3 marketers face, the tools that need to be built and the current tactics that need to be employed to grow a web3 game. </p><p><br></p><p>Sky Mavis: <a href="https://www.skymavis.com/">https://www.skymavis.com/</a> </p><p>Safary: <a href="https://www.safary.club/">https://www.safary.club/</a> </p><p>Upptic: <a href="https://upptic.com/">https://upptic.com/</a> </p><p>The ~80 web3 marketing leaders tracked by Safary: <a href="https://twitter.com/Safaryclub/status/1580235410147377158">https://twitter.com/Safaryclub/status/1580235410147377158</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In web2, the marketing stack is rich in every area that matters - when a marketer wants to spend on a game, they have many places to do it, they can scale budget up and down as needed, they have the tools to measure how effective the spend is by channel, they can measure revenue events and many other different kinds of downstream activity for days, weeks, months and even years down the line. They have the analytics tools to segment and understand their player personas, and can effectively target these users across a wide variety of channels that serve particular niches. Incredibly accurate LTV models can be built from the data available, and ROAS can be calculated even on a long time horizon. </p><p><br></p><p>And none of this is true in web3! The anonymity and pseudonymity of web3 makes segmentation and understanding of personas hard if not impossible, and while everything on-chain is by default completely transparent and open, having the wallet and the tokens it contains be the primary identifier is severely limiting. </p><p><br></p><p>In this episode, your host Niko Vuori talks to three leading minds in web3 marketing - Quinn Campbell (VP of Growth at Sky Mavis), Justin Vogel (Co-Founder at Safary) and Warren Woodward (Co-Founder at Upptic) about the challenges web3 marketers face, the tools that need to be built and the current tactics that need to be employed to grow a web3 game. </p><p><br></p><p>Sky Mavis: <a href="https://www.skymavis.com/">https://www.skymavis.com/</a> </p><p>Safary: <a href="https://www.safary.club/">https://www.safary.club/</a> </p><p>Upptic: <a href="https://upptic.com/">https://upptic.com/</a> </p><p>The ~80 web3 marketing leaders tracked by Safary: <a href="https://twitter.com/Safaryclub/status/1580235410147377158">https://twitter.com/Safaryclub/status/1580235410147377158</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 22 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/aa031036/35072bee.mp3" length="157389285" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/oNgyvdOD9ocaTxZ1tSdnIIvry_5nskkAYIzbqx8z7Z4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwODk0Mjgv/MTY2ODY5OTg4Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3935</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In web2, the marketing stack is rich in every area that matters - when a marketer wants to spend on a game, they have many places to do it, they can scale budget up and down as needed, they have the tools to measure how effective the spend is by channel, they can measure revenue events and many other different kinds of downstream activity for days, weeks, months and even years down the line. They have the analytics tools to segment and understand their player personas, and can effectively target these users across a wide variety of channels that serve particular niches. Incredibly accurate LTV models can be built from the data available, and ROAS can be calculated even on a long time horizon. </p><p><br></p><p>And none of this is true in web3! The anonymity and pseudonymity of web3 makes segmentation and understanding of personas hard if not impossible, and while everything on-chain is by default completely transparent and open, having the wallet and the tokens it contains be the primary identifier is severely limiting. </p><p><br></p><p>In this episode, your host Niko Vuori talks to three leading minds in web3 marketing - Quinn Campbell (VP of Growth at Sky Mavis), Justin Vogel (Co-Founder at Safary) and Warren Woodward (Co-Founder at Upptic) about the challenges web3 marketers face, the tools that need to be built and the current tactics that need to be employed to grow a web3 game. </p><p><br></p><p>Sky Mavis: <a href="https://www.skymavis.com/">https://www.skymavis.com/</a> </p><p>Safary: <a href="https://www.safary.club/">https://www.safary.club/</a> </p><p>Upptic: <a href="https://upptic.com/">https://upptic.com/</a> </p><p>The ~80 web3 marketing leaders tracked by Safary: <a href="https://twitter.com/Safaryclub/status/1580235410147377158">https://twitter.com/Safaryclub/status/1580235410147377158</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Unity, Krafton, Nintendo Earnings / Future of Community Play - Roundtable</title>
      <itunes:title> Unity, Krafton, Nintendo Earnings / Future of Community Play - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">16a5594f-c6e2-4172-9fd0-37fa9faeb24a</guid>
      <link>https://share.transistor.fm/s/3a6338c3</link>
      <description>
        <![CDATA[<p>What can we learn from Unity, AppLovin, Roblox, Krafton and Nintendo earnings? What’s the next evolution of community play? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/elyssagoldberg/">Elyssa Goldberg</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:12 - Unity Earnings Analysis<br>05:27 - NewZoo Forecasts Market Decline<br>13:41 - AppLovin Earnings Analysis<br>15:26 - Roblox Earnings Analysis<br>20:10 - Impacts of FTX on Gaming<br>29:14 - Krafton Earnings Analysis<br>35:46 - Nintendo Earnings &amp; Strategy Analysis<br>55:19 - Future of Community Play<br>01:07:20 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What can we learn from Unity, AppLovin, Roblox, Krafton and Nintendo earnings? What’s the next evolution of community play? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/elyssagoldberg/">Elyssa Goldberg</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:12 - Unity Earnings Analysis<br>05:27 - NewZoo Forecasts Market Decline<br>13:41 - AppLovin Earnings Analysis<br>15:26 - Roblox Earnings Analysis<br>20:10 - Impacts of FTX on Gaming<br>29:14 - Krafton Earnings Analysis<br>35:46 - Nintendo Earnings &amp; Strategy Analysis<br>55:19 - Future of Community Play<br>01:07:20 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3a6338c3/5d5a8940.mp3" length="163238048" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/W0d7t_4snBWmOP1emxuyEEI4Jg8qAjj-s9smcJqOgVU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExMDExNzkv/MTY2ODcxODA0Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4079</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What can we learn from Unity, AppLovin, Roblox, Krafton and Nintendo earnings? What’s the next evolution of community play? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, <a href="https://www.linkedin.com/in/elyssagoldberg/">Elyssa Goldberg</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:12 - Unity Earnings Analysis<br>05:27 - NewZoo Forecasts Market Decline<br>13:41 - AppLovin Earnings Analysis<br>15:26 - Roblox Earnings Analysis<br>20:10 - Impacts of FTX on Gaming<br>29:14 - Krafton Earnings Analysis<br>35:46 - Nintendo Earnings &amp; Strategy Analysis<br>55:19 - Future of Community Play<br>01:07:20 - Outro</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> How to Choose a Blockchain + FTX!? - Crypto Corner</title>
      <itunes:title> How to Choose a Blockchain + FTX!? - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0a49da98-ea80-4607-8be3-971f98fb3179</guid>
      <link>https://share.transistor.fm/s/994d5882</link>
      <description>
        <![CDATA[<p>Should you build your game on Solana or Polygon? L1, L2, or sidechain? What are the technical, financial, ideological, and game design frameworks a web3 developer should think about when making this decision? In this week’s episode, your host, Alex Takei, talks all things chain choice with Aron Beierschmitt, CEO of Laguna Games, the studio responsible for Crypto Unicorns, and Sridhar Muppidi, co-founder of YesGnome, a skill based mobile gaming company. PLUS hot takes on the FTX debacle and what implications it might have for Solana given SOL is Alameda’s second largest token ecosystem holding.</p><p><br></p><p>Aron Beierschmitt: <a href="https://twitter.com/abearschmitt">https://twitter.com/abearschmitt</a></p><p>Sridhar Muppidi: <a href="https://www.linkedin.com/in/sridharmuppidi/">https://www.linkedin.com/in/sridharmuppidi/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Should you build your game on Solana or Polygon? L1, L2, or sidechain? What are the technical, financial, ideological, and game design frameworks a web3 developer should think about when making this decision? In this week’s episode, your host, Alex Takei, talks all things chain choice with Aron Beierschmitt, CEO of Laguna Games, the studio responsible for Crypto Unicorns, and Sridhar Muppidi, co-founder of YesGnome, a skill based mobile gaming company. PLUS hot takes on the FTX debacle and what implications it might have for Solana given SOL is Alameda’s second largest token ecosystem holding.</p><p><br></p><p>Aron Beierschmitt: <a href="https://twitter.com/abearschmitt">https://twitter.com/abearschmitt</a></p><p>Sridhar Muppidi: <a href="https://www.linkedin.com/in/sridharmuppidi/">https://www.linkedin.com/in/sridharmuppidi/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 15 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/994d5882/9b4e51ab.mp3" length="154426455" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/C3JLZWPmwJjJLCGMGulbnc4duU2W2V-KQE334aEYnbY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwOTQ2ODAv/MTY2ODIwMTY0OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3859</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Should you build your game on Solana or Polygon? L1, L2, or sidechain? What are the technical, financial, ideological, and game design frameworks a web3 developer should think about when making this decision? In this week’s episode, your host, Alex Takei, talks all things chain choice with Aron Beierschmitt, CEO of Laguna Games, the studio responsible for Crypto Unicorns, and Sridhar Muppidi, co-founder of YesGnome, a skill based mobile gaming company. PLUS hot takes on the FTX debacle and what implications it might have for Solana given SOL is Alameda’s second largest token ecosystem holding.</p><p><br></p><p>Aron Beierschmitt: <a href="https://twitter.com/abearschmitt">https://twitter.com/abearschmitt</a></p><p>Sridhar Muppidi: <a href="https://www.linkedin.com/in/sridharmuppidi/">https://www.linkedin.com/in/sridharmuppidi/</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Alexis Bonte: Stillfront’s Strategy, Synergies &amp; Future</title>
      <itunes:title>Alexis Bonte: Stillfront’s Strategy, Synergies &amp; Future</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2ef67354-96f9-4d64-96ef-bfa3da44d8fc</guid>
      <link>https://share.transistor.fm/s/adfb2e64</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/alexisbonte/">Alexis Bonte</a> – COO of Stillfront Group – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His journey as an entrepreneur and executive, and how he ended up at Stillfront</p><p><br></p><p>#2 How Stillfront operates, including how it provides autonomy to studios while still creating synergies across the entire organization</p><p><br></p><p>#3 Stillfront’s M&amp;A strategy, including lessons learned after 18 acquisitions</p><p><br></p><p>#4 The future of Stillfront (and whether Stillfront is thinking about web3)</p><p><br></p><p>To learn more, make sure to visit Stillfront’s website, investor relations page, and you can find Alexis on LinkedIn and Twitter.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/alexisbonte/">Alexis Bonte</a> – COO of Stillfront Group – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His journey as an entrepreneur and executive, and how he ended up at Stillfront</p><p><br></p><p>#2 How Stillfront operates, including how it provides autonomy to studios while still creating synergies across the entire organization</p><p><br></p><p>#3 Stillfront’s M&amp;A strategy, including lessons learned after 18 acquisitions</p><p><br></p><p>#4 The future of Stillfront (and whether Stillfront is thinking about web3)</p><p><br></p><p>To learn more, make sure to visit Stillfront’s website, investor relations page, and you can find Alexis on LinkedIn and Twitter.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 13 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/adfb2e64/76f0035b.mp3" length="128967027" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/eTMEQB2AOtXNtV4L9bYptee3-GDnXGwKO4D90v3UUBc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwODMxOTcv/MTY2ODE3OTk0Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3224</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/alexisbonte/">Alexis Bonte</a> – COO of Stillfront Group – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His journey as an entrepreneur and executive, and how he ended up at Stillfront</p><p><br></p><p>#2 How Stillfront operates, including how it provides autonomy to studios while still creating synergies across the entire organization</p><p><br></p><p>#3 Stillfront’s M&amp;A strategy, including lessons learned after 18 acquisitions</p><p><br></p><p>#4 The future of Stillfront (and whether Stillfront is thinking about web3)</p><p><br></p><p>To learn more, make sure to visit Stillfront’s website, investor relations page, and you can find Alexis on LinkedIn and Twitter.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Take-Two, EA Earnings / Mobile Headwinds / Layoffs - Roundtable</title>
      <itunes:title>Take-Two, EA Earnings / Mobile Headwinds / Layoffs - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f89076c8-a32b-4bc2-8733-e0bf75499c12</guid>
      <link>https://share.transistor.fm/s/722300ba</link>
      <description>
        <![CDATA[<p>What can we learn from Take-Two and EA’s earnings? Are we observing an increase in VC capital deployment? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Seb Park</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:10 - What’s Next for eSports?<br>05:40 - Japan’s PC Gaming Market<br>07:03 - China’s Declining Mobile Gaming Market<br>08:30 - Unity x ironSource Deal Closed<br>11:12 - Embracer Closed Former Square Enix Montreal<br>12:56 - Dapper Labs and Mythical Layoffs<br>22:20 - Take-Two Earnings Analysis<br>40:35 - EA Earnings Analysis<br>50:18 - Increasing Deployment of VC Capital</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What can we learn from Take-Two and EA’s earnings? Are we observing an increase in VC capital deployment? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Seb Park</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:10 - What’s Next for eSports?<br>05:40 - Japan’s PC Gaming Market<br>07:03 - China’s Declining Mobile Gaming Market<br>08:30 - Unity x ironSource Deal Closed<br>11:12 - Embracer Closed Former Square Enix Montreal<br>12:56 - Dapper Labs and Mythical Layoffs<br>22:20 - Take-Two Earnings Analysis<br>40:35 - EA Earnings Analysis<br>50:18 - Increasing Deployment of VC Capital</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 11 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/722300ba/a6791e0a.mp3" length="146748203" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0BP_bcbAhtPqhNps8iv1roBUZknqhJAH9rDdoqoV39s/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwOTMzNzMv/MTY2ODEwMTU1Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3667</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What can we learn from Take-Two and EA’s earnings? Are we observing an increase in VC capital deployment? We dive into the latest game business news with <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/sebastianpark/">Seb Park</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>02:10 - What’s Next for eSports?<br>05:40 - Japan’s PC Gaming Market<br>07:03 - China’s Declining Mobile Gaming Market<br>08:30 - Unity x ironSource Deal Closed<br>11:12 - Embracer Closed Former Square Enix Montreal<br>12:56 - Dapper Labs and Mythical Layoffs<br>22:20 - Take-Two Earnings Analysis<br>40:35 - EA Earnings Analysis<br>50:18 - Increasing Deployment of VC Capital</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Investing in Web3 Gaming with Magic Eden - Crypto Corner</title>
      <itunes:title>Investing in Web3 Gaming with Magic Eden - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">81f83974-6fae-49fd-be41-798c87896560</guid>
      <link>https://share.transistor.fm/s/c70b4734</link>
      <description>
        <![CDATA[<p> In just a single year since launching, NFT marketplace Magic Eden has grown to dominate on Solana, with over 85% of the trading market share, and increasingly taking share from OpenSea on Ethereum as well. They started with digital collectibles, but very early on made a bet on gaming NFTs as their second major vertical. Now, they sport a $1.6 billion valuation in their latest funding round, and have recently announced that they will be making direct minority equity investments in gaming companies. </p><p><br></p><p>In this episode, your host Niko Vuori talks to Zhuoxun Yin, Co-founder &amp; COO of Magic Eden and Tony Zhao, who leads gaming investments at Magic Eden about why Magic Eden is pushing so hard on gaming, where they see web3 gaming trends going and what the role of an NFT marketplace is as it relates to promoting and elevating games. </p><p><br></p><p>Magic Eden Games: <a href="https://magiceden.io/games">https://magiceden.io/games</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p> In just a single year since launching, NFT marketplace Magic Eden has grown to dominate on Solana, with over 85% of the trading market share, and increasingly taking share from OpenSea on Ethereum as well. They started with digital collectibles, but very early on made a bet on gaming NFTs as their second major vertical. Now, they sport a $1.6 billion valuation in their latest funding round, and have recently announced that they will be making direct minority equity investments in gaming companies. </p><p><br></p><p>In this episode, your host Niko Vuori talks to Zhuoxun Yin, Co-founder &amp; COO of Magic Eden and Tony Zhao, who leads gaming investments at Magic Eden about why Magic Eden is pushing so hard on gaming, where they see web3 gaming trends going and what the role of an NFT marketplace is as it relates to promoting and elevating games. </p><p><br></p><p>Magic Eden Games: <a href="https://magiceden.io/games">https://magiceden.io/games</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 08 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c70b4734/03738882.mp3" length="139420189" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/CJAWHMH_qbYx1siMUMbz3M0xExAnc2etg_jRPL4RuXo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwODE5MjQv/MTY2NzU3ODAwNi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3485</itunes:duration>
      <itunes:summary>
        <![CDATA[<p> In just a single year since launching, NFT marketplace Magic Eden has grown to dominate on Solana, with over 85% of the trading market share, and increasingly taking share from OpenSea on Ethereum as well. They started with digital collectibles, but very early on made a bet on gaming NFTs as their second major vertical. Now, they sport a $1.6 billion valuation in their latest funding round, and have recently announced that they will be making direct minority equity investments in gaming companies. </p><p><br></p><p>In this episode, your host Niko Vuori talks to Zhuoxun Yin, Co-founder &amp; COO of Magic Eden and Tony Zhao, who leads gaming investments at Magic Eden about why Magic Eden is pushing so hard on gaming, where they see web3 gaming trends going and what the role of an NFT marketplace is as it relates to promoting and elevating games. </p><p><br></p><p>Magic Eden Games: <a href="https://magiceden.io/games">https://magiceden.io/games</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Caro Krenzer: Building Studios, Navigating Change &amp; Fostering Inclusivity</title>
      <itunes:title>Caro Krenzer: Building Studios, Navigating Change &amp; Fostering Inclusivity</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5787ffd9-b6fc-41e3-acba-ec910ffc8c2f</guid>
      <link>https://share.transistor.fm/s/b7400520</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/carolinkrenzer/?originalSubdomain=uk">Caro Krenzer</a> – co-founder and CEO of Trailmix, the company behind Love &amp; Pies – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Caro’s games industry origin story and what led her to found Trailmix</p><p><br></p><p>#2 How Love &amp; Pies pivoted away from a failed game mechanic and turned into a hit</p><p><br></p><p>#3 Lessons in inclusive game design, including how to build a great company culture that supports it</p><p><br></p><p>#4 What Caro learned from working at King, how Supercell supports Trailmix as an investor, and what she’s excited about next</p><p><br></p><p>To learn more, you can visit Trailmix’s website or find Caro on <a href="https://www.linkedin.com/in/carolinkrenzer/?originalSubdomain=uk">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/carolinkrenzer/?originalSubdomain=uk">Caro Krenzer</a> – co-founder and CEO of Trailmix, the company behind Love &amp; Pies – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Caro’s games industry origin story and what led her to found Trailmix</p><p><br></p><p>#2 How Love &amp; Pies pivoted away from a failed game mechanic and turned into a hit</p><p><br></p><p>#3 Lessons in inclusive game design, including how to build a great company culture that supports it</p><p><br></p><p>#4 What Caro learned from working at King, how Supercell supports Trailmix as an investor, and what she’s excited about next</p><p><br></p><p>To learn more, you can visit Trailmix’s website or find Caro on <a href="https://www.linkedin.com/in/carolinkrenzer/?originalSubdomain=uk">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 06 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b7400520/890a3390.mp3" length="108971896" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3ewh9VE-oCWEAqFbVT3710A-8TaNT5rjC_u357dnpPc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwODU3MTMv/MTY2NzU3Nzk2MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2724</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/carolinkrenzer/?originalSubdomain=uk">Caro Krenzer</a> – co-founder and CEO of Trailmix, the company behind Love &amp; Pies – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Caro’s games industry origin story and what led her to found Trailmix</p><p><br></p><p>#2 How Love &amp; Pies pivoted away from a failed game mechanic and turned into a hit</p><p><br></p><p>#3 Lessons in inclusive game design, including how to build a great company culture that supports it</p><p><br></p><p>#4 What Caro learned from working at King, how Supercell supports Trailmix as an investor, and what she’s excited about next</p><p><br></p><p>To learn more, you can visit Trailmix’s website or find Caro on <a href="https://www.linkedin.com/in/carolinkrenzer/?originalSubdomain=uk">LinkedIn</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Microsoft, Meta, Sony, Rovio Earnings / VR Gaming Predictions - Roundtable</title>
      <itunes:title>Microsoft, Meta, Sony, Rovio Earnings / VR Gaming Predictions - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0f5a6a25-f6ba-49f9-8d88-7ac2a3e64d60</guid>
      <link>https://share.transistor.fm/s/495ca0ac</link>
      <description>
        <![CDATA[<p>What can we learn from Microsoft, Meta, Sony and Rovio’s earnings? What does Meta’s tanking stock mean for VR/AR Gaming? We dive into the latest game business news with <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:33 - Sony/PlayStation Earnings<br>06:50 - TikTok Playable Games Tab<br>08:20 - Netflix Acquires Spry Fox<br>11:30 - Rovio Earnings<br>13:33 - Microsoft/Xbox Earnings<br>31:17 - Meta Earnings &amp; VR/AR Market</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What can we learn from Microsoft, Meta, Sony and Rovio’s earnings? What does Meta’s tanking stock mean for VR/AR Gaming? We dive into the latest game business news with <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:33 - Sony/PlayStation Earnings<br>06:50 - TikTok Playable Games Tab<br>08:20 - Netflix Acquires Spry Fox<br>11:30 - Rovio Earnings<br>13:33 - Microsoft/Xbox Earnings<br>31:17 - Meta Earnings &amp; VR/AR Market</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 04 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/495ca0ac/a455ac6d.mp3" length="128776813" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/jyqGAaYaNbng-sEne2v3HFaxfuLR4s4vbVdUhFxyheg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwODU1MTYv/MTY2NzQ5MjY1MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3218</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What can we learn from Microsoft, Meta, Sony and Rovio’s earnings? What does Meta’s tanking stock mean for VR/AR Gaming? We dive into the latest game business news with <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, and your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a>.</p><p><br></p><p>00:00 - Start<br>03:33 - Sony/PlayStation Earnings<br>06:50 - TikTok Playable Games Tab<br>08:20 - Netflix Acquires Spry Fox<br>11:30 - Rovio Earnings<br>13:33 - Microsoft/Xbox Earnings<br>31:17 - Meta Earnings &amp; VR/AR Market</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Battlebound: Ex-Riot Dev Dives into Web3 - Crypto Corner</title>
      <itunes:title>Battlebound: Ex-Riot Dev Dives into Web3 - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f34a9931-68f3-4c36-ac62-3ae08fe1dca3</guid>
      <link>https://share.transistor.fm/s/10cd723b</link>
      <description>
        <![CDATA[<p>Why does a Rioter go start a web3 studio? Today’s episode is with Adam Hensel, CEO of Battlebound and the web3 studio making Evaverse, a universe of competitive racing and battler games. We chat the woes of web3 publishing, how he’s thinking about revenue share between the developer and player, and what’s next for Battlebound as he and his team build games that envision players adopting blockchain technology in a low friction and “less NFT hate” environment. </p><p><br></p><p>Battlebound Discord: <a href="https://discord.com/invite/battlebound">https://discord.com/invite/battlebound </a></p><p>Evaverse: <a href="https://store.steampowered.com/app/1628750/Evaverse/">https://store.steampowered.com/app/1628750/Evaverse/</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p> </p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why does a Rioter go start a web3 studio? Today’s episode is with Adam Hensel, CEO of Battlebound and the web3 studio making Evaverse, a universe of competitive racing and battler games. We chat the woes of web3 publishing, how he’s thinking about revenue share between the developer and player, and what’s next for Battlebound as he and his team build games that envision players adopting blockchain technology in a low friction and “less NFT hate” environment. </p><p><br></p><p>Battlebound Discord: <a href="https://discord.com/invite/battlebound">https://discord.com/invite/battlebound </a></p><p>Evaverse: <a href="https://store.steampowered.com/app/1628750/Evaverse/">https://store.steampowered.com/app/1628750/Evaverse/</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p> </p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Nov 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/10cd723b/c5edda7d.mp3" length="135605266" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/e9SE7Dg5iT-Wx7iM55E-ePfiYG9HjIwWg2wPD3vKKUE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwODEwNjkv/MTY2NzMxMDA3NC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3390</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why does a Rioter go start a web3 studio? Today’s episode is with Adam Hensel, CEO of Battlebound and the web3 studio making Evaverse, a universe of competitive racing and battler games. We chat the woes of web3 publishing, how he’s thinking about revenue share between the developer and player, and what’s next for Battlebound as he and his team build games that envision players adopting blockchain technology in a low friction and “less NFT hate” environment. </p><p><br></p><p>Battlebound Discord: <a href="https://discord.com/invite/battlebound">https://discord.com/invite/battlebound </a></p><p>Evaverse: <a href="https://store.steampowered.com/app/1628750/Evaverse/">https://store.steampowered.com/app/1628750/Evaverse/</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p> </p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Jason Chapman: How Konvoy Ventures Invests in Gaming</title>
      <itunes:title>Jason Chapman: How Konvoy Ventures Invests in Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e5b5d2b2-ec47-4caa-a148-e3354fbb6e73</guid>
      <link>https://share.transistor.fm/s/4dd4b39e</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/jasondchapman/">Jason Chapman</a> – co-founder and managing partner of Konvoy Ventures – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The origins, present state, and core theses of Konvoy Ventures</p><p><br></p><p>#2 What technology and platform trends Jason is excited about</p><p><br></p><p>#3 What attributes the Konvoy team looks for in the teams and founders it backs</p><p><br></p><p>#4 The current state of the venture market, including where we are in the latest web3 cycle</p><p><br></p><p>#5 Lessons learned in scaling an investment firm</p><p><br></p><p>To learn more, make sure to follow Jason on <a href="https://mobile.twitter.com/jasondchap">Twitter</a>. You can also visit Konvoy’s website <a href="https://www.konvoy.vc/">here</a>, as well as read the team’s great weekly newsletter <a href="https://www.konvoy.vc/content">here</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/jasondchapman/">Jason Chapman</a> – co-founder and managing partner of Konvoy Ventures – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The origins, present state, and core theses of Konvoy Ventures</p><p><br></p><p>#2 What technology and platform trends Jason is excited about</p><p><br></p><p>#3 What attributes the Konvoy team looks for in the teams and founders it backs</p><p><br></p><p>#4 The current state of the venture market, including where we are in the latest web3 cycle</p><p><br></p><p>#5 Lessons learned in scaling an investment firm</p><p><br></p><p>To learn more, make sure to follow Jason on <a href="https://mobile.twitter.com/jasondchap">Twitter</a>. You can also visit Konvoy’s website <a href="https://www.konvoy.vc/">here</a>, as well as read the team’s great weekly newsletter <a href="https://www.konvoy.vc/content">here</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 30 Oct 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4dd4b39e/c12a0649.mp3" length="121785438" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/p7O8RPjxHByB1ZlUBRr_81IixdB1fvtcfFI0Ekkk6_s/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNzgxOTIv/MTY2Njk2NjM4MC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3045</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/jasondchapman/">Jason Chapman</a> – co-founder and managing partner of Konvoy Ventures – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 The origins, present state, and core theses of Konvoy Ventures</p><p><br></p><p>#2 What technology and platform trends Jason is excited about</p><p><br></p><p>#3 What attributes the Konvoy team looks for in the teams and founders it backs</p><p><br></p><p>#4 The current state of the venture market, including where we are in the latest web3 cycle</p><p><br></p><p>#5 Lessons learned in scaling an investment firm</p><p><br></p><p>To learn more, make sure to follow Jason on <a href="https://mobile.twitter.com/jasondchap">Twitter</a>. You can also visit Konvoy’s website <a href="https://www.konvoy.vc/">here</a>, as well as read the team’s great weekly newsletter <a href="https://www.konvoy.vc/content">here</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Apple vs Microsoft and NFTs / Netflix Cloud Gaming / Silent Hill - Roundtable</title>
      <itunes:title> Apple vs Microsoft and NFTs / Netflix Cloud Gaming / Silent Hill - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">85921c06-2d22-4d5a-8a08-a928486a5c0a</guid>
      <link>https://share.transistor.fm/s/ea383bf4</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Microsoft’s Xbox Mobile Storefront: </strong>Could Microsoft succeed where Epic Games didn’t?</p><p><strong>#2 Apple’s NFTs Guidelines: </strong>Will the guidelines kill blockchain mobile games?</p><p><strong>#3 Netflix Cloud Gaming: </strong>What’s behind Netflix’s cloud gaming strategy?</p><p><strong>#4 Silent Hill Announcements: </strong>Why revive the Silent Hill franchise now?</p><p><strong>#5 Marvel Snap Mobile Launch: </strong>What are the early indicators of Marvel Snap’s launch?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Microsoft’s Xbox Mobile Storefront: </strong>Could Microsoft succeed where Epic Games didn’t?</p><p><strong>#2 Apple’s NFTs Guidelines: </strong>Will the guidelines kill blockchain mobile games?</p><p><strong>#3 Netflix Cloud Gaming: </strong>What’s behind Netflix’s cloud gaming strategy?</p><p><strong>#4 Silent Hill Announcements: </strong>Why revive the Silent Hill franchise now?</p><p><strong>#5 Marvel Snap Mobile Launch: </strong>What are the early indicators of Marvel Snap’s launch?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 28 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ea383bf4/5829a9b9.mp3" length="176990248" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/WYdf9Gl0Z0zo1g0DcLPHytBUfO-Ze92QassnN_n_CK0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNzkyNDMv/MTY2NjkwNTM5OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4423</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Microsoft’s Xbox Mobile Storefront: </strong>Could Microsoft succeed where Epic Games didn’t?</p><p><strong>#2 Apple’s NFTs Guidelines: </strong>Will the guidelines kill blockchain mobile games?</p><p><strong>#3 Netflix Cloud Gaming: </strong>What’s behind Netflix’s cloud gaming strategy?</p><p><strong>#4 Silent Hill Announcements: </strong>Why revive the Silent Hill franchise now?</p><p><strong>#5 Marvel Snap Mobile Launch: </strong>What are the early indicators of Marvel Snap’s launch?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Making Sense of Web3 Trends - Crypto Corner</title>
      <itunes:title>Making Sense of Web3 Trends - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d556de84-a358-461b-9264-ebd780b48007</guid>
      <link>https://share.transistor.fm/s/232bdff5</link>
      <description>
        <![CDATA[<p>Anyone involved in web3 knows how lightning fast the space moves. Every single day there is some major new development, every week there is a new NFT project that comes along and captures a huge amount of mindshare and huge amounts of trading volume, and every month whatever the prevailing “meta” is, is totally upended and the rules of the game get rewritten by the next hot hotness. </p><p><br></p><p>In this episode, your host Niko Vuori talks to two independent web3 analysts who cover the space. Thomas Pan writes a daily web3 newsletter called “Web3 with TPan,” which provides a fun and entertaining analysis of what is driving the web3 news of the day. Chris Sotraidis writes a newsletter called “Spatial Awareness,” which is less frequent but goes really deep on topics, especially as it relates to established web2 brands engaging with, and building in, web3. </p><p><br></p><p>Web3 with TPan: <a href="https://tpan.substack.com/">https://tpan.substack.com/</a> </p><p>Spatial Awareness: <a href="https://spatialawareness.substack.com/">https://spatialawareness.substack.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Anyone involved in web3 knows how lightning fast the space moves. Every single day there is some major new development, every week there is a new NFT project that comes along and captures a huge amount of mindshare and huge amounts of trading volume, and every month whatever the prevailing “meta” is, is totally upended and the rules of the game get rewritten by the next hot hotness. </p><p><br></p><p>In this episode, your host Niko Vuori talks to two independent web3 analysts who cover the space. Thomas Pan writes a daily web3 newsletter called “Web3 with TPan,” which provides a fun and entertaining analysis of what is driving the web3 news of the day. Chris Sotraidis writes a newsletter called “Spatial Awareness,” which is less frequent but goes really deep on topics, especially as it relates to established web2 brands engaging with, and building in, web3. </p><p><br></p><p>Web3 with TPan: <a href="https://tpan.substack.com/">https://tpan.substack.com/</a> </p><p>Spatial Awareness: <a href="https://spatialawareness.substack.com/">https://spatialawareness.substack.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 25 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/232bdff5/83494c5f.mp3" length="173501135" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/sBFKXlICVgSlYFm43Wiqjtn_sZUToIunWYg6pgzjnB0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNzI0ODIv/MTY2NjUyNTI3NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4336</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Anyone involved in web3 knows how lightning fast the space moves. Every single day there is some major new development, every week there is a new NFT project that comes along and captures a huge amount of mindshare and huge amounts of trading volume, and every month whatever the prevailing “meta” is, is totally upended and the rules of the game get rewritten by the next hot hotness. </p><p><br></p><p>In this episode, your host Niko Vuori talks to two independent web3 analysts who cover the space. Thomas Pan writes a daily web3 newsletter called “Web3 with TPan,” which provides a fun and entertaining analysis of what is driving the web3 news of the day. Chris Sotraidis writes a newsletter called “Spatial Awareness,” which is less frequent but goes really deep on topics, especially as it relates to established web2 brands engaging with, and building in, web3. </p><p><br></p><p>Web3 with TPan: <a href="https://tpan.substack.com/">https://tpan.substack.com/</a> </p><p>Spatial Awareness: <a href="https://spatialawareness.substack.com/">https://spatialawareness.substack.com/</a> </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Björn Jeffery: How to Conquer the Kids Market</title>
      <itunes:title>Björn Jeffery: How to Conquer the Kids Market</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d219bbb3-a823-4f49-ac1d-50c80d5ad842</guid>
      <link>https://share.transistor.fm/s/4334c82c</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/bjornjeffery/">Björn Jeffery</a> – serial entrepreneur (including Toca Boca), board member, technology columnist, and advisor – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Lessons learned and effective strategies on how to serve the kids market</p><p><br></p><p>#2 His experiences from founding, scaling, and selling Toca Boca</p><p><br></p><p>#3 What he’s thinking about today including “AI vs art,” breaking common conventions, and advice for successful boards</p><p><br></p><p>To learn more, make sure to <a href="https://twitter.com/bjornjeffery">follow Björn on Twitter</a>. You can also view Toca Boca’s website <a href="https://tocaboca.com/">here</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/bjornjeffery/">Björn Jeffery</a> – serial entrepreneur (including Toca Boca), board member, technology columnist, and advisor – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Lessons learned and effective strategies on how to serve the kids market</p><p><br></p><p>#2 His experiences from founding, scaling, and selling Toca Boca</p><p><br></p><p>#3 What he’s thinking about today including “AI vs art,” breaking common conventions, and advice for successful boards</p><p><br></p><p>To learn more, make sure to <a href="https://twitter.com/bjornjeffery">follow Björn on Twitter</a>. You can also view Toca Boca’s website <a href="https://tocaboca.com/">here</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 23 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4334c82c/44102d15.mp3" length="129653505" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/sxJeel_SKHcL-4CUNMO1mO_dldrYSvuWcb5fb1W3h9Q/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNzE2MjMv/MTY2NjM2NzcyNC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3241</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/bjornjeffery/">Björn Jeffery</a> – serial entrepreneur (including Toca Boca), board member, technology columnist, and advisor – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 Lessons learned and effective strategies on how to serve the kids market</p><p><br></p><p>#2 His experiences from founding, scaling, and selling Toca Boca</p><p><br></p><p>#3 What he’s thinking about today including “AI vs art,” breaking common conventions, and advice for successful boards</p><p><br></p><p>To learn more, make sure to <a href="https://twitter.com/bjornjeffery">follow Björn on Twitter</a>. You can also view Toca Boca’s website <a href="https://tocaboca.com/">here</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Riot Acquires Wargaming Sydney / NFT Royalties / VR Games - Roundtable</title>
      <itunes:title> Riot Acquires Wargaming Sydney / NFT Royalties / VR Games - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f768e986-488d-41b0-9e74-ed2a581ebcb2</guid>
      <link>https://share.transistor.fm/s/6928f2ec</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a> and <a href="https://www.linkedin.com/in/tomkinniburgh/">Tom Kinniburgh</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Why Riot Acquired Wargaming Sydney: </strong>What are the strategic goals behind the acquisition?</p><p><strong>#2 Magic Eden’s Optional Royalties: </strong>Why did the marketplace make creator royalties optional?</p><p><strong>#3 Xbox Game Pass on Meta Quest: </strong>Is Xbox Game Pass on Meta Quest a major step in VR games?</p><p><strong>#4 Voice Acting &amp; AI: </strong>What role could AI play in the games voice acting business?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a> and <a href="https://www.linkedin.com/in/tomkinniburgh/">Tom Kinniburgh</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Why Riot Acquired Wargaming Sydney: </strong>What are the strategic goals behind the acquisition?</p><p><strong>#2 Magic Eden’s Optional Royalties: </strong>Why did the marketplace make creator royalties optional?</p><p><strong>#3 Xbox Game Pass on Meta Quest: </strong>Is Xbox Game Pass on Meta Quest a major step in VR games?</p><p><strong>#4 Voice Acting &amp; AI: </strong>What role could AI play in the games voice acting business?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6928f2ec/5be51980.mp3" length="171544686" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/qSuhC0yqSxjtTAx5qUAZqFl3-IFG9pzX32WCy-t1_Sk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNzA5NTMv/MTY2NjI5NjA4NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4287</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a> and <a href="https://www.linkedin.com/in/tomkinniburgh/">Tom Kinniburgh</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Why Riot Acquired Wargaming Sydney: </strong>What are the strategic goals behind the acquisition?</p><p><strong>#2 Magic Eden’s Optional Royalties: </strong>Why did the marketplace make creator royalties optional?</p><p><strong>#3 Xbox Game Pass on Meta Quest: </strong>Is Xbox Game Pass on Meta Quest a major step in VR games?</p><p><strong>#4 Voice Acting &amp; AI: </strong>What role could AI play in the games voice acting business?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Skepticism: PC Blizzard Dev vs. Free to Play Web3 Game Designer - Crypto Corner</title>
      <itunes:title>Crypto Skepticism: PC Blizzard Dev vs. Free to Play Web3 Game Designer - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0d7acaa2-846d-42e0-9afd-90b7ea0ff72d</guid>
      <link>https://share.transistor.fm/s/a522f729</link>
      <description>
        <![CDATA[<p>Do video games need the blockchain? Have you been asking yourself why traditional developers hate crypto OR have you been completely befuddled as to why the web2 gaming industry ISN’T welcoming crypto with open arms? Do you just not know what to think? If so, this episode is for you. I had the pleasure of refereeing an epic discussion on whether to crypto or not to crypto featuring Tim Morten, CEO of Frostgiant and ex-production director of Starcraft vs. Ethan Levy, Deconstructor of Fun’s Crypto Kid and Web3 founder with a surprise cameo from Nico Vereecke, BITKRAFT investor and FOGDAO founder. </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Do video games need the blockchain? Have you been asking yourself why traditional developers hate crypto OR have you been completely befuddled as to why the web2 gaming industry ISN’T welcoming crypto with open arms? Do you just not know what to think? If so, this episode is for you. I had the pleasure of refereeing an epic discussion on whether to crypto or not to crypto featuring Tim Morten, CEO of Frostgiant and ex-production director of Starcraft vs. Ethan Levy, Deconstructor of Fun’s Crypto Kid and Web3 founder with a surprise cameo from Nico Vereecke, BITKRAFT investor and FOGDAO founder. </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 18 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a522f729/7159068f.mp3" length="232907269" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/zhkgQwr_SYgavAZqo4BgoHXDCkkjmcbxOCLRKJqADBE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNjYzMzAv/MTY2NjAyNTIwOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>5823</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Do video games need the blockchain? Have you been asking yourself why traditional developers hate crypto OR have you been completely befuddled as to why the web2 gaming industry ISN’T welcoming crypto with open arms? Do you just not know what to think? If so, this episode is for you. I had the pleasure of refereeing an epic discussion on whether to crypto or not to crypto featuring Tim Morten, CEO of Frostgiant and ex-production director of Starcraft vs. Ethan Levy, Deconstructor of Fun’s Crypto Kid and Web3 founder with a surprise cameo from Nico Vereecke, BITKRAFT investor and FOGDAO founder. </p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Emily Greer: Lessons in Entrepreneurship, Scaling, and Culture</title>
      <itunes:title>Emily Greer: Lessons in Entrepreneurship, Scaling, and Culture</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">716adfd6-958f-430e-98bc-cf454420242a</guid>
      <link>https://share.transistor.fm/s/d70ff554</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/emilygreer/">Emily Greer</a> – co-founder and CEO of Double Loop Games (previously Kongregate) – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What Double Loop Games is building and how it aims to redefine the “casual” genre </p><p><br></p><p>#2 How the games industry’s venture ecosystem has changed since Kongragate raised capital in 2006-2010</p><p><br></p><p>#3 How Emily has improved as an entrepreneur when it comes to kickstarting, scaling, and setting an exit strategy for a business</p><p><br></p><p>#4 Tactics and advise when it comes to cultural and diversity efforts</p><p><br></p><p>To learn more, check out Double Loop Game’s <a href="https://www.doubleloopgames.com/">website</a> and <a href="https://www.linkedin.com/company/double-loop-games">LinkedIn</a>. You can also follow Emily on <a href="https://twitter.com/emilyg">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/emilygreer/">Emily Greer</a> – co-founder and CEO of Double Loop Games (previously Kongregate) – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What Double Loop Games is building and how it aims to redefine the “casual” genre </p><p><br></p><p>#2 How the games industry’s venture ecosystem has changed since Kongragate raised capital in 2006-2010</p><p><br></p><p>#3 How Emily has improved as an entrepreneur when it comes to kickstarting, scaling, and setting an exit strategy for a business</p><p><br></p><p>#4 Tactics and advise when it comes to cultural and diversity efforts</p><p><br></p><p>To learn more, check out Double Loop Game’s <a href="https://www.doubleloopgames.com/">website</a> and <a href="https://www.linkedin.com/company/double-loop-games">LinkedIn</a>. You can also follow Emily on <a href="https://twitter.com/emilyg">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 16 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d70ff554/71fece05.mp3" length="138753556" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/CDK7T2KHz2PsCKxcmLGKz1v9L1zrr1e2Yo3Su94Fj4A/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNjE2ODcv/MTY2NTc1ODIyMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3469</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/emilygreer/">Emily Greer</a> – co-founder and CEO of Double Loop Games (previously Kongregate) – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What Double Loop Games is building and how it aims to redefine the “casual” genre </p><p><br></p><p>#2 How the games industry’s venture ecosystem has changed since Kongragate raised capital in 2006-2010</p><p><br></p><p>#3 How Emily has improved as an entrepreneur when it comes to kickstarting, scaling, and setting an exit strategy for a business</p><p><br></p><p>#4 Tactics and advise when it comes to cultural and diversity efforts</p><p><br></p><p>To learn more, check out Double Loop Game’s <a href="https://www.doubleloopgames.com/">website</a> and <a href="https://www.linkedin.com/company/double-loop-games">LinkedIn</a>. You can also follow Emily on <a href="https://twitter.com/emilyg">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Scaling iOS UA / Channel Diversification / Web3 Mobile - Roundtable</title>
      <itunes:title> Scaling iOS UA / Channel Diversification / Web3 Mobile - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">988ca715-9d0c-4249-9d3f-72204e5df68c</guid>
      <link>https://share.transistor.fm/s/4ba95f54</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 How to Scale iOS User Acquisition: </strong>What’s the latest strategy to scale UA on iOS?</p><p><strong>#2 Marketing Channel Diversification: </strong>How can small and big teams approach marketing channel diversification?</p><p><strong>#3 Crypto Mobile Gaming &amp; UA: </strong>Do crypto games open new user acquisition strategies?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 How to Scale iOS User Acquisition: </strong>What’s the latest strategy to scale UA on iOS?</p><p><strong>#2 Marketing Channel Diversification: </strong>How can small and big teams approach marketing channel diversification?</p><p><strong>#3 Crypto Mobile Gaming &amp; UA: </strong>Do crypto games open new user acquisition strategies?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 14 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4ba95f54/6da896b7.mp3" length="141999837" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0qb8wj0FNsa_eurZeWu6AENjVByANCacdMx7leRTbx4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNjM0MjMv/MTY2NTY5NDUyOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3549</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 How to Scale iOS User Acquisition: </strong>What’s the latest strategy to scale UA on iOS?</p><p><strong>#2 Marketing Channel Diversification: </strong>How can small and big teams approach marketing channel diversification?</p><p><strong>#3 Crypto Mobile Gaming &amp; UA: </strong>Do crypto games open new user acquisition strategies?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Onboarding the Mass Market to Web3 - Crypto Corner</title>
      <itunes:title>Onboarding the Mass Market to Web3 - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2bc1de65-188c-4405-8d3e-e5e4f1e2078f</guid>
      <link>https://share.transistor.fm/s/5aeab1fe</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, John Osvald, President of Games at Gala Games, joins your host Niko to talk about Gala Games’ ambitious vision of building a web3 interactive entertainment brand for the mass market.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, John Osvald, President of Games at Gala Games, joins your host Niko to talk about Gala Games’ ambitious vision of building a web3 interactive entertainment brand for the mass market.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5aeab1fe/45dfb41f.mp3" length="150911150" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/9QItW5j03dl8XKwj3WRxeRAEKu7GSXb_LsNkza5xxdY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNTgyNTgv/MTY2NTQyOTc4Ni1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3771</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, John Osvald, President of Games at Gala Games, joins your host Niko to talk about Gala Games’ ambitious vision of building a web3 interactive entertainment brand for the mass market.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ryan Wyatt: Polygon’s Quest for Scale</title>
      <itunes:title>Ryan Wyatt: Polygon’s Quest for Scale</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9565fea6-bd28-4eb3-b70b-c9ce0f76efaf</guid>
      <link>https://share.transistor.fm/s/ead8a9ed</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/ryancwyatt/">Ryan Wyatt</a> – CEO of Polygon Studios – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 How Polygon Studios works, its grand ambitions, and why teams should consider using it as their layer 2 of choice</p><p><br></p><p>#2 What Ryan learned about “excellence in scaling” at YouTube, and how running a web3 business presents unique challenges</p><p><br></p><p>#3 What will unlock the next phase of growth for blockchain games, advice to teams during “crypto winter,” and why he doesn’t worry about educating gamers</p><p><br></p><p>#4 As a venture partner at BITKRAFT, what other trends in gaming excite him</p><p><br></p><p>To learn more, check out Polygon Studios’ <a href="https://polygonstudios.com/">website</a> and <a href="https://twitter.com/polygonstudios">Twitter</a>, and you can follow Ryan on <a href="https://twitter.com/Fwiz">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/ryancwyatt/">Ryan Wyatt</a> – CEO of Polygon Studios – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 How Polygon Studios works, its grand ambitions, and why teams should consider using it as their layer 2 of choice</p><p><br></p><p>#2 What Ryan learned about “excellence in scaling” at YouTube, and how running a web3 business presents unique challenges</p><p><br></p><p>#3 What will unlock the next phase of growth for blockchain games, advice to teams during “crypto winter,” and why he doesn’t worry about educating gamers</p><p><br></p><p>#4 As a venture partner at BITKRAFT, what other trends in gaming excite him</p><p><br></p><p>To learn more, check out Polygon Studios’ <a href="https://polygonstudios.com/">website</a> and <a href="https://twitter.com/polygonstudios">Twitter</a>, and you can follow Ryan on <a href="https://twitter.com/Fwiz">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 09 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ead8a9ed/7279d871.mp3" length="105280214" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/13NdtYH_8rrolRCK0voUHUvUH5kieGsCA7rGjsFTNb4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNTY3NzMv/MTY2NTIzODQxMy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2630</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/ryancwyatt/">Ryan Wyatt</a> – CEO of Polygon Studios – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 How Polygon Studios works, its grand ambitions, and why teams should consider using it as their layer 2 of choice</p><p><br></p><p>#2 What Ryan learned about “excellence in scaling” at YouTube, and how running a web3 business presents unique challenges</p><p><br></p><p>#3 What will unlock the next phase of growth for blockchain games, advice to teams during “crypto winter,” and why he doesn’t worry about educating gamers</p><p><br></p><p>#4 As a venture partner at BITKRAFT, what other trends in gaming excite him</p><p><br></p><p>To learn more, check out Polygon Studios’ <a href="https://polygonstudios.com/">website</a> and <a href="https://twitter.com/polygonstudios">Twitter</a>, and you can follow Ryan on <a href="https://twitter.com/Fwiz">Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Rise of Mega-Investors / Stadia Shutdown / Apple x NFTs - Roundtable</title>
      <itunes:title>Rise of Mega-Investors / Stadia Shutdown / Apple x NFTs - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">67b09f5d-1977-4786-931b-5008284808f8</guid>
      <link>https://share.transistor.fm/s/1265514c</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://twitter.com/larsiusprime">Lars Doucet</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Rise of The Mega-Investors: </strong>What are Tencent and Savvy Gaming Group’s investment strategies?</p><p><br></p><p><strong>#2 Supercell and their Brutal Sunset of Games: </strong>Why has Supercell sunset yet another game?</p><p><br></p><p><strong>#3 Goodbye Stadia: </strong>Why did Stadia fail and what can tech giants learn from it?</p><p><br></p><p><strong>#4 Apple’s 30% Cut for In-App NFT Sales: </strong>How does this affect blockchain game design and its revenue potential?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://twitter.com/larsiusprime">Lars Doucet</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Rise of The Mega-Investors: </strong>What are Tencent and Savvy Gaming Group’s investment strategies?</p><p><br></p><p><strong>#2 Supercell and their Brutal Sunset of Games: </strong>Why has Supercell sunset yet another game?</p><p><br></p><p><strong>#3 Goodbye Stadia: </strong>Why did Stadia fail and what can tech giants learn from it?</p><p><br></p><p><strong>#4 Apple’s 30% Cut for In-App NFT Sales: </strong>How does this affect blockchain game design and its revenue potential?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/1265514c/a92e31ff.mp3" length="179864033" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/UDNRfRAaJndfhtMGuHnM_mqVhgRTw9r8ntaB3qd7njA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNTQ2MzEv/MTY2NTA3NDE3OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4497</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://twitter.com/larsiusprime">Lars Doucet</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Rise of The Mega-Investors: </strong>What are Tencent and Savvy Gaming Group’s investment strategies?</p><p><br></p><p><strong>#2 Supercell and their Brutal Sunset of Games: </strong>Why has Supercell sunset yet another game?</p><p><br></p><p><strong>#3 Goodbye Stadia: </strong>Why did Stadia fail and what can tech giants learn from it?</p><p><br></p><p><strong>#4 Apple’s 30% Cut for In-App NFT Sales: </strong>How does this affect blockchain game design and its revenue potential?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Identity in the Metaverse, ft. Disco.xyz - Crypto Corner</title>
      <itunes:title>Identity in the Metaverse, ft. Disco.xyz - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">f90435cb-dd20-411d-a5a0-60fffd3048fc</guid>
      <link>https://share.transistor.fm/s/a0a9b790</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.disco.xyz/">Disco.xyz</a> CEO and Cofounder <a href="https://twitter.com/provenauthority">Evin McMullen</a> joins BITKRAFT Partner <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Identity in the Metaverse</li><li>Decentralized Identifiers &amp; Verified Credentials</li><li>The limitations of NFTs and Soulbound Tokens</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.disco.xyz/">Disco.xyz</a> CEO and Cofounder <a href="https://twitter.com/provenauthority">Evin McMullen</a> joins BITKRAFT Partner <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Identity in the Metaverse</li><li>Decentralized Identifiers &amp; Verified Credentials</li><li>The limitations of NFTs and Soulbound Tokens</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a0a9b790/5ff990ec.mp3" length="134111062" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/FuByVVIpBnibTufIqdwihMzRYDOegMslxS0GoLa9wIo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNDczMjEv/MTY2NDg5MzMyOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3353</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.disco.xyz/">Disco.xyz</a> CEO and Cofounder <a href="https://twitter.com/provenauthority">Evin McMullen</a> joins BITKRAFT Partner <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Identity in the Metaverse</li><li>Decentralized Identifiers &amp; Verified Credentials</li><li>The limitations of NFTs and Soulbound Tokens</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Jacob Navok: How MILEs Will Transform Entertainment</title>
      <itunes:title>Jacob Navok: How MILEs Will Transform Entertainment</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ddb857c4-58ad-4f9d-8a6a-261df5634921</guid>
      <link>https://share.transistor.fm/s/dd5ae1cb</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/jacobnavok/">Jacob Navok</a> – the co-founder and CEO of Genvid – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What are Massively Interactive Live Events (MILEs), and why is this new form-factor of entertainment so promising?</p><p><br></p><p>#2 What the team has learned from pioneering innovative projects like Rival Peak and The Walking Dead: Last Mile</p><p><br></p><p>#3 Jacob’s vision of the future of MILEs, how the team will level up leveraging more great IPs, and what his dream MILE is</p><p><br></p><p>#4 What exactly Genvid is building, and how teams can already leverage Genvid’s tools to build their own MILEs today</p><p><br></p><p>To learn more, check out <a href="https://www.genvid.com/">Genvid’s website (genvid.com)</a>, and you can follow <a href="https://twitter.com/JNavok">Jacob on Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/jacobnavok/">Jacob Navok</a> – the co-founder and CEO of Genvid – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What are Massively Interactive Live Events (MILEs), and why is this new form-factor of entertainment so promising?</p><p><br></p><p>#2 What the team has learned from pioneering innovative projects like Rival Peak and The Walking Dead: Last Mile</p><p><br></p><p>#3 Jacob’s vision of the future of MILEs, how the team will level up leveraging more great IPs, and what his dream MILE is</p><p><br></p><p>#4 What exactly Genvid is building, and how teams can already leverage Genvid’s tools to build their own MILEs today</p><p><br></p><p>To learn more, check out <a href="https://www.genvid.com/">Genvid’s website (genvid.com)</a>, and you can follow <a href="https://twitter.com/JNavok">Jacob on Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 02 Oct 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/dd5ae1cb/b73c697d.mp3" length="118160054" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ou-5umHinmkPs2_tE8C8pP0EYcyIASCAFNR4O5KLcTY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNDI2MzMv/MTY2NDgyMzA0NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>2952</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/jacobnavok/">Jacob Navok</a> – the co-founder and CEO of Genvid – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What are Massively Interactive Live Events (MILEs), and why is this new form-factor of entertainment so promising?</p><p><br></p><p>#2 What the team has learned from pioneering innovative projects like Rival Peak and The Walking Dead: Last Mile</p><p><br></p><p>#3 Jacob’s vision of the future of MILEs, how the team will level up leveraging more great IPs, and what his dream MILE is</p><p><br></p><p>#4 What exactly Genvid is building, and how teams can already leverage Genvid’s tools to build their own MILEs today</p><p><br></p><p>To learn more, check out <a href="https://www.genvid.com/">Genvid’s website (genvid.com)</a>, and you can follow <a href="https://twitter.com/JNavok">Jacob on Twitter</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Is X-Hero Mobile’s Latest Top Grossing Anti-Hero? - Roundtable</title>
      <itunes:title>Is X-Hero Mobile’s Latest Top Grossing Anti-Hero? - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f14420b7-285c-4ee6-bed1-3dcbc3f3427d</guid>
      <link>https://share.transistor.fm/s/0fb46e13</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 X-Hero: Scam or Anti-Hero: </strong>What’s behind X-Hero’s success and is it sustainable?</p><p><br></p><p><strong>#2 Meta Mechanics in Casual Games: </strong>Is the hybrid-casual genre still relevant today?</p><p><br></p><p><strong>#3 Power Dynamics Between Platforms and Publishers: </strong>How have platforms and publishers changed in the past decade?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 X-Hero: Scam or Anti-Hero: </strong>What’s behind X-Hero’s success and is it sustainable?</p><p><br></p><p><strong>#2 Meta Mechanics in Casual Games: </strong>Is the hybrid-casual genre still relevant today?</p><p><br></p><p><strong>#3 Power Dynamics Between Platforms and Publishers: </strong>How have platforms and publishers changed in the past decade?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 30 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0fb46e13/7441acad.mp3" length="197134683" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/vfpKueuufW6K1XYcufWJp2Ri8UImCaoP-0IseNwncsI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwNDE5NzUv/MTY2NDQ3OTIxNS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4927</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 X-Hero: Scam or Anti-Hero: </strong>What’s behind X-Hero’s success and is it sustainable?</p><p><br></p><p><strong>#2 Meta Mechanics in Casual Games: </strong>Is the hybrid-casual genre still relevant today?</p><p><br></p><p><strong>#3 Power Dynamics Between Platforms and Publishers: </strong>How have platforms and publishers changed in the past decade?</p><p><br>Also, a big thanks to <a href="https://www.data.ai/en/?utm_source=naavik">data.ai</a> for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out <a href="https://www.data.ai/en/?utm_source=naavik">data.ai's</a> robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Reimagining NFT's - Crypto Corner</title>
      <itunes:title>Reimagining NFT's - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8a1bcf4a-24b3-4e68-8edc-cffca2b05524</guid>
      <link>https://share.transistor.fm/s/2458b92c</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://twitter.com/ludaprojects">Luda</a> CEO and Cofounder <a href="https://twitter.com/vijayssundaram">Vijay Sundaram</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Community-driven IP creation</li><li>The current state of Web3 Games</li><li>How NFTs can be so much more than just ‘collections of 10.000’</li><li>What he’s building at Luda</li></ul><p>&amp; More!</p><p><br></p><p>Neo Fairies: https://world.neofairies.com/</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://twitter.com/ludaprojects">Luda</a> CEO and Cofounder <a href="https://twitter.com/vijayssundaram">Vijay Sundaram</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Community-driven IP creation</li><li>The current state of Web3 Games</li><li>How NFTs can be so much more than just ‘collections of 10.000’</li><li>What he’s building at Luda</li></ul><p>&amp; More!</p><p><br></p><p>Neo Fairies: https://world.neofairies.com/</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 27 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2458b92c/406de37c.mp3" length="150244240" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/3k0UD7Ai80XmWQOMru-SgeoOLArBb5xwF-nCrjIDhOg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMzgwMTUv/MTY2NDIyMTgzMC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3756</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://twitter.com/ludaprojects">Luda</a> CEO and Cofounder <a href="https://twitter.com/vijayssundaram">Vijay Sundaram</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Community-driven IP creation</li><li>The current state of Web3 Games</li><li>How NFTs can be so much more than just ‘collections of 10.000’</li><li>What he’s building at Luda</li></ul><p>&amp; More!</p><p><br></p><p>Neo Fairies: https://world.neofairies.com/</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Risks of Sequels, Leaks and Permanent Loss Game Design Mechanics  - Roundtable</title>
      <itunes:title> Risks of Sequels, Leaks and Permanent Loss Game Design Mechanics  - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">699a0680-b0b3-4b6f-be16-7d2da24abec8</guid>
      <link>https://share.transistor.fm/s/e229be90</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Overwatch 2 - Sequel or Restructuring: </strong>Why is Overwatch 2 replacing the original game instead of maintaining both?</p><p><br></p><p><strong>#2 GTA VI Game Leak: </strong>Can game leaks be avoided?</p><p><br></p><p><strong>#3 Permanent Loss as a Game Design Tool: </strong>Is there a trend of increasingly using permanent loss in game design?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Overwatch 2 - Sequel or Restructuring: </strong>Why is Overwatch 2 replacing the original game instead of maintaining both?</p><p><br></p><p><strong>#2 GTA VI Game Leak: </strong>Can game leaks be avoided?</p><p><br></p><p><strong>#3 Permanent Loss as a Game Design Tool: </strong>Is there a trend of increasingly using permanent loss in game design?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 23 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e229be90/e9c8a68a.mp3" length="151294455" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VHI2m6LOOv8gl72pVO2SRLlMVed0bon5Pvew1A1IKEM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMzQxNzMv/MTY2Mzg3NTE3NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3782</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Overwatch 2 - Sequel or Restructuring: </strong>Why is Overwatch 2 replacing the original game instead of maintaining both?</p><p><br></p><p><strong>#2 GTA VI Game Leak: </strong>Can game leaks be avoided?</p><p><br></p><p><strong>#3 Permanent Loss as a Game Design Tool: </strong>Is there a trend of increasingly using permanent loss in game design?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Loot : One Year Later - Crypto Corner</title>
      <itunes:title>Loot : One Year Later - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">905a0766-cca5-4dad-aec3-5b2accfa1ca1</guid>
      <link>https://share.transistor.fm/s/6270948d</link>
      <description>
        <![CDATA[<p>Was Loot a flash in the pan, or has it created a new way of human collaboration and IP development?</p><p>Background on Loot: https://twitter.com/TimshelXYZ/status/1553072711529730049</p><p><br></p><p>On this week’s Crypto Corner, Loot builders <a href="https://twitter.com/TimshelXYZ">Timshel</a>, <a href="https://twitter.com/threepwave">Threepwave</a> and <a href="https://twitter.com/lordOfAFew">Loaf</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Recap on Loot</li><li>Decentralized IP Creation</li><li>Decentralized Game Building</li><li>What’s next for Loot</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Was Loot a flash in the pan, or has it created a new way of human collaboration and IP development?</p><p>Background on Loot: https://twitter.com/TimshelXYZ/status/1553072711529730049</p><p><br></p><p>On this week’s Crypto Corner, Loot builders <a href="https://twitter.com/TimshelXYZ">Timshel</a>, <a href="https://twitter.com/threepwave">Threepwave</a> and <a href="https://twitter.com/lordOfAFew">Loaf</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Recap on Loot</li><li>Decentralized IP Creation</li><li>Decentralized Game Building</li><li>What’s next for Loot</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 20 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6270948d/731fdf66.mp3" length="138838067" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/AzdMKQeRJdV8vYtKHnPQPLjwpPvNH_-XhobXTsKdP2U/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMjg3NjEv/MTY2MzYwNDA0NS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3469</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Was Loot a flash in the pan, or has it created a new way of human collaboration and IP development?</p><p>Background on Loot: https://twitter.com/TimshelXYZ/status/1553072711529730049</p><p><br></p><p>On this week’s Crypto Corner, Loot builders <a href="https://twitter.com/TimshelXYZ">Timshel</a>, <a href="https://twitter.com/threepwave">Threepwave</a> and <a href="https://twitter.com/lordOfAFew">Loaf</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>Recap on Loot</li><li>Decentralized IP Creation</li><li>Decentralized Game Building</li><li>What’s next for Loot</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Strategy Case Studies: Mobile Clones, IP Ecosystem, UGC - Roundtable</title>
      <itunes:title>Strategy Case Studies: Mobile Clones, IP Ecosystem, UGC - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">416c398b-2a6e-41fc-bd3e-2c84249dafc3</guid>
      <link>https://share.transistor.fm/s/90561e8b</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Scopely acquires Stumble Guys: </strong>What is behind the success of a Fall Guys clone?</p><p><br></p><p><strong>#2 Ubisoft’s Growth Strategy: </strong>How can a AAA behemoth unlock long-term growth?</p><p><br></p><p><strong>#3 Roblox &amp; User-Generated Platforms: </strong>Is Roblox pursuing the most valuable bets?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Scopely acquires Stumble Guys: </strong>What is behind the success of a Fall Guys clone?</p><p><br></p><p><strong>#2 Ubisoft’s Growth Strategy: </strong>How can a AAA behemoth unlock long-term growth?</p><p><br></p><p><strong>#3 Roblox &amp; User-Generated Platforms: </strong>Is Roblox pursuing the most valuable bets?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 16 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/90561e8b/7c99aef5.mp3" length="177179191" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/YYlWsin05RDqHwM-qxNztpOwt9HKwtwj7E9q1oJqk9s/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMjUzNzcv/MTY2MzI1Njg0OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4428</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Scopely acquires Stumble Guys: </strong>What is behind the success of a Fall Guys clone?</p><p><br></p><p><strong>#2 Ubisoft’s Growth Strategy: </strong>How can a AAA behemoth unlock long-term growth?</p><p><br></p><p><strong>#3 Roblox &amp; User-Generated Platforms: </strong>Is Roblox pursuing the most valuable bets?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>A Deep Dive into Liquidity Pools (ft. Crypto Unicorns) - Crypto Corner</title>
      <itunes:title>A Deep Dive into Liquidity Pools (ft. Crypto Unicorns) - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">14776321-a2bc-4f26-9472-0c3b7237c007</guid>
      <link>https://share.transistor.fm/s/f7e96b93</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, we take a deep dive into one of the core DeFi primitives - liquidity pools. <a href="https://laguna.games/">Laguna Games</a>’ Cofounder and CEO <a href="https://twitter.com/abearschmitt">Aron Beierschmitt</a> and Games Researcher/Angel <a href="https://twitter.com/0xkapital_k">Kiet Fong</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>What are Liquidity Pools?</li><li>Why are they relevant to Web3 games like <a href="https://www.cryptounicorns.fun/">Crypto Unicorns</a>?</li><li>What do game devs need to consider when setting them up?</li><li>What are Liquidity Bootstrapping Pools?</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, we take a deep dive into one of the core DeFi primitives - liquidity pools. <a href="https://laguna.games/">Laguna Games</a>’ Cofounder and CEO <a href="https://twitter.com/abearschmitt">Aron Beierschmitt</a> and Games Researcher/Angel <a href="https://twitter.com/0xkapital_k">Kiet Fong</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>What are Liquidity Pools?</li><li>Why are they relevant to Web3 games like <a href="https://www.cryptounicorns.fun/">Crypto Unicorns</a>?</li><li>What do game devs need to consider when setting them up?</li><li>What are Liquidity Bootstrapping Pools?</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 13 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f7e96b93/57a746e9.mp3" length="139329266" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/wxmMkkvmqpS2Il_zJzHEMQSCnc9Mo15m6hFIkw1BMns/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMjEzMjkv/MTY2Mjk5NzkzNy1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3483</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, we take a deep dive into one of the core DeFi primitives - liquidity pools. <a href="https://laguna.games/">Laguna Games</a>’ Cofounder and CEO <a href="https://twitter.com/abearschmitt">Aron Beierschmitt</a> and Games Researcher/Angel <a href="https://twitter.com/0xkapital_k">Kiet Fong</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about</p><p><br></p><ul><li>What are Liquidity Pools?</li><li>Why are they relevant to Web3 games like <a href="https://www.cryptounicorns.fun/">Crypto Unicorns</a>?</li><li>What do game devs need to consider when setting them up?</li><li>What are Liquidity Bootstrapping Pools?</li></ul><p>&amp; More!</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Learnings From Downsized Social Media Games - Roundtable</title>
      <itunes:title>Learnings From Downsized Social Media Games - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b7d5e130-2bef-431c-8753-c1a0e6be062f</guid>
      <link>https://share.transistor.fm/s/bdaafc1a</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Social Media Apps Downsize Games: </strong>Why is there a history of failed social app games?</p><p><br></p><p><strong>#2 Creativity Within IAPs: </strong>Why is creative exploration of IAPs still important in free-to-play games?</p><p><br></p><p><strong>#3 Xbox Game Pass Friends &amp; Family: </strong>How does the new subscription tier influence Xbox’s market position?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Social Media Apps Downsize Games: </strong>Why is there a history of failed social app games?</p><p><br></p><p><strong>#2 Creativity Within IAPs: </strong>Why is creative exploration of IAPs still important in free-to-play games?</p><p><br></p><p><strong>#3 Xbox Game Pass Friends &amp; Family: </strong>How does the new subscription tier influence Xbox’s market position?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 09 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bdaafc1a/c95bb6ca.mp3" length="156923013" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/pkpxNCo5pZJD_FvAipYqLleqlq0OK60hZMdyeH4rTlA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMTcyODYv/MTY2MjY2Mzg3OC1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3922</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> and <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Social Media Apps Downsize Games: </strong>Why is there a history of failed social app games?</p><p><br></p><p><strong>#2 Creativity Within IAPs: </strong>Why is creative exploration of IAPs still important in free-to-play games?</p><p><br></p><p><strong>#3 Xbox Game Pass Friends &amp; Family: </strong>How does the new subscription tier influence Xbox’s market position?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The State of Play-to-Earn - Crypto Corner</title>
      <itunes:title>The State of Play-to-Earn - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">65876c56-0f6f-4ccb-adeb-1014e5c46d2c</guid>
      <link>https://share.transistor.fm/s/4c53dd8a</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://yieldguild.io/">Yield Guild Games</a>’ <a href="https://twitter.com/gabusch">Gabby Dizon</a> and <a href="https://twitter.com/MyNameIsJeff">Jeff Holmberg</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a follow-up conversation about Play-to-Earn Gaming Guilds. We discuss</p><p><br></p><ul><li>The state of Play-To-Earn</li><li>The role of guilds in Web3 Gaming</li><li>How Web3 Games should position themselves</li><li>What makes guilds like Yield Guild stand out</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://yieldguild.io/">Yield Guild Games</a>’ <a href="https://twitter.com/gabusch">Gabby Dizon</a> and <a href="https://twitter.com/MyNameIsJeff">Jeff Holmberg</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a follow-up conversation about Play-to-Earn Gaming Guilds. We discuss</p><p><br></p><ul><li>The state of Play-To-Earn</li><li>The role of guilds in Web3 Gaming</li><li>How Web3 Games should position themselves</li><li>What makes guilds like Yield Guild stand out</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4c53dd8a/35adb593.mp3" length="132332616" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/RcAOYruxY4m_Op2Qpy16rVbAlL3X2WEE2Tg-UYx3_DA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMTM4MTEv/MTY2MjM4ODM2MS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3308</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://yieldguild.io/">Yield Guild Games</a>’ <a href="https://twitter.com/gabusch">Gabby Dizon</a> and <a href="https://twitter.com/MyNameIsJeff">Jeff Holmberg</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a follow-up conversation about Play-to-Earn Gaming Guilds. We discuss</p><p><br></p><ul><li>The state of Play-To-Earn</li><li>The role of guilds in Web3 Gaming</li><li>How Web3 Games should position themselves</li><li>What makes guilds like Yield Guild stand out</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>AI Art: DALL-Eks or High-value Disruptive Innovation? - Roundtable</title>
      <itunes:title>AI Art: DALL-Eks or High-value Disruptive Innovation? - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">cd82c0ac-48a7-401d-914d-b332952948c6</guid>
      <link>https://share.transistor.fm/s/488b4638</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 AI Art Applied to Games: </strong>How will innovation disrupt game art pipelines?</p><p><br></p><p><strong>#2 Sony Acquires Savage Game Studios: </strong>What’s next for Sony’s mobile games?</p><p><br></p><p><strong>#3 AAA Crypto Games - gamescom: </strong>Is it meaningful for AAA games to integrate blockchain elements?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 AI Art Applied to Games: </strong>How will innovation disrupt game art pipelines?</p><p><br></p><p><strong>#2 Sony Acquires Savage Game Studios: </strong>What’s next for Sony’s mobile games?</p><p><br></p><p><strong>#3 AAA Crypto Games - gamescom: </strong>Is it meaningful for AAA games to integrate blockchain elements?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 02 Sep 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/488b4638/2311a4d1.mp3" length="140238940" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Xw__juavc4qNqqbZkz6FSE2nAq8dHmnr0xSGEqL5noI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEwMDkzNjAv/MTY2MjA0MjA4Mi1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3505</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 AI Art Applied to Games: </strong>How will innovation disrupt game art pipelines?</p><p><br></p><p><strong>#2 Sony Acquires Savage Game Studios: </strong>What’s next for Sony’s mobile games?</p><p><br></p><p><strong>#3 AAA Crypto Games - gamescom: </strong>Is it meaningful for AAA games to integrate blockchain elements?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What's Next For Play-To-Earn Gaming Guilds? - Crypto Corner</title>
      <itunes:title>What's Next For Play-To-Earn Gaming Guilds? - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8f4c8f9f-fb06-49e8-b014-d6d23e2cac42</guid>
      <link>https://share.transistor.fm/s/49332556</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.animocabrands.com/">Animoca Brands</a>’ <a href="https://www.linkedin.com/in/jesper-lindquist/">Jesper Lundquest</a> and <a href="https://www.mmagaming.io/">MMA Gaming</a>’s Casper join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about Play-to-Earn Gaming Guilds. There seems to be a high chance that Play-to-Earn won’t work over the next years. What does this mean for the guilds whose existence depends on that business model? How can they reinvent themselves?</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.animocabrands.com/">Animoca Brands</a>’ <a href="https://www.linkedin.com/in/jesper-lindquist/">Jesper Lundquest</a> and <a href="https://www.mmagaming.io/">MMA Gaming</a>’s Casper join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about Play-to-Earn Gaming Guilds. There seems to be a high chance that Play-to-Earn won’t work over the next years. What does this mean for the guilds whose existence depends on that business model? How can they reinvent themselves?</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 23 Aug 2022 14:38:51 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/49332556/dcef31e1.mp3" length="120846088" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Tz5gujBYmcmc4pEQRUkPvtU1KEwFrHdZnfWb9xI0PXo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5NTUxNS8x/NjYxMTk3MDkwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3020</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.animocabrands.com/">Animoca Brands</a>’ <a href="https://www.linkedin.com/in/jesper-lindquist/">Jesper Lundquest</a> and <a href="https://www.mmagaming.io/">MMA Gaming</a>’s Casper join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about Play-to-Earn Gaming Guilds. There seems to be a high chance that Play-to-Earn won’t work over the next years. What does this mean for the guilds whose existence depends on that business model? How can they reinvent themselves?</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>A New Theory for Game Design Psychology - Roundtable</title>
      <itunes:title>A New Theory for Game Design Psychology - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0df0ac2b-a382-450a-a8f4-ef8900676d08</guid>
      <link>https://share.transistor.fm/s/6e503c91</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a> and <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> join your host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> to discuss:</p><p> </p><p><strong>#1 Space Ape Games and Beatstar: </strong>How Beatstar survived 24 killed prototypes in five years. <a href="https://www.pocketgamer.biz/interview/78751/how-beatstar-survived-24-failed-prototypes-in-five-years/">Link</a></p><p><br></p><p><strong>#2 Mastering Uncertainty and Predictive Processing in Game Design: </strong>Exploring a new game design psychology study that was recently published. <a href="https://www.frontiersin.org/articles/10.3389/fpsyg.2022.924953/full">Link</a> </p><p><br></p><p><strong>#3 The Slow Games Movement: </strong>What they are and why it’s significant?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a> and <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> join your host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> to discuss:</p><p> </p><p><strong>#1 Space Ape Games and Beatstar: </strong>How Beatstar survived 24 killed prototypes in five years. <a href="https://www.pocketgamer.biz/interview/78751/how-beatstar-survived-24-failed-prototypes-in-five-years/">Link</a></p><p><br></p><p><strong>#2 Mastering Uncertainty and Predictive Processing in Game Design: </strong>Exploring a new game design psychology study that was recently published. <a href="https://www.frontiersin.org/articles/10.3389/fpsyg.2022.924953/full">Link</a> </p><p><br></p><p><strong>#3 The Slow Games Movement: </strong>What they are and why it’s significant?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 19 Aug 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6e503c91/247c6de1.mp3" length="194358887" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hKbkqrOmVh7NThhRIaL-bH-IP5h95gUsV8iDaSgWPsA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5MzQ2Mi8x/NjYwODU0NDAxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4856</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a> and <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a> join your host <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> to discuss:</p><p> </p><p><strong>#1 Space Ape Games and Beatstar: </strong>How Beatstar survived 24 killed prototypes in five years. <a href="https://www.pocketgamer.biz/interview/78751/how-beatstar-survived-24-failed-prototypes-in-five-years/">Link</a></p><p><br></p><p><strong>#2 Mastering Uncertainty and Predictive Processing in Game Design: </strong>Exploring a new game design psychology study that was recently published. <a href="https://www.frontiersin.org/articles/10.3389/fpsyg.2022.924953/full">Link</a> </p><p><br></p><p><strong>#3 The Slow Games Movement: </strong>What they are and why it’s significant?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>A Deep Dive into Web3 Publishing, Growth &amp; UA - Crypto Corner</title>
      <itunes:title>A Deep Dive into Web3 Publishing, Growth &amp; UA - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b72ce462-bda1-467e-b9f5-06f75938da1d</guid>
      <link>https://share.transistor.fm/s/c08f7660</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, we take a deep dive into Web3 Publishing and Growth. <a href="https://www.linkedin.com/in/qcampbell3/">Quinn Campbell</a>, VP of Growth at <a href="https://www.skymavis.com/">Sky Mavis</a>, and <a href="https://www.linkedin.com/in/jonhook/">Jon Hook</a>, CMO at <a href="https://playember.com/">PlayEmber</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about:</p><p><br></p><p>- Differences between Web2 and Web3 Game Publishing</p><p>- How Web3 will change the Publishing Model</p><p>- Growth for Blockchain Games</p><p>- Lessons learned from getting millions of players into the Axie Ecosystem</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, we take a deep dive into Web3 Publishing and Growth. <a href="https://www.linkedin.com/in/qcampbell3/">Quinn Campbell</a>, VP of Growth at <a href="https://www.skymavis.com/">Sky Mavis</a>, and <a href="https://www.linkedin.com/in/jonhook/">Jon Hook</a>, CMO at <a href="https://playember.com/">PlayEmber</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about:</p><p><br></p><p>- Differences between Web2 and Web3 Game Publishing</p><p>- How Web3 will change the Publishing Model</p><p>- Growth for Blockchain Games</p><p>- Lessons learned from getting millions of players into the Axie Ecosystem</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 16 Aug 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c08f7660/5a811a48.mp3" length="62572933" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/FaGJkwqyL6E4xvLP0jUs1dcVC1bZXEFVJAZvrbM9e0M/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk4ODU1MS8x/NjYwNTgzODEyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3906</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, we take a deep dive into Web3 Publishing and Growth. <a href="https://www.linkedin.com/in/qcampbell3/">Quinn Campbell</a>, VP of Growth at <a href="https://www.skymavis.com/">Sky Mavis</a>, and <a href="https://www.linkedin.com/in/jonhook/">Jon Hook</a>, CMO at <a href="https://playember.com/">PlayEmber</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about:</p><p><br></p><p>- Differences between Web2 and Web3 Game Publishing</p><p>- How Web3 will change the Publishing Model</p><p>- Growth for Blockchain Games</p><p>- Lessons learned from getting millions of players into the Axie Ecosystem</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Unity’s Love Triangle &amp; Blizzard’s Breakup - Roundtable</title>
      <itunes:title>Unity’s Love Triangle &amp; Blizzard’s Breakup - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c71607c4-1ee5-495f-8d27-a3487b6cdc9a</guid>
      <link>https://share.transistor.fm/s/e6416fa2</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Blizzard &amp; NetEase Cancel WoW Mobile Game: </strong>Why was the World of Warcraft mobile game canceled?</p><p><br></p><p><strong>#2 AppLovin x Unity Merger Proposal: </strong>Will Unity swap ironSource for a merger with AppLovin?</p><p><br></p><p><strong>#3 Gaming Accessories Market: </strong>Will the gaming accessories market survive in a post-pandemic world?</p><p><br></p><p><strong>#4 Microsoft x Unity Partnership: </strong>Why aren’t there more game engine competitors?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Blizzard &amp; NetEase Cancel WoW Mobile Game: </strong>Why was the World of Warcraft mobile game canceled?</p><p><br></p><p><strong>#2 AppLovin x Unity Merger Proposal: </strong>Will Unity swap ironSource for a merger with AppLovin?</p><p><br></p><p><strong>#3 Gaming Accessories Market: </strong>Will the gaming accessories market survive in a post-pandemic world?</p><p><br></p><p><strong>#4 Microsoft x Unity Partnership: </strong>Why aren’t there more game engine competitors?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Aug 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e6416fa2/a61eb3bc.mp3" length="147345288" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/qiXwM_ystvnMvjHUVqK_yJJhiqwKD_OXNLepf02FstQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk4NDc2MC8x/NjYwMjM4MjcyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3681</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Blizzard &amp; NetEase Cancel WoW Mobile Game: </strong>Why was the World of Warcraft mobile game canceled?</p><p><br></p><p><strong>#2 AppLovin x Unity Merger Proposal: </strong>Will Unity swap ironSource for a merger with AppLovin?</p><p><br></p><p><strong>#3 Gaming Accessories Market: </strong>Will the gaming accessories market survive in a post-pandemic world?</p><p><br></p><p><strong>#4 Microsoft x Unity Partnership: </strong>Why aren’t there more game engine competitors?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>StriderDAO : Community-Driven IP Creation - Crypto Corner</title>
      <itunes:title>StriderDAO : Community-Driven IP Creation - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">b890d3d9-f563-4937-b69c-482dec5aa475</guid>
      <link>https://share.transistor.fm/s/d10b569a</link>
      <description>
        <![CDATA[<p>(Apologies for Mic Quality issues in the last 2 minutes!) </p><p><br></p><p>On this week’s Crypto Corner, StriderDAO cofounder and CEO <a href="https://www.linkedin.com/in/andrewngreen10/">Andrew Green</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive into <a href="https://strider.xyz/">Strider</a> -  a web3 platform and toolset that helps harness the creative power of communities to build new game and entertainment IP.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>(Apologies for Mic Quality issues in the last 2 minutes!) </p><p><br></p><p>On this week’s Crypto Corner, StriderDAO cofounder and CEO <a href="https://www.linkedin.com/in/andrewngreen10/">Andrew Green</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive into <a href="https://strider.xyz/">Strider</a> -  a web3 platform and toolset that helps harness the creative power of communities to build new game and entertainment IP.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 09 Aug 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d10b569a/4abe5d98.mp3" length="104380490" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/I6mSTLVDgX_yPQca1AY3O3s4qwS31BxnnjOZW2BSBaY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk3NzY4My8x/NjU5OTc3ODUzLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2608</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>(Apologies for Mic Quality issues in the last 2 minutes!) </p><p><br></p><p>On this week’s Crypto Corner, StriderDAO cofounder and CEO <a href="https://www.linkedin.com/in/andrewngreen10/">Andrew Green</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive into <a href="https://strider.xyz/">Strider</a> -  a web3 platform and toolset that helps harness the creative power of communities to build new game and entertainment IP.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Sophie Vo: Lessons in Conscious Leadership - Interview</title>
      <itunes:title>Sophie Vo: Lessons in Conscious Leadership - Interview</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">dc21363f-72c9-4162-927d-fc02171e2aa1</guid>
      <link>https://share.transistor.fm/s/e83b218e</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/sophie-vo-b6072214/">Sophie Vo</a> – founder of Rise and Play, as well as a game / studio lead – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What is conscious leadership and why does it matter</p><p><br></p><p>#2 How to best lead teams among change – remote work, studio restructuring, layoffs, and more – as well as how to make teams antifragile</p><p><br></p><p>#3 How she assesses conscious leadership in founders as an early stage investor</p><p><br></p><p>#4 Book recommendations! Antifragile; The 15 Commitments of Conscious Leadership; Reinventing Organization; The Daily Stoic; Fusion: How Integrating Brand and Culture Powers the World's Greatest Companies</p><p><br></p><p>To learn more, make sure to check out Sophie’s website <a href="https://www.riseandplay.io/">https://www.riseandplay.io/</a>. </p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/sophie-vo-b6072214/">Sophie Vo</a> – founder of Rise and Play, as well as a game / studio lead – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What is conscious leadership and why does it matter</p><p><br></p><p>#2 How to best lead teams among change – remote work, studio restructuring, layoffs, and more – as well as how to make teams antifragile</p><p><br></p><p>#3 How she assesses conscious leadership in founders as an early stage investor</p><p><br></p><p>#4 Book recommendations! Antifragile; The 15 Commitments of Conscious Leadership; Reinventing Organization; The Daily Stoic; Fusion: How Integrating Brand and Culture Powers the World's Greatest Companies</p><p><br></p><p>To learn more, make sure to check out Sophie’s website <a href="https://www.riseandplay.io/">https://www.riseandplay.io/</a>. </p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 07 Aug 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e83b218e/0bd7a0d6.mp3" length="130450780" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hg-FTmBxPC0fYadPVOPF-x7ocSOgA2fgB27X_j4SQL8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk3MTY3Ni8x/NjU5NTM5OTE1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3260</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/sophie-vo-b6072214/">Sophie Vo</a> – founder of Rise and Play, as well as a game / studio lead – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What is conscious leadership and why does it matter</p><p><br></p><p>#2 How to best lead teams among change – remote work, studio restructuring, layoffs, and more – as well as how to make teams antifragile</p><p><br></p><p>#3 How she assesses conscious leadership in founders as an early stage investor</p><p><br></p><p>#4 Book recommendations! Antifragile; The 15 Commitments of Conscious Leadership; Reinventing Organization; The Daily Stoic; Fusion: How Integrating Brand and Culture Powers the World's Greatest Companies</p><p><br></p><p>To learn more, make sure to check out Sophie’s website <a href="https://www.riseandplay.io/">https://www.riseandplay.io/</a>. </p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>TikTok’s Sticky Algorithm Plus Games Equals Success? - Roundtable</title>
      <itunes:title>TikTok’s Sticky Algorithm Plus Games Equals Success? - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f77fac3c-0ce2-437b-a009-9cc4f97380b3</guid>
      <link>https://share.transistor.fm/s/d2b8c526</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Earnings Update: </strong>What’s next for Activision Blizzard and Ubisoft?</p><p><br></p><p><strong>#2 Google’s Interstitial Ads Rules: </strong>Do the new rules spell doom for the hyper-casual mobile genre?</p><p><br></p><p><strong>#3 TikTok’s Mini-games: </strong>How do games help deliver TikTok’s strategy?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Earnings Update: </strong>What’s next for Activision Blizzard and Ubisoft?</p><p><br></p><p><strong>#2 Google’s Interstitial Ads Rules: </strong>Do the new rules spell doom for the hyper-casual mobile genre?</p><p><br></p><p><strong>#3 TikTok’s Mini-games: </strong>How do games help deliver TikTok’s strategy?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 05 Aug 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d2b8c526/3c16f0f8.mp3" length="102823731" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/fbZCWzZz4yWYvjzRPk-qAnghfcOPfX5kNKD6jeyoN7Y/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk3NTE3MC8x/NjU5NjI0MTQ4LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2568</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Earnings Update: </strong>What’s next for Activision Blizzard and Ubisoft?</p><p><br></p><p><strong>#2 Google’s Interstitial Ads Rules: </strong>Do the new rules spell doom for the hyper-casual mobile genre?</p><p><br></p><p><strong>#3 TikTok’s Mini-games: </strong>How do games help deliver TikTok’s strategy?</p><p><br>Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What VCs Look For in Web3 Games - Crypto Corner</title>
      <itunes:title>What VCs Look For in Web3 Games - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">5837b9a0-9115-43eb-a9f0-923492c07225</guid>
      <link>https://share.transistor.fm/s/4c01a219</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, Play Ventures’ <a href="https://www.linkedin.com/in/antonbackman/">Anton Backman</a> and Konvoy Ventures’<a href="https://www.linkedin.com/in/philip-m-collins/"> Philip Collins</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for discussion about how we see the Web3 Gaming space evolve over the next 2 years. We go into:</p><p><br></p><ul><li>Building Games vs building Tooling/Infrastructure</li><li>Innovation on Gameplay Design vs Tokenomics</li><li>What types of Games will be most successful</li><li>And more!</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, Play Ventures’ <a href="https://www.linkedin.com/in/antonbackman/">Anton Backman</a> and Konvoy Ventures’<a href="https://www.linkedin.com/in/philip-m-collins/"> Philip Collins</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for discussion about how we see the Web3 Gaming space evolve over the next 2 years. We go into:</p><p><br></p><ul><li>Building Games vs building Tooling/Infrastructure</li><li>Innovation on Gameplay Design vs Tokenomics</li><li>What types of Games will be most successful</li><li>And more!</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 02 Aug 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4c01a219/1536a045.mp3" length="121970375" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/k2xqhb5GGmvFU4jNfqfTk3dA2s7Z1HfOFvr0zwEPfjU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk3MDIyMS8x/NjU5MzY3NzU4LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3048</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, Play Ventures’ <a href="https://www.linkedin.com/in/antonbackman/">Anton Backman</a> and Konvoy Ventures’<a href="https://www.linkedin.com/in/philip-m-collins/"> Philip Collins</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for discussion about how we see the Web3 Gaming space evolve over the next 2 years. We go into:</p><p><br></p><ul><li>Building Games vs building Tooling/Infrastructure</li><li>Innovation on Gameplay Design vs Tokenomics</li><li>What types of Games will be most successful</li><li>And more!</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Matthew Ball: Gaming x The Metaverse - Interview</title>
      <itunes:title>Matthew Ball: Gaming x The Metaverse - Interview</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f7fdd541-17d7-4c64-9efc-e0e4703040b7</guid>
      <link>https://share.transistor.fm/s/e19e0980</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://twitter.com/ballmatthew">Matthew Ball</a> – brilliant thinker, prolific essayist, active investor, founder of Ball Metaverse Research Partners, a producer of media, and now a published author – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His new book, The Metaverse: And How It Will Revolutionize Everything, which can be purchased <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">here</a>: <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/</a> </p><p><br></p><p>#2 How virtual worlds and virtual world platforms could take their first steps to connect and interoperate</p><p><br></p><p>#3 Why he’s excited about Massive Interactive Live Events (MILEs), and what he’s learned as a producer of one</p><p><br></p><p>#4 The convergence of tech, media, and gaming – and more!</p><p><br></p><p>To learn more, make sure to read <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">Matthew’s book</a> and follow along at his website, <a href="http://www.matthewball.vc">www.matthewball.vc</a>. </p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://twitter.com/ballmatthew">Matthew Ball</a> – brilliant thinker, prolific essayist, active investor, founder of Ball Metaverse Research Partners, a producer of media, and now a published author – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His new book, The Metaverse: And How It Will Revolutionize Everything, which can be purchased <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">here</a>: <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/</a> </p><p><br></p><p>#2 How virtual worlds and virtual world platforms could take their first steps to connect and interoperate</p><p><br></p><p>#3 Why he’s excited about Massive Interactive Live Events (MILEs), and what he’s learned as a producer of one</p><p><br></p><p>#4 The convergence of tech, media, and gaming – and more!</p><p><br></p><p>To learn more, make sure to read <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">Matthew’s book</a> and follow along at his website, <a href="http://www.matthewball.vc">www.matthewball.vc</a>. </p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 31 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e19e0980/5779e46b.mp3" length="66983666" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/5BqBlJcZ9tZkHrscPAFcR94QMaaxQT_krvi9rWAMPCA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk2NTEzOS8x/NjU5MTA0NTM1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>1674</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://twitter.com/ballmatthew">Matthew Ball</a> – brilliant thinker, prolific essayist, active investor, founder of Ball Metaverse Research Partners, a producer of media, and now a published author – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 His new book, The Metaverse: And How It Will Revolutionize Everything, which can be purchased <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">here</a>: <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/</a> </p><p><br></p><p>#2 How virtual worlds and virtual world platforms could take their first steps to connect and interoperate</p><p><br></p><p>#3 Why he’s excited about Massive Interactive Live Events (MILEs), and what he’s learned as a producer of one</p><p><br></p><p>#4 The convergence of tech, media, and gaming – and more!</p><p><br></p><p>To learn more, make sure to read <a href="https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/1324092033/">Matthew’s book</a> and follow along at his website, <a href="http://www.matthewball.vc">www.matthewball.vc</a>. </p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Drawing the Ethical Line for Misleading Ads - Roundtable</title>
      <itunes:title>Drawing the Ethical Line for Misleading Ads - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3885727a-1598-4d83-af59-807ce6727d59</guid>
      <link>https://share.transistor.fm/s/cf06a959</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Web Forums vs Discord Social Hubs: </strong>Are web forums a thing of the past?</p><p><br></p><p><strong>#2 Misleading Ads - Innovation or Scourge: </strong>Should misleading UA ads be incentivized?</p><p><br></p><p><strong>#3 Polygon Announce zkEVM: </strong>What does the new tech bring to blockchain game development?</p><p><br></p><p><strong>#4 UK Government Loot Boxes Self-Regulation: </strong>Can the games industry self-regulate?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Web Forums vs Discord Social Hubs: </strong>Are web forums a thing of the past?</p><p><br></p><p><strong>#2 Misleading Ads - Innovation or Scourge: </strong>Should misleading UA ads be incentivized?</p><p><br></p><p><strong>#3 Polygon Announce zkEVM: </strong>What does the new tech bring to blockchain game development?</p><p><br></p><p><strong>#4 UK Government Loot Boxes Self-Regulation: </strong>Can the games industry self-regulate?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 29 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/cf06a959/077dce37.mp3" length="176081364" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/7Y9MVps1I6c_BQO-HEkpoiLavD6GbE8bbi-fQvMMke4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk2NjExMi8x/NjU5MDQzMjYxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4400</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/tim-mannveille-a964789/">Tim Mannveille</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Web Forums vs Discord Social Hubs: </strong>Are web forums a thing of the past?</p><p><br></p><p><strong>#2 Misleading Ads - Innovation or Scourge: </strong>Should misleading UA ads be incentivized?</p><p><br></p><p><strong>#3 Polygon Announce zkEVM: </strong>What does the new tech bring to blockchain game development?</p><p><br></p><p><strong>#4 UK Government Loot Boxes Self-Regulation: </strong>Can the games industry self-regulate?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>BreederDAO: The Factory of the Metaverse - Crypto Corner</title>
      <itunes:title>BreederDAO: The Factory of the Metaverse - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">995d2b24-7e4c-409d-a365-33673b1acd7a</guid>
      <link>https://share.transistor.fm/s/690ccb6b</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.breederdao.io/">BreederDAO</a> Cofounder and CEO <a href="https://www.linkedin.com/in/renz-chong/">Renz Chong</a> joins your host Nico Vereecke for a no-nonsense discussion about Play-to-Earn/Play-and-earn, inter-game arbitrage, NFT-based Breeding Ponzi’s and the future of the Web3 Metaverse.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.breederdao.io/">BreederDAO</a> Cofounder and CEO <a href="https://www.linkedin.com/in/renz-chong/">Renz Chong</a> joins your host Nico Vereecke for a no-nonsense discussion about Play-to-Earn/Play-and-earn, inter-game arbitrage, NFT-based Breeding Ponzi’s and the future of the Web3 Metaverse.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 26 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/690ccb6b/46fbffc5.mp3" length="109746131" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0Qm5yROLb1JAYPliIfG8zzWhNGwQRrxasc-_GD0sug8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk1OTc5MS8x/NjU4NzU5ODAyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2743</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.breederdao.io/">BreederDAO</a> Cofounder and CEO <a href="https://www.linkedin.com/in/renz-chong/">Renz Chong</a> joins your host Nico Vereecke for a no-nonsense discussion about Play-to-Earn/Play-and-earn, inter-game arbitrage, NFT-based Breeding Ponzi’s and the future of the Web3 Metaverse.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> National Game Engines Could Shape The World - Roundtable</title>
      <itunes:title> National Game Engines Could Shape The World - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d56b0a8a-4da9-4fa8-9c18-2622c54cd4ee</guid>
      <link>https://share.transistor.fm/s/3dee2bc9</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Benefits and Challenges of Player Polls: </strong>How does player polling affect Old School RuneScape? Based on <a href="https://www.nme.com/features/gaming-features/old-school-runescape-developers-discuss-the-highlights-and-pitfalls-of-letting-players-choose-content-3266468">NME’s article</a>.</p><p><br></p><p><strong>#2 Russia’s National Game Engine: </strong>How could national game engines shape the world?</p><p><br></p><p><strong>#3 Unity x ironSource Merger: </strong>How does the merger benefit both companies?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Benefits and Challenges of Player Polls: </strong>How does player polling affect Old School RuneScape? Based on <a href="https://www.nme.com/features/gaming-features/old-school-runescape-developers-discuss-the-highlights-and-pitfalls-of-letting-players-choose-content-3266468">NME’s article</a>.</p><p><br></p><p><strong>#2 Russia’s National Game Engine: </strong>How could national game engines shape the world?</p><p><br></p><p><strong>#3 Unity x ironSource Merger: </strong>How does the merger benefit both companies?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 22 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3dee2bc9/b8c4511a.mp3" length="146689717" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/x_80VOra0lV4jT894iZKYLPi07Cvq7ebzssMt0WkOoo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk1NzIzMy8x/NjU4NDE1MTk2LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3665</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/tlevy/">Tammy Levy</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Benefits and Challenges of Player Polls: </strong>How does player polling affect Old School RuneScape? Based on <a href="https://www.nme.com/features/gaming-features/old-school-runescape-developers-discuss-the-highlights-and-pitfalls-of-letting-players-choose-content-3266468">NME’s article</a>.</p><p><br></p><p><strong>#2 Russia’s National Game Engine: </strong>How could national game engines shape the world?</p><p><br></p><p><strong>#3 Unity x ironSource Merger: </strong>How does the merger benefit both companies?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Magicave: Building the Next Generation of Digital Toys - Crypto Corner</title>
      <itunes:title>Magicave: Building the Next Generation of Digital Toys - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">bfa8e24b-25b7-47ae-8948-3756221c65bd</guid>
      <link>https://share.transistor.fm/s/97b386a6</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://magicave.io/">Magicave</a> cofounders <a href="https://www.linkedin.com/in/stecurran/https://www.linkedin.com/in/harryholmwood/">Harry Holmwood</a> and <a href="https://www.linkedin.com/in/stecurran/">Ste Curran</a> your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about the future of Digital Toys. Magicave is crafting digital hobbies centred around beautiful, playful, tactile virtual items, which sit at the heart of an ecosystem of games, apps, players and creators. The company's first project, <a href="https://www.dnodice.io/">dNo</a> (short for ‘d-Number’), marries collectible virtual dice with figures, tiles, stories and worlds, making innovative use of game and blockchain technology to nurture a truly unique digital hobby.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://magicave.io/">Magicave</a> cofounders <a href="https://www.linkedin.com/in/stecurran/https://www.linkedin.com/in/harryholmwood/">Harry Holmwood</a> and <a href="https://www.linkedin.com/in/stecurran/">Ste Curran</a> your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about the future of Digital Toys. Magicave is crafting digital hobbies centred around beautiful, playful, tactile virtual items, which sit at the heart of an ecosystem of games, apps, players and creators. The company's first project, <a href="https://www.dnodice.io/">dNo</a> (short for ‘d-Number’), marries collectible virtual dice with figures, tiles, stories and worlds, making innovative use of game and blockchain technology to nurture a truly unique digital hobby.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/97b386a6/0068236f.mp3" length="102539380" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/IuOvyXhshEt0wHujtKojdCbZrB2tThxRVokcsC37cQA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk1Mjk3My8x/NjU4MTU3MDg5LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2562</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://magicave.io/">Magicave</a> cofounders <a href="https://www.linkedin.com/in/stecurran/https://www.linkedin.com/in/harryholmwood/">Harry Holmwood</a> and <a href="https://www.linkedin.com/in/stecurran/">Ste Curran</a> your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about the future of Digital Toys. Magicave is crafting digital hobbies centred around beautiful, playful, tactile virtual items, which sit at the heart of an ecosystem of games, apps, players and creators. The company's first project, <a href="https://www.dnodice.io/">dNo</a> (short for ‘d-Number’), marries collectible virtual dice with figures, tiles, stories and worlds, making innovative use of game and blockchain technology to nurture a truly unique digital hobby.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Raph Koster: Playable Worlds and the Metaverse - Interview</title>
      <itunes:title>Raph Koster: Playable Worlds and the Metaverse - Interview</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">02efea28-2b86-41b9-891e-277edc821abb</guid>
      <link>https://share.transistor.fm/s/9e01721f</link>
      <description>
        <![CDATA[<p>In this episode, Raph Koster – legendary game designer, author of <a href="https://www.amazon.com/Theory-Game-Design-Raph-Koster/dp/1449363210">Theory of Fun for Game Design</a>, and CEO of Playable Worlds – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 How to evolve and grow as a game designer</p><p><br></p><p>#2 The mission of Playable Worlds, what it means to build a “metaverse platform,” and the future of MMORPGs</p><p><br></p><p>#3 His advice about metaverse standards, player-owned economies, and digital land</p><p><br></p><p>To learn more, visit <a href="https://www.raphkoster.com/">Raph’s blog</a> and <a href="https://twitter.com/raphkoster">Twitter account</a>, as well as <a href="https://www.playableworlds.com/">Playable World’s website</a> and <a href="https://twitter.com/PlayableWorlds?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Twitter account</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Raph Koster – legendary game designer, author of <a href="https://www.amazon.com/Theory-Game-Design-Raph-Koster/dp/1449363210">Theory of Fun for Game Design</a>, and CEO of Playable Worlds – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 How to evolve and grow as a game designer</p><p><br></p><p>#2 The mission of Playable Worlds, what it means to build a “metaverse platform,” and the future of MMORPGs</p><p><br></p><p>#3 His advice about metaverse standards, player-owned economies, and digital land</p><p><br></p><p>To learn more, visit <a href="https://www.raphkoster.com/">Raph’s blog</a> and <a href="https://twitter.com/raphkoster">Twitter account</a>, as well as <a href="https://www.playableworlds.com/">Playable World’s website</a> and <a href="https://twitter.com/PlayableWorlds?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Twitter account</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 17 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9e01721f/425530a1.mp3" length="157603555" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/djwxGN3cB4zWAomNNuS56D37HBcMmh0_ngwFXTERIrU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk1MjQwNy8x/NjU3ODkzNzAwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3940</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, Raph Koster – legendary game designer, author of <a href="https://www.amazon.com/Theory-Game-Design-Raph-Koster/dp/1449363210">Theory of Fun for Game Design</a>, and CEO of Playable Worlds – joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 How to evolve and grow as a game designer</p><p><br></p><p>#2 The mission of Playable Worlds, what it means to build a “metaverse platform,” and the future of MMORPGs</p><p><br></p><p>#3 His advice about metaverse standards, player-owned economies, and digital land</p><p><br></p><p>To learn more, visit <a href="https://www.raphkoster.com/">Raph’s blog</a> and <a href="https://twitter.com/raphkoster">Twitter account</a>, as well as <a href="https://www.playableworlds.com/">Playable World’s website</a> and <a href="https://twitter.com/PlayableWorlds?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Twitter account</a>.</p><p><br></p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Half-Year Analysis: Big Beats and Predictions - Roundtable</title>
      <itunes:title>Half-Year Analysis: Big Beats and Predictions - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8e10c12b-888e-4826-9f78-aae10075d030</guid>
      <link>https://share.transistor.fm/s/2ff0ca30</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 M&amp;A and Growth by Acquisition: </strong>Who could still make billion-dollar acquisitions during a market downturn? What future awaits companies that rely on growth by acquisition strategies?</p><p><br></p><p><strong>#2 Market Cycle in Full Swing: </strong>What consequences are we seeing from the market downturn?</p><p><br></p><p><strong>#3 Crypto Gaming’s Second Wave: </strong>Will the crypto winter kill blockchain games or will they come back stronger than before?</p><p><br></p><p><strong>#4 Studios Founded by Diverse Teams: </strong>Will we see an accelerated pace of new studios founded by diverse teams?</p><p><br></p><p><strong>#5 Console’s Recession Resilience: </strong>Could console games prevail in a market downturn after all?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 M&amp;A and Growth by Acquisition: </strong>Who could still make billion-dollar acquisitions during a market downturn? What future awaits companies that rely on growth by acquisition strategies?</p><p><br></p><p><strong>#2 Market Cycle in Full Swing: </strong>What consequences are we seeing from the market downturn?</p><p><br></p><p><strong>#3 Crypto Gaming’s Second Wave: </strong>Will the crypto winter kill blockchain games or will they come back stronger than before?</p><p><br></p><p><strong>#4 Studios Founded by Diverse Teams: </strong>Will we see an accelerated pace of new studios founded by diverse teams?</p><p><br></p><p><strong>#5 Console’s Recession Resilience: </strong>Could console games prevail in a market downturn after all?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 15 Jul 2022 19:40:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2ff0ca30/8d31c1d0.mp3" length="76413493" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/s0fZR9hVJok8qNW6ryyGyveBdvW2LcLEcfLldn7NcQo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkzNzY3NS8x/NjU3MTIxNTk1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4770</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 M&amp;A and Growth by Acquisition: </strong>Who could still make billion-dollar acquisitions during a market downturn? What future awaits companies that rely on growth by acquisition strategies?</p><p><br></p><p><strong>#2 Market Cycle in Full Swing: </strong>What consequences are we seeing from the market downturn?</p><p><br></p><p><strong>#3 Crypto Gaming’s Second Wave: </strong>Will the crypto winter kill blockchain games or will they come back stronger than before?</p><p><br></p><p><strong>#4 Studios Founded by Diverse Teams: </strong>Will we see an accelerated pace of new studios founded by diverse teams?</p><p><br></p><p><strong>#5 Console’s Recession Resilience: </strong>Could console games prevail in a market downturn after all?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Open Economies, Social Connectivity &amp; Play - Crypto Corner</title>
      <itunes:title>Open Economies, Social Connectivity &amp; Play - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">eb09787d-f542-46be-8b81-198ede1c5aae</guid>
      <link>https://share.transistor.fm/s/981f139b</link>
      <description>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.linkedin.com/in/antonber/">Anton Bernstein</a>, CEO and co-founder of <a href="https://www.pocketworlds.com/">Pocket Worlds</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about the future of social connectivity and play. Pocket Worlds is the creator of <a href="https://highrise.game/">Highrise</a> and <a href="https://everskies.com/">Everskies</a>, two leading mobile Metaverses with a combined userbase of more than 15 million players. We discuss his entrepreneurial journey, learnings from creating highly successful Metaverse Economies, and what role Web3 technology will play in the virtual worlds of the future.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.linkedin.com/in/antonber/">Anton Bernstein</a>, CEO and co-founder of <a href="https://www.pocketworlds.com/">Pocket Worlds</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about the future of social connectivity and play. Pocket Worlds is the creator of <a href="https://highrise.game/">Highrise</a> and <a href="https://everskies.com/">Everskies</a>, two leading mobile Metaverses with a combined userbase of more than 15 million players. We discuss his entrepreneurial journey, learnings from creating highly successful Metaverse Economies, and what role Web3 technology will play in the virtual worlds of the future.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 12 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/981f139b/3bb139ab.mp3" length="130685814" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/52AhpEvG5KPaCCmHMJI9qWEwwQU61J02Q9LtxaqGyXc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk0MDEzOC8x/NjU3NTcyNTQyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3266</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>On this week’s Crypto Corner, <a href="https://www.linkedin.com/in/antonber/">Anton Bernstein</a>, CEO and co-founder of <a href="https://www.pocketworlds.com/">Pocket Worlds</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a conversation about the future of social connectivity and play. Pocket Worlds is the creator of <a href="https://highrise.game/">Highrise</a> and <a href="https://everskies.com/">Everskies</a>, two leading mobile Metaverses with a combined userbase of more than 15 million players. We discuss his entrepreneurial journey, learnings from creating highly successful Metaverse Economies, and what role Web3 technology will play in the virtual worlds of the future.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Collect Stepping Stones and Honor Interestingness - Roundtable</title>
      <itunes:title> Collect Stepping Stones and Honor Interestingness - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">372b1bc5-71c0-4aa7-9081-2cc350165a47</guid>
      <link>https://share.transistor.fm/s/c69a0c8b</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Investing in Interestingness: </strong>Could setting goals actually be counterproductive when creating innovative games?</p><p><br></p><p><strong>#2 Fully On-Chain Games: </strong>Is this a direction the industry should go towards, or is it just an academic curiosity?</p><p><br></p><p><strong>#3 Traditional Console Developers and Mobile: </strong>Considering the success of Fire Emblem Heroes, why are traditional console developers not maximizing their mobile market potential?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Investing in Interestingness: </strong>Could setting goals actually be counterproductive when creating innovative games?</p><p><br></p><p><strong>#2 Fully On-Chain Games: </strong>Is this a direction the industry should go towards, or is it just an academic curiosity?</p><p><br></p><p><strong>#3 Traditional Console Developers and Mobile: </strong>Considering the success of Fire Emblem Heroes, why are traditional console developers not maximizing their mobile market potential?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 08 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c69a0c8b/92fc46b9.mp3" length="153393623" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/djwdsqnwG3RSm2AR7daXGEPC0BNcjGnMv4S8vH0V_wc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkzOTIxMS8x/NjU3MjE5ODI1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3834</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony Pecorella</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Investing in Interestingness: </strong>Could setting goals actually be counterproductive when creating innovative games?</p><p><br></p><p><strong>#2 Fully On-Chain Games: </strong>Is this a direction the industry should go towards, or is it just an academic curiosity?</p><p><br></p><p><strong>#3 Traditional Console Developers and Mobile: </strong>Considering the success of Fire Emblem Heroes, why are traditional console developers not maximizing their mobile market potential?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Web3 Game Fundraising in a Crypto Winter - Crypto Corner</title>
      <itunes:title>Web3 Game Fundraising in a Crypto Winter - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">01f2212a-f335-409c-8b84-d335ac2a5b69</guid>
      <link>https://share.transistor.fm/s/05797c4e</link>
      <description>
        <![CDATA[<p>Winter is here.</p><p><br></p><p>On this week’s Crypto Corner, <a href="https://www.bitkraft.vc/">BITKRAFT</a> Crypto Team members <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and <a href="https://twitter.com/B49Jme">Jamie Wallace</a> join your host (and their colleague) <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss the current state of Web3 fundraising. Now that expectations have come back to earth, what’s the best way forward for Studio Founders? What do you do when the price of your token is unfairly low? How should you approach fundraising today? What lessons are to be learned from the previous bull cycle?<br></p><p>Want to get in touch with BITKRAFT? Send an email to pitch@bitkraft.vc!</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Winter is here.</p><p><br></p><p>On this week’s Crypto Corner, <a href="https://www.bitkraft.vc/">BITKRAFT</a> Crypto Team members <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and <a href="https://twitter.com/B49Jme">Jamie Wallace</a> join your host (and their colleague) <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss the current state of Web3 fundraising. Now that expectations have come back to earth, what’s the best way forward for Studio Founders? What do you do when the price of your token is unfairly low? How should you approach fundraising today? What lessons are to be learned from the previous bull cycle?<br></p><p>Want to get in touch with BITKRAFT? Send an email to pitch@bitkraft.vc!</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 05 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/05797c4e/2af46c38.mp3" length="125316136" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/t-tJ09AMfoinEj4HOMd8yuQzbYGnYngeUs-dmxufZrw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkzNTk0My8x/NjU2OTQ2OTc5LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3132</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Winter is here.</p><p><br></p><p>On this week’s Crypto Corner, <a href="https://www.bitkraft.vc/">BITKRAFT</a> Crypto Team members <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and <a href="https://twitter.com/B49Jme">Jamie Wallace</a> join your host (and their colleague) <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss the current state of Web3 fundraising. Now that expectations have come back to earth, what’s the best way forward for Studio Founders? What do you do when the price of your token is unfairly low? How should you approach fundraising today? What lessons are to be learned from the previous bull cycle?<br></p><p>Want to get in touch with BITKRAFT? Send an email to pitch@bitkraft.vc!</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Eric Kress: Dissecting the Video Game Market - Interviews</title>
      <itunes:title>Eric Kress: Dissecting the Video Game Market - Interviews</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2eaa02b7-0de0-477c-a692-b76bf49c968d</guid>
      <link>https://share.transistor.fm/s/3d09de43</link>
      <description>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/erickress/">Eric Kress</a>, principal of <a href="http://gossamercg.com/">Gossamer Consulting Group</a> and co-host of the Deconstructor of Fun <a href="https://anchor.fm/deconstructoroffun/">podcast</a>, joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What’s driving negative games industry growth rates and where there’s underlying strength</p><p><br></p><p>#2 How this recession may play out differently from previous ones for gaming companies</p><p><br></p><p>#3 His analysis on companies including Microsoft, Embracer, Take-Two Interactive, Electronic Arts, Roblox, and more</p><p> </p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at metacast@naavik.co.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/erickress/">Eric Kress</a>, principal of <a href="http://gossamercg.com/">Gossamer Consulting Group</a> and co-host of the Deconstructor of Fun <a href="https://anchor.fm/deconstructoroffun/">podcast</a>, joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What’s driving negative games industry growth rates and where there’s underlying strength</p><p><br></p><p>#2 How this recession may play out differently from previous ones for gaming companies</p><p><br></p><p>#3 His analysis on companies including Microsoft, Embracer, Take-Two Interactive, Electronic Arts, Roblox, and more</p><p> </p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at metacast@naavik.co.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 03 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3d09de43/7ac2c8a5.mp3" length="137737953" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/4JhjnhcBg4kuvmyUKkl0_koDOu0aw6U5kEVzy-dxuCc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkzNDgyOC8x/NjU2NjA4MjkxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3443</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, <a href="https://www.linkedin.com/in/erickress/">Eric Kress</a>, principal of <a href="http://gossamercg.com/">Gossamer Consulting Group</a> and co-host of the Deconstructor of Fun <a href="https://anchor.fm/deconstructoroffun/">podcast</a>, joins Naavik co-founder <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss:</p><p><br></p><p>#1 What’s driving negative games industry growth rates and where there’s underlying strength</p><p><br></p><p>#2 How this recession may play out differently from previous ones for gaming companies</p><p><br></p><p>#3 His analysis on companies including Microsoft, Embracer, Take-Two Interactive, Electronic Arts, Roblox, and more</p><p> </p><p>As always, if you like the episode, you can help others find us by leaving a rating or review! And if you have any questions or suggestions, do reach out at metacast@naavik.co.</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Check out the link to request a demo, and use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Free newsletter: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cutting Through the Game Recession Fluff - Roundtable</title>
      <itunes:title>Cutting Through the Game Recession Fluff - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6040592f-6138-46dd-8d57-0d9cb6048f1b</guid>
      <link>https://share.transistor.fm/s/91e5251a</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/brett-nowak-8920675/">Brett Nowak</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Solana’s Web3 Mobile Phone: </strong>What problems is Solana solving by developing a web3 phone?</p><p><br></p><p><strong>#2 Miniclip Acquires Sybo: </strong>How does the acquisition benefit both Miniclip and Sybo?</p><p><br></p><p><strong>#3 Are Games Recession Proof: </strong>Could the impacts vary depending on game platform and monetisation models?</p><p><br></p><p><strong>#4 Fortnite Tests Play Style Tags: </strong>Should all game studios have at least one data scientist?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/brett-nowak-8920675/">Brett Nowak</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Solana’s Web3 Mobile Phone: </strong>What problems is Solana solving by developing a web3 phone?</p><p><br></p><p><strong>#2 Miniclip Acquires Sybo: </strong>How does the acquisition benefit both Miniclip and Sybo?</p><p><br></p><p><strong>#3 Are Games Recession Proof: </strong>Could the impacts vary depending on game platform and monetisation models?</p><p><br></p><p><strong>#4 Fortnite Tests Play Style Tags: </strong>Should all game studios have at least one data scientist?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 01 Jul 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/91e5251a/78a52aed.mp3" length="136783905" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/botz6vwzX715wlEpDtE7o0kaSexJV9CW86W7pPiibJY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkzMjIwMC8x/NjU2NDYxMDc3LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3419</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/brett-nowak-8920675/">Brett Nowak</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Solana’s Web3 Mobile Phone: </strong>What problems is Solana solving by developing a web3 phone?</p><p><br></p><p><strong>#2 Miniclip Acquires Sybo: </strong>How does the acquisition benefit both Miniclip and Sybo?</p><p><br></p><p><strong>#3 Are Games Recession Proof: </strong>Could the impacts vary depending on game platform and monetisation models?</p><p><br></p><p><strong>#4 Fortnite Tests Play Style Tags: </strong>Should all game studios have at least one data scientist?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Autonomous Worlds and Digital Physics with 0xPARC - Crypto Corner</title>
      <itunes:title>Autonomous Worlds and Digital Physics with 0xPARC - Crypto Corner</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">dc0af7ee-b8c0-425c-a6dc-a96d0640be2a</guid>
      <link>https://share.transistor.fm/s/01a4cf6b</link>
      <description>
        <![CDATA[<p>The Future of Gaming is fully decentralized and is built on Autonomous Worlds and Digital Physics. </p><p><br></p><p>On this week’s Crypto Corner, tech pioneer <a href="https://twitter.com/justinglibert">Justin Glibert</a> shares his vision with your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a>. Justin heads up the ‘Autonomous Worlds’ division at <a href="https://0xparc.org/">0xPARC</a>, a foundation promoting R&amp;D and Infrastructure around Decentralized Platform. 0xPARC is currently best known for its significant contributions to games like <a href="https://zkga.me/">Dark Forest</a>. During our conversation, we go deep into why we need Autonomos Worlds, what Digital Physics are, and what the Metaverse will look like.<br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The Future of Gaming is fully decentralized and is built on Autonomous Worlds and Digital Physics. </p><p><br></p><p>On this week’s Crypto Corner, tech pioneer <a href="https://twitter.com/justinglibert">Justin Glibert</a> shares his vision with your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a>. Justin heads up the ‘Autonomous Worlds’ division at <a href="https://0xparc.org/">0xPARC</a>, a foundation promoting R&amp;D and Infrastructure around Decentralized Platform. 0xPARC is currently best known for its significant contributions to games like <a href="https://zkga.me/">Dark Forest</a>. During our conversation, we go deep into why we need Autonomos Worlds, what Digital Physics are, and what the Metaverse will look like.<br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 28 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/01a4cf6b/90afbb37.mp3" length="99543742" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/K3C6zRGu9zQaNrtk-MtU6Jz2tOZfwptwSwoJ78C6VJA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkzMDM5NS8x/NjU2MzQyMDc3LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2488</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The Future of Gaming is fully decentralized and is built on Autonomous Worlds and Digital Physics. </p><p><br></p><p>On this week’s Crypto Corner, tech pioneer <a href="https://twitter.com/justinglibert">Justin Glibert</a> shares his vision with your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a>. Justin heads up the ‘Autonomous Worlds’ division at <a href="https://0xparc.org/">0xPARC</a>, a foundation promoting R&amp;D and Infrastructure around Decentralized Platform. 0xPARC is currently best known for its significant contributions to games like <a href="https://zkga.me/">Dark Forest</a>. During our conversation, we go deep into why we need Autonomos Worlds, what Digital Physics are, and what the Metaverse will look like.<br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Meta’s Evolved VR and Gaming Strategy - Roundtable</title>
      <itunes:title>Meta’s Evolved VR and Gaming Strategy - Roundtable</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">cf70edfe-291e-4ef5-8e52-236bdb05a44e</guid>
      <link>https://share.transistor.fm/s/e1ffae46</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Diablo Immortal Game Launch Results: </strong>Did the P2W uproar affect the game’s launch results?</p><p><br></p><p><strong>#2 Offroad Unchained Launch: </strong>What’s this fun new racing game and why could it struggle with performance?</p><p><br></p><p><strong>#3 Meta Doubles Down on VR and Gaming: </strong>What has changed with Meta’s Reality Labs over the past few months?</p><p><br></p><p><strong>#4 Can the Digital Age Truly Bring New Ideas?</strong></p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Diablo Immortal Game Launch Results: </strong>Did the P2W uproar affect the game’s launch results?</p><p><br></p><p><strong>#2 Offroad Unchained Launch: </strong>What’s this fun new racing game and why could it struggle with performance?</p><p><br></p><p><strong>#3 Meta Doubles Down on VR and Gaming: </strong>What has changed with Meta’s Reality Labs over the past few months?</p><p><br></p><p><strong>#4 Can the Digital Age Truly Bring New Ideas?</strong></p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e1ffae46/fb01fb6f.mp3" length="150563016" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/HIH-jBzP4AEN_TH83vIyo48Iepou6Bua6tODZKKaytU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkyODU1Ni8x/NjU1OTk0ODcwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3764</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Diablo Immortal Game Launch Results: </strong>Did the P2W uproar affect the game’s launch results?</p><p><br></p><p><strong>#2 Offroad Unchained Launch: </strong>What’s this fun new racing game and why could it struggle with performance?</p><p><br></p><p><strong>#3 Meta Doubles Down on VR and Gaming: </strong>What has changed with Meta’s Reality Labs over the past few months?</p><p><br></p><p><strong>#4 Can the Digital Age Truly Bring New Ideas?</strong></p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Building a Sustainable Blockchain Game ft. Gods Unchained - Crypto Corner</title>
      <itunes:title>Building a Sustainable Blockchain Game ft. Gods Unchained - Crypto Corner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">868346cd-886e-4398-a56e-5291d8f5aee5</guid>
      <link>https://share.transistor.fm/s/bf7e4352</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/cclay/">Chris Clay</a> has been working on games for over two decades. He has spent the last 3 years building and operating one of the most popular and sustainable Blockchain Games in the world, <a href="https://godsunchained.com/">Gods Unchained</a>. Together with <a href="https://www.linkedin.com/in/alexandra-takei-3929b893/">Alex Takei</a>, he joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive into Gods Unchained, learnings from 3 years of Web3 game building, advantages and disadvantages of using Blockchain technology, &amp; more.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/cclay/">Chris Clay</a> has been working on games for over two decades. He has spent the last 3 years building and operating one of the most popular and sustainable Blockchain Games in the world, <a href="https://godsunchained.com/">Gods Unchained</a>. Together with <a href="https://www.linkedin.com/in/alexandra-takei-3929b893/">Alex Takei</a>, he joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive into Gods Unchained, learnings from 3 years of Web3 game building, advantages and disadvantages of using Blockchain technology, &amp; more.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bf7e4352/5f59c5a6.mp3" length="154540612" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/q4j9eUZXtWGPsG6HuuKusNHv1hDLD_z-lyYJ9yTOTvU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkyNTMzOC8x/NjU1OTk0OTUyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3861</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/cclay/">Chris Clay</a> has been working on games for over two decades. He has spent the last 3 years building and operating one of the most popular and sustainable Blockchain Games in the world, <a href="https://godsunchained.com/">Gods Unchained</a>. Together with <a href="https://www.linkedin.com/in/alexandra-takei-3929b893/">Alex Takei</a>, he joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive into Gods Unchained, learnings from 3 years of Web3 game building, advantages and disadvantages of using Blockchain technology, &amp; more.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - The Snowball Changing the Games We Develop</title>
      <itunes:title>Roundtable - The Snowball Changing the Games We Develop</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a5d187ec-e3ff-48e3-9855-fb099b30be74</guid>
      <link>https://share.transistor.fm/s/51e45bbe</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://twitter.com/larsiusprime">Lars Doucet</a> and <a href="https://twitter.com/metatim">Tim Mannveille</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Riot x Game Pass: </strong>What’s in it for Riot and will it affect their monetisation strategy?</p><p><br></p><p><strong>#2 Who Is Savvy Gaming Group: </strong>Why did they invest in Embracer Group?</p><p><br></p><p><strong>#3 Dark Forest Research Sneak Peak: </strong>How did Dark Forest develop a game fully on-chain?</p><p><br></p><p><strong>#4 Apple Says “Fingerprinting is Never Allowed”: </strong>How are privacy changes affecting the games we develop?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://twitter.com/larsiusprime">Lars Doucet</a> and <a href="https://twitter.com/metatim">Tim Mannveille</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Riot x Game Pass: </strong>What’s in it for Riot and will it affect their monetisation strategy?</p><p><br></p><p><strong>#2 Who Is Savvy Gaming Group: </strong>Why did they invest in Embracer Group?</p><p><br></p><p><strong>#3 Dark Forest Research Sneak Peak: </strong>How did Dark Forest develop a game fully on-chain?</p><p><br></p><p><strong>#4 Apple Says “Fingerprinting is Never Allowed”: </strong>How are privacy changes affecting the games we develop?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 17 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/51e45bbe/e014a38c.mp3" length="156319369" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hNR_tGCpB2za45g2ReqJ4F1JOKfRbPmjKS8T_KbvAIM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkyMTMwNC8x/NjU1MzkzNzI5LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3907</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://twitter.com/larsiusprime">Lars Doucet</a> and <a href="https://twitter.com/metatim">Tim Mannveille</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Riot x Game Pass: </strong>What’s in it for Riot and will it affect their monetisation strategy?</p><p><br></p><p><strong>#2 Who Is Savvy Gaming Group: </strong>Why did they invest in Embracer Group?</p><p><br></p><p><strong>#3 Dark Forest Research Sneak Peak: </strong>How did Dark Forest develop a game fully on-chain?</p><p><br></p><p><strong>#4 Apple Says “Fingerprinting is Never Allowed”: </strong>How are privacy changes affecting the games we develop?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - 1 vs 2 Token Economies for Games</title>
      <itunes:title>Crypto Corner - 1 vs 2 Token Economies for Games</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">f58dd4ad-4d1f-44d1-9be7-e76d5af2a6a3</guid>
      <link>https://share.transistor.fm/s/67166f90</link>
      <description>
        <![CDATA[<p>What are the differences between 1 and 2 token models for games? How can you leverage them to make a sustainable economy? Tokenomics experts <a href="https://twitter.com/nateliason">Nat Eliason</a> and <a href="https://twitter.com/DeFiVader">Defi Vader</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.<br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What are the differences between 1 and 2 token models for games? How can you leverage them to make a sustainable economy? Tokenomics experts <a href="https://twitter.com/nateliason">Nat Eliason</a> and <a href="https://twitter.com/DeFiVader">Defi Vader</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.<br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/67166f90/6c85d191.mp3" length="140412806" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/DEt0Hf5MRj48TLaxJw7seD7nclwDC3wsm0PbsXo2ZV0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkxNzA1My8x/NjU1MTM0NDAzLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3509</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What are the differences between 1 and 2 token models for games? How can you leverage them to make a sustainable economy? Tokenomics experts <a href="https://twitter.com/nateliason">Nat Eliason</a> and <a href="https://twitter.com/DeFiVader">Defi Vader</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.<br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Roundtable - Is Diablo Immortal Fun for Mortal Wallets?</title>
      <itunes:title> Roundtable - Is Diablo Immortal Fun for Mortal Wallets?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1241ab0a-7c4b-4394-9d14-3f56aa29b7d8</guid>
      <link>https://share.transistor.fm/s/b793d13b</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yon Raz-Fridman</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Axie Infinity’s First UGC Games: </strong>How does the Sky Mavis UGC programme benefit Axie Infinity? Could the revenue share model sustain builders’ costs of development?</p><p><br></p><p><strong>#2 Diablo Immortal’s $100k+ to Max a Character: </strong>What is the game mechanic with enough spend depth for $100k+ per character? Does this power progression affect players who don’t spend as much?</p><p><br></p><p><strong>#3 Apex Legends’ Mobile Launch Results: </strong>How did the launch compare to other popular mobile battle royales such as Call of Duty?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yon Raz-Fridman</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Axie Infinity’s First UGC Games: </strong>How does the Sky Mavis UGC programme benefit Axie Infinity? Could the revenue share model sustain builders’ costs of development?</p><p><br></p><p><strong>#2 Diablo Immortal’s $100k+ to Max a Character: </strong>What is the game mechanic with enough spend depth for $100k+ per character? Does this power progression affect players who don’t spend as much?</p><p><br></p><p><strong>#3 Apex Legends’ Mobile Launch Results: </strong>How did the launch compare to other popular mobile battle royales such as Call of Duty?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b793d13b/4a6993f5.mp3" length="164424645" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/XX_Nxg3l8n8WZitl99yDUPrB2QMPZp7f3Jeb8BwLYZs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkxNDgxOC8x/NjU0ODU0MjkyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4110</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yon Raz-Fridman</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Axie Infinity’s First UGC Games: </strong>How does the Sky Mavis UGC programme benefit Axie Infinity? Could the revenue share model sustain builders’ costs of development?</p><p><br></p><p><strong>#2 Diablo Immortal’s $100k+ to Max a Character: </strong>What is the game mechanic with enough spend depth for $100k+ per character? Does this power progression affect players who don’t spend as much?</p><p><br></p><p><strong>#3 Apex Legends’ Mobile Launch Results: </strong>How did the launch compare to other popular mobile battle royales such as Call of Duty?</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - Token Economy Design for Games</title>
      <itunes:title>Crypto Corner - Token Economy Design for Games</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">ea538357-4a0c-4b9a-b84f-d79dafe4f1d1</guid>
      <link>https://share.transistor.fm/s/522f7e9d</link>
      <description>
        <![CDATA[<p>What do fungible tokens bring to video games? What do you need to keep in mind when designing a game economy with tokens? How will tokens &amp; games evolve over time? Tokenomics expert <a href="https://twitter.com/Jeremystormsky">Jeremy Parris</a> and everyone’s favorite crypto-skeptic <a href="https://twitter.com/larsiusprime">Lars Doucet</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What do fungible tokens bring to video games? What do you need to keep in mind when designing a game economy with tokens? How will tokens &amp; games evolve over time? Tokenomics expert <a href="https://twitter.com/Jeremystormsky">Jeremy Parris</a> and everyone’s favorite crypto-skeptic <a href="https://twitter.com/larsiusprime">Lars Doucet</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/522f7e9d/fb83d2b2.mp3" length="155523139" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/4PFR-kZkHjP_qP5DmCtXcH6jeU-2CirXwp_oTk4E8Wk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkwOTc0MS8x/NjU0NTMzMzkxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3888</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What do fungible tokens bring to video games? What do you need to keep in mind when designing a game economy with tokens? How will tokens &amp; games evolve over time? Tokenomics expert <a href="https://twitter.com/Jeremystormsky">Jeremy Parris</a> and everyone’s favorite crypto-skeptic <a href="https://twitter.com/larsiusprime">Lars Doucet</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Matchmaking Retention Through Emotional Variability</title>
      <itunes:title>Roundtable - Matchmaking Retention Through Emotional Variability</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1b271861-9881-4dc5-b945-a25106e8f656</guid>
      <link>https://share.transistor.fm/s/2cd9fce1</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Sony’s Transmedia Announcements: </strong>Are we in the golden age for successful big screen adaptations of games?</p><p><br></p><p><strong>#2 When Does Consolidation Mania End: </strong>Why are game giants interested in being acquired? What does consolidation mean to the creativity of game development?</p><p><br></p><p><strong>#3 Some Players Don’t Want Fair Matchmaking: </strong>Popular FPS players and content creators are asking for easy PvP lobbies so they can entertain with crushing wins. Should games optimize their matchmaking design for retention instead of near-perfect skill matching? We dive into Ethan Davison’s <a href="https://www.washingtonpost.com/video-games/2022/05/27/skill-based-matchmaking/">‘Video game developers want fair online games. Some players really don’t.’</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Sony’s Transmedia Announcements: </strong>Are we in the golden age for successful big screen adaptations of games?</p><p><br></p><p><strong>#2 When Does Consolidation Mania End: </strong>Why are game giants interested in being acquired? What does consolidation mean to the creativity of game development?</p><p><br></p><p><strong>#3 Some Players Don’t Want Fair Matchmaking: </strong>Popular FPS players and content creators are asking for easy PvP lobbies so they can entertain with crushing wins. Should games optimize their matchmaking design for retention instead of near-perfect skill matching? We dive into Ethan Davison’s <a href="https://www.washingtonpost.com/video-games/2022/05/27/skill-based-matchmaking/">‘Video game developers want fair online games. Some players really don’t.’</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 Jun 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2cd9fce1/e50d2f44.mp3" length="140905052" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/F5j1ePTwANsRHlFJixgs1dh21WyuUcFNSUAvh7EbxCI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkwNzEzNC8x/NjU0MTg3NDI1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3522</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Sony’s Transmedia Announcements: </strong>Are we in the golden age for successful big screen adaptations of games?</p><p><br></p><p><strong>#2 When Does Consolidation Mania End: </strong>Why are game giants interested in being acquired? What does consolidation mean to the creativity of game development?</p><p><br></p><p><strong>#3 Some Players Don’t Want Fair Matchmaking: </strong>Popular FPS players and content creators are asking for easy PvP lobbies so they can entertain with crushing wins. Should games optimize their matchmaking design for retention instead of near-perfect skill matching? We dive into Ethan Davison’s <a href="https://www.washingtonpost.com/video-games/2022/05/27/skill-based-matchmaking/">‘Video game developers want fair online games. Some players really don’t.’</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - Blocklords Deep Dive with CEO David Johansson</title>
      <itunes:title>Crypto Corner - Blocklords Deep Dive with CEO David Johansson</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">42d9db12-0f0a-49ac-b2d4-49716bb9deef</guid>
      <link>https://share.transistor.fm/s/f69455ba</link>
      <description>
        <![CDATA[<p>Blocklords is a Web3 Medieval Strategy MMO with asymmetric gameplay facilitating a (potentially) sustainable Play-and-Earn economy. Their CEO, <a href="https://www.linkedin.com/in/david-johansson-9954a238/">David Johansson</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Blocklords is a Web3 Medieval Strategy MMO with asymmetric gameplay facilitating a (potentially) sustainable Play-and-Earn economy. Their CEO, <a href="https://www.linkedin.com/in/david-johansson-9954a238/">David Johansson</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 31 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f69455ba/eb999b1e.mp3" length="100943915" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/l0g4Zt75KKXqP6mnlYWjwTfPfKRQPCCl5qqJ4W7tQZo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkwMzcyNi8x/NjUzOTI5MzI1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2523</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Blocklords is a Web3 Medieval Strategy MMO with asymmetric gameplay facilitating a (potentially) sustainable Play-and-Earn economy. Their CEO, <a href="https://www.linkedin.com/in/david-johansson-9954a238/">David Johansson</a> joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> for a deep dive.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Game Design Innovation Requires Growing Pains</title>
      <itunes:title>Roundtable - Game Design Innovation Requires Growing Pains</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">400965ac-184d-4b07-a019-f57852feda6a</guid>
      <link>https://share.transistor.fm/s/b267d5bd</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 EA’s Rumored Sale or Merger: </strong>How would NBCUniversal, Disney, Apple or Amazon benefit from acquiring EA? Why are none of these game companies?</p><p><br></p><p><strong>#2 Merit Circle DAO Proposal to Remove YGG Seed Investor: </strong>What instigated the <a href="https://gov.meritcircle.io/t/merit-circle-a-new-era/469">proposal</a> and is it fair? Are we witnessing how DAOs could change investment partnerships? YGG issued <a href="https://medium.com/yield-guild-games/yield-guild-games-official-statement-regarding-merit-circle-proposal-b684ec2336fd">an official statement</a>.</p><p><br></p><p><strong>#3 Is Crypto Gaming Broken? We Don’t Think So: </strong>We dive into <a href="https://crypto.nateliason.com/p/fix-crypto-gaming?s=r">Nat Eliason’s ‘Crypto Gaming is Broken. How Do We Fix It?’</a> article to explore the listed problems and suggested solutions.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 EA’s Rumored Sale or Merger: </strong>How would NBCUniversal, Disney, Apple or Amazon benefit from acquiring EA? Why are none of these game companies?</p><p><br></p><p><strong>#2 Merit Circle DAO Proposal to Remove YGG Seed Investor: </strong>What instigated the <a href="https://gov.meritcircle.io/t/merit-circle-a-new-era/469">proposal</a> and is it fair? Are we witnessing how DAOs could change investment partnerships? YGG issued <a href="https://medium.com/yield-guild-games/yield-guild-games-official-statement-regarding-merit-circle-proposal-b684ec2336fd">an official statement</a>.</p><p><br></p><p><strong>#3 Is Crypto Gaming Broken? We Don’t Think So: </strong>We dive into <a href="https://crypto.nateliason.com/p/fix-crypto-gaming?s=r">Nat Eliason’s ‘Crypto Gaming is Broken. How Do We Fix It?’</a> article to explore the listed problems and suggested solutions.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 27 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b267d5bd/418508ca.mp3" length="166443392" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/888JqDuSjXEjXxcw-dUGrxakCX89R90KOJFzDK519GA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzkwMDk0OS8x/NjUzNzYxMDI4LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4161</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 EA’s Rumored Sale or Merger: </strong>How would NBCUniversal, Disney, Apple or Amazon benefit from acquiring EA? Why are none of these game companies?</p><p><br></p><p><strong>#2 Merit Circle DAO Proposal to Remove YGG Seed Investor: </strong>What instigated the <a href="https://gov.meritcircle.io/t/merit-circle-a-new-era/469">proposal</a> and is it fair? Are we witnessing how DAOs could change investment partnerships? YGG issued <a href="https://medium.com/yield-guild-games/yield-guild-games-official-statement-regarding-merit-circle-proposal-b684ec2336fd">an official statement</a>.</p><p><br></p><p><strong>#3 Is Crypto Gaming Broken? We Don’t Think So: </strong>We dive into <a href="https://crypto.nateliason.com/p/fix-crypto-gaming?s=r">Nat Eliason’s ‘Crypto Gaming is Broken. How Do We Fix It?’</a> article to explore the listed problems and suggested solutions.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co or metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Go premium with <a href="https://naavik.co/pro">Naavik Pro</a> to access an ever-growing library of deep exclusive research including f2p and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10% on your first payment.</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - Blockchain Gaming in a Crypto Bear Market</title>
      <itunes:title>Crypto Corner - Blockchain Gaming in a Crypto Bear Market</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">27149b6f-e1a6-49da-93c3-8574de01af3f</guid>
      <link>https://share.transistor.fm/s/7ba09f57</link>
      <description>
        <![CDATA[<p>What does Blockchain Gaming look like on the other side of a crypto bear market?</p><p><br></p><p>That is the question we are discussing on this week’s Crypto Corner. <a href="https://twitter.com/SebPark">Sebastian Park</a> and <a href="https://twitter.com/0xRyze">Ryan Foo</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to go into<br></p><p>#1 Blockchain Gaming in a Crypto Bear Market</p><p>#2 We Expect too Much out of Blockchain Games (more reading <a href="https://metaversus.substack.com/p/level-7-we-expect-too-much-from-blockchain?s=w">here</a>)</p><p>#3 Common Errors in Assessing Probabilities for Success in Entrepreneurship</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What does Blockchain Gaming look like on the other side of a crypto bear market?</p><p><br></p><p>That is the question we are discussing on this week’s Crypto Corner. <a href="https://twitter.com/SebPark">Sebastian Park</a> and <a href="https://twitter.com/0xRyze">Ryan Foo</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to go into<br></p><p>#1 Blockchain Gaming in a Crypto Bear Market</p><p>#2 We Expect too Much out of Blockchain Games (more reading <a href="https://metaversus.substack.com/p/level-7-we-expect-too-much-from-blockchain?s=w">here</a>)</p><p>#3 Common Errors in Assessing Probabilities for Success in Entrepreneurship</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 24 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7ba09f57/bd9487bf.mp3" length="127707977" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/P19hHsJVNuW7ig-SodiE2_tEMwhTx6AmJiDF-e1hGtE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg5NzU1NC8x/NjUzNDAxOTQ3LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3192</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What does Blockchain Gaming look like on the other side of a crypto bear market?</p><p><br></p><p>That is the question we are discussing on this week’s Crypto Corner. <a href="https://twitter.com/SebPark">Sebastian Park</a> and <a href="https://twitter.com/0xRyze">Ryan Foo</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to go into<br></p><p>#1 Blockchain Gaming in a Crypto Bear Market</p><p>#2 We Expect too Much out of Blockchain Games (more reading <a href="https://metaversus.substack.com/p/level-7-we-expect-too-much-from-blockchain?s=w">here</a>)</p><p>#3 Common Errors in Assessing Probabilities for Success in Entrepreneurship</p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a> or <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Luna Crashed and the Bear Woke Up</title>
      <itunes:title>Roundtable - Luna Crashed and the Bear Woke Up</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2540b0e9-9d2b-4012-b798-a23ed61a7657</guid>
      <link>https://share.transistor.fm/s/68fe3ffb</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Luna/UST Crash: </strong>Why did Luna and UST crash? What are the impacts on currency owners, crypto markets and blockchain games? Nico recommended <a href="https://www.notboring.co/p/terra-to-the-moon-and-back?s=r">this source</a> for all the Luna crash details. Naavik shared <a href="http://blog.doublecoconut.com/wips-and-chains/">this blog resource</a> for an in-depth analysis of pros/cons for the most popular blockchain solutions.</p><p><br></p><p><strong>#2 Bear Markets: </strong>Is there a generalized bear market? What were the triggers? Have we seen impacts in our day-to-days?</p><p><br></p><p><strong>#3 InvestGame’s Q1 2022 Report: </strong>Results of this quarter’s game industry investment activities. To dive into the details the full report can be downloaded from <a href="https://investgame.net/news/global-gaming-deals-activity-report-q1-22/">InvestGame’s website</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Luna/UST Crash: </strong>Why did Luna and UST crash? What are the impacts on currency owners, crypto markets and blockchain games? Nico recommended <a href="https://www.notboring.co/p/terra-to-the-moon-and-back?s=r">this source</a> for all the Luna crash details. Naavik shared <a href="http://blog.doublecoconut.com/wips-and-chains/">this blog resource</a> for an in-depth analysis of pros/cons for the most popular blockchain solutions.</p><p><br></p><p><strong>#2 Bear Markets: </strong>Is there a generalized bear market? What were the triggers? Have we seen impacts in our day-to-days?</p><p><br></p><p><strong>#3 InvestGame’s Q1 2022 Report: </strong>Results of this quarter’s game industry investment activities. To dive into the details the full report can be downloaded from <a href="https://investgame.net/news/global-gaming-deals-activity-report-q1-22/">InvestGame’s website</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 20 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/68fe3ffb/d4d0646c.mp3" length="148704087" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/lzdtYGhu6fgimNo86047NT6bxZnOjhbWE04DMTYalUc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg5NDQxMC8x/NjUyOTc5NDIwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3717</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Luna/UST Crash: </strong>Why did Luna and UST crash? What are the impacts on currency owners, crypto markets and blockchain games? Nico recommended <a href="https://www.notboring.co/p/terra-to-the-moon-and-back?s=r">this source</a> for all the Luna crash details. Naavik shared <a href="http://blog.doublecoconut.com/wips-and-chains/">this blog resource</a> for an in-depth analysis of pros/cons for the most popular blockchain solutions.</p><p><br></p><p><strong>#2 Bear Markets: </strong>Is there a generalized bear market? What were the triggers? Have we seen impacts in our day-to-days?</p><p><br></p><p><strong>#3 InvestGame’s Q1 2022 Report: </strong>Results of this quarter’s game industry investment activities. To dive into the details the full report can be downloaded from <a href="https://investgame.net/news/global-gaming-deals-activity-report-q1-22/">InvestGame’s website</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - Robbie Ferguson: How to Design and Scale Blockchain-Powered Game Economies</title>
      <itunes:title>Crypto Corner - Robbie Ferguson: How to Design and Scale Blockchain-Powered Game Economies</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">9a874c7e-5407-4c9f-bee8-a4e50c4ee3a1</guid>
      <link>https://share.transistor.fm/s/05177e76</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/robbieferguson/">Robbie Ferguson</a> is Co-founder at <a href="https://www.immutable.com/">Immutable</a>, builder of the first Layer 2 for NFTs on Ethereum. Immutable has also created the Blockchain Games <a href="https://godsunchained.com/">Gods Unchained</a> and <a href="https://www.guildofguardians.com/">Guild of Guardians</a>. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss all things Blockchain Gaming. We go into</p><p>#1 Why Game Devs should work with Immutable</p><p>#2 Ethereum Scaling: Zero-Knowledge Rollups</p><p>#3 What Blockchain brings to games</p><p>#4 Practical Tips on designing a Blockchain-Powered Game Economy</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/robbieferguson/">Robbie Ferguson</a> is Co-founder at <a href="https://www.immutable.com/">Immutable</a>, builder of the first Layer 2 for NFTs on Ethereum. Immutable has also created the Blockchain Games <a href="https://godsunchained.com/">Gods Unchained</a> and <a href="https://www.guildofguardians.com/">Guild of Guardians</a>. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss all things Blockchain Gaming. We go into</p><p>#1 Why Game Devs should work with Immutable</p><p>#2 Ethereum Scaling: Zero-Knowledge Rollups</p><p>#3 What Blockchain brings to games</p><p>#4 Practical Tips on designing a Blockchain-Powered Game Economy</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 17 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/05177e76/34d3c288.mp3" length="119905134" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hM_6rHk2n8MMqq3vZuDWgcD9UcwqAQDr02fVwYh7cXE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg5MDY3OS8x/NjUyODYwNzI3LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2997</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/robbieferguson/">Robbie Ferguson</a> is Co-founder at <a href="https://www.immutable.com/">Immutable</a>, builder of the first Layer 2 for NFTs on Ethereum. Immutable has also created the Blockchain Games <a href="https://godsunchained.com/">Gods Unchained</a> and <a href="https://www.guildofguardians.com/">Guild of Guardians</a>. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss all things Blockchain Gaming. We go into</p><p>#1 Why Game Devs should work with Immutable</p><p>#2 Ethereum Scaling: Zero-Knowledge Rollups</p><p>#3 What Blockchain brings to games</p><p>#4 Practical Tips on designing a Blockchain-Powered Game Economy</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Return of the Fortnite</title>
      <itunes:title>Roundtable - Return of the Fortnite</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4877bbaa-4a51-4a20-8aa4-ae76f9a3cd33</guid>
      <link>https://share.transistor.fm/s/1d88345a</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Fortnite Returns to iOS: </strong>How does the Xbox Cloud Streaming partnership benefit Fortnite and Microsoft?</p><p><br></p><p><strong>#2 China’s Underage Streaming Regulations: </strong>What are the roles of game developers and regulation in protecting minors and adults from the potential negative impacts of games?</p><p><br></p><p><strong>#3 EVE Online Roadmap: </strong>What’s next for EVE Online now that it’s nearly celebrating 20 years since its release?</p><p><br></p><p><strong>#4 Stop Comparing Web3 Games to Free-to-Play:</strong> What are the potential problems web3 game teams could face when stuck in comparing web3 with f2p games? We dive into <a href="https://medium.com/@jllee88/stop-blindly-comparing-web3-with-free-to-play-from-a-web2-dev-9178d8d8d2a3">Joe Lee’s article</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Fortnite Returns to iOS: </strong>How does the Xbox Cloud Streaming partnership benefit Fortnite and Microsoft?</p><p><br></p><p><strong>#2 China’s Underage Streaming Regulations: </strong>What are the roles of game developers and regulation in protecting minors and adults from the potential negative impacts of games?</p><p><br></p><p><strong>#3 EVE Online Roadmap: </strong>What’s next for EVE Online now that it’s nearly celebrating 20 years since its release?</p><p><br></p><p><strong>#4 Stop Comparing Web3 Games to Free-to-Play:</strong> What are the potential problems web3 game teams could face when stuck in comparing web3 with f2p games? We dive into <a href="https://medium.com/@jllee88/stop-blindly-comparing-web3-with-free-to-play-from-a-web2-dev-9178d8d8d2a3">Joe Lee’s article</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 13 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/1d88345a/6117fc09.mp3" length="146964310" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3673</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Fortnite Returns to iOS: </strong>How does the Xbox Cloud Streaming partnership benefit Fortnite and Microsoft?</p><p><br></p><p><strong>#2 China’s Underage Streaming Regulations: </strong>What are the roles of game developers and regulation in protecting minors and adults from the potential negative impacts of games?</p><p><br></p><p><strong>#3 EVE Online Roadmap: </strong>What’s next for EVE Online now that it’s nearly celebrating 20 years since its release?</p><p><br></p><p><strong>#4 Stop Comparing Web3 Games to Free-to-Play:</strong> What are the potential problems web3 game teams could face when stuck in comparing web3 with f2p games? We dive into <a href="https://medium.com/@jllee88/stop-blindly-comparing-web3-with-free-to-play-from-a-web2-dev-9178d8d8d2a3">Joe Lee’s article</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>TLDListen?: <a href="https://naavik.co/themetacast">Episode summary</a></p><p>Watch the episode: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a> </p><p>Join the discussion: <a href="https://naavik.co/community">Naavik Discord</a></p><p>Read more: <a href="https://naavik.co/digest">Naavik Digest</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube channel</a></p><p>Go premium: <a href="https://naavik.co/pro">Naavik Pro</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - Treasure DAO - Building a Decentralized Nintendo </title>
      <itunes:title>Crypto Corner - Treasure DAO - Building a Decentralized Nintendo </itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">178e0690-df06-4349-9380-280e63fb4144</guid>
      <link>https://share.transistor.fm/s/7e1ea193</link>
      <description>
        <![CDATA[<p>Big Brain Time! In this episode, we take a deep dive into <a href="https://www.treasure.lol/">Treasure</a> - a DAO that’s building On-Chain bridges between Metaverses. Treasure Co-founder and Core team member <a href="https://twitter.com/jpatten__">John</a> and <a href="https://twitter.com/0xkarel">Karel</a> join you host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss<br></p><p>#1 Treasure and $Magic</p><p>#2 On-Chain Economic Primitives</p><p>#3 Incentivizing Game Builders</p><p>#4 Managing a Gaming DAO</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Big Brain Time! In this episode, we take a deep dive into <a href="https://www.treasure.lol/">Treasure</a> - a DAO that’s building On-Chain bridges between Metaverses. Treasure Co-founder and Core team member <a href="https://twitter.com/jpatten__">John</a> and <a href="https://twitter.com/0xkarel">Karel</a> join you host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss<br></p><p>#1 Treasure and $Magic</p><p>#2 On-Chain Economic Primitives</p><p>#3 Incentivizing Game Builders</p><p>#4 Managing a Gaming DAO</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 10 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7e1ea193/03024ff7.mp3" length="123043569" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/C2Uv4zxOClZPAGgN9agLfFuSgtxMoha4f-ATtTpD9HY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg4NDk4MS8x/NjUyMTE2NTkzLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3076</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Big Brain Time! In this episode, we take a deep dive into <a href="https://www.treasure.lol/">Treasure</a> - a DAO that’s building On-Chain bridges between Metaverses. Treasure Co-founder and Core team member <a href="https://twitter.com/jpatten__">John</a> and <a href="https://twitter.com/0xkarel">Karel</a> join you host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss<br></p><p>#1 Treasure and $Magic</p><p>#2 On-Chain Economic Primitives</p><p>#3 Incentivizing Game Builders</p><p>#4 Managing a Gaming DAO</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Square Enix’s Western Studios ‘Only’ Cost $300M?</title>
      <itunes:title>Roundtable - Square Enix’s Western Studios ‘Only’ Cost $300M?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">27a5b582-6ba6-4e71-8a5e-f3fec75c105c</guid>
      <link>https://share.transistor.fm/s/0a7ff8b2</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Bored Ape’s Virtual Land Sale: </strong>Could the Ethereum gas war have been avoided? What could other companies learn from Yuga Labs’ experience?</p><p><br></p><p><strong>#2 Web2 vs Web3 UA: </strong>What are the current differences between web2 and web3 user acquisition? Will this change as web3 gaming matures?</p><p><br></p><p><strong>#3 Warcraft Arclight Rumble Announcement: </strong>What is Blizzard’s new mobile game? Was the development strategy ‘build and they will come’?</p><p><br></p><p><strong>#4 Embracer Acquires Square Enix’s Western Studios:</strong> What could be behind the $300M price tag? How does this acquisition benefit Embracer Group’s strategy? Is Tomb Raider a valuable IP?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Bored Ape’s Virtual Land Sale: </strong>Could the Ethereum gas war have been avoided? What could other companies learn from Yuga Labs’ experience?</p><p><br></p><p><strong>#2 Web2 vs Web3 UA: </strong>What are the current differences between web2 and web3 user acquisition? Will this change as web3 gaming matures?</p><p><br></p><p><strong>#3 Warcraft Arclight Rumble Announcement: </strong>What is Blizzard’s new mobile game? Was the development strategy ‘build and they will come’?</p><p><br></p><p><strong>#4 Embracer Acquires Square Enix’s Western Studios:</strong> What could be behind the $300M price tag? How does this acquisition benefit Embracer Group’s strategy? Is Tomb Raider a valuable IP?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 06 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0a7ff8b2/42361d40.mp3" length="121098958" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3026</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Bored Ape’s Virtual Land Sale: </strong>Could the Ethereum gas war have been avoided? What could other companies learn from Yuga Labs’ experience?</p><p><br></p><p><strong>#2 Web2 vs Web3 UA: </strong>What are the current differences between web2 and web3 user acquisition? Will this change as web3 gaming matures?</p><p><br></p><p><strong>#3 Warcraft Arclight Rumble Announcement: </strong>What is Blizzard’s new mobile game? Was the development strategy ‘build and they will come’?</p><p><br></p><p><strong>#4 Embracer Acquires Square Enix’s Western Studios:</strong> What could be behind the $300M price tag? How does this acquisition benefit Embracer Group’s strategy? Is Tomb Raider a valuable IP?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - The Future of Axie Infinity with Philip La, Game Lead at Sky Mavis</title>
      <itunes:title>Crypto Corner - The Future of Axie Infinity with Philip La, Game Lead at Sky Mavis</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">e331b625-301a-4fb4-aa4e-c08786064c8d</guid>
      <link>https://share.transistor.fm/s/2877c6ac</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/philipla/">Philip La</a> is the Game Product Lead at <a href="https://www.skymavis.com/">Sky Mavis</a>, the makers of <a href="https://axieinfinity.com/">Axie Infinity</a>. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss all things Blockchain Gaming. We go into</p><p><br></p><p>#1 What makes Axie Infinity special</p><p>#2 Axie Origin</p><p>#3 Axie Land Gameplay</p><p>#4 The future of Play-to-Earn</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/philipla/">Philip La</a> is the Game Product Lead at <a href="https://www.skymavis.com/">Sky Mavis</a>, the makers of <a href="https://axieinfinity.com/">Axie Infinity</a>. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss all things Blockchain Gaming. We go into</p><p><br></p><p>#1 What makes Axie Infinity special</p><p>#2 Axie Origin</p><p>#3 Axie Land Gameplay</p><p>#4 The future of Play-to-Earn</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 03 May 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2877c6ac/8fe9c18e.mp3" length="117343636" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/IgOn4ZzY4Psf6j_HbMus2J6k6f65yB_jxUL3gn7erAY/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg3ODQ4Ni8x/NjUxNTAwOTM0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2933</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/philipla/">Philip La</a> is the Game Product Lead at <a href="https://www.skymavis.com/">Sky Mavis</a>, the makers of <a href="https://axieinfinity.com/">Axie Infinity</a>. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss all things Blockchain Gaming. We go into</p><p><br></p><p>#1 What makes Axie Infinity special</p><p>#2 Axie Origin</p><p>#3 Axie Land Gameplay</p><p>#4 The future of Play-to-Earn</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - STEPN: Move-to-Earn or Ponzinomics?</title>
      <itunes:title>Roundtable - STEPN: Move-to-Earn or Ponzinomics?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5bcf63e8-096f-47a8-9bfd-6bc8bfa5dfab</guid>
      <link>https://share.transistor.fm/s/1e349fbd</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Ubisoft Attracts Buyout Interest: </strong>Why could Ubisoft be exploring a buyout? Are there parallels to be drawn between Ubisoft and Activision Blizzard’s acquisition?</p><p><br></p><p><strong>#2 Meta Struggles to Recover Market Value: </strong>Is it possible for Meta to recoup their metaverse investment considering the competitive landscape?</p><p><br></p><p><strong>#3 Playable Worlds Raise: </strong>What is Playable Worlds developing? If there’s someone to trust to develop a sandbox MMO game it's Raph Koster.</p><p><br></p><p><strong>#4 STEPN: Move-to-Earn or Ponzinomics?:</strong> Is STEPN’s tokenomics sustainable or is the product walking the same path as Axie Infinity? Does reduced token value mean a game’s unsuccessful? What could be the future of move-to-earn?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Ubisoft Attracts Buyout Interest: </strong>Why could Ubisoft be exploring a buyout? Are there parallels to be drawn between Ubisoft and Activision Blizzard’s acquisition?</p><p><br></p><p><strong>#2 Meta Struggles to Recover Market Value: </strong>Is it possible for Meta to recoup their metaverse investment considering the competitive landscape?</p><p><br></p><p><strong>#3 Playable Worlds Raise: </strong>What is Playable Worlds developing? If there’s someone to trust to develop a sandbox MMO game it's Raph Koster.</p><p><br></p><p><strong>#4 STEPN: Move-to-Earn or Ponzinomics?:</strong> Is STEPN’s tokenomics sustainable or is the product walking the same path as Axie Infinity? Does reduced token value mean a game’s unsuccessful? What could be the future of move-to-earn?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 29 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/1e349fbd/a0f60471.mp3" length="137930148" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3447</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Ubisoft Attracts Buyout Interest: </strong>Why could Ubisoft be exploring a buyout? Are there parallels to be drawn between Ubisoft and Activision Blizzard’s acquisition?</p><p><br></p><p><strong>#2 Meta Struggles to Recover Market Value: </strong>Is it possible for Meta to recoup their metaverse investment considering the competitive landscape?</p><p><br></p><p><strong>#3 Playable Worlds Raise: </strong>What is Playable Worlds developing? If there’s someone to trust to develop a sandbox MMO game it's Raph Koster.</p><p><br></p><p><strong>#4 STEPN: Move-to-Earn or Ponzinomics?:</strong> Is STEPN’s tokenomics sustainable or is the product walking the same path as Axie Infinity? Does reduced token value mean a game’s unsuccessful? What could be the future of move-to-earn?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - The Legal Side of Web3</title>
      <itunes:title>Crypto Corner - The Legal Side of Web3</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">4c0df884-09d7-4cab-a116-31a31cccce45</guid>
      <link>https://share.transistor.fm/s/c3b96475</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/omribouton/">Omri Bouton</a> is a Blockchain, Crypto/NFT &amp; Web3 Lawyer at Sheridans. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss the legal and regulatory side of Web3. We go into</p><p><br></p><p>#1 What is a DAO?</p><p>#2 Security vs Utility Tokens</p><p>#3 IP on the Blockchain</p><p>&amp; More!</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/omribouton/">Omri Bouton</a> is a Blockchain, Crypto/NFT &amp; Web3 Lawyer at Sheridans. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss the legal and regulatory side of Web3. We go into</p><p><br></p><p>#1 What is a DAO?</p><p>#2 Security vs Utility Tokens</p><p>#3 IP on the Blockchain</p><p>&amp; More!</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 26 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c3b96475/94d88f13.mp3" length="146105871" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/q1gWEeamq9jrdtR5vn_-UtUnm7D93WVSQQROXAiNj7o/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg3MzIwNS8x/NjUwOTEwMzQ0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3652</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/omribouton/">Omri Bouton</a> is a Blockchain, Crypto/NFT &amp; Web3 Lawyer at Sheridans. He joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> today to discuss the legal and regulatory side of Web3. We go into</p><p><br></p><p>#1 What is a DAO?</p><p>#2 Security vs Utility Tokens</p><p>#3 IP on the Blockchain</p><p>&amp; More!</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Is Transmedia the Next Mainstream Game Dev Strategy?</title>
      <itunes:title>Roundtable - Is Transmedia the Next Mainstream Game Dev Strategy?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6cc378d0-f904-4afd-818c-93bb2312a0ed</guid>
      <link>https://share.transistor.fm/s/8fbb71e1</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/tom-hammond/">Tom Hammond</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Transmedia as a Game Dev Strategy: </strong>Why are there numerous IPs going from games to the big screen and vice-versa? How does transmedia impact storytelling?</p><p><br></p><p><strong>#2 Xbox In-game Ads for F2P Games: </strong>Why is Microsoft considering in-game ads for Xbox? Will they consider video rewarded ads? How effective are in-game billboard ads?</p><p><br></p><p><strong>#3 Coda Payments Raises $690m: </strong>What are the benefits of games integrating with third party stores and payment products? Does iOS play ball with these products?</p><p><br></p><p><strong>#4 Fortnite’s Zero Build Mode: </strong>Could significantly reducing player skill gaps bring churned and new players back to a competitive game?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/tom-hammond/">Tom Hammond</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Transmedia as a Game Dev Strategy: </strong>Why are there numerous IPs going from games to the big screen and vice-versa? How does transmedia impact storytelling?</p><p><br></p><p><strong>#2 Xbox In-game Ads for F2P Games: </strong>Why is Microsoft considering in-game ads for Xbox? Will they consider video rewarded ads? How effective are in-game billboard ads?</p><p><br></p><p><strong>#3 Coda Payments Raises $690m: </strong>What are the benefits of games integrating with third party stores and payment products? Does iOS play ball with these products?</p><p><br></p><p><strong>#4 Fortnite’s Zero Build Mode: </strong>Could significantly reducing player skill gaps bring churned and new players back to a competitive game?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 22 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/8fbb71e1/37b63ee2.mp3" length="173943635" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>4348</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/tom-hammond/">Tom Hammond</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Transmedia as a Game Dev Strategy: </strong>Why are there numerous IPs going from games to the big screen and vice-versa? How does transmedia impact storytelling?</p><p><br></p><p><strong>#2 Xbox In-game Ads for F2P Games: </strong>Why is Microsoft considering in-game ads for Xbox? Will they consider video rewarded ads? How effective are in-game billboard ads?</p><p><br></p><p><strong>#3 Coda Payments Raises $690m: </strong>What are the benefits of games integrating with third party stores and payment products? Does iOS play ball with these products?</p><p><br></p><p><strong>#4 Fortnite’s Zero Build Mode: </strong>Could significantly reducing player skill gaps bring churned and new players back to a competitive game?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - RSTLSS: Digital Identity in Web3</title>
      <itunes:title>Crypto Corner - RSTLSS: Digital Identity in Web3</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">83a44880-545c-486a-a370-5ab5c4fc0449</guid>
      <link>https://share.transistor.fm/s/8ee6f813</link>
      <description>
        <![CDATA[<p><a href="https://twitter.com/CharliCohen">Charli Cohen</a> is founder and CEO of <a href="https://rstlss.xyz/">RSTLSS</a>, a Digital Fashion Brand for the Multiverse. She joins <a href="https://www.linkedin.com/in/faye-maidment-12345069/">Faye Maidment</a> and <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss</p><p><br></p><p>#1 Identity &amp; self-expression in Web3</p><p>#2 Fashion in the Metaverse</p><p>#3 Digital vs traditional Fashion</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://twitter.com/CharliCohen">Charli Cohen</a> is founder and CEO of <a href="https://rstlss.xyz/">RSTLSS</a>, a Digital Fashion Brand for the Multiverse. She joins <a href="https://www.linkedin.com/in/faye-maidment-12345069/">Faye Maidment</a> and <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss</p><p><br></p><p>#1 Identity &amp; self-expression in Web3</p><p>#2 Fashion in the Metaverse</p><p>#3 Digital vs traditional Fashion</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/8ee6f813/f41f1a28.mp3" length="119529545" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/7rVklRpt_pgmDcaFjfsj19VccfYq3-X0Led56Xx2TEM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg2NjI5OS8x/NjUwMzA4ODQwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2988</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://twitter.com/CharliCohen">Charli Cohen</a> is founder and CEO of <a href="https://rstlss.xyz/">RSTLSS</a>, a Digital Fashion Brand for the Multiverse. She joins <a href="https://www.linkedin.com/in/faye-maidment-12345069/">Faye Maidment</a> and <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss</p><p><br></p><p>#1 Identity &amp; self-expression in Web3</p><p>#2 Fashion in the Metaverse</p><p>#3 Digital vs traditional Fashion</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Shaping the Metaverse Brick by LEGO Brick</title>
      <itunes:title>Roundtable - Shaping the Metaverse Brick by LEGO Brick</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f08be3df-8d43-4e9d-8d7f-08f51f550592</guid>
      <link>https://share.transistor.fm/s/e78efcfd</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Ghost Recon Breakpoint Sunset: </strong>Did Ubisoft experiment introducing NFTs into a live game because Ghost Recon Breakpoint was due to sunset? Could players use those NFTs in other Ubisoft games?</p><p><br></p><p><strong>#2 Epic x LEGO Collaboration: </strong>Are they the perfect partners to build a metaverse? Why did Sony invest $1B towards this goal? How could the Epic x LEGO metaverse compare against Meta’s creator fees?</p><p><br></p><p><strong>#3 Miniclip Pivots From Web Browser Games: </strong>Is Miniclip uniquely positioned to carve a strong mobile market in this post-IDFA world? Could negative ROAS and cross-promotion be a viable UA strategy?</p><p><br></p><p><strong>#4 Take-Two’s Public Offering: </strong>Flash knowledge share of what senior notes are and what they mean for Take-Two Interactive.</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Ghost Recon Breakpoint Sunset: </strong>Did Ubisoft experiment introducing NFTs into a live game because Ghost Recon Breakpoint was due to sunset? Could players use those NFTs in other Ubisoft games?</p><p><br></p><p><strong>#2 Epic x LEGO Collaboration: </strong>Are they the perfect partners to build a metaverse? Why did Sony invest $1B towards this goal? How could the Epic x LEGO metaverse compare against Meta’s creator fees?</p><p><br></p><p><strong>#3 Miniclip Pivots From Web Browser Games: </strong>Is Miniclip uniquely positioned to carve a strong mobile market in this post-IDFA world? Could negative ROAS and cross-promotion be a viable UA strategy?</p><p><br></p><p><strong>#4 Take-Two’s Public Offering: </strong>Flash knowledge share of what senior notes are and what they mean for Take-Two Interactive.</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 15 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e78efcfd/5be105b3.mp3" length="139214340" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3479</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Ghost Recon Breakpoint Sunset: </strong>Did Ubisoft experiment introducing NFTs into a live game because Ghost Recon Breakpoint was due to sunset? Could players use those NFTs in other Ubisoft games?</p><p><br></p><p><strong>#2 Epic x LEGO Collaboration: </strong>Are they the perfect partners to build a metaverse? Why did Sony invest $1B towards this goal? How could the Epic x LEGO metaverse compare against Meta’s creator fees?</p><p><br></p><p><strong>#3 Miniclip Pivots From Web Browser Games: </strong>Is Miniclip uniquely positioned to carve a strong mobile market in this post-IDFA world? Could negative ROAS and cross-promotion be a viable UA strategy?</p><p><br></p><p><strong>#4 Take-Two’s Public Offering: </strong>Flash knowledge share of what senior notes are and what they mean for Take-Two Interactive.</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://naavik.co/themetacast">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - Web3 Gaming Business Models &amp; The Future of Virtual Economies</title>
      <itunes:title>Crypto Corner - Web3 Gaming Business Models &amp; The Future of Virtual Economies</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">ba5d0498-7857-4de3-af30-5fc64445f335</guid>
      <link>https://share.transistor.fm/s/2671388a</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, BITKRAFT Crypto Team members <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and <a href="https://twitter.com/B49Jme">Jamie Wallace</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss</p><p><br></p><p>#1 A Ronin Exploit Update</p><p>#2 Different Business Models in Web3 Gaming</p><p>#3 The Future of Web3 Gaming Economies</p><p>#4 Fun and Work in the Metaverse</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, BITKRAFT Crypto Team members <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and <a href="https://twitter.com/B49Jme">Jamie Wallace</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss</p><p><br></p><p>#1 A Ronin Exploit Update</p><p>#2 Different Business Models in Web3 Gaming</p><p>#3 The Future of Web3 Gaming Economies</p><p>#4 Fun and Work in the Metaverse</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 12 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2671388a/cdffec40.mp3" length="153833587" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/n7N_ACnpnxYnqqB9mH3sggXtQcfDBVSUueA9d7oXdrI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg1OTY4Ni8x/NjQ5Njk0Mzk0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3845</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, BITKRAFT Crypto Team members <a href="https://twitter.com/cegapereira">Carlos Pereira</a> and <a href="https://twitter.com/B49Jme">Jamie Wallace</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss</p><p><br></p><p>#1 A Ronin Exploit Update</p><p>#2 Different Business Models in Web3 Gaming</p><p>#3 The Future of Web3 Gaming Economies</p><p>#4 Fun and Work in the Metaverse</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://naavik.co/themetacast">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - Garena Free Fire Deconstruction</title>
      <itunes:title>Roundtable - Garena Free Fire Deconstruction</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c631cbd6-3746-4feb-a5a0-fd83273c480f</guid>
      <link>https://share.transistor.fm/s/eae088d6</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/thomasdbaker/">Thomas Baker</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Naavik Pro Deconstruction: </strong>How did Garena’s Free Fire succeed in the red ocean market of battle royale games? How can you sell player power without making the game pay to win? How can tech debt impact your game’s revenue?</p><p><br></p><p><strong>#2 Mobile Game Earnings - Q1 2022: </strong>Sensor Tower reported that mobile game earnings were down 7% during Q1 2022. Should mobile game developers prepare for doom and gloom?</p><p><br></p><p><strong>#3 Bloodborne Kart: </strong>Lilith Walther — creator of the popular Bloodborne PSX demake — announced her new fan project: Bloodborne Kart. Could game mods become popular across gaming platforms?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/thomasdbaker/">Thomas Baker</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Naavik Pro Deconstruction: </strong>How did Garena’s Free Fire succeed in the red ocean market of battle royale games? How can you sell player power without making the game pay to win? How can tech debt impact your game’s revenue?</p><p><br></p><p><strong>#2 Mobile Game Earnings - Q1 2022: </strong>Sensor Tower reported that mobile game earnings were down 7% during Q1 2022. Should mobile game developers prepare for doom and gloom?</p><p><br></p><p><strong>#3 Bloodborne Kart: </strong>Lilith Walther — creator of the popular Bloodborne PSX demake — announced her new fan project: Bloodborne Kart. Could game mods become popular across gaming platforms?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 08 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/eae088d6/791d6308.mp3" length="162818565" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>4069</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/thomasdbaker/">Thomas Baker</a>, join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Naavik Pro Deconstruction: </strong>How did Garena’s Free Fire succeed in the red ocean market of battle royale games? How can you sell player power without making the game pay to win? How can tech debt impact your game’s revenue?</p><p><br></p><p><strong>#2 Mobile Game Earnings - Q1 2022: </strong>Sensor Tower reported that mobile game earnings were down 7% during Q1 2022. Should mobile game developers prepare for doom and gloom?</p><p><br></p><p><strong>#3 Bloodborne Kart: </strong>Lilith Walther — creator of the popular Bloodborne PSX demake — announced her new fan project: Bloodborne Kart. Could game mods become popular across gaming platforms?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - The $625m Ronin Exploit &amp; the Future of Axie Infinity</title>
      <itunes:title>Crypto Corner - The $625m Ronin Exploit &amp; the Future of Axie Infinity</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">22d58649-0459-4393-a397-736e9acdd45d</guid>
      <link>https://share.transistor.fm/s/2acfa2b2</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to talk about the Recent Ronin exploit and what it means for the future of Axie Infinity. We discuss;</p><p><br></p><p>#1 What a blockchain bridge is</p><p>#2 The details of the Ronin Hack</p><p>#3 What will happen next</p><p>#4 The new Axie game<br>#5 The future of Axie Infinity</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://www.notion.so/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to talk about the Recent Ronin exploit and what it means for the future of Axie Infinity. We discuss;</p><p><br></p><p>#1 What a blockchain bridge is</p><p>#2 The details of the Ronin Hack</p><p>#3 What will happen next</p><p>#4 The new Axie game<br>#5 The future of Axie Infinity</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://www.notion.so/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 05 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2acfa2b2/dbd167dc.mp3" length="173745462" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/OZalNDOXoN81gwV8Hy-8GKNPiJ9z1QGhO69nlzStYHQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg1MDQ1OS8x/NjQ5MDY0MTczLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4343</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to talk about the Recent Ronin exploit and what it means for the future of Axie Infinity. We discuss;</p><p><br></p><p>#1 What a blockchain bridge is</p><p>#2 The details of the Ronin Hack</p><p>#3 What will happen next</p><p>#4 The new Axie game<br>#5 The future of Axie Infinity</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://www.notion.so/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Roundtable - The Good, the Bad and the Strategy of PlayStation Subscriptions</title>
      <itunes:title> Roundtable - The Good, the Bad and the Strategy of PlayStation Subscriptions</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ddb21e63-c739-417d-9c1a-e29759d50ff5</guid>
      <link>https://share.transistor.fm/s/2be24089</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a>, join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Axie Infinity’s Ronin Sidechain Hack: </strong>How could the hack help shape the team structure and tech stack of web3 game studios? What does the hack mean for Sky Mavis’ future? Nico will be hosting a technical deep dive into Ronin’s hack in the next Crypto Corner episode.</p><p><br></p><p><strong>#2 Deep Dive - New PlayStation Plus Subscriptions: </strong>What are the new PlayStation Plus subscription tiers? Does their subscription model compete with Xbox Game Pass? Whose strategy could win the long game - PlayStation or Xbox?</p><p><br></p><p><strong>#3 Miniclip Exceeds 4 Billion Downloads: </strong>We celebrate this major achievement and discuss how Miniclip influenced current game genres and people who now develop games. How did Miniclip build such a long lasting, influential game company?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a>, join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Axie Infinity’s Ronin Sidechain Hack: </strong>How could the hack help shape the team structure and tech stack of web3 game studios? What does the hack mean for Sky Mavis’ future? Nico will be hosting a technical deep dive into Ronin’s hack in the next Crypto Corner episode.</p><p><br></p><p><strong>#2 Deep Dive - New PlayStation Plus Subscriptions: </strong>What are the new PlayStation Plus subscription tiers? Does their subscription model compete with Xbox Game Pass? Whose strategy could win the long game - PlayStation or Xbox?</p><p><br></p><p><strong>#3 Miniclip Exceeds 4 Billion Downloads: </strong>We celebrate this major achievement and discuss how Miniclip influenced current game genres and people who now develop games. How did Miniclip build such a long lasting, influential game company?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 01 Apr 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2be24089/ebfd538d.mp3" length="152784475" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3819</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a>, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a>, join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Axie Infinity’s Ronin Sidechain Hack: </strong>How could the hack help shape the team structure and tech stack of web3 game studios? What does the hack mean for Sky Mavis’ future? Nico will be hosting a technical deep dive into Ronin’s hack in the next Crypto Corner episode.</p><p><br></p><p><strong>#2 Deep Dive - New PlayStation Plus Subscriptions: </strong>What are the new PlayStation Plus subscription tiers? Does their subscription model compete with Xbox Game Pass? Whose strategy could win the long game - PlayStation or Xbox?</p><p><br></p><p><strong>#3 Miniclip Exceeds 4 Billion Downloads: </strong>We celebrate this major achievement and discuss how Miniclip influenced current game genres and people who now develop games. How did Miniclip build such a long lasting, influential game company?</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - OpenSea, Blockchain Gaming Monetization &amp; Web3 at GDC</title>
      <itunes:title>Crypto Corner - OpenSea, Blockchain Gaming Monetization &amp; Web3 at GDC</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">b46f319f-0a3c-4837-b055-3cbe7af824e4</guid>
      <link>https://share.transistor.fm/s/141e0872</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://www.linkedin.com/in/willbrooke/">Will Brooke</a>, Gaming Lead at <a href="https://opensea.io/">OpenSea</a>, and <a href="https://www.linkedin.com/in/sebastianpark/">Seb Park</a>, Co-Founder at <a href="https://www.infinitecanvas.gg/">Infinite Canvas</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to talk about:</p><p><br></p><p>#1 OpenSea</p><p>#2 Gaming NFTs</p><p>#3 The Future of Web3 Monetization</p><p>#4 Blockchain Gaming at GDC</p><p><br></p><p>Key Resources: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://www.linkedin.com/in/willbrooke/">Will Brooke</a>, Gaming Lead at <a href="https://opensea.io/">OpenSea</a>, and <a href="https://www.linkedin.com/in/sebastianpark/">Seb Park</a>, Co-Founder at <a href="https://www.infinitecanvas.gg/">Infinite Canvas</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to talk about:</p><p><br></p><p>#1 OpenSea</p><p>#2 Gaming NFTs</p><p>#3 The Future of Web3 Monetization</p><p>#4 Blockchain Gaming at GDC</p><p><br></p><p>Key Resources: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 29 Mar 2022 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/141e0872/bcdf25e0.mp3" length="92995894" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VmbPm3dtkTLLcyhbDQ-3VEciq0zWLsgKG4bqUDVXAVc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzg0MzkwOS8x/NjQ4NjQzODc2LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2324</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://www.linkedin.com/in/willbrooke/">Will Brooke</a>, Gaming Lead at <a href="https://opensea.io/">OpenSea</a>, and <a href="https://www.linkedin.com/in/sebastianpark/">Seb Park</a>, Co-Founder at <a href="https://www.infinitecanvas.gg/">Infinite Canvas</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to talk about:</p><p><br></p><p>#1 OpenSea</p><p>#2 Gaming NFTs</p><p>#3 The Future of Web3 Monetization</p><p>#4 Blockchain Gaming at GDC</p><p><br></p><p>Key Resources: <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable - What We Learned at GDC 2022</title>
      <itunes:title>Roundtable - What We Learned at GDC 2022</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0c7b0c5d-042b-488b-90c4-a55b541f40c9</guid>
      <link>https://share.transistor.fm/s/faea4626</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a>, join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 What We Learned at GDC 2022: </strong>Special episode dedicated to our learnings from GDC 2022. We talk about our individual experiences and what we learned based on our different game industry roles; and whether attending GDC is worth the investment.</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a>, join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 What We Learned at GDC 2022: </strong>Special episode dedicated to our learnings from GDC 2022. We talk about our individual experiences and what we learned based on our different game industry roles; and whether attending GDC is worth the investment.</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 25 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/faea4626/cb2bbfcb.mp3" length="117665975" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>2941</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a>, join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 What We Learned at GDC 2022: </strong>Special episode dedicated to our learnings from GDC 2022. We talk about our individual experiences and what we learned based on our different game industry roles; and whether attending GDC is worth the investment.</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner - MatchboxDAO: Building On-Chain Games on StarkNet</title>
      <itunes:title>Crypto Corner - MatchboxDAO: Building On-Chain Games on StarkNet</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">a50c7089-cf2d-46c0-9951-be62c7323b0b</guid>
      <link>https://share.transistor.fm/s/242d94a1</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/Swagtimus">Swagtimus</a> and <a href="https://twitter.com/ybs_eth">Yoni</a>, the pseudonymous builders behind <a href="https://twitter.com/matchbox_dao">MatchboxDAO</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to take a deep dive in:</p><p>#1 Zero-Knowledge Proofs</p><p>#2 The Advantages ZK Rollups bring to gaming</p><p>#3 The Disadvantages of ZK Rollups</p><p>#4 The Most Exciting Matchbox Projects</p><p><br></p><p>Key Resources: <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/Swagtimus">Swagtimus</a> and <a href="https://twitter.com/ybs_eth">Yoni</a>, the pseudonymous builders behind <a href="https://twitter.com/matchbox_dao">MatchboxDAO</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to take a deep dive in:</p><p>#1 Zero-Knowledge Proofs</p><p>#2 The Advantages ZK Rollups bring to gaming</p><p>#3 The Disadvantages of ZK Rollups</p><p>#4 The Most Exciting Matchbox Projects</p><p><br></p><p>Key Resources: <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 22 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/242d94a1/f53b7d16.mp3" length="100802800" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ht4tIeAEix1HOowi2Ffd7efE7ZmRthy1sRiJx2Vh4Io/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzgzNzA1OC8x/NjQ3ODcwNDQ2LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2520</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/Swagtimus">Swagtimus</a> and <a href="https://twitter.com/ybs_eth">Yoni</a>, the pseudonymous builders behind <a href="https://twitter.com/matchbox_dao">MatchboxDAO</a> join your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to take a deep dive in:</p><p>#1 Zero-Knowledge Proofs</p><p>#2 The Advantages ZK Rollups bring to gaming</p><p>#3 The Disadvantages of ZK Rollups</p><p>#4 The Most Exciting Matchbox Projects</p><p><br></p><p>Key Resources: <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMzYqA1DW7WMCGLgG_sBvyA">YouTube video</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title> Roundtable #39 - Could Thatgamecompany be the Pixar of games?</title>
      <itunes:title> Roundtable #39 - Could Thatgamecompany be the Pixar of games?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f45477b5-693d-4b4e-bbef-c5cfead650ad</guid>
      <link>https://share.transistor.fm/s/eff4ff0c</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Thatgamecompany’s 160M USD Investment: </strong>Could the investment scale the company to explore games that are emotional experiences across mediums? Will we see more games developed as art? Do companies need to tackle artistic versus revenue-focused projects differently?</p><p><br></p><p><strong>#2 EA’s Lootbox Fine Overturned: </strong>How can companies keep up and adapt their games to the individual regulations of each country? Could the legal decision have been different if it were a crypto game?</p><p><br></p><p><strong>#3 Ukraine and the Games Industry: </strong>We discuss how games exiting from Russia could affect the global games industry and we hope that everyone in Ukraine can find safety and peace.</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Thatgamecompany’s 160M USD Investment: </strong>Could the investment scale the company to explore games that are emotional experiences across mediums? Will we see more games developed as art? Do companies need to tackle artistic versus revenue-focused projects differently?</p><p><br></p><p><strong>#2 EA’s Lootbox Fine Overturned: </strong>How can companies keep up and adapt their games to the individual regulations of each country? Could the legal decision have been different if it were a crypto game?</p><p><br></p><p><strong>#3 Ukraine and the Games Industry: </strong>We discuss how games exiting from Russia could affect the global games industry and we hope that everyone in Ukraine can find safety and peace.</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/eff4ff0c/a2ce93c3.mp3" length="152465303" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3811</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/anil-das-gupta-13a9ab17/">Anil Das-Gupta</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Thatgamecompany’s 160M USD Investment: </strong>Could the investment scale the company to explore games that are emotional experiences across mediums? Will we see more games developed as art? Do companies need to tackle artistic versus revenue-focused projects differently?</p><p><br></p><p><strong>#2 EA’s Lootbox Fine Overturned: </strong>How can companies keep up and adapt their games to the individual regulations of each country? Could the legal decision have been different if it were a crypto game?</p><p><br></p><p><strong>#3 Ukraine and the Games Industry: </strong>We discuss how games exiting from Russia could affect the global games industry and we hope that everyone in Ukraine can find safety and peace.</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #17 - Michael Sanders: Horizon Blockchain Games</title>
      <itunes:title>Crypto Corner #17 - Michael Sanders: Horizon Blockchain Games</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">d0f2efc6-fab0-4fc4-8349-29d2f9c264fe</guid>
      <link>https://share.transistor.fm/s/6a34d752</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://www.linkedin.com/in/michaelbsanders/">Michael Sanders</a>, Co-Founder and Chief Storyteller at <a href="https://horizon.io/">Horizon Blockchain Games</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss </p><p><br></p><p>#1 What Blockchain brings to Gaming</p><p>#2 The next generation of Blockchain Gaming wallets with <a href="https://sequence.app/wallet">Sequence</a></p><p>#3 Blockchain Trading Card Games with <a href="https://www.skyweaver.net/">Skyweaver</a></p><p>#4 The future of Gaming</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://www.notion.so/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://www.linkedin.com/in/michaelbsanders/">Michael Sanders</a>, Co-Founder and Chief Storyteller at <a href="https://horizon.io/">Horizon Blockchain Games</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss </p><p><br></p><p>#1 What Blockchain brings to Gaming</p><p>#2 The next generation of Blockchain Gaming wallets with <a href="https://sequence.app/wallet">Sequence</a></p><p>#3 Blockchain Trading Card Games with <a href="https://www.skyweaver.net/">Skyweaver</a></p><p>#4 The future of Gaming</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://www.notion.so/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 15 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/6a34d752/29874c28.mp3" length="138515825" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/eLDrb4ZN24wYa6m_1FNp1fkkFwFyQNWBLW6-Mk5sMGM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzgyODk3My8x/NjQ3MjQ5MDM4LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3462</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://www.linkedin.com/in/michaelbsanders/">Michael Sanders</a>, Co-Founder and Chief Storyteller at <a href="https://horizon.io/">Horizon Blockchain Games</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss </p><p><br></p><p>#1 What Blockchain brings to Gaming</p><p>#2 The next generation of Blockchain Gaming wallets with <a href="https://sequence.app/wallet">Sequence</a></p><p>#3 Blockchain Trading Card Games with <a href="https://www.skyweaver.net/">Skyweaver</a></p><p>#4 The future of Gaming</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a></p><p>Episode Summary <a href="https://www.notion.so/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a></p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #38 - Can AI Tech Innovate Game Development?</title>
      <itunes:title>Roundtable #38 - Can AI Tech Innovate Game Development?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">08a30ae2-3c99-4135-8412-e8473e59c1dc</guid>
      <link>https://share.transistor.fm/s/df96bf93</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Realistic Characters for Virtual Worlds: </strong>Inworld AI raised 10M USD to create “brains for virtual characters in immersive realities”. Why are realistic characters important for virtual worlds? Could third party AI solutions lower game development costs? What other AI applications could we see in games?</p><p><br></p><p><strong>#2 Genshin Impact’s User Generated Content: </strong>Why is HoYoverse developing UGC content for Genshin Impact? Is this a signal of what’s to come next in their “virtual world of immersive entertainment”? Could we see more games adopt UGC features?</p><p><br></p><p><strong>#3 Four-Day Work Weeks: </strong>Can game studios, notorious for crunch, widely adopt 4-day work weeks? What could be the pros and cons of this benefit?</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Realistic Characters for Virtual Worlds: </strong>Inworld AI raised 10M USD to create “brains for virtual characters in immersive realities”. Why are realistic characters important for virtual worlds? Could third party AI solutions lower game development costs? What other AI applications could we see in games?</p><p><br></p><p><strong>#2 Genshin Impact’s User Generated Content: </strong>Why is HoYoverse developing UGC content for Genshin Impact? Is this a signal of what’s to come next in their “virtual world of immersive entertainment”? Could we see more games adopt UGC features?</p><p><br></p><p><strong>#3 Four-Day Work Weeks: </strong>Can game studios, notorious for crunch, widely adopt 4-day work weeks? What could be the pros and cons of this benefit?</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 11 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/df96bf93/77e46221.mp3" length="140712277" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3517</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Realistic Characters for Virtual Worlds: </strong>Inworld AI raised 10M USD to create “brains for virtual characters in immersive realities”. Why are realistic characters important for virtual worlds? Could third party AI solutions lower game development costs? What other AI applications could we see in games?</p><p><br></p><p><strong>#2 Genshin Impact’s User Generated Content: </strong>Why is HoYoverse developing UGC content for Genshin Impact? Is this a signal of what’s to come next in their “virtual world of immersive entertainment”? Could we see more games adopt UGC features?</p><p><br></p><p><strong>#3 Four-Day Work Weeks: </strong>Can game studios, notorious for crunch, widely adopt 4-day work weeks? What could be the pros and cons of this benefit?</p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Cabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #16 - Robby Yung, CEO of Animoca Brands</title>
      <itunes:title>Crypto Corner #16 - Robby Yung, CEO of Animoca Brands</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">f308e78e-9d66-4b2b-b76d-aa1a3e53ac51</guid>
      <link>https://share.transistor.fm/s/c6c9b100</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/viewfromhk?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Robby Yung</a>, CEO at <a href="https://www.animocabrands.com/">Animoca Brands</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss:</p><p><br>#1: What Animoca Brands is</p><p>#2: The biggest advantages of Blockchain in games</p><p>#3: The future of Blockchain Gaming</p><p>#4: Animoca’s strategy &amp; value proposition</p><p>#5: Interoperability</p><p><br></p><p>Key Resources: <a href="https://metacast.notion.site/The-Metacast-by-Naavik-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube video</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a><br>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/viewfromhk?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Robby Yung</a>, CEO at <a href="https://www.animocabrands.com/">Animoca Brands</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss:</p><p><br>#1: What Animoca Brands is</p><p>#2: The biggest advantages of Blockchain in games</p><p>#3: The future of Blockchain Gaming</p><p>#4: Animoca’s strategy &amp; value proposition</p><p>#5: Interoperability</p><p><br></p><p>Key Resources: <a href="https://metacast.notion.site/The-Metacast-by-Naavik-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube video</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a><br>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 08 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c6c9b100/1dae0c80.mp3" length="115619513" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/TN-jHd9WqBLl7joUjzJsNAohI3DOGsVd-mdKIQFPJgs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzgyNDY2NS8x/NjQ2NzM1MjQyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2890</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/viewfromhk?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Robby Yung</a>, CEO at <a href="https://www.animocabrands.com/">Animoca Brands</a>, joins your host <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a> to discuss:</p><p><br>#1: What Animoca Brands is</p><p>#2: The biggest advantages of Blockchain in games</p><p>#3: The future of Blockchain Gaming</p><p>#4: Animoca’s strategy &amp; value proposition</p><p>#5: Interoperability</p><p><br></p><p>Key Resources: <a href="https://metacast.notion.site/The-Metacast-by-Naavik-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube video</a></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a><br>Go premium: <a href="https://naavik.co/premium">Naavik Premium Research</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #37 - Will Steam Deck Become a Success?</title>
      <itunes:title>Roundtable #37 - Will Steam Deck Become a Success?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">960d7d40-f751-4d99-9d5f-a3657bb307ae</guid>
      <link>https://share.transistor.fm/s/0f49bcb5</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Evolution of Digital Game Sales: </strong>Will digital games overtake physical copies, and are digital sales a long-term strategy for console developers?</p><p><br></p><p><strong>#2 Playtika’s 2022 Strategy: </strong>Playtika went public in January 2021 and they recently announced they’re considering a sale of the company. We discuss the possible ‘whys’ behind the decision based on their 2021 earnings and game portfolio.</p><p><br></p><p><strong>#3 Steam Deck’s Release: </strong>We discuss whether Steam Deck – a handheld gaming PC - could become a success based on early product reviews, Valve’s addressable market and handheld competitors.</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Evolution of Digital Game Sales: </strong>Will digital games overtake physical copies, and are digital sales a long-term strategy for console developers?</p><p><br></p><p><strong>#2 Playtika’s 2022 Strategy: </strong>Playtika went public in January 2021 and they recently announced they’re considering a sale of the company. We discuss the possible ‘whys’ behind the decision based on their 2021 earnings and game portfolio.</p><p><br></p><p><strong>#3 Steam Deck’s Release: </strong>We discuss whether Steam Deck – a handheld gaming PC - could become a success based on early product reviews, Valve’s addressable market and handheld competitors.</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 04 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0f49bcb5/f61fb87b.mp3" length="145512867" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3637</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:</p><p> </p><p><strong>#1 Evolution of Digital Game Sales: </strong>Will digital games overtake physical copies, and are digital sales a long-term strategy for console developers?</p><p><br></p><p><strong>#2 Playtika’s 2022 Strategy: </strong>Playtika went public in January 2021 and they recently announced they’re considering a sale of the company. We discuss the possible ‘whys’ behind the decision based on their 2021 earnings and game portfolio.</p><p><br></p><p><strong>#3 Steam Deck’s Release: </strong>We discuss whether Steam Deck – a handheld gaming PC - could become a success based on early product reviews, Valve’s addressable market and handheld competitors.</p><p><br></p><p><strong>Key Resources:</strong> <a href="https://metacast.notion.site/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">Episode summary</a> | <a href="https://youtube.com/playlist?list=PLq3dWcr1QeGMCjLufS1ofdcxTHszYaiCJ">YouTube video</a></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #15 - Crypto Gaming 101</title>
      <itunes:title>Crypto Corner #15 - Crypto Gaming 101</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">1e446cae-c4a6-41b4-be5f-402d8fccf0ad</guid>
      <link>https://share.transistor.fm/s/cee789f1</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a>, <a href="https://mobile.twitter.com/mzo">Devin Becker</a> and <a href="https://www.linkedin.com/in/famousaspect/">Ethan Levy</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to get back to basics on Crypto Games. We discuss:</p><p><br></p><p>Web3 vs Crypto Games vs Blockchain Games</p><p>Different types of Crypto Integration in Games</p><p>Different types of Blockchains, Layer 1s and Layer 2s</p><p>Fungibility</p><p>Composability</p><p>Governance Tokens vs Utility Tokens vs NFTs</p><p>Staking</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a>, <a href="https://mobile.twitter.com/mzo">Devin Becker</a> and <a href="https://www.linkedin.com/in/famousaspect/">Ethan Levy</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to get back to basics on Crypto Games. We discuss:</p><p><br></p><p>Web3 vs Crypto Games vs Blockchain Games</p><p>Different types of Crypto Integration in Games</p><p>Different types of Blockchains, Layer 1s and Layer 2s</p><p>Fungibility</p><p>Composability</p><p>Governance Tokens vs Utility Tokens vs NFTs</p><p>Staking</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Mar 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/cee789f1/58ac4864.mp3" length="159849533" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/DmhB4wYoiWRbRjaFeJMaPtnk8M5ZBJrbbt0D13MFsrw/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzgxODQ0MC8x/NjQ2MzM2NzM5LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3995</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/NicoVereecke">Nico Vereecke</a>, <a href="https://mobile.twitter.com/mzo">Devin Becker</a> and <a href="https://www.linkedin.com/in/famousaspect/">Ethan Levy</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to get back to basics on Crypto Games. We discuss:</p><p><br></p><p>Web3 vs Crypto Games vs Blockchain Games</p><p>Different types of Crypto Integration in Games</p><p>Different types of Blockchains, Layer 1s and Layer 2s</p><p>Fungibility</p><p>Composability</p><p>Governance Tokens vs Utility Tokens vs NFTs</p><p>Staking</p><p><br></p><p>YouTube video: Available <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #36 - Prioritize New Game Ideas, Costs of Buggy Game Launches, &amp; YouTube’s NFTs</title>
      <itunes:title>Roundtable #36 - Prioritize New Game Ideas, Costs of Buggy Game Launches, &amp; YouTube’s NFTs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">029bdc41-2c76-4cfc-bd5f-eb6053e626bf</guid>
      <link>https://share.transistor.fm/s/7690bdfd</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/sebastianpark">Sebastian Park</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:<br> <br>#1 How to Prioritize New Game Ideas: You have a list of new game ideas but you’re not sure which one to pursue first? We discuss how to prioritize them and whether finding the perfect idea is required before getting started.</p><p>#2 Costs of Buggy Game Launches: We share our opinions about how buggy game launches could affect player purchasing behavior, and if there’s a line to be drawn between perfection and game launch. Based on <a href="https://www.gamesindustry.biz/articles/2022-02-18-the-costs-of-buggy-game-launches-are-mounting-opinion">Rob Fahey</a>’s opinion article.</p><p>#3 YouTube’s NFTs: We talk about how this feature could affect the future of content creation from a game’s perspective.</p><p>Episode summary available <a href="https://metacast.notion.site/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a>.</p><p>YouTube video available <a href="https://youtu.be/kE0x3MlEJPI">here</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too.<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/sebastianpark">Sebastian Park</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:<br> <br>#1 How to Prioritize New Game Ideas: You have a list of new game ideas but you’re not sure which one to pursue first? We discuss how to prioritize them and whether finding the perfect idea is required before getting started.</p><p>#2 Costs of Buggy Game Launches: We share our opinions about how buggy game launches could affect player purchasing behavior, and if there’s a line to be drawn between perfection and game launch. Based on <a href="https://www.gamesindustry.biz/articles/2022-02-18-the-costs-of-buggy-game-launches-are-mounting-opinion">Rob Fahey</a>’s opinion article.</p><p>#3 YouTube’s NFTs: We talk about how this feature could affect the future of content creation from a game’s perspective.</p><p>Episode summary available <a href="https://metacast.notion.site/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a>.</p><p>YouTube video available <a href="https://youtu.be/kE0x3MlEJPI">here</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too.<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 25 Feb 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7690bdfd/96d22e2a.mp3" length="132540465" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3312</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/matthew-dion/">Matt Dion</a> and <a href="https://www.linkedin.com/in/sebastianpark">Sebastian Park</a> join your host<a href="https://www.linkedin.com/in/maria-mota1"> Maria Gillies</a> to discuss:<br> <br>#1 How to Prioritize New Game Ideas: You have a list of new game ideas but you’re not sure which one to pursue first? We discuss how to prioritize them and whether finding the perfect idea is required before getting started.</p><p>#2 Costs of Buggy Game Launches: We share our opinions about how buggy game launches could affect player purchasing behavior, and if there’s a line to be drawn between perfection and game launch. Based on <a href="https://www.gamesindustry.biz/articles/2022-02-18-the-costs-of-buggy-game-launches-are-mounting-opinion">Rob Fahey</a>’s opinion article.</p><p>#3 YouTube’s NFTs: We talk about how this feature could affect the future of content creation from a game’s perspective.</p><p>Episode summary available <a href="https://metacast.notion.site/metacast/The-Metacast-Summaries-c3d5bbd44ccb41a68ec3e9a382f0c36c">here</a>.</p><p>YouTube video available <a href="https://youtu.be/kE0x3MlEJPI">here</a>.</p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too.<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #14 - A Deep Dive into Crypto Raiders</title>
      <itunes:title>Crypto Corner #14 - A Deep Dive into Crypto Raiders</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2d481c37-4ed0-4814-ad2d-4510a2ceec6d</guid>
      <link>https://share.transistor.fm/s/9ac247ae</link>
      <description>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/SpeculatorArt">Nicholas ‘Captain Kix’ Kneuper</a> - co-founder of Crypto Raiders - and Naavik collaborator <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into <a href="https://cryptoraiders.xyz/">Crypto Raiders</a>.</p><p><br></p><p>Crypto Raiders is a pixel dungeon crawler game, RPG, &amp; ecosystem with gamified DeFi elements utilizing tokens &amp; NFTs. The game is built on the Polygon Network. In Crypto Raiders, players use NFT characters to loot dungeons, defeat bosses, and earn tokens.</p><p><br></p><p>YouTube video: Available <a href="https://youtu.be/QMtzcCYM7hY">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/SpeculatorArt">Nicholas ‘Captain Kix’ Kneuper</a> - co-founder of Crypto Raiders - and Naavik collaborator <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into <a href="https://cryptoraiders.xyz/">Crypto Raiders</a>.</p><p><br></p><p>Crypto Raiders is a pixel dungeon crawler game, RPG, &amp; ecosystem with gamified DeFi elements utilizing tokens &amp; NFTs. The game is built on the Polygon Network. In Crypto Raiders, players use NFT characters to loot dungeons, defeat bosses, and earn tokens.</p><p><br></p><p>YouTube video: Available <a href="https://youtu.be/QMtzcCYM7hY">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 22 Feb 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9ac247ae/6595a452.mp3" length="160254772" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/DiRD3T4RJiGDb-k1kdHMWfhirns2-cB-vzlFwFO4Ybo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzgxMjcyMC8x/NjQ1NTAyMzg1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4005</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Crypto Corner episode, <a href="https://twitter.com/SpeculatorArt">Nicholas ‘Captain Kix’ Kneuper</a> - co-founder of Crypto Raiders - and Naavik collaborator <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into <a href="https://cryptoraiders.xyz/">Crypto Raiders</a>.</p><p><br></p><p>Crypto Raiders is a pixel dungeon crawler game, RPG, &amp; ecosystem with gamified DeFi elements utilizing tokens &amp; NFTs. The game is built on the Polygon Network. In Crypto Raiders, players use NFT characters to loot dungeons, defeat bosses, and earn tokens.</p><p><br></p><p>YouTube video: Available <a href="https://youtu.be/QMtzcCYM7hY">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Watch more: <a href="https://www.youtube.com/channel/UC0_Eoa7bNooD2w2FNQpVqog">YouTube</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p><br>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #35 - Roblox’s Results, Global Gaming Deals Activity in 2021 &amp; Nintendo Direct</title>
      <itunes:title>Roundtable #35 - Roblox’s Results, Global Gaming Deals Activity in 2021 &amp; Nintendo Direct</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/27862264</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss -<br> <br>#1 Roblox Results: Roblox reported their Fourth Quarter and Full Year 2021 results. We dive into the reported numbers, discuss Roblox’s strategy and their secret sauce, and what challenges must be solved to keep reaching towards their ambitions.</p><p>#2 Global Gaming Deals Activity in 2021:<strong> </strong>We talk about why “2021 proved to be yet another record-smashing year for the Video Games industry” according to <a href="https://investgame.net/news/gaming-deals-activity-report-2021/">InvestGame’s report</a>, and if we’ll continue to see significant investment in blockchain throughout 2022.<br> <br>#3 Nintendo Direct:<strong> </strong>We briefly share our favorite Nintendo Direct announcements.</p><p>Episode summary available <a href="https://metacast.notion.site/Roundtable-35-Roblox-s-Results-and-Global-Gaming-Deals-Activity-in-2021-0168d5987f304f909808f77b28c3da86">here</a>. <br>YouTube video available <a href="https://www.youtube.com/watch?v=-QtVYxnG9pM&amp;feature=youtu.be">here</a>.<br> <br>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co. We’d love to hear your general thoughts and feedback too!<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss -<br> <br>#1 Roblox Results: Roblox reported their Fourth Quarter and Full Year 2021 results. We dive into the reported numbers, discuss Roblox’s strategy and their secret sauce, and what challenges must be solved to keep reaching towards their ambitions.</p><p>#2 Global Gaming Deals Activity in 2021:<strong> </strong>We talk about why “2021 proved to be yet another record-smashing year for the Video Games industry” according to <a href="https://investgame.net/news/gaming-deals-activity-report-2021/">InvestGame’s report</a>, and if we’ll continue to see significant investment in blockchain throughout 2022.<br> <br>#3 Nintendo Direct:<strong> </strong>We briefly share our favorite Nintendo Direct announcements.</p><p>Episode summary available <a href="https://metacast.notion.site/Roundtable-35-Roblox-s-Results-and-Global-Gaming-Deals-Activity-in-2021-0168d5987f304f909808f77b28c3da86">here</a>. <br>YouTube video available <a href="https://www.youtube.com/watch?v=-QtVYxnG9pM&amp;feature=youtu.be">here</a>.<br> <br>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co. We’d love to hear your general thoughts and feedback too!<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Feb 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/27862264/46f0e964.mp3" length="155582253" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3888</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss -<br> <br>#1 Roblox Results: Roblox reported their Fourth Quarter and Full Year 2021 results. We dive into the reported numbers, discuss Roblox’s strategy and their secret sauce, and what challenges must be solved to keep reaching towards their ambitions.</p><p>#2 Global Gaming Deals Activity in 2021:<strong> </strong>We talk about why “2021 proved to be yet another record-smashing year for the Video Games industry” according to <a href="https://investgame.net/news/gaming-deals-activity-report-2021/">InvestGame’s report</a>, and if we’ll continue to see significant investment in blockchain throughout 2022.<br> <br>#3 Nintendo Direct:<strong> </strong>We briefly share our favorite Nintendo Direct announcements.</p><p>Episode summary available <a href="https://metacast.notion.site/Roundtable-35-Roblox-s-Results-and-Global-Gaming-Deals-Activity-in-2021-0168d5987f304f909808f77b28c3da86">here</a>. <br>YouTube video available <a href="https://www.youtube.com/watch?v=-QtVYxnG9pM&amp;feature=youtu.be">here</a>.<br> <br>If you would like us to discuss any other gaming-related topics, do reach out at maria@naavik.co. We’d love to hear your general thoughts and feedback too!<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #13 - Loot Part 2: Decentralized, Permissionless &amp; Collaborative World Building</title>
      <itunes:title>Crypto Corner #13 - Loot Part 2: Decentralized, Permissionless &amp; Collaborative World Building</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">5210308b-6def-4eea-9f32-16f8883f58c1</guid>
      <link>https://share.transistor.fm/s/c77c47b1</link>
      <description>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://twitter.com/timshelxyz?lang=en">timshel</a>, <a href="https://twitter.com/lordOfAFew">LordOfaFew</a> and <a href="https://twitter.com/threepwave">Threepwave</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how world building happens within the Lootverse. </p><p>We talk about what the Lootverse is, what makes it special, who decides what ‘Canon’ is in Loot, what it means to build fully on-chain and much more.</p><p>Full episode summary available <a href="https://metacast.notion.site/The-Metacast-Crypto-Corner-13-Loot-Part-2-fd10dc0d865846798832d559aa8a9c19">here</a>.<br>YouTube video available <a href="https://youtu.be/FBetU_MMN00">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://twitter.com/timshelxyz?lang=en">timshel</a>, <a href="https://twitter.com/lordOfAFew">LordOfaFew</a> and <a href="https://twitter.com/threepwave">Threepwave</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how world building happens within the Lootverse. </p><p>We talk about what the Lootverse is, what makes it special, who decides what ‘Canon’ is in Loot, what it means to build fully on-chain and much more.</p><p>Full episode summary available <a href="https://metacast.notion.site/The-Metacast-Crypto-Corner-13-Loot-Part-2-fd10dc0d865846798832d559aa8a9c19">here</a>.<br>YouTube video available <a href="https://youtu.be/FBetU_MMN00">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 15 Feb 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c77c47b1/a91bb264.mp3" length="165305809" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/quqTXPWnqrobzYZs85Ab6fvgU4PYkYmIZV1rv4-3zlE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzgwNDcxMS8x/NjQ0ODU3MTM5LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4132</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://twitter.com/timshelxyz?lang=en">timshel</a>, <a href="https://twitter.com/lordOfAFew">LordOfaFew</a> and <a href="https://twitter.com/threepwave">Threepwave</a>, join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how world building happens within the Lootverse. </p><p>We talk about what the Lootverse is, what makes it special, who decides what ‘Canon’ is in Loot, what it means to build fully on-chain and much more.</p><p>Full episode summary available <a href="https://metacast.notion.site/The-Metacast-Crypto-Corner-13-Loot-Part-2-fd10dc0d865846798832d559aa8a9c19">here</a>.<br>YouTube video available <a href="https://youtu.be/FBetU_MMN00">here</a>.</p><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p><p>Sound design by <a href="http://www.gavinsound.net/">Gavin Mc Gabe</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #34 - Network effects, User Acquisition Fundamentals &amp; F2P vs Web3 UA</title>
      <itunes:title>Roundtable #34 - Network effects, User Acquisition Fundamentals &amp; F2P vs Web3 UA</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">47c295d7-e7db-48e3-baa6-e19f518641bc</guid>
      <link>https://share.transistor.fm/s/f4ad85ef</link>
      <description>
        <![CDATA[<p><a href="https://tartan-pony-33d.notion.site/Roundtable-34-Network-Effects-and-User-Acquisition-Fundamentals-3eecd7c1b45942698871de1d06fd6e76">Episode Summary</a></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a>, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico Vereecke</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss -</p><p> </p><p><strong>Network Effects</strong></p><p>Animoca Brands investment strategy has a “rising tide lifts all boats” approach explored in Naavik’s newsletter Master the Meta: <a href="https://naavik.co/themetas/animoca-2022">https://naavik.co/themetas/animoca-2022<br></a>We discuss network effects, flywheel effects and if we’ve seen other examples of these strategies applied in games.</p><p> </p><p> </p><p><strong>User Acquisition Fundamentals</strong></p><p>If you’re thinking about starting your own games company without having user acquisition experience then this topic may be of interest to you. Matej, Naavik’s in-house UA expert lays out the fundamental principles and best practices in user acquisition.</p><p> </p><p> </p><p><strong>F2P vs Web3 UA</strong></p><p>Our user acquisition discussion leads us into exploring the similarities and differences between UA for free-to-play and Web3 games.</p><p> </p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://tartan-pony-33d.notion.site/Roundtable-34-Network-Effects-and-User-Acquisition-Fundamentals-3eecd7c1b45942698871de1d06fd6e76">Episode Summary</a></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a>, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico Vereecke</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss -</p><p> </p><p><strong>Network Effects</strong></p><p>Animoca Brands investment strategy has a “rising tide lifts all boats” approach explored in Naavik’s newsletter Master the Meta: <a href="https://naavik.co/themetas/animoca-2022">https://naavik.co/themetas/animoca-2022<br></a>We discuss network effects, flywheel effects and if we’ve seen other examples of these strategies applied in games.</p><p> </p><p> </p><p><strong>User Acquisition Fundamentals</strong></p><p>If you’re thinking about starting your own games company without having user acquisition experience then this topic may be of interest to you. Matej, Naavik’s in-house UA expert lays out the fundamental principles and best practices in user acquisition.</p><p> </p><p> </p><p><strong>F2P vs Web3 UA</strong></p><p>Our user acquisition discussion leads us into exploring the similarities and differences between UA for free-to-play and Web3 games.</p><p> </p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 11 Feb 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f4ad85ef/b84f51ce.mp3" length="152603133" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3814</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://tartan-pony-33d.notion.site/Roundtable-34-Network-Effects-and-User-Acquisition-Fundamentals-3eecd7c1b45942698871de1d06fd6e76">Episode Summary</a></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a>, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico Vereecke</a> join your host <a href="https://www.linkedin.com/in/maria-mota1">Maria Gillies</a> to discuss -</p><p> </p><p><strong>Network Effects</strong></p><p>Animoca Brands investment strategy has a “rising tide lifts all boats” approach explored in Naavik’s newsletter Master the Meta: <a href="https://naavik.co/themetas/animoca-2022">https://naavik.co/themetas/animoca-2022<br></a>We discuss network effects, flywheel effects and if we’ve seen other examples of these strategies applied in games.</p><p> </p><p> </p><p><strong>User Acquisition Fundamentals</strong></p><p>If you’re thinking about starting your own games company without having user acquisition experience then this topic may be of interest to you. Matej, Naavik’s in-house UA expert lays out the fundamental principles and best practices in user acquisition.</p><p> </p><p> </p><p><strong>F2P vs Web3 UA</strong></p><p>Our user acquisition discussion leads us into exploring the similarities and differences between UA for free-to-play and Web3 games.</p><p> </p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:maria@naavik.co">maria@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #12 - Blockchain Trading Card Games (Ft. Gods Unchained)</title>
      <itunes:title>Crypto Corner #12 - Blockchain Trading Card Games (Ft. Gods Unchained)</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">9ca55069-4c95-45f1-aa74-4311f55b8274</guid>
      <link>https://share.transistor.fm/s/161fc43d</link>
      <description>
        <![CDATA[<p><a href="https://tartan-pony-33d.notion.site/The-Metacast-Crypto-Corner-12-Blockchain-Trading-Card-Games-1583fc6813394f0795d30d211e4933d5">Episode Summary</a></p><p>Trading Card Games lend themselves well to Blockchain Technology. Digital Trading cards are an easy concept to grasp, as they are already in-use and reflect characteristics of scarcity similar to their physical counterparts.</p><p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/cclay/">Chris Clay</a> - Game Director for<a href="https://godsunchained.com/"> Gods Unchained</a> at<a href="https://www.immutable.com/"> Immutable</a> and <a href="https://www.linkedin.com/in/devinbecker/">David “Mzo” Becker</a> - Games Commentator &amp; Researcher, join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into Blockchain-Based Trading Card Games. They discuss</p><p><br></p><ul><li>The Current State of Blockchain TCGs</li><li>Gods Unchained &amp; Immutable X</li><li>How NFT TCGs release new cards</li><li>Gods Unchained Token Design</li><li>The Problem of Bots</li><li>Balancing an NFT TCG Ecosystem</li><li>The Future of Gods Unchained</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://tartan-pony-33d.notion.site/The-Metacast-Crypto-Corner-12-Blockchain-Trading-Card-Games-1583fc6813394f0795d30d211e4933d5">Episode Summary</a></p><p>Trading Card Games lend themselves well to Blockchain Technology. Digital Trading cards are an easy concept to grasp, as they are already in-use and reflect characteristics of scarcity similar to their physical counterparts.</p><p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/cclay/">Chris Clay</a> - Game Director for<a href="https://godsunchained.com/"> Gods Unchained</a> at<a href="https://www.immutable.com/"> Immutable</a> and <a href="https://www.linkedin.com/in/devinbecker/">David “Mzo” Becker</a> - Games Commentator &amp; Researcher, join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into Blockchain-Based Trading Card Games. They discuss</p><p><br></p><ul><li>The Current State of Blockchain TCGs</li><li>Gods Unchained &amp; Immutable X</li><li>How NFT TCGs release new cards</li><li>Gods Unchained Token Design</li><li>The Problem of Bots</li><li>Balancing an NFT TCG Ecosystem</li><li>The Future of Gods Unchained</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 08 Feb 2022 14:00:52 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/161fc43d/8ed2c6d8.mp3" length="152022653" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/SfYmEI1ayZ8MBn_Kb0t-spQx4wM-NK3Lk1Ld6QLqjq8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc4ODk1Ny8x/NjQzNDcwOTQ0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3800</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://tartan-pony-33d.notion.site/The-Metacast-Crypto-Corner-12-Blockchain-Trading-Card-Games-1583fc6813394f0795d30d211e4933d5">Episode Summary</a></p><p>Trading Card Games lend themselves well to Blockchain Technology. Digital Trading cards are an easy concept to grasp, as they are already in-use and reflect characteristics of scarcity similar to their physical counterparts.</p><p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/cclay/">Chris Clay</a> - Game Director for<a href="https://godsunchained.com/"> Gods Unchained</a> at<a href="https://www.immutable.com/"> Immutable</a> and <a href="https://www.linkedin.com/in/devinbecker/">David “Mzo” Becker</a> - Games Commentator &amp; Researcher, join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into Blockchain-Based Trading Card Games. They discuss</p><p><br></p><ul><li>The Current State of Blockchain TCGs</li><li>Gods Unchained &amp; Immutable X</li><li>How NFT TCGs release new cards</li><li>Gods Unchained Token Design</li><li>The Problem of Bots</li><li>Balancing an NFT TCG Ecosystem</li><li>The Future of Gods Unchained</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #33 - Gaming DAOs, Designing Endgames, and Sony’s Acquisition of Bungie</title>
      <itunes:title>Roundtable #33 - Gaming DAOs, Designing Endgames, and Sony’s Acquisition of Bungie</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">bbb456da-0074-47c9-847e-3761ba7836b8</guid>
      <link>https://share.transistor.fm/s/de040883</link>
      <description>
        <![CDATA[<p>Episode <a href="https://tartan-pony-33d.notion.site/Roundtable-33-Gaming-DAOs-Designing-Endgames-and-Sony-s-Acquisition-of-Bungie-cf970ef2390d4f86ace97feece736612">Summary</a></p><p>This episode of the Roundtable sees <a href="https://www.linkedin.com/in/zieglerflorian">Florian Ziegler</a>, <a href="https://twitter.com/mdion_games">Matt Dion</a>, and <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a> joining your host <a href="https://twitter.com/NicoVereecke">Nico</a> to discuss DAOs and their application in the gaming space, endgame design, and the big news this week on Sony’s acquisition of Bungie.</p><p><br></p><p>Riffing off Matt’s deep-dive into the nascent landscape of <a href="https://naavik.co/business-breakdowns/gaming-daos">gaming DAOs on Naavik</a>, our guests discuss what DAOs are and how they operate, particularly in the context of games. We then turn our attention to the criticality of endgame design for the overall success of any game, and what strategies and tools can help game developers navigate this challenge. Finally, the episode concludes with keen observations on <a href="https://www.bungie.net/en/Explore/Detail/News/50988">Bungie’s recent acquisition by Sony</a>.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Episode <a href="https://tartan-pony-33d.notion.site/Roundtable-33-Gaming-DAOs-Designing-Endgames-and-Sony-s-Acquisition-of-Bungie-cf970ef2390d4f86ace97feece736612">Summary</a></p><p>This episode of the Roundtable sees <a href="https://www.linkedin.com/in/zieglerflorian">Florian Ziegler</a>, <a href="https://twitter.com/mdion_games">Matt Dion</a>, and <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a> joining your host <a href="https://twitter.com/NicoVereecke">Nico</a> to discuss DAOs and their application in the gaming space, endgame design, and the big news this week on Sony’s acquisition of Bungie.</p><p><br></p><p>Riffing off Matt’s deep-dive into the nascent landscape of <a href="https://naavik.co/business-breakdowns/gaming-daos">gaming DAOs on Naavik</a>, our guests discuss what DAOs are and how they operate, particularly in the context of games. We then turn our attention to the criticality of endgame design for the overall success of any game, and what strategies and tools can help game developers navigate this challenge. Finally, the episode concludes with keen observations on <a href="https://www.bungie.net/en/Explore/Detail/News/50988">Bungie’s recent acquisition by Sony</a>.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 04 Feb 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/de040883/e84e5a9f.mp3" length="141453027" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3535</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Episode <a href="https://tartan-pony-33d.notion.site/Roundtable-33-Gaming-DAOs-Designing-Endgames-and-Sony-s-Acquisition-of-Bungie-cf970ef2390d4f86ace97feece736612">Summary</a></p><p>This episode of the Roundtable sees <a href="https://www.linkedin.com/in/zieglerflorian">Florian Ziegler</a>, <a href="https://twitter.com/mdion_games">Matt Dion</a>, and <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a> joining your host <a href="https://twitter.com/NicoVereecke">Nico</a> to discuss DAOs and their application in the gaming space, endgame design, and the big news this week on Sony’s acquisition of Bungie.</p><p><br></p><p>Riffing off Matt’s deep-dive into the nascent landscape of <a href="https://naavik.co/business-breakdowns/gaming-daos">gaming DAOs on Naavik</a>, our guests discuss what DAOs are and how they operate, particularly in the context of games. We then turn our attention to the criticality of endgame design for the overall success of any game, and what strategies and tools can help game developers navigate this challenge. Finally, the episode concludes with keen observations on <a href="https://www.bungie.net/en/Explore/Detail/News/50988">Bungie’s recent acquisition by Sony</a>.</p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p><br></p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br></p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #11 - The Rise of Play-to-Earn Gaming Guilds (Feat. YGG &amp; BAYZ)</title>
      <itunes:title>Crypto Corner #11 - The Rise of Play-to-Earn Gaming Guilds (Feat. YGG &amp; BAYZ)</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">1dc86e51-a3d5-4384-a4b6-9ceb9b69a06e</guid>
      <link>https://share.transistor.fm/s/f38a9b0b</link>
      <description>
        <![CDATA[<p>Summary <a href="https://www.notion.so/The-Metacast-Crypto-Corner-11-The-Rise-of-Play-to-Earn-Gaming-Guilds-86c841b5970c4209a9f55ff0d39b67aa">here</a></p><p>Play-to-earn Gaming Guilds are Decentralized Autonomous Organizations (DAOs) that buy game assets (usually yield-earning NFTs) and loan them out to guild members through scholarships.</p><p><br></p><p>Because of their size and rapid growth (they often represent tens of thousands of gamers and have $100m+ treasuries), they have a significant impact on how blockchain games are designed and where the industry is going.</p><p>In this Metacast Crypto Corner episode, <a href="https://twitter.com/gabusch">Gabby Dizon</a> - Co-Founder @<a href="https://yieldguild.io/"> Yield Guild Games</a> and <a href="https://twitter.com/TheMobileMatt">Matt “MobileMatt” Rutledge</a> - Co-Founder @<a href="https://twitter.com/BAYZgg"> BAYZ</a>  join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how these guilds work. They discuss</p><p><br></p><ul><li>What P2E Gaming Guilds are</li><li>How their Tokenomics work</li><li>How they choose games to invest in</li><li>What differentiates one guild from another</li><li>Gaming Guilds vs esports</li><li>The Future of Gaming &amp; Web3 distribution</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Summary <a href="https://www.notion.so/The-Metacast-Crypto-Corner-11-The-Rise-of-Play-to-Earn-Gaming-Guilds-86c841b5970c4209a9f55ff0d39b67aa">here</a></p><p>Play-to-earn Gaming Guilds are Decentralized Autonomous Organizations (DAOs) that buy game assets (usually yield-earning NFTs) and loan them out to guild members through scholarships.</p><p><br></p><p>Because of their size and rapid growth (they often represent tens of thousands of gamers and have $100m+ treasuries), they have a significant impact on how blockchain games are designed and where the industry is going.</p><p>In this Metacast Crypto Corner episode, <a href="https://twitter.com/gabusch">Gabby Dizon</a> - Co-Founder @<a href="https://yieldguild.io/"> Yield Guild Games</a> and <a href="https://twitter.com/TheMobileMatt">Matt “MobileMatt” Rutledge</a> - Co-Founder @<a href="https://twitter.com/BAYZgg"> BAYZ</a>  join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how these guilds work. They discuss</p><p><br></p><ul><li>What P2E Gaming Guilds are</li><li>How their Tokenomics work</li><li>How they choose games to invest in</li><li>What differentiates one guild from another</li><li>Gaming Guilds vs esports</li><li>The Future of Gaming &amp; Web3 distribution</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Feb 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f38a9b0b/123d9127.mp3" length="130779877" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/o7NVjNCV762_sFA78lzcj_7wnenvKaOZhxsdMYWRLEs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc4NjA4OS8x/NjQzMjAyNDc1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3269</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Summary <a href="https://www.notion.so/The-Metacast-Crypto-Corner-11-The-Rise-of-Play-to-Earn-Gaming-Guilds-86c841b5970c4209a9f55ff0d39b67aa">here</a></p><p>Play-to-earn Gaming Guilds are Decentralized Autonomous Organizations (DAOs) that buy game assets (usually yield-earning NFTs) and loan them out to guild members through scholarships.</p><p><br></p><p>Because of their size and rapid growth (they often represent tens of thousands of gamers and have $100m+ treasuries), they have a significant impact on how blockchain games are designed and where the industry is going.</p><p>In this Metacast Crypto Corner episode, <a href="https://twitter.com/gabusch">Gabby Dizon</a> - Co-Founder @<a href="https://yieldguild.io/"> Yield Guild Games</a> and <a href="https://twitter.com/TheMobileMatt">Matt “MobileMatt” Rutledge</a> - Co-Founder @<a href="https://twitter.com/BAYZgg"> BAYZ</a>  join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how these guilds work. They discuss</p><p><br></p><ul><li>What P2E Gaming Guilds are</li><li>How their Tokenomics work</li><li>How they choose games to invest in</li><li>What differentiates one guild from another</li><li>Gaming Guilds vs esports</li><li>The Future of Gaming &amp; Web3 distribution</li></ul><p><br></p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Read more: <a href="https://naavik.co/themetas">Newsletter</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #32 - Sandbox Deconstruction, Women in Games &amp; What's Next for Dapper Labs</title>
      <itunes:title>Roundtable #32 - Sandbox Deconstruction, Women in Games &amp; What's Next for Dapper Labs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">740adea5-2f8b-4edc-8c62-8e8ce6e1b6ca</guid>
      <link>https://share.transistor.fm/s/aa41df5f</link>
      <description>
        <![CDATA[<p>Summary <a href="https://telling-zinc-07a.notion.site/Roundtable-32-Sandbox-Deconstruction-Women-in-Games-What-s-Next-for-Dapper-Labs-7e9333e431f044c0b53e8ddb85da41e2">here</a></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> to discuss -</p><p> </p><p><strong>#1: Naavik’s The Sandbox Deconstruction</strong></p><p>TL;DR - The Sandbox is currently:</p><p>- More expensive than you think</p><p>- Less decentralized than you think</p><p>- Less censorship-resistant than you think</p><p>You can find the teaser deconstruction <a href="https://naavik.co/business-breakdowns/jan-2022-premium-sandbox">here</a>. And the full deconstruction <a href="https://naavik.co/premium-blockchain-gaming-home">here</a>!</p><p> </p><p><strong>#2: Women in Games</strong></p><p>More diversity within the games industry will lead to better games. We discuss some things organizations can do to foster Diversity, Inclusion, Belonging and Success.</p><p> </p><p><br></p><p><strong>#3: What’s Next for Dapper Labs</strong></p><p>Jayne shares more about Dapper Labs’ plans moving forward, and what she has learned from her job as VP of Growth.</p><p>Key links: <a href="https://www.dapperlabs.com/">Dapper Labs</a> | <a href="https://www.ufc.com/news/dapper-labs-and-ufc-launch-ufc-strike-all-new-nft-experience-mma-fans-everywhere">UFC Strike x Dapper Labs collaboration</a></p><p> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out to <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Summary <a href="https://telling-zinc-07a.notion.site/Roundtable-32-Sandbox-Deconstruction-Women-in-Games-What-s-Next-for-Dapper-Labs-7e9333e431f044c0b53e8ddb85da41e2">here</a></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> to discuss -</p><p> </p><p><strong>#1: Naavik’s The Sandbox Deconstruction</strong></p><p>TL;DR - The Sandbox is currently:</p><p>- More expensive than you think</p><p>- Less decentralized than you think</p><p>- Less censorship-resistant than you think</p><p>You can find the teaser deconstruction <a href="https://naavik.co/business-breakdowns/jan-2022-premium-sandbox">here</a>. And the full deconstruction <a href="https://naavik.co/premium-blockchain-gaming-home">here</a>!</p><p> </p><p><strong>#2: Women in Games</strong></p><p>More diversity within the games industry will lead to better games. We discuss some things organizations can do to foster Diversity, Inclusion, Belonging and Success.</p><p> </p><p><br></p><p><strong>#3: What’s Next for Dapper Labs</strong></p><p>Jayne shares more about Dapper Labs’ plans moving forward, and what she has learned from her job as VP of Growth.</p><p>Key links: <a href="https://www.dapperlabs.com/">Dapper Labs</a> | <a href="https://www.ufc.com/news/dapper-labs-and-ufc-launch-ufc-strike-all-new-nft-experience-mma-fans-everywhere">UFC Strike x Dapper Labs collaboration</a></p><p> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out to <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 28 Jan 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/aa41df5f/b72cf1fe.mp3" length="145137479" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3627</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Summary <a href="https://telling-zinc-07a.notion.site/Roundtable-32-Sandbox-Deconstruction-Women-in-Games-What-s-Next-for-Dapper-Labs-7e9333e431f044c0b53e8ddb85da41e2">here</a></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/maria-mota1/">Maria Gillies</a>, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> to discuss -</p><p> </p><p><strong>#1: Naavik’s The Sandbox Deconstruction</strong></p><p>TL;DR - The Sandbox is currently:</p><p>- More expensive than you think</p><p>- Less decentralized than you think</p><p>- Less censorship-resistant than you think</p><p>You can find the teaser deconstruction <a href="https://naavik.co/business-breakdowns/jan-2022-premium-sandbox">here</a>. And the full deconstruction <a href="https://naavik.co/premium-blockchain-gaming-home">here</a>!</p><p> </p><p><strong>#2: Women in Games</strong></p><p>More diversity within the games industry will lead to better games. We discuss some things organizations can do to foster Diversity, Inclusion, Belonging and Success.</p><p> </p><p><br></p><p><strong>#3: What’s Next for Dapper Labs</strong></p><p>Jayne shares more about Dapper Labs’ plans moving forward, and what she has learned from her job as VP of Growth.</p><p>Key links: <a href="https://www.dapperlabs.com/">Dapper Labs</a> | <a href="https://www.ufc.com/news/dapper-labs-and-ufc-launch-ufc-strike-all-new-nft-experience-mma-fans-everywhere">UFC Strike x Dapper Labs collaboration</a></p><p> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out to <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #10 - Crabada, a fully decentralized Play-and-Earn Idle Game on Avalanche</title>
      <itunes:title>Crypto Corner #10 - Crabada, a fully decentralized Play-and-Earn Idle Game on Avalanche</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">7cec9550-6da7-409b-b7ec-dab0aaeebf83</guid>
      <link>https://share.transistor.fm/s/62bb88b8</link>
      <description>
        <![CDATA[<p>Summary <a href="https://www.notion.so/Crypto-Corner-10-Crabada-a-fully-decentralized-Play-and-Earn-Idle-Game-on-Avalanche-7e594ee2f53d4c16a2b46f753af90dba">here</a></p><p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/ryanmyfoo/">Ryan Foo</a> and <a href="https://twitter.com/oxtender">Tender</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into <a href="https://www.crabada.com/">Crabada</a>, a fully decentralized Play-and-Earn Idle Game on the Avalanche network.</p><p>Set in an undersea world filled with fierce fighting Hermit-Crabs called Crabada. Players are invited to breed, lend, rent, and battle crabs represented by on-chain NFTs to earn cryptocurrencies with real value. </p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Summary <a href="https://www.notion.so/Crypto-Corner-10-Crabada-a-fully-decentralized-Play-and-Earn-Idle-Game-on-Avalanche-7e594ee2f53d4c16a2b46f753af90dba">here</a></p><p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/ryanmyfoo/">Ryan Foo</a> and <a href="https://twitter.com/oxtender">Tender</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into <a href="https://www.crabada.com/">Crabada</a>, a fully decentralized Play-and-Earn Idle Game on the Avalanche network.</p><p>Set in an undersea world filled with fierce fighting Hermit-Crabs called Crabada. Players are invited to breed, lend, rent, and battle crabs represented by on-chain NFTs to earn cryptocurrencies with real value. </p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 25 Jan 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/62bb88b8/60197e30.mp3" length="105452119" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/8T39d00PjuQJ-2WVnkbtgaQwIAk79BZWQHuvh0mmC3A/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc4Mjk4Mi8x/NjQzMTIwOTEwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2635</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Summary <a href="https://www.notion.so/Crypto-Corner-10-Crabada-a-fully-decentralized-Play-and-Earn-Idle-Game-on-Avalanche-7e594ee2f53d4c16a2b46f753af90dba">here</a></p><p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/ryanmyfoo/">Ryan Foo</a> and <a href="https://twitter.com/oxtender">Tender</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into <a href="https://www.crabada.com/">Crabada</a>, a fully decentralized Play-and-Earn Idle Game on the Avalanche network.</p><p>Set in an undersea world filled with fierce fighting Hermit-Crabs called Crabada. Players are invited to breed, lend, rent, and battle crabs represented by on-chain NFTs to earn cryptocurrencies with real value. </p><p>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #31 - Microsoft x Activision Blizzard, NFT Marketplaces &amp; Turkish Studios Raise Big</title>
      <itunes:title>Roundtable #31 - Microsoft x Activision Blizzard, NFT Marketplaces &amp; Turkish Studios Raise Big</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5d0992eb-afcf-4283-a2c1-1da152405a81</guid>
      <link>https://share.transistor.fm/s/e52ef92c</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss -</p><p> </p><p><strong>#1: Microsoft buys Activision Blizzard for $68.7B</strong></p><p>For context, find the article <a href="https://news.microsoft.com/features/microsoft-to-acquire-activision-blizzard-to-bring-the-joy-and-community-of-gaming-to-everyone-across-every-device/">here</a>.</p><p><br> </p><p><strong>#2: OpenSea Raises $300M at $13.3B Valuation</strong></p><p>For context, find the article <a href="https://techcrunch.com/2022/01/04/nft-kingpin-opensea-lands-13-3b-valuation-in-300m-raise-from-paradigm-and-coatue/?guccounter=1&amp;guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&amp;guce_referrer_sig=AQAAAGtNNCR8Swa-QzBgdxVr3bU6J3xIIVm9tQLd6M6MnKhzG_swzaQ9aYcLPytrsG_4wfRLq-hKuwsogOd8FchcIAn2C8eCyvGNB_2ify0P-cHKF5U4mBvLHz1dL7B8uJhDiqFL6uBdkDwaR_QXhKi0BFzQiGLSROsoulS-gE9zehCJ">here</a>. And some other referenced links: <a href="https://opensea.io/">OpenSea</a> | <a href="https://www.fractal.is/">Fractal</a> | <a href="https://blog.coinbase.com/coinbase-nft-is-coming-soon-join-the-waitlist-today-for-early-access-cc7bac29fd72">Coinbase NFT</a> | <a href="https://looksrare.org/">LooksRare</a></p><p>  </p><p> </p><p><strong>#3: Turkish Studio’s are Raising Big</strong></p><p>Specially, we discuss <a href="https://techcrunch.com/2022/01/17/turkeys-spyke-raises-55m-in-a-seed-round-to-bring-a-social-twist-to-casual-mobile-games/">Spyke's</a> and <a href="%20https://techcrunch.com/2022/01/18/score-another-win-for-istanbul-gaming-startups-dream-games-raises-255m-at-a-2-75b-valuation/">Dream Games'</a> raises.</p><p> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss -</p><p> </p><p><strong>#1: Microsoft buys Activision Blizzard for $68.7B</strong></p><p>For context, find the article <a href="https://news.microsoft.com/features/microsoft-to-acquire-activision-blizzard-to-bring-the-joy-and-community-of-gaming-to-everyone-across-every-device/">here</a>.</p><p><br> </p><p><strong>#2: OpenSea Raises $300M at $13.3B Valuation</strong></p><p>For context, find the article <a href="https://techcrunch.com/2022/01/04/nft-kingpin-opensea-lands-13-3b-valuation-in-300m-raise-from-paradigm-and-coatue/?guccounter=1&amp;guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&amp;guce_referrer_sig=AQAAAGtNNCR8Swa-QzBgdxVr3bU6J3xIIVm9tQLd6M6MnKhzG_swzaQ9aYcLPytrsG_4wfRLq-hKuwsogOd8FchcIAn2C8eCyvGNB_2ify0P-cHKF5U4mBvLHz1dL7B8uJhDiqFL6uBdkDwaR_QXhKi0BFzQiGLSROsoulS-gE9zehCJ">here</a>. And some other referenced links: <a href="https://opensea.io/">OpenSea</a> | <a href="https://www.fractal.is/">Fractal</a> | <a href="https://blog.coinbase.com/coinbase-nft-is-coming-soon-join-the-waitlist-today-for-early-access-cc7bac29fd72">Coinbase NFT</a> | <a href="https://looksrare.org/">LooksRare</a></p><p>  </p><p> </p><p><strong>#3: Turkish Studio’s are Raising Big</strong></p><p>Specially, we discuss <a href="https://techcrunch.com/2022/01/17/turkeys-spyke-raises-55m-in-a-seed-round-to-bring-a-social-twist-to-casual-mobile-games/">Spyke's</a> and <a href="%20https://techcrunch.com/2022/01/18/score-another-win-for-istanbul-gaming-startups-dream-games-raises-255m-at-a-2-75b-valuation/">Dream Games'</a> raises.</p><p> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Jan 2022 14:24:10 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e52ef92c/f9c5dfbf.mp3" length="153901941" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3846</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a>, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss -</p><p> </p><p><strong>#1: Microsoft buys Activision Blizzard for $68.7B</strong></p><p>For context, find the article <a href="https://news.microsoft.com/features/microsoft-to-acquire-activision-blizzard-to-bring-the-joy-and-community-of-gaming-to-everyone-across-every-device/">here</a>.</p><p><br> </p><p><strong>#2: OpenSea Raises $300M at $13.3B Valuation</strong></p><p>For context, find the article <a href="https://techcrunch.com/2022/01/04/nft-kingpin-opensea-lands-13-3b-valuation-in-300m-raise-from-paradigm-and-coatue/?guccounter=1&amp;guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&amp;guce_referrer_sig=AQAAAGtNNCR8Swa-QzBgdxVr3bU6J3xIIVm9tQLd6M6MnKhzG_swzaQ9aYcLPytrsG_4wfRLq-hKuwsogOd8FchcIAn2C8eCyvGNB_2ify0P-cHKF5U4mBvLHz1dL7B8uJhDiqFL6uBdkDwaR_QXhKi0BFzQiGLSROsoulS-gE9zehCJ">here</a>. And some other referenced links: <a href="https://opensea.io/">OpenSea</a> | <a href="https://www.fractal.is/">Fractal</a> | <a href="https://blog.coinbase.com/coinbase-nft-is-coming-soon-join-the-waitlist-today-for-early-access-cc7bac29fd72">Coinbase NFT</a> | <a href="https://looksrare.org/">LooksRare</a></p><p>  </p><p> </p><p><strong>#3: Turkish Studio’s are Raising Big</strong></p><p>Specially, we discuss <a href="https://techcrunch.com/2022/01/17/turkeys-spyke-raises-55m-in-a-seed-round-to-bring-a-social-twist-to-casual-mobile-games/">Spyke's</a> and <a href="%20https://techcrunch.com/2022/01/18/score-another-win-for-istanbul-gaming-startups-dream-games-raises-255m-at-a-2-75b-valuation/">Dream Games'</a> raises.</p><p> </p><p><br></p><p>If you would like us to discuss any other gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #9 - What 2022 has in store for Blockchain Gaming</title>
      <itunes:title>Crypto Corner #9 - What 2022 has in store for Blockchain Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">407e35e0-1cca-4f13-ad33-d83c0bde1069</guid>
      <link>https://share.transistor.fm/s/541536d6</link>
      <description>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, <a href="https://www.linkedin.com/in/mikomatsumura/">Miko Matsumura</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to talk about what’s going to happen in the Blockchain Gaming world in the year to come. </p><p><br></p><p>If you would like us to discuss any another blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, <a href="https://www.linkedin.com/in/mikomatsumura/">Miko Matsumura</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to talk about what’s going to happen in the Blockchain Gaming world in the year to come. </p><p><br></p><p>If you would like us to discuss any another blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 18 Jan 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/541536d6/43262799.mp3" length="166431794" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ITYaTOHfITCTNNH7sSc0Sq0uhcjUHMe3fn_bpkyu9Mo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc3NDgzNi8x/NjQyMDY2NDMwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4160</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/joostvandreunen/">Joost van Dreunen</a>, <a href="https://www.linkedin.com/in/mikomatsumura/">Miko Matsumura</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to talk about what’s going to happen in the Blockchain Gaming world in the year to come. </p><p><br></p><p>If you would like us to discuss any another blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #30 - Take Two buys Zynga &amp; The Roblox Controversy</title>
      <itunes:title>Roundtable #30 - Take Two buys Zynga &amp; The Roblox Controversy</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e8d8689a-554e-423a-8161-b0db09462ba5</guid>
      <link>https://share.transistor.fm/s/2d0b42ec</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a>, <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss -</p><p> </p><p><strong>#1: Take-Two buys Zynga for $12.7B</strong></p><p>For context, here is the <a href="%20https://ir.take2games.com/node/28346/pdf">press release</a>.</p><p> </p><p><strong>#2: Is Roblox Exploiting Young Game Developers?</strong></p><p>We discuss the <a href="https://www.youtube.com/watch?v=_gXlauRB1EQ">first</a> and <a href="https://www.youtube.com/watch?v=vTMF6xEiAaY&amp;ab_channel=PeopleMakeGames">second</a> videos released by People Make Games. </p><p><br></p><p><br>And as this week’s <strong>bonus segment</strong>, we are making bold predictions about M&amp;A in 2022.</p><p>Other key links referenced in the discussion:</p><ul><li>EA buys Glu - <a href="https://ir.ea.com/press-releases/press-release-details/2021/Electronic-Arts-to-Acquire-Glu-Mobile-Creating-a-New-Global-Leader-in-the-Largest-and-Fastest-Growing-Gaming-Segment/default.aspx">Link</a></li><li>GTA Online recurring revenue - <a href="https://www.thegamer.com/gta-5-rockstar-2-5-million-per-day/">Link</a> </li><li>Zynga's experience porting IP to mobile - <a href="https://harrypotterpuzzlesandspells.com/en">Link</a></li><li>Max Payne Mobile (I don't think Manyu knew!) - <a href="https://apps.apple.com/us/app/max-payne-mobile/id512142109">Apple</a> &amp; <a href="https://play.google.com/store/apps/details?id=com.rockstar.maxpayne&amp;hl=en_US&amp;gl=US">Google</a></li><li>Take-Two's purchase of SocialPoint - <a href="%20https://techcrunch.com/2017/02/01/take-two-buys-mobile-gaming-publisher-social-point-for-up-to-276m/">Link</a></li><li>Supersocial (gotta plug Yon!) - <a href="https://www.supersocialinc.com/">Link</a></li><li>CORE - <a href="https://www.coregames.com/">Link</a></li><li>Robux DevEx FAQ - <a href="https://en.help.roblox.com/hc/en-us/articles/203314100-Developer-Exchange-DevEx-FAQs">Link</a></li></ul><p> </p><p><br></p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a>, <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss -</p><p> </p><p><strong>#1: Take-Two buys Zynga for $12.7B</strong></p><p>For context, here is the <a href="%20https://ir.take2games.com/node/28346/pdf">press release</a>.</p><p> </p><p><strong>#2: Is Roblox Exploiting Young Game Developers?</strong></p><p>We discuss the <a href="https://www.youtube.com/watch?v=_gXlauRB1EQ">first</a> and <a href="https://www.youtube.com/watch?v=vTMF6xEiAaY&amp;ab_channel=PeopleMakeGames">second</a> videos released by People Make Games. </p><p><br></p><p><br>And as this week’s <strong>bonus segment</strong>, we are making bold predictions about M&amp;A in 2022.</p><p>Other key links referenced in the discussion:</p><ul><li>EA buys Glu - <a href="https://ir.ea.com/press-releases/press-release-details/2021/Electronic-Arts-to-Acquire-Glu-Mobile-Creating-a-New-Global-Leader-in-the-Largest-and-Fastest-Growing-Gaming-Segment/default.aspx">Link</a></li><li>GTA Online recurring revenue - <a href="https://www.thegamer.com/gta-5-rockstar-2-5-million-per-day/">Link</a> </li><li>Zynga's experience porting IP to mobile - <a href="https://harrypotterpuzzlesandspells.com/en">Link</a></li><li>Max Payne Mobile (I don't think Manyu knew!) - <a href="https://apps.apple.com/us/app/max-payne-mobile/id512142109">Apple</a> &amp; <a href="https://play.google.com/store/apps/details?id=com.rockstar.maxpayne&amp;hl=en_US&amp;gl=US">Google</a></li><li>Take-Two's purchase of SocialPoint - <a href="%20https://techcrunch.com/2017/02/01/take-two-buys-mobile-gaming-publisher-social-point-for-up-to-276m/">Link</a></li><li>Supersocial (gotta plug Yon!) - <a href="https://www.supersocialinc.com/">Link</a></li><li>CORE - <a href="https://www.coregames.com/">Link</a></li><li>Robux DevEx FAQ - <a href="https://en.help.roblox.com/hc/en-us/articles/203314100-Developer-Exchange-DevEx-FAQs">Link</a></li></ul><p> </p><p><br></p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 14 Jan 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2d0b42ec/b6599399.mp3" length="159926823" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3997</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a>, <a href="https://www.linkedin.com/in/devinbecker/">Devin Becker</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss -</p><p> </p><p><strong>#1: Take-Two buys Zynga for $12.7B</strong></p><p>For context, here is the <a href="%20https://ir.take2games.com/node/28346/pdf">press release</a>.</p><p> </p><p><strong>#2: Is Roblox Exploiting Young Game Developers?</strong></p><p>We discuss the <a href="https://www.youtube.com/watch?v=_gXlauRB1EQ">first</a> and <a href="https://www.youtube.com/watch?v=vTMF6xEiAaY&amp;ab_channel=PeopleMakeGames">second</a> videos released by People Make Games. </p><p><br></p><p><br>And as this week’s <strong>bonus segment</strong>, we are making bold predictions about M&amp;A in 2022.</p><p>Other key links referenced in the discussion:</p><ul><li>EA buys Glu - <a href="https://ir.ea.com/press-releases/press-release-details/2021/Electronic-Arts-to-Acquire-Glu-Mobile-Creating-a-New-Global-Leader-in-the-Largest-and-Fastest-Growing-Gaming-Segment/default.aspx">Link</a></li><li>GTA Online recurring revenue - <a href="https://www.thegamer.com/gta-5-rockstar-2-5-million-per-day/">Link</a> </li><li>Zynga's experience porting IP to mobile - <a href="https://harrypotterpuzzlesandspells.com/en">Link</a></li><li>Max Payne Mobile (I don't think Manyu knew!) - <a href="https://apps.apple.com/us/app/max-payne-mobile/id512142109">Apple</a> &amp; <a href="https://play.google.com/store/apps/details?id=com.rockstar.maxpayne&amp;hl=en_US&amp;gl=US">Google</a></li><li>Take-Two's purchase of SocialPoint - <a href="%20https://techcrunch.com/2017/02/01/take-two-buys-mobile-gaming-publisher-social-point-for-up-to-276m/">Link</a></li><li>Supersocial (gotta plug Yon!) - <a href="https://www.supersocialinc.com/">Link</a></li><li>CORE - <a href="https://www.coregames.com/">Link</a></li><li>Robux DevEx FAQ - <a href="https://en.help.roblox.com/hc/en-us/articles/203314100-Developer-Exchange-DevEx-FAQs">Link</a></li></ul><p> </p><p><br></p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!<br> <br>And as always, if you like the episode, you can help others find us by leaving a rating or review!<br> <br>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #8 - [Debate] Why Gamers Hate NFTs</title>
      <itunes:title>Crypto Corner #8 - [Debate] Why Gamers Hate NFTs</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">c0291324-6a83-44d0-b449-807ead8797b1</guid>
      <link>https://share.transistor.fm/s/81f0a042</link>
      <description>
        <![CDATA[<p>Over the past months, we’ve seen a significant backlash from the gaming community when gaming companies announced they were experimenting with NFTs in their games. </p><p><br></p><p>In this <a href="https://naavik.co/">Naavik</a> Metacast Crypto Corner episode, <a href="https://twitter.com/larsiusprime">Lars Doucet</a> and <a href="https://www.linkedin.com/in/famousaspect/">Ethan Levy</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to have an open-minded discussion about whether these concerns are really valid, and what the blockchain gaming community can do to address them. </p><p><br></p><p><br>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Over the past months, we’ve seen a significant backlash from the gaming community when gaming companies announced they were experimenting with NFTs in their games. </p><p><br></p><p>In this <a href="https://naavik.co/">Naavik</a> Metacast Crypto Corner episode, <a href="https://twitter.com/larsiusprime">Lars Doucet</a> and <a href="https://www.linkedin.com/in/famousaspect/">Ethan Levy</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to have an open-minded discussion about whether these concerns are really valid, and what the blockchain gaming community can do to address them. </p><p><br></p><p><br>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Jan 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/81f0a042/132b861f.mp3" length="160627799" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/fkQDXB7jZtOpCoqIQOJqIFtH1PFtaofwuJK2HLJr39Q/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc3MTExNC8x/NjQxNjU4OTU0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4015</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Over the past months, we’ve seen a significant backlash from the gaming community when gaming companies announced they were experimenting with NFTs in their games. </p><p><br></p><p>In this <a href="https://naavik.co/">Naavik</a> Metacast Crypto Corner episode, <a href="https://twitter.com/larsiusprime">Lars Doucet</a> and <a href="https://www.linkedin.com/in/famousaspect/">Ethan Levy</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to have an open-minded discussion about whether these concerns are really valid, and what the blockchain gaming community can do to address them. </p><p><br></p><p><br>If you would like us to discuss any other blockchain gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a></p><p>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a></p><p>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #29 - Biggest Learnings of 2021</title>
      <itunes:title>Roundtable #29 - Biggest Learnings of 2021</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">563e4044-3f8d-4d74-940b-3895cd8c915d</guid>
      <link>https://share.transistor.fm/s/43387d7a</link>
      <description>
        <![CDATA[<p>For many in the games industry, 2021 was a rollercoaster ride. We saw Roblox going public, Apple’s ATT come into effect, discriminatory practices in the largest game companies come to light, play-to-earn burst onto the scene and so much more.</p><p><br></p><p>In this special Metacast Roundtable episode, <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a>, <a href="https://www.linkedin.com/in/ryanmyfoo/">Ryan Foo</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to look back at 2021 and share their biggest learnings. </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>For many in the games industry, 2021 was a rollercoaster ride. We saw Roblox going public, Apple’s ATT come into effect, discriminatory practices in the largest game companies come to light, play-to-earn burst onto the scene and so much more.</p><p><br></p><p>In this special Metacast Roundtable episode, <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a>, <a href="https://www.linkedin.com/in/ryanmyfoo/">Ryan Foo</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to look back at 2021 and share their biggest learnings. </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Jan 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/43387d7a/a5042f5c.mp3" length="137349713" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3433</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>For many in the games industry, 2021 was a rollercoaster ride. We saw Roblox going public, Apple’s ATT come into effect, discriminatory practices in the largest game companies come to light, play-to-earn burst onto the scene and so much more.</p><p><br></p><p>In this special Metacast Roundtable episode, <a href="https://www.linkedin.com/in/fawzi-itani/">Fawzi Itani</a>, <a href="https://www.linkedin.com/in/ryanmyfoo/">Ryan Foo</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to look back at 2021 and share their biggest learnings. </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #7 - Blockchain Games &amp; Esports</title>
      <itunes:title>Crypto Corner #7 - Blockchain Games &amp; Esports</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">8a9d7f16-099d-42fa-abea-70ab3d4bf54a</guid>
      <link>https://share.transistor.fm/s/750479fd</link>
      <description>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/khaled-alroumi-70b222b7/">Khaled Alroumi</a>, <a href="https://www.linkedin.com/in/antonbackman/">Anton Backman</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into the complexities of Blockchain Games and high level competition + esports.</p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/khaled-alroumi-70b222b7/">Khaled Alroumi</a>, <a href="https://www.linkedin.com/in/antonbackman/">Anton Backman</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into the complexities of Blockchain Games and high level competition + esports.</p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Jan 2022 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/750479fd/4da878c4.mp3" length="117759970" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/vHvAoZ6q-v_MX-dmIy0sy4YP_G_D5CmBGdg99oAnz74/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc2NzIyNS8x/NjQxNjUzMjMxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2943</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/khaled-alroumi-70b222b7/">Khaled Alroumi</a>, <a href="https://www.linkedin.com/in/antonbackman/">Anton Backman</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into the complexities of Blockchain Games and high level competition + esports.</p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #28 - Blockchain Ecosystem Funds, Rec Room Raises $145m &amp; Amazon Prime Gaming partners with Blankos Block Party</title>
      <itunes:title>Roundtable #28 - Blockchain Ecosystem Funds, Rec Room Raises $145m &amp; Amazon Prime Gaming partners with Blankos Block Party</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e9fba994-0fc8-4c22-b718-d1c8574c9054</guid>
      <link>https://share.transistor.fm/s/c30e9d31</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>#1: The Rise of Blockchain Gaming Ecosystem Funds</strong></p><p>All over the Crypto Gaming space, blockchains are partnering up with Venture Capital funds to create Blockchain Gaming Ecosystem funds. The goal of these funds is to support games teams to build on these respective blockchains. This is a solid strategy to kickstart network effects, but we are wary of these ecosystems becoming too closed off from the rest of the Blockchain Gaming world.</p><p> </p><p><strong>#2: Rec Room Raises $145M</strong></p><p>Rec Room, the social gaming and UGC platform, has seen 450% MAU growth over the past year, which explains the valuation of $3.5b only nine months after raising $100m at a $1.25b valuation. The company is on a strong growth trajectory, and will now need to focus on providing great experiences and tools for its creators to sustain it. </p><p> </p><p><strong>#3: Amazon Prime Gaming Partners with Blankos Block Party to give NFTs to its Subscribers</strong></p><p>After linking their account, subscribers of Amazon Prime Gaming were able to receive a free Blankos Block Party NFT to play with on the Blankos platform. Chong, VP of Product at Mythical Games, walks us through the rationale behind the partnership, and its results. </p><p> </p><p>As this week’s bonus segment, we are predicting the major topics in the games industry for 2022. </p><p><br></p><p><br>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>#1: The Rise of Blockchain Gaming Ecosystem Funds</strong></p><p>All over the Crypto Gaming space, blockchains are partnering up with Venture Capital funds to create Blockchain Gaming Ecosystem funds. The goal of these funds is to support games teams to build on these respective blockchains. This is a solid strategy to kickstart network effects, but we are wary of these ecosystems becoming too closed off from the rest of the Blockchain Gaming world.</p><p> </p><p><strong>#2: Rec Room Raises $145M</strong></p><p>Rec Room, the social gaming and UGC platform, has seen 450% MAU growth over the past year, which explains the valuation of $3.5b only nine months after raising $100m at a $1.25b valuation. The company is on a strong growth trajectory, and will now need to focus on providing great experiences and tools for its creators to sustain it. </p><p> </p><p><strong>#3: Amazon Prime Gaming Partners with Blankos Block Party to give NFTs to its Subscribers</strong></p><p>After linking their account, subscribers of Amazon Prime Gaming were able to receive a free Blankos Block Party NFT to play with on the Blankos platform. Chong, VP of Product at Mythical Games, walks us through the rationale behind the partnership, and its results. </p><p> </p><p>As this week’s bonus segment, we are predicting the major topics in the games industry for 2022. </p><p><br></p><p><br>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Dec 2021 10:30:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c30e9d31/2d105d3f.mp3" length="165085484" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>4126</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>#1: The Rise of Blockchain Gaming Ecosystem Funds</strong></p><p>All over the Crypto Gaming space, blockchains are partnering up with Venture Capital funds to create Blockchain Gaming Ecosystem funds. The goal of these funds is to support games teams to build on these respective blockchains. This is a solid strategy to kickstart network effects, but we are wary of these ecosystems becoming too closed off from the rest of the Blockchain Gaming world.</p><p> </p><p><strong>#2: Rec Room Raises $145M</strong></p><p>Rec Room, the social gaming and UGC platform, has seen 450% MAU growth over the past year, which explains the valuation of $3.5b only nine months after raising $100m at a $1.25b valuation. The company is on a strong growth trajectory, and will now need to focus on providing great experiences and tools for its creators to sustain it. </p><p> </p><p><strong>#3: Amazon Prime Gaming Partners with Blankos Block Party to give NFTs to its Subscribers</strong></p><p>After linking their account, subscribers of Amazon Prime Gaming were able to receive a free Blankos Block Party NFT to play with on the Blankos platform. Chong, VP of Product at Mythical Games, walks us through the rationale behind the partnership, and its results. </p><p> </p><p>As this week’s bonus segment, we are predicting the major topics in the games industry for 2022. </p><p><br></p><p><br>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #6 - How We're Scaling Blockchain Games</title>
      <itunes:title>Crypto Corner #6 - How We're Scaling Blockchain Games</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">d01bde7d-c86b-4508-b7cc-32a910b3ec0d</guid>
      <link>https://share.transistor.fm/s/c22ec54f</link>
      <description>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/dereklau92/">Derek Lau</a> and <a href="https://twitter.com/lordOfAFew">LordOfAFew</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how we’ll scale Blockchain Games.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/dereklau92/">Derek Lau</a> and <a href="https://twitter.com/lordOfAFew">LordOfAFew</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how we’ll scale Blockchain Games.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Dec 2021 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c22ec54f/8f8312f3.mp3" length="110856329" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ud8D5nCg1PYBJiBbItCUL8b4M0oCXiNyeLX8eCOjfzg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc1MDg3OS8x/NjQxNjUzMjE4LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2770</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Crypto Corner episode, <a href="https://www.linkedin.com/in/dereklau92/">Derek Lau</a> and <a href="https://twitter.com/lordOfAFew">LordOfAFew</a> join your host <a href="https://twitter.com/NicoVereecke">Nico</a> to take a deep dive into how we’ll scale Blockchain Games.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #27 - PlayStation Spartacus, Tencent &lt;3 Supercell &amp; The Game Awards</title>
      <itunes:title>Roundtable #27 - PlayStation Spartacus, Tencent &lt;3 Supercell &amp; The Game Awards</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/a3949620</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>#1: PlayStation Spartacus</strong></p><p>Sony is (allegedly) planning a new subscription service to compete with Microsoft’s Xbox Game Pass. The service will allow PlayStation owners to pay a monthly fee for access to a catalog of modern and classic games.</p><p>Launch expected in spring, the service will merge Sony’s two existing subscription plans, PlayStation Plus and PlayStation Now.</p><p><br> </p><p><strong>#2: Tencent to Increase Supercell Stake</strong></p><p>Supercell has seen revenue fall nearly every year since Tencent’s acquisition of a majority stake in 2016. The Information now reports that the Chinese internet giant is to boost that stake in Supercell at a valuation of roughly 11b. This is 10% higher than the valuation in 2016.</p><p>It will do that by buying some of the shares held by the partners that bought in back in 2016.</p><p> </p><p>Note - our recording happened minutes before <a href="https://supercell.com/en/news/we-are-opening-game-studio-north-america-make-games-you-might-not/">this</a> went live.</p><p><br> </p><p><strong>#3: The Game Awards</strong></p><p>The Game Awards is an award show honoring the best video games of the year. It was held in LA on Thursday last week, and was live streamed globally. I Takes Two won Game Of The Year, but we feel that the awards are very niche and too focused on AAA console/PC games. Aaron now plans to launch the Naavik Games Industry Awards Show.</p><p> </p><p> </p><p>And as this week’s bonus segment, we are predicting what will be the most successful game of 2022.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>#1: PlayStation Spartacus</strong></p><p>Sony is (allegedly) planning a new subscription service to compete with Microsoft’s Xbox Game Pass. The service will allow PlayStation owners to pay a monthly fee for access to a catalog of modern and classic games.</p><p>Launch expected in spring, the service will merge Sony’s two existing subscription plans, PlayStation Plus and PlayStation Now.</p><p><br> </p><p><strong>#2: Tencent to Increase Supercell Stake</strong></p><p>Supercell has seen revenue fall nearly every year since Tencent’s acquisition of a majority stake in 2016. The Information now reports that the Chinese internet giant is to boost that stake in Supercell at a valuation of roughly 11b. This is 10% higher than the valuation in 2016.</p><p>It will do that by buying some of the shares held by the partners that bought in back in 2016.</p><p> </p><p>Note - our recording happened minutes before <a href="https://supercell.com/en/news/we-are-opening-game-studio-north-america-make-games-you-might-not/">this</a> went live.</p><p><br> </p><p><strong>#3: The Game Awards</strong></p><p>The Game Awards is an award show honoring the best video games of the year. It was held in LA on Thursday last week, and was live streamed globally. I Takes Two won Game Of The Year, but we feel that the awards are very niche and too focused on AAA console/PC games. Aaron now plans to launch the Naavik Games Industry Awards Show.</p><p> </p><p> </p><p>And as this week’s bonus segment, we are predicting what will be the most successful game of 2022.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 17 Dec 2021 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a3949620/6cef24fe.mp3" length="122905043" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3072</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> join your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>#1: PlayStation Spartacus</strong></p><p>Sony is (allegedly) planning a new subscription service to compete with Microsoft’s Xbox Game Pass. The service will allow PlayStation owners to pay a monthly fee for access to a catalog of modern and classic games.</p><p>Launch expected in spring, the service will merge Sony’s two existing subscription plans, PlayStation Plus and PlayStation Now.</p><p><br> </p><p><strong>#2: Tencent to Increase Supercell Stake</strong></p><p>Supercell has seen revenue fall nearly every year since Tencent’s acquisition of a majority stake in 2016. The Information now reports that the Chinese internet giant is to boost that stake in Supercell at a valuation of roughly 11b. This is 10% higher than the valuation in 2016.</p><p>It will do that by buying some of the shares held by the partners that bought in back in 2016.</p><p> </p><p>Note - our recording happened minutes before <a href="https://supercell.com/en/news/we-are-opening-game-studio-north-america-make-games-you-might-not/">this</a> went live.</p><p><br> </p><p><strong>#3: The Game Awards</strong></p><p>The Game Awards is an award show honoring the best video games of the year. It was held in LA on Thursday last week, and was live streamed globally. I Takes Two won Game Of The Year, but we feel that the awards are very niche and too focused on AAA console/PC games. Aaron now plans to launch the Naavik Games Industry Awards Show.</p><p> </p><p> </p><p>And as this week’s bonus segment, we are predicting what will be the most successful game of 2022.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #5 - A Deep Dive into Wolf Game</title>
      <itunes:title>Crypto Corner #5 - A Deep Dive into Wolf Game</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">082bb0e6-37d1-4a5f-9379-91243dedfca2</guid>
      <link>https://share.transistor.fm/s/3ef55c75</link>
      <description>
        <![CDATA[<p>In this Metacast Crypto Corner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/0xRyze">Ryan Foo</a> and <a href="https://www.linkedin.com/in/owensoh/">Oweh Soh</a> to take a deep dive into the Wolf Game phenomenon. </p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Crypto Corner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/0xRyze">Ryan Foo</a> and <a href="https://www.linkedin.com/in/owensoh/">Oweh Soh</a> to take a deep dive into the Wolf Game phenomenon. </p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Dec 2021 18:30:02 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/3ef55c75/41b3e4b7.mp3" length="146084019" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/0WR-x8FLTPuMQeBdtNAZJoHTaWAijwpdBkch_ncWGd8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzc0ODY2Mi8x/NjQxNjUzMjAzLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3651</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Crypto Corner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/0xRyze">Ryan Foo</a> and <a href="https://www.linkedin.com/in/owensoh/">Oweh Soh</a> to take a deep dive into the Wolf Game phenomenon. </p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #26 - Massively Multiplayer On-Chain Games, Ubisoft announces AAA NFTs &amp; Moon Active raises $300m</title>
      <itunes:title>Roundtable #26 - Massively Multiplayer On-Chain Games, Ubisoft announces AAA NFTs &amp; Moon Active raises $300m</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">11f30cbe-9984-459e-be61-3af741391c4b</guid>
      <link>https://share.transistor.fm/s/5286d924</link>
      <description>
        <![CDATA[<p>What is a MMOCG or Massively Multiplayer On-Chain Game? How does it work? What can we do with it? Is this going to be a thing?</p><p><br></p><p>Find out this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Massively Multiplayer On-Chain Games</strong></p><p>MMOCGs are games that are both Open-Source and Open-State. The whole game lives completely on the blockchain, which has some profound and interesting consequences. </p><p> </p><p><strong>Ubisoft takes a first step into NFTs</strong></p><p>Ubisoft announced the first implementation of blockchain technology into one of its games with the addition of NFTs to the PC version of Ghost Recon Breakpoint. The response was overwhelmingly negative, and the company removed the announcement video from YouTube. The move feels like a conservative experiment into NFTs, and we can only applaud Ubisoft for being the first AAA publisher to do it.</p><p> </p><p><strong>Moon Active raises $300m at a $5b valuation</strong></p><p>Moon Active, the maker of Coin Master, is killing it. The company is not afraid to experiment with different types of games, and it’s paying off. We’re curious to see what they’ll do with this war chest!</p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Ubisoft.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What is a MMOCG or Massively Multiplayer On-Chain Game? How does it work? What can we do with it? Is this going to be a thing?</p><p><br></p><p>Find out this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Massively Multiplayer On-Chain Games</strong></p><p>MMOCGs are games that are both Open-Source and Open-State. The whole game lives completely on the blockchain, which has some profound and interesting consequences. </p><p> </p><p><strong>Ubisoft takes a first step into NFTs</strong></p><p>Ubisoft announced the first implementation of blockchain technology into one of its games with the addition of NFTs to the PC version of Ghost Recon Breakpoint. The response was overwhelmingly negative, and the company removed the announcement video from YouTube. The move feels like a conservative experiment into NFTs, and we can only applaud Ubisoft for being the first AAA publisher to do it.</p><p> </p><p><strong>Moon Active raises $300m at a $5b valuation</strong></p><p>Moon Active, the maker of Coin Master, is killing it. The company is not afraid to experiment with different types of games, and it’s paying off. We’re curious to see what they’ll do with this war chest!</p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Ubisoft.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Dec 2021 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5286d924/f54eb170.mp3" length="128803494" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3219</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What is a MMOCG or Massively Multiplayer On-Chain Game? How does it work? What can we do with it? Is this going to be a thing?</p><p><br></p><p>Find out this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Massively Multiplayer On-Chain Games</strong></p><p>MMOCGs are games that are both Open-Source and Open-State. The whole game lives completely on the blockchain, which has some profound and interesting consequences. </p><p> </p><p><strong>Ubisoft takes a first step into NFTs</strong></p><p>Ubisoft announced the first implementation of blockchain technology into one of its games with the addition of NFTs to the PC version of Ghost Recon Breakpoint. The response was overwhelmingly negative, and the company removed the announcement video from YouTube. The move feels like a conservative experiment into NFTs, and we can only applaud Ubisoft for being the first AAA publisher to do it.</p><p> </p><p><strong>Moon Active raises $300m at a $5b valuation</strong></p><p>Moon Active, the maker of Coin Master, is killing it. The company is not afraid to experiment with different types of games, and it’s paying off. We’re curious to see what they’ll do with this war chest!</p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Ubisoft.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #4 - Are Sustainable Play-to-Earn Economies Possible?</title>
      <itunes:title>Crypto Corner #4 - Are Sustainable Play-to-Earn Economies Possible?</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">ce0a3d01-4f92-4a52-9ea8-01af24bb8037</guid>
      <link>https://share.transistor.fm/s/58fd6c7e</link>
      <description>
        <![CDATA[<p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, <a href="https://twitter.com/0xRyze">Ryan Foo</a> and <a href="https://www.linkedin.com/in/mikomatsumura/">Miko Matsumura</a> to discuss the sustainability of Play-to-Earn Economies.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, <a href="https://twitter.com/0xRyze">Ryan Foo</a> and <a href="https://www.linkedin.com/in/mikomatsumura/">Miko Matsumura</a> to discuss the sustainability of Play-to-Earn Economies.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Wed, 08 Dec 2021 18:14:09 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/58fd6c7e/dbb53bf7.mp3" length="164425115" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/tpHqwsLD0toyumv3Hy3WkLzPz4N1xRzXRU8ER83Jd1k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzczNzI2OS8x/NjQxNjUzMTkxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4110</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/larsiusprime">Lars Doucet</a>, <a href="https://twitter.com/0xRyze">Ryan Foo</a> and <a href="https://www.linkedin.com/in/mikomatsumura/">Miko Matsumura</a> to discuss the sustainability of Play-to-Earn Economies.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #3 - How we're getting to the next 100 million Blockchain Gamers</title>
      <itunes:title>Crypto Corner #3 - How we're getting to the next 100 million Blockchain Gamers</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">ec47c0a1-25f6-4b50-8c61-8dbbafe4437f</guid>
      <link>https://share.transistor.fm/s/4a035b67</link>
      <description>
        <![CDATA[<p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://www.linkedin.com/in/joostvandreunen/">Joost Van Dreunen</a>, <a href="https://www.linkedin.com/in/antubel/">Antubel Moreda</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> to discuss the next steps in bringing Blockchain Gaming to the masses.</p><p><br></p><p>We talk about what the biggest challenges still are, who the next gamers will be, and what companies will thrive in this space.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://www.linkedin.com/in/joostvandreunen/">Joost Van Dreunen</a>, <a href="https://www.linkedin.com/in/antubel/">Antubel Moreda</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> to discuss the next steps in bringing Blockchain Gaming to the masses.</p><p><br></p><p>We talk about what the biggest challenges still are, who the next gamers will be, and what companies will thrive in this space.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 30 Nov 2021 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/4a035b67/6d755c3b.mp3" length="157448329" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/M-4xzNzgDznl06VE5EpzJzjkumceZpG_-94yTBx3A7w/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzczNTY5MS8x/NjQxNjUzMTgwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3935</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://www.linkedin.com/in/joostvandreunen/">Joost Van Dreunen</a>, <a href="https://www.linkedin.com/in/antubel/">Antubel Moreda</a> and <a href="https://www.linkedin.com/in/sebastianpark/">Sebastian Park</a> to discuss the next steps in bringing Blockchain Gaming to the masses.</p><p><br></p><p>We talk about what the biggest challenges still are, who the next gamers will be, and what companies will thrive in this space.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #25 - Games Industry Deals, Brands moving into Games + Facebook/Meta Haptic Gloves</title>
      <itunes:title>Roundtable #25 - Games Industry Deals, Brands moving into Games + Facebook/Meta Haptic Gloves</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">dcf0f7a7-425f-44c7-b277-a22c74bf9c60</guid>
      <link>https://share.transistor.fm/s/87c64315</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>InvestGame’s Gaming Deals Activity Report Q1-Q3 2021</strong></p><p>Find the report <a href="https://investgame.net/news/gaming-deals-activity-report-q1-q3-2021/">here</a></p><p> </p><p><strong>Brands in Games</strong></p><p>Nike and Roblox partnered to bring Nikeland onto the platform. We discuss how brands look at games, how they can build exposure within them and what games companies can do to facilitate that.</p><p> </p><p><strong>Facebook/Meta Reveals Haptic Gloves</strong></p><p>Meta has silently been working on haptic technology to augment the Oculus VR Experience. We discuss how it works, the potential of this technology and the roadblocks ahead. </p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Gaming Industry deals.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>InvestGame’s Gaming Deals Activity Report Q1-Q3 2021</strong></p><p>Find the report <a href="https://investgame.net/news/gaming-deals-activity-report-q1-q3-2021/">here</a></p><p> </p><p><strong>Brands in Games</strong></p><p>Nike and Roblox partnered to bring Nikeland onto the platform. We discuss how brands look at games, how they can build exposure within them and what games companies can do to facilitate that.</p><p> </p><p><strong>Facebook/Meta Reveals Haptic Gloves</strong></p><p>Meta has silently been working on haptic technology to augment the Oculus VR Experience. We discuss how it works, the potential of this technology and the roadblocks ahead. </p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Gaming Industry deals.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 26 Nov 2021 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/87c64315/c2b23516.mp3" length="129363716" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3233</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>InvestGame’s Gaming Deals Activity Report Q1-Q3 2021</strong></p><p>Find the report <a href="https://investgame.net/news/gaming-deals-activity-report-q1-q3-2021/">here</a></p><p> </p><p><strong>Brands in Games</strong></p><p>Nike and Roblox partnered to bring Nikeland onto the platform. We discuss how brands look at games, how they can build exposure within them and what games companies can do to facilitate that.</p><p> </p><p><strong>Facebook/Meta Reveals Haptic Gloves</strong></p><p>Meta has silently been working on haptic technology to augment the Oculus VR Experience. We discuss how it works, the potential of this technology and the roadblocks ahead. </p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Gaming Industry deals.</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Salone Seghal - The next 1B Gamers will be in India</title>
      <itunes:title>Salone Seghal - The next 1B Gamers will be in India</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">9e0bc167-1910-4169-b0a2-702b5b4af7ee</guid>
      <link>https://share.transistor.fm/s/a150722a</link>
      <description>
        <![CDATA[<p><a href="https://www.linkedin.com/in/salone-sehgal-b758693/">Salone Sehgal</a> is a general partner at <a href="https://www.lumikai.com/">Lumikai</a>, India’s first gaming and interactive media fund. She previously founded her own gaming startup and served as a GP at London Venture Partners. We chat about the India games market — its potential to bring gaming to the next 1B users — key macro market trends, and specialized gaming VCs. Enjoy!</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.linkedin.com/in/salone-sehgal-b758693/">Salone Sehgal</a> is a general partner at <a href="https://www.lumikai.com/">Lumikai</a>, India’s first gaming and interactive media fund. She previously founded her own gaming startup and served as a GP at London Venture Partners. We chat about the India games market — its potential to bring gaming to the next 1B users — key macro market trends, and specialized gaming VCs. Enjoy!</p>]]>
      </content:encoded>
      <pubDate>Wed, 24 Nov 2021 15:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a150722a/6c89387c.mp3" length="56248702" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/uA-KHnSFE5kYKvif-b0ZBySKQpE8a60xNwhKXn4UxZE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzcyNjg1OC8x/NjM3NjQ3ODE0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2342</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.linkedin.com/in/salone-sehgal-b758693/">Salone Sehgal</a> is a general partner at <a href="https://www.lumikai.com/">Lumikai</a>, India’s first gaming and interactive media fund. She previously founded her own gaming startup and served as a GP at London Venture Partners. We chat about the India games market — its potential to bring gaming to the next 1B users — key macro market trends, and specialized gaming VCs. Enjoy!</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #24 - Roblox Earnings, Forte raises $750m &amp; Riot Surprises Everyone</title>
      <itunes:title>Roundtable #24 - Roblox Earnings, Forte raises $750m &amp; Riot Surprises Everyone</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">79bbccaf-6a28-4c23-846c-9b107b6efc07</guid>
      <link>https://share.transistor.fm/s/a3885490</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Roblox</strong></p><p>Roblox saw impressive revenue growth over the past quarter, even without </p><p> </p><p><strong>Forte &amp; the rise of Blockchain Gaming Infrastructure Companies</strong></p><p>Forte differentiates itself from other infrastructure providers by offering an all-in one cross-chain solution. Because what they’re building is so ambitious, they’ll be able to make very good use of the $750m they just rasied.</p><p> </p><p><strong>Riot Forge announces/drops 4 games</strong></p><p>Riot is killing it these days, and the company is on its way to build the first games-first global multi-media IP.</p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Riot Games</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Roblox</strong></p><p>Roblox saw impressive revenue growth over the past quarter, even without </p><p> </p><p><strong>Forte &amp; the rise of Blockchain Gaming Infrastructure Companies</strong></p><p>Forte differentiates itself from other infrastructure providers by offering an all-in one cross-chain solution. Because what they’re building is so ambitious, they’ll be able to make very good use of the $750m they just rasied.</p><p> </p><p><strong>Riot Forge announces/drops 4 games</strong></p><p>Riot is killing it these days, and the company is on its way to build the first games-first global multi-media IP.</p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Riot Games</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 19 Nov 2021 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a3885490/a7d675a0.mp3" length="85236474" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3550</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Roblox</strong></p><p>Roblox saw impressive revenue growth over the past quarter, even without </p><p> </p><p><strong>Forte &amp; the rise of Blockchain Gaming Infrastructure Companies</strong></p><p>Forte differentiates itself from other infrastructure providers by offering an all-in one cross-chain solution. Because what they’re building is so ambitious, they’ll be able to make very good use of the $750m they just rasied.</p><p> </p><p><strong>Riot Forge announces/drops 4 games</strong></p><p>Riot is killing it these days, and the company is on its way to build the first games-first global multi-media IP.</p><p> </p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about Riot Games</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #2 - Loot, The Hyperverse &amp; The Future of Human Collaboration</title>
      <itunes:title>Crypto Corner #2 - Loot, The Hyperverse &amp; The Future of Human Collaboration</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">103441d6-d47e-47dd-b290-1a2c74cc6d1a</guid>
      <link>https://share.transistor.fm/s/0f98c2fd</link>
      <description>
        <![CDATA[<p>“Loot is a time machine into the future of human collaboration and work. We are building the Star Wars of the next generation”</p><p><br></p><p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/TimshelXYZ">Timshel</a> and <a href="https://twitter.com/lordOfAFew">LordOfAFew</a> to take a deep dive into the Lootverse.</p><p><br></p><p>What emerges from the conversation is a mind boggling journey into the Hyperverse. The Hyperverse is a place where hundreds of builders are collaborating in a trustless, permissionless, distributed, global, pseudonymous and asynchronous way. It’s not clean. It’s not pretty. It might not go anywhere. But no one can stop them, and what might emerge could change the way we look at how humans work and collaborate.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>“Loot is a time machine into the future of human collaboration and work. We are building the Star Wars of the next generation”</p><p><br></p><p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/TimshelXYZ">Timshel</a> and <a href="https://twitter.com/lordOfAFew">LordOfAFew</a> to take a deep dive into the Lootverse.</p><p><br></p><p>What emerges from the conversation is a mind boggling journey into the Hyperverse. The Hyperverse is a place where hundreds of builders are collaborating in a trustless, permissionless, distributed, global, pseudonymous and asynchronous way. It’s not clean. It’s not pretty. It might not go anywhere. But no one can stop them, and what might emerge could change the way we look at how humans work and collaborate.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 16 Nov 2021 18:22:16 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0f98c2fd/89c1b59a.mp3" length="83892319" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/udB9U4vg_tE11c7DifWBizaMxsGHKWJzGt8OPxK2Hfc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzcyNTg2NC8x/NjQxNjUzMTU4LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3494</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>“Loot is a time machine into the future of human collaboration and work. We are building the Star Wars of the next generation”</p><p><br></p><p>In this Metacast CryptoCorner episode, your host <a href="https://twitter.com/NicoVereecke">Nico</a> is joined by <a href="https://twitter.com/TimshelXYZ">Timshel</a> and <a href="https://twitter.com/lordOfAFew">LordOfAFew</a> to take a deep dive into the Lootverse.</p><p><br></p><p>What emerges from the conversation is a mind boggling journey into the Hyperverse. The Hyperverse is a place where hundreds of builders are collaborating in a trustless, permissionless, distributed, global, pseudonymous and asynchronous way. It’s not clean. It’s not pretty. It might not go anywhere. But no one can stop them, and what might emerge could change the way we look at how humans work and collaborate.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #23 - A Deep Dive into Axie Infinity</title>
      <itunes:title>Roundtable #23 - A Deep Dive into Axie Infinity</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">be6cf127-7448-47a8-a932-1cca6e932719</guid>
      <link>https://share.transistor.fm/s/7c06129e</link>
      <description>
        <![CDATA[<p>Naavik is launching a new research service dedicated to blockchain games, and this episode is a discussion about <a href="https://naavik.co/business-breakdowns/axie-infinity">our pilot report</a> that was written by <a href="https://www.linkedin.com/in/jimmy-stone-697b5911/">Jimmy</a>, <a href="https://twitter.com/larsiusprime">Lars</a>, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony</a>, <a href="https://twitter.com/aaron_bush_">Aaron</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu</a>.</p><p>The team is joined by <a href="https://twitter.com/NicoVereecke">Nico</a> to discuss important industry developments and dig deep into <a href="https://axieinfinity.com/">Axie Infinity</a>. We walk through the game's history, game design, tokenomics, economic issues, future roadmap, and how we think the development team can set itself up for greater success.</p><p> </p><p>Remember, if you wish to make us your personal blockchain games research department, go to <a href="https://naavik.co/premium">naavik.co/premium</a> and use the promo code "METACAST" in the next 30 days at checkout to save 25% for the first year subscription.</p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Naavik is launching a new research service dedicated to blockchain games, and this episode is a discussion about <a href="https://naavik.co/business-breakdowns/axie-infinity">our pilot report</a> that was written by <a href="https://www.linkedin.com/in/jimmy-stone-697b5911/">Jimmy</a>, <a href="https://twitter.com/larsiusprime">Lars</a>, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony</a>, <a href="https://twitter.com/aaron_bush_">Aaron</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu</a>.</p><p>The team is joined by <a href="https://twitter.com/NicoVereecke">Nico</a> to discuss important industry developments and dig deep into <a href="https://axieinfinity.com/">Axie Infinity</a>. We walk through the game's history, game design, tokenomics, economic issues, future roadmap, and how we think the development team can set itself up for greater success.</p><p> </p><p>Remember, if you wish to make us your personal blockchain games research department, go to <a href="https://naavik.co/premium">naavik.co/premium</a> and use the promo code "METACAST" in the next 30 days at checkout to save 25% for the first year subscription.</p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Nov 2021 16:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7c06129e/6894c046.mp3" length="99608414" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>4149</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Naavik is launching a new research service dedicated to blockchain games, and this episode is a discussion about <a href="https://naavik.co/business-breakdowns/axie-infinity">our pilot report</a> that was written by <a href="https://www.linkedin.com/in/jimmy-stone-697b5911/">Jimmy</a>, <a href="https://twitter.com/larsiusprime">Lars</a>, <a href="https://www.linkedin.com/in/anthonypecorella/">Anthony</a>, <a href="https://twitter.com/aaron_bush_">Aaron</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu</a>.</p><p>The team is joined by <a href="https://twitter.com/NicoVereecke">Nico</a> to discuss important industry developments and dig deep into <a href="https://axieinfinity.com/">Axie Infinity</a>. We walk through the game's history, game design, tokenomics, economic issues, future roadmap, and how we think the development team can set itself up for greater success.</p><p> </p><p>Remember, if you wish to make us your personal blockchain games research department, go to <a href="https://naavik.co/premium">naavik.co/premium</a> and use the promo code "METACAST" in the next 30 days at checkout to save 25% for the first year subscription.</p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #22 - Facebook is Meta now + Sony, Microsoft, Ubisoft &amp; ATVI report earnings</title>
      <itunes:title>Roundtable #22 - Facebook is Meta now + Sony, Microsoft, Ubisoft &amp; ATVI report earnings</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">be50e26b-7419-43d8-b612-f6fcbe51129f</guid>
      <link>https://share.transistor.fm/s/5dc0c76c</link>
      <description>
        <![CDATA[<p>Why did Facebook change its name to Meta? Does it make sense? More importantly - will it work?</p><p><br></p><p>Find out in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/carlos-g-pereira-40780131/">Carlos Pereira</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Facebook going full Meta</strong></p><p> </p><p><strong>Quarterly earnings reports of</strong></p><ul><li>Sony</li><li>Microsoft</li><li>Ubisoft</li><li>Activision Blizzard </li></ul><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why did Facebook change its name to Meta? Does it make sense? More importantly - will it work?</p><p><br></p><p>Find out in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/carlos-g-pereira-40780131/">Carlos Pereira</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Facebook going full Meta</strong></p><p> </p><p><strong>Quarterly earnings reports of</strong></p><ul><li>Sony</li><li>Microsoft</li><li>Ubisoft</li><li>Activision Blizzard </li></ul><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 05 Nov 2021 14:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5dc0c76c/c464e2f5.mp3" length="94948080" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3716</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why did Facebook change its name to Meta? Does it make sense? More importantly - will it work?</p><p><br></p><p>Find out in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/carlos-g-pereira-40780131/">Carlos Pereira</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>Facebook going full Meta</strong></p><p> </p><p><strong>Quarterly earnings reports of</strong></p><ul><li>Sony</li><li>Microsoft</li><li>Ubisoft</li><li>Activision Blizzard </li></ul><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Crypto Corner #1 - Michael Wagner, CEO of Star Atlas</title>
      <itunes:title>Crypto Corner #1 - Michael Wagner, CEO of Star Atlas</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">1ad23618-df5e-4fa5-b441-55b9cfc977db</guid>
      <link>https://share.transistor.fm/s/85d88d6b</link>
      <description>
        <![CDATA[<p>In this debut Crypto Corner episode, <a href="https://www.linkedin.com/in/wagnermt/">Michael Wagner</a>, Co-Founder &amp; CEO of <a href="https://play.staratlas.com/">Star Atlas</a>, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>Star Atlas is a space-themed video game metaverse of grand strategy, open world exploration, territorial conquest, and political domination. The underlying technology consists of the latest in hi-fidelity game development, Unreal Engine, stunning visuals, and a blockchain base layer utilizing Solana.</p><p><br></p><p>We discuss Star Atlas’ vision, roadmap and technology, and dig deep in the potential of blockchain-enabled gaming plus what it will mean for the Metaverse.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this debut Crypto Corner episode, <a href="https://www.linkedin.com/in/wagnermt/">Michael Wagner</a>, Co-Founder &amp; CEO of <a href="https://play.staratlas.com/">Star Atlas</a>, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>Star Atlas is a space-themed video game metaverse of grand strategy, open world exploration, territorial conquest, and political domination. The underlying technology consists of the latest in hi-fidelity game development, Unreal Engine, stunning visuals, and a blockchain base layer utilizing Solana.</p><p><br></p><p>We discuss Star Atlas’ vision, roadmap and technology, and dig deep in the potential of blockchain-enabled gaming plus what it will mean for the Metaverse.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Wed, 03 Nov 2021 17:00:00 +0100</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/85d88d6b/389dd581.mp3" length="87255512" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/-0klrBjbtCuiHTNzDHAHdrwUkGS5kSo8c3x9gNBjN5Y/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzcxMjc3OS8x/NjM1OTQ3ODU1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3624</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this debut Crypto Corner episode, <a href="https://www.linkedin.com/in/wagnermt/">Michael Wagner</a>, Co-Founder &amp; CEO of <a href="https://play.staratlas.com/">Star Atlas</a>, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>Star Atlas is a space-themed video game metaverse of grand strategy, open world exploration, territorial conquest, and political domination. The underlying technology consists of the latest in hi-fidelity game development, Unreal Engine, stunning visuals, and a blockchain base layer utilizing Solana.</p><p><br></p><p>We discuss Star Atlas’ vision, roadmap and technology, and dig deep in the potential of blockchain-enabled gaming plus what it will mean for the Metaverse.</p><p><br></p><p>If you would like us to discuss another blockchain gaming-related topic, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Learn more: <a href="https://naavik.co/themetas">Newsletter</a> or <a href="https://naavik.co/premium">Go Premium</a> <br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #21 - Loot Project, NFT Galleries and Founder-Lead Games Companies</title>
      <itunes:title>Roundtable #21 - Loot Project, NFT Galleries and Founder-Lead Games Companies</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c1e1dbbd-af90-4f6f-9cfb-f6629133fd78</guid>
      <link>https://share.transistor.fm/s/a5fe0db8</link>
      <description>
        <![CDATA[<p><strong>!WARNING! </strong>the Metacast team is ‘winging it’ this week</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The current state of Loot</strong></p><p> </p><p><strong>NFT galleries (check out </strong><a href="https://oncyber.io/nofor"><strong>Nico’s</strong></a><strong>)</strong></p><p> </p><p><strong>Founder-lead gaming companies</strong></p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about whatever we feel like!</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><strong>!WARNING! </strong>the Metacast team is ‘winging it’ this week</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The current state of Loot</strong></p><p> </p><p><strong>NFT galleries (check out </strong><a href="https://oncyber.io/nofor"><strong>Nico’s</strong></a><strong>)</strong></p><p> </p><p><strong>Founder-lead gaming companies</strong></p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about whatever we feel like!</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 29 Oct 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/a5fe0db8/affd4bd4.mp3" length="51780216" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>2740</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><strong>!WARNING! </strong>the Metacast team is ‘winging it’ this week</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> and <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The current state of Loot</strong></p><p> </p><p><strong>NFT galleries (check out </strong><a href="https://oncyber.io/nofor"><strong>Nico’s</strong></a><strong>)</strong></p><p> </p><p><strong>Founder-lead gaming companies</strong></p><p> </p><p>As this week’s bonus segment, we are giving bold predictions about whatever we feel like!</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #20 - The Present and Future of Roblox &amp; Player-run NFT Game Economies</title>
      <itunes:title>Roundtable #20 - The Present and Future of Roblox &amp; Player-run NFT Game Economies</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9dd6f9e2-6e94-48d0-9bdc-bbbfb00d862a</guid>
      <link>https://share.transistor.fm/s/882594eb</link>
      <description>
        <![CDATA[<p>How is Roblox doing 6 months after its IPO? What are some key design decisions when building an NFT-based game economy?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> , <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The Present and Future of </strong><a href="https://www.roblox.com/"><strong>Roblox</strong></a></p><p>Roblox is betting big on multiple angles: </p><p>- Higher immersion through voice chat, better textures &amp; more lifelike avatars</p><p>- More &amp; better developer tooling</p><p>- Monetization through limited items &amp; royalties</p><p> </p><p>It is successfully innovating on different fronts, and thereby impressively deepening its competitive moat. </p><p> </p><p><strong>NFTs and player-run Game Economies</strong></p><p><a href="https://mobiledevmemo.com/ultima-online-nfts-and-player-run-economies/">MobileDevMemo article</a></p><p>According to the article: </p><p>-  The promise of NFTs for games lies in the fact that the game marketplace is not controlled or operated by the game developer, that there is transparency and that there is potential for fractional ownership. </p><p>- Essential requirements are that the value of in-game assets is not determined by an inflow of new players, NFTs contribute to core gameplay, and NFTs need to be freely accessible to all players.</p><p>- Some design choices that fulfill these requirements are; items are non-permanent (they can degrade or be lost upon death), there is derived scarcity (based on land for example), and items need intrinsic utility beyond speculation.</p><p> </p><p>The above is a solid starting point for a comprehensive framework around NFT-based economies, but lacks some flexibility. </p><p> </p><p>As this week’s bonus segment, we are sharing bold predictions about game economies!</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How is Roblox doing 6 months after its IPO? What are some key design decisions when building an NFT-based game economy?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> , <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The Present and Future of </strong><a href="https://www.roblox.com/"><strong>Roblox</strong></a></p><p>Roblox is betting big on multiple angles: </p><p>- Higher immersion through voice chat, better textures &amp; more lifelike avatars</p><p>- More &amp; better developer tooling</p><p>- Monetization through limited items &amp; royalties</p><p> </p><p>It is successfully innovating on different fronts, and thereby impressively deepening its competitive moat. </p><p> </p><p><strong>NFTs and player-run Game Economies</strong></p><p><a href="https://mobiledevmemo.com/ultima-online-nfts-and-player-run-economies/">MobileDevMemo article</a></p><p>According to the article: </p><p>-  The promise of NFTs for games lies in the fact that the game marketplace is not controlled or operated by the game developer, that there is transparency and that there is potential for fractional ownership. </p><p>- Essential requirements are that the value of in-game assets is not determined by an inflow of new players, NFTs contribute to core gameplay, and NFTs need to be freely accessible to all players.</p><p>- Some design choices that fulfill these requirements are; items are non-permanent (they can degrade or be lost upon death), there is derived scarcity (based on land for example), and items need intrinsic utility beyond speculation.</p><p> </p><p>The above is a solid starting point for a comprehensive framework around NFT-based economies, but lacks some flexibility. </p><p> </p><p>As this week’s bonus segment, we are sharing bold predictions about game economies!</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 22 Oct 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/882594eb/d73a1d57.mp3" length="102228528" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>4234</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How is Roblox doing 6 months after its IPO? What are some key design decisions when building an NFT-based game economy?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> , <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The Present and Future of </strong><a href="https://www.roblox.com/"><strong>Roblox</strong></a></p><p>Roblox is betting big on multiple angles: </p><p>- Higher immersion through voice chat, better textures &amp; more lifelike avatars</p><p>- More &amp; better developer tooling</p><p>- Monetization through limited items &amp; royalties</p><p> </p><p>It is successfully innovating on different fronts, and thereby impressively deepening its competitive moat. </p><p> </p><p><strong>NFTs and player-run Game Economies</strong></p><p><a href="https://mobiledevmemo.com/ultima-online-nfts-and-player-run-economies/">MobileDevMemo article</a></p><p>According to the article: </p><p>-  The promise of NFTs for games lies in the fact that the game marketplace is not controlled or operated by the game developer, that there is transparency and that there is potential for fractional ownership. </p><p>- Essential requirements are that the value of in-game assets is not determined by an inflow of new players, NFTs contribute to core gameplay, and NFTs need to be freely accessible to all players.</p><p>- Some design choices that fulfill these requirements are; items are non-permanent (they can degrade or be lost upon death), there is derived scarcity (based on land for example), and items need intrinsic utility beyond speculation.</p><p> </p><p>The above is a solid starting point for a comprehensive framework around NFT-based economies, but lacks some flexibility. </p><p> </p><p>As this week’s bonus segment, we are sharing bold predictions about game economies!</p><p> </p><p> </p><p>If you would like us to discuss any another gaming-related topics, do reach out at <a href="mailto:nicolas@naavik.co">nicolas@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>Join the discussion: <a href="https://naavik.co/community">Discord</a><br>Read more: <a href="https://naavik.co/themetas">Newsletter</a><br>Follow us: <a href="https://twitter.com/naavik_co">Twitter</a> | <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> | <a href="https://www.facebook.com/naavikco">Facebook</a> | <a href="https://naavik.co/">Website</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Scott Reismanis - The Past, Present, and Future of Modding</title>
      <itunes:title>Scott Reismanis - The Past, Present, and Future of Modding</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">13f70430-f405-4e75-8d97-86a90517ce1c</guid>
      <link>https://share.transistor.fm/s/bc6a9ede</link>
      <description>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://www.linkedin.com/in/scottreismanis/">Scott Reismanis</a>, Founder &amp; CEO of <a href="https://mod.io/">mod.io</a>, is joined by our own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>.</p><p><br></p><p>Mod.io is building a platform that gives studios fully integrated and cross-platform mod solutions for their games. We discuss Scott’s history with Mod DB, why modding has failed to cross the chasm, why and how that might change, and how mod.io will be part of the solution. I learned a lot and expect you will too - enjoy!</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://www.linkedin.com/in/scottreismanis/">Scott Reismanis</a>, Founder &amp; CEO of <a href="https://mod.io/">mod.io</a>, is joined by our own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>.</p><p><br></p><p>Mod.io is building a platform that gives studios fully integrated and cross-platform mod solutions for their games. We discuss Scott’s history with Mod DB, why modding has failed to cross the chasm, why and how that might change, and how mod.io will be part of the solution. I learned a lot and expect you will too - enjoy!</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Oct 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bc6a9ede/2bb603f6.mp3" length="68722770" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/hraLlAiqMFgnE8x_mDKNy4Ju4WyEAF97JWcWx9NFk5k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzY5ODQwNS8x/NjM0NTUwMTM0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3156</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://www.linkedin.com/in/scottreismanis/">Scott Reismanis</a>, Founder &amp; CEO of <a href="https://mod.io/">mod.io</a>, is joined by our own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>.</p><p><br></p><p>Mod.io is building a platform that gives studios fully integrated and cross-platform mod solutions for their games. We discuss Scott’s history with Mod DB, why modding has failed to cross the chasm, why and how that might change, and how mod.io will be part of the solution. I learned a lot and expect you will too - enjoy!</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #19 - The Twitch Leaks, Paris Hilton builds a Roblox Experience &amp; Social Tokens</title>
      <itunes:title>Roundtable #19 - The Twitch Leaks, Paris Hilton builds a Roblox Experience &amp; Social Tokens</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a4bc3469-cb62-4ab0-a54f-1a911e3f801b</guid>
      <link>https://share.transistor.fm/s/797d900f</link>
      <description>
        <![CDATA[<p>What are Social Tokens and why should you care about them? Why is Paris Hilton building an experience in Roblox? What did we learn from the Twitch Leaks?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> , <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The Twitch Leaks<br></strong>1. Streamer earnings are concentrated at the top, and will remain there</p><p>2. A potential Steam competitor by Amazon will likely need to successfully leverage </p><ul><li>		 Deep pockets</li><li>		 Exclusive, high-quality games</li><li>		 Integrations with Twitch/Amazon</li></ul><p>Overall, not likely to happen</p><p> </p><p><strong>Paris Hilton builds a Roblox Experience</strong></p><p>Celebs &amp; brands will increasingly use games to find more points of contact with their audiences</p><p> </p><p><strong>Social tokens</strong></p><p>	Are a new way for content creators to </p><ul><li>		 Do early fundraising</li><li>		Build and reward their community </li><li>Cut out middlemen like Twitch, Patreon etc. </li></ul><p>Expect a large number of creators to start issuing Social Tokens over the next years</p><p> </p><p>More info here: <a href="https://digitalnative.substack.com/p/social-tokens-and-creator-centric">https://digitalnative.substack.com/p/social-tokens-and-creator-centric</a></p><p> <br></p><p>As this week’s bonus segment, we are making bold predictions about game streamers!</p><p> </p><p><br></p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What are Social Tokens and why should you care about them? Why is Paris Hilton building an experience in Roblox? What did we learn from the Twitch Leaks?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> , <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The Twitch Leaks<br></strong>1. Streamer earnings are concentrated at the top, and will remain there</p><p>2. A potential Steam competitor by Amazon will likely need to successfully leverage </p><ul><li>		 Deep pockets</li><li>		 Exclusive, high-quality games</li><li>		 Integrations with Twitch/Amazon</li></ul><p>Overall, not likely to happen</p><p> </p><p><strong>Paris Hilton builds a Roblox Experience</strong></p><p>Celebs &amp; brands will increasingly use games to find more points of contact with their audiences</p><p> </p><p><strong>Social tokens</strong></p><p>	Are a new way for content creators to </p><ul><li>		 Do early fundraising</li><li>		Build and reward their community </li><li>Cut out middlemen like Twitch, Patreon etc. </li></ul><p>Expect a large number of creators to start issuing Social Tokens over the next years</p><p> </p><p>More info here: <a href="https://digitalnative.substack.com/p/social-tokens-and-creator-centric">https://digitalnative.substack.com/p/social-tokens-and-creator-centric</a></p><p> <br></p><p>As this week’s bonus segment, we are making bold predictions about game streamers!</p><p> </p><p><br></p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 15 Oct 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/797d900f/3984bdaf.mp3" length="85561824" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3776</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What are Social Tokens and why should you care about them? Why is Paris Hilton building an experience in Roblox? What did we learn from the Twitch Leaks?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> , <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p><strong>The Twitch Leaks<br></strong>1. Streamer earnings are concentrated at the top, and will remain there</p><p>2. A potential Steam competitor by Amazon will likely need to successfully leverage </p><ul><li>		 Deep pockets</li><li>		 Exclusive, high-quality games</li><li>		 Integrations with Twitch/Amazon</li></ul><p>Overall, not likely to happen</p><p> </p><p><strong>Paris Hilton builds a Roblox Experience</strong></p><p>Celebs &amp; brands will increasingly use games to find more points of contact with their audiences</p><p> </p><p><strong>Social tokens</strong></p><p>	Are a new way for content creators to </p><ul><li>		 Do early fundraising</li><li>		Build and reward their community </li><li>Cut out middlemen like Twitch, Patreon etc. </li></ul><p>Expect a large number of creators to start issuing Social Tokens over the next years</p><p> </p><p>More info here: <a href="https://digitalnative.substack.com/p/social-tokens-and-creator-centric">https://digitalnative.substack.com/p/social-tokens-and-creator-centric</a></p><p> <br></p><p>As this week’s bonus segment, we are making bold predictions about game streamers!</p><p> </p><p><br></p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #18 - Creating a New Game, Honor Of Kings makes $10b &amp; The Facebook Messes</title>
      <itunes:title>Roundtable #18 - Creating a New Game, Honor Of Kings makes $10b &amp; The Facebook Messes</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">059ba060-194f-4373-a462-14cfb6cd69cd</guid>
      <link>https://share.transistor.fm/s/05830f6c</link>
      <description>
        <![CDATA[<p>Matej’s piece: <a href="https://lancaric.me/how-to-save-millions-with-marketability-testing/">https://lancaric.me/how-to-save-millions-with-marketability-testing/</a></p><p><br></p><p>What are some best practices when creating a new game from scratch? And how can you include marketability testing in that process?</p><p><br></p><p>Also - why is Honor of Kings the first Mobile Game to reach $10b in player spending?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- New Game Creation best practices</p><p> </p><p>- Honor of Kings reaches $10b in lifetime revenue</p><p> </p><p>- Facebook messes up (again)</p><p> </p><p> </p><p>As this week’s bonus segment, we are making bold predictions about mobile games!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Matej’s piece: <a href="https://lancaric.me/how-to-save-millions-with-marketability-testing/">https://lancaric.me/how-to-save-millions-with-marketability-testing/</a></p><p><br></p><p>What are some best practices when creating a new game from scratch? And how can you include marketability testing in that process?</p><p><br></p><p>Also - why is Honor of Kings the first Mobile Game to reach $10b in player spending?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- New Game Creation best practices</p><p> </p><p>- Honor of Kings reaches $10b in lifetime revenue</p><p> </p><p>- Facebook messes up (again)</p><p> </p><p> </p><p>As this week’s bonus segment, we are making bold predictions about mobile games!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 08 Oct 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/05830f6c/1711c6a2.mp3" length="76573776" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3481</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Matej’s piece: <a href="https://lancaric.me/how-to-save-millions-with-marketability-testing/">https://lancaric.me/how-to-save-millions-with-marketability-testing/</a></p><p><br></p><p>What are some best practices when creating a new game from scratch? And how can you include marketability testing in that process?</p><p><br></p><p>Also - why is Honor of Kings the first Mobile Game to reach $10b in player spending?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- New Game Creation best practices</p><p> </p><p>- Honor of Kings reaches $10b in lifetime revenue</p><p> </p><p>- Facebook messes up (again)</p><p> </p><p> </p><p>As this week’s bonus segment, we are making bold predictions about mobile games!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gabby Dizon - On Building Yield Guild Games, the Play-to-Earn Gaming Guild</title>
      <itunes:title>Gabby Dizon - On Building Yield Guild Games, the Play-to-Earn Gaming Guild</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">486da49a-0e00-4559-8347-d2e9de982016</guid>
      <link>https://share.transistor.fm/s/5f787755</link>
      <description>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://twitter.com/gabusch">Gabby Dizon</a>, Co-founder of <a href="https://yieldguild.io/">Yield Guild Games</a>, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>They discuss what Yield Guild is, how Blockchain is changing the Games Industry and how Games Companies can take advantage of it. </p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://twitter.com/gabusch">Gabby Dizon</a>, Co-founder of <a href="https://yieldguild.io/">Yield Guild Games</a>, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>They discuss what Yield Guild is, how Blockchain is changing the Games Industry and how Games Companies can take advantage of it. </p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </content:encoded>
      <pubDate>Wed, 06 Oct 2021 12:45:17 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/5f787755/a443a47d.mp3" length="73968070" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Z4uWRv9aDzQtqF57bpcO9RQUEyKHcB1MVf5ggZ9y3e8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzY2OTE2Ni8x/NjMzNTI0MDUzLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3130</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://twitter.com/gabusch">Gabby Dizon</a>, Co-founder of <a href="https://yieldguild.io/">Yield Guild Games</a>, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>They discuss what Yield Guild is, how Blockchain is changing the Games Industry and how Games Companies can take advantage of it. </p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #17 - The Blockchain Games Opportunity &amp; The Rise of the Creator Economy</title>
      <itunes:title>Roundtable #17 - The Blockchain Games Opportunity &amp; The Rise of the Creator Economy</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ff570b57-50f9-4226-85b9-9d01d7b7b135</guid>
      <link>https://share.transistor.fm/s/b96d5401</link>
      <description>
        <![CDATA[<p>What is the real opportunity behind Blockchain Games? Why is everyone so bullish?</p><p><br></p><p>Also - what is the so-called Creator Economy and where is it going?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- The Opportunity behind Blockchain Games</p><p> </p><p>- The rise of the Creator Economy and its implications for games</p><p> </p><p> </p><p>As this week’s bonus segment, we are making bold predictions about the creator economy!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What is the real opportunity behind Blockchain Games? Why is everyone so bullish?</p><p><br></p><p>Also - what is the so-called Creator Economy and where is it going?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- The Opportunity behind Blockchain Games</p><p> </p><p>- The rise of the Creator Economy and its implications for games</p><p> </p><p> </p><p>As this week’s bonus segment, we are making bold predictions about the creator economy!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 01 Oct 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b96d5401/91761ca9.mp3" length="88901712" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3758</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What is the real opportunity behind Blockchain Games? Why is everyone so bullish?</p><p><br></p><p>Also - what is the so-called Creator Economy and where is it going?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- The Opportunity behind Blockchain Games</p><p> </p><p>- The rise of the Creator Economy and its implications for games</p><p> </p><p> </p><p>As this week’s bonus segment, we are making bold predictions about the creator economy!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #16 - On-Chain vs Off-Chain Game Assets, Raph Koster's new MMO, Statespace raises $50m</title>
      <itunes:title>Roundtable #16 - On-Chain vs Off-Chain Game Assets, Raph Koster's new MMO, Statespace raises $50m</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">af7fede4-f26f-4dc4-9ce3-48a5adabb898</guid>
      <link>https://share.transistor.fm/s/ad4bc132</link>
      <description>
        <![CDATA[<p>What are the differences between On-Chain game assets (NFTs) and regular in-game assets? What is up with Raph Koster’s new MMO? Is this the top of the NFT bubble?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- The debate: On-chain vs Off-chain game assets</p><p> </p><p>- Raph Koster reveals tech for Playable Worlds</p><p> </p><p>- Statespace raises $50 million</p><p> </p><p>As this week’s bonus segment, we are making bold predictions about the NFT space!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What are the differences between On-Chain game assets (NFTs) and regular in-game assets? What is up with Raph Koster’s new MMO? Is this the top of the NFT bubble?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- The debate: On-chain vs Off-chain game assets</p><p> </p><p>- Raph Koster reveals tech for Playable Worlds</p><p> </p><p>- Statespace raises $50 million</p><p> </p><p>As this week’s bonus segment, we are making bold predictions about the NFT space!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Sep 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/ad4bc132/06e66c51.mp3" length="75248659" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3206</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What are the differences between On-Chain game assets (NFTs) and regular in-game assets? What is up with Raph Koster’s new MMO? Is this the top of the NFT bubble?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- The debate: On-chain vs Off-chain game assets</p><p> </p><p>- Raph Koster reveals tech for Playable Worlds</p><p> </p><p>- Statespace raises $50 million</p><p> </p><p>As this week’s bonus segment, we are making bold predictions about the NFT space!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Michail Katkoff - On Product Management, Learning in Public &amp; Building a Game Studio</title>
      <itunes:title>Michail Katkoff - On Product Management, Learning in Public &amp; Building a Game Studio</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">7ffc4b63-2d7d-4ada-b0b0-82491f854e91</guid>
      <link>https://share.transistor.fm/s/53cb5e1b</link>
      <description>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://www.linkedin.com/in/michailkatkoff/">Miska Katkoff</a>, co-founder &amp; CEO of Savage Game Studio’s and Founder of Deconstructor of Fun, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>They discuss what it takes to be a good Product Manager in the Games Industry, how to build a new Games Studio, and why learning in public is a Superpower.</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://www.linkedin.com/in/michailkatkoff/">Miska Katkoff</a>, co-founder &amp; CEO of Savage Game Studio’s and Founder of Deconstructor of Fun, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>They discuss what it takes to be a good Product Manager in the Games Industry, how to build a new Games Studio, and why learning in public is a Superpower.</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </content:encoded>
      <pubDate>Wed, 22 Sep 2021 12:45:04 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/53cb5e1b/1efa3ffe.mp3" length="62590680" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/cm8aqb6ynXw9U4MsHzqcodZWiY3z9Hl5fYu3zLM5Vn8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzY1NjgxNC8x/NjMyMzA3NTA0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2755</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Interview episode, <a href="https://www.linkedin.com/in/michailkatkoff/">Miska Katkoff</a>, co-founder &amp; CEO of Savage Game Studio’s and Founder of Deconstructor of Fun, is joined by our own <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a>.</p><p><br></p><p>They discuss what it takes to be a good Product Manager in the Games Industry, how to build a new Games Studio, and why learning in public is a Superpower.</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #15 - Apple v Epic, Plants v Zombies 3 Soft Launch &amp; The Destroyed Diamond NFT</title>
      <itunes:title>Roundtable #15 - Apple v Epic, Plants v Zombies 3 Soft Launch &amp; The Destroyed Diamond NFT</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d17c0eb2-dfc7-4087-8257-a09d0c8bdcbe</guid>
      <link>https://share.transistor.fm/s/22ec938b</link>
      <description>
        <![CDATA[<p>Why is an NFT of a <em>Destroyed </em>Diamond being sold for $18.000? What’s next for Epic and Apple? Why is Plants versus Zombies 3 going into soft launch, again?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Epic versus Apple, end of Chapter 1</p><p> </p><p>- Plants vs Zombies 3 going into soft launch, again</p><p> </p><p>- The Destroyed Diamond NFT (prepare to get you mind blown)</p><p> </p><p>As this week’s bonus segment, we are doing another round of ‘Would you rather?’</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why is an NFT of a <em>Destroyed </em>Diamond being sold for $18.000? What’s next for Epic and Apple? Why is Plants versus Zombies 3 going into soft launch, again?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Epic versus Apple, end of Chapter 1</p><p> </p><p>- Plants vs Zombies 3 going into soft launch, again</p><p> </p><p>- The Destroyed Diamond NFT (prepare to get you mind blown)</p><p> </p><p>As this week’s bonus segment, we are doing another round of ‘Would you rather?’</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 17 Sep 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/22ec938b/318fa484.mp3" length="80406264" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3698</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why is an NFT of a <em>Destroyed </em>Diamond being sold for $18.000? What’s next for Epic and Apple? Why is Plants versus Zombies 3 going into soft launch, again?</p><p><br></p><p>Answer to this and more in this week’s roundtable!</p><p><br></p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Epic versus Apple, end of Chapter 1</p><p> </p><p>- Plants vs Zombies 3 going into soft launch, again</p><p> </p><p>- The Destroyed Diamond NFT (prepare to get you mind blown)</p><p> </p><p>As this week’s bonus segment, we are doing another round of ‘Would you rather?’</p><p> </p><p>If you’d like to join the discussion, feel free to <a href="https://naavik.co/community">join our Discord!</a></p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Play-to-earn, Axie Infinity, Blockchain, NFTs, Blockchain Gaming, tokens, cryptocurrency, Plants, zombies, soft launch, </itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #14: The Blockchain Episode - Loot (for adventurers), Scalability &amp; Best Practices</title>
      <itunes:title>Roundtable #14: The Blockchain Episode - Loot (for adventurers), Scalability &amp; Best Practices</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">95189375-26ab-4759-90e5-4d305f376a83</guid>
      <link>https://share.transistor.fm/s/bbafa794</link>
      <description>
        <![CDATA[<p><strong>*Correction: Loot is an ERC721 token, NOT an ERC20 token</strong></p><p><br></p><p>If you’re in the gaming industry and haven’t heard of Loot, stop what you’re doing and listen to this episode. As a bonus, you’ll get some fantastic insights into Blockchain and Games!</p><p><br></p><p>In this Blockchain-heavy Metacast roundtable, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Loot (for adventurers)</p><p> </p><p>- Scalability for Blockchain Games</p><p> </p><p>- Best Practices in Blockchain and Games</p><p> </p><p>As this week’s bonus segment, we are doing another <strong>Bold Predictions </strong>round, and we stay on the blockchain hype train.</p><p> </p><p>If you’d like to join our discord to join the discussion, feel free to sign up for our newsletter at <a href="http://www.naavik.co">www.naavik.co</a>.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><strong>*Correction: Loot is an ERC721 token, NOT an ERC20 token</strong></p><p><br></p><p>If you’re in the gaming industry and haven’t heard of Loot, stop what you’re doing and listen to this episode. As a bonus, you’ll get some fantastic insights into Blockchain and Games!</p><p><br></p><p>In this Blockchain-heavy Metacast roundtable, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Loot (for adventurers)</p><p> </p><p>- Scalability for Blockchain Games</p><p> </p><p>- Best Practices in Blockchain and Games</p><p> </p><p>As this week’s bonus segment, we are doing another <strong>Bold Predictions </strong>round, and we stay on the blockchain hype train.</p><p> </p><p>If you’d like to join our discord to join the discussion, feel free to sign up for our newsletter at <a href="http://www.naavik.co">www.naavik.co</a>.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Sep 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/bbafa794/e9f50694.mp3" length="82529467" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3931</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><strong>*Correction: Loot is an ERC721 token, NOT an ERC20 token</strong></p><p><br></p><p>If you’re in the gaming industry and haven’t heard of Loot, stop what you’re doing and listen to this episode. As a bonus, you’ll get some fantastic insights into Blockchain and Games!</p><p><br></p><p>In this Blockchain-heavy Metacast roundtable, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/david-amor/">David Amor</a> and <a href="https://www.linkedin.com/in/ca-00348a4/">Chong Ahn</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Loot (for adventurers)</p><p> </p><p>- Scalability for Blockchain Games</p><p> </p><p>- Best Practices in Blockchain and Games</p><p> </p><p>As this week’s bonus segment, we are doing another <strong>Bold Predictions </strong>round, and we stay on the blockchain hype train.</p><p> </p><p>If you’d like to join our discord to join the discussion, feel free to sign up for our newsletter at <a href="http://www.naavik.co">www.naavik.co</a>.</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Play-to-earn, Axie Infinity, Blockchain, NFTs, Blockchain Gaming, tokens, cryptocurrency, Loot, Scalability</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Uri Marchand - Overwolf, the Guild for In-Game-Creators</title>
      <itunes:title>Uri Marchand - Overwolf, the Guild for In-Game-Creators</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">70e8d264-3311-4e30-89d8-f9ea46e8ef59</guid>
      <link>https://share.transistor.fm/s/f3e5af12</link>
      <description>
        <![CDATA[<p>We had the pleasure of interviewing <a href="https://www.linkedin.com/in/urimarchand/">Uri Marchand</a>, Founder and CEO of <a href="https://www.overwolf.com/">Overwolf</a>. </p><p>Overwolf is a modding-as-a-service platform that enables game developers to build a UGC strategy, and creators to easily build and scale mods and apps for their favourite games. We discuss why Uri is so bullish on creators, the future of modding, learnings from building a company, and much more. Enjoy!</p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co/">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We had the pleasure of interviewing <a href="https://www.linkedin.com/in/urimarchand/">Uri Marchand</a>, Founder and CEO of <a href="https://www.overwolf.com/">Overwolf</a>. </p><p>Overwolf is a modding-as-a-service platform that enables game developers to build a UGC strategy, and creators to easily build and scale mods and apps for their favourite games. We discuss why Uri is so bullish on creators, the future of modding, learnings from building a company, and much more. Enjoy!</p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co/">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Sep 2021 17:23:41 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/f3e5af12/80322d1d.mp3" length="69619459" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/HsNIp7sdYJdDQYYc2erSn-JsdnIcjA6FUciZp9IdM8M/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzY0NDE3MC8x/NjMxMDI4MjIxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2976</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>We had the pleasure of interviewing <a href="https://www.linkedin.com/in/urimarchand/">Uri Marchand</a>, Founder and CEO of <a href="https://www.overwolf.com/">Overwolf</a>. </p><p>Overwolf is a modding-as-a-service platform that enables game developers to build a UGC strategy, and creators to easily build and scale mods and apps for their favourite games. We discuss why Uri is so bullish on creators, the future of modding, learnings from building a company, and much more. Enjoy!</p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co/">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #13 - Netflix x Games Part 2, Apple loosens rules for Devs, China limits game time for kids</title>
      <itunes:title>Roundtable #13 - Netflix x Games Part 2, Apple loosens rules for Devs, China limits game time for kids</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0ef7cc72-293e-4ec5-b84c-cf620aee4ba9</guid>
      <link>https://share.transistor.fm/s/7dbe53d7</link>
      <description>
        <![CDATA[<p>Why is Netflix launching 2 Stranger Things games in Poland? How impactful are Apple’s recent concessions, really? What are the implications of China’s recent gaming ban?</p><p><br></p><p>Answers to this and a whole lot of laughs in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Netflix’s baby steps into gaming</p><p> </p><p>- Apple’s loosening of its App Store rules</p><p> </p><p>- China’s ban of more than 3 hours of gaming per week for minors.</p><p> </p><p>As this week’s bonus segment, we reintroduce <strong>Pitch your dream game</strong>. Panelists get a short time to pitch the game they would love to play, regardless of current technological limitations.</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why is Netflix launching 2 Stranger Things games in Poland? How impactful are Apple’s recent concessions, really? What are the implications of China’s recent gaming ban?</p><p><br></p><p>Answers to this and a whole lot of laughs in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Netflix’s baby steps into gaming</p><p> </p><p>- Apple’s loosening of its App Store rules</p><p> </p><p>- China’s ban of more than 3 hours of gaming per week for minors.</p><p> </p><p>As this week’s bonus segment, we reintroduce <strong>Pitch your dream game</strong>. Panelists get a short time to pitch the game they would love to play, regardless of current technological limitations.</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 Sep 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/7dbe53d7/16665c80.mp3" length="66191443" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>2872</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why is Netflix launching 2 Stranger Things games in Poland? How impactful are Apple’s recent concessions, really? What are the implications of China’s recent gaming ban?</p><p><br></p><p>Answers to this and a whole lot of laughs in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Netflix’s baby steps into gaming</p><p> </p><p>- Apple’s loosening of its App Store rules</p><p> </p><p>- China’s ban of more than 3 hours of gaming per week for minors.</p><p> </p><p>As this week’s bonus segment, we reintroduce <strong>Pitch your dream game</strong>. Panelists get a short time to pitch the game they would love to play, regardless of current technological limitations.</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #12 - Google's Project Hug, Building a Remote Team &amp; Supercell's New Game</title>
      <itunes:title>Roundtable #12 - Google's Project Hug, Building a Remote Team &amp; Supercell's New Game</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c4f6d6b2-d3cb-424d-8290-5fa1e5b6b7f3</guid>
      <link>https://share.transistor.fm/s/c00a1aac</link>
      <description>
        <![CDATA[<p>Why did Google pay developers to publish only on the Google Play Store? How can a fully remote team successfully build something as complex as a video game? How fun is Supercell’s new game?</p><p><br></p><p>Answers to this and much more in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Google’s response to Epic Games with ‘Project Hug’</p><p> </p><p>- How to successfully build a fully remote organisation</p><p> </p><p>- Supercell’s new game Everdale</p><p> </p><p>As this week’s bonus segment, we introduce <strong>Pitch your dream game</strong>. Panelists get a short time to pitch the game they would love to play, regardless of current technological limitations.</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why did Google pay developers to publish only on the Google Play Store? How can a fully remote team successfully build something as complex as a video game? How fun is Supercell’s new game?</p><p><br></p><p>Answers to this and much more in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Google’s response to Epic Games with ‘Project Hug’</p><p> </p><p>- How to successfully build a fully remote organisation</p><p> </p><p>- Supercell’s new game Everdale</p><p> </p><p>As this week’s bonus segment, we introduce <strong>Pitch your dream game</strong>. Panelists get a short time to pitch the game they would love to play, regardless of current technological limitations.</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 27 Aug 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c00a1aac/295c3cc6.mp3" length="71649193" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3212</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why did Google pay developers to publish only on the Google Play Store? How can a fully remote team successfully build something as complex as a video game? How fun is Supercell’s new game?</p><p><br></p><p>Answers to this and much more in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/miikkaahonen/">Miikka Ahonen</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Google’s response to Epic Games with ‘Project Hug’</p><p> </p><p>- How to successfully build a fully remote organisation</p><p> </p><p>- Supercell’s new game Everdale</p><p> </p><p>As this week’s bonus segment, we introduce <strong>Pitch your dream game</strong>. Panelists get a short time to pitch the game they would love to play, regardless of current technological limitations.</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Google, Project Hug, Remote Working, Startups, Founders, CEOs, Supercell, Everdale</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Josh Williams - Building Infrastructure Technology for Blockchain Games</title>
      <itunes:title>Josh Williams - Building Infrastructure Technology for Blockchain Games</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">be507858-cadc-4a87-b2a9-e0cd22434a99</guid>
      <link>https://share.transistor.fm/s/0628231e</link>
      <description>
        <![CDATA[<p>In this Metacast Interview episode, we had the pleasure of interviewing Josh Williams, CEO of <a href="https://www.forte.io/">Forte</a>. Forte is building end-to-end infrastructure solutions that enable game developers to more easily build, launch, and manage blockchain games. We discuss why blockchain games matter, how Forte works, the company’s vision and plans for the future, and best practices for designing blockchain games. <br>Enjoy his conversation with Naavik's own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>!</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast Interview episode, we had the pleasure of interviewing Josh Williams, CEO of <a href="https://www.forte.io/">Forte</a>. Forte is building end-to-end infrastructure solutions that enable game developers to more easily build, launch, and manage blockchain games. We discuss why blockchain games matter, how Forte works, the company’s vision and plans for the future, and best practices for designing blockchain games. <br>Enjoy his conversation with Naavik's own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>!</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 18 Aug 2021 01:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/0628231e/c8619854.mp3" length="92716435" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/5MeZl6ZQvw6Euore64yn0eVciqoyIsw7RzJ2FXduyo0/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzYxOTA1Mi8x/NjI4ODQyMjgyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>4357</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast Interview episode, we had the pleasure of interviewing Josh Williams, CEO of <a href="https://www.forte.io/">Forte</a>. Forte is building end-to-end infrastructure solutions that enable game developers to more easily build, launch, and manage blockchain games. We discuss why blockchain games matter, how Forte works, the company’s vision and plans for the future, and best practices for designing blockchain games. <br>Enjoy his conversation with Naavik's own <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>!</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Play-to-earn, Axie Infinity, Blockchain, NFTs, Blockchain Gaming, tokens, cryptocurrency, forte, wallets, defi</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #11 - Activision's Q2 results, Android to dominate mobile gaming &amp; Ariana Grande in Fortnite</title>
      <itunes:title>Roundtable #11 - Activision's Q2 results, Android to dominate mobile gaming &amp; Ariana Grande in Fortnite</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">fbeb1237-4dd7-4196-b9a5-f70ad80dcbec</guid>
      <link>https://share.transistor.fm/s/d9c29d09</link>
      <description>
        <![CDATA[<p>Will Activision Blizzard be able to correct its culture issues? What does Android need to do to overtake iOS? What’s up with Ariana Grande and Fortnite? Why should Ubisoft and Spotify merge??</p><p><br></p><p>Answers to these questions, and a whole lot of <strong>very</strong> bold predictions in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Activision’s Q2 results</p><p> </p><p>- Android’s moves in the mobile gaming industry</p><p> </p><p>- Ariana Grande in Fortnite</p><p> </p><p>As this week’s bonus segment, we do another round of <strong>Would you rather? </strong>In the games industry</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Will Activision Blizzard be able to correct its culture issues? What does Android need to do to overtake iOS? What’s up with Ariana Grande and Fortnite? Why should Ubisoft and Spotify merge??</p><p><br></p><p>Answers to these questions, and a whole lot of <strong>very</strong> bold predictions in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Activision’s Q2 results</p><p> </p><p>- Android’s moves in the mobile gaming industry</p><p> </p><p>- Ariana Grande in Fortnite</p><p> </p><p>As this week’s bonus segment, we do another round of <strong>Would you rather? </strong>In the games industry</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 13 Aug 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/d9c29d09/a0eb01c6.mp3" length="72948691" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3058</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Will Activision Blizzard be able to correct its culture issues? What does Android need to do to overtake iOS? What’s up with Ariana Grande and Fortnite? Why should Ubisoft and Spotify merge??</p><p><br></p><p>Answers to these questions, and a whole lot of <strong>very</strong> bold predictions in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> are joined by your host <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> to discuss;</p><p> </p><p>- Activision’s Q2 results</p><p> </p><p>- Android’s moves in the mobile gaming industry</p><p> </p><p>- Ariana Grande in Fortnite</p><p> </p><p>As this week’s bonus segment, we do another round of <strong>Would you rather? </strong>In the games industry</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Activision Blizzard, Earnings, Android, Mobile Gaming, User Acquisition, Ariana Grande, Fortnite, Epic Games, Sony, Playstation, XBox, Spotify, Unity, company culture</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Mike Allender and Georgina Felce - On Building a Roblox Studio, Talewind</title>
      <itunes:title>Mike Allender and Georgina Felce - On Building a Roblox Studio, Talewind</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">f5d63d11-abab-4267-a660-15221ae99d74</guid>
      <link>https://share.transistor.fm/s/9ba8dc72</link>
      <description>
        <![CDATA[<p><a href="https://talewind.co.uk/">Talewind </a>is a new, UK studio <em>building a social sandbox RPG that’s exclusive to the </em><a href="https://www.roblox.com/"><em>Roblox </em></a><em>platform</em>. Founded by <a href="https://www.linkedin.com/in/mike-allender-a690ba22/">Mike Allender</a> and <a href="https://www.linkedin.com/in/georgina-felce/">Georgina Felce</a> at the beginning of the year, the studio completed the Roblox Accelerator program and closed an Angel investment round of $800k to support their ambitions to build high quality, professional games for metaverse platforms. I<em>n this conversation, Mike &amp; Georgina discuss why they’re building Roblox, the importance of social-first games, and how to build a strong company culture and community.</em></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://talewind.co.uk/">Talewind </a>is a new, UK studio <em>building a social sandbox RPG that’s exclusive to the </em><a href="https://www.roblox.com/"><em>Roblox </em></a><em>platform</em>. Founded by <a href="https://www.linkedin.com/in/mike-allender-a690ba22/">Mike Allender</a> and <a href="https://www.linkedin.com/in/georgina-felce/">Georgina Felce</a> at the beginning of the year, the studio completed the Roblox Accelerator program and closed an Angel investment round of $800k to support their ambitions to build high quality, professional games for metaverse platforms. I<em>n this conversation, Mike &amp; Georgina discuss why they’re building Roblox, the importance of social-first games, and how to build a strong company culture and community.</em></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Aug 2021 19:05:27 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9ba8dc72/5041d907.mp3" length="62724874" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/_ktszjOObiw1GdpOQg2ivTAEMZRKk9BB3XA8vDaUbbs/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzYxNjU5NC8x/NjI4NjkwNDI1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2895</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://talewind.co.uk/">Talewind </a>is a new, UK studio <em>building a social sandbox RPG that’s exclusive to the </em><a href="https://www.roblox.com/"><em>Roblox </em></a><em>platform</em>. Founded by <a href="https://www.linkedin.com/in/mike-allender-a690ba22/">Mike Allender</a> and <a href="https://www.linkedin.com/in/georgina-felce/">Georgina Felce</a> at the beginning of the year, the studio completed the Roblox Accelerator program and closed an Angel investment round of $800k to support their ambitions to build high quality, professional games for metaverse platforms. I<em>n this conversation, Mike &amp; Georgina discuss why they’re building Roblox, the importance of social-first games, and how to build a strong company culture and community.</em></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #10 - Ubisoft goes Free-to-Play, InvestGame's Gaming Deals Report &amp; Jam City Cancels SPAC</title>
      <itunes:title>Roundtable #10 - Ubisoft goes Free-to-Play, InvestGame's Gaming Deals Report &amp; Jam City Cancels SPAC</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ec225165-50d1-49e8-9c4f-c06f1ea3dd99</guid>
      <link>https://share.transistor.fm/s/e9731f1f</link>
      <description>
        <![CDATA[<p>Why is Ubisoft investing in Free-to-Play games? What were the biggest games deals for the first half of this year? Why did Jam City REALLY cancel its SPAC? </p><p>Answers to these questions and more in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> and <a href="https://www.linkedin.com/in/grigory-bortnik/">Grigory Bortnik</a> to discuss;</p><p> </p><p>- Ubisoft’s shift in strategy </p><p> </p><p>- InvestGame’s <a href="https://www.dropbox.com/s/h6e9hpp0yzd8bsw/InvestGame%20Gaming%20Deals%20Activity%20Report%20H1%E2%80%9921.pdf?dl=0">H1 2021 Game Deal Report</a></p><p> </p><p>- Jam City’s cancelled SPAC</p><p> </p><p>As this week’s bonus segment, we introduce the popular party game “<strong>Would you rather?” </strong>in<strong> </strong>the games industry</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why is Ubisoft investing in Free-to-Play games? What were the biggest games deals for the first half of this year? Why did Jam City REALLY cancel its SPAC? </p><p>Answers to these questions and more in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> and <a href="https://www.linkedin.com/in/grigory-bortnik/">Grigory Bortnik</a> to discuss;</p><p> </p><p>- Ubisoft’s shift in strategy </p><p> </p><p>- InvestGame’s <a href="https://www.dropbox.com/s/h6e9hpp0yzd8bsw/InvestGame%20Gaming%20Deals%20Activity%20Report%20H1%E2%80%9921.pdf?dl=0">H1 2021 Game Deal Report</a></p><p> </p><p>- Jam City’s cancelled SPAC</p><p> </p><p>As this week’s bonus segment, we introduce the popular party game “<strong>Would you rather?” </strong>in<strong> </strong>the games industry</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 06 Aug 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/e9731f1f/540d816e.mp3" length="82368979" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3264</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why is Ubisoft investing in Free-to-Play games? What were the biggest games deals for the first half of this year? Why did Jam City REALLY cancel its SPAC? </p><p>Answers to these questions and more in this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a>, <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> and <a href="https://www.linkedin.com/in/grigory-bortnik/">Grigory Bortnik</a> to discuss;</p><p> </p><p>- Ubisoft’s shift in strategy </p><p> </p><p>- InvestGame’s <a href="https://www.dropbox.com/s/h6e9hpp0yzd8bsw/InvestGame%20Gaming%20Deals%20Activity%20Report%20H1%E2%80%9921.pdf?dl=0">H1 2021 Game Deal Report</a></p><p> </p><p>- Jam City’s cancelled SPAC</p><p> </p><p>As this week’s bonus segment, we introduce the popular party game “<strong>Would you rather?” </strong>in<strong> </strong>the games industry</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Ubisoft, free-to-play, M&amp;A, VC, IPO, SPAC, Investment Deals, Jam City, Ludia</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Moritz Baier-Lentz - VC Insights in the Gaming Industry</title>
      <itunes:title>Moritz Baier-Lentz - VC Insights in the Gaming Industry</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
      <guid isPermaLink="false">6db8ce02-23cc-433b-9663-b9f6b41c9bc3</guid>
      <link>https://share.transistor.fm/s/8b4e0d31</link>
      <description>
        <![CDATA[<p>In this first Metacast Interview, we have the pleasure of speaking with <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a>, partner at <a href="https://www.bitkraft.vc/">BITKRAFT Ventures</a>, with <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> hosting.</p><p><br></p><p>We start our conversation with Moritz’s experiences as a professional esports athlete and investment banker in the gaming industry. We then shift our focus to his work at BITKRAFT. Moritz lays out BITKRAFT’s thesis around “Synthetic Reality”, business models he’s particularly interested in, and technologies he’s keeping an eye on. Finally, he shares some tips for aspiring gaming entrepreneurs, gives us his view on the future of gaming, and ends with a spicy prediction.</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this first Metacast Interview, we have the pleasure of speaking with <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a>, partner at <a href="https://www.bitkraft.vc/">BITKRAFT Ventures</a>, with <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> hosting.</p><p><br></p><p>We start our conversation with Moritz’s experiences as a professional esports athlete and investment banker in the gaming industry. We then shift our focus to his work at BITKRAFT. Moritz lays out BITKRAFT’s thesis around “Synthetic Reality”, business models he’s particularly interested in, and technologies he’s keeping an eye on. Finally, he shares some tips for aspiring gaming entrepreneurs, gives us his view on the future of gaming, and ends with a spicy prediction.</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 03 Aug 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/8b4e0d31/68189ce6.mp3" length="75921425" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/UwLjQFKnYZyEE0BrUh4dUaU_W-SXAZED1-9ZsikXVZM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzYxMDI4MC8x/NjI4MDA1Nzg0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3256</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this first Metacast Interview, we have the pleasure of speaking with <a href="https://www.linkedin.com/in/moritzbaierlentz/">Moritz Baier-Lentz</a>, partner at <a href="https://www.bitkraft.vc/">BITKRAFT Ventures</a>, with <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> hosting.</p><p><br></p><p>We start our conversation with Moritz’s experiences as a professional esports athlete and investment banker in the gaming industry. We then shift our focus to his work at BITKRAFT. Moritz lays out BITKRAFT’s thesis around “Synthetic Reality”, business models he’s particularly interested in, and technologies he’s keeping an eye on. Finally, he shares some tips for aspiring gaming entrepreneurs, gives us his view on the future of gaming, and ends with a spicy prediction.</p><p><br></p><p>If you would like us to interview anyone else (or you have something interesting to share), do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>games, video games, video gaming, gaming, industry, business, gaming industry, gaming business, strategy, analysis, games, investing, news, gaming news, mobile gaming, mobile games, PC gaming, PC games, console gaming, console games, blockchain gaming, blockchain games, web3 gaming, web3 games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #9 - Investing in Play-to-Earn, Facebook and The Metaverse &amp; the Threat of China</title>
      <itunes:title>Roundtable #9 - Investing in Play-to-Earn, Facebook and The Metaverse &amp; the Threat of China</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b90d66d7-d5f1-4743-8cb0-f74acad23ea5</guid>
      <link>https://share.transistor.fm/s/22181fa4</link>
      <description>
        <![CDATA[<p>What are the different ways to invest in the Play-to-Earn space? Should Facebook’s Metaverse aspirations concern us? How big is the threat of the Chinese Government? Answers to these questions and more on this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/pierskicks/">Piers Kicks</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> to discuss;</p><p> </p><p>- How investors can gain exposure to the booming #Playtoearn space</p><p> </p><p>- Why Facebook wants to become a Metaverse company, and whether that's a good thing</p><p> </p><p>- The threat of the Chinese government over games companies</p><p> </p><p>As this week’s bonus segment, we do another round of bold predictions!</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What are the different ways to invest in the Play-to-Earn space? Should Facebook’s Metaverse aspirations concern us? How big is the threat of the Chinese Government? Answers to these questions and more on this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/pierskicks/">Piers Kicks</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> to discuss;</p><p> </p><p>- How investors can gain exposure to the booming #Playtoearn space</p><p> </p><p>- Why Facebook wants to become a Metaverse company, and whether that's a good thing</p><p> </p><p>- The threat of the Chinese government over games companies</p><p> </p><p>As this week’s bonus segment, we do another round of bold predictions!</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 30 Jul 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/22181fa4/68500aa1.mp3" length="77096849" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3472</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What are the different ways to invest in the Play-to-Earn space? Should Facebook’s Metaverse aspirations concern us? How big is the threat of the Chinese Government? Answers to these questions and more on this week’s Roundtable!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/pierskicks/">Piers Kicks</a>, <a href="https://www.linkedin.com/in/abhimanyukumar11/">Abhimanyu Kumar</a> and <a href="https://www.linkedin.com/in/yonatanrf/">Yonatan Raz-Fridman</a> to discuss;</p><p> </p><p>- How investors can gain exposure to the booming #Playtoearn space</p><p> </p><p>- Why Facebook wants to become a Metaverse company, and whether that's a good thing</p><p> </p><p>- The threat of the Chinese government over games companies</p><p> </p><p>As this week’s bonus segment, we do another round of bold predictions!</p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.naavik.co">www.naavik.co</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Play-to-earn, Axie Infinity, Blockchain, NFTs, Blockchain Gaming, tokens, cryptocurrency, Facebook, China, CCP, Tencent, Bilibili, Douyu</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #8 - Netflix x Games, Steam Deck &amp; Growth for Play-to-Earn games</title>
      <itunes:title>Roundtable #8 - Netflix x Games, Steam Deck &amp; Growth for Play-to-Earn games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4964bce9-591d-4b5b-bee7-dea279d3d8be</guid>
      <link>https://share.transistor.fm/s/2099d4c6</link>
      <description>
        <![CDATA[<p>Why is Netflix moving into games? Will the Steam Deck be successful? How do you acquire users for a Blockchain game? Find out on this week’s roundtable!!!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss;</p><p> </p><p>- Netflix’ entry into video games.</p><p> </p><p>- Valve’s announcement of the Steam Deck, a handheld gaming PC.</p><p> </p><p>- How to approach User Acquisition for Play-to-Earn games like Axie Infinity or Gala Games.</p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why is Netflix moving into games? Will the Steam Deck be successful? How do you acquire users for a Blockchain game? Find out on this week’s roundtable!!!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss;</p><p> </p><p>- Netflix’ entry into video games.</p><p> </p><p>- Valve’s announcement of the Steam Deck, a handheld gaming PC.</p><p> </p><p>- How to approach User Acquisition for Play-to-Earn games like Axie Infinity or Gala Games.</p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 23 Jul 2021 14:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2099d4c6/9c658015.mp3" length="81235624" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3456</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why is Netflix moving into games? Will the Steam Deck be successful? How do you acquire users for a Blockchain game? Find out on this week’s roundtable!!!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne Peressini</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej Lancaric</a> and <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron Bush</a> to discuss;</p><p> </p><p>- Netflix’ entry into video games.</p><p> </p><p>- Valve’s announcement of the Steam Deck, a handheld gaming PC.</p><p> </p><p>- How to approach User Acquisition for Play-to-Earn games like Axie Infinity or Gala Games.</p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Play-to-earn, Axie Infinity, Blockchain, NFTs, Blockchain Gaming, Netflix, Cloud gaming, Steam, Valve, Steam Deck, UA, User Acquisition, marketing, growth</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #7 - Play-to-Earn's sustainability &amp; The Future of Instant Games</title>
      <itunes:title>Roundtable #7 - Play-to-Earn's sustainability &amp; The Future of Instant Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0d345f9a-28d2-45b6-937d-672df3465235</guid>
      <link>https://share.transistor.fm/s/22c3e9e0</link>
      <description>
        <![CDATA[<p>How sustainable is the Play-to-Earn business model? Is it a Ponzi Scheme? Or is it the future of gaming? Find out on this week’s Roundtable episode!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/miikkaahonen/?originalSubdomain=fi">Miikka Ahonen</a>,  <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> to discuss;</p><p> </p><p>- The sustainability of the Play-to-Earn model with games like <a href="https://axieinfinity.com/">Axie Infinity</a></p><p> </p><p>- The past and future of instant games</p><p> </p><p> </p><p>As today’s bonus segment, we have some more <strong>Bold Predictions</strong>, where panelists give us their spicy takes on the future of the video game industry. </p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How sustainable is the Play-to-Earn business model? Is it a Ponzi Scheme? Or is it the future of gaming? Find out on this week’s Roundtable episode!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/miikkaahonen/?originalSubdomain=fi">Miikka Ahonen</a>,  <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> to discuss;</p><p> </p><p>- The sustainability of the Play-to-Earn model with games like <a href="https://axieinfinity.com/">Axie Infinity</a></p><p> </p><p>- The past and future of instant games</p><p> </p><p> </p><p>As today’s bonus segment, we have some more <strong>Bold Predictions</strong>, where panelists give us their spicy takes on the future of the video game industry. </p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 16 Jul 2021 16:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/22c3e9e0/02d5cb4b.mp3" length="79715730" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3540</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How sustainable is the Play-to-Earn business model? Is it a Ponzi Scheme? Or is it the future of gaming? Find out on this week’s Roundtable episode!</p><p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nicolas Vereecke</a> is joined by <a href="https://www.linkedin.com/in/david-amor/">David Amor</a>, <a href="https://www.linkedin.com/in/miikkaahonen/?originalSubdomain=fi">Miikka Ahonen</a>,  <a href="https://www.linkedin.com/in/zieglerflorian/">Florian Ziegler</a> and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton Gorodetsky</a> to discuss;</p><p> </p><p>- The sustainability of the Play-to-Earn model with games like <a href="https://axieinfinity.com/">Axie Infinity</a></p><p> </p><p>- The past and future of instant games</p><p> </p><p> </p><p>As today’s bonus segment, we have some more <strong>Bold Predictions</strong>, where panelists give us their spicy takes on the future of the video game industry. </p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, Play-to-earn, Axie Infinity, Blockchain, NFTs, Blockchain Gaming Instant Games, Friday Night Funkin</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #6 - Play-to-Earn &amp; Facebook's VR dominance</title>
      <itunes:title>Roundtable #6 - Play-to-Earn &amp; Facebook's VR dominance</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">05087233-7e9a-448e-9daa-4f24a71bc287</guid>
      <link>https://share.transistor.fm/s/b862137b</link>
      <description>
        <![CDATA[<p>This week's Metacast episode is a banger!</p><p><br>We are proud to debut crypto expert and <a href="https://www.bitkraft.vc/">BITKRAFT</a>'s own <a href="https://www.linkedin.com/in/pierskicks/">Piers Kicks</a> as part of our roundtable team! He's joined by <a href="https://app.gala.games/">Gala Games</a>' <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne</a>, and <a href="https://www.naavikmgc.com/">Naavik</a>'s <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> to discuss:</p><p> </p><p>- The newly emerging Play-to-Earn model, focusing on companies like <a href="https://axieinfinity.com/">Axie Infinity</a> and <a href="https://app.gala.games/">Gala Games</a></p><p> </p><p>- The big moves Facebook is making in the VR space race</p><p> </p><p> </p><p>As today’s bonus segment, we introduce <strong>Bold Predictions</strong>, where panelists make a prediction about the future of the video game industry. </p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This week's Metacast episode is a banger!</p><p><br>We are proud to debut crypto expert and <a href="https://www.bitkraft.vc/">BITKRAFT</a>'s own <a href="https://www.linkedin.com/in/pierskicks/">Piers Kicks</a> as part of our roundtable team! He's joined by <a href="https://app.gala.games/">Gala Games</a>' <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne</a>, and <a href="https://www.naavikmgc.com/">Naavik</a>'s <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> to discuss:</p><p> </p><p>- The newly emerging Play-to-Earn model, focusing on companies like <a href="https://axieinfinity.com/">Axie Infinity</a> and <a href="https://app.gala.games/">Gala Games</a></p><p> </p><p>- The big moves Facebook is making in the VR space race</p><p> </p><p> </p><p>As today’s bonus segment, we introduce <strong>Bold Predictions</strong>, where panelists make a prediction about the future of the video game industry. </p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 09 Jul 2021 16:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/b862137b/81157227.mp3" length="108500664" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3822</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This week's Metacast episode is a banger!</p><p><br>We are proud to debut crypto expert and <a href="https://www.bitkraft.vc/">BITKRAFT</a>'s own <a href="https://www.linkedin.com/in/pierskicks/">Piers Kicks</a> as part of our roundtable team! He's joined by <a href="https://app.gala.games/">Gala Games</a>' <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne</a>, and <a href="https://www.naavikmgc.com/">Naavik</a>'s <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron</a> and <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> to discuss:</p><p> </p><p>- The newly emerging Play-to-Earn model, focusing on companies like <a href="https://axieinfinity.com/">Axie Infinity</a> and <a href="https://app.gala.games/">Gala Games</a></p><p> </p><p>- The big moves Facebook is making in the VR space race</p><p> </p><p> </p><p>As today’s bonus segment, we introduce <strong>Bold Predictions</strong>, where panelists make a prediction about the future of the video game industry. </p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, blockchain, play to earn, NFT, VR, Facebook, crypto, Axie Infinity</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #5 - Blockchain in Games, The Best and Worst of E3 &amp; Gaming Subscriptions</title>
      <itunes:title>Roundtable #5 - Blockchain in Games, The Best and Worst of E3 &amp; Gaming Subscriptions</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">adf7cb85-9353-401b-95d4-59f3cd96448d</guid>
      <link>https://share.transistor.fm/s/75a5fba8</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/david-amor/">David</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian</a> to discuss;</p><p> </p><p>- The benefits and drawbacks of using Blockchain in games</p><p> </p><p>- E3: The good, the bad and the ugly</p><p> </p><p>- Gaming subscriptions, the future of game monetization?</p><p> </p><p> </p><p>As today’s bonus segment, we play 'Pitch the game, mobile version'!</p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/david-amor/">David</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian</a> to discuss;</p><p> </p><p>- The benefits and drawbacks of using Blockchain in games</p><p> </p><p>- E3: The good, the bad and the ugly</p><p> </p><p>- Gaming subscriptions, the future of game monetization?</p><p> </p><p> </p><p>As today’s bonus segment, we play 'Pitch the game, mobile version'!</p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Jun 2021 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/75a5fba8/7358b631.mp3" length="65863016" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3067</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/david-amor/">David</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian</a> to discuss;</p><p> </p><p>- The benefits and drawbacks of using Blockchain in games</p><p> </p><p>- E3: The good, the bad and the ugly</p><p> </p><p>- Gaming subscriptions, the future of game monetization?</p><p> </p><p> </p><p>As today’s bonus segment, we play 'Pitch the game, mobile version'!</p><p> </p><p> </p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing, blockchain, cryptocurrencies, NFT, NFTs, Bitcoin, E3, interactive enterainment, XBox, gaming subscriptions, pitch a game</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #4 - First Time User Experience best practices, Cloud Gaming's future &amp; Trends in Ad Creatives</title>
      <itunes:title>Roundtable #4 - First Time User Experience best practices, Cloud Gaming's future &amp; Trends in Ad Creatives</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5894ba93-eb23-4ff6-9233-131e43505f83</guid>
      <link>https://share.transistor.fm/s/926e7f96</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian</a> to discuss -</p><p> </p><p>- First Time User Experience (FTUE), what HD/Console game developers can learn from Mobile games best practices</p><p> </p><p>- The future of Cloud gaming and Massive Interactive Live Events</p><p>  </p><p>- Trends in the development of Ad Creatives</p><p>  </p><p>We also introduce a new bonus segment, a game called 'Overrated/Underrated'.</p><p> <br>You find the post Matej refers to <a href="https://www.linkedin.com/posts/matejlancaric_creatives-gamesindustry-ua-ugcPost-6807363268819075072-l2tJ">here</a>. And our deep dive on MILEs <a href="https://www.masterthemeta.com/business-breakdowns/cloud-gaming-the-longest-mile">here</a>.<br></p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian</a> to discuss -</p><p> </p><p>- First Time User Experience (FTUE), what HD/Console game developers can learn from Mobile games best practices</p><p> </p><p>- The future of Cloud gaming and Massive Interactive Live Events</p><p>  </p><p>- Trends in the development of Ad Creatives</p><p>  </p><p>We also introduce a new bonus segment, a game called 'Overrated/Underrated'.</p><p> <br>You find the post Matej refers to <a href="https://www.linkedin.com/posts/matejlancaric_creatives-gamesindustry-ua-ugcPost-6807363268819075072-l2tJ">here</a>. And our deep dive on MILEs <a href="https://www.masterthemeta.com/business-breakdowns/cloud-gaming-the-longest-mile">here</a>.<br></p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 11 Jun 2021 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/926e7f96/77ec4d53.mp3" length="58261612" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3184</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/abhimanyukumar11/">Manyu</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej</a> and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian</a> to discuss -</p><p> </p><p>- First Time User Experience (FTUE), what HD/Console game developers can learn from Mobile games best practices</p><p> </p><p>- The future of Cloud gaming and Massive Interactive Live Events</p><p>  </p><p>- Trends in the development of Ad Creatives</p><p>  </p><p>We also introduce a new bonus segment, a game called 'Overrated/Underrated'.</p><p> <br>You find the post Matej refers to <a href="https://www.linkedin.com/posts/matejlancaric_creatives-gamesindustry-ua-ugcPost-6807363268819075072-l2tJ">here</a>. And our deep dive on MILEs <a href="https://www.masterthemeta.com/business-breakdowns/cloud-gaming-the-longest-mile">here</a>.<br></p><p>If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!</p><p> </p><p> </p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p> </p><p> </p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, gaming industry, business, strategy, analysis, technology, games, metaverse, investing,  FTUE, first time user experience, time to fun, cloud gaming, Tesla, advertising, ad creatives, massive interactive live events, MILEs, Elon Musk</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #3 - Roblox's Future, Entertainment Ecosystems &amp; Embracer's Strategy</title>
      <itunes:title>Roundtable #3 - Roblox's Future, Entertainment Ecosystems &amp; Embracer's Strategy</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">28565992-5459-4d0c-b50f-79d5338616b7</guid>
      <link>https://share.transistor.fm/s/c61218eb</link>
      <description>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yon </a>and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton </a>to discuss -</p><p>- The future of Roblox and why video game developers might consider building on UGC platforms</p><p>- How different companies build ecosystems around their offerings and leverage them to succeed in bigger way</p><p>- Embracer Group's last earnings report, plus the sustainability of its M&amp;A-focused growth strategy</p><p><br>We also introduce a new segment, called '<strong>Pitch the game</strong>', where the panelists try to convince Nico to try out a game of their choosing. </p><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p><br>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yon </a>and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton </a>to discuss -</p><p>- The future of Roblox and why video game developers might consider building on UGC platforms</p><p>- How different companies build ecosystems around their offerings and leverage them to succeed in bigger way</p><p>- Embracer Group's last earnings report, plus the sustainability of its M&amp;A-focused growth strategy</p><p><br>We also introduce a new segment, called '<strong>Pitch the game</strong>', where the panelists try to convince Nico to try out a game of their choosing. </p><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p><br>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 04 Jun 2021 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/c61218eb/0838a221.mp3" length="62371328" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3671</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://www.linkedin.com/in/aaron-bush-846b8185/">Aaron</a>, <a href="https://www.linkedin.com/in/yonatanrf/">Yon </a>and <a href="https://www.linkedin.com/in/antongorodetsky/">Anton </a>to discuss -</p><p>- The future of Roblox and why video game developers might consider building on UGC platforms</p><p>- How different companies build ecosystems around their offerings and leverage them to succeed in bigger way</p><p>- Embracer Group's last earnings report, plus the sustainability of its M&amp;A-focused growth strategy</p><p><br>We also introduce a new segment, called '<strong>Pitch the game</strong>', where the panelists try to convince Nico to try out a game of their choosing. </p><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p><br>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p><br>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, strategy, M&amp;A, gaming industry, Roblox, Ecosystems, entertainment, synergies, Hades, Bioshock, UGC, User generated content</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #2 - The Power of Player Networks &amp; Using UA for Game Validation</title>
      <itunes:title>Roundtable #2 - The Power of Player Networks &amp; Using UA for Game Validation</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">275d641f-5285-487e-a323-1e3d9a660151</guid>
      <link>https://share.transistor.fm/s/2abdd865</link>
      <description>
        <![CDATA[<p>In this marketing heavy Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> and <a href="https://twitter.com/k_abhimanyu11">Manyu</a> are joined by <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej </a>and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian </a>to discuss -</p><ul><li>How Player Networks might hold the key to User Acquisition growth in a post-IDFA world</li><li>How UA can be used to validate game concepts in the early stages of game development and derisk the business overall</li></ul><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this marketing heavy Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> and <a href="https://twitter.com/k_abhimanyu11">Manyu</a> are joined by <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej </a>and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian </a>to discuss -</p><ul><li>How Player Networks might hold the key to User Acquisition growth in a post-IDFA world</li><li>How UA can be used to validate game concepts in the early stages of game development and derisk the business overall</li></ul><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 28 May 2021 20:00:00 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/2abdd865/c484e4b7.mp3" length="44869234" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>2801</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this marketing heavy Metacast episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> and <a href="https://twitter.com/k_abhimanyu11">Manyu</a> are joined by <a href="https://www.linkedin.com/in/jaynepimentel/">Jayne</a>, <a href="https://www.linkedin.com/in/matejlancaric/">Matej </a>and <a href="https://www.linkedin.com/in/zieglerflorian/">Florian </a>to discuss -</p><ul><li>How Player Networks might hold the key to User Acquisition growth in a post-IDFA world</li><li>How UA can be used to validate game concepts in the early stages of game development and derisk the business overall</li></ul><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>video games, user acquisition, player networks, business, growth, marketing, development</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roundtable #1 - Apple vs. Epic, The Power of Ecosystems &amp; AppLovin's Q1 results</title>
      <itunes:title>Roundtable #1 - Apple vs. Epic, The Power of Ecosystems &amp; AppLovin's Q1 results</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c5078996-e086-4026-aad0-c0decc8bbbbb</guid>
      <link>https://www.masterthemeta.com/themetacast</link>
      <description>
        <![CDATA[<p>In The Metacast’s maiden episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://twitter.com/aaronbush100">Aaron</a>, <a href="https://twitter.com/k_abhimanyu11">Manyu</a> and <a href="https://www.linkedin.com/in/sergei-evdokimov-041b3684/">Sergey</a> to discuss -</p><ul><li>The data gold mine unveiled in the Apple vs Epic court case</li><li>Is content king in the gaming industry? The power of platforms and ecosystems</li><li>A future outlook on AppLovin</li></ul><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In The Metacast’s maiden episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://twitter.com/aaronbush100">Aaron</a>, <a href="https://twitter.com/k_abhimanyu11">Manyu</a> and <a href="https://www.linkedin.com/in/sergei-evdokimov-041b3684/">Sergey</a> to discuss -</p><ul><li>The data gold mine unveiled in the Apple vs Epic court case</li><li>Is content king in the gaming industry? The power of platforms and ecosystems</li><li>A future outlook on AppLovin</li></ul><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 21 May 2021 17:31:40 +0200</pubDate>
      <author>Naavik</author>
      <enclosure url="https://media.transistor.fm/9e3eb3f2/b2e3ea07.mp3" length="62284209" type="audio/mpeg"/>
      <itunes:author>Naavik</itunes:author>
      <itunes:duration>3890</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In The Metacast’s maiden episode, <a href="https://www.linkedin.com/in/nicolasvereecke/">Nico</a> is joined by <a href="https://twitter.com/aaronbush100">Aaron</a>, <a href="https://twitter.com/k_abhimanyu11">Manyu</a> and <a href="https://www.linkedin.com/in/sergei-evdokimov-041b3684/">Sergey</a> to discuss -</p><ul><li>The data gold mine unveiled in the Apple vs Epic court case</li><li>Is content king in the gaming industry? The power of platforms and ecosystems</li><li>A future outlook on AppLovin</li></ul><p><br>If you have a question you’d like answered on the podcast, do reach out at <a href="mailto:metacast@naavik.co">metacast@naavik.co</a>. We’d love to hear your general thoughts and feedback too!</p><p>And as always, if you like the episode, you can help others find us by leaving a rating or review!</p><p>If you’d like more content, check us out at <a href="http://www.masterthemeta.com/">www.masterthemeta.com</a>. You can also find us on <a href="https://twitter.com/naavik_co">Twitter</a>, <a href="https://www.linkedin.com/company/naavik-co/">LinkedIn</a> and <a href="https://www.facebook.com/naavikco">Facebook</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords>gaming, business, Apple, Epic Games, Applovin, Microsoft, Tencent, Google, Sony, Nintendo, metaverse, cross platform</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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