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    <title>Rolling For Change</title>
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    <description>Podcast about the educational and therapuetic side of tabletop gaming.</description>
    <copyright>© 2026 Geek Therapy</copyright>
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    <pubDate>Mon, 09 Mar 2026 13:29:11 -0700</pubDate>
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    <link>https://rollingforchange.geektherapy.org </link>
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      <title>Rolling For Change</title>
      <link>https://rollingforchange.geektherapy.org </link>
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    <itunes:category text="Leisure">
      <itunes:category text="Games"/>
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    <itunes:type>episodic</itunes:type>
    <itunes:author>Geek Therapy Network</itunes:author>
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    <itunes:summary>Podcast about the educational and therapuetic side of tabletop gaming.</itunes:summary>
    <itunes:subtitle>Podcast about the educational and therapuetic side of tabletop gaming..</itunes:subtitle>
    <itunes:keywords></itunes:keywords>
    <itunes:owner>
      <itunes:name>Geek Therapy Network</itunes:name>
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    <itunes:complete>No</itunes:complete>
    <itunes:explicit>Yes</itunes:explicit>
    <item>
      <title>Shrinks on Bikes- Cricket Falls 8</title>
      <itunes:title>Shrinks on Bikes- Cricket Falls 8</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=443</guid>
      <link>https://share.transistor.fm/s/6525ee71</link>
      <description>
        <![CDATA[<p>Due to the length of the sessions our band of merry pranksters used, most episodes will be quickly followed by the next one. At the end, you will also find a short debrief from episodes 7 and 8.</p><p>The post <a href="https://www.rollingforchange.com/2021/05/15/shrinks-on-bikes-cricket-falls-8/">Shrinks on Bikes- Cricket Falls 8</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Due to the length of the sessions our band of merry pranksters used, most episodes will be quickly followed by the next one. At the end, you will also find a short debrief from episodes 7 and 8.</p><p>The post <a href="https://www.rollingforchange.com/2021/05/15/shrinks-on-bikes-cricket-falls-8/">Shrinks on Bikes- Cricket Falls 8</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 15 May 2021 17:09:19 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/6525ee71/914e6976.mp3" length="104187845" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4341</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Due to the length of the sessions our band of merry pranksters used, most episodes will be quickly followed by the next one. At the end, you will also find a short debrief from episodes 7 and 8.</p><p>The post <a href="https://www.rollingforchange.com/2021/05/15/shrinks-on-bikes-cricket-falls-8/">Shrinks on Bikes- Cricket Falls 8</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Shrinks on Bikes- Cricket Falls 7</title>
      <itunes:title>Shrinks on Bikes- Cricket Falls 7</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=441</guid>
      <link>https://share.transistor.fm/s/d3ca4ea2</link>
      <description>
        <![CDATA[<p>When we started this Kids on Bikes campaign, all we knew is that we each wanted to game, and we wanted to do so with a consciousness towards how character development in RPGs, can play into a bigger picture. The bleed into the game and the bleed out are kind of amazing to watch. If you want real echoes of yourself, create a podcast in which you take all sorts of chances. This game was played during the pandemic and it brought the 4 of us, (5 if you count Sally), a lot of joy. We hope that our game does this for you as well. </p><p>The post <a href="https://www.rollingforchange.com/2021/05/15/shrinks-on-bikes-cricket-falls-7/">Shrinks on Bikes- Cricket Falls 7</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>When we started this Kids on Bikes campaign, all we knew is that we each wanted to game, and we wanted to do so with a consciousness towards how character development in RPGs, can play into a bigger picture. The bleed into the game and the bleed out are kind of amazing to watch. If you want real echoes of yourself, create a podcast in which you take all sorts of chances. This game was played during the pandemic and it brought the 4 of us, (5 if you count Sally), a lot of joy. We hope that our game does this for you as well. </p><p>The post <a href="https://www.rollingforchange.com/2021/05/15/shrinks-on-bikes-cricket-falls-7/">Shrinks on Bikes- Cricket Falls 7</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 15 May 2021 07:45:02 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/d3ca4ea2/5f4c9346.mp3" length="89409967" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3726</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>When we started this Kids on Bikes campaign, all we knew is that we each wanted to game, and we wanted to do so with a consciousness towards how character development in RPGs, can play into a bigger picture. The bleed into the game and the bleed out are kind of amazing to watch. If you want real echoes of yourself, create a podcast in which you take all sorts of chances. This game was played during the pandemic and it brought the 4 of us, (5 if you count Sally), a lot of joy. We hope that our game does this for you as well. </p><p>The post <a href="https://www.rollingforchange.com/2021/05/15/shrinks-on-bikes-cricket-falls-7/">Shrinks on Bikes- Cricket Falls 7</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Edrighor with Allen Turner</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>61</itunes:episode>
      <podcast:episode>61</podcast:episode>
      <itunes:title>Edrighor with Allen Turner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=437</guid>
      <link>https://share.transistor.fm/s/e7eacea6</link>
      <description>
        <![CDATA[<p>Last year, Brian, Josue, and Woody got to have a very enlightening discussion with Allen Turner; creator of the game Edrighor. The sound is a little off at times, but this one could not be left in the can as it is too important. Allen was a gracious guest and offered us lots of jumping-off places in our discussion. Please go check out his website and blog and then buy a copy of Edrighor! <a href="https://council-of-fools.com/blog/ehdrigohr-rpg/">https://council-of-fools.com/blog/ehdrigohr-rpg/</a></p><p>The post <a href="https://www.rollingforchange.com/2021/05/12/edrighor-with-allen-turner/">Edrighor with Allen Turner</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Last year, Brian, Josue, and Woody got to have a very enlightening discussion with Allen Turner; creator of the game Edrighor. The sound is a little off at times, but this one could not be left in the can as it is too important. Allen was a gracious guest and offered us lots of jumping-off places in our discussion. Please go check out his website and blog and then buy a copy of Edrighor! <a href="https://council-of-fools.com/blog/ehdrigohr-rpg/">https://council-of-fools.com/blog/ehdrigohr-rpg/</a></p><p>The post <a href="https://www.rollingforchange.com/2021/05/12/edrighor-with-allen-turner/">Edrighor with Allen Turner</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 12 May 2021 06:35:39 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/e7eacea6/d2d3ea42.mp3" length="125922118" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5247</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Last year, Brian, Josue, and Woody got to have a very enlightening discussion with Allen Turner; creator of the game Edrighor. The sound is a little off at times, but this one could not be left in the can as it is too important. Allen was a gracious guest and offered us lots of jumping-off places in our discussion. Please go check out his website and blog and then buy a copy of Edrighor! <a href="https://council-of-fools.com/blog/ehdrigohr-rpg/">https://council-of-fools.com/blog/ehdrigohr-rpg/</a></p><p>The post <a href="https://www.rollingforchange.com/2021/05/12/edrighor-with-allen-turner/">Edrighor with Allen Turner</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cricket Falls 6</title>
      <itunes:title>Cricket Falls 6</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=430</guid>
      <link>https://share.transistor.fm/s/bbb0fad5</link>
      <description>
        <![CDATA[<p>This is the 6th episode in our Cricket Falls story. Initially these were supposed to be a separate podcast, but as it felt that it fit in with the overall tenor of Rolling for Change, we figured we would shop it here first. The podcast when it does have a home, will be called Shrinks on Bikes, an homage to the fact that those of us playing are all mental health professionals. We play for fun and we play to learn about ourselves and our process. You can’t very easily claim that you know the therapeutic uses of an rpg without at least first embedding yourself in that system. So we did. You dear listeners are the fortunate, because you get to see the process. It is growth for us all, and hopefully as entertaining for you as it was for us</p><p>The post <a href="https://www.rollingforchange.com/2021/04/28/cricket-falls-6/">Cricket Falls 6</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This is the 6th episode in our Cricket Falls story. Initially these were supposed to be a separate podcast, but as it felt that it fit in with the overall tenor of Rolling for Change, we figured we would shop it here first. The podcast when it does have a home, will be called Shrinks on Bikes, an homage to the fact that those of us playing are all mental health professionals. We play for fun and we play to learn about ourselves and our process. You can’t very easily claim that you know the therapeutic uses of an rpg without at least first embedding yourself in that system. So we did. You dear listeners are the fortunate, because you get to see the process. It is growth for us all, and hopefully as entertaining for you as it was for us</p><p>The post <a href="https://www.rollingforchange.com/2021/04/28/cricket-falls-6/">Cricket Falls 6</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 28 Apr 2021 07:48:17 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/bbb0fad5/a2dd00b7.mp3" length="108275692" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4512</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This is the 6th episode in our Cricket Falls story. Initially these were supposed to be a separate podcast, but as it felt that it fit in with the overall tenor of Rolling for Change, we figured we would shop it here first. The podcast when it does have a home, will be called Shrinks on Bikes, an homage to the fact that those of us playing are all mental health professionals. We play for fun and we play to learn about ourselves and our process. You can’t very easily claim that you know the therapeutic uses of an rpg without at least first embedding yourself in that system. So we did. You dear listeners are the fortunate, because you get to see the process. It is growth for us all, and hopefully as entertaining for you as it was for us</p><p>The post <a href="https://www.rollingforchange.com/2021/04/28/cricket-falls-6/">Cricket Falls 6</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cricket Falls 5</title>
      <itunes:title>Cricket Falls 5</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=428</guid>
      <link>https://share.transistor.fm/s/9f113fa3</link>
      <description>
        <![CDATA[<p>The backlog of episodes for Cricket Falls is pretty large, but I am working to crank out at least 1 a week. For those who missed the first episode, this was my first attempt at creating a narrative rpg. I used the Kids on Bikes system due to its rules lite nature and the very useful structure for developing story and relationship. It is still one of my favorite systems, and it gives us all a chance to be kids, or at the very least contact some childhood trauma. </p><p>The production of the show is a little bit garage band. The players are happily clicking away, clocks are chiming, chairs are squeaking. Where possible this has been edited. Despite the bumps and issues, we are presenting these live plays because we had a great time with them. They got each of us through perhaps the most challenging part of the pandemic. We also each got a chance to explore and process our experiences as we went along. Where possible, we are providing those debriefs, but they won’t be in every episode. Many of our meetings were 3-4 hours long, and debriefs were at the end. So when there is a debrief it will be at the back end of the episode most likely. </p><p>We hope you are enjoying this crazy little adventure. Keep on role playing for change!</p><p>The post <a href="https://www.rollingforchange.com/2021/04/28/cricket-falls-5/">Cricket Falls 5</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The backlog of episodes for Cricket Falls is pretty large, but I am working to crank out at least 1 a week. For those who missed the first episode, this was my first attempt at creating a narrative rpg. I used the Kids on Bikes system due to its rules lite nature and the very useful structure for developing story and relationship. It is still one of my favorite systems, and it gives us all a chance to be kids, or at the very least contact some childhood trauma. </p><p>The production of the show is a little bit garage band. The players are happily clicking away, clocks are chiming, chairs are squeaking. Where possible this has been edited. Despite the bumps and issues, we are presenting these live plays because we had a great time with them. They got each of us through perhaps the most challenging part of the pandemic. We also each got a chance to explore and process our experiences as we went along. Where possible, we are providing those debriefs, but they won’t be in every episode. Many of our meetings were 3-4 hours long, and debriefs were at the end. So when there is a debrief it will be at the back end of the episode most likely. </p><p>We hope you are enjoying this crazy little adventure. Keep on role playing for change!</p><p>The post <a href="https://www.rollingforchange.com/2021/04/28/cricket-falls-5/">Cricket Falls 5</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 28 Apr 2021 07:24:59 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/9f113fa3/a4bda75e.mp3" length="73759474" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3073</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The backlog of episodes for Cricket Falls is pretty large, but I am working to crank out at least 1 a week. For those who missed the first episode, this was my first attempt at creating a narrative rpg. I used the Kids on Bikes system due to its rules lite nature and the very useful structure for developing story and relationship. It is still one of my favorite systems, and it gives us all a chance to be kids, or at the very least contact some childhood trauma. </p><p>The production of the show is a little bit garage band. The players are happily clicking away, clocks are chiming, chairs are squeaking. Where possible this has been edited. Despite the bumps and issues, we are presenting these live plays because we had a great time with them. They got each of us through perhaps the most challenging part of the pandemic. We also each got a chance to explore and process our experiences as we went along. Where possible, we are providing those debriefs, but they won’t be in every episode. Many of our meetings were 3-4 hours long, and debriefs were at the end. So when there is a debrief it will be at the back end of the episode most likely. </p><p>We hope you are enjoying this crazy little adventure. Keep on role playing for change!</p><p>The post <a href="https://www.rollingforchange.com/2021/04/28/cricket-falls-5/">Cricket Falls 5</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Kris Johnson- Making Art with Games</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>60</itunes:episode>
      <podcast:episode>60</podcast:episode>
      <itunes:title>Kris Johnson- Making Art with Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=423</guid>
      <link>https://share.transistor.fm/s/0067e6fc</link>
      <description>
        <![CDATA[<p>This conversation between Kris and I happened back in June of 2020. We were in lockdown, wondering what would happen next. Well, what happened is Rolling for Change went silent for a while. However, now Rolling for Change is rising again. On the heels of our amazing TAGGS gathering, Rolling for Change rose back up from its slumber and tapped at the door of consciousness. </p><p>My guest this time around is Kris Johnson. Kris uses board game pieces to make works of art. I myself found him when he posted on one of the board game groups I follow. It was a remake of the “Black Lives Matter” fist symbol. I ordered a t-shirt almost immediately. I knew that if someone was doing what he was doing with board game pieces, that was a story I wanted to cover on Rolling for Change. As it turns out, Kris is also an art teacher and he uses games with students at school. Kris is yet another example of how board games can impact our lives and the lives of others. If you would like to check out his work or connect with Kris, I am providing the links below.</p><p><a href="https://twitter.com/StartingPlayerP?ref_src=twsrc%5Etfw">Tweets by StartingPlayerP</a></p><p><a href="https://twitter.com/startingplayerp">https://twitter.com/startingplayerp</a></p><p>The post <a href="https://www.rollingforchange.com/2021/04/21/kris-johnson-making-art-with-games/">Kris Johnson- Making Art with Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This conversation between Kris and I happened back in June of 2020. We were in lockdown, wondering what would happen next. Well, what happened is Rolling for Change went silent for a while. However, now Rolling for Change is rising again. On the heels of our amazing TAGGS gathering, Rolling for Change rose back up from its slumber and tapped at the door of consciousness. </p><p>My guest this time around is Kris Johnson. Kris uses board game pieces to make works of art. I myself found him when he posted on one of the board game groups I follow. It was a remake of the “Black Lives Matter” fist symbol. I ordered a t-shirt almost immediately. I knew that if someone was doing what he was doing with board game pieces, that was a story I wanted to cover on Rolling for Change. As it turns out, Kris is also an art teacher and he uses games with students at school. Kris is yet another example of how board games can impact our lives and the lives of others. If you would like to check out his work or connect with Kris, I am providing the links below.</p><p><a href="https://twitter.com/StartingPlayerP?ref_src=twsrc%5Etfw">Tweets by StartingPlayerP</a></p><p><a href="https://twitter.com/startingplayerp">https://twitter.com/startingplayerp</a></p><p>The post <a href="https://www.rollingforchange.com/2021/04/21/kris-johnson-making-art-with-games/">Kris Johnson- Making Art with Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 21 Apr 2021 06:51:38 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/0067e6fc/015b592c.mp3" length="89234313" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/T-oJif3I4uNpt_rBqVa-CTTaPfxPxI-BCeZL5HTzVfE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wYzBl/N2RmOGQ1MDBiYTVj/Y2U4YmRlZDA3YTUw/Mjk4Ny5qcGc.jpg"/>
      <itunes:duration>3718</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This conversation between Kris and I happened back in June of 2020. We were in lockdown, wondering what would happen next. Well, what happened is Rolling for Change went silent for a while. However, now Rolling for Change is rising again. On the heels of our amazing TAGGS gathering, Rolling for Change rose back up from its slumber and tapped at the door of consciousness. </p><p>My guest this time around is Kris Johnson. Kris uses board game pieces to make works of art. I myself found him when he posted on one of the board game groups I follow. It was a remake of the “Black Lives Matter” fist symbol. I ordered a t-shirt almost immediately. I knew that if someone was doing what he was doing with board game pieces, that was a story I wanted to cover on Rolling for Change. As it turns out, Kris is also an art teacher and he uses games with students at school. Kris is yet another example of how board games can impact our lives and the lives of others. If you would like to check out his work or connect with Kris, I am providing the links below.</p><p><a href="https://twitter.com/StartingPlayerP?ref_src=twsrc%5Etfw">Tweets by StartingPlayerP</a></p><p><a href="https://twitter.com/startingplayerp">https://twitter.com/startingplayerp</a></p><p>The post <a href="https://www.rollingforchange.com/2021/04/21/kris-johnson-making-art-with-games/">Kris Johnson- Making Art with Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cricket Falls Episode 4</title>
      <itunes:title>Cricket Falls Episode 4</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=421</guid>
      <link>https://share.transistor.fm/s/d47aee14</link>
      <description>
        <![CDATA[<p>Part 2 of the third session of our Cricket Falls story. </p><p>The post <a href="https://www.rollingforchange.com/2021/04/17/cricket-falls-episode-4/">Cricket Falls Episode 4</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Part 2 of the third session of our Cricket Falls story. </p><p>The post <a href="https://www.rollingforchange.com/2021/04/17/cricket-falls-episode-4/">Cricket Falls Episode 4</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 17 Apr 2021 04:23:08 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/d47aee14/0f365cf6.mp3" length="114145736" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4756</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Part 2 of the third session of our Cricket Falls story. </p><p>The post <a href="https://www.rollingforchange.com/2021/04/17/cricket-falls-episode-4/">Cricket Falls Episode 4</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cricket Falls Episode 3</title>
      <itunes:title>Cricket Falls Episode 3</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=419</guid>
      <link>https://share.transistor.fm/s/74675fc9</link>
      <description>
        <![CDATA[<p>Rolling for Change returns with the next episode of our Cricket Falls play-through. This episode was originally close to 3 hours long with debriefing, so we broke it into 2 sessions. Thank you for listening. </p><p>The post <a href="https://www.rollingforchange.com/2021/04/16/cricket-falls-episode-3/">Cricket Falls Episode 3</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Rolling for Change returns with the next episode of our Cricket Falls play-through. This episode was originally close to 3 hours long with debriefing, so we broke it into 2 sessions. Thank you for listening. </p><p>The post <a href="https://www.rollingforchange.com/2021/04/16/cricket-falls-episode-3/">Cricket Falls Episode 3</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 16 Apr 2021 13:22:34 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/74675fc9/79945b57.mp3" length="118684882" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4945</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Rolling for Change returns with the next episode of our Cricket Falls play-through. This episode was originally close to 3 hours long with debriefing, so we broke it into 2 sessions. Thank you for listening. </p><p>The post <a href="https://www.rollingforchange.com/2021/04/16/cricket-falls-episode-3/">Cricket Falls Episode 3</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cricket Falls Episode 2</title>
      <itunes:title>Cricket Falls Episode 2</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=390</guid>
      <link>https://share.transistor.fm/s/7cec7b2f</link>
      <description>
        <![CDATA[<p>It has been some time since we have presented you guys with something new. We were on a brief hiatus so that yours truly (Woody) could start a new job and 2 more just to be safe. However, we will start getting those episodes out again as quickly as we can. </p><p>Today, we return to Cricket Falls for the second episode of our Shrinks on Bikes podcast. Perhaps later in time, this podcast will have its own feed, but for now, RFC is the best outlet for this stuff and if you do not want to listen to a play through, I promise we will have new RFC episodes in the next few weeks.</p><p>Best wishes to you all.</p><p>The post <a href="https://www.rollingforchange.com/2020/11/11/cricket-falls-episode-2/">Cricket Falls Episode 2</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>It has been some time since we have presented you guys with something new. We were on a brief hiatus so that yours truly (Woody) could start a new job and 2 more just to be safe. However, we will start getting those episodes out again as quickly as we can. </p><p>Today, we return to Cricket Falls for the second episode of our Shrinks on Bikes podcast. Perhaps later in time, this podcast will have its own feed, but for now, RFC is the best outlet for this stuff and if you do not want to listen to a play through, I promise we will have new RFC episodes in the next few weeks.</p><p>Best wishes to you all.</p><p>The post <a href="https://www.rollingforchange.com/2020/11/11/cricket-falls-episode-2/">Cricket Falls Episode 2</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 11 Nov 2020 12:23:40 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/7cec7b2f/4cfbb133.mp3" length="186018648" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>7751</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>It has been some time since we have presented you guys with something new. We were on a brief hiatus so that yours truly (Woody) could start a new job and 2 more just to be safe. However, we will start getting those episodes out again as quickly as we can. </p><p>Today, we return to Cricket Falls for the second episode of our Shrinks on Bikes podcast. Perhaps later in time, this podcast will have its own feed, but for now, RFC is the best outlet for this stuff and if you do not want to listen to a play through, I promise we will have new RFC episodes in the next few weeks.</p><p>Best wishes to you all.</p><p>The post <a href="https://www.rollingforchange.com/2020/11/11/cricket-falls-episode-2/">Cricket Falls Episode 2</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Victory Point w/ Adi Singal</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>59</itunes:episode>
      <podcast:episode>59</podcast:episode>
      <itunes:title>Victory Point w/ Adi Singal</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=369</guid>
      <link>https://share.transistor.fm/s/104f32de</link>
      <description>
        <![CDATA[<p>In this episode, Josue and I meet with Adi Singal, a good friend, and now the producer of his own Hebrew board game review channel. In English its called Victory Point. Adi talks about what brought him to making his Youtube Channel, his love for linguistics, and of course games. Here is a link to see Adi’s channel for yourselves: <a href="https://www.youtube.com/watch?v=UbawdIniF0E">https://www.youtube.com/watch?v=UbawdIniF0E</a></p><p>The post <a href="https://www.rollingforchange.com/2020/08/19/victory-point-w-adi-singal/">Victory Point w/ Adi Singal</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Josue and I meet with Adi Singal, a good friend, and now the producer of his own Hebrew board game review channel. In English its called Victory Point. Adi talks about what brought him to making his Youtube Channel, his love for linguistics, and of course games. Here is a link to see Adi’s channel for yourselves: <a href="https://www.youtube.com/watch?v=UbawdIniF0E">https://www.youtube.com/watch?v=UbawdIniF0E</a></p><p>The post <a href="https://www.rollingforchange.com/2020/08/19/victory-point-w-adi-singal/">Victory Point w/ Adi Singal</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 19 Aug 2020 06:38:29 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/104f32de/10700a1f.mp3" length="115738332" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4823</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, Josue and I meet with Adi Singal, a good friend, and now the producer of his own Hebrew board game review channel. In English its called Victory Point. Adi talks about what brought him to making his Youtube Channel, his love for linguistics, and of course games. Here is a link to see Adi’s channel for yourselves: <a href="https://www.youtube.com/watch?v=UbawdIniF0E">https://www.youtube.com/watch?v=UbawdIniF0E</a></p><p>The post <a href="https://www.rollingforchange.com/2020/08/19/victory-point-w-adi-singal/">Victory Point w/ Adi Singal</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Introducing Shrinks on Bikes (Cricket Falls Ep 1)</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>58</itunes:episode>
      <podcast:episode>58</podcast:episode>
      <itunes:title>Introducing Shrinks on Bikes (Cricket Falls Ep 1)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=353</guid>
      <link>https://share.transistor.fm/s/29a481f0</link>
      <description>
        <![CDATA[<p>As we started our social distancing and lockdown experience, Tim Grant, Brennan Jordan, Brian Quinones, and myself (Woody Harris) started a game of Kids on Bikes both as a way of helping me get used to Gming, and as a way of passing our indoor time. We had the notion that this story would play out as a podcast. This is the first episode of that strange adventure. We are going on 16 weeks of this story now. It has been an immense learning curve for me as GM, but mostly it has just been an incredible joy to participate in story collaboration with these guys. Although this may eventually find a different home than Rolling For Change, I wanted anyone who is interested to get a listen to this crazy story. As a new GM, I think what is amazing is how the improvisation and worldbuilding played out. There are certainly some logical inconsistencies, and we may mess names up here and there, but as a tool for understanding the potentials in an RPG, I think it was a rather amazing event. I don’t think I would have made it through our social isolation with much sanity left were it not for spending time with these guys. I hope you all enjoy it and I look forward to feedback and input.</p><p>The post <a href="https://www.rollingforchange.com/2020/08/01/shrinks-on-bikes-ep-1/">Shrinks on Bikes (Ep 1)</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>As we started our social distancing and lockdown experience, Tim Grant, Brennan Jordan, Brian Quinones, and myself (Woody Harris) started a game of Kids on Bikes both as a way of helping me get used to Gming, and as a way of passing our indoor time. We had the notion that this story would play out as a podcast. This is the first episode of that strange adventure. We are going on 16 weeks of this story now. It has been an immense learning curve for me as GM, but mostly it has just been an incredible joy to participate in story collaboration with these guys. Although this may eventually find a different home than Rolling For Change, I wanted anyone who is interested to get a listen to this crazy story. As a new GM, I think what is amazing is how the improvisation and worldbuilding played out. There are certainly some logical inconsistencies, and we may mess names up here and there, but as a tool for understanding the potentials in an RPG, I think it was a rather amazing event. I don’t think I would have made it through our social isolation with much sanity left were it not for spending time with these guys. I hope you all enjoy it and I look forward to feedback and input.</p><p>The post <a href="https://www.rollingforchange.com/2020/08/01/shrinks-on-bikes-ep-1/">Shrinks on Bikes (Ep 1)</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 01 Aug 2020 07:38:08 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/29a481f0/3279e406.mp3" length="148346013" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>6181</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>As we started our social distancing and lockdown experience, Tim Grant, Brennan Jordan, Brian Quinones, and myself (Woody Harris) started a game of Kids on Bikes both as a way of helping me get used to Gming, and as a way of passing our indoor time. We had the notion that this story would play out as a podcast. This is the first episode of that strange adventure. We are going on 16 weeks of this story now. It has been an immense learning curve for me as GM, but mostly it has just been an incredible joy to participate in story collaboration with these guys. Although this may eventually find a different home than Rolling For Change, I wanted anyone who is interested to get a listen to this crazy story. As a new GM, I think what is amazing is how the improvisation and worldbuilding played out. There are certainly some logical inconsistencies, and we may mess names up here and there, but as a tool for understanding the potentials in an RPG, I think it was a rather amazing event. I don’t think I would have made it through our social isolation with much sanity left were it not for spending time with these guys. I hope you all enjoy it and I look forward to feedback and input.</p><p>The post <a href="https://www.rollingforchange.com/2020/08/01/shrinks-on-bikes-ep-1/">Shrinks on Bikes (Ep 1)</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Playing with Roles, featuring Sarah Lynne Bowman</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>57</itunes:episode>
      <podcast:episode>57</podcast:episode>
      <itunes:title>Playing with Roles, featuring Sarah Lynne Bowman</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=349</guid>
      <link>https://share.transistor.fm/s/94fd55a5</link>
      <description>
        <![CDATA[<p>That title is a very simplistic picture of the discussion Brian, Josué, and Woody had with Sarah Lynne Bowman. In this interview with Sarah, we discussed how role-playing can have transformational potential. We discussed creating games and environments with intentionality and the benefits of using a game as a container for vulnerability and personal growth. Bringing her vast experience of role-playing, her background in psychology, and her understanding of the games we play, Sarah shows us a depth hidden in the games we play that we are rarely aware of. It was truly an honor to be able to have this discussion, and it will likely send ripples into the future of RFC and my own trajectory through gaming. It will do that for you as well.</p><p>However, what is offered here is just the tip of a very deep iceberg. Be sure and visit <a href="http://sarahlynnebowman.com">sarahlynnebowman.com</a> for more details about Sarah’s work. </p><p>The post <a href="https://www.rollingforchange.com/2020/07/26/sarah-lynne-bowman-playing-with-roles/">Playing with Roles, featuring Sarah Lynne Bowman</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>That title is a very simplistic picture of the discussion Brian, Josué, and Woody had with Sarah Lynne Bowman. In this interview with Sarah, we discussed how role-playing can have transformational potential. We discussed creating games and environments with intentionality and the benefits of using a game as a container for vulnerability and personal growth. Bringing her vast experience of role-playing, her background in psychology, and her understanding of the games we play, Sarah shows us a depth hidden in the games we play that we are rarely aware of. It was truly an honor to be able to have this discussion, and it will likely send ripples into the future of RFC and my own trajectory through gaming. It will do that for you as well.</p><p>However, what is offered here is just the tip of a very deep iceberg. Be sure and visit <a href="http://sarahlynnebowman.com">sarahlynnebowman.com</a> for more details about Sarah’s work. </p><p>The post <a href="https://www.rollingforchange.com/2020/07/26/sarah-lynne-bowman-playing-with-roles/">Playing with Roles, featuring Sarah Lynne Bowman</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 26 Jul 2020 07:34:39 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/94fd55a5/f4a14473.mp3" length="156837090" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>6535</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>That title is a very simplistic picture of the discussion Brian, Josué, and Woody had with Sarah Lynne Bowman. In this interview with Sarah, we discussed how role-playing can have transformational potential. We discussed creating games and environments with intentionality and the benefits of using a game as a container for vulnerability and personal growth. Bringing her vast experience of role-playing, her background in psychology, and her understanding of the games we play, Sarah shows us a depth hidden in the games we play that we are rarely aware of. It was truly an honor to be able to have this discussion, and it will likely send ripples into the future of RFC and my own trajectory through gaming. It will do that for you as well.</p><p>However, what is offered here is just the tip of a very deep iceberg. Be sure and visit <a href="http://sarahlynnebowman.com">sarahlynnebowman.com</a> for more details about Sarah’s work. </p><p>The post <a href="https://www.rollingforchange.com/2020/07/26/sarah-lynne-bowman-playing-with-roles/">Playing with Roles, featuring Sarah Lynne Bowman</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Spiritual Role Playing with Menachem Cohen</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>56</itunes:episode>
      <podcast:episode>56</podcast:episode>
      <itunes:title>Spiritual Role Playing with Menachem Cohen</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=340</guid>
      <link>https://share.transistor.fm/s/64af1419</link>
      <description>
        <![CDATA[<p>Role playing has been a pretty common area of discussion for Rolling for Change in recent times. The fact is role playing is one of the most open ended mechanics in gaming, allowing for exploration of self, group dynamics and processing of conflict. It really is one of the most malleable tools we have in terms of formalized play. Our guest in this episode, Rabbi Menachem Cohen discusses how we can further extend that malleability to spiritual development. You can find out more about his work at <a href="http://whatmakesyoucomealive.net/">http://whatmakesyoucomealive.net/</a> But before you go there, go ahead and listen to our discussion. Menachem offers some really amazing insights with regard to personal growth and spiritual progress through gaming.</p><p>The post <a href="https://www.rollingforchange.com/2020/07/03/spiritual-role-playing-with-menachem-cohen/">Spiritual Role Playing with Menachem Cohen</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Role playing has been a pretty common area of discussion for Rolling for Change in recent times. The fact is role playing is one of the most open ended mechanics in gaming, allowing for exploration of self, group dynamics and processing of conflict. It really is one of the most malleable tools we have in terms of formalized play. Our guest in this episode, Rabbi Menachem Cohen discusses how we can further extend that malleability to spiritual development. You can find out more about his work at <a href="http://whatmakesyoucomealive.net/">http://whatmakesyoucomealive.net/</a> But before you go there, go ahead and listen to our discussion. Menachem offers some really amazing insights with regard to personal growth and spiritual progress through gaming.</p><p>The post <a href="https://www.rollingforchange.com/2020/07/03/spiritual-role-playing-with-menachem-cohen/">Spiritual Role Playing with Menachem Cohen</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 Jul 2020 12:22:54 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/64af1419/03b2370b.mp3" length="120783328" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5033</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Role playing has been a pretty common area of discussion for Rolling for Change in recent times. The fact is role playing is one of the most open ended mechanics in gaming, allowing for exploration of self, group dynamics and processing of conflict. It really is one of the most malleable tools we have in terms of formalized play. Our guest in this episode, Rabbi Menachem Cohen discusses how we can further extend that malleability to spiritual development. You can find out more about his work at <a href="http://whatmakesyoucomealive.net/">http://whatmakesyoucomealive.net/</a> But before you go there, go ahead and listen to our discussion. Menachem offers some really amazing insights with regard to personal growth and spiritual progress through gaming.</p><p>The post <a href="https://www.rollingforchange.com/2020/07/03/spiritual-role-playing-with-menachem-cohen/">Spiritual Role Playing with Menachem Cohen</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Education and having fun again with Erica Sanders</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>55</itunes:episode>
      <podcast:episode>55</podcast:episode>
      <itunes:title>Education and having fun again with Erica Sanders</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=336</guid>
      <link>https://share.transistor.fm/s/5f115b6e</link>
      <description>
        <![CDATA[<p>In this episode, Woody and Josué discuss using games for educational purposes with Erica Sanders from FunAgain games <a href="https://funagain.com/pages/ashland-retail">https://funagain.com/pages/ashland-retail</a>. We discuss how the pandemic has impacted the board game industry and also how we can still find ways to have fun in the midst of a global crisis. Be sure and visit the Ashland FunAgain Games Facebook page as well: <a href="https://www.facebook.com/funagainashland/">https://www.facebook.com/funagainashland/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/06/23/education-and-having-fun-again-with-erica-sanders/">Education and having fun again with Erica Sanders</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Woody and Josué discuss using games for educational purposes with Erica Sanders from FunAgain games <a href="https://funagain.com/pages/ashland-retail">https://funagain.com/pages/ashland-retail</a>. We discuss how the pandemic has impacted the board game industry and also how we can still find ways to have fun in the midst of a global crisis. Be sure and visit the Ashland FunAgain Games Facebook page as well: <a href="https://www.facebook.com/funagainashland/">https://www.facebook.com/funagainashland/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/06/23/education-and-having-fun-again-with-erica-sanders/">Education and having fun again with Erica Sanders</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 23 Jun 2020 05:37:36 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/5f115b6e/a26653ed.mp3" length="92418684" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3851</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, Woody and Josué discuss using games for educational purposes with Erica Sanders from FunAgain games <a href="https://funagain.com/pages/ashland-retail">https://funagain.com/pages/ashland-retail</a>. We discuss how the pandemic has impacted the board game industry and also how we can still find ways to have fun in the midst of a global crisis. Be sure and visit the Ashland FunAgain Games Facebook page as well: <a href="https://www.facebook.com/funagainashland/">https://www.facebook.com/funagainashland/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/06/23/education-and-having-fun-again-with-erica-sanders/">Education and having fun again with Erica Sanders</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Growing Potential with Sophie Berkley</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>54</itunes:episode>
      <podcast:episode>54</podcast:episode>
      <itunes:title>Growing Potential with Sophie Berkley</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=334</guid>
      <link>https://share.transistor.fm/s/4bcb9992</link>
      <description>
        <![CDATA[<p>One thing I really enjoy about Rolling for Change is getting the opportunity to talk with so many amazing gamers and therapists. Every person offers a new doorway and perspective on how games make a difference in our lives. I reached out to Sophie Berkley because she was featured in a new article that spoke of using games in therapy. The discussion that came from this, opened up a new way of seeing games, thanks to the lens of synergetic play therapy. In our discussion here, Sophie, Josue and myself (Woody) discussed so many aspects of play therapy and how games have a role in therapeutic process. It was a thoroughly enjoyable discussion and I hope that it opens you to yet another understanding on the impact of gaming. </p><p>Here is the website for Growing potential: <a href="https://www.growingpotentialnow.com/">https://www.growingpotentialnow.com/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/06/14/growing-potential-with-sophie-berkley/">Growing Potential with Sophie Berkley</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>One thing I really enjoy about Rolling for Change is getting the opportunity to talk with so many amazing gamers and therapists. Every person offers a new doorway and perspective on how games make a difference in our lives. I reached out to Sophie Berkley because she was featured in a new article that spoke of using games in therapy. The discussion that came from this, opened up a new way of seeing games, thanks to the lens of synergetic play therapy. In our discussion here, Sophie, Josue and myself (Woody) discussed so many aspects of play therapy and how games have a role in therapeutic process. It was a thoroughly enjoyable discussion and I hope that it opens you to yet another understanding on the impact of gaming. </p><p>Here is the website for Growing potential: <a href="https://www.growingpotentialnow.com/">https://www.growingpotentialnow.com/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/06/14/growing-potential-with-sophie-berkley/">Growing Potential with Sophie Berkley</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 14 Jun 2020 09:22:09 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/4bcb9992/bff3a134.mp3" length="107847670" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4494</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>One thing I really enjoy about Rolling for Change is getting the opportunity to talk with so many amazing gamers and therapists. Every person offers a new doorway and perspective on how games make a difference in our lives. I reached out to Sophie Berkley because she was featured in a new article that spoke of using games in therapy. The discussion that came from this, opened up a new way of seeing games, thanks to the lens of synergetic play therapy. In our discussion here, Sophie, Josue and myself (Woody) discussed so many aspects of play therapy and how games have a role in therapeutic process. It was a thoroughly enjoyable discussion and I hope that it opens you to yet another understanding on the impact of gaming. </p><p>Here is the website for Growing potential: <a href="https://www.growingpotentialnow.com/">https://www.growingpotentialnow.com/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/06/14/growing-potential-with-sophie-berkley/">Growing Potential with Sophie Berkley</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Kids on Brooms</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>53</itunes:episode>
      <podcast:episode>53</podcast:episode>
      <itunes:title>Kids on Brooms</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=324</guid>
      <link>https://share.transistor.fm/s/d0fed2d2</link>
      <description>
        <![CDATA[<p>In this episode of Rolling for Change, Woody chats with Jonathan Gilmour, Doug Levandowski, and Spenser Starke about the newest iteration of the Kids on Bikes series, “Kids on Brooms”. We are excited to get this opportunity to talk about Kids on Brooms and find out more about the makers of this promising new addition to your game library. We also spend some time discussing other impactful RPGs and we never mention Monopoly……………………………………………………………………….. (Drink!)</p><p>The post <a href="https://www.rollingforchange.com/2020/05/31/kids-on-brooms/">Kids on Brooms</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of Rolling for Change, Woody chats with Jonathan Gilmour, Doug Levandowski, and Spenser Starke about the newest iteration of the Kids on Bikes series, “Kids on Brooms”. We are excited to get this opportunity to talk about Kids on Brooms and find out more about the makers of this promising new addition to your game library. We also spend some time discussing other impactful RPGs and we never mention Monopoly……………………………………………………………………….. (Drink!)</p><p>The post <a href="https://www.rollingforchange.com/2020/05/31/kids-on-brooms/">Kids on Brooms</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 31 May 2020 06:16:55 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/d0fed2d2/48600d72.mp3" length="116313013" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4847</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of Rolling for Change, Woody chats with Jonathan Gilmour, Doug Levandowski, and Spenser Starke about the newest iteration of the Kids on Bikes series, “Kids on Brooms”. We are excited to get this opportunity to talk about Kids on Brooms and find out more about the makers of this promising new addition to your game library. We also spend some time discussing other impactful RPGs and we never mention Monopoly……………………………………………………………………….. (Drink!)</p><p>The post <a href="https://www.rollingforchange.com/2020/05/31/kids-on-brooms/">Kids on Brooms</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Vaccine with Mads Floe</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>52</itunes:episode>
      <podcast:episode>52</podcast:episode>
      <itunes:title>Vaccine with Mads Floe</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=321</guid>
      <link>https://share.transistor.fm/s/d04dfb0b</link>
      <description>
        <![CDATA[<p>In this episode of Rolling for Change, Josue and Woody talk with game designer Mads Floe about his print an play game Vaccine. Mads made this game available to others as a free print and play to help us have something to do during our social isolation and quarantining. Mads talks about how the game was created, the impact that social isolation is having on him, and his understanding of viruses and how they impact his game. Click the link below to get your copy and find out more.</p><p><a href="https://boardgamegeek.com/boardgame/304865/vaccine">https://boardgamegeek.com/boardgame/304865/vaccine</a></p><p>The post <a href="https://www.rollingforchange.com/2020/05/17/vaccine-with-mads-floe/">Vaccine with Mads Floe</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of Rolling for Change, Josue and Woody talk with game designer Mads Floe about his print an play game Vaccine. Mads made this game available to others as a free print and play to help us have something to do during our social isolation and quarantining. Mads talks about how the game was created, the impact that social isolation is having on him, and his understanding of viruses and how they impact his game. Click the link below to get your copy and find out more.</p><p><a href="https://boardgamegeek.com/boardgame/304865/vaccine">https://boardgamegeek.com/boardgame/304865/vaccine</a></p><p>The post <a href="https://www.rollingforchange.com/2020/05/17/vaccine-with-mads-floe/">Vaccine with Mads Floe</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 17 May 2020 09:23:37 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/d04dfb0b/ddd9cffe.mp3" length="95619972" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3984</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of Rolling for Change, Josue and Woody talk with game designer Mads Floe about his print an play game Vaccine. Mads made this game available to others as a free print and play to help us have something to do during our social isolation and quarantining. Mads talks about how the game was created, the impact that social isolation is having on him, and his understanding of viruses and how they impact his game. Click the link below to get your copy and find out more.</p><p><a href="https://boardgamegeek.com/boardgame/304865/vaccine">https://boardgamegeek.com/boardgame/304865/vaccine</a></p><p>The post <a href="https://www.rollingforchange.com/2020/05/17/vaccine-with-mads-floe/">Vaccine with Mads Floe</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>RPG Research with Hawke Robinson</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>51</itunes:episode>
      <podcast:episode>51</podcast:episode>
      <itunes:title>RPG Research with Hawke Robinson</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=318</guid>
      <link>https://share.transistor.fm/s/650c2222</link>
      <description>
        <![CDATA[<p>Today on Rolling for Change, Brian and I get a chance to talk with Hawke Robinson, founder of RPG Research and RPG Therapeutics. Admittedly, we had some sound issues about 1/4 way in, but it takes nothing away from the interview. Hawke talks with us about the history of his research and company, and how RPGs can be used as therapeutic tools. Hawke also takes us on a short ride through his history with role playing. Hawke calls it a firehose of information. We agree, prepare to get blasted.</p><p>The post <a href="https://www.rollingforchange.com/2020/05/11/rpg-research-with-hawke-robinson/">RPG Research with Hawke Robinson</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Today on Rolling for Change, Brian and I get a chance to talk with Hawke Robinson, founder of RPG Research and RPG Therapeutics. Admittedly, we had some sound issues about 1/4 way in, but it takes nothing away from the interview. Hawke talks with us about the history of his research and company, and how RPGs can be used as therapeutic tools. Hawke also takes us on a short ride through his history with role playing. Hawke calls it a firehose of information. We agree, prepare to get blasted.</p><p>The post <a href="https://www.rollingforchange.com/2020/05/11/rpg-research-with-hawke-robinson/">RPG Research with Hawke Robinson</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Mon, 11 May 2020 05:26:44 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/650c2222/6c40496e.mp3" length="122114806" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5088</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Today on Rolling for Change, Brian and I get a chance to talk with Hawke Robinson, founder of RPG Research and RPG Therapeutics. Admittedly, we had some sound issues about 1/4 way in, but it takes nothing away from the interview. Hawke talks with us about the history of his research and company, and how RPGs can be used as therapeutic tools. Hawke also takes us on a short ride through his history with role playing. Hawke calls it a firehose of information. We agree, prepare to get blasted.</p><p>The post <a href="https://www.rollingforchange.com/2020/05/11/rpg-research-with-hawke-robinson/">RPG Research with Hawke Robinson</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>You Never Forget Your First Role Playing Game.</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>50</itunes:episode>
      <podcast:episode>50</podcast:episode>
      <itunes:title>You Never Forget Your First Role Playing Game.</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=309</guid>
      <link>https://share.transistor.fm/s/be6905a0</link>
      <description>
        <![CDATA[<p>In this episode Brian interviews Adelle about her first time playing a role playing game. This is a discussion about Adelle’s experience with Kids on Bikes. Brian discusses the benefits of role playing and explores its impact on Adelle. Its a great discussion and perhaps it will give you insight into how role playing games allow us to roll for change.</p><p>The post <a href="https://www.rollingforchange.com/2020/04/19/you-never-forget-your-first-role-playing-game/">You Never Forget Your First Role Playing Game.</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode Brian interviews Adelle about her first time playing a role playing game. This is a discussion about Adelle’s experience with Kids on Bikes. Brian discusses the benefits of role playing and explores its impact on Adelle. Its a great discussion and perhaps it will give you insight into how role playing games allow us to roll for change.</p><p>The post <a href="https://www.rollingforchange.com/2020/04/19/you-never-forget-your-first-role-playing-game/">You Never Forget Your First Role Playing Game.</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 19 Apr 2020 12:06:56 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/be6905a0/a837dd70.mp3" length="89458902" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3728</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode Brian interviews Adelle about her first time playing a role playing game. This is a discussion about Adelle’s experience with Kids on Bikes. Brian discusses the benefits of role playing and explores its impact on Adelle. Its a great discussion and perhaps it will give you insight into how role playing games allow us to roll for change.</p><p>The post <a href="https://www.rollingforchange.com/2020/04/19/you-never-forget-your-first-role-playing-game/">You Never Forget Your First Role Playing Game.</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Afterlife: Wandering Souls w/Elizabeth Chaipruditkul</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>49</itunes:episode>
      <podcast:episode>49</podcast:episode>
      <itunes:title>Afterlife: Wandering Souls w/Elizabeth Chaipruditkul</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=296</guid>
      <link>https://share.transistor.fm/s/2fa0d885</link>
      <description>
        <![CDATA[<p>Afterlife: Wandering Souls is a role playing game set after death. The game offers 2 key characteristics that caused it to be brought to our attention: 1) It deals with the discovery of lost memories as well as spiritual discovery of your character, and 2)It offers a great sand box for creating stories and allows for multiple worlds in one system. Woody had a discussion with creator Elizabeth Chaipruditkul about the inspiration for the game, and the potential uses of such a game in teaching us about ourselves. We feel certain that you will want to go out and buy this game following this discussion. <a href="https://www.angryhamsterpublishing.com/product/afterlife-wandering-souls/">https://www.angryhamsterpublishing.com/product/afterlife-wandering-souls/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/04/05/afterlife-wandering-souls-w-elizabeth-chaipruditkul/">Afterlife: Wandering Souls w/Elizabeth Chaipruditkul</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Afterlife: Wandering Souls is a role playing game set after death. The game offers 2 key characteristics that caused it to be brought to our attention: 1) It deals with the discovery of lost memories as well as spiritual discovery of your character, and 2)It offers a great sand box for creating stories and allows for multiple worlds in one system. Woody had a discussion with creator Elizabeth Chaipruditkul about the inspiration for the game, and the potential uses of such a game in teaching us about ourselves. We feel certain that you will want to go out and buy this game following this discussion. <a href="https://www.angryhamsterpublishing.com/product/afterlife-wandering-souls/">https://www.angryhamsterpublishing.com/product/afterlife-wandering-souls/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/04/05/afterlife-wandering-souls-w-elizabeth-chaipruditkul/">Afterlife: Wandering Souls w/Elizabeth Chaipruditkul</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 05 Apr 2020 13:36:52 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/2fa0d885/9525c727.mp3" length="72519401" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3022</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Afterlife: Wandering Souls is a role playing game set after death. The game offers 2 key characteristics that caused it to be brought to our attention: 1) It deals with the discovery of lost memories as well as spiritual discovery of your character, and 2)It offers a great sand box for creating stories and allows for multiple worlds in one system. Woody had a discussion with creator Elizabeth Chaipruditkul about the inspiration for the game, and the potential uses of such a game in teaching us about ourselves. We feel certain that you will want to go out and buy this game following this discussion. <a href="https://www.angryhamsterpublishing.com/product/afterlife-wandering-souls/">https://www.angryhamsterpublishing.com/product/afterlife-wandering-souls/</a></p><p>The post <a href="https://www.rollingforchange.com/2020/04/05/afterlife-wandering-souls-w-elizabeth-chaipruditkul/">Afterlife: Wandering Souls w/Elizabeth Chaipruditkul</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming in Isolation</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>48</itunes:episode>
      <podcast:episode>48</podcast:episode>
      <itunes:title>Gaming in Isolation</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=294</guid>
      <link>https://share.transistor.fm/s/e967b27b</link>
      <description>
        <![CDATA[<p>Sometimes we need to reach out to others. We need to engage in social pursuits and connection, even when we are not social distancing, but especially now in the midst of a global pandemic. In this episode we discuss the many ways that you can still game in the midst of social isolation. </p><p>The post <a href="https://www.rollingforchange.com/2020/03/30/gaming-in-isolation/">Gaming in Isolation</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Sometimes we need to reach out to others. We need to engage in social pursuits and connection, even when we are not social distancing, but especially now in the midst of a global pandemic. In this episode we discuss the many ways that you can still game in the midst of social isolation. </p><p>The post <a href="https://www.rollingforchange.com/2020/03/30/gaming-in-isolation/">Gaming in Isolation</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Mon, 30 Mar 2020 04:26:41 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/e967b27b/032462ce.mp3" length="96207807" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4009</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Sometimes we need to reach out to others. We need to engage in social pursuits and connection, even when we are not social distancing, but especially now in the midst of a global pandemic. In this episode we discuss the many ways that you can still game in the midst of social isolation. </p><p>The post <a href="https://www.rollingforchange.com/2020/03/30/gaming-in-isolation/">Gaming in Isolation</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming in the Star Wars Universe</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>47</itunes:episode>
      <podcast:episode>47</podcast:episode>
      <itunes:title>Gaming in the Star Wars Universe</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=292</guid>
      <link>https://share.transistor.fm/s/76464f56</link>
      <description>
        <![CDATA[<p>After a break in February, Rolling for Change returns with a new episode. This time we are geeking out over Star Wars gaming and Star Wars in general. We wanted to act while the fever is alive. However, whether you like the new episodes, or just want to stick to the classics, we discuss the value of being in the Star Wars universe and what it means as a gamer. We did not discuss video game adaptations unfortunately, but you can also find a number of opportunities to explore a galaxy far, far away, online and on home consoles. This episode we are joined by our new friend Dave Johnson who comes to us with a wealth of experience in Star Wars gaming and a solid understanding of the lore and mythology of the Star Wars universe.</p><p>The post <a href="https://www.rollingforchange.com/2020/03/07/gaming-in-the-star-wars-universe/">Gaming in the Star Wars Universe</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>After a break in February, Rolling for Change returns with a new episode. This time we are geeking out over Star Wars gaming and Star Wars in general. We wanted to act while the fever is alive. However, whether you like the new episodes, or just want to stick to the classics, we discuss the value of being in the Star Wars universe and what it means as a gamer. We did not discuss video game adaptations unfortunately, but you can also find a number of opportunities to explore a galaxy far, far away, online and on home consoles. This episode we are joined by our new friend Dave Johnson who comes to us with a wealth of experience in Star Wars gaming and a solid understanding of the lore and mythology of the Star Wars universe.</p><p>The post <a href="https://www.rollingforchange.com/2020/03/07/gaming-in-the-star-wars-universe/">Gaming in the Star Wars Universe</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 07 Mar 2020 08:35:46 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/76464f56/ba2d82a1.mp3" length="139617139" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5818</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>After a break in February, Rolling for Change returns with a new episode. This time we are geeking out over Star Wars gaming and Star Wars in general. We wanted to act while the fever is alive. However, whether you like the new episodes, or just want to stick to the classics, we discuss the value of being in the Star Wars universe and what it means as a gamer. We did not discuss video game adaptations unfortunately, but you can also find a number of opportunities to explore a galaxy far, far away, online and on home consoles. This episode we are joined by our new friend Dave Johnson who comes to us with a wealth of experience in Star Wars gaming and a solid understanding of the lore and mythology of the Star Wars universe.</p><p>The post <a href="https://www.rollingforchange.com/2020/03/07/gaming-in-the-star-wars-universe/">Gaming in the Star Wars Universe</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming and Environment</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>46</itunes:episode>
      <podcast:episode>46</podcast:episode>
      <itunes:title>Gaming and Environment</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=268</guid>
      <link>https://share.transistor.fm/s/f6d43593</link>
      <description>
        <![CDATA[<p>Brian, Ginger, Josue and Woody discuss how gaming can impact our understanding of environment as well as if and how the environment is impacted by hobby gamers. </p>
<p>The post <a href="https://www.rollingforchange.com/2020/01/12/gaming-and-environment/">Gaming and Environment</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Brian, Ginger, Josue and Woody discuss how gaming can impact our understanding of environment as well as if and how the environment is impacted by hobby gamers. </p>
<p>The post <a href="https://www.rollingforchange.com/2020/01/12/gaming-and-environment/">Gaming and Environment</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 12 Jan 2020 09:47:54 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/f6d43593/fbb8acd4.mp3" length="119168235" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4966</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Brian, Ginger, Josue and Woody discuss how gaming can impact our understanding of environment as well as if and how the environment is impacted by hobby gamers. </p>
<p>The post <a href="https://www.rollingforchange.com/2020/01/12/gaming-and-environment/">Gaming and Environment</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Merry Monopoly Christmas</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>45</itunes:episode>
      <podcast:episode>45</podcast:episode>
      <itunes:title>Merry Monopoly Christmas</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=262</guid>
      <link>https://share.transistor.fm/s/65942a0e</link>
      <description>
        <![CDATA[<p>In the past, we have made fun of Monopoly. It has become the butt of many gamer jokes, but does it deserve its reputation? In this episode, Brian, Josué, and Woody discuss the virtues of gamers’ most reviled game. We suggest that you pause your drinking games, or at least be prepared to have a designated meeple! Seasons Greetings and Happy Holidays from all of us here at Rolling for Change!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/26/merry-monopoly-christmas/">Merry Monopoly Christmas</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In the past, we have made fun of Monopoly. It has become the butt of many gamer jokes, but does it deserve its reputation? In this episode, Brian, Josué, and Woody discuss the virtues of gamers’ most reviled game. We suggest that you pause your drinking games, or at least be prepared to have a designated meeple! Seasons Greetings and Happy Holidays from all of us here at Rolling for Change!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/26/merry-monopoly-christmas/">Merry Monopoly Christmas</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Thu, 26 Dec 2019 06:37:52 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/65942a0e/b6a9fbe2.mp3" length="111305035" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4638</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In the past, we have made fun of Monopoly. It has become the butt of many gamer jokes, but does it deserve its reputation? In this episode, Brian, Josué, and Woody discuss the virtues of gamers’ most reviled game. We suggest that you pause your drinking games, or at least be prepared to have a designated meeple! Seasons Greetings and Happy Holidays from all of us here at Rolling for Change!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/26/merry-monopoly-christmas/">Merry Monopoly Christmas</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Roll for Progress w Brennan Jordan</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>44</itunes:episode>
      <podcast:episode>44</podcast:episode>
      <itunes:title>Roll for Progress w Brennan Jordan</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=260</guid>
      <link>https://share.transistor.fm/s/4e63a68a</link>
      <description>
        <![CDATA[<p>In this episode Woody talks with Brennan Jordan of Roll for Progress (catchy name right?) about his work using rpgs in therapy practice. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/24/roll-for-progress-w-brennan-jordan/">Roll for Progress w Brennan Jordan</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode Woody talks with Brennan Jordan of Roll for Progress (catchy name right?) about his work using rpgs in therapy practice. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/24/roll-for-progress-w-brennan-jordan/">Roll for Progress w Brennan Jordan</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 24 Dec 2019 16:23:57 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/4e63a68a/ebfd66c2.mp3" length="101211404" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4217</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode Woody talks with Brennan Jordan of Roll for Progress (catchy name right?) about his work using rpgs in therapy practice. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/24/roll-for-progress-w-brennan-jordan/">Roll for Progress w Brennan Jordan</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Rolling for Doug via Pax Unplugged</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>43</itunes:episode>
      <podcast:episode>43</podcast:episode>
      <itunes:title>Rolling for Doug via Pax Unplugged</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=257</guid>
      <link>https://share.transistor.fm/s/72cf1ca7</link>
      <description>
        <![CDATA[<p>We have just returned from the fabulous gaming expo known as Pax Unplugged. We invited Dr. Brian Quinones and Tim Grant from Gaming Approaches Toward Education to help us unpack the Pax, and unplug with the Doug. The podcast itself is full of silliness and inside jokes but hopefully we will carry the mirth to you dear listeners. The fact is Pax U is one of my favorite expo style conventions and hopefully we will at least influence you to join us on the next journey. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/15/rolling-for-doug-via-pax-unplugged/">Rolling for Doug via Pax Unplugged</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We have just returned from the fabulous gaming expo known as Pax Unplugged. We invited Dr. Brian Quinones and Tim Grant from Gaming Approaches Toward Education to help us unpack the Pax, and unplug with the Doug. The podcast itself is full of silliness and inside jokes but hopefully we will carry the mirth to you dear listeners. The fact is Pax U is one of my favorite expo style conventions and hopefully we will at least influence you to join us on the next journey. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/15/rolling-for-doug-via-pax-unplugged/">Rolling for Doug via Pax Unplugged</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 15 Dec 2019 15:06:39 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/72cf1ca7/91b0598a.mp3" length="137128787" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5714</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>We have just returned from the fabulous gaming expo known as Pax Unplugged. We invited Dr. Brian Quinones and Tim Grant from Gaming Approaches Toward Education to help us unpack the Pax, and unplug with the Doug. The podcast itself is full of silliness and inside jokes but hopefully we will carry the mirth to you dear listeners. The fact is Pax U is one of my favorite expo style conventions and hopefully we will at least influence you to join us on the next journey. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/15/rolling-for-doug-via-pax-unplugged/">Rolling for Doug via Pax Unplugged</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Kids on Bikes with Doug Levandowski</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>42</itunes:episode>
      <podcast:episode>42</podcast:episode>
      <itunes:title>Kids on Bikes with Doug Levandowski</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=255</guid>
      <link>https://share.transistor.fm/s/a25695aa</link>
      <description>
        <![CDATA[<p>We are so excited to share with you, a conversation we had with Doug Levandowski. If one of the roles of Rolling for Change is to identify games with the potential for self discovery and confrontation of the unconscious self, Kids on Bikes does this in a way that allows the players to totally bleed and be present. I think especially for those of us who are aging young rebels, this game offers an opportunity to explore your past and the stuckness that may come with the changes of our childhood and teen years. Either way, we hope this discussion with Doug will be enlightening. We also hoe that you will take the opportunity to go quickly and buy this amazing RPG. You can find it at Renegade Games, Drive Thru RPG, FLGS, and of course Amazon. Listen, buy, play! Enjoy!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/10/kids-on-bikes-with-doug-levandowski/">Kids on Bikes with Doug Levandowski</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We are so excited to share with you, a conversation we had with Doug Levandowski. If one of the roles of Rolling for Change is to identify games with the potential for self discovery and confrontation of the unconscious self, Kids on Bikes does this in a way that allows the players to totally bleed and be present. I think especially for those of us who are aging young rebels, this game offers an opportunity to explore your past and the stuckness that may come with the changes of our childhood and teen years. Either way, we hope this discussion with Doug will be enlightening. We also hoe that you will take the opportunity to go quickly and buy this amazing RPG. You can find it at Renegade Games, Drive Thru RPG, FLGS, and of course Amazon. Listen, buy, play! Enjoy!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/10/kids-on-bikes-with-doug-levandowski/">Kids on Bikes with Doug Levandowski</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Dec 2019 05:14:56 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/a25695aa/0e057d25.mp3" length="125699604" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5238</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>We are so excited to share with you, a conversation we had with Doug Levandowski. If one of the roles of Rolling for Change is to identify games with the potential for self discovery and confrontation of the unconscious self, Kids on Bikes does this in a way that allows the players to totally bleed and be present. I think especially for those of us who are aging young rebels, this game offers an opportunity to explore your past and the stuckness that may come with the changes of our childhood and teen years. Either way, we hope this discussion with Doug will be enlightening. We also hoe that you will take the opportunity to go quickly and buy this amazing RPG. You can find it at Renegade Games, Drive Thru RPG, FLGS, and of course Amazon. Listen, buy, play! Enjoy!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/12/10/kids-on-bikes-with-doug-levandowski/">Kids on Bikes with Doug Levandowski</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Consent in Gaming with Sean K Reynolds</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>41</itunes:episode>
      <podcast:episode>41</podcast:episode>
      <itunes:title>Consent in Gaming with Sean K Reynolds</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=249</guid>
      <link>https://share.transistor.fm/s/fe81c19e</link>
      <description>
        <![CDATA[<p>In this episode, Brian and Woody discuss with Sean K Reynolds the Consent in Gaming document, recently released on Drive Thru RPG. Sean K Reynolds and Shanna Germain wrote this pdf to assist GMs and players alike to develop consensual games. Perhaps this is an oft missed discussion, but there are situations that come up, especially in role playing, where a contract for ethical and consensual play is necessary and will serve to enhance the experience of all players at the table. We hope you will come away all the wiser after you listen. We highly encourage you to go to: <a href="https://www.drivethrurpg.com/product/288535/Consent-in-Gaming?term=consent+in+">https://www.drivethrurpg.com/product/288535/Consent-in-Gaming?term=consent+in+</a> and down load this primer on what safe play can and should look like. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/23/consent-in-gaming-with-sean-k-reynolds/">Consent in Gaming with Sean K Reynolds</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Brian and Woody discuss with Sean K Reynolds the Consent in Gaming document, recently released on Drive Thru RPG. Sean K Reynolds and Shanna Germain wrote this pdf to assist GMs and players alike to develop consensual games. Perhaps this is an oft missed discussion, but there are situations that come up, especially in role playing, where a contract for ethical and consensual play is necessary and will serve to enhance the experience of all players at the table. We hope you will come away all the wiser after you listen. We highly encourage you to go to: <a href="https://www.drivethrurpg.com/product/288535/Consent-in-Gaming?term=consent+in+">https://www.drivethrurpg.com/product/288535/Consent-in-Gaming?term=consent+in+</a> and down load this primer on what safe play can and should look like. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/23/consent-in-gaming-with-sean-k-reynolds/">Consent in Gaming with Sean K Reynolds</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 23 Nov 2019 07:02:09 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/fe81c19e/c55cd2bc.mp3" length="106725249" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4447</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, Brian and Woody discuss with Sean K Reynolds the Consent in Gaming document, recently released on Drive Thru RPG. Sean K Reynolds and Shanna Germain wrote this pdf to assist GMs and players alike to develop consensual games. Perhaps this is an oft missed discussion, but there are situations that come up, especially in role playing, where a contract for ethical and consensual play is necessary and will serve to enhance the experience of all players at the table. We hope you will come away all the wiser after you listen. We highly encourage you to go to: <a href="https://www.drivethrurpg.com/product/288535/Consent-in-Gaming?term=consent+in+">https://www.drivethrurpg.com/product/288535/Consent-in-Gaming?term=consent+in+</a> and down load this primer on what safe play can and should look like. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/23/consent-in-gaming-with-sean-k-reynolds/">Consent in Gaming with Sean K Reynolds</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Larping with Joie Martin</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>40</itunes:episode>
      <podcast:episode>40</podcast:episode>
      <itunes:title>Larping with Joie Martin</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=244</guid>
      <link>https://share.transistor.fm/s/126eb4de</link>
      <description>
        <![CDATA[<p>This time around we are talking with Joie Martin, author of free-form LARPS and founder of Drowning Moon Studios. Join Brian, Joie and Woody for a brief exploration into the world of larping and learn more about Joie’s larps at Drowning Moon. This whole episode will make you want to go LARP- so go do it. Report back here afterwards so we can compare notes and discuss all the things.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/11/larping-with-joie-martin/">Larping with Joie Martin</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This time around we are talking with Joie Martin, author of free-form LARPS and founder of Drowning Moon Studios. Join Brian, Joie and Woody for a brief exploration into the world of larping and learn more about Joie’s larps at Drowning Moon. This whole episode will make you want to go LARP- so go do it. Report back here afterwards so we can compare notes and discuss all the things.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/11/larping-with-joie-martin/">Larping with Joie Martin</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Mon, 11 Nov 2019 17:01:55 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/126eb4de/88e92bf4.mp3" length="105004341" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4375</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This time around we are talking with Joie Martin, author of free-form LARPS and founder of Drowning Moon Studios. Join Brian, Joie and Woody for a brief exploration into the world of larping and learn more about Joie’s larps at Drowning Moon. This whole episode will make you want to go LARP- so go do it. Report back here afterwards so we can compare notes and discuss all the things.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/11/larping-with-joie-martin/">Larping with Joie Martin</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming &amp; Friendship</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>39</itunes:episode>
      <podcast:episode>39</podcast:episode>
      <itunes:title>Gaming &amp; Friendship</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=242</guid>
      <link>https://share.transistor.fm/s/fbf806b3</link>
      <description>
        <![CDATA[<p>In this episode Brian, Ginger, Suzi and Woody discuss the ways that gaming creates community and friendship. We have discussed this topic a few times in the past, but this time around its probably more personal. The episode takes a few turns as we talk about why we game, and how games have become the cement of our community. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/06/gaming-friendship/">Gaming &amp; Friendship</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode Brian, Ginger, Suzi and Woody discuss the ways that gaming creates community and friendship. We have discussed this topic a few times in the past, but this time around its probably more personal. The episode takes a few turns as we talk about why we game, and how games have become the cement of our community. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/06/gaming-friendship/">Gaming &amp; Friendship</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 06 Nov 2019 05:16:54 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/fbf806b3/2fa382e1.mp3" length="131506044" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5480</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode Brian, Ginger, Suzi and Woody discuss the ways that gaming creates community and friendship. We have discussed this topic a few times in the past, but this time around its probably more personal. The episode takes a few turns as we talk about why we game, and how games have become the cement of our community. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/11/06/gaming-friendship/">Gaming &amp; Friendship</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Play therapy and therapeutic gaming with Dr. Brian Quinones and Tim Grant</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>38</itunes:episode>
      <podcast:episode>38</podcast:episode>
      <itunes:title>Play therapy and therapeutic gaming with Dr. Brian Quinones and Tim Grant</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=236</guid>
      <link>https://share.transistor.fm/s/6dc0eef5</link>
      <description>
        <![CDATA[<p>In this episode we discuss the challenges of adapting play therapy and game therapy to the social milieu of evidence based practice. We also discuss games that are easily usable in building a therapeutic gaming practice. In all honesty, there is a lot to digest in this discussion. Even with our 90 minute discussion, we only barely scratched the surface of the conversation that is possible. Nevertheless I believe, dear listeners, that this discussion will help you on your trek to unravel some of the underlying mechanisms at play in gaming, and you may walk away with more awareness of how games can be used as therapeutic tools.</p>



<p>Best wishes and happy listening!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/10/05/play-therapy-and-therapeutic-gaming-with-dr-brian-quinones-and-tim-grant/">Play therapy and therapeutic gaming with Dr. Brian Quinones and Tim Grant</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode we discuss the challenges of adapting play therapy and game therapy to the social milieu of evidence based practice. We also discuss games that are easily usable in building a therapeutic gaming practice. In all honesty, there is a lot to digest in this discussion. Even with our 90 minute discussion, we only barely scratched the surface of the conversation that is possible. Nevertheless I believe, dear listeners, that this discussion will help you on your trek to unravel some of the underlying mechanisms at play in gaming, and you may walk away with more awareness of how games can be used as therapeutic tools.</p>



<p>Best wishes and happy listening!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/10/05/play-therapy-and-therapeutic-gaming-with-dr-brian-quinones-and-tim-grant/">Play therapy and therapeutic gaming with Dr. Brian Quinones and Tim Grant</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 05 Oct 2019 08:01:12 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/6dc0eef5/8a7dea66.mp3" length="144693872" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>6029</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode we discuss the challenges of adapting play therapy and game therapy to the social milieu of evidence based practice. We also discuss games that are easily usable in building a therapeutic gaming practice. In all honesty, there is a lot to digest in this discussion. Even with our 90 minute discussion, we only barely scratched the surface of the conversation that is possible. Nevertheless I believe, dear listeners, that this discussion will help you on your trek to unravel some of the underlying mechanisms at play in gaming, and you may walk away with more awareness of how games can be used as therapeutic tools.</p>



<p>Best wishes and happy listening!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/10/05/play-therapy-and-therapeutic-gaming-with-dr-brian-quinones-and-tim-grant/">Play therapy and therapeutic gaming with Dr. Brian Quinones and Tim Grant</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Talking with Jack Berkenstock of the Bodhana Group</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>37</itunes:episode>
      <podcast:episode>37</podcast:episode>
      <itunes:title>Talking with Jack Berkenstock of the Bodhana Group</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=228</guid>
      <link>https://share.transistor.fm/s/b634a19d</link>
      <description>
        <![CDATA[<p>In this episode we get the opportunity to hear from Jack Berkenstock about his work in the Bodhana group. Together we talk about the therapeutic use of all sorts of games, the state of gaming as a tool for therapeutic growth, and many other areas. This episode is for gamers as well as therapists who use games as part of their practice. Its also the interview that made me go and purchase tickets for a trip to Harrisburg Pennsylvania to go to the convention that Bodhana is running: Save Against Fear. Listen to this podcast and then come join us in October.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/09/21/talking-with-jack-berkenstock-of-the-bodhana-group/">Talking with Jack Berkenstock of the Bodhana Group</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode we get the opportunity to hear from Jack Berkenstock about his work in the Bodhana group. Together we talk about the therapeutic use of all sorts of games, the state of gaming as a tool for therapeutic growth, and many other areas. This episode is for gamers as well as therapists who use games as part of their practice. Its also the interview that made me go and purchase tickets for a trip to Harrisburg Pennsylvania to go to the convention that Bodhana is running: Save Against Fear. Listen to this podcast and then come join us in October.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/09/21/talking-with-jack-berkenstock-of-the-bodhana-group/">Talking with Jack Berkenstock of the Bodhana Group</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 21 Sep 2019 16:13:15 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/b634a19d/8b017104.mp3" length="108315242" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4513</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode we get the opportunity to hear from Jack Berkenstock about his work in the Bodhana group. Together we talk about the therapeutic use of all sorts of games, the state of gaming as a tool for therapeutic growth, and many other areas. This episode is for gamers as well as therapists who use games as part of their practice. Its also the interview that made me go and purchase tickets for a trip to Harrisburg Pennsylvania to go to the convention that Bodhana is running: Save Against Fear. Listen to this podcast and then come join us in October.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/09/21/talking-with-jack-berkenstock-of-the-bodhana-group/">Talking with Jack Berkenstock of the Bodhana Group</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming, Identity, and Loss</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>36</itunes:episode>
      <podcast:episode>36</podcast:episode>
      <itunes:title>Gaming, Identity, and Loss</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=224</guid>
      <link>https://share.transistor.fm/s/2bbf8fda</link>
      <description>
        <![CDATA[<p>In 100 years, none of this will matter. At Geek Therapy we are fond of saying media matters, and it does, but it is perhaps a temporary state of being that finds meaning in those things we consume. We self identify often with what we own. We say; This is me! This is who I am! But then when we discard those self identifying consumables; ‘the things’ we are easily thrown back on the question of who am I if not my clothes, my musical taste, my games, etc. In Hindu texts they talk of neti neti which means ‘not this, not that’. The direction is to ask yourself the question ‘who am I?’ over and over again in a sort of spiral towards identification of the true self as we strip off the layers of things and identities that we have taken on. There is really no end to the progression as we keep coming to the conclusion that I am not this, and I am not that.</p>



<p>Moving has placed me in a very visceral Neti Neti experience. This podcast is a direct expression of that. I doubt that we answer any burning questions herein. More likely its about a spiral of identity loss that I was feeling as I began to discard stuff and reset my life in a new home. I hope that the discussion has some resonance for you, or at least that we provide some momentary entertainment. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/09/08/rfc-gaming-identity-and-loss/">Gaming, Identity, and Loss</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In 100 years, none of this will matter. At Geek Therapy we are fond of saying media matters, and it does, but it is perhaps a temporary state of being that finds meaning in those things we consume. We self identify often with what we own. We say; This is me! This is who I am! But then when we discard those self identifying consumables; ‘the things’ we are easily thrown back on the question of who am I if not my clothes, my musical taste, my games, etc. In Hindu texts they talk of neti neti which means ‘not this, not that’. The direction is to ask yourself the question ‘who am I?’ over and over again in a sort of spiral towards identification of the true self as we strip off the layers of things and identities that we have taken on. There is really no end to the progression as we keep coming to the conclusion that I am not this, and I am not that.</p>



<p>Moving has placed me in a very visceral Neti Neti experience. This podcast is a direct expression of that. I doubt that we answer any burning questions herein. More likely its about a spiral of identity loss that I was feeling as I began to discard stuff and reset my life in a new home. I hope that the discussion has some resonance for you, or at least that we provide some momentary entertainment. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/09/08/rfc-gaming-identity-and-loss/">Gaming, Identity, and Loss</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 08 Sep 2019 09:39:10 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/2bbf8fda/fbb3f5db.mp3" length="97803462" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4075</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In 100 years, none of this will matter. At Geek Therapy we are fond of saying media matters, and it does, but it is perhaps a temporary state of being that finds meaning in those things we consume. We self identify often with what we own. We say; This is me! This is who I am! But then when we discard those self identifying consumables; ‘the things’ we are easily thrown back on the question of who am I if not my clothes, my musical taste, my games, etc. In Hindu texts they talk of neti neti which means ‘not this, not that’. The direction is to ask yourself the question ‘who am I?’ over and over again in a sort of spiral towards identification of the true self as we strip off the layers of things and identities that we have taken on. There is really no end to the progression as we keep coming to the conclusion that I am not this, and I am not that.</p>



<p>Moving has placed me in a very visceral Neti Neti experience. This podcast is a direct expression of that. I doubt that we answer any burning questions herein. More likely its about a spiral of identity loss that I was feeling as I began to discard stuff and reset my life in a new home. I hope that the discussion has some resonance for you, or at least that we provide some momentary entertainment. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/09/08/rfc-gaming-identity-and-loss/">Gaming, Identity, and Loss</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Reflections of Dicetower 2019</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>35</itunes:episode>
      <podcast:episode>35</podcast:episode>
      <itunes:title>Reflections of Dicetower 2019</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=198</guid>
      <link>https://share.transistor.fm/s/dca1d730</link>
      <description>
        <![CDATA[<p>In this episode, Ginger, Brian, Suzi and Woody share their experience of Dicetower Con 2019. We discuss our favorite experiences, games played, and moments that rolled for change. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/08/09/rfc-35-reflections-of-dicetower-2019/">Reflections of Dicetower 2019</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Ginger, Brian, Suzi and Woody share their experience of Dicetower Con 2019. We discuss our favorite experiences, games played, and moments that rolled for change. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/08/09/rfc-35-reflections-of-dicetower-2019/">Reflections of Dicetower 2019</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 09 Aug 2019 05:32:31 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/dca1d730/9e420be8.mp3" length="138374528" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5766</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, Ginger, Brian, Suzi and Woody share their experience of Dicetower Con 2019. We discuss our favorite experiences, games played, and moments that rolled for change. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/08/09/rfc-35-reflections-of-dicetower-2019/">Reflections of Dicetower 2019</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>One Child’s Heart: An interview w/ Camdon Wright</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>34</itunes:episode>
      <podcast:episode>34</podcast:episode>
      <itunes:title>One Child’s Heart: An interview w/ Camdon Wright</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=193</guid>
      <link>https://share.transistor.fm/s/2c75bb6d</link>
      <description>
        <![CDATA[<p>The game One Child’s Heart is a role playing game in which players take on the role of community professionals attempting to provide support to traumatized children. While this may not sound like a fun RPG to engage with, I am convinced that the world needs more like it. Games that teach empathy in a supportive setting are few and far between. In this episode I interview Camdon Wright and we discuss this amazing game. Even if you think the game is not for you, at least recognize that this is an innovation in RPGs and it can be a good infection for our gaming spheres.</p>




<p>The post <a href="https://www.rollingforchange.com/2019/07/19/rfc-34-one-childs-heart-an-interview-w-camdon-wright/">One Child’s Heart: An interview w/ Camdon Wright</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The game One Child’s Heart is a role playing game in which players take on the role of community professionals attempting to provide support to traumatized children. While this may not sound like a fun RPG to engage with, I am convinced that the world needs more like it. Games that teach empathy in a supportive setting are few and far between. In this episode I interview Camdon Wright and we discuss this amazing game. Even if you think the game is not for you, at least recognize that this is an innovation in RPGs and it can be a good infection for our gaming spheres.</p>




<p>The post <a href="https://www.rollingforchange.com/2019/07/19/rfc-34-one-childs-heart-an-interview-w-camdon-wright/">One Child’s Heart: An interview w/ Camdon Wright</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 19 Jul 2019 04:59:25 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/2c75bb6d/2f8741b3.mp3" length="80825692" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3368</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The game One Child’s Heart is a role playing game in which players take on the role of community professionals attempting to provide support to traumatized children. While this may not sound like a fun RPG to engage with, I am convinced that the world needs more like it. Games that teach empathy in a supportive setting are few and far between. In this episode I interview Camdon Wright and we discuss this amazing game. Even if you think the game is not for you, at least recognize that this is an innovation in RPGs and it can be a good infection for our gaming spheres.</p>




<p>The post <a href="https://www.rollingforchange.com/2019/07/19/rfc-34-one-childs-heart-an-interview-w-camdon-wright/">One Child’s Heart: An interview w/ Camdon Wright</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Self talk and self esteem in gaming</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>33</itunes:episode>
      <podcast:episode>33</podcast:episode>
      <itunes:title>Self talk and self esteem in gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=188</guid>
      <link>https://share.transistor.fm/s/c5e54f7f</link>
      <description>
        <![CDATA[<p>In this episode of Rolling for Change, Brian, Ginger, Suzi and Woody discuss the nature of self talk in gaming and the role it can play in sapping our energy and bringing down our gaming experience. They also suggest ways to mitigate this experience, and ways to combat negative self talk, both at the table and in your daily life.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/07/11/rfc-33-self-talk-and-self-esteem-in-gaming/">Self talk and self esteem in gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of Rolling for Change, Brian, Ginger, Suzi and Woody discuss the nature of self talk in gaming and the role it can play in sapping our energy and bringing down our gaming experience. They also suggest ways to mitigate this experience, and ways to combat negative self talk, both at the table and in your daily life.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/07/11/rfc-33-self-talk-and-self-esteem-in-gaming/">Self talk and self esteem in gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Thu, 11 Jul 2019 05:18:44 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/c5e54f7f/3fac76fe.mp3" length="125683007" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5237</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of Rolling for Change, Brian, Ginger, Suzi and Woody discuss the nature of self talk in gaming and the role it can play in sapping our energy and bringing down our gaming experience. They also suggest ways to mitigate this experience, and ways to combat negative self talk, both at the table and in your daily life.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/07/11/rfc-33-self-talk-and-self-esteem-in-gaming/">Self talk and self esteem in gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Game to Grow</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>32</itunes:episode>
      <podcast:episode>32</podcast:episode>
      <itunes:title>Game to Grow</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=179</guid>
      <link>https://share.transistor.fm/s/c6b7aabb</link>
      <description>
        <![CDATA[<p>In this episode of Rolling for Change we talk to Adam Davis and Adam Johns, founders of Game to Grow. We will be discussing the evolution of therapeutic role playing and also the launch of their first Kickstarter “Critical Core” We had a great discussion and I believe you, dear listener, are going to learn a lot and roll for change with us. Go, listen!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/26/rfc-32-game-to-grow/">Game to Grow</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of Rolling for Change we talk to Adam Davis and Adam Johns, founders of Game to Grow. We will be discussing the evolution of therapeutic role playing and also the launch of their first Kickstarter “Critical Core” We had a great discussion and I believe you, dear listener, are going to learn a lot and roll for change with us. Go, listen!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/26/rfc-32-game-to-grow/">Game to Grow</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 26 Jun 2019 05:03:40 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/c6b7aabb/ea7e3e25.mp3" length="94441179" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3935</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of Rolling for Change we talk to Adam Davis and Adam Johns, founders of Game to Grow. We will be discussing the evolution of therapeutic role playing and also the launch of their first Kickstarter “Critical Core” We had a great discussion and I believe you, dear listener, are going to learn a lot and roll for change with us. Go, listen!</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/26/rfc-32-game-to-grow/">Game to Grow</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Games in Media</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>31</itunes:episode>
      <podcast:episode>31</podcast:episode>
      <itunes:title>Games in Media</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=177</guid>
      <link>https://share.transistor.fm/s/28c231a1</link>
      <description>
        <![CDATA[<p>Have you ever noticed how many times games show up in the media we watch. Its actually overwhelming. After recording this episode I became hyper aware of all of the times games are presented in media. As a culture we rarely talk about why they are there? What purpose do they serve? This episode is an exploration of that topic, along with the 3 of us geeking out about games that were created by media, as well as the intersection between media and gaming. It was a fun discussion and I think we all walked away with a new appreciation for the place games hold. I hope that is your experience as well.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/21/rfc-31-games-in-media/">Games in Media</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Have you ever noticed how many times games show up in the media we watch. Its actually overwhelming. After recording this episode I became hyper aware of all of the times games are presented in media. As a culture we rarely talk about why they are there? What purpose do they serve? This episode is an exploration of that topic, along with the 3 of us geeking out about games that were created by media, as well as the intersection between media and gaming. It was a fun discussion and I think we all walked away with a new appreciation for the place games hold. I hope that is your experience as well.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/21/rfc-31-games-in-media/">Games in Media</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 21 Jun 2019 05:53:53 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/28c231a1/55df5550.mp3" length="130194040" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5425</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Have you ever noticed how many times games show up in the media we watch. Its actually overwhelming. After recording this episode I became hyper aware of all of the times games are presented in media. As a culture we rarely talk about why they are there? What purpose do they serve? This episode is an exploration of that topic, along with the 3 of us geeking out about games that were created by media, as well as the intersection between media and gaming. It was a fun discussion and I think we all walked away with a new appreciation for the place games hold. I hope that is your experience as well.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/21/rfc-31-games-in-media/">Games in Media</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Rules of Acquisition Disorder</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>30</itunes:episode>
      <podcast:episode>30</podcast:episode>
      <itunes:title>The Rules of Acquisition Disorder</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=171</guid>
      <link>https://share.transistor.fm/s/f1dd4b66</link>
      <description>
        <![CDATA[<p>It’s episode 30 and it has taken us some time to get here. We will really celebrate when we hit 50. Nevertheless we can celebrate the 8th birthday of Geek Therapy by talking about Acquisition Disorder. On this episode, Ginger and Brian, Suzi, and Woody discuss just what an acquisition disorder is, what impact it has, and how we are impacted by the gaming monster of greed. Perhaps in the end we encourage getting more games, but hopefully we identify some important areas of discussion about game ownership. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/15/rfc-30-the-rules-of-acquisition-disorder/">The Rules of Acquisition Disorder</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>It’s episode 30 and it has taken us some time to get here. We will really celebrate when we hit 50. Nevertheless we can celebrate the 8th birthday of Geek Therapy by talking about Acquisition Disorder. On this episode, Ginger and Brian, Suzi, and Woody discuss just what an acquisition disorder is, what impact it has, and how we are impacted by the gaming monster of greed. Perhaps in the end we encourage getting more games, but hopefully we identify some important areas of discussion about game ownership. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/15/rfc-30-the-rules-of-acquisition-disorder/">The Rules of Acquisition Disorder</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 15 Jun 2019 07:12:57 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/f1dd4b66/b0baa1bd.mp3" length="137422389" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5726</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>It’s episode 30 and it has taken us some time to get here. We will really celebrate when we hit 50. Nevertheless we can celebrate the 8th birthday of Geek Therapy by talking about Acquisition Disorder. On this episode, Ginger and Brian, Suzi, and Woody discuss just what an acquisition disorder is, what impact it has, and how we are impacted by the gaming monster of greed. Perhaps in the end we encourage getting more games, but hopefully we identify some important areas of discussion about game ownership. </p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/15/rfc-30-the-rules-of-acquisition-disorder/">The Rules of Acquisition Disorder</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Games that change our lives</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>29</itunes:episode>
      <podcast:episode>29</podcast:episode>
      <itunes:title>Games that change our lives</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=169</guid>
      <link>https://share.transistor.fm/s/6064bf00</link>
      <description>
        <![CDATA[<p>The subject of games that change our lives is really the subject of nearly every episode of Rolling for Change, but in this case we talk about our own life changing experiences with gaming as well as stories from other amazing gamers who have shared their personal narratives with us. Games can and do sit at the intersection of pivotal life turns. Join us for this discussion into how those dynamics have played out for each of us personally.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/08/rfc-29-games-that-change-our-lives/">Games that change our lives</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The subject of games that change our lives is really the subject of nearly every episode of Rolling for Change, but in this case we talk about our own life changing experiences with gaming as well as stories from other amazing gamers who have shared their personal narratives with us. Games can and do sit at the intersection of pivotal life turns. Join us for this discussion into how those dynamics have played out for each of us personally.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/08/rfc-29-games-that-change-our-lives/">Games that change our lives</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 08 Jun 2019 06:45:04 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/6064bf00/b2ebb83c.mp3" length="141244743" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5885</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The subject of games that change our lives is really the subject of nearly every episode of Rolling for Change, but in this case we talk about our own life changing experiences with gaming as well as stories from other amazing gamers who have shared their personal narratives with us. Games can and do sit at the intersection of pivotal life turns. Join us for this discussion into how those dynamics have played out for each of us personally.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/06/08/rfc-29-games-that-change-our-lives/">Games that change our lives</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cheating and Ethical Gameplay</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>28</itunes:episode>
      <podcast:episode>28</podcast:episode>
      <itunes:title>Cheating and Ethical Gameplay</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=163</guid>
      <link>https://share.transistor.fm/s/677a9213</link>
      <description>
        <![CDATA[<p>In this episode, Brian, Josue and I discuss the concept of cheating in games. Whether we acknowledge it or not, deception is a life skill. From as early as 2 we learn that fake crying may result in getting what we want. It is later through the structure of social learning that this habit becomes less cute and more annoying, that the external world starts to punish this behavior and reinforce honesty. As a result, we get more tricksy, more wiley in our lies. By the time we are adults, we are programmed by deceptive ad campaigns that suggest using this mouthwash and that deodorant will make your life better. It is not surprising that unchecked cheating in games result in more crafty cheaters. However, most of us would say that cheating is not in the spirit of playing games with others. Subversion of the rules for a personal agenda is often seen as outside of the boundaries of good taste and ethical gamesmanship. It’s a briar patch of controversy that we can dig into and perhaps gain some better understanding. This episode can start that discussion and hopefully provide some insight into cheating behaviors. The dice are loaded and the deck is stacked in this episode of Rolling For Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/05/23/cheating-and-ethical-gameplay/">Cheating and Ethical Gameplay</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Brian, Josue and I discuss the concept of cheating in games. Whether we acknowledge it or not, deception is a life skill. From as early as 2 we learn that fake crying may result in getting what we want. It is later through the structure of social learning that this habit becomes less cute and more annoying, that the external world starts to punish this behavior and reinforce honesty. As a result, we get more tricksy, more wiley in our lies. By the time we are adults, we are programmed by deceptive ad campaigns that suggest using this mouthwash and that deodorant will make your life better. It is not surprising that unchecked cheating in games result in more crafty cheaters. However, most of us would say that cheating is not in the spirit of playing games with others. Subversion of the rules for a personal agenda is often seen as outside of the boundaries of good taste and ethical gamesmanship. It’s a briar patch of controversy that we can dig into and perhaps gain some better understanding. This episode can start that discussion and hopefully provide some insight into cheating behaviors. The dice are loaded and the deck is stacked in this episode of Rolling For Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/05/23/cheating-and-ethical-gameplay/">Cheating and Ethical Gameplay</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Thu, 23 May 2019 05:00:39 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/677a9213/844eaec7.mp3" length="124295168" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5179</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, Brian, Josue and I discuss the concept of cheating in games. Whether we acknowledge it or not, deception is a life skill. From as early as 2 we learn that fake crying may result in getting what we want. It is later through the structure of social learning that this habit becomes less cute and more annoying, that the external world starts to punish this behavior and reinforce honesty. As a result, we get more tricksy, more wiley in our lies. By the time we are adults, we are programmed by deceptive ad campaigns that suggest using this mouthwash and that deodorant will make your life better. It is not surprising that unchecked cheating in games result in more crafty cheaters. However, most of us would say that cheating is not in the spirit of playing games with others. Subversion of the rules for a personal agenda is often seen as outside of the boundaries of good taste and ethical gamesmanship. It’s a briar patch of controversy that we can dig into and perhaps gain some better understanding. This episode can start that discussion and hopefully provide some insight into cheating behaviors. The dice are loaded and the deck is stacked in this episode of Rolling For Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/05/23/cheating-and-ethical-gameplay/">Cheating and Ethical Gameplay</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Intimacy, Sexuality and Gaming</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>27</itunes:episode>
      <podcast:episode>27</podcast:episode>
      <itunes:title>Intimacy, Sexuality and Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=156</guid>
      <link>https://share.transistor.fm/s/85c7b566</link>
      <description>
        <![CDATA[<p>The title says it all. In this episode I am joined by Brian Peace, Ginger Peace, Josue Cardona, and Suzi Harris in a discussion about the impact of gaming on relationships (intimacy and sexuality). The episode is R rated so sensitive listeners may just want to wait around for something less evocative. Thanks for listening.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/05/08/intimacy-sexuality-and-gaming/">Intimacy, Sexuality and Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The title says it all. In this episode I am joined by Brian Peace, Ginger Peace, Josue Cardona, and Suzi Harris in a discussion about the impact of gaming on relationships (intimacy and sexuality). The episode is R rated so sensitive listeners may just want to wait around for something less evocative. Thanks for listening.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/05/08/intimacy-sexuality-and-gaming/">Intimacy, Sexuality and Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 08 May 2019 05:24:03 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/85c7b566/4c56fd20.mp3" length="133969474" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5582</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>The title says it all. In this episode I am joined by Brian Peace, Ginger Peace, Josue Cardona, and Suzi Harris in a discussion about the impact of gaming on relationships (intimacy and sexuality). The episode is R rated so sensitive listeners may just want to wait around for something less evocative. Thanks for listening.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/05/08/intimacy-sexuality-and-gaming/">Intimacy, Sexuality and Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Social Aspects of Gaming</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>26</itunes:episode>
      <podcast:episode>26</podcast:episode>
      <itunes:title>The Social Aspects of Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=145</guid>
      <link>https://share.transistor.fm/s/cb680f35</link>
      <description>
        <![CDATA[<p>Recently, our list of Rolling for Change projects has been growing and I believe that we are building some momentum. We have a ton more podcasts in the works, we are working towards doing some Twitch streams, and we are working to get invited to several gaming conventions. I am pretty excited about our growth and I am certainly excited that you dear listeners are joining us for this wacky adventure of discovery we are on. </p>



<p>This episode is a brief exploration into the social aspects of gaming and how those games bring us together, and perhaps at times even serve to create distance between us. Josue and I are not the final answer, but I believe we uncover a number of hidden things that will be of interest to all of you and to our hobby as a whole. </p>



<p>Stay tuned for the next episode when Brian, Josue and I are joined by Ginger and Suzi to discuss the ways that games enhance intimacy.</p>



<p>Keep Rolling, and Keep Changing</p>
<p>The post <a href="https://www.rollingforchange.com/2019/03/10/rfc-26-the-social-aspects-of-gaming/">The Social Aspects of Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Recently, our list of Rolling for Change projects has been growing and I believe that we are building some momentum. We have a ton more podcasts in the works, we are working towards doing some Twitch streams, and we are working to get invited to several gaming conventions. I am pretty excited about our growth and I am certainly excited that you dear listeners are joining us for this wacky adventure of discovery we are on. </p>



<p>This episode is a brief exploration into the social aspects of gaming and how those games bring us together, and perhaps at times even serve to create distance between us. Josue and I are not the final answer, but I believe we uncover a number of hidden things that will be of interest to all of you and to our hobby as a whole. </p>



<p>Stay tuned for the next episode when Brian, Josue and I are joined by Ginger and Suzi to discuss the ways that games enhance intimacy.</p>



<p>Keep Rolling, and Keep Changing</p>
<p>The post <a href="https://www.rollingforchange.com/2019/03/10/rfc-26-the-social-aspects-of-gaming/">The Social Aspects of Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 10 Mar 2019 10:16:54 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/cb680f35/a81db38e.mp3" length="123552125" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5148</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Recently, our list of Rolling for Change projects has been growing and I believe that we are building some momentum. We have a ton more podcasts in the works, we are working towards doing some Twitch streams, and we are working to get invited to several gaming conventions. I am pretty excited about our growth and I am certainly excited that you dear listeners are joining us for this wacky adventure of discovery we are on. </p>



<p>This episode is a brief exploration into the social aspects of gaming and how those games bring us together, and perhaps at times even serve to create distance between us. Josue and I are not the final answer, but I believe we uncover a number of hidden things that will be of interest to all of you and to our hobby as a whole. </p>



<p>Stay tuned for the next episode when Brian, Josue and I are joined by Ginger and Suzi to discuss the ways that games enhance intimacy.</p>



<p>Keep Rolling, and Keep Changing</p>
<p>The post <a href="https://www.rollingforchange.com/2019/03/10/rfc-26-the-social-aspects-of-gaming/">The Social Aspects of Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Life Simulation Games</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>25</itunes:episode>
      <podcast:episode>25</podcast:episode>
      <itunes:title>Life Simulation Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=132</guid>
      <link>https://share.transistor.fm/s/90a1ce6c</link>
      <description>
        <![CDATA[<p>This year is going to be an amazing year for our little podcast. You will see more regular content, twitch streams, and potentially live shows at gaming conventions. </p>



<p>That said, I am very excited to offer this deeper discussion of life simulation games. Brian, Josue and I discuss the values and reasons behind life simulation games. We discuss tabletop gaming and computer games both. I hope you will enjoy this journey.</p>



<p>Best wishes, keep on gaming, and keep on Rolling for Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/02/17/life-simulation-games/">Life Simulation Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This year is going to be an amazing year for our little podcast. You will see more regular content, twitch streams, and potentially live shows at gaming conventions. </p>



<p>That said, I am very excited to offer this deeper discussion of life simulation games. Brian, Josue and I discuss the values and reasons behind life simulation games. We discuss tabletop gaming and computer games both. I hope you will enjoy this journey.</p>



<p>Best wishes, keep on gaming, and keep on Rolling for Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/02/17/life-simulation-games/">Life Simulation Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 17 Feb 2019 13:39:59 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/90a1ce6c/3c484aeb.mp3" length="136782745" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5699</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This year is going to be an amazing year for our little podcast. You will see more regular content, twitch streams, and potentially live shows at gaming conventions. </p>



<p>That said, I am very excited to offer this deeper discussion of life simulation games. Brian, Josue and I discuss the values and reasons behind life simulation games. We discuss tabletop gaming and computer games both. I hope you will enjoy this journey.</p>



<p>Best wishes, keep on gaming, and keep on Rolling for Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2019/02/17/life-simulation-games/">Life Simulation Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Uncomfortable with Gaming</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>24</itunes:episode>
      <podcast:episode>24</podcast:episode>
      <itunes:title>Uncomfortable with Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=123</guid>
      <link>https://share.transistor.fm/s/3929ad4f</link>
      <description>
        <![CDATA[<p>Do you ever find yourself uncomfortable while playing games? Perhaps you are intimidated by the group you are with, or you don’t like the theme of the game you are playing. Maybe the game wants you to be placed in a situation of discomfort. Whatever the case, in this podcast Brian, Josue, and I explore what it is like to be in an uncomfortable gaming situation. I think there is some value with being in uncomfortable situations, and I think gaming gives us an opportunity to have this experience at a micro-level, hopefully better preparing us for future situations of discomfort. We would love to hear from you all. After you listen to the podcast talk to us here on the forums, or drop us a message at gamers@rollingforchange.com Let us know what situations in gaming make you feel uncomfortable, or give us feedback about our podcast. Oh yeah, please rate and review us on iTunes or whatever podcast aggregator you use- we really appreciate that.</p>
<p>Best Wishes and Happy New Year</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2019/01/15/rfc-24-uncomfortable-with-gaming/">Uncomfortable with Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Do you ever find yourself uncomfortable while playing games? Perhaps you are intimidated by the group you are with, or you don’t like the theme of the game you are playing. Maybe the game wants you to be placed in a situation of discomfort. Whatever the case, in this podcast Brian, Josue, and I explore what it is like to be in an uncomfortable gaming situation. I think there is some value with being in uncomfortable situations, and I think gaming gives us an opportunity to have this experience at a micro-level, hopefully better preparing us for future situations of discomfort. We would love to hear from you all. After you listen to the podcast talk to us here on the forums, or drop us a message at gamers@rollingforchange.com Let us know what situations in gaming make you feel uncomfortable, or give us feedback about our podcast. Oh yeah, please rate and review us on iTunes or whatever podcast aggregator you use- we really appreciate that.</p>
<p>Best Wishes and Happy New Year</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2019/01/15/rfc-24-uncomfortable-with-gaming/">Uncomfortable with Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 15 Jan 2019 03:07:16 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/3929ad4f/8224b51c.mp3" length="115892537" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4829</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Do you ever find yourself uncomfortable while playing games? Perhaps you are intimidated by the group you are with, or you don’t like the theme of the game you are playing. Maybe the game wants you to be placed in a situation of discomfort. Whatever the case, in this podcast Brian, Josue, and I explore what it is like to be in an uncomfortable gaming situation. I think there is some value with being in uncomfortable situations, and I think gaming gives us an opportunity to have this experience at a micro-level, hopefully better preparing us for future situations of discomfort. We would love to hear from you all. After you listen to the podcast talk to us here on the forums, or drop us a message at gamers@rollingforchange.com Let us know what situations in gaming make you feel uncomfortable, or give us feedback about our podcast. Oh yeah, please rate and review us on iTunes or whatever podcast aggregator you use- we really appreciate that.</p>
<p>Best Wishes and Happy New Year</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2019/01/15/rfc-24-uncomfortable-with-gaming/">Uncomfortable with Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Hanabi with Dave</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>23</itunes:episode>
      <podcast:episode>23</podcast:episode>
      <itunes:title>Hanabi with Dave</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=117</guid>
      <link>https://share.transistor.fm/s/d6a849a2</link>
      <description>
        <![CDATA[<p>This time around its a discussion about one of my favorite co-op card games with one of my favorite people. In this episode I discuss the nuances and psychological powers of Antonie Bauza’s “Hanabi”. This is not just a simple card game, but a recipe for how to live your life. Join us for an enlightening discussion of this amazing card game.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/11/16/rfc-23-hanabi-with-dave/">Hanabi with Dave</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This time around its a discussion about one of my favorite co-op card games with one of my favorite people. In this episode I discuss the nuances and psychological powers of Antonie Bauza’s “Hanabi”. This is not just a simple card game, but a recipe for how to live your life. Join us for an enlightening discussion of this amazing card game.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/11/16/rfc-23-hanabi-with-dave/">Hanabi with Dave</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Thu, 15 Nov 2018 23:45:17 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/d6a849a2/1c55ab85.mp3" length="95800135" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3992</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This time around its a discussion about one of my favorite co-op card games with one of my favorite people. In this episode I discuss the nuances and psychological powers of Antonie Bauza’s “Hanabi”. This is not just a simple card game, but a recipe for how to live your life. Join us for an enlightening discussion of this amazing card game.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/11/16/rfc-23-hanabi-with-dave/">Hanabi with Dave</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Creativity in Gaming</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>22</itunes:episode>
      <podcast:episode>22</podcast:episode>
      <itunes:title>Creativity in Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=115</guid>
      <link>https://share.transistor.fm/s/0c93a12d</link>
      <description>
        <![CDATA[<p>Creativity plays a huge role in our gaming experiences but we don’t always realize the ways in which it impacts us. This discussion between Brian, Josue and myself is not definitive in any way shape or form. Instead it is an exploration of the concept of creativity in games. I believe we will turn to this idea in future discussions and this is a starter discussion for this topic. We hope that you will enjoy our discussion and that it shines some light on your personal experience with creativity and gaming.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/11/03/rfc-22-creativity-in-gaming/">Creativity in Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Creativity plays a huge role in our gaming experiences but we don’t always realize the ways in which it impacts us. This discussion between Brian, Josue and myself is not definitive in any way shape or form. Instead it is an exploration of the concept of creativity in games. I believe we will turn to this idea in future discussions and this is a starter discussion for this topic. We hope that you will enjoy our discussion and that it shines some light on your personal experience with creativity and gaming.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/11/03/rfc-22-creativity-in-gaming/">Creativity in Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 03 Nov 2018 06:59:47 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/0c93a12d/c96010c6.mp3" length="98315553" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4097</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Creativity plays a huge role in our gaming experiences but we don’t always realize the ways in which it impacts us. This discussion between Brian, Josue and myself is not definitive in any way shape or form. Instead it is an exploration of the concept of creativity in games. I believe we will turn to this idea in future discussions and this is a starter discussion for this topic. We hope that you will enjoy our discussion and that it shines some light on your personal experience with creativity and gaming.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/11/03/rfc-22-creativity-in-gaming/">Creativity in Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Omenquest with Isaac Bluefoot</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>21</itunes:episode>
      <podcast:episode>21</podcast:episode>
      <itunes:title>Omenquest with Isaac Bluefoot</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=111</guid>
      <link>https://share.transistor.fm/s/8899cc57</link>
      <description>
        <![CDATA[<p>Hello fellow rollers,</p>
<p>In this episode I am interviewing Isaac Bluefoot of Dragonflowerink.com about his recent Kickstarter for Omenquest. I hope all of you will go to this website and join in on getting this game to its goal. In the meantime, the discussion we had here was truly enlightening and I think you will really enjoy where our discussion takes us.</p>
<p></p>
<p>The post <a href="https://www.rollingforchange.com/2018/10/23/rfc-21-omenquest-with-isaac-bluefoot/">Omenquest with Isaac Bluefoot</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Hello fellow rollers,</p>
<p>In this episode I am interviewing Isaac Bluefoot of Dragonflowerink.com about his recent Kickstarter for Omenquest. I hope all of you will go to this website and join in on getting this game to its goal. In the meantime, the discussion we had here was truly enlightening and I think you will really enjoy where our discussion takes us.</p>
<p></p>
<p>The post <a href="https://www.rollingforchange.com/2018/10/23/rfc-21-omenquest-with-isaac-bluefoot/">Omenquest with Isaac Bluefoot</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 23 Oct 2018 04:38:54 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/8899cc57/a4e47ff8.mp3" length="131832888" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5493</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Hello fellow rollers,</p>
<p>In this episode I am interviewing Isaac Bluefoot of Dragonflowerink.com about his recent Kickstarter for Omenquest. I hope all of you will go to this website and join in on getting this game to its goal. In the meantime, the discussion we had here was truly enlightening and I think you will really enjoy where our discussion takes us.</p>
<p></p>
<p>The post <a href="https://www.rollingforchange.com/2018/10/23/rfc-21-omenquest-with-isaac-bluefoot/">Omenquest with Isaac Bluefoot</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>States of Play: AP</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>20</itunes:episode>
      <podcast:episode>20</podcast:episode>
      <itunes:title>States of Play: AP</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=103</guid>
      <link>https://share.transistor.fm/s/001783fd</link>
      <description>
        <![CDATA[<p>In this episode, Brian, Josue and I discuss the concepts of Analysis Paralysis and Anticipation of Play. At a recent convention I had the realization that there is a familiar cartography of states of mind during game play. If we can talk about the states of mind we enter when gaming, and talk about how we respond to those states of mind, then we will find a better way to ‘be’ in games, and ultimately a more peaceful way of addressing our world. I’m not sure that we can go from Concordia to World Peace, but its a start right? So check out the discussion and let us know what you think. What are the states of play that you experience and how do they impact your perception of events around you? Drop us a note on the forums, or tweet out at us. Also don’t forget to follow our twitter feed for daily updates and game information.</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2018/08/18/rfc-20-states-of-play-ap/">States of Play: AP</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Brian, Josue and I discuss the concepts of Analysis Paralysis and Anticipation of Play. At a recent convention I had the realization that there is a familiar cartography of states of mind during game play. If we can talk about the states of mind we enter when gaming, and talk about how we respond to those states of mind, then we will find a better way to ‘be’ in games, and ultimately a more peaceful way of addressing our world. I’m not sure that we can go from Concordia to World Peace, but its a start right? So check out the discussion and let us know what you think. What are the states of play that you experience and how do they impact your perception of events around you? Drop us a note on the forums, or tweet out at us. Also don’t forget to follow our twitter feed for daily updates and game information.</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2018/08/18/rfc-20-states-of-play-ap/">States of Play: AP</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 18 Aug 2018 05:40:45 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/001783fd/3a3929a5.mp3" length="120788268" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>5033</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode, Brian, Josue and I discuss the concepts of Analysis Paralysis and Anticipation of Play. At a recent convention I had the realization that there is a familiar cartography of states of mind during game play. If we can talk about the states of mind we enter when gaming, and talk about how we respond to those states of mind, then we will find a better way to ‘be’ in games, and ultimately a more peaceful way of addressing our world. I’m not sure that we can go from Concordia to World Peace, but its a start right? So check out the discussion and let us know what you think. What are the states of play that you experience and how do they impact your perception of events around you? Drop us a note on the forums, or tweet out at us. Also don’t forget to follow our twitter feed for daily updates and game information.</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2018/08/18/rfc-20-states-of-play-ap/">States of Play: AP</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Talking with Jeff Garst at Dicetower Con 2018</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>19</itunes:episode>
      <podcast:episode>19</podcast:episode>
      <itunes:title>Talking with Jeff Garst at Dicetower Con 2018</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=93</guid>
      <link>https://share.transistor.fm/s/2deccbb6</link>
      <description>
        <![CDATA[<p>In this episode of Rolling for Change we talk to Jeff Garst of the Spielbound Café in Omaha, Nebraska about his work using games in teaching and outreach. We also geek out about our time at Dicetower Con 2018. Ive been to a few of the major cons, but Dicetower Con is probably my favorite- large enough to feel like you are really at a special gathering, small enough to develop con family, and located in the heart of my favorite tourist city, Orlando Florida.</p>
<p>Coming up soon we will finally air our show about the cooperative card game, Hanabi, and we are developing an episode that explores games that develop creative muscle.</p>
<p>Contact us by emailing gamers@rollingforchange, or follow us on twitter, we are @rollforchange.</p>
<p>Keep on Rolling for Change</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/27/93/">Talking with Jeff Garst at Dicetower Con 2018</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of Rolling for Change we talk to Jeff Garst of the Spielbound Café in Omaha, Nebraska about his work using games in teaching and outreach. We also geek out about our time at Dicetower Con 2018. Ive been to a few of the major cons, but Dicetower Con is probably my favorite- large enough to feel like you are really at a special gathering, small enough to develop con family, and located in the heart of my favorite tourist city, Orlando Florida.</p>
<p>Coming up soon we will finally air our show about the cooperative card game, Hanabi, and we are developing an episode that explores games that develop creative muscle.</p>
<p>Contact us by emailing gamers@rollingforchange, or follow us on twitter, we are @rollforchange.</p>
<p>Keep on Rolling for Change</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/27/93/">Talking with Jeff Garst at Dicetower Con 2018</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 27 Jul 2018 12:11:51 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/2deccbb6/09c80b0e.mp3" length="55540346" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>2314</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In this episode of Rolling for Change we talk to Jeff Garst of the Spielbound Café in Omaha, Nebraska about his work using games in teaching and outreach. We also geek out about our time at Dicetower Con 2018. Ive been to a few of the major cons, but Dicetower Con is probably my favorite- large enough to feel like you are really at a special gathering, small enough to develop con family, and located in the heart of my favorite tourist city, Orlando Florida.</p>
<p>Coming up soon we will finally air our show about the cooperative card game, Hanabi, and we are developing an episode that explores games that develop creative muscle.</p>
<p>Contact us by emailing gamers@rollingforchange, or follow us on twitter, we are @rollforchange.</p>
<p>Keep on Rolling for Change</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/27/93/">Talking with Jeff Garst at Dicetower Con 2018</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Teaching a Game</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>18</itunes:episode>
      <podcast:episode>18</podcast:episode>
      <itunes:title>Teaching a Game</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=91</guid>
      <link>https://share.transistor.fm/s/e4412f96</link>
      <description>
        <![CDATA[<p>2 episodes in 2 weeks…wow! I don’t know about getting 1 out per week, but we will endeavor to create more content more often.</p>
<p>This episode is about what it is like to teach a game. I believe this is a core skill for tabletop gamers. Sometimes the quality of the teaching determines the quality of our experience of a game. It is this skill that we turn to in todays discussion. The verdict is still out for me. Being a good teacher is a combination of; really knowing the game, being able to present it in a clear way, hopefully engaging the players in the theme as much as possible, balancing when to take the training wheels off (moving from teacher to player), and finding moments in the game to leave an opening for personal discovery or aha moments within the play of the game. If you are really good you might even facilitate a situation in which your student rolls for change and becomes a master (at least for the moment).</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/20/rfc-18-teaching-a-game/">Teaching a Game</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>2 episodes in 2 weeks…wow! I don’t know about getting 1 out per week, but we will endeavor to create more content more often.</p>
<p>This episode is about what it is like to teach a game. I believe this is a core skill for tabletop gamers. Sometimes the quality of the teaching determines the quality of our experience of a game. It is this skill that we turn to in todays discussion. The verdict is still out for me. Being a good teacher is a combination of; really knowing the game, being able to present it in a clear way, hopefully engaging the players in the theme as much as possible, balancing when to take the training wheels off (moving from teacher to player), and finding moments in the game to leave an opening for personal discovery or aha moments within the play of the game. If you are really good you might even facilitate a situation in which your student rolls for change and becomes a master (at least for the moment).</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/20/rfc-18-teaching-a-game/">Teaching a Game</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 20 Jul 2018 06:56:35 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/e4412f96/ea2858cb.mp3" length="119441628" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4977</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>2 episodes in 2 weeks…wow! I don’t know about getting 1 out per week, but we will endeavor to create more content more often.</p>
<p>This episode is about what it is like to teach a game. I believe this is a core skill for tabletop gamers. Sometimes the quality of the teaching determines the quality of our experience of a game. It is this skill that we turn to in todays discussion. The verdict is still out for me. Being a good teacher is a combination of; really knowing the game, being able to present it in a clear way, hopefully engaging the players in the theme as much as possible, balancing when to take the training wheels off (moving from teacher to player), and finding moments in the game to leave an opening for personal discovery or aha moments within the play of the game. If you are really good you might even facilitate a situation in which your student rolls for change and becomes a master (at least for the moment).</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/20/rfc-18-teaching-a-game/">Teaching a Game</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Conflict in Gaming</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>17</itunes:episode>
      <podcast:episode>17</podcast:episode>
      <itunes:title>Conflict in Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">https://www.rollingforchange.com/?p=87</guid>
      <link>https://share.transistor.fm/s/53e3e0c1</link>
      <description>
        <![CDATA[<p>Hey guys,</p>
<p>Thanks for listening to Rolling for Change. We have some great new content coming for you in the next few months. In this episode of Rolling for Change, Brian and Woody discuss how conflict plays a role in our game experiences and how we respond to that conflict. This will likely be one of many discussions about conflict, but its a start. Please let us know any areas of conflict you would like us to address in the future. Contact us <a href="https://mail.google.com/mail/?view=cm&amp;fs=1&amp;tf=1&amp;to=gamers@rollingforchange.com" rel="noopener noreferrer">gamers@rollingforchange.com </a>or at our twitter feed @rollforchange.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/14/rfc-17-conflict-in-gaming/">Conflict in Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Hey guys,</p>
<p>Thanks for listening to Rolling for Change. We have some great new content coming for you in the next few months. In this episode of Rolling for Change, Brian and Woody discuss how conflict plays a role in our game experiences and how we respond to that conflict. This will likely be one of many discussions about conflict, but its a start. Please let us know any areas of conflict you would like us to address in the future. Contact us <a href="https://mail.google.com/mail/?view=cm&amp;fs=1&amp;tf=1&amp;to=gamers@rollingforchange.com" rel="noopener noreferrer">gamers@rollingforchange.com </a>or at our twitter feed @rollforchange.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/14/rfc-17-conflict-in-gaming/">Conflict in Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 14 Jul 2018 07:59:50 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/53e3e0c1/5cd8e463.mp3" length="102716456" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4280</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Hey guys,</p>
<p>Thanks for listening to Rolling for Change. We have some great new content coming for you in the next few months. In this episode of Rolling for Change, Brian and Woody discuss how conflict plays a role in our game experiences and how we respond to that conflict. This will likely be one of many discussions about conflict, but its a start. Please let us know any areas of conflict you would like us to address in the future. Contact us <a href="https://mail.google.com/mail/?view=cm&amp;fs=1&amp;tf=1&amp;to=gamers@rollingforchange.com" rel="noopener noreferrer">gamers@rollingforchange.com </a>or at our twitter feed @rollforchange.</p>
<p>The post <a href="https://www.rollingforchange.com/2018/07/14/rfc-17-conflict-in-gaming/">Conflict in Gaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Returning from Pax Unplugged</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>16</itunes:episode>
      <podcast:episode>16</podcast:episode>
      <itunes:title>Returning from Pax Unplugged</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://rollingforchange.podbean.com/returning-from-pax-unplugged-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
      <link>https://share.transistor.fm/s/562472db</link>
      <description>
        <![CDATA[<p>#16: Coming home after Pax Unplugged was not a let down. I felt my soul battery recharge while we were there. So by the time I got to sit down with Josue and Brian again, I was still giddy and excited about our experience. So this is the episode in which we, your humble hosts geek out about Pax Unplugged. About 3/4 of the way through, you will notice the absence of Josue…he had to go so we carried on.</p>
<p>Anyway, enjoy this episode and let us know your thoughts, especially if you also came from Pax Unplugged with an experience to share.</p>
<p>Cheers,</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2018/03/27/returning-from-pax-unplugged/">Returning from Pax Unplugged</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#16: Coming home after Pax Unplugged was not a let down. I felt my soul battery recharge while we were there. So by the time I got to sit down with Josue and Brian again, I was still giddy and excited about our experience. So this is the episode in which we, your humble hosts geek out about Pax Unplugged. About 3/4 of the way through, you will notice the absence of Josue…he had to go so we carried on.</p>
<p>Anyway, enjoy this episode and let us know your thoughts, especially if you also came from Pax Unplugged with an experience to share.</p>
<p>Cheers,</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2018/03/27/returning-from-pax-unplugged/">Returning from Pax Unplugged</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 27 Mar 2018 09:49:58 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/562472db/fd6ded5f.mp3" length="105107986" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4380</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#16: Coming home after Pax Unplugged was not a let down. I felt my soul battery recharge while we were there. So by the time I got to sit down with Josue and Brian again, I was still giddy and excited about our experience. So this is the episode in which we, your humble hosts geek out about Pax Unplugged. About 3/4 of the way through, you will notice the absence of Josue…he had to go so we carried on.</p>
<p>Anyway, enjoy this episode and let us know your thoughts, especially if you also came from Pax Unplugged with an experience to share.</p>
<p>Cheers,</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2018/03/27/returning-from-pax-unplugged/">Returning from Pax Unplugged</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>PAX Unplugged Live</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>15</itunes:episode>
      <podcast:episode>15</podcast:episode>
      <itunes:title>PAX Unplugged Live</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://rollingforchange.podbean.com/rfc-15-pax-unplugged-live-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
      <link>https://share.transistor.fm/s/a9f588d4</link>
      <description>
        <![CDATA[<p>#15: Back in November Brian, Josué, and myself were able to present at the inaugural Pax Unplugged. We went to talk about the podcast and our vision for developing awareness of the way gaming is impacting us. We did not expect to have such an amazing audience or to discover stories of how games have impacted others. I believe what we are offering here in this episode is very special because the people that spoke to us from the audience were just amazing people, presenting their stories and allowing themselves to be vulnerable with us. I called it a church service because it really started to feel as if they were all coming to the pulpit to testify. It was a truly amazing experience for each of us and I am very happy to present it to you here.</p>
<p>We have had some hiccups, but we are still dedicated to getting this information out and to keeping the podcast running. We will have another one for you very soon.</p>
<p>Keep on Rolling for Change!</p>
<p>The post <a href="https://www.rollingforchange.com/2018/03/12/rfc-15-pax-unplugged-live/">PAX Unplugged Live</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#15: Back in November Brian, Josué, and myself were able to present at the inaugural Pax Unplugged. We went to talk about the podcast and our vision for developing awareness of the way gaming is impacting us. We did not expect to have such an amazing audience or to discover stories of how games have impacted others. I believe what we are offering here in this episode is very special because the people that spoke to us from the audience were just amazing people, presenting their stories and allowing themselves to be vulnerable with us. I called it a church service because it really started to feel as if they were all coming to the pulpit to testify. It was a truly amazing experience for each of us and I am very happy to present it to you here.</p>
<p>We have had some hiccups, but we are still dedicated to getting this information out and to keeping the podcast running. We will have another one for you very soon.</p>
<p>Keep on Rolling for Change!</p>
<p>The post <a href="https://www.rollingforchange.com/2018/03/12/rfc-15-pax-unplugged-live/">PAX Unplugged Live</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Mon, 12 Mar 2018 17:03:54 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/a9f588d4/8d9da5fa.mp3" length="99580030" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4149</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#15: Back in November Brian, Josué, and myself were able to present at the inaugural Pax Unplugged. We went to talk about the podcast and our vision for developing awareness of the way gaming is impacting us. We did not expect to have such an amazing audience or to discover stories of how games have impacted others. I believe what we are offering here in this episode is very special because the people that spoke to us from the audience were just amazing people, presenting their stories and allowing themselves to be vulnerable with us. I called it a church service because it really started to feel as if they were all coming to the pulpit to testify. It was a truly amazing experience for each of us and I am very happy to present it to you here.</p>
<p>We have had some hiccups, but we are still dedicated to getting this information out and to keeping the podcast running. We will have another one for you very soon.</p>
<p>Keep on Rolling for Change!</p>
<p>The post <a href="https://www.rollingforchange.com/2018/03/12/rfc-15-pax-unplugged-live/">PAX Unplugged Live</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Smacktalk and Metagaming</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>14</itunes:episode>
      <podcast:episode>14</podcast:episode>
      <itunes:title>Smacktalk and Metagaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://rollingforchange.podbean.com/rfc-14-smacktalk-and-metagaming-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
      <link>https://share.transistor.fm/s/8e59f023</link>
      <description>
        <![CDATA[<p>#14: This is our second episode from Pax unplugged and this one is about smacktalking and metagaming. This one was a lot of fun to work on and I think you guys will enjoy the ride as well. We also talk about Twilight Imperium a lot, so be prepared for that.</p>
<p>We have more episodes coming up for you soon, including our live podcast at Pax Unplugged.</p>
<p>We are always looking for feedback, and ideas about the show. Particularly we want to know what topics you would like for us to discuss. We are also looking for people with gaming stories and interviewees- so please reach out to us. You can do this by mailing <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com </a></p>
<p>Thanks for listening, keep on Rolling for Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/12/04/rfc-14-smacktalk-and-metagaming/">Smacktalk and Metagaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#14: This is our second episode from Pax unplugged and this one is about smacktalking and metagaming. This one was a lot of fun to work on and I think you guys will enjoy the ride as well. We also talk about Twilight Imperium a lot, so be prepared for that.</p>
<p>We have more episodes coming up for you soon, including our live podcast at Pax Unplugged.</p>
<p>We are always looking for feedback, and ideas about the show. Particularly we want to know what topics you would like for us to discuss. We are also looking for people with gaming stories and interviewees- so please reach out to us. You can do this by mailing <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com </a></p>
<p>Thanks for listening, keep on Rolling for Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/12/04/rfc-14-smacktalk-and-metagaming/">Smacktalk and Metagaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Mon, 04 Dec 2017 06:02:52 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/8e59f023/f25bc52e.mp3" length="82135854" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3422</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#14: This is our second episode from Pax unplugged and this one is about smacktalking and metagaming. This one was a lot of fun to work on and I think you guys will enjoy the ride as well. We also talk about Twilight Imperium a lot, so be prepared for that.</p>
<p>We have more episodes coming up for you soon, including our live podcast at Pax Unplugged.</p>
<p>We are always looking for feedback, and ideas about the show. Particularly we want to know what topics you would like for us to discuss. We are also looking for people with gaming stories and interviewees- so please reach out to us. You can do this by mailing <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com </a></p>
<p>Thanks for listening, keep on Rolling for Change.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/12/04/rfc-14-smacktalk-and-metagaming/">Smacktalk and Metagaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>PAX Unplugged 1 of 5</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>13</itunes:episode>
      <podcast:episode>13</podcast:episode>
      <itunes:title>PAX Unplugged 1 of 5</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://rollingforchange.podbean.com/rfc-13-pax-unplugged-1-of-5-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
      <link>https://share.transistor.fm/s/3044b7a5</link>
      <description>
        <![CDATA[<p>#13: In this first podcast from Pax Unplugged 2017, I spent some time walking around the convention and talking with game designers that caught my attention. One of the many goals of our podcast is to expose the games that bring us so much happiness, or in this case will be in the near future. As this is my first such walk around, please forgive the sound issues. I was pleased with how well the interviews stood out against the loud background of people at the convention. I was not pleased with the pops and sometimes unevenness in the sound. Despite that, I feel these interviews are worth your attention and I hope they will bring you a little bit of the flavor of the con.</p>
<p>In the next episode, Josué, Brian and myself are together live for the first time. We will be discussing a bit about Pax Unplugged and then we will get into talk about smack talk, and meta gaming. Stay tuned.</p>
<p>Write us at <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a>, tweet us by using @geektherapy and use the hashtag #RFC.</p>
<p>We are still working on fleshing out our show notes in the BGG Rolling For Change Guild, but we will be coming along.</p>
<p>Until next time,</p>
<p>Plance those meeples and keep on rolling for change.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/24/rfc-13-pax-unplugged-1-of-5/">PAX Unplugged 1 of 5</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#13: In this first podcast from Pax Unplugged 2017, I spent some time walking around the convention and talking with game designers that caught my attention. One of the many goals of our podcast is to expose the games that bring us so much happiness, or in this case will be in the near future. As this is my first such walk around, please forgive the sound issues. I was pleased with how well the interviews stood out against the loud background of people at the convention. I was not pleased with the pops and sometimes unevenness in the sound. Despite that, I feel these interviews are worth your attention and I hope they will bring you a little bit of the flavor of the con.</p>
<p>In the next episode, Josué, Brian and myself are together live for the first time. We will be discussing a bit about Pax Unplugged and then we will get into talk about smack talk, and meta gaming. Stay tuned.</p>
<p>Write us at <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a>, tweet us by using @geektherapy and use the hashtag #RFC.</p>
<p>We are still working on fleshing out our show notes in the BGG Rolling For Change Guild, but we will be coming along.</p>
<p>Until next time,</p>
<p>Plance those meeples and keep on rolling for change.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/24/rfc-13-pax-unplugged-1-of-5/">PAX Unplugged 1 of 5</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 24 Nov 2017 19:48:58 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/3044b7a5/1b51ca1d.mp3" length="45010488" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>1876</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#13: In this first podcast from Pax Unplugged 2017, I spent some time walking around the convention and talking with game designers that caught my attention. One of the many goals of our podcast is to expose the games that bring us so much happiness, or in this case will be in the near future. As this is my first such walk around, please forgive the sound issues. I was pleased with how well the interviews stood out against the loud background of people at the convention. I was not pleased with the pops and sometimes unevenness in the sound. Despite that, I feel these interviews are worth your attention and I hope they will bring you a little bit of the flavor of the con.</p>
<p>In the next episode, Josué, Brian and myself are together live for the first time. We will be discussing a bit about Pax Unplugged and then we will get into talk about smack talk, and meta gaming. Stay tuned.</p>
<p>Write us at <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a>, tweet us by using @geektherapy and use the hashtag #RFC.</p>
<p>We are still working on fleshing out our show notes in the BGG Rolling For Change Guild, but we will be coming along.</p>
<p>Until next time,</p>
<p>Plance those meeples and keep on rolling for change.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/24/rfc-13-pax-unplugged-1-of-5/">PAX Unplugged 1 of 5</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>A Short discussion with Woody</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>12</itunes:episode>
      <podcast:episode>12</podcast:episode>
      <itunes:title>A Short discussion with Woody</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://rollingforchange.podbean.com/rfc-12-a-short-discussion-with-woody-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
      <link>https://share.transistor.fm/s/1cbd1969</link>
      <description>
        <![CDATA[<p>#12: Due to circumstances beyond my control, I flew solo this episode. So things are a little shorter than the usual show, but I wanted to develop some consistency in the podcasting so I went on anyway. In this episode I discuss a couple of games and a couple of newsworthy topics. I bumble my way through a little, but the information may be worth while to you and I will provide show notes as soon as possible so that you can check out the items I am discussing.</p>
<p>Don’t forget to stop by and see us at Pax Unplugged. Its a panel, but if you want to come by and say hello we would love to meet you. If you want to spend some time with us in a game, just write us <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a></p>
<p>Until next time, you know where your dice are, so keep on rolling for change!</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/15/rfc-12-a-short-discussion-with-woody/">A Short discussion with Woody</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#12: Due to circumstances beyond my control, I flew solo this episode. So things are a little shorter than the usual show, but I wanted to develop some consistency in the podcasting so I went on anyway. In this episode I discuss a couple of games and a couple of newsworthy topics. I bumble my way through a little, but the information may be worth while to you and I will provide show notes as soon as possible so that you can check out the items I am discussing.</p>
<p>Don’t forget to stop by and see us at Pax Unplugged. Its a panel, but if you want to come by and say hello we would love to meet you. If you want to spend some time with us in a game, just write us <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a></p>
<p>Until next time, you know where your dice are, so keep on rolling for change!</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/15/rfc-12-a-short-discussion-with-woody/">A Short discussion with Woody</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 15 Nov 2017 06:16:03 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/1cbd1969/3eaedd2f.mp3" length="29705805" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>1238</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#12: Due to circumstances beyond my control, I flew solo this episode. So things are a little shorter than the usual show, but I wanted to develop some consistency in the podcasting so I went on anyway. In this episode I discuss a couple of games and a couple of newsworthy topics. I bumble my way through a little, but the information may be worth while to you and I will provide show notes as soon as possible so that you can check out the items I am discussing.</p>
<p>Don’t forget to stop by and see us at Pax Unplugged. Its a panel, but if you want to come by and say hello we would love to meet you. If you want to spend some time with us in a game, just write us <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a></p>
<p>Until next time, you know where your dice are, so keep on rolling for change!</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/15/rfc-12-a-short-discussion-with-woody/">A Short discussion with Woody</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Gaming as Self Care</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>11</itunes:episode>
      <podcast:episode>11</podcast:episode>
      <itunes:title>Gaming as Self Care</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://rollingforchange.podbean.com/rfc-11-gaming-as-self-care-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
      <link>https://share.transistor.fm/s/f214fa1d</link>
      <description>
        <![CDATA[<p>#11: Rolling for Change is getting ready for a panel at Pax Unplugged. We will be presenting on Sunday at 10 AM. Please let us know if you will be at Pax as we would love to chat with you.</p>
<p>While you are waiting, we will be putting out 2 podcasts. This first one is from Brian and I. Here we discuss Games as tools for self care.</p>
<p>With any luck, we will have another episode for you tomorrow. Enjoy and please let us know how we are doing. Send correspondence to gamers@rollingforchange.com</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/14/rfc-11-gaming-as-self-care/">Gaming as Self Care</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#11: Rolling for Change is getting ready for a panel at Pax Unplugged. We will be presenting on Sunday at 10 AM. Please let us know if you will be at Pax as we would love to chat with you.</p>
<p>While you are waiting, we will be putting out 2 podcasts. This first one is from Brian and I. Here we discuss Games as tools for self care.</p>
<p>With any luck, we will have another episode for you tomorrow. Enjoy and please let us know how we are doing. Send correspondence to gamers@rollingforchange.com</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/14/rfc-11-gaming-as-self-care/">Gaming as Self Care</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Nov 2017 10:43:05 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/f214fa1d/039b35cb.mp3" length="96181968" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4008</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#11: Rolling for Change is getting ready for a panel at Pax Unplugged. We will be presenting on Sunday at 10 AM. Please let us know if you will be at Pax as we would love to chat with you.</p>
<p>While you are waiting, we will be putting out 2 podcasts. This first one is from Brian and I. Here we discuss Games as tools for self care.</p>
<p>With any luck, we will have another episode for you tomorrow. Enjoy and please let us know how we are doing. Send correspondence to gamers@rollingforchange.com</p>
<p>The post <a href="https://www.rollingforchange.com/2017/11/14/rfc-11-gaming-as-self-care/">Gaming as Self Care</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Dreamchasing with Peter Petrusha</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>10</itunes:episode>
      <podcast:episode>10</podcast:episode>
      <itunes:title>Dreamchasing with Peter Petrusha</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://rollingforchange.podbean.com/dreamchasing-with-peter-petrusha-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
      <link>https://share.transistor.fm/s/69fa5f42</link>
      <description>
        <![CDATA[<p>#10: Wow, that was a long time between episodes. Nevertheless, we have a new episode for you finally. This time around we are talking to Peter Petrusha, the maker of the Dreamchaser RPG. I think you guys are going to really enjoy the potential that this game offers. We also discuss Shoptalk, a therapuetic game for helping kids who are dealing with cancer.Â</p>
<p>Thanks for listening,</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2017/09/20/dreamchasing-with-peter-petrusha/">Dreamchasing with Peter Petrusha</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#10: Wow, that was a long time between episodes. Nevertheless, we have a new episode for you finally. This time around we are talking to Peter Petrusha, the maker of the Dreamchaser RPG. I think you guys are going to really enjoy the potential that this game offers. We also discuss Shoptalk, a therapuetic game for helping kids who are dealing with cancer.Â</p>
<p>Thanks for listening,</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2017/09/20/dreamchasing-with-peter-petrusha/">Dreamchasing with Peter Petrusha</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 20 Sep 2017 14:39:39 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/69fa5f42/a0edd5dd.mp3" length="264855210" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>8277</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#10: Wow, that was a long time between episodes. Nevertheless, we have a new episode for you finally. This time around we are talking to Peter Petrusha, the maker of the Dreamchaser RPG. I think you guys are going to really enjoy the potential that this game offers. We also discuss Shoptalk, a therapuetic game for helping kids who are dealing with cancer.Â</p>
<p>Thanks for listening,</p>
<p>Woody</p>
<p>The post <a href="https://www.rollingforchange.com/2017/09/20/dreamchasing-with-peter-petrusha/">Dreamchasing with Peter Petrusha</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Interview with Autumn Hahn</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>9</itunes:episode>
      <podcast:episode>9</podcast:episode>
      <itunes:title>Interview with Autumn Hahn</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/interview-with-autumn-hahn/</guid>
      <link>https://share.transistor.fm/s/a01e0e7f</link>
      <description>
        <![CDATA[<p>#9: I know, I know, its been years since we last uploaded a new show. I apologize but I feel as if this one was worth the wait. We have an interview here with fellow gamer and therapist Autumn Hahn. I found Autumn on the BGG group talking about therapy and board games. That was all I needed to know that I wanted to know more about her and her practice. In this episode we discuss the role of gaming in therapy, trauma interventions, and Autumn’s board game designs. I think you will enjoy the show, and we all appreciate your taking time out to listen to us.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/05/08/interview-with-autumn-hahn/">Interview with Autumn Hahn</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#9: I know, I know, its been years since we last uploaded a new show. I apologize but I feel as if this one was worth the wait. We have an interview here with fellow gamer and therapist Autumn Hahn. I found Autumn on the BGG group talking about therapy and board games. That was all I needed to know that I wanted to know more about her and her practice. In this episode we discuss the role of gaming in therapy, trauma interventions, and Autumn’s board game designs. I think you will enjoy the show, and we all appreciate your taking time out to listen to us.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/05/08/interview-with-autumn-hahn/">Interview with Autumn Hahn</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Mon, 08 May 2017 14:46:24 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/a01e0e7f/3a78e2a7.mp3" length="106026738" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4418</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#9: I know, I know, its been years since we last uploaded a new show. I apologize but I feel as if this one was worth the wait. We have an interview here with fellow gamer and therapist Autumn Hahn. I found Autumn on the BGG group talking about therapy and board games. That was all I needed to know that I wanted to know more about her and her practice. In this episode we discuss the role of gaming in therapy, trauma interventions, and Autumn’s board game designs. I think you will enjoy the show, and we all appreciate your taking time out to listen to us.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/05/08/interview-with-autumn-hahn/">Interview with Autumn Hahn</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>A Discussion with Ward Batty</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>8</itunes:episode>
      <podcast:episode>8</podcast:episode>
      <itunes:title>A Discussion with Ward Batty</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/a-discussion-with-ward-batty/</guid>
      <link>https://share.transistor.fm/s/b6f6ef28</link>
      <description>
        <![CDATA[<p>#8: Finally, another episode of Rolling for Change emerges from its cocoon. Before I tell you about the episode, please stop what you are doing and go to this link:</p>
<p><a href="https://slack-redir.net/link?url=http%3A%2F%2Fbit.ly%2F2mU9KQB&amp;v=3">https://slack-redir.net/link?url=http%3A%2F%2Fbit.ly%2F2mU9KQB&amp;v=3</a></p>
<p>This is a short survey about the Geek Therapy Network and Rolling for Change.</p>
<p>Now, this episode is an interview with Ward Batty. Ward is the creator of 3 great Atlanta conventions that provide our little community here in Georgia with an epic level of gaming. He is here with us today to talk about his interest in games, the world of conventioning, and the community that we as gamers exist within. I am excited to host this interview and I hope you will all enjoy it as well.</p>
<p>Thanks for listening, keep on rolling,</p>
<p>Woody, Brian and Josué</p>
<p>The post <a href="https://www.rollingforchange.com/2017/04/01/a-discussion-with-ward-batty/">A Discussion with Ward Batty</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#8: Finally, another episode of Rolling for Change emerges from its cocoon. Before I tell you about the episode, please stop what you are doing and go to this link:</p>
<p><a href="https://slack-redir.net/link?url=http%3A%2F%2Fbit.ly%2F2mU9KQB&amp;v=3">https://slack-redir.net/link?url=http%3A%2F%2Fbit.ly%2F2mU9KQB&amp;v=3</a></p>
<p>This is a short survey about the Geek Therapy Network and Rolling for Change.</p>
<p>Now, this episode is an interview with Ward Batty. Ward is the creator of 3 great Atlanta conventions that provide our little community here in Georgia with an epic level of gaming. He is here with us today to talk about his interest in games, the world of conventioning, and the community that we as gamers exist within. I am excited to host this interview and I hope you will all enjoy it as well.</p>
<p>Thanks for listening, keep on rolling,</p>
<p>Woody, Brian and Josué</p>
<p>The post <a href="https://www.rollingforchange.com/2017/04/01/a-discussion-with-ward-batty/">A Discussion with Ward Batty</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 01 Apr 2017 06:00:01 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/b6f6ef28/d23b4898.mp3" length="100607134" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>4192</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#8: Finally, another episode of Rolling for Change emerges from its cocoon. Before I tell you about the episode, please stop what you are doing and go to this link:</p>
<p><a href="https://slack-redir.net/link?url=http%3A%2F%2Fbit.ly%2F2mU9KQB&amp;v=3">https://slack-redir.net/link?url=http%3A%2F%2Fbit.ly%2F2mU9KQB&amp;v=3</a></p>
<p>This is a short survey about the Geek Therapy Network and Rolling for Change.</p>
<p>Now, this episode is an interview with Ward Batty. Ward is the creator of 3 great Atlanta conventions that provide our little community here in Georgia with an epic level of gaming. He is here with us today to talk about his interest in games, the world of conventioning, and the community that we as gamers exist within. I am excited to host this interview and I hope you will all enjoy it as well.</p>
<p>Thanks for listening, keep on rolling,</p>
<p>Woody, Brian and Josué</p>
<p>The post <a href="https://www.rollingforchange.com/2017/04/01/a-discussion-with-ward-batty/">A Discussion with Ward Batty</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Mageling</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>7</itunes:episode>
      <podcast:episode>7</podcast:episode>
      <itunes:title>Mageling</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/ep-7-mageling/</guid>
      <link>https://share.transistor.fm/s/dce031aa</link>
      <description>
        <![CDATA[<p>#7: Our newest episode of Rolling for Change features an interview with Joseph Butler, creator of the game Mageling- now up on Kickstarter at <a href="https://www.kickstarter.com/projects/familiargames/mageling-0?ref=discovery">Mageling</a>. We discuss a recent game convention, and go for a deeper dive into the lived experience of our wonderful board gaming hobby.</p>
<p>Don’t forget to drop by our guild: <a href="https://www.boardgamegeek.com/boardgamepodcast/39111/rolling-change">Rolling For Change BGG Guild</a></p>
<p>Getting Rolling for Change up and running has been amazing and we really appreciate your feedback and interest. If you like our show, please recommend it to others. If you have suggestions we would love to hear them. The mision objective for our podcast is still being developed, but we would like to think that we are exposing players to the transformative nature of our hobby. Change can come from the therapy session, the classroom, business meetings, and yes even at your own game gathering. We hope to continually explore the depths of our hobby and inspire others to engage in this cardboard universe.</p>
<p>Email us: <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a></p>
<p>Twitter: @rollforchange</p>
<p>And of course we would love for you to join us on the Geek Therapy facebook group.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/02/10/ep-7-mageling/">Mageling</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#7: Our newest episode of Rolling for Change features an interview with Joseph Butler, creator of the game Mageling- now up on Kickstarter at <a href="https://www.kickstarter.com/projects/familiargames/mageling-0?ref=discovery">Mageling</a>. We discuss a recent game convention, and go for a deeper dive into the lived experience of our wonderful board gaming hobby.</p>
<p>Don’t forget to drop by our guild: <a href="https://www.boardgamegeek.com/boardgamepodcast/39111/rolling-change">Rolling For Change BGG Guild</a></p>
<p>Getting Rolling for Change up and running has been amazing and we really appreciate your feedback and interest. If you like our show, please recommend it to others. If you have suggestions we would love to hear them. The mision objective for our podcast is still being developed, but we would like to think that we are exposing players to the transformative nature of our hobby. Change can come from the therapy session, the classroom, business meetings, and yes even at your own game gathering. We hope to continually explore the depths of our hobby and inspire others to engage in this cardboard universe.</p>
<p>Email us: <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a></p>
<p>Twitter: @rollforchange</p>
<p>And of course we would love for you to join us on the Geek Therapy facebook group.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/02/10/ep-7-mageling/">Mageling</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Feb 2017 16:22:08 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/dce031aa/6f12d6c3.mp3" length="151878143" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>6328</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#7: Our newest episode of Rolling for Change features an interview with Joseph Butler, creator of the game Mageling- now up on Kickstarter at <a href="https://www.kickstarter.com/projects/familiargames/mageling-0?ref=discovery">Mageling</a>. We discuss a recent game convention, and go for a deeper dive into the lived experience of our wonderful board gaming hobby.</p>
<p>Don’t forget to drop by our guild: <a href="https://www.boardgamegeek.com/boardgamepodcast/39111/rolling-change">Rolling For Change BGG Guild</a></p>
<p>Getting Rolling for Change up and running has been amazing and we really appreciate your feedback and interest. If you like our show, please recommend it to others. If you have suggestions we would love to hear them. The mision objective for our podcast is still being developed, but we would like to think that we are exposing players to the transformative nature of our hobby. Change can come from the therapy session, the classroom, business meetings, and yes even at your own game gathering. We hope to continually explore the depths of our hobby and inspire others to engage in this cardboard universe.</p>
<p>Email us: <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a></p>
<p>Twitter: @rollforchange</p>
<p>And of course we would love for you to join us on the Geek Therapy facebook group.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/02/10/ep-7-mageling/">Mageling</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Oppression in Boardgaming</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>6</itunes:episode>
      <podcast:episode>6</podcast:episode>
      <itunes:title>Oppression in Boardgaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/rolling-for-change-episode-6-oppressing-in-boardgaming/</guid>
      <link>https://share.transistor.fm/s/3d18f417</link>
      <description>
        <![CDATA[<p>#6: This time around we bring on a good friend, David Skoog, to help us explore and discuss the role of boardgames in defining as well as proliferating oppression. We particularly discuss this in relation to culture and racist ideologies. The result is a rather deep dive that takes us on a far reaching journey. We hope you will enjoy this episode.</p>
<p>Don’t forget, contact us at <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a> and our twitter feed @rollforchange</p>
<p>We can also be found on the Geek Therapy Facebook page so come and join the family.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/01/29/ep-6-oppression-in-boardgaming/">Oppression in Boardgaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#6: This time around we bring on a good friend, David Skoog, to help us explore and discuss the role of boardgames in defining as well as proliferating oppression. We particularly discuss this in relation to culture and racist ideologies. The result is a rather deep dive that takes us on a far reaching journey. We hope you will enjoy this episode.</p>
<p>Don’t forget, contact us at <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a> and our twitter feed @rollforchange</p>
<p>We can also be found on the Geek Therapy Facebook page so come and join the family.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/01/29/ep-6-oppression-in-boardgaming/">Oppression in Boardgaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 29 Jan 2017 18:01:49 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/3d18f417/7f7a1671.mp3" length="160223698" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>6676</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#6: This time around we bring on a good friend, David Skoog, to help us explore and discuss the role of boardgames in defining as well as proliferating oppression. We particularly discuss this in relation to culture and racist ideologies. The result is a rather deep dive that takes us on a far reaching journey. We hope you will enjoy this episode.</p>
<p>Don’t forget, contact us at <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a> and our twitter feed @rollforchange</p>
<p>We can also be found on the Geek Therapy Facebook page so come and join the family.</p>
<p>The post <a href="https://www.rollingforchange.com/2017/01/29/ep-6-oppression-in-boardgaming/">Oppression in Boardgaming</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Bad Habit</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>5</itunes:episode>
      <podcast:episode>5</podcast:episode>
      <itunes:title>Bad Habit</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/rolling-for-change-episode-4-bad-habit/</guid>
      <link>https://share.transistor.fm/s/2ae5cd9a</link>
      <description>
        <![CDATA[<p>#5: This episode focuses on the game Bad Habit by Glen Given. It is a deduction game about non-suicidal self injury. As such please be aware that some of our discussion contains sensitive material and may not be suitable for all listeners.</p>
<p>Also of note here, the episode was recorded very early in the formulation of Rolling for Change. This means that the sound quality is to my ears quite bad. There is a huge learning curve in developing a podcast and sound editing, getting the right equipment, and the right software is part of that learning curve. I apologize for the sound but we felt the discussion and the interview were so worthwhile that they needed to be presented regardless of those challenges.</p>
<p>The following information comes from the webpage for Bad Habit:</p>
<p><em>If you or any friends/family needs help for self-harm and you’re not sure where to turn, call the S.A.F.E. Alternatives information line in the U.S. at (800) 366-8288 for referrals and support for cutting and self-harm. If you are in the middle of a crisis, feeling suicidal and need help right now, call the National Suicide Prevention Lifeline in the U.S. at (800) 273-8255. For a suicide helpline outside the U.S., visit Befrienders Worldwide</em></p>
<p>To learn more about Bad Habit and Glen Given please check out <a href="https://playdatenh.wordpress.com/2015/03/11/bad-habit-is-launched/">this link</a>.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/12/03/bad-habit/">Bad Habit</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#5: This episode focuses on the game Bad Habit by Glen Given. It is a deduction game about non-suicidal self injury. As such please be aware that some of our discussion contains sensitive material and may not be suitable for all listeners.</p>
<p>Also of note here, the episode was recorded very early in the formulation of Rolling for Change. This means that the sound quality is to my ears quite bad. There is a huge learning curve in developing a podcast and sound editing, getting the right equipment, and the right software is part of that learning curve. I apologize for the sound but we felt the discussion and the interview were so worthwhile that they needed to be presented regardless of those challenges.</p>
<p>The following information comes from the webpage for Bad Habit:</p>
<p><em>If you or any friends/family needs help for self-harm and you’re not sure where to turn, call the S.A.F.E. Alternatives information line in the U.S. at (800) 366-8288 for referrals and support for cutting and self-harm. If you are in the middle of a crisis, feeling suicidal and need help right now, call the National Suicide Prevention Lifeline in the U.S. at (800) 273-8255. For a suicide helpline outside the U.S., visit Befrienders Worldwide</em></p>
<p>To learn more about Bad Habit and Glen Given please check out <a href="https://playdatenh.wordpress.com/2015/03/11/bad-habit-is-launched/">this link</a>.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/12/03/bad-habit/">Bad Habit</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sat, 03 Dec 2016 09:06:48 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/2ae5cd9a/7981a234.mp3" length="105276594" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>6580</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#5: This episode focuses on the game Bad Habit by Glen Given. It is a deduction game about non-suicidal self injury. As such please be aware that some of our discussion contains sensitive material and may not be suitable for all listeners.</p>
<p>Also of note here, the episode was recorded very early in the formulation of Rolling for Change. This means that the sound quality is to my ears quite bad. There is a huge learning curve in developing a podcast and sound editing, getting the right equipment, and the right software is part of that learning curve. I apologize for the sound but we felt the discussion and the interview were so worthwhile that they needed to be presented regardless of those challenges.</p>
<p>The following information comes from the webpage for Bad Habit:</p>
<p><em>If you or any friends/family needs help for self-harm and you’re not sure where to turn, call the S.A.F.E. Alternatives information line in the U.S. at (800) 366-8288 for referrals and support for cutting and self-harm. If you are in the middle of a crisis, feeling suicidal and need help right now, call the National Suicide Prevention Lifeline in the U.S. at (800) 273-8255. For a suicide helpline outside the U.S., visit Befrienders Worldwide</em></p>
<p>To learn more about Bad Habit and Glen Given please check out <a href="https://playdatenh.wordpress.com/2015/03/11/bad-habit-is-launched/">this link</a>.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/12/03/bad-habit/">Bad Habit</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How To Be A Therapeutic RPG Game Master</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>4</itunes:episode>
      <podcast:episode>4</podcast:episode>
      <itunes:title>How To Be A Therapeutic RPG Game Master</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/how-to-be-a-therapeutic-rpg-game-master/</guid>
      <link>https://share.transistor.fm/s/0a92b5d7</link>
      <description>
        <![CDATA[<p>#4: On this episode Josué interviews Adam Johns and Adam Davis, professional game masters and founders of Wheelhouse Workshop, where they run groups using tabletop role-playing games like Dungeons &amp; Dragons to help teens build real-life social skills.</p>
<p>This is part 2 (of 2) of the interview. For the first half check out the episode “How To Become A Therapeutic RPG Game Master” on <a href="http://www.geektherapy.com/podcast">Geek Therapy</a>. If you are on iTunes, <a href="https://itun.es/us/ZuSJG.c">click here</a>.</p>
<p>Wheelhouse Workshop: <a href="http://www.wheelhouseworkshop.com/">http://www.wheelhouseworkshop.com/</a></p>
<p>Geek Therapy on iTunes:<a href="https://itun.es/us/ZuSJG.c">https://itun.es/us/ZuSJG.c</a></p>
<p>Geek Therapy website: <a href="http://www.geektherapy.com/">http://www.geektherapy.com/</a></p>
<p>The post <a href="https://www.rollingforchange.com/2016/11/10/how-to-be-a-therapeutic-rpg-game-master/">How To Be A Therapeutic RPG Game Master</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#4: On this episode Josué interviews Adam Johns and Adam Davis, professional game masters and founders of Wheelhouse Workshop, where they run groups using tabletop role-playing games like Dungeons &amp; Dragons to help teens build real-life social skills.</p>
<p>This is part 2 (of 2) of the interview. For the first half check out the episode “How To Become A Therapeutic RPG Game Master” on <a href="http://www.geektherapy.com/podcast">Geek Therapy</a>. If you are on iTunes, <a href="https://itun.es/us/ZuSJG.c">click here</a>.</p>
<p>Wheelhouse Workshop: <a href="http://www.wheelhouseworkshop.com/">http://www.wheelhouseworkshop.com/</a></p>
<p>Geek Therapy on iTunes:<a href="https://itun.es/us/ZuSJG.c">https://itun.es/us/ZuSJG.c</a></p>
<p>Geek Therapy website: <a href="http://www.geektherapy.com/">http://www.geektherapy.com/</a></p>
<p>The post <a href="https://www.rollingforchange.com/2016/11/10/how-to-be-a-therapeutic-rpg-game-master/">How To Be A Therapeutic RPG Game Master</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Thu, 10 Nov 2016 18:31:00 -0800</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/0a92b5d7/d43d47a7.mp3" length="37949872" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3162</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#4: On this episode Josué interviews Adam Johns and Adam Davis, professional game masters and founders of Wheelhouse Workshop, where they run groups using tabletop role-playing games like Dungeons &amp; Dragons to help teens build real-life social skills.</p>
<p>This is part 2 (of 2) of the interview. For the first half check out the episode “How To Become A Therapeutic RPG Game Master” on <a href="http://www.geektherapy.com/podcast">Geek Therapy</a>. If you are on iTunes, <a href="https://itun.es/us/ZuSJG.c">click here</a>.</p>
<p>Wheelhouse Workshop: <a href="http://www.wheelhouseworkshop.com/">http://www.wheelhouseworkshop.com/</a></p>
<p>Geek Therapy on iTunes:<a href="https://itun.es/us/ZuSJG.c">https://itun.es/us/ZuSJG.c</a></p>
<p>Geek Therapy website: <a href="http://www.geektherapy.com/">http://www.geektherapy.com/</a></p>
<p>The post <a href="https://www.rollingforchange.com/2016/11/10/how-to-be-a-therapeutic-rpg-game-master/">How To Be A Therapeutic RPG Game Master</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Cooperative Games</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>3</itunes:episode>
      <podcast:episode>3</podcast:episode>
      <itunes:title>Cooperative Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/cooperative-games/</guid>
      <link>https://share.transistor.fm/s/f7c7c61a</link>
      <description>
        <![CDATA[<p>#3: In this episode Brian and I discuss the psychology of cooperative games. The discussion looks at definitions, research and applications to education and therapy.</p>
<p>Thanks for downloading another episode of Rolling For Change. We are excited to have you here and we really look forward to your feedback and participation in our discussion. If you like what we are doing let us know by sending email to <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a> Follow us on Twitter @rollforchange Share us on facebook, and rate us on iTunes.</p>
<p>Thanks for listening, keep rolling for change!</p>
<p>The post <a href="https://www.rollingforchange.com/2016/08/10/cooperative-games/">Cooperative Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#3: In this episode Brian and I discuss the psychology of cooperative games. The discussion looks at definitions, research and applications to education and therapy.</p>
<p>Thanks for downloading another episode of Rolling For Change. We are excited to have you here and we really look forward to your feedback and participation in our discussion. If you like what we are doing let us know by sending email to <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a> Follow us on Twitter @rollforchange Share us on facebook, and rate us on iTunes.</p>
<p>Thanks for listening, keep rolling for change!</p>
<p>The post <a href="https://www.rollingforchange.com/2016/08/10/cooperative-games/">Cooperative Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Wed, 10 Aug 2016 02:00:00 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/f7c7c61a/5ccaf954.mp3" length="62505961" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3907</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#3: In this episode Brian and I discuss the psychology of cooperative games. The discussion looks at definitions, research and applications to education and therapy.</p>
<p>Thanks for downloading another episode of Rolling For Change. We are excited to have you here and we really look forward to your feedback and participation in our discussion. If you like what we are doing let us know by sending email to <a href="mailto:gamers@rollingforchange.com">gamers@rollingforchange.com</a> Follow us on Twitter @rollforchange Share us on facebook, and rate us on iTunes.</p>
<p>Thanks for listening, keep rolling for change!</p>
<p>The post <a href="https://www.rollingforchange.com/2016/08/10/cooperative-games/">Cooperative Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Thinking about Worker Placement Games</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>2</itunes:episode>
      <podcast:episode>2</podcast:episode>
      <itunes:title>Thinking about Worker Placement Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/thinking-about-worker-placement-games/</guid>
      <link>https://share.transistor.fm/s/6171bb97</link>
      <description>
        <![CDATA[<p>#2: In this episode we discuss our experience of worker placement games and how these games can be used in therapy and education.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/08/05/thinking-about-worker-placement-games/">Thinking about Worker Placement Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#2: In this episode we discuss our experience of worker placement games and how these games can be used in therapy and education.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/08/05/thinking-about-worker-placement-games/">Thinking about Worker Placement Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Fri, 05 Aug 2016 01:00:00 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/6171bb97/206d70b6.mp3" length="68896199" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/SryZegAAt-sWb5b_nDose5eIq8CvyzSE1vvcZt7O1es/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84ZTMz/MmFmMWM1NzNhY2Q5/MDFmMTgxNWIzMmEx/ZThiZi5qcGc.jpg"/>
      <itunes:duration>4306</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#2: In this episode we discuss our experience of worker placement games and how these games can be used in therapy and education.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/08/05/thinking-about-worker-placement-games/">Thinking about Worker Placement Games</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What is Rolling For Change?</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>1</itunes:episode>
      <podcast:episode>1</podcast:episode>
      <itunes:title>What is Rolling For Change?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">http://podcast.rollingforchange.com/e/what-is-rolling-for-change/</guid>
      <link>https://share.transistor.fm/s/86651b30</link>
      <description>
        <![CDATA[<p>#1: Rolling for Change is a podcast that explores the therapeutic value of tabletop gaming. Is gaming really good for you? If so, what are the mechanisms and dynamics that make it possible? We intend to find out with monthly podcasts which will explore games, mechanics, themes, and other attributes of the tabletop culture. Not only that, but we will be talking to game designers, and others in the tabletop industry to get their opinion on the psychology behind some of our favorite games. We will also be looking at the function of tabletop gaming in the classroom, and in the therapy office. Finally we will look at the literature and studies regarding the tabletop hobby. Whether your interests are in party games, or role play, bidding, or hidden identity, we hope to gather the information and pose the questions that have been unanswered. We look forward to this new adventure, thanks for joining us.</p>
<p>Welcome to Rolling for Change, a podcast about the social, psychological, and educational aspects of tabletop board gaming. In this first episode we gather to discuss the purpose and plan for our podcast, introduce the hosts of our show, and discuss our vision for the journey we are on together.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/07/10/what-is-rolling-for-change/">What is Rolling For Change?</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>#1: Rolling for Change is a podcast that explores the therapeutic value of tabletop gaming. Is gaming really good for you? If so, what are the mechanisms and dynamics that make it possible? We intend to find out with monthly podcasts which will explore games, mechanics, themes, and other attributes of the tabletop culture. Not only that, but we will be talking to game designers, and others in the tabletop industry to get their opinion on the psychology behind some of our favorite games. We will also be looking at the function of tabletop gaming in the classroom, and in the therapy office. Finally we will look at the literature and studies regarding the tabletop hobby. Whether your interests are in party games, or role play, bidding, or hidden identity, we hope to gather the information and pose the questions that have been unanswered. We look forward to this new adventure, thanks for joining us.</p>
<p>Welcome to Rolling for Change, a podcast about the social, psychological, and educational aspects of tabletop board gaming. In this first episode we gather to discuss the purpose and plan for our podcast, introduce the hosts of our show, and discuss our vision for the journey we are on together.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/07/10/what-is-rolling-for-change/">What is Rolling For Change?</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </content:encoded>
      <pubDate>Sun, 10 Jul 2016 01:00:00 -0700</pubDate>
      <author>Geek Therapy Network</author>
      <enclosure url="https://media.transistor.fm/86651b30/5ea81f30.mp3" length="51258362" type="audio/mpeg"/>
      <itunes:author>Geek Therapy Network</itunes:author>
      <itunes:duration>3204</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>#1: Rolling for Change is a podcast that explores the therapeutic value of tabletop gaming. Is gaming really good for you? If so, what are the mechanisms and dynamics that make it possible? We intend to find out with monthly podcasts which will explore games, mechanics, themes, and other attributes of the tabletop culture. Not only that, but we will be talking to game designers, and others in the tabletop industry to get their opinion on the psychology behind some of our favorite games. We will also be looking at the function of tabletop gaming in the classroom, and in the therapy office. Finally we will look at the literature and studies regarding the tabletop hobby. Whether your interests are in party games, or role play, bidding, or hidden identity, we hope to gather the information and pose the questions that have been unanswered. We look forward to this new adventure, thanks for joining us.</p>
<p>Welcome to Rolling for Change, a podcast about the social, psychological, and educational aspects of tabletop board gaming. In this first episode we gather to discuss the purpose and plan for our podcast, introduce the hosts of our show, and discuss our vision for the journey we are on together.</p>
<p>The post <a href="https://www.rollingforchange.com/2016/07/10/what-is-rolling-for-change/">What is Rolling For Change?</a> appeared first on <a href="https://www.rollingforchange.com">Rolling for Change - Geek Therapy's Transformative Gaming Podcast</a>.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
  </channel>
</rss>
