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    <title>Near Future Podcast</title>
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    <description>A regular podcast covering design and AI from the founders of Near Future, a boutique AI consultancy focused on teams that care about craft. We cover both what we're seeing on the ground and industry trends, ways of working and occasional guests from the design world.</description>
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    <podcast:locked>yes</podcast:locked>
    <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
    <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
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    <pubDate>Fri, 14 Aug 2026 18:56:51 +0100</pubDate>
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    <itunes:summary>A regular podcast covering design and AI from the founders of Near Future, a boutique AI consultancy focused on teams that care about craft. We cover both what we're seeing on the ground and industry trends, ways of working and occasional guests from the design world.</itunes:summary>
    <itunes:subtitle>A regular podcast covering design and AI from the founders of Near Future, a boutique AI consultancy focused on teams that care about craft.</itunes:subtitle>
    <itunes:keywords>technology, AI, design, startups</itunes:keywords>
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      <itunes:email>hello@nearfuture.works</itunes:email>
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    <item>
      <title>Ep #12: James Storer (Monzo): Fake Banks, Real Learning, and Being Monzo's Biggest Token Burner</title>
      <itunes:episode>12</itunes:episode>
      <podcast:episode>12</podcast:episode>
      <itunes:title>Ep #12: James Storer (Monzo): Fake Banks, Real Learning, and Being Monzo's Biggest Token Burner</itunes:title>
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      <description>
        <![CDATA[<p>Tom and Jonny sit down with James Storer, who leads design in Monzo's AI and personalisation collective and is the biggest token burner in the whole company. They dig into the fake Monzo his team built to prototype with, why he stepped off the leadership track to get back in the tools, and what he went to Config to ask Figma.</p><p><br>CHAPTERS</p><ul><li>00:00 Introducing James Storer</li><li>02:12 Why go back to doing the work after leading teams</li><li>10:13 The founder's fight: ship it, or make it better</li><li>14:47 Being a loud mouth turned out to be the skill</li><li>18:35 AI lowers the floor, so who raises the ceiling</li><li>25:30 Everyone an expert in everything, or still not enough hours</li><li>28:01 Building hardware when you can't solder</li><li>30:07 Should there be an app store with one user</li><li>33:43 Is the value the software, or making it with your kid</li><li>36:08 The UNO clone his six-year-old wanted to explode</li><li>40:01 A 69-year-old vicar and the church website</li><li>41:31 The messy middle: AI inside a regulated bank</li><li>43:44 A fake Monzo with fake money</li><li>49:36 Handoff should be a handshake</li><li>54:16 "What will you do to make me open you every day?"</li><li>60:39 Quickfire</li><li>68:31 Wrap</li></ul><p>PEOPLE</p><ul><li>James Storer — Design Lead, AI &amp; Personalisation, Monzo <a href="https://www.linkedin.com/in/jamesstorer/">https://www.linkedin.com/in/jamesstorer/</a></li><li>Avi Ashkenazi, Deel — previous Near Future guest, on raising the floor and the ceiling <a href="https://www.linkedin.com/in/aviashkenazi/">https://www.linkedin.com/in/aviashkenazi/</a></li><li>Jake Knapp — author of Sprint — <a href="https://www.jakeknapp.com">https://www.jakeknapp.com</a></li><li>Simon from Morse — spoke alongside James at Mostly Working <a href="https://www.linkedin.com/in/simon-amor/">https://www.linkedin.com/in/simon-amor/</a></li></ul><p>COMPANIES</p><ul><li>Monzo — <a href="https://monzo.com">https://monzo.com</a></li><li>Deliveroo — <a href="https://deliveroo.co.uk">https://deliveroo.co.uk</a></li><li>Freetrade — <a href="https://freetrade.io">https://freetrade.io</a></li><li>Habito — <a href="https://www.habito.com">https://www.habito.com</a></li><li>Klarna — <a href="https://www.klarna.com">https://www.klarna.com</a></li><li>Twist — James's design agency</li><li>Jitty — the house-buying startup James co-founded</li></ul><p>TOOLS AND PRODUCTS MENTIONED</p><ul><li>Cursor — <a href="https://cursor.com">https://cursor.com</a></li><li>Claude Code — <a href="https://claude.com/product/claude-code">https://claude.com/product/claude-code</a></li><li>ChatGPT — <a href="https://chatgpt.com">https://chatgpt.com</a></li><li>Figma — <a href="https://figma.com">https://figma.com</a></li><li>Figma Make, Figma Weave, code layers — announced at Config</li><li>FigJam — <a href="https://figma.com/figjam">https://figma.com/figjam</a></li><li>Lovable — <a href="https://lovable.dev">https://lovable.dev</a></li><li>Stitch — <a href="https://stitch.withgoogle.com">https://stitch.withgoogle.com</a></li><li>NotebookLM — <a href="https://notebooklm.google.com">https://notebooklm.google.com</a></li><li>Notion — <a href="https://notion.com">https://notion.com</a></li><li>Linear — <a href="https://linear.app">https://linear.app</a></li><li>Abstract — version control for Sketch files</li><li>Sketch — <a href="https://sketch.com">https://sketch.com</a></li><li>Three.js — <a href="https://threejs.org">https://threejs.org</a></li><li>React Native — <a href="https://reactnative.dev">https://reactnative.dev</a></li><li>Nano Banana — Google's image model, via Gemini</li><li>Hex — open-source dictation app</li><li>Wispr Flow — <a href="https://wisprflow.ai">https://wisprflow.ai</a></li><li>Wabi — personal app builder for iPhone</li><li>MeatLayer — agents paying humans for real-world tasks — <a href="https://meatlayer.ai">https://meatlayer.ai</a></li><li>M5Stack — small dev boards — <a href="https://m5stack.com">https://m5stack.com</a></li><li>Lumi / ROLI — light-up keyboards, now open sourced — <a href="https://roli.com">https://roli.com</a></li><li>BigQuery — <a href="https://cloud.google.com/bigquery">https://cloud.google.com/bigquery</a></li></ul><p>ALSO REFERENCED</p><ul><li>Config 2026 — Figma's conference — <a href="https://config.figma.com">https://config.figma.com</a></li><li>Mostly Working — Tom's design and AI meetup in London <a href="https://luma.com/mostly-working">https://luma.com/mostly-working</a></li><li>Sprint, by Jake Knapp, John Zeratsky and Braden Kowitz</li><li>UNO — the card game James and his son cloned as "Duo"</li></ul><p>NEAR FUTURE</p><ul><li>Podcast — <a href="https://nearfuture.works/podcast">https://nearfuture.works/podcast</a></li><li>Get in touch — podcast@nearfuture.works</li></ul>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny sit down with James Storer, who leads design in Monzo's AI and personalisation collective and is the biggest token burner in the whole company. They dig into the fake Monzo his team built to prototype with, why he stepped off the leadership track to get back in the tools, and what he went to Config to ask Figma.</p><p><br>CHAPTERS</p><ul><li>00:00 Introducing James Storer</li><li>02:12 Why go back to doing the work after leading teams</li><li>10:13 The founder's fight: ship it, or make it better</li><li>14:47 Being a loud mouth turned out to be the skill</li><li>18:35 AI lowers the floor, so who raises the ceiling</li><li>25:30 Everyone an expert in everything, or still not enough hours</li><li>28:01 Building hardware when you can't solder</li><li>30:07 Should there be an app store with one user</li><li>33:43 Is the value the software, or making it with your kid</li><li>36:08 The UNO clone his six-year-old wanted to explode</li><li>40:01 A 69-year-old vicar and the church website</li><li>41:31 The messy middle: AI inside a regulated bank</li><li>43:44 A fake Monzo with fake money</li><li>49:36 Handoff should be a handshake</li><li>54:16 "What will you do to make me open you every day?"</li><li>60:39 Quickfire</li><li>68:31 Wrap</li></ul><p>PEOPLE</p><ul><li>James Storer — Design Lead, AI &amp; Personalisation, Monzo <a href="https://www.linkedin.com/in/jamesstorer/">https://www.linkedin.com/in/jamesstorer/</a></li><li>Avi Ashkenazi, Deel — previous Near Future guest, on raising the floor and the ceiling <a href="https://www.linkedin.com/in/aviashkenazi/">https://www.linkedin.com/in/aviashkenazi/</a></li><li>Jake Knapp — author of Sprint — <a href="https://www.jakeknapp.com">https://www.jakeknapp.com</a></li><li>Simon from Morse — spoke alongside James at Mostly Working <a href="https://www.linkedin.com/in/simon-amor/">https://www.linkedin.com/in/simon-amor/</a></li></ul><p>COMPANIES</p><ul><li>Monzo — <a href="https://monzo.com">https://monzo.com</a></li><li>Deliveroo — <a href="https://deliveroo.co.uk">https://deliveroo.co.uk</a></li><li>Freetrade — <a href="https://freetrade.io">https://freetrade.io</a></li><li>Habito — <a href="https://www.habito.com">https://www.habito.com</a></li><li>Klarna — <a href="https://www.klarna.com">https://www.klarna.com</a></li><li>Twist — James's design agency</li><li>Jitty — the house-buying startup James co-founded</li></ul><p>TOOLS AND PRODUCTS MENTIONED</p><ul><li>Cursor — <a href="https://cursor.com">https://cursor.com</a></li><li>Claude Code — <a href="https://claude.com/product/claude-code">https://claude.com/product/claude-code</a></li><li>ChatGPT — <a href="https://chatgpt.com">https://chatgpt.com</a></li><li>Figma — <a href="https://figma.com">https://figma.com</a></li><li>Figma Make, Figma Weave, code layers — announced at Config</li><li>FigJam — <a href="https://figma.com/figjam">https://figma.com/figjam</a></li><li>Lovable — <a href="https://lovable.dev">https://lovable.dev</a></li><li>Stitch — <a href="https://stitch.withgoogle.com">https://stitch.withgoogle.com</a></li><li>NotebookLM — <a href="https://notebooklm.google.com">https://notebooklm.google.com</a></li><li>Notion — <a href="https://notion.com">https://notion.com</a></li><li>Linear — <a href="https://linear.app">https://linear.app</a></li><li>Abstract — version control for Sketch files</li><li>Sketch — <a href="https://sketch.com">https://sketch.com</a></li><li>Three.js — <a href="https://threejs.org">https://threejs.org</a></li><li>React Native — <a href="https://reactnative.dev">https://reactnative.dev</a></li><li>Nano Banana — Google's image model, via Gemini</li><li>Hex — open-source dictation app</li><li>Wispr Flow — <a href="https://wisprflow.ai">https://wisprflow.ai</a></li><li>Wabi — personal app builder for iPhone</li><li>MeatLayer — agents paying humans for real-world tasks — <a href="https://meatlayer.ai">https://meatlayer.ai</a></li><li>M5Stack — small dev boards — <a href="https://m5stack.com">https://m5stack.com</a></li><li>Lumi / ROLI — light-up keyboards, now open sourced — <a href="https://roli.com">https://roli.com</a></li><li>BigQuery — <a href="https://cloud.google.com/bigquery">https://cloud.google.com/bigquery</a></li></ul><p>ALSO REFERENCED</p><ul><li>Config 2026 — Figma's conference — <a href="https://config.figma.com">https://config.figma.com</a></li><li>Mostly Working — Tom's design and AI meetup in London <a href="https://luma.com/mostly-working">https://luma.com/mostly-working</a></li><li>Sprint, by Jake Knapp, John Zeratsky and Braden Kowitz</li><li>UNO — the card game James and his son cloned as "Duo"</li></ul><p>NEAR FUTURE</p><ul><li>Podcast — <a href="https://nearfuture.works/podcast">https://nearfuture.works/podcast</a></li><li>Get in touch — podcast@nearfuture.works</li></ul>]]>
      </content:encoded>
      <pubDate>Fri, 14 Aug 2026 17:40:13 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/ab6c1806/2a545e25.mp3" length="66367181" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>4147</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny sit down with James Storer, who leads design in Monzo's AI and personalisation collective and is the biggest token burner in the whole company. They dig into the fake Monzo his team built to prototype with, why he stepped off the leadership track to get back in the tools, and what he went to Config to ask Figma.</p><p><br>CHAPTERS</p><ul><li>00:00 Introducing James Storer</li><li>02:12 Why go back to doing the work after leading teams</li><li>10:13 The founder's fight: ship it, or make it better</li><li>14:47 Being a loud mouth turned out to be the skill</li><li>18:35 AI lowers the floor, so who raises the ceiling</li><li>25:30 Everyone an expert in everything, or still not enough hours</li><li>28:01 Building hardware when you can't solder</li><li>30:07 Should there be an app store with one user</li><li>33:43 Is the value the software, or making it with your kid</li><li>36:08 The UNO clone his six-year-old wanted to explode</li><li>40:01 A 69-year-old vicar and the church website</li><li>41:31 The messy middle: AI inside a regulated bank</li><li>43:44 A fake Monzo with fake money</li><li>49:36 Handoff should be a handshake</li><li>54:16 "What will you do to make me open you every day?"</li><li>60:39 Quickfire</li><li>68:31 Wrap</li></ul><p>PEOPLE</p><ul><li>James Storer — Design Lead, AI &amp; Personalisation, Monzo <a href="https://www.linkedin.com/in/jamesstorer/">https://www.linkedin.com/in/jamesstorer/</a></li><li>Avi Ashkenazi, Deel — previous Near Future guest, on raising the floor and the ceiling <a href="https://www.linkedin.com/in/aviashkenazi/">https://www.linkedin.com/in/aviashkenazi/</a></li><li>Jake Knapp — author of Sprint — <a href="https://www.jakeknapp.com">https://www.jakeknapp.com</a></li><li>Simon from Morse — spoke alongside James at Mostly Working <a href="https://www.linkedin.com/in/simon-amor/">https://www.linkedin.com/in/simon-amor/</a></li></ul><p>COMPANIES</p><ul><li>Monzo — <a href="https://monzo.com">https://monzo.com</a></li><li>Deliveroo — <a href="https://deliveroo.co.uk">https://deliveroo.co.uk</a></li><li>Freetrade — <a href="https://freetrade.io">https://freetrade.io</a></li><li>Habito — <a href="https://www.habito.com">https://www.habito.com</a></li><li>Klarna — <a href="https://www.klarna.com">https://www.klarna.com</a></li><li>Twist — James's design agency</li><li>Jitty — the house-buying startup James co-founded</li></ul><p>TOOLS AND PRODUCTS MENTIONED</p><ul><li>Cursor — <a href="https://cursor.com">https://cursor.com</a></li><li>Claude Code — <a href="https://claude.com/product/claude-code">https://claude.com/product/claude-code</a></li><li>ChatGPT — <a href="https://chatgpt.com">https://chatgpt.com</a></li><li>Figma — <a href="https://figma.com">https://figma.com</a></li><li>Figma Make, Figma Weave, code layers — announced at Config</li><li>FigJam — <a href="https://figma.com/figjam">https://figma.com/figjam</a></li><li>Lovable — <a href="https://lovable.dev">https://lovable.dev</a></li><li>Stitch — <a href="https://stitch.withgoogle.com">https://stitch.withgoogle.com</a></li><li>NotebookLM — <a href="https://notebooklm.google.com">https://notebooklm.google.com</a></li><li>Notion — <a href="https://notion.com">https://notion.com</a></li><li>Linear — <a href="https://linear.app">https://linear.app</a></li><li>Abstract — version control for Sketch files</li><li>Sketch — <a href="https://sketch.com">https://sketch.com</a></li><li>Three.js — <a href="https://threejs.org">https://threejs.org</a></li><li>React Native — <a href="https://reactnative.dev">https://reactnative.dev</a></li><li>Nano Banana — Google's image model, via Gemini</li><li>Hex — open-source dictation app</li><li>Wispr Flow — <a href="https://wisprflow.ai">https://wisprflow.ai</a></li><li>Wabi — personal app builder for iPhone</li><li>MeatLayer — agents paying humans for real-world tasks — <a href="https://meatlayer.ai">https://meatlayer.ai</a></li><li>M5Stack — small dev boards — <a href="https://m5stack.com">https://m5stack.com</a></li><li>Lumi / ROLI — light-up keyboards, now open sourced — <a href="https://roli.com">https://roli.com</a></li><li>BigQuery — <a href="https://cloud.google.com/bigquery">https://cloud.google.com/bigquery</a></li></ul><p>ALSO REFERENCED</p><ul><li>Config 2026 — Figma's conference — <a href="https://config.figma.com">https://config.figma.com</a></li><li>Mostly Working — Tom's design and AI meetup in London <a href="https://luma.com/mostly-working">https://luma.com/mostly-working</a></li><li>Sprint, by Jake Knapp, John Zeratsky and Braden Kowitz</li><li>UNO — the card game James and his son cloned as "Duo"</li></ul><p>NEAR FUTURE</p><ul><li>Podcast — <a href="https://nearfuture.works/podcast">https://nearfuture.works/podcast</a></li><li>Get in touch — podcast@nearfuture.works</li></ul>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/ab6c1806/transcript.vtt" type="text/vtt" rel="captions"/>
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    <item>
      <title>Ep #11: No Shortcuts. Backyard Designers, AI Slop, and the Leadership Squeeze</title>
      <itunes:episode>11</itunes:episode>
      <podcast:episode>11</podcast:episode>
      <itunes:title>Ep #11: No Shortcuts. Backyard Designers, AI Slop, and the Leadership Squeeze</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/2fa71341</link>
      <description>
        <![CDATA[<p>Tom and Jonny are back for a duo episode after a month of guest interviews — Jonny has just about got the internet back after a house move and a camping trip. </p><p><br></p><p>They reflect on what the recent guest run has taught them, dig into Backyard Designers Club and the hooha it sparked, and talk through why design and engineering leadership is such a hard place to be right now. </p><p><br></p><p>Plus: Tom built a 3D chess game for his 5-year-old using Opus 5 and Three.js, and Jonny's Ooda gets a quiet YC moment.</p><p><br></p><p><strong>Chapters</strong></p><p>0:04 — Intro: Jonny's back (and has internet again)</p><p>3:44 — Reflections on a month of guest episodes</p><p>8:20 — The common thread: leaders who build</p><p>17:00 — AI raises the floor, not the ceiling — but the ceiling hasn't moved</p><p>21:35 — The AI slop problem: Hacker News, Substack's detector &amp; LinkedIn's report button</p><p>22:08 — Ellipsis and the proof-of-work problem for human writing</p><p>26:10 — Ini's wireless-in-the-browser project: the opposite of slop</p><p>21:32 — Backyard Designers Club: craft, sound design and game-like delight</p><p>29:13 — How fast an original idea can be cloned</p><p>31:21 — The hoo-ha: exclusion, community claims, and what a community actually is</p><p>38:53 — Who's on Backyard Designers — and what it says about design's visible/invisible divide</p><p>41:35 — Engineering leadership burnout: Gergely Orosz's three reasons leaders are quitting</p><p>44:35 — Is design leadership 12 months behind engineering on the same trajectory?</p><p>51:57 — Tom's AI experiments: agent skill pack + a 3D underwater chess game</p><p>1:00:01 — Jonny's Ooda project gets a YC validation moment</p><p>1:00:42 — What's coming up: Build workshop, Wednesday event with Christine Røde (The Browser Company), Brighton in September</p><p><br></p><p><strong>Useful Links</strong></p><p>Backyard Designers Club — https://backyarddesigners.club</p><p>Broke Ass Designers — the commentary/reaction version - <a href="https://brokeass-designers.fly.dev/">https://brokeass-designers.fly.dev/</a></p><p>Ellipsus — proof-of-work writing tool <a href="https://ellipsus.com/">https://ellipsus.com/</a></p><p>Gergely Orosz (The Pragmatic Engineer) — engineering leadership trends post <a href="https://www.linkedin.com/posts/gergelyorosz_interesting-recent-trend-im-observing-share-7487619068187852800-ceQ2/?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAACO1rYB0zabE-dXOtOcNNaEi0fYaURGkbU">https://www.linkedin.com/posts/gergelyorosz_interesting-recent-trend-im-observing-share-7487619068187852800-ceQ2/</a></p><p>Ooda — Jonny's internal tool hosting project — https://ooda.run</p><p>Podcast feedback: <a href="mailto:podcast@nearfuture.works">podcast@nearfuture.works</a></p><p>Near Future Build Workshop (Aug 13th): https://nearfuture.works/build</p><p>Find us at https://nearfuture.works</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny are back for a duo episode after a month of guest interviews — Jonny has just about got the internet back after a house move and a camping trip. </p><p><br></p><p>They reflect on what the recent guest run has taught them, dig into Backyard Designers Club and the hooha it sparked, and talk through why design and engineering leadership is such a hard place to be right now. </p><p><br></p><p>Plus: Tom built a 3D chess game for his 5-year-old using Opus 5 and Three.js, and Jonny's Ooda gets a quiet YC moment.</p><p><br></p><p><strong>Chapters</strong></p><p>0:04 — Intro: Jonny's back (and has internet again)</p><p>3:44 — Reflections on a month of guest episodes</p><p>8:20 — The common thread: leaders who build</p><p>17:00 — AI raises the floor, not the ceiling — but the ceiling hasn't moved</p><p>21:35 — The AI slop problem: Hacker News, Substack's detector &amp; LinkedIn's report button</p><p>22:08 — Ellipsis and the proof-of-work problem for human writing</p><p>26:10 — Ini's wireless-in-the-browser project: the opposite of slop</p><p>21:32 — Backyard Designers Club: craft, sound design and game-like delight</p><p>29:13 — How fast an original idea can be cloned</p><p>31:21 — The hoo-ha: exclusion, community claims, and what a community actually is</p><p>38:53 — Who's on Backyard Designers — and what it says about design's visible/invisible divide</p><p>41:35 — Engineering leadership burnout: Gergely Orosz's three reasons leaders are quitting</p><p>44:35 — Is design leadership 12 months behind engineering on the same trajectory?</p><p>51:57 — Tom's AI experiments: agent skill pack + a 3D underwater chess game</p><p>1:00:01 — Jonny's Ooda project gets a YC validation moment</p><p>1:00:42 — What's coming up: Build workshop, Wednesday event with Christine Røde (The Browser Company), Brighton in September</p><p><br></p><p><strong>Useful Links</strong></p><p>Backyard Designers Club — https://backyarddesigners.club</p><p>Broke Ass Designers — the commentary/reaction version - <a href="https://brokeass-designers.fly.dev/">https://brokeass-designers.fly.dev/</a></p><p>Ellipsus — proof-of-work writing tool <a href="https://ellipsus.com/">https://ellipsus.com/</a></p><p>Gergely Orosz (The Pragmatic Engineer) — engineering leadership trends post <a href="https://www.linkedin.com/posts/gergelyorosz_interesting-recent-trend-im-observing-share-7487619068187852800-ceQ2/?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAACO1rYB0zabE-dXOtOcNNaEi0fYaURGkbU">https://www.linkedin.com/posts/gergelyorosz_interesting-recent-trend-im-observing-share-7487619068187852800-ceQ2/</a></p><p>Ooda — Jonny's internal tool hosting project — https://ooda.run</p><p>Podcast feedback: <a href="mailto:podcast@nearfuture.works">podcast@nearfuture.works</a></p><p>Near Future Build Workshop (Aug 13th): https://nearfuture.works/build</p><p>Find us at https://nearfuture.works</p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Aug 2026 16:23:30 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/2fa71341/b04dc88d.mp3" length="57797754" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>3611</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny are back for a duo episode after a month of guest interviews — Jonny has just about got the internet back after a house move and a camping trip. </p><p><br></p><p>They reflect on what the recent guest run has taught them, dig into Backyard Designers Club and the hooha it sparked, and talk through why design and engineering leadership is such a hard place to be right now. </p><p><br></p><p>Plus: Tom built a 3D chess game for his 5-year-old using Opus 5 and Three.js, and Jonny's Ooda gets a quiet YC moment.</p><p><br></p><p><strong>Chapters</strong></p><p>0:04 — Intro: Jonny's back (and has internet again)</p><p>3:44 — Reflections on a month of guest episodes</p><p>8:20 — The common thread: leaders who build</p><p>17:00 — AI raises the floor, not the ceiling — but the ceiling hasn't moved</p><p>21:35 — The AI slop problem: Hacker News, Substack's detector &amp; LinkedIn's report button</p><p>22:08 — Ellipsis and the proof-of-work problem for human writing</p><p>26:10 — Ini's wireless-in-the-browser project: the opposite of slop</p><p>21:32 — Backyard Designers Club: craft, sound design and game-like delight</p><p>29:13 — How fast an original idea can be cloned</p><p>31:21 — The hoo-ha: exclusion, community claims, and what a community actually is</p><p>38:53 — Who's on Backyard Designers — and what it says about design's visible/invisible divide</p><p>41:35 — Engineering leadership burnout: Gergely Orosz's three reasons leaders are quitting</p><p>44:35 — Is design leadership 12 months behind engineering on the same trajectory?</p><p>51:57 — Tom's AI experiments: agent skill pack + a 3D underwater chess game</p><p>1:00:01 — Jonny's Ooda project gets a YC validation moment</p><p>1:00:42 — What's coming up: Build workshop, Wednesday event with Christine Røde (The Browser Company), Brighton in September</p><p><br></p><p><strong>Useful Links</strong></p><p>Backyard Designers Club — https://backyarddesigners.club</p><p>Broke Ass Designers — the commentary/reaction version - <a href="https://brokeass-designers.fly.dev/">https://brokeass-designers.fly.dev/</a></p><p>Ellipsus — proof-of-work writing tool <a href="https://ellipsus.com/">https://ellipsus.com/</a></p><p>Gergely Orosz (The Pragmatic Engineer) — engineering leadership trends post <a href="https://www.linkedin.com/posts/gergelyorosz_interesting-recent-trend-im-observing-share-7487619068187852800-ceQ2/?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAACO1rYB0zabE-dXOtOcNNaEi0fYaURGkbU">https://www.linkedin.com/posts/gergelyorosz_interesting-recent-trend-im-observing-share-7487619068187852800-ceQ2/</a></p><p>Ooda — Jonny's internal tool hosting project — https://ooda.run</p><p>Podcast feedback: <a href="mailto:podcast@nearfuture.works">podcast@nearfuture.works</a></p><p>Near Future Build Workshop (Aug 13th): https://nearfuture.works/build</p><p>Find us at https://nearfuture.works</p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/2fa71341/transcript.vtt" type="text/vtt" rel="captions"/>
      <podcast:transcript url="https://share.transistor.fm/s/2fa71341/transcript.json" type="application/json"/>
    </item>
    <item>
      <title>Ep #10: Ini Abiodun (AirOps): Designing at AI Startup Speed, Personal Workflows, and Palmwine Wireless</title>
      <itunes:episode>10</itunes:episode>
      <podcast:episode>10</podcast:episode>
      <itunes:title>Ep #10: Ini Abiodun (AirOps): Designing at AI Startup Speed, Personal Workflows, and Palmwine Wireless</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">962f508f-f76a-435f-b66d-9439bb838b10</guid>
      <link>https://share.transistor.fm/s/43aa8406</link>
      <description>
        <![CDATA[<p>This week Jonny moves house, so Tom hosts solo. He’s joined by Ini Abiodun, lead product designer at AirOps, to discuss designing inside a fast-moving AI startup and the systems she’s built to move faster. Ini explains how her 90-day onboarding plan collapsed almost immediately due to pace, and how internal AI assistants like Fantino and Clara helped her learn the codebase, accelerate a listening tour, and ship early, including a widely adopted UX writing “skill” that encodes brand voice, product context, and content rules while diagnosing and rewriting copy. She shares how she spends significant time scaling design via cross-functional relationship-building, joining eval conversations to reduce user cognitive load, and enabling engineers through design reviews. Ini also describes her personal “Oracle” knowledge base in Obsidian/Claude for communication, stakeholder context, daily/weekly routines, and performance tracking. The episode closes with Palmwine Wireless, her interactive 1950s-style online radio broadcasting AI-generated Nigerian instrumentals across decades, plus quick-fire questions.</p><p></p><ul><li>(00:00) - Intro &amp; Guest Welcome</li>
<li>(00:52) - Joining AirOps: The 90-Day Plan</li>
<li>(05:13) - Building the AI Content Design Skill</li>
<li>(12:38) - Product Design vs. Design Operations</li>
<li>(20:39) - Neurodivergence, Communication &amp; Knowledge Systems</li>
<li>(32:04) - Daily Reflection Practices</li>
<li>(36:22) - Palmwine Wireless: Building a Nigerian Radio</li>
<li>(43:41) - Sound Design Deep Dive</li>
<li>(49:26) - Building the Music Library with Suno</li>
<li>(52:45) - Quick-Fire Questions</li>
<li>(59:00) - Outro &amp; Thanks</li>
</ul><br>## Mentioned in the episode<p>- [Domingo Widen](https://www.linkedin.com/in/domingowiden/)<br>- [Monologue by Every](https://www.monologue.to)<br>- [Andrej Karpathy](https://x.com/karpathy)<br>- [Wes Kao](https://www.weskao.com)<br>- [Lenny’s Data](https://www.lennysdata.com/)</p><p>## More about Ini</p><p>- [Ini’s personal website](https://iniabiodun.com/) <br>- [Palmwine Wireless](https://radio.iniabiodun.com/)<br>- [Ini on LinkedIn](https://www.linkedin.com/in/inioluwa-abiodun/)</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>This week Jonny moves house, so Tom hosts solo. He’s joined by Ini Abiodun, lead product designer at AirOps, to discuss designing inside a fast-moving AI startup and the systems she’s built to move faster. Ini explains how her 90-day onboarding plan collapsed almost immediately due to pace, and how internal AI assistants like Fantino and Clara helped her learn the codebase, accelerate a listening tour, and ship early, including a widely adopted UX writing “skill” that encodes brand voice, product context, and content rules while diagnosing and rewriting copy. She shares how she spends significant time scaling design via cross-functional relationship-building, joining eval conversations to reduce user cognitive load, and enabling engineers through design reviews. Ini also describes her personal “Oracle” knowledge base in Obsidian/Claude for communication, stakeholder context, daily/weekly routines, and performance tracking. The episode closes with Palmwine Wireless, her interactive 1950s-style online radio broadcasting AI-generated Nigerian instrumentals across decades, plus quick-fire questions.</p><p></p><ul><li>(00:00) - Intro &amp; Guest Welcome</li>
<li>(00:52) - Joining AirOps: The 90-Day Plan</li>
<li>(05:13) - Building the AI Content Design Skill</li>
<li>(12:38) - Product Design vs. Design Operations</li>
<li>(20:39) - Neurodivergence, Communication &amp; Knowledge Systems</li>
<li>(32:04) - Daily Reflection Practices</li>
<li>(36:22) - Palmwine Wireless: Building a Nigerian Radio</li>
<li>(43:41) - Sound Design Deep Dive</li>
<li>(49:26) - Building the Music Library with Suno</li>
<li>(52:45) - Quick-Fire Questions</li>
<li>(59:00) - Outro &amp; Thanks</li>
</ul><br>## Mentioned in the episode<p>- [Domingo Widen](https://www.linkedin.com/in/domingowiden/)<br>- [Monologue by Every](https://www.monologue.to)<br>- [Andrej Karpathy](https://x.com/karpathy)<br>- [Wes Kao](https://www.weskao.com)<br>- [Lenny’s Data](https://www.lennysdata.com/)</p><p>## More about Ini</p><p>- [Ini’s personal website](https://iniabiodun.com/) <br>- [Palmwine Wireless](https://radio.iniabiodun.com/)<br>- [Ini on LinkedIn](https://www.linkedin.com/in/inioluwa-abiodun/)</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </content:encoded>
      <pubDate>Thu, 30 Jul 2026 13:38:19 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/43aa8406/78bf4365.mp3" length="56897717" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>3554</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>This week Jonny moves house, so Tom hosts solo. He’s joined by Ini Abiodun, lead product designer at AirOps, to discuss designing inside a fast-moving AI startup and the systems she’s built to move faster. Ini explains how her 90-day onboarding plan collapsed almost immediately due to pace, and how internal AI assistants like Fantino and Clara helped her learn the codebase, accelerate a listening tour, and ship early, including a widely adopted UX writing “skill” that encodes brand voice, product context, and content rules while diagnosing and rewriting copy. She shares how she spends significant time scaling design via cross-functional relationship-building, joining eval conversations to reduce user cognitive load, and enabling engineers through design reviews. Ini also describes her personal “Oracle” knowledge base in Obsidian/Claude for communication, stakeholder context, daily/weekly routines, and performance tracking. The episode closes with Palmwine Wireless, her interactive 1950s-style online radio broadcasting AI-generated Nigerian instrumentals across decades, plus quick-fire questions.</p><p></p><ul><li>(00:00) - Intro &amp; Guest Welcome</li>
<li>(00:52) - Joining AirOps: The 90-Day Plan</li>
<li>(05:13) - Building the AI Content Design Skill</li>
<li>(12:38) - Product Design vs. Design Operations</li>
<li>(20:39) - Neurodivergence, Communication &amp; Knowledge Systems</li>
<li>(32:04) - Daily Reflection Practices</li>
<li>(36:22) - Palmwine Wireless: Building a Nigerian Radio</li>
<li>(43:41) - Sound Design Deep Dive</li>
<li>(49:26) - Building the Music Library with Suno</li>
<li>(52:45) - Quick-Fire Questions</li>
<li>(59:00) - Outro &amp; Thanks</li>
</ul><br>## Mentioned in the episode<p>- [Domingo Widen](https://www.linkedin.com/in/domingowiden/)<br>- [Monologue by Every](https://www.monologue.to)<br>- [Andrej Karpathy](https://x.com/karpathy)<br>- [Wes Kao](https://www.weskao.com)<br>- [Lenny’s Data](https://www.lennysdata.com/)</p><p>## More about Ini</p><p>- [Ini’s personal website](https://iniabiodun.com/) <br>- [Palmwine Wireless](https://radio.iniabiodun.com/)<br>- [Ini on LinkedIn](https://www.linkedin.com/in/inioluwa-abiodun/)</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:chapters url="https://share.transistor.fm/s/43aa8406/chapters.json" type="application/json+chapters"/>
    </item>
    <item>
      <title>Ep #9: Hollie Lubbock &amp; Josh Payton (Wise): How Wise Is Rebuilding the Designer's Workflow for the Age of AI</title>
      <itunes:episode>9</itunes:episode>
      <podcast:episode>9</podcast:episode>
      <itunes:title>Ep #9: Hollie Lubbock &amp; Josh Payton (Wise): How Wise Is Rebuilding the Designer's Workflow for the Age of AI</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">2a9cce5c-11d8-4499-b3cb-ca43d98089e6</guid>
      <link>https://share.transistor.fm/s/5f2c2d94</link>
      <description>
        <![CDATA[<p>Hollie Lubbock (Design Director) and Josh Payton (VP of Design) at Wise join Jonny and Tom on the Near Future Podcast to unpack how their design org has rewired itself around AI — from prototyping kits that let anyone "hold" an idea, to the hidden operational grind behind every flashy AI demo. They dig into why disciplines aren't collapsing (they're specializing further), why AI is "an averaging machine," and what it takes to stand out when everyone has the same tools. Plus: a rapid-fire round covering deleted tools, current inspirations, and what they'll do when AGI takes over.</p><p><strong>Chapters</strong><br>0:04 — Intro &amp; guest welcome<br>0:49 — What day-to-day design at Wise looks like right now with AI<br>2:27 — The early prototyping kit that made AI feel "magical"<br>4:45 — Solo missions vs. collaboration in AI-driven work<br>6:07 — The "agent-operator" workflow trap<br>7:16 — Why scale (8,000 employees) changes the risk calculus<br>7:33 — How AI adoption varies across design disciplines<br>8:58 — The unglamorous ops work behind AI prototypes (InfoSec, workflows)<br>16:49 — Talent development: grads, internships, apprenticeships<br>19:03 — The three traits that matter most: smart, ambitious, curious<br>19:49 — Why design disciplines aren't collapsing<br>20:41 — "AI raises the floor, not the ceiling" — differentiation matters more<br>24:32 — Josh's 2x2 framework: when to let AI/PMs skip design entirely<br>29:37 — AI as an "averaging machine" and the tells of AI-generated work<br>32:13 — A WALL-E-inspired vision of the future<br>33:15 — Betting on human-curated, handcrafted experiences<br>34:36 — Josh's secret AI-built app project<br>35:15 — Josh's actual design process, tool by tool<br>37:27 — His AI agent fleet: Claude Code, Cowork, and more<br>39:47 — Bounded validity and lessons from engineering-first principles<br>42:24 — Quick-fire round begins<br>43:16 — What they'll never hand over to AI: curation<br>44:22 — The last tool they deleted (and why)<br>45:25 — What's inspiring them right now<br>46:58 — Wrap-up &amp; where to find Hollie and Josh</p><p><strong>Useful Links</strong></p><p>Josh Payton, VP of Design at Wise<br><a href="https://www.joshpayton.com/">https://www.joshpayton.com/</a><br><a href="https://www.linkedin.com/in/joshpayton">https://www.linkedin.com/in/joshpayton</a></p><p>Hollie Lubbock, Design Director at Wise<br><a href="https://www.hollielubbock.com/">https://www.hollielubbock.com/</a><br>LinkedIn: <a href="https://www.linkedin.com/in/hollielubbock/">https://www.linkedin.com/in/hollielubbock/</a></p><p>Podcast feedback: podcast@nearfuture.works<br>Near Future workshop (Aug 13th): <a href="https://nearfuture.works/build">nearfuture.works/build</a><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/5f2c2d94/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Hollie Lubbock (Design Director) and Josh Payton (VP of Design) at Wise join Jonny and Tom on the Near Future Podcast to unpack how their design org has rewired itself around AI — from prototyping kits that let anyone "hold" an idea, to the hidden operational grind behind every flashy AI demo. They dig into why disciplines aren't collapsing (they're specializing further), why AI is "an averaging machine," and what it takes to stand out when everyone has the same tools. Plus: a rapid-fire round covering deleted tools, current inspirations, and what they'll do when AGI takes over.</p><p><strong>Chapters</strong><br>0:04 — Intro &amp; guest welcome<br>0:49 — What day-to-day design at Wise looks like right now with AI<br>2:27 — The early prototyping kit that made AI feel "magical"<br>4:45 — Solo missions vs. collaboration in AI-driven work<br>6:07 — The "agent-operator" workflow trap<br>7:16 — Why scale (8,000 employees) changes the risk calculus<br>7:33 — How AI adoption varies across design disciplines<br>8:58 — The unglamorous ops work behind AI prototypes (InfoSec, workflows)<br>16:49 — Talent development: grads, internships, apprenticeships<br>19:03 — The three traits that matter most: smart, ambitious, curious<br>19:49 — Why design disciplines aren't collapsing<br>20:41 — "AI raises the floor, not the ceiling" — differentiation matters more<br>24:32 — Josh's 2x2 framework: when to let AI/PMs skip design entirely<br>29:37 — AI as an "averaging machine" and the tells of AI-generated work<br>32:13 — A WALL-E-inspired vision of the future<br>33:15 — Betting on human-curated, handcrafted experiences<br>34:36 — Josh's secret AI-built app project<br>35:15 — Josh's actual design process, tool by tool<br>37:27 — His AI agent fleet: Claude Code, Cowork, and more<br>39:47 — Bounded validity and lessons from engineering-first principles<br>42:24 — Quick-fire round begins<br>43:16 — What they'll never hand over to AI: curation<br>44:22 — The last tool they deleted (and why)<br>45:25 — What's inspiring them right now<br>46:58 — Wrap-up &amp; where to find Hollie and Josh</p><p><strong>Useful Links</strong></p><p>Josh Payton, VP of Design at Wise<br><a href="https://www.joshpayton.com/">https://www.joshpayton.com/</a><br><a href="https://www.linkedin.com/in/joshpayton">https://www.linkedin.com/in/joshpayton</a></p><p>Hollie Lubbock, Design Director at Wise<br><a href="https://www.hollielubbock.com/">https://www.hollielubbock.com/</a><br>LinkedIn: <a href="https://www.linkedin.com/in/hollielubbock/">https://www.linkedin.com/in/hollielubbock/</a></p><p>Podcast feedback: podcast@nearfuture.works<br>Near Future workshop (Aug 13th): <a href="https://nearfuture.works/build">nearfuture.works/build</a><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/5f2c2d94/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </content:encoded>
      <pubDate>Thu, 23 Jul 2026 16:10:08 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/5f2c2d94/47618af6.mp3" length="45370131" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>2834</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Hollie Lubbock (Design Director) and Josh Payton (VP of Design) at Wise join Jonny and Tom on the Near Future Podcast to unpack how their design org has rewired itself around AI — from prototyping kits that let anyone "hold" an idea, to the hidden operational grind behind every flashy AI demo. They dig into why disciplines aren't collapsing (they're specializing further), why AI is "an averaging machine," and what it takes to stand out when everyone has the same tools. Plus: a rapid-fire round covering deleted tools, current inspirations, and what they'll do when AGI takes over.</p><p><strong>Chapters</strong><br>0:04 — Intro &amp; guest welcome<br>0:49 — What day-to-day design at Wise looks like right now with AI<br>2:27 — The early prototyping kit that made AI feel "magical"<br>4:45 — Solo missions vs. collaboration in AI-driven work<br>6:07 — The "agent-operator" workflow trap<br>7:16 — Why scale (8,000 employees) changes the risk calculus<br>7:33 — How AI adoption varies across design disciplines<br>8:58 — The unglamorous ops work behind AI prototypes (InfoSec, workflows)<br>16:49 — Talent development: grads, internships, apprenticeships<br>19:03 — The three traits that matter most: smart, ambitious, curious<br>19:49 — Why design disciplines aren't collapsing<br>20:41 — "AI raises the floor, not the ceiling" — differentiation matters more<br>24:32 — Josh's 2x2 framework: when to let AI/PMs skip design entirely<br>29:37 — AI as an "averaging machine" and the tells of AI-generated work<br>32:13 — A WALL-E-inspired vision of the future<br>33:15 — Betting on human-curated, handcrafted experiences<br>34:36 — Josh's secret AI-built app project<br>35:15 — Josh's actual design process, tool by tool<br>37:27 — His AI agent fleet: Claude Code, Cowork, and more<br>39:47 — Bounded validity and lessons from engineering-first principles<br>42:24 — Quick-fire round begins<br>43:16 — What they'll never hand over to AI: curation<br>44:22 — The last tool they deleted (and why)<br>45:25 — What's inspiring them right now<br>46:58 — Wrap-up &amp; where to find Hollie and Josh</p><p><strong>Useful Links</strong></p><p>Josh Payton, VP of Design at Wise<br><a href="https://www.joshpayton.com/">https://www.joshpayton.com/</a><br><a href="https://www.linkedin.com/in/joshpayton">https://www.linkedin.com/in/joshpayton</a></p><p>Hollie Lubbock, Design Director at Wise<br><a href="https://www.hollielubbock.com/">https://www.hollielubbock.com/</a><br>LinkedIn: <a href="https://www.linkedin.com/in/hollielubbock/">https://www.linkedin.com/in/hollielubbock/</a></p><p>Podcast feedback: podcast@nearfuture.works<br>Near Future workshop (Aug 13th): <a href="https://nearfuture.works/build">nearfuture.works/build</a><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/5f2c2d94/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </itunes:summary>
      <itunes:keywords>AI, product, design, startup, tech</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/5f2c2d94/transcript.srt" type="application/x-subrip" rel="captions"/>
    </item>
    <item>
      <title>Ep #8: Domingo Widen (Fin): Why Fin's designers now ship straight to production</title>
      <itunes:episode>8</itunes:episode>
      <podcast:episode>8</podcast:episode>
      <itunes:title>Ep #8: Domingo Widen (Fin): Why Fin's designers now ship straight to production</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/f6e8fd9f</link>
      <description>
        <![CDATA[<p>Tom and Jonny are joined by Domingo Widen, Staff Product Designer on the Front-End Infrastructure team at Fin (formerly Intercom)</p><p><br></p><p>Domingo shares how designers at Fin have moved from prototyping in sandboxes to shipping directly to production, and unpacks his team's mission to build the platform and tools that let every team move from concept to production faster with AI.</p><p><br></p><p>The conversation traces the story of getting designers into developer environments — from a top-down mandate and painful early setup sessions to a smoother, engineer-assisted process — and how that groundwork now lets designers self-serve with Claude. </p><p><br></p><p>Domingo introduces "Surge Intelligence," an encoded knowledge base that powers design-system skills so AI can enforce front-end conventions without a human policing every decision, and describes the PR-style review process for designers who want to contribute their own skills.</p><p><br></p><p>The back half explores where design is headed: the enduring value of human judgment and "taste" built through reps, the edge cases only builders learn from experience, and why Domingo believes AI will keep design work capped around 85% for a while. They close with quick-fire questions on tools he wishes existed (a home for aligning on live prototypes, since Figma hand-off has broken down), his favourite product (MyMind), and what he'd do with his free time in an AGI future.</p><p><br></p><p><strong>Chapters</strong></p><p>0:00 – Intro &amp; welcoming Domingo Widen</p><p>0:52 – How the Front-End Infrastructure team works today</p><p>2:20 – Is Domingo still a "product designer"?</p><p>3:49 – Splitting time between infra, design system, and product work</p><p>4:22 – Getting designers into developer environments: the origin story</p><p>9:45 – Optimizing the setup process with engineering</p><p>14:20 – From constant support requests to a self-serve steady state</p><p>11:29 – Claude as a fallback for technical hiccups</p><p>12:14 – Enforcing design consistency without slowing the company down</p><p>14:02 – Introducing Surge Intelligence and how design skills read from it</p><p>15:57 – Serving both designers and engineers with shared knowledge</p><p>18:13 – Do designers see AI codifying their instincts as a threat?</p><p>20:09 – The 85% problem: where human judgment still wins</p><p>23:52 – Codifying skills: the PR-and-review process for Team 2X</p><p>25:11 – Human judgment vs. automated skill approval</p><p>26:15 – Predictions for how the designer role evolves industry-wide</p><p>28:20 – Foundational design knowledge that AI won't replace</p><p>30:37 – On "taste," reps, and gut instinct</p><p>32:38 – The superpower (and blind spots) of designing in code</p><p>34:24 – Is Claude enough, or will tools fragment further?</p><p>36:20 – The missing tool: aligning on live prototypes instead of Figma</p><p>39:28 – Zooming out: is this a temporary infra push or years-long work?</p><p>41:12 – Why this becomes "training the brain" rather than a one-off project</p><p>42:56 – Optimizing for designers, engineers, and PMs alike</p><p>43:56 – Quick-fire: coffee, drawing, and life after AGI</p><p>45:37 – Quick-fire: the product Domingo wishes he'd designed (MyMind)</p><p><br></p><p><strong>Useful Links</strong></p><p>Domingo’s website: <a href="https://www.domingowiden.com/">https://www.domingowiden.com/</a></p><p>Domingo on Linkedin: <a href="https://linkedin.com/in/domingowiden">https://linkedin.com/in/domingowiden</a></p><p>Mymind: <a href="https://mymind.com/">https://mymind.com/</a></p><p><br></p><p>Podcast feedback: <a href="mailto:podcast@nearfuture.works">podcast@nearfuture.works</a></p><p>Near Future workshop (Aug 13th): nearfuture.works/build</p><p>Find us at nearfuture.works</p><p><a href="https://share.transistor.fm/s/f6e8fd9f/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny are joined by Domingo Widen, Staff Product Designer on the Front-End Infrastructure team at Fin (formerly Intercom)</p><p><br></p><p>Domingo shares how designers at Fin have moved from prototyping in sandboxes to shipping directly to production, and unpacks his team's mission to build the platform and tools that let every team move from concept to production faster with AI.</p><p><br></p><p>The conversation traces the story of getting designers into developer environments — from a top-down mandate and painful early setup sessions to a smoother, engineer-assisted process — and how that groundwork now lets designers self-serve with Claude. </p><p><br></p><p>Domingo introduces "Surge Intelligence," an encoded knowledge base that powers design-system skills so AI can enforce front-end conventions without a human policing every decision, and describes the PR-style review process for designers who want to contribute their own skills.</p><p><br></p><p>The back half explores where design is headed: the enduring value of human judgment and "taste" built through reps, the edge cases only builders learn from experience, and why Domingo believes AI will keep design work capped around 85% for a while. They close with quick-fire questions on tools he wishes existed (a home for aligning on live prototypes, since Figma hand-off has broken down), his favourite product (MyMind), and what he'd do with his free time in an AGI future.</p><p><br></p><p><strong>Chapters</strong></p><p>0:00 – Intro &amp; welcoming Domingo Widen</p><p>0:52 – How the Front-End Infrastructure team works today</p><p>2:20 – Is Domingo still a "product designer"?</p><p>3:49 – Splitting time between infra, design system, and product work</p><p>4:22 – Getting designers into developer environments: the origin story</p><p>9:45 – Optimizing the setup process with engineering</p><p>14:20 – From constant support requests to a self-serve steady state</p><p>11:29 – Claude as a fallback for technical hiccups</p><p>12:14 – Enforcing design consistency without slowing the company down</p><p>14:02 – Introducing Surge Intelligence and how design skills read from it</p><p>15:57 – Serving both designers and engineers with shared knowledge</p><p>18:13 – Do designers see AI codifying their instincts as a threat?</p><p>20:09 – The 85% problem: where human judgment still wins</p><p>23:52 – Codifying skills: the PR-and-review process for Team 2X</p><p>25:11 – Human judgment vs. automated skill approval</p><p>26:15 – Predictions for how the designer role evolves industry-wide</p><p>28:20 – Foundational design knowledge that AI won't replace</p><p>30:37 – On "taste," reps, and gut instinct</p><p>32:38 – The superpower (and blind spots) of designing in code</p><p>34:24 – Is Claude enough, or will tools fragment further?</p><p>36:20 – The missing tool: aligning on live prototypes instead of Figma</p><p>39:28 – Zooming out: is this a temporary infra push or years-long work?</p><p>41:12 – Why this becomes "training the brain" rather than a one-off project</p><p>42:56 – Optimizing for designers, engineers, and PMs alike</p><p>43:56 – Quick-fire: coffee, drawing, and life after AGI</p><p>45:37 – Quick-fire: the product Domingo wishes he'd designed (MyMind)</p><p><br></p><p><strong>Useful Links</strong></p><p>Domingo’s website: <a href="https://www.domingowiden.com/">https://www.domingowiden.com/</a></p><p>Domingo on Linkedin: <a href="https://linkedin.com/in/domingowiden">https://linkedin.com/in/domingowiden</a></p><p>Mymind: <a href="https://mymind.com/">https://mymind.com/</a></p><p><br></p><p>Podcast feedback: <a href="mailto:podcast@nearfuture.works">podcast@nearfuture.works</a></p><p>Near Future workshop (Aug 13th): nearfuture.works/build</p><p>Find us at nearfuture.works</p><p><a href="https://share.transistor.fm/s/f6e8fd9f/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </content:encoded>
      <pubDate>Thu, 16 Jul 2026 13:03:38 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/f6e8fd9f/4c1f225a.mp3" length="46610242" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>2912</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny are joined by Domingo Widen, Staff Product Designer on the Front-End Infrastructure team at Fin (formerly Intercom)</p><p><br></p><p>Domingo shares how designers at Fin have moved from prototyping in sandboxes to shipping directly to production, and unpacks his team's mission to build the platform and tools that let every team move from concept to production faster with AI.</p><p><br></p><p>The conversation traces the story of getting designers into developer environments — from a top-down mandate and painful early setup sessions to a smoother, engineer-assisted process — and how that groundwork now lets designers self-serve with Claude. </p><p><br></p><p>Domingo introduces "Surge Intelligence," an encoded knowledge base that powers design-system skills so AI can enforce front-end conventions without a human policing every decision, and describes the PR-style review process for designers who want to contribute their own skills.</p><p><br></p><p>The back half explores where design is headed: the enduring value of human judgment and "taste" built through reps, the edge cases only builders learn from experience, and why Domingo believes AI will keep design work capped around 85% for a while. They close with quick-fire questions on tools he wishes existed (a home for aligning on live prototypes, since Figma hand-off has broken down), his favourite product (MyMind), and what he'd do with his free time in an AGI future.</p><p><br></p><p><strong>Chapters</strong></p><p>0:00 – Intro &amp; welcoming Domingo Widen</p><p>0:52 – How the Front-End Infrastructure team works today</p><p>2:20 – Is Domingo still a "product designer"?</p><p>3:49 – Splitting time between infra, design system, and product work</p><p>4:22 – Getting designers into developer environments: the origin story</p><p>9:45 – Optimizing the setup process with engineering</p><p>14:20 – From constant support requests to a self-serve steady state</p><p>11:29 – Claude as a fallback for technical hiccups</p><p>12:14 – Enforcing design consistency without slowing the company down</p><p>14:02 – Introducing Surge Intelligence and how design skills read from it</p><p>15:57 – Serving both designers and engineers with shared knowledge</p><p>18:13 – Do designers see AI codifying their instincts as a threat?</p><p>20:09 – The 85% problem: where human judgment still wins</p><p>23:52 – Codifying skills: the PR-and-review process for Team 2X</p><p>25:11 – Human judgment vs. automated skill approval</p><p>26:15 – Predictions for how the designer role evolves industry-wide</p><p>28:20 – Foundational design knowledge that AI won't replace</p><p>30:37 – On "taste," reps, and gut instinct</p><p>32:38 – The superpower (and blind spots) of designing in code</p><p>34:24 – Is Claude enough, or will tools fragment further?</p><p>36:20 – The missing tool: aligning on live prototypes instead of Figma</p><p>39:28 – Zooming out: is this a temporary infra push or years-long work?</p><p>41:12 – Why this becomes "training the brain" rather than a one-off project</p><p>42:56 – Optimizing for designers, engineers, and PMs alike</p><p>43:56 – Quick-fire: coffee, drawing, and life after AGI</p><p>45:37 – Quick-fire: the product Domingo wishes he'd designed (MyMind)</p><p><br></p><p><strong>Useful Links</strong></p><p>Domingo’s website: <a href="https://www.domingowiden.com/">https://www.domingowiden.com/</a></p><p>Domingo on Linkedin: <a href="https://linkedin.com/in/domingowiden">https://linkedin.com/in/domingowiden</a></p><p>Mymind: <a href="https://mymind.com/">https://mymind.com/</a></p><p><br></p><p>Podcast feedback: <a href="mailto:podcast@nearfuture.works">podcast@nearfuture.works</a></p><p>Near Future workshop (Aug 13th): nearfuture.works/build</p><p>Find us at nearfuture.works</p><p><a href="https://share.transistor.fm/s/f6e8fd9f/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/f6e8fd9f/transcript.vtt" type="text/vtt" rel="captions"/>
      <podcast:transcript url="https://share.transistor.fm/s/f6e8fd9f/transcript.json" type="application/json"/>
    </item>
    <item>
      <title>Ep #7: Going AI-first as a design org with Avi Ashkenazi, Senior Design Director at Deel</title>
      <itunes:episode>7</itunes:episode>
      <podcast:episode>7</podcast:episode>
      <itunes:title>Ep #7: Going AI-first as a design org with Avi Ashkenazi, Senior Design Director at Deel</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">27605451-7ea2-4a65-b7e0-ed71a3cb1484</guid>
      <link>https://share.transistor.fm/s/9898fad4</link>
      <description>
        <![CDATA[<p>Tom and Jonny sit down with Avi Ashkenazi, Senior Product Design Director at Deel, for the podcast's first-ever guest episode. Avi shares the story behind Vidit, an internal screen-recording tool he built (and vibe-codes on weekends) that now has 600 daily users and 10,000+ videos produced — and which he's now made free for anyone at viddit.video.</p><p>The conversation dives deep into Deel's AI-forward culture: designers losing Figma seats after 30 days of disuse, "super users" burning through massive AI token budgets, twice-weekly AI showcase sessions, and how much of the design workflow has shifted from Figma into tools like Claude Code. Avi also discusses building internal tools like Links (an Obsidian-style knowledge brain) and an AI-powered portfolio screening tool for the ~300 daily design applications Deel receives.</p><p>The back half covers hiring in the AI era — including why uniqueness and craft still matter more than ever, the tension between AI making collaboration seamless versus more isolating, and Avi's "spicy take" that no one should manage designers without being a staff-level practitioner themselves. They close on how AI-freed time should be spent: hunting for the next big cross-functional bet rather than busywork.</p><p>Chapters<br>0:00 – Intro &amp; welcoming Avi Ashkenazi<br>0:33 – Building Vidit: Deel's in-house Screen Studio alternative<br>3:49 – 600 daily users and open-sourcing (for free) at viddit.video<br>7:56 – How AI tools have changed ways of working at Deel<br>10:25 – Deel's build culture, one-click dev onboarding, and losing Figma seats<br>14:44 – Where the design industry is heading with AI (Shopify vs. Deel)<br>18:44 – Token budgets, "super users," and adoption curves across the team<br>23:54 – Scaling judgment: building "Links" and "Launchpad" brains<br>35:23 – AI-assisted hiring: screening 300+ design applications a day<br>43:28 – What AI gets wrong when judging portfolios (uniqueness &amp; self-affirmation)<br>50:18 – Where the freed-up time should go &amp; Avi's spiciest take on AI and craft<br>57:04 – Wrap-up &amp; useful links</p><p>Useful Links<br>Vidit (Avi's screen recording tool): viddit.video<br>Avi's personal site: superavi.com<br>Deel careers: deel.com/careers</p><p>Podcast feedback: podcast@nearfuture.works<br>Near Future workshop (Aug 13th): nearfuture.works/build<br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/9898fad4/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny sit down with Avi Ashkenazi, Senior Product Design Director at Deel, for the podcast's first-ever guest episode. Avi shares the story behind Vidit, an internal screen-recording tool he built (and vibe-codes on weekends) that now has 600 daily users and 10,000+ videos produced — and which he's now made free for anyone at viddit.video.</p><p>The conversation dives deep into Deel's AI-forward culture: designers losing Figma seats after 30 days of disuse, "super users" burning through massive AI token budgets, twice-weekly AI showcase sessions, and how much of the design workflow has shifted from Figma into tools like Claude Code. Avi also discusses building internal tools like Links (an Obsidian-style knowledge brain) and an AI-powered portfolio screening tool for the ~300 daily design applications Deel receives.</p><p>The back half covers hiring in the AI era — including why uniqueness and craft still matter more than ever, the tension between AI making collaboration seamless versus more isolating, and Avi's "spicy take" that no one should manage designers without being a staff-level practitioner themselves. They close on how AI-freed time should be spent: hunting for the next big cross-functional bet rather than busywork.</p><p>Chapters<br>0:00 – Intro &amp; welcoming Avi Ashkenazi<br>0:33 – Building Vidit: Deel's in-house Screen Studio alternative<br>3:49 – 600 daily users and open-sourcing (for free) at viddit.video<br>7:56 – How AI tools have changed ways of working at Deel<br>10:25 – Deel's build culture, one-click dev onboarding, and losing Figma seats<br>14:44 – Where the design industry is heading with AI (Shopify vs. Deel)<br>18:44 – Token budgets, "super users," and adoption curves across the team<br>23:54 – Scaling judgment: building "Links" and "Launchpad" brains<br>35:23 – AI-assisted hiring: screening 300+ design applications a day<br>43:28 – What AI gets wrong when judging portfolios (uniqueness &amp; self-affirmation)<br>50:18 – Where the freed-up time should go &amp; Avi's spiciest take on AI and craft<br>57:04 – Wrap-up &amp; useful links</p><p>Useful Links<br>Vidit (Avi's screen recording tool): viddit.video<br>Avi's personal site: superavi.com<br>Deel careers: deel.com/careers</p><p>Podcast feedback: podcast@nearfuture.works<br>Near Future workshop (Aug 13th): nearfuture.works/build<br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/9898fad4/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </content:encoded>
      <pubDate>Fri, 10 Jul 2026 11:00:00 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/9898fad4/49441ac5.mp3" length="56016004" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>3500</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny sit down with Avi Ashkenazi, Senior Product Design Director at Deel, for the podcast's first-ever guest episode. Avi shares the story behind Vidit, an internal screen-recording tool he built (and vibe-codes on weekends) that now has 600 daily users and 10,000+ videos produced — and which he's now made free for anyone at viddit.video.</p><p>The conversation dives deep into Deel's AI-forward culture: designers losing Figma seats after 30 days of disuse, "super users" burning through massive AI token budgets, twice-weekly AI showcase sessions, and how much of the design workflow has shifted from Figma into tools like Claude Code. Avi also discusses building internal tools like Links (an Obsidian-style knowledge brain) and an AI-powered portfolio screening tool for the ~300 daily design applications Deel receives.</p><p>The back half covers hiring in the AI era — including why uniqueness and craft still matter more than ever, the tension between AI making collaboration seamless versus more isolating, and Avi's "spicy take" that no one should manage designers without being a staff-level practitioner themselves. They close on how AI-freed time should be spent: hunting for the next big cross-functional bet rather than busywork.</p><p>Chapters<br>0:00 – Intro &amp; welcoming Avi Ashkenazi<br>0:33 – Building Vidit: Deel's in-house Screen Studio alternative<br>3:49 – 600 daily users and open-sourcing (for free) at viddit.video<br>7:56 – How AI tools have changed ways of working at Deel<br>10:25 – Deel's build culture, one-click dev onboarding, and losing Figma seats<br>14:44 – Where the design industry is heading with AI (Shopify vs. Deel)<br>18:44 – Token budgets, "super users," and adoption curves across the team<br>23:54 – Scaling judgment: building "Links" and "Launchpad" brains<br>35:23 – AI-assisted hiring: screening 300+ design applications a day<br>43:28 – What AI gets wrong when judging portfolios (uniqueness &amp; self-affirmation)<br>50:18 – Where the freed-up time should go &amp; Avi's spiciest take on AI and craft<br>57:04 – Wrap-up &amp; useful links</p><p>Useful Links<br>Vidit (Avi's screen recording tool): viddit.video<br>Avi's personal site: superavi.com<br>Deel careers: deel.com/careers</p><p>Podcast feedback: podcast@nearfuture.works<br>Near Future workshop (Aug 13th): nearfuture.works/build<br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/9898fad4/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/9898fad4/transcript.vtt" type="text/vtt" rel="captions"/>
      <podcast:transcript url="https://share.transistor.fm/s/9898fad4/transcript.json" type="application/json"/>
    </item>
    <item>
      <title>Ep#6: Figma Config, Source of Truth, and Craft in AI Adoption</title>
      <itunes:episode>6</itunes:episode>
      <podcast:episode>6</podcast:episode>
      <itunes:title>Ep#6: Figma Config, Source of Truth, and Craft in AI Adoption</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3c8aa623-cf28-4d13-9f85-c5692d3e7faa</guid>
      <link>https://share.transistor.fm/s/b33c3ad2</link>
      <description>
        <![CDATA[<p>Tom and Jonny share updates from Tom’s Mostly Working meetup in London with Kate Pincot (Multiverse), focused on scaling design impact through tooling and agents, and preview upcoming podcast guests in July.</p><p>They reflect on how the meetup format has evolved as more people have hands-on AI experience, shifting from first experiments to practical, scaled adoption inside teams, with more focus on token costs and measurable value.</p><p>They discuss Figma Config releases (Motion, Figma Weave, Sites/Make, and upcoming code components), debating canvas-first vs code-first workflows and the “source of truth” question for enterprise teams.</p><p>Jonny summarizes a Near Future Works post on AI transformation: set a coherent strategy, secure org-wide buy-in, and maintain craft/quality so AI speed doesn’t produce worse outcomes. They also touch on music ownership, a Claude Code World Cup calendar prompt, Anthropic “Fable” returning and Sonnet 5, Z.ai’s open-weights GLM model, a keyboard-shortcuts tool, and an open online workshop (Aug 13) to build design tools.</p><p>00:00 Welcome and agenda<br>00:12 Mostly Working recap<br>00:52 Podcast updates and banter<br>03:01 Meetup lessons so far<br>07:13 Figma Config reactions<br>12:39 Source of truth debate<br>22:51 Jagged frontier and craft<br>28:11 Quality Bar Cannot Drop<br>28:47 Barbell Strategy for AI<br>30:18 Craft Beyond Output<br>32:37 Atrophy and Writing Muscle<br>35:47 Craft Across Disciplines<br>36:40 Music Ownership Stories<br>41:22 Claude Calendar World Cup<br>42:57 AI News Frontier Models<br>45:27 Beautiful Shortcuts Tool<br>46:57 Open Workshop Invite<br>49:48 Signup Feedback and Wrap</p><p>Links:<br>Mostly Working: https://luma.com/mostly-working<br>Near Future blog post: https://nearfuture.works/updates/a-new-jagged-frontier-why-craft-still-matters<br>Figma's config keynote: https://config.figma.com/san-francisco/session/829e6ced-3257-4f5c-b675-aa72f4d1f98f/<br>GLM5.2 by z.ai: https://z.ai/<br>https://shrtcts.click/<br>Our next workshop: https://nearfuture.works/build</p><p>As always, feedback welcome at podcast@nearfuture.works</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/b33c3ad2/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny share updates from Tom’s Mostly Working meetup in London with Kate Pincot (Multiverse), focused on scaling design impact through tooling and agents, and preview upcoming podcast guests in July.</p><p>They reflect on how the meetup format has evolved as more people have hands-on AI experience, shifting from first experiments to practical, scaled adoption inside teams, with more focus on token costs and measurable value.</p><p>They discuss Figma Config releases (Motion, Figma Weave, Sites/Make, and upcoming code components), debating canvas-first vs code-first workflows and the “source of truth” question for enterprise teams.</p><p>Jonny summarizes a Near Future Works post on AI transformation: set a coherent strategy, secure org-wide buy-in, and maintain craft/quality so AI speed doesn’t produce worse outcomes. They also touch on music ownership, a Claude Code World Cup calendar prompt, Anthropic “Fable” returning and Sonnet 5, Z.ai’s open-weights GLM model, a keyboard-shortcuts tool, and an open online workshop (Aug 13) to build design tools.</p><p>00:00 Welcome and agenda<br>00:12 Mostly Working recap<br>00:52 Podcast updates and banter<br>03:01 Meetup lessons so far<br>07:13 Figma Config reactions<br>12:39 Source of truth debate<br>22:51 Jagged frontier and craft<br>28:11 Quality Bar Cannot Drop<br>28:47 Barbell Strategy for AI<br>30:18 Craft Beyond Output<br>32:37 Atrophy and Writing Muscle<br>35:47 Craft Across Disciplines<br>36:40 Music Ownership Stories<br>41:22 Claude Calendar World Cup<br>42:57 AI News Frontier Models<br>45:27 Beautiful Shortcuts Tool<br>46:57 Open Workshop Invite<br>49:48 Signup Feedback and Wrap</p><p>Links:<br>Mostly Working: https://luma.com/mostly-working<br>Near Future blog post: https://nearfuture.works/updates/a-new-jagged-frontier-why-craft-still-matters<br>Figma's config keynote: https://config.figma.com/san-francisco/session/829e6ced-3257-4f5c-b675-aa72f4d1f98f/<br>GLM5.2 by z.ai: https://z.ai/<br>https://shrtcts.click/<br>Our next workshop: https://nearfuture.works/build</p><p>As always, feedback welcome at podcast@nearfuture.works</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/b33c3ad2/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </content:encoded>
      <pubDate>Fri, 03 Jul 2026 15:09:26 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/b33c3ad2/ab604079.mp3" length="49466202" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>3090</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny share updates from Tom’s Mostly Working meetup in London with Kate Pincot (Multiverse), focused on scaling design impact through tooling and agents, and preview upcoming podcast guests in July.</p><p>They reflect on how the meetup format has evolved as more people have hands-on AI experience, shifting from first experiments to practical, scaled adoption inside teams, with more focus on token costs and measurable value.</p><p>They discuss Figma Config releases (Motion, Figma Weave, Sites/Make, and upcoming code components), debating canvas-first vs code-first workflows and the “source of truth” question for enterprise teams.</p><p>Jonny summarizes a Near Future Works post on AI transformation: set a coherent strategy, secure org-wide buy-in, and maintain craft/quality so AI speed doesn’t produce worse outcomes. They also touch on music ownership, a Claude Code World Cup calendar prompt, Anthropic “Fable” returning and Sonnet 5, Z.ai’s open-weights GLM model, a keyboard-shortcuts tool, and an open online workshop (Aug 13) to build design tools.</p><p>00:00 Welcome and agenda<br>00:12 Mostly Working recap<br>00:52 Podcast updates and banter<br>03:01 Meetup lessons so far<br>07:13 Figma Config reactions<br>12:39 Source of truth debate<br>22:51 Jagged frontier and craft<br>28:11 Quality Bar Cannot Drop<br>28:47 Barbell Strategy for AI<br>30:18 Craft Beyond Output<br>32:37 Atrophy and Writing Muscle<br>35:47 Craft Across Disciplines<br>36:40 Music Ownership Stories<br>41:22 Claude Calendar World Cup<br>42:57 AI News Frontier Models<br>45:27 Beautiful Shortcuts Tool<br>46:57 Open Workshop Invite<br>49:48 Signup Feedback and Wrap</p><p>Links:<br>Mostly Working: https://luma.com/mostly-working<br>Near Future blog post: https://nearfuture.works/updates/a-new-jagged-frontier-why-craft-still-matters<br>Figma's config keynote: https://config.figma.com/san-francisco/session/829e6ced-3257-4f5c-b675-aa72f4d1f98f/<br>GLM5.2 by z.ai: https://z.ai/<br>https://shrtcts.click/<br>Our next workshop: https://nearfuture.works/build</p><p>As always, feedback welcome at podcast@nearfuture.works</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/b33c3ad2/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/b33c3ad2/transcript.vtt" type="text/vtt" rel="captions"/>
      <podcast:transcript url="https://share.transistor.fm/s/b33c3ad2/transcript.json" type="application/json"/>
    </item>
    <item>
      <title>Ep#5: Are middle managers actually finished? Plus: personal software, Ideogram &amp; Midjourney goes medical</title>
      <itunes:episode>5</itunes:episode>
      <podcast:episode>5</podcast:episode>
      <itunes:title>Ep#5: Are middle managers actually finished? Plus: personal software, Ideogram &amp; Midjourney goes medical</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a1ecd283-b8c9-400e-a6cc-889413376d42</guid>
      <link>https://share.transistor.fm/s/53a99785</link>
      <description>
        <![CDATA[<p>Tom and Jonny are back for another wide-ranging episode. </p><p>Jonny starts by recapping his golf trip to Mallorca — where a non-technical friend used Lovable to vibe-code a fully functional scoring app for their annual 16-man Ryder Cup-style tournament, the Stryder Cup. It's a perfect case study in personal software.</p><p>From there, Tom brings a meaty topic: the "death of the middle manager" narrative gaining steam in the press. Drawing on his five years as Director of Product Design at Monzo, Tom and Jonny debate whether this is a real structural shift or a post-ZIRP overcorrection — and what managers should actually do to stay relevant.</p><p>In the quick-fire round, Jonny introduces Ideogram, a small but opinionated image model that excels at visual design and can be self-hosted and fine-tuned on your own work. Tom follows up with Midjourney's unexpected pivot into health and wellness medical devices — and what it says about where AI companies might be headed.</p><p>They close by testing themselves on "In the Weights" — a site that checks if your name appears in AI training data. Jonny is in (top 25% British product designer). Tom is not.</p><p>Finally, they tease an upcoming half-day AI design workshop open to individuals — coming late July/early August. Email podcast@nearfuture.works with feedback, ideas, or complaints.</p><p>Chapters<br>0:00 — Welcome &amp; podcast updates<br>New email address: podcast@nearfuture.works</p><p>1:23 — Guests &amp; format chat<br>Guests are coming — but this pod isn't going guest-only</p><p>2:00 — Jonny's golf trip to Mallorca<br>16-man Ryder Cup-style tournament, Mallorca, 35-degree heat</p><p>4:06 — The Strider Cup app — vibe coded on Lovable<br>How a non-technical friend built a live scoring app with AI — and why personal software is the perfect use case</p><p>8:59 — Can AI improve your golf game?<br>Spoiler: Jonny is a lost cause</p><p>10:49 — Are middle managers finished?<br>Tom introduces the "Middle Managers in the Firing Line" article and his Monzo perspective</p><p>18:36 — Tom's take: the functions matter, not the title<br>Is Jack Dorsey right? Tom's nuanced answer on direction, psychological safety, and player-coaches</p><p>22:02 — Jonny's take: I don't buy it<br>Manager-to-report ratios, the pastoral role, swanning around looking busy, and the market doesn't care what you enjoy</p><p>32:56 — Quick fire: Ideogram<br>A small, opinionated image model built for visual design — and why it points toward personal, self-hostable AI tools</p><p>38:27 — Quick fire: Midjourney's wild pivot<br>From sci-fi image generation to… health and wellness medical devices</p><p>43:50 — In the Weights — are you in the training data?<br>Tom and Jonny test themselves live. Results are humbling for one of them.</p><p>47:55 — Upcoming AI design workshop<br>Half-day, ticketed, late July/early August — build your own AI design tools</p><p>---</p><p>## Links:<br>- https://www.linkedin.com/news/story/middle-managers-in-the-firing-line-8966722/<br>- https://ideogram.ai<br>- https://www.midjourney.com/medical<br>- https://intheweights.com</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a> or email the pod at podcast@nearfuture.works with suggestions and ideas for content or guests.</p><p><a href="https://share.transistor.fm/s/53a99785/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny are back for another wide-ranging episode. </p><p>Jonny starts by recapping his golf trip to Mallorca — where a non-technical friend used Lovable to vibe-code a fully functional scoring app for their annual 16-man Ryder Cup-style tournament, the Stryder Cup. It's a perfect case study in personal software.</p><p>From there, Tom brings a meaty topic: the "death of the middle manager" narrative gaining steam in the press. Drawing on his five years as Director of Product Design at Monzo, Tom and Jonny debate whether this is a real structural shift or a post-ZIRP overcorrection — and what managers should actually do to stay relevant.</p><p>In the quick-fire round, Jonny introduces Ideogram, a small but opinionated image model that excels at visual design and can be self-hosted and fine-tuned on your own work. Tom follows up with Midjourney's unexpected pivot into health and wellness medical devices — and what it says about where AI companies might be headed.</p><p>They close by testing themselves on "In the Weights" — a site that checks if your name appears in AI training data. Jonny is in (top 25% British product designer). Tom is not.</p><p>Finally, they tease an upcoming half-day AI design workshop open to individuals — coming late July/early August. Email podcast@nearfuture.works with feedback, ideas, or complaints.</p><p>Chapters<br>0:00 — Welcome &amp; podcast updates<br>New email address: podcast@nearfuture.works</p><p>1:23 — Guests &amp; format chat<br>Guests are coming — but this pod isn't going guest-only</p><p>2:00 — Jonny's golf trip to Mallorca<br>16-man Ryder Cup-style tournament, Mallorca, 35-degree heat</p><p>4:06 — The Strider Cup app — vibe coded on Lovable<br>How a non-technical friend built a live scoring app with AI — and why personal software is the perfect use case</p><p>8:59 — Can AI improve your golf game?<br>Spoiler: Jonny is a lost cause</p><p>10:49 — Are middle managers finished?<br>Tom introduces the "Middle Managers in the Firing Line" article and his Monzo perspective</p><p>18:36 — Tom's take: the functions matter, not the title<br>Is Jack Dorsey right? Tom's nuanced answer on direction, psychological safety, and player-coaches</p><p>22:02 — Jonny's take: I don't buy it<br>Manager-to-report ratios, the pastoral role, swanning around looking busy, and the market doesn't care what you enjoy</p><p>32:56 — Quick fire: Ideogram<br>A small, opinionated image model built for visual design — and why it points toward personal, self-hostable AI tools</p><p>38:27 — Quick fire: Midjourney's wild pivot<br>From sci-fi image generation to… health and wellness medical devices</p><p>43:50 — In the Weights — are you in the training data?<br>Tom and Jonny test themselves live. Results are humbling for one of them.</p><p>47:55 — Upcoming AI design workshop<br>Half-day, ticketed, late July/early August — build your own AI design tools</p><p>---</p><p>## Links:<br>- https://www.linkedin.com/news/story/middle-managers-in-the-firing-line-8966722/<br>- https://ideogram.ai<br>- https://www.midjourney.com/medical<br>- https://intheweights.com</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a> or email the pod at podcast@nearfuture.works with suggestions and ideas for content or guests.</p><p><a href="https://share.transistor.fm/s/53a99785/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </content:encoded>
      <pubDate>Fri, 26 Jun 2026 13:22:56 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/53a99785/81bd8c49.mp3" length="48492755" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>3030</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny are back for another wide-ranging episode. </p><p>Jonny starts by recapping his golf trip to Mallorca — where a non-technical friend used Lovable to vibe-code a fully functional scoring app for their annual 16-man Ryder Cup-style tournament, the Stryder Cup. It's a perfect case study in personal software.</p><p>From there, Tom brings a meaty topic: the "death of the middle manager" narrative gaining steam in the press. Drawing on his five years as Director of Product Design at Monzo, Tom and Jonny debate whether this is a real structural shift or a post-ZIRP overcorrection — and what managers should actually do to stay relevant.</p><p>In the quick-fire round, Jonny introduces Ideogram, a small but opinionated image model that excels at visual design and can be self-hosted and fine-tuned on your own work. Tom follows up with Midjourney's unexpected pivot into health and wellness medical devices — and what it says about where AI companies might be headed.</p><p>They close by testing themselves on "In the Weights" — a site that checks if your name appears in AI training data. Jonny is in (top 25% British product designer). Tom is not.</p><p>Finally, they tease an upcoming half-day AI design workshop open to individuals — coming late July/early August. Email podcast@nearfuture.works with feedback, ideas, or complaints.</p><p>Chapters<br>0:00 — Welcome &amp; podcast updates<br>New email address: podcast@nearfuture.works</p><p>1:23 — Guests &amp; format chat<br>Guests are coming — but this pod isn't going guest-only</p><p>2:00 — Jonny's golf trip to Mallorca<br>16-man Ryder Cup-style tournament, Mallorca, 35-degree heat</p><p>4:06 — The Strider Cup app — vibe coded on Lovable<br>How a non-technical friend built a live scoring app with AI — and why personal software is the perfect use case</p><p>8:59 — Can AI improve your golf game?<br>Spoiler: Jonny is a lost cause</p><p>10:49 — Are middle managers finished?<br>Tom introduces the "Middle Managers in the Firing Line" article and his Monzo perspective</p><p>18:36 — Tom's take: the functions matter, not the title<br>Is Jack Dorsey right? Tom's nuanced answer on direction, psychological safety, and player-coaches</p><p>22:02 — Jonny's take: I don't buy it<br>Manager-to-report ratios, the pastoral role, swanning around looking busy, and the market doesn't care what you enjoy</p><p>32:56 — Quick fire: Ideogram<br>A small, opinionated image model built for visual design — and why it points toward personal, self-hostable AI tools</p><p>38:27 — Quick fire: Midjourney's wild pivot<br>From sci-fi image generation to… health and wellness medical devices</p><p>43:50 — In the Weights — are you in the training data?<br>Tom and Jonny test themselves live. Results are humbling for one of them.</p><p>47:55 — Upcoming AI design workshop<br>Half-day, ticketed, late July/early August — build your own AI design tools</p><p>---</p><p>## Links:<br>- https://www.linkedin.com/news/story/middle-managers-in-the-firing-line-8966722/<br>- https://ideogram.ai<br>- https://www.midjourney.com/medical<br>- https://intheweights.com</p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a> or email the pod at podcast@nearfuture.works with suggestions and ideas for content or guests.</p><p><a href="https://share.transistor.fm/s/53a99785/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/53a99785/transcript.vtt" type="text/vtt" rel="captions"/>
      <podcast:transcript url="https://share.transistor.fm/s/53a99785/transcript.json" type="application/json"/>
    </item>
    <item>
      <title>Ep4: Who Controls Your AI? Europe's Sovereignty Crisis and the Race to Build Independent Tools</title>
      <itunes:episode>4</itunes:episode>
      <podcast:episode>4</podcast:episode>
      <itunes:title>Ep4: Who Controls Your AI? Europe's Sovereignty Crisis and the Race to Build Independent Tools</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">47ab7906-60bd-4dee-90b5-e6613890fc77</guid>
      <link>https://share.transistor.fm/s/621237ee</link>
      <description>
        <![CDATA[<p>Jonny and Tom dig into the uncomfortable reality of Europe's dependence on US-controlled AI — sparked by Anthropic's Fable 5 being banned outside America days after launch. They explore what the dystopian narrative <em>Europe 2031</em> predicts for the continent, debate London's surprising rise as an AI talent hub, wrestle with what it means to build a business in the age of AI, and Tom reveals his open-source design tooling project, Kazam.</p><p><strong>0:00 — Introduction &amp; the content pipeline</strong><br>Jonny and Tom kick off the episode and share their very low-tech approach to collecting topics throughout the week — a Slack thread — which immediately surfaced the biggest AI story of the moment.</p><p><strong>1:27 — Fable 5, banned in minutes: the sovereignty wake-up call</strong><br>Anthropic's most powerful model yet was blocked for all non-US citizens within four days of launch. What does it mean when critical infrastructure can be switched off by a foreign government overnight?</p><p><strong>4:42 — Europe 2031: a cautionary tale</strong><br>Jonny breaks down the 18,000-word narrative podcast <em>europe2031.ai</em> — a near-future story of Europe's failure to build sovereign AI capability, its dependence on open models that eventually disappear, and the grim choice between American and Chinese technology.</p><p><strong>9:53 — What does this actually mean for you?</strong><br>Tom pushes for practical takeaways. If AI vanished tomorrow it'd probably be fine — but the longer dependency grows, the harder it becomes to function without it. From job market effects to information control, the risks are subtle but compounding.</p><p><strong>13:21 — Practical steps: diversify your AI diet</strong><br>Rather than avoiding AI, Jonny argues for being intentional about <em>where</em> you get it from. Use open-weight models, try Mistral, explore OpenRouter — don't build critical dependency on US big tech whose incentives may not align with yours.</p><p><strong>15:36 — The acceleration problem and European incentives</strong><br>Tom reflects on how the structural incentives driving US and Chinese AI development will naturally widen the gap with Europe — even without any bad intentions from the US side.</p><p><strong>17:18 — London rising: DeepMind, Cursor, and the talent story</strong><br>Cursor just announced a 200-person London office. Tom traces how Demis Hassabis's insistence on keeping a London team when Google acquired DeepMind seeded a generation of AI talent — now paying dividends for the whole city.</p><p><strong>19:14 — Nuance: AI isn't just bad or just good</strong><br>Jonny argues for holding the tension — concentration of power is genuinely worrying, but the potential benefits to humanity (drug discovery, scientific breakthroughs) are also real. The podcast's purpose is navigation, not evangelism.</p><p><strong>22:51 — Building a business in the AI era</strong><br>The guys get into the meta-question: what <em>is</em> the right business model for an AI consultancy? Training vs. capability delivery, day rates vs. outcome-based pricing, what to give away free vs. what to keep — and why neither of them really has the answer yet.</p><p><strong>35:24 — Tom's open-source project: Kazam</strong><br>Tom reveals what he's been building — a lightweight open-source design framework for creating portable, lo-fi design micro-tools as single HTML files. No npm, no server, no dependencies. Inspired by a workshop where 60 designers built 60 tools in 3 hours.</p><p><br><strong>Links</strong><br><a href="https://europe2031.ai">europe2031.ai</a><br><a href="https://jacobheftmann.com">Jacob Heftmann <br></a><a href="https://grillitype.com">grillitype.com</a><br>Our 1 page HTML tool example: <a href="https://dither-shape-p.ooda.run/">https://dither-shape-p.ooda.run/</a></p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Jonny and Tom dig into the uncomfortable reality of Europe's dependence on US-controlled AI — sparked by Anthropic's Fable 5 being banned outside America days after launch. They explore what the dystopian narrative <em>Europe 2031</em> predicts for the continent, debate London's surprising rise as an AI talent hub, wrestle with what it means to build a business in the age of AI, and Tom reveals his open-source design tooling project, Kazam.</p><p><strong>0:00 — Introduction &amp; the content pipeline</strong><br>Jonny and Tom kick off the episode and share their very low-tech approach to collecting topics throughout the week — a Slack thread — which immediately surfaced the biggest AI story of the moment.</p><p><strong>1:27 — Fable 5, banned in minutes: the sovereignty wake-up call</strong><br>Anthropic's most powerful model yet was blocked for all non-US citizens within four days of launch. What does it mean when critical infrastructure can be switched off by a foreign government overnight?</p><p><strong>4:42 — Europe 2031: a cautionary tale</strong><br>Jonny breaks down the 18,000-word narrative podcast <em>europe2031.ai</em> — a near-future story of Europe's failure to build sovereign AI capability, its dependence on open models that eventually disappear, and the grim choice between American and Chinese technology.</p><p><strong>9:53 — What does this actually mean for you?</strong><br>Tom pushes for practical takeaways. If AI vanished tomorrow it'd probably be fine — but the longer dependency grows, the harder it becomes to function without it. From job market effects to information control, the risks are subtle but compounding.</p><p><strong>13:21 — Practical steps: diversify your AI diet</strong><br>Rather than avoiding AI, Jonny argues for being intentional about <em>where</em> you get it from. Use open-weight models, try Mistral, explore OpenRouter — don't build critical dependency on US big tech whose incentives may not align with yours.</p><p><strong>15:36 — The acceleration problem and European incentives</strong><br>Tom reflects on how the structural incentives driving US and Chinese AI development will naturally widen the gap with Europe — even without any bad intentions from the US side.</p><p><strong>17:18 — London rising: DeepMind, Cursor, and the talent story</strong><br>Cursor just announced a 200-person London office. Tom traces how Demis Hassabis's insistence on keeping a London team when Google acquired DeepMind seeded a generation of AI talent — now paying dividends for the whole city.</p><p><strong>19:14 — Nuance: AI isn't just bad or just good</strong><br>Jonny argues for holding the tension — concentration of power is genuinely worrying, but the potential benefits to humanity (drug discovery, scientific breakthroughs) are also real. The podcast's purpose is navigation, not evangelism.</p><p><strong>22:51 — Building a business in the AI era</strong><br>The guys get into the meta-question: what <em>is</em> the right business model for an AI consultancy? Training vs. capability delivery, day rates vs. outcome-based pricing, what to give away free vs. what to keep — and why neither of them really has the answer yet.</p><p><strong>35:24 — Tom's open-source project: Kazam</strong><br>Tom reveals what he's been building — a lightweight open-source design framework for creating portable, lo-fi design micro-tools as single HTML files. No npm, no server, no dependencies. Inspired by a workshop where 60 designers built 60 tools in 3 hours.</p><p><br><strong>Links</strong><br><a href="https://europe2031.ai">europe2031.ai</a><br><a href="https://jacobheftmann.com">Jacob Heftmann <br></a><a href="https://grillitype.com">grillitype.com</a><br>Our 1 page HTML tool example: <a href="https://dither-shape-p.ooda.run/">https://dither-shape-p.ooda.run/</a></p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </content:encoded>
      <pubDate>Wed, 17 Jun 2026 15:26:44 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/621237ee/d1135ce3.mp3" length="40886306" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>2554</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Jonny and Tom dig into the uncomfortable reality of Europe's dependence on US-controlled AI — sparked by Anthropic's Fable 5 being banned outside America days after launch. They explore what the dystopian narrative <em>Europe 2031</em> predicts for the continent, debate London's surprising rise as an AI talent hub, wrestle with what it means to build a business in the age of AI, and Tom reveals his open-source design tooling project, Kazam.</p><p><strong>0:00 — Introduction &amp; the content pipeline</strong><br>Jonny and Tom kick off the episode and share their very low-tech approach to collecting topics throughout the week — a Slack thread — which immediately surfaced the biggest AI story of the moment.</p><p><strong>1:27 — Fable 5, banned in minutes: the sovereignty wake-up call</strong><br>Anthropic's most powerful model yet was blocked for all non-US citizens within four days of launch. What does it mean when critical infrastructure can be switched off by a foreign government overnight?</p><p><strong>4:42 — Europe 2031: a cautionary tale</strong><br>Jonny breaks down the 18,000-word narrative podcast <em>europe2031.ai</em> — a near-future story of Europe's failure to build sovereign AI capability, its dependence on open models that eventually disappear, and the grim choice between American and Chinese technology.</p><p><strong>9:53 — What does this actually mean for you?</strong><br>Tom pushes for practical takeaways. If AI vanished tomorrow it'd probably be fine — but the longer dependency grows, the harder it becomes to function without it. From job market effects to information control, the risks are subtle but compounding.</p><p><strong>13:21 — Practical steps: diversify your AI diet</strong><br>Rather than avoiding AI, Jonny argues for being intentional about <em>where</em> you get it from. Use open-weight models, try Mistral, explore OpenRouter — don't build critical dependency on US big tech whose incentives may not align with yours.</p><p><strong>15:36 — The acceleration problem and European incentives</strong><br>Tom reflects on how the structural incentives driving US and Chinese AI development will naturally widen the gap with Europe — even without any bad intentions from the US side.</p><p><strong>17:18 — London rising: DeepMind, Cursor, and the talent story</strong><br>Cursor just announced a 200-person London office. Tom traces how Demis Hassabis's insistence on keeping a London team when Google acquired DeepMind seeded a generation of AI talent — now paying dividends for the whole city.</p><p><strong>19:14 — Nuance: AI isn't just bad or just good</strong><br>Jonny argues for holding the tension — concentration of power is genuinely worrying, but the potential benefits to humanity (drug discovery, scientific breakthroughs) are also real. The podcast's purpose is navigation, not evangelism.</p><p><strong>22:51 — Building a business in the AI era</strong><br>The guys get into the meta-question: what <em>is</em> the right business model for an AI consultancy? Training vs. capability delivery, day rates vs. outcome-based pricing, what to give away free vs. what to keep — and why neither of them really has the answer yet.</p><p><strong>35:24 — Tom's open-source project: Kazam</strong><br>Tom reveals what he's been building — a lightweight open-source design framework for creating portable, lo-fi design micro-tools as single HTML files. No npm, no server, no dependencies. Inspired by a workshop where 60 designers built 60 tools in 3 hours.</p><p><br><strong>Links</strong><br><a href="https://europe2031.ai">europe2031.ai</a><br><a href="https://jacobheftmann.com">Jacob Heftmann <br></a><a href="https://grillitype.com">grillitype.com</a><br>Our 1 page HTML tool example: <a href="https://dither-shape-p.ooda.run/">https://dither-shape-p.ooda.run/</a></p><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/621237ee/transcript.vtt" type="text/vtt" rel="captions"/>
      <podcast:transcript url="https://share.transistor.fm/s/621237ee/transcript.json" type="application/json"/>
    </item>
    <item>
      <title>Episode #3: Kazam! From 15 minute etch-a-sketch to 70 years of Eames</title>
      <itunes:episode>3</itunes:episode>
      <podcast:episode>3</podcast:episode>
      <itunes:title>Episode #3: Kazam! From 15 minute etch-a-sketch to 70 years of Eames</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0b59adf9-9c02-4841-b466-482c9e89c78a</guid>
      <link>https://share.transistor.fm/s/f27c4905</link>
      <description>
        <![CDATA[<p>Tom and Jonny reflect on their live workshop at Product Unleashed in London, explore the history of designers building their own tools, and dig into how AI can be used as a counterbalance to your own working style — not just an amplifier.</p><p><strong>Chapters<br></strong><br></p><p><strong>Building a Design Tool in 15 Minutes at Product Unleashed</strong><br>Tom and Jonny recap the workshop they ran at Product Unleashed, where they built retro design tools (Etch A Sketch, MS Paint) live in front of an audience — twice. They discuss how the challenge evolved, why they pivoted from serious tools to fun ones, and how they got the final result live on the internet using a QR code.</p><p><strong>Why Designers Building Their Own Tools Matters</strong><br>Jonny shares the narrative from the workshop's opening slides — a Gutenberg-moment argument for why designers are now able to build hyper-personalized tools for the first time, referencing Adobe, Figma, and the growing landscape of AI-native design tools.</p><p><strong>Historical Examples: Eames, Lennon &amp; the Apple Calculator</strong><br>Tom walks through three historical examples of makers building tools to unlock their own creativity: Chris Espinoza's Calculator Construction Set for Steve Jobs, Ken Townsend inventing automatic double tracking for John Lennon, and Charles and Ray Eames creating the Kazam machine to bend plywood into new furniture forms.</p><p><strong>The Value of Craft in the Age of AI</strong><br>Jonny reflects on Karri Saaranen (founder of Linear) and his view that design is the thinking — and there's no shortcut to it. The conversation explores whether something made quickly can ever be truly iconic, and why craft still has real, felt value even as AI capabilities grow.</p><p><strong>AI as Amplifier or Counterbalance: Knowing Your Working Style</strong><br>Tom introduces the idea that AI shouldn't just universally amplify — for some people (perfectionists who stall), it should act as a counterbalance, nudging them to ship. For others (fast movers who skip deliberation), the opposite. Both share personal examples of how they've tuned their own AI workflows around their personality types.</p><p><strong>Ooda: Instantly Sharing Internal Prototypes</strong><br>Jonny shares an update on Ooda, his tool that lets teams publish prototypes, tools, and documents to a private, secure link in seconds — just by asking Claude. He explains the pivot from "run your dev server in the cloud" to "don't let your team's work disappear," and why the response from a handful of people last week convinced him the problem is real.</p><p><strong>Building a Calculator with a 5-Year-Old</strong><br>Tom shares a heartwarming weekend story of building a calculator with his five-year-old son Waltie — complete with a car button, a horse button, and a Lego-themed interface — and reflects on what it means to grow up in an era where building software is as natural as playing. Jonny draws parallels to how touchscreens changed children's expectations of interaction.</p><p></p><ul><li>(00:00) - Episode #3:</li>
<li>(00:04) - Building a Design Tool in 15 Minutes at Product Unleashed</li>
<li>(07:45) - Why Designers Building Their Own Tools Matters</li>
<li>(12:13) - Historical Examples: Eames, Lennon &amp; the Apple Calculator</li>
<li>(19:57) - The Value of Craft in the Age of AI</li>
<li>(22:45) - AI as Amplifier or Counterbalance: Knowing Your Working Style</li>
<li>(34:32) - Ooda: Instantly Sharing Internal Prototypes</li>
<li>(43:59) - Building a Calculator with a 5-Year-Old</li>
</ul><p><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/f27c4905/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny reflect on their live workshop at Product Unleashed in London, explore the history of designers building their own tools, and dig into how AI can be used as a counterbalance to your own working style — not just an amplifier.</p><p><strong>Chapters<br></strong><br></p><p><strong>Building a Design Tool in 15 Minutes at Product Unleashed</strong><br>Tom and Jonny recap the workshop they ran at Product Unleashed, where they built retro design tools (Etch A Sketch, MS Paint) live in front of an audience — twice. They discuss how the challenge evolved, why they pivoted from serious tools to fun ones, and how they got the final result live on the internet using a QR code.</p><p><strong>Why Designers Building Their Own Tools Matters</strong><br>Jonny shares the narrative from the workshop's opening slides — a Gutenberg-moment argument for why designers are now able to build hyper-personalized tools for the first time, referencing Adobe, Figma, and the growing landscape of AI-native design tools.</p><p><strong>Historical Examples: Eames, Lennon &amp; the Apple Calculator</strong><br>Tom walks through three historical examples of makers building tools to unlock their own creativity: Chris Espinoza's Calculator Construction Set for Steve Jobs, Ken Townsend inventing automatic double tracking for John Lennon, and Charles and Ray Eames creating the Kazam machine to bend plywood into new furniture forms.</p><p><strong>The Value of Craft in the Age of AI</strong><br>Jonny reflects on Karri Saaranen (founder of Linear) and his view that design is the thinking — and there's no shortcut to it. The conversation explores whether something made quickly can ever be truly iconic, and why craft still has real, felt value even as AI capabilities grow.</p><p><strong>AI as Amplifier or Counterbalance: Knowing Your Working Style</strong><br>Tom introduces the idea that AI shouldn't just universally amplify — for some people (perfectionists who stall), it should act as a counterbalance, nudging them to ship. For others (fast movers who skip deliberation), the opposite. Both share personal examples of how they've tuned their own AI workflows around their personality types.</p><p><strong>Ooda: Instantly Sharing Internal Prototypes</strong><br>Jonny shares an update on Ooda, his tool that lets teams publish prototypes, tools, and documents to a private, secure link in seconds — just by asking Claude. He explains the pivot from "run your dev server in the cloud" to "don't let your team's work disappear," and why the response from a handful of people last week convinced him the problem is real.</p><p><strong>Building a Calculator with a 5-Year-Old</strong><br>Tom shares a heartwarming weekend story of building a calculator with his five-year-old son Waltie — complete with a car button, a horse button, and a Lego-themed interface — and reflects on what it means to grow up in an era where building software is as natural as playing. Jonny draws parallels to how touchscreens changed children's expectations of interaction.</p><p></p><ul><li>(00:00) - Episode #3:</li>
<li>(00:04) - Building a Design Tool in 15 Minutes at Product Unleashed</li>
<li>(07:45) - Why Designers Building Their Own Tools Matters</li>
<li>(12:13) - Historical Examples: Eames, Lennon &amp; the Apple Calculator</li>
<li>(19:57) - The Value of Craft in the Age of AI</li>
<li>(22:45) - AI as Amplifier or Counterbalance: Knowing Your Working Style</li>
<li>(34:32) - Ooda: Instantly Sharing Internal Prototypes</li>
<li>(43:59) - Building a Calculator with a 5-Year-Old</li>
</ul><p><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/f27c4905/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Jun 2026 13:51:08 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/f27c4905/c9569c8e.mp3" length="51245162" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>3201</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny reflect on their live workshop at Product Unleashed in London, explore the history of designers building their own tools, and dig into how AI can be used as a counterbalance to your own working style — not just an amplifier.</p><p><strong>Chapters<br></strong><br></p><p><strong>Building a Design Tool in 15 Minutes at Product Unleashed</strong><br>Tom and Jonny recap the workshop they ran at Product Unleashed, where they built retro design tools (Etch A Sketch, MS Paint) live in front of an audience — twice. They discuss how the challenge evolved, why they pivoted from serious tools to fun ones, and how they got the final result live on the internet using a QR code.</p><p><strong>Why Designers Building Their Own Tools Matters</strong><br>Jonny shares the narrative from the workshop's opening slides — a Gutenberg-moment argument for why designers are now able to build hyper-personalized tools for the first time, referencing Adobe, Figma, and the growing landscape of AI-native design tools.</p><p><strong>Historical Examples: Eames, Lennon &amp; the Apple Calculator</strong><br>Tom walks through three historical examples of makers building tools to unlock their own creativity: Chris Espinoza's Calculator Construction Set for Steve Jobs, Ken Townsend inventing automatic double tracking for John Lennon, and Charles and Ray Eames creating the Kazam machine to bend plywood into new furniture forms.</p><p><strong>The Value of Craft in the Age of AI</strong><br>Jonny reflects on Karri Saaranen (founder of Linear) and his view that design is the thinking — and there's no shortcut to it. The conversation explores whether something made quickly can ever be truly iconic, and why craft still has real, felt value even as AI capabilities grow.</p><p><strong>AI as Amplifier or Counterbalance: Knowing Your Working Style</strong><br>Tom introduces the idea that AI shouldn't just universally amplify — for some people (perfectionists who stall), it should act as a counterbalance, nudging them to ship. For others (fast movers who skip deliberation), the opposite. Both share personal examples of how they've tuned their own AI workflows around their personality types.</p><p><strong>Ooda: Instantly Sharing Internal Prototypes</strong><br>Jonny shares an update on Ooda, his tool that lets teams publish prototypes, tools, and documents to a private, secure link in seconds — just by asking Claude. He explains the pivot from "run your dev server in the cloud" to "don't let your team's work disappear," and why the response from a handful of people last week convinced him the problem is real.</p><p><strong>Building a Calculator with a 5-Year-Old</strong><br>Tom shares a heartwarming weekend story of building a calculator with his five-year-old son Waltie — complete with a car button, a horse button, and a Lego-themed interface — and reflects on what it means to grow up in an era where building software is as natural as playing. Jonny draws parallels to how touchscreens changed children's expectations of interaction.</p><p></p><ul><li>(00:00) - Episode #3:</li>
<li>(00:04) - Building a Design Tool in 15 Minutes at Product Unleashed</li>
<li>(07:45) - Why Designers Building Their Own Tools Matters</li>
<li>(12:13) - Historical Examples: Eames, Lennon &amp; the Apple Calculator</li>
<li>(19:57) - The Value of Craft in the Age of AI</li>
<li>(22:45) - AI as Amplifier or Counterbalance: Knowing Your Working Style</li>
<li>(34:32) - Ooda: Instantly Sharing Internal Prototypes</li>
<li>(43:59) - Building a Calculator with a 5-Year-Old</li>
</ul><p><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/f27c4905/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/f27c4905/transcript.txt" type="text/plain"/>
      <podcast:chapters url="https://share.transistor.fm/s/f27c4905/chapters.json" type="application/json+chapters"/>
    </item>
    <item>
      <title>Episode #2: AI, Figma's Future, and Why Design Teams Need to Find Their Own Path</title>
      <itunes:episode>2</itunes:episode>
      <podcast:episode>2</podcast:episode>
      <itunes:title>Episode #2: AI, Figma's Future, and Why Design Teams Need to Find Their Own Path</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/325cf064</link>
      <description>
        <![CDATA[<p>Tom and Jonny dig into the outcomes of Tom's Mostly Working event featuring James Storer from Monzo, unpacking how leading design teams are using AI not to ship faster, but to learn faster — and why the language of "design vs. product" is getting in the way. They get into the state of Figma: is it losing its grip on the design workflow, or is it actually thriving? And they draw an unexpected parallel to the smartphone camera era to ask whether AI will democratise design the same way. Plus: upcoming events, what they're each building, and some honest holiday parenting failure.</p><ul><li><strong>0:04</strong> — Mostly Working: AI in Design at Monzo — Tom recaps the event with James Storer, prototyping at Monzo, and why the team focuses on learning speed over shipping speed</li><li><strong>6:11</strong> — Three Use Cases for AI in Design Workflows — Jonny breaks down the emerging buckets: shipping production code, faster prototyping, and building internal tools</li><li><strong>13:12</strong> — Is Figma Losing Its Grip? — Jonny's spicy take on Figma overreaching, seat cancellation stats from a 90-person design org, and the Adobe comparison</li><li><strong>18:17</strong> — Figma's Growth vs. The Designer Exodus — Two things can be true: enterprise growth numbers and a slow professional exodus</li><li><strong>21:29</strong> — The Smartphone Camera Analogy — Did smartphones kill professional photography? And will AI do the same to design?</li><li><strong>25:52</strong> — Upcoming Events: Berlin, Shoreditch &amp; Brighton — Jonny's "Tools That Shape Us" talk at Hatch Berlin (Sep 18), the live build session at Product Unleashed Shoreditch, and the Brighton workshop</li><li><strong>35:37</strong> — What We're Building — Jonny's prototype hosting tool, a Notion CRM, and Tom's AI-powered family holiday journal idea</li></ul><p><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/325cf064/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Tom and Jonny dig into the outcomes of Tom's Mostly Working event featuring James Storer from Monzo, unpacking how leading design teams are using AI not to ship faster, but to learn faster — and why the language of "design vs. product" is getting in the way. They get into the state of Figma: is it losing its grip on the design workflow, or is it actually thriving? And they draw an unexpected parallel to the smartphone camera era to ask whether AI will democratise design the same way. Plus: upcoming events, what they're each building, and some honest holiday parenting failure.</p><ul><li><strong>0:04</strong> — Mostly Working: AI in Design at Monzo — Tom recaps the event with James Storer, prototyping at Monzo, and why the team focuses on learning speed over shipping speed</li><li><strong>6:11</strong> — Three Use Cases for AI in Design Workflows — Jonny breaks down the emerging buckets: shipping production code, faster prototyping, and building internal tools</li><li><strong>13:12</strong> — Is Figma Losing Its Grip? — Jonny's spicy take on Figma overreaching, seat cancellation stats from a 90-person design org, and the Adobe comparison</li><li><strong>18:17</strong> — Figma's Growth vs. The Designer Exodus — Two things can be true: enterprise growth numbers and a slow professional exodus</li><li><strong>21:29</strong> — The Smartphone Camera Analogy — Did smartphones kill professional photography? And will AI do the same to design?</li><li><strong>25:52</strong> — Upcoming Events: Berlin, Shoreditch &amp; Brighton — Jonny's "Tools That Shape Us" talk at Hatch Berlin (Sep 18), the live build session at Product Unleashed Shoreditch, and the Brighton workshop</li><li><strong>35:37</strong> — What We're Building — Jonny's prototype hosting tool, a Notion CRM, and Tom's AI-powered family holiday journal idea</li></ul><p><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/325cf064/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Jun 2026 13:50:57 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/325cf064/9ec9357a.mp3" length="40694030" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>2542</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Tom and Jonny dig into the outcomes of Tom's Mostly Working event featuring James Storer from Monzo, unpacking how leading design teams are using AI not to ship faster, but to learn faster — and why the language of "design vs. product" is getting in the way. They get into the state of Figma: is it losing its grip on the design workflow, or is it actually thriving? And they draw an unexpected parallel to the smartphone camera era to ask whether AI will democratise design the same way. Plus: upcoming events, what they're each building, and some honest holiday parenting failure.</p><ul><li><strong>0:04</strong> — Mostly Working: AI in Design at Monzo — Tom recaps the event with James Storer, prototyping at Monzo, and why the team focuses on learning speed over shipping speed</li><li><strong>6:11</strong> — Three Use Cases for AI in Design Workflows — Jonny breaks down the emerging buckets: shipping production code, faster prototyping, and building internal tools</li><li><strong>13:12</strong> — Is Figma Losing Its Grip? — Jonny's spicy take on Figma overreaching, seat cancellation stats from a 90-person design org, and the Adobe comparison</li><li><strong>18:17</strong> — Figma's Growth vs. The Designer Exodus — Two things can be true: enterprise growth numbers and a slow professional exodus</li><li><strong>21:29</strong> — The Smartphone Camera Analogy — Did smartphones kill professional photography? And will AI do the same to design?</li><li><strong>25:52</strong> — Upcoming Events: Berlin, Shoreditch &amp; Brighton — Jonny's "Tools That Shape Us" talk at Hatch Berlin (Sep 18), the live build session at Product Unleashed Shoreditch, and the Brighton workshop</li><li><strong>35:37</strong> — What We're Building — Jonny's prototype hosting tool, a Notion CRM, and Tom's AI-powered family holiday journal idea</li></ul><p><br>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p><p><a href="https://share.transistor.fm/s/325cf064/transcript" title="Click here to view the episode transcript.">Click here to view the episode transcript.</a><br>
</p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/325cf064/transcript.vtt" type="text/vtt" rel="captions"/>
      <podcast:transcript url="https://share.transistor.fm/s/325cf064/transcript.json" type="application/json"/>
    </item>
    <item>
      <title>Pilot: Tom and Jonny find their feet (and microphones)</title>
      <itunes:episode>1</itunes:episode>
      <podcast:episode>1</podcast:episode>
      <itunes:title>Pilot: Tom and Jonny find their feet (and microphones)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a9e6e4eb-74f6-4947-a980-f03b252e0690</guid>
      <link>https://share.transistor.fm/s/bae64527</link>
      <description>
        <![CDATA[<p><strong>Near Future Podcast – Pilot Episode</strong></p><p>Welcome to the Near Future Podcast, where Tom and Jonny explore what they're building, learning, and experimenting with as AI reshapes how we work.</p><p><strong>In this episode:<br></strong><br></p><p><strong>Agentic Murder Mystery</strong><br>Jonny walks through his experiment building a six-agent murder mystery game using NanoClaw. He created a cast of AI suspects — each with their own secrets, personalities, and email inboxes — and ran a live session with a group of exited startup founders. The conversation covers what makes agents distinct from standard LLMs (triggers, tools, memory, collaboration), and the surprisingly playful emergent behaviour that unfolded when participants tried to interrogate and social-engineer the AI suspects.</p><p><strong>The Near Future Logo Instrument</strong><br>Tom shares his experiment turning the Near Future logo into an interactive, playable design tool — built in Claude Code — that generates ambient generative music as the logo animates. The conversation explores what it means to treat a brand asset as a toy, and how ephemeral software experiments fuel deeper craft practice.</p><p><strong>Craft, Design, and What Lasts</strong><br>Jonny reflects on receiving his long-awaited Poem Clock — a piece of hardware by Matt Webb that displays AI-generated rhyming couplets telling the time — as a lens for thinking about what makes design feel timeless. The duo discuss Dieter Rams' principles, the difference between craft as polish vs. craft as practice, and what that means for designers navigating the AI era.</p><p><strong>Hiring Designers in the Age of AI</strong><br>Tom shares observations from a recent head of design hiring process — how AI is adding noise on both sides, what strong portfolios look like right now, and the balance between deep foundations and pushing the frontier.</p><p><strong>Design Engineering &amp; the Future of the Design Team</strong><br>A candid discussion on whether every designer needs to become a design engineer, the role of different archetypes within a team, and how to close the gap between Figma and code without putting everyone in an IDE.</p><p><strong>Tools We're Excited About<br></strong><br></p><ul><li><strong>Tom:</strong> Flora AI (visual asset generation with reference images), Notion's new agent capabilities</li><li><strong>Jonny:</strong> UK-built sovereign design tools — Dawn Labs, Superhands, and Dessn</li></ul><p><br></p><p></p><ul><li>(00:00) - Pilot episode</li>
<li>(00:04) - Introduction</li>
<li>(01:07) - Agentic Murder Mystery</li>
<li>(15:17) - The Near Future Logo Instrument</li>
<li>(22:27) - Craft, Design &amp; What Lasts</li>
<li>(29:03) - Hiring Designers in the Age of AI</li>
<li>(33:30) - Design Engineering &amp; the Future of Design Teams</li>
<li>(45:56) - Tools We're Excited About</li>
</ul><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><strong>Near Future Podcast – Pilot Episode</strong></p><p>Welcome to the Near Future Podcast, where Tom and Jonny explore what they're building, learning, and experimenting with as AI reshapes how we work.</p><p><strong>In this episode:<br></strong><br></p><p><strong>Agentic Murder Mystery</strong><br>Jonny walks through his experiment building a six-agent murder mystery game using NanoClaw. He created a cast of AI suspects — each with their own secrets, personalities, and email inboxes — and ran a live session with a group of exited startup founders. The conversation covers what makes agents distinct from standard LLMs (triggers, tools, memory, collaboration), and the surprisingly playful emergent behaviour that unfolded when participants tried to interrogate and social-engineer the AI suspects.</p><p><strong>The Near Future Logo Instrument</strong><br>Tom shares his experiment turning the Near Future logo into an interactive, playable design tool — built in Claude Code — that generates ambient generative music as the logo animates. The conversation explores what it means to treat a brand asset as a toy, and how ephemeral software experiments fuel deeper craft practice.</p><p><strong>Craft, Design, and What Lasts</strong><br>Jonny reflects on receiving his long-awaited Poem Clock — a piece of hardware by Matt Webb that displays AI-generated rhyming couplets telling the time — as a lens for thinking about what makes design feel timeless. The duo discuss Dieter Rams' principles, the difference between craft as polish vs. craft as practice, and what that means for designers navigating the AI era.</p><p><strong>Hiring Designers in the Age of AI</strong><br>Tom shares observations from a recent head of design hiring process — how AI is adding noise on both sides, what strong portfolios look like right now, and the balance between deep foundations and pushing the frontier.</p><p><strong>Design Engineering &amp; the Future of the Design Team</strong><br>A candid discussion on whether every designer needs to become a design engineer, the role of different archetypes within a team, and how to close the gap between Figma and code without putting everyone in an IDE.</p><p><strong>Tools We're Excited About<br></strong><br></p><ul><li><strong>Tom:</strong> Flora AI (visual asset generation with reference images), Notion's new agent capabilities</li><li><strong>Jonny:</strong> UK-built sovereign design tools — Dawn Labs, Superhands, and Dessn</li></ul><p><br></p><p></p><ul><li>(00:00) - Pilot episode</li>
<li>(00:04) - Introduction</li>
<li>(01:07) - Agentic Murder Mystery</li>
<li>(15:17) - The Near Future Logo Instrument</li>
<li>(22:27) - Craft, Design &amp; What Lasts</li>
<li>(29:03) - Hiring Designers in the Age of AI</li>
<li>(33:30) - Design Engineering &amp; the Future of Design Teams</li>
<li>(45:56) - Tools We're Excited About</li>
</ul><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </content:encoded>
      <pubDate>Fri, 12 Jun 2026 13:41:25 +0100</pubDate>
      <author>Near Future</author>
      <enclosure url="https://media.transistor.fm/bae64527/4f2095a7.mp3" length="49202012" type="audio/mpeg"/>
      <itunes:author>Near Future</itunes:author>
      <itunes:duration>3074</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><strong>Near Future Podcast – Pilot Episode</strong></p><p>Welcome to the Near Future Podcast, where Tom and Jonny explore what they're building, learning, and experimenting with as AI reshapes how we work.</p><p><strong>In this episode:<br></strong><br></p><p><strong>Agentic Murder Mystery</strong><br>Jonny walks through his experiment building a six-agent murder mystery game using NanoClaw. He created a cast of AI suspects — each with their own secrets, personalities, and email inboxes — and ran a live session with a group of exited startup founders. The conversation covers what makes agents distinct from standard LLMs (triggers, tools, memory, collaboration), and the surprisingly playful emergent behaviour that unfolded when participants tried to interrogate and social-engineer the AI suspects.</p><p><strong>The Near Future Logo Instrument</strong><br>Tom shares his experiment turning the Near Future logo into an interactive, playable design tool — built in Claude Code — that generates ambient generative music as the logo animates. The conversation explores what it means to treat a brand asset as a toy, and how ephemeral software experiments fuel deeper craft practice.</p><p><strong>Craft, Design, and What Lasts</strong><br>Jonny reflects on receiving his long-awaited Poem Clock — a piece of hardware by Matt Webb that displays AI-generated rhyming couplets telling the time — as a lens for thinking about what makes design feel timeless. The duo discuss Dieter Rams' principles, the difference between craft as polish vs. craft as practice, and what that means for designers navigating the AI era.</p><p><strong>Hiring Designers in the Age of AI</strong><br>Tom shares observations from a recent head of design hiring process — how AI is adding noise on both sides, what strong portfolios look like right now, and the balance between deep foundations and pushing the frontier.</p><p><strong>Design Engineering &amp; the Future of the Design Team</strong><br>A candid discussion on whether every designer needs to become a design engineer, the role of different archetypes within a team, and how to close the gap between Figma and code without putting everyone in an IDE.</p><p><strong>Tools We're Excited About<br></strong><br></p><ul><li><strong>Tom:</strong> Flora AI (visual asset generation with reference images), Notion's new agent capabilities</li><li><strong>Jonny:</strong> UK-built sovereign design tools — Dawn Labs, Superhands, and Dessn</li></ul><p><br></p><p></p><ul><li>(00:00) - Pilot episode</li>
<li>(00:04) - Introduction</li>
<li>(01:07) - Agentic Murder Mystery</li>
<li>(15:17) - The Near Future Logo Instrument</li>
<li>(22:27) - Craft, Design &amp; What Lasts</li>
<li>(29:03) - Hiring Designers in the Age of AI</li>
<li>(33:30) - Design Engineering &amp; the Future of Design Teams</li>
<li>(45:56) - Tools We're Excited About</li>
</ul><p>Find us at <a href="https://nearfuture.works">nearfuture.works</a></p>]]>
      </itunes:summary>
      <itunes:keywords>technology, AI, design, startups</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:person role="Host" href="https://jonnyburch.com" img="https://img.transistorcdn.com/Bweyf5BC5im8h5BIAtvrOzi4m5FjvVgY-U-elhtQpdg/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80Y2Uy/MTMyOGU5MDc1OTQ1/ZTU1NDk3OWI2MjVh/MjYwYy5wbmc.jpg">Jonny Burch</podcast:person>
      <podcast:person role="Host" href="https://www.harmantom.com/" img="https://img.transistorcdn.com/38ciwm4IaEZFQ716Fu4__aRLwAWPaDOAj_CKayWXXEY/rs:fill:0:0:1/w:800/h:800/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hOTBj/ZGY5YWUwYzk4YmVi/NWI3N2IzNmQ5MWYz/YTk5Mi5wbmc.jpg">Tom Harman</podcast:person>
      <podcast:transcript url="https://share.transistor.fm/s/bae64527/transcript.vtt" type="text/vtt" rel="captions"/>
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