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    <title>Gaming For The Culture</title>
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    <description>We talk to the people that make the gaming industry happen, past &amp; present. From casual players to industry CEOs. Gaming for the Culture is for the people by the people. Gaming mobile to VR!

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    <pubDate>Tue, 23 Dec 2025 00:00:09 -0500</pubDate>
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    <itunes:summary>We talk to the people that make the gaming industry happen, past &amp; present. From casual players to industry CEOs. Gaming for the Culture is for the people by the people. Gaming mobile to VR!

Powered By Gifted Sounds Network</itunes:summary>
    <itunes:subtitle>We talk to the people that make the gaming industry happen, past &amp; present.</itunes:subtitle>
    <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
    <itunes:owner>
      <itunes:name>Junae Bennett</itunes:name>
      <itunes:email>gamingfortheculture@gmail.com</itunes:email>
    </itunes:owner>
    <itunes:complete>No</itunes:complete>
    <itunes:explicit>No</itunes:explicit>
    <item>
      <title>Corona Be Gona</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>1</itunes:episode>
      <podcast:episode>1</podcast:episode>
      <itunes:title>Corona Be Gona</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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        <![CDATA[<p><b>Show Notes</b></p><p><br>And if you are wondering where we got the title check out this link <a href="https://youtu.be/QTpRPTtzq5o">https://youtu.be/QTpRPTtzq5o</a> </p><p><br>Guest: Kevin Fair @kfair_IPG</p><p><br></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><b>Show Notes</b></p><p><br>And if you are wondering where we got the title check out this link <a href="https://youtu.be/QTpRPTtzq5o">https://youtu.be/QTpRPTtzq5o</a> </p><p><br>Guest: Kevin Fair @kfair_IPG</p><p><br></p><p><br></p>]]>
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      <pubDate>Fri, 24 Apr 2020 22:30:00 -0400</pubDate>
      <author>Gifted Sounds Network</author>
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      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:duration>2313</itunes:duration>
      <itunes:summary>Corona be Gona is a quick recap of what we are doing and how we're handling the quarantine.</itunes:summary>
      <itunes:subtitle>Corona be Gona is a quick recap of what we are doing and how we're handling the quarantine.</itunes:subtitle>
      <itunes:keywords>covid 19, esports, fighting games, tournaments, quarantine</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Can You Ban Racism and Transphobia?</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:episode>2</itunes:episode>
      <podcast:episode>2</podcast:episode>
      <itunes:title>Can You Ban Racism and Transphobia?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/5ecc3afe</link>
      <description>
        <![CDATA[<p>IG: KevinFair3, JunaeBenne, Mccray_at_work, NeSMithJr.Charles</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>IG: KevinFair3, JunaeBenne, Mccray_at_work, NeSMithJr.Charles</p>]]>
      </content:encoded>
      <pubDate>Sat, 02 May 2020 06:00:00 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/5ecc3afe/feb46935.mp3" length="78948334" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
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      <itunes:duration>3277</itunes:duration>
      <itunes:summary>The FGC has been showing out. Maybe the rona is affecting more than just the tournaments. We’re talking about the recent uproar over racist and transphobic comments which surface in the FGC. Trigger warning:*********************************** rape.</itunes:summary>
      <itunes:subtitle>The FGC has been showing out. Maybe the rona is affecting more than just the tournaments. We’re talking about the recent uproar over racist and transphobic comments which surface in the FGC. Trigger warning:*********************************** rape.</itunes:subtitle>
      <itunes:keywords>Esports, low tier god, blast cero, fighting game community, fgc, evo, racism, transphobia, gaming podcast, gaming for the culture, black podcast</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>S2 Ep1: What's it like being a Game Dev in Jamaica? Guest: Glen Henry</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>1</itunes:episode>
      <podcast:episode>1</podcast:episode>
      <itunes:title>S2 Ep1: What's it like being a Game Dev in Jamaica? Guest: Glen Henry</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <description>
        <![CDATA[<p>Gaming for the Culture podcast host, Junae Benne talks to Jamaican Developer Glen Henry, founder of game studio SpriteWrench. <br>Follow Glen here:<br>https://spritewrench.com/<br>https://x.com/SpriteWrench<br>https://www.instagram.com/spritewrench/<br>https://www.youtube.com/channel/UClaedbcOFAi9JY8Afp9Vulw<br>https://spritewrench.itch.io/</p><p>Follow Junae here: <br>Linktr.ee/JunaeBenne</p><p>Want to support the show? Subscribe to the Patreon.com/JunaeBenne<br>Patreon gets episodes first &amp; it's livestreamed so you can participate and ask our guest any questions</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Gaming for the Culture podcast host, Junae Benne talks to Jamaican Developer Glen Henry, founder of game studio SpriteWrench. <br>Follow Glen here:<br>https://spritewrench.com/<br>https://x.com/SpriteWrench<br>https://www.instagram.com/spritewrench/<br>https://www.youtube.com/channel/UClaedbcOFAi9JY8Afp9Vulw<br>https://spritewrench.itch.io/</p><p>Follow Junae here: <br>Linktr.ee/JunaeBenne</p><p>Want to support the show? Subscribe to the Patreon.com/JunaeBenne<br>Patreon gets episodes first &amp; it's livestreamed so you can participate and ask our guest any questions</p>]]>
      </content:encoded>
      <pubDate>Wed, 03 Jul 2024 06:33:05 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/9f8f3d09/7e18ee0e.mp3" length="29981414" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/crCpjOfcudGsOWyF3u4tqnzNzsFDjDbNYERbgpbyirU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS81MmI0/MmQ2OThhMWQyZTQ3/MWY0NjlkNWYzMDRi/MzFlOS5wbmc.jpg"/>
      <itunes:duration>3741</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Gaming for the Culture podcast host, Junae Benne talks to Jamaican Developer Glen Henry, founder of game studio SpriteWrench. <br>Follow Glen here:<br>https://spritewrench.com/<br>https://x.com/SpriteWrench<br>https://www.instagram.com/spritewrench/<br>https://www.youtube.com/channel/UClaedbcOFAi9JY8Afp9Vulw<br>https://spritewrench.itch.io/</p><p>Follow Junae here: <br>Linktr.ee/JunaeBenne</p><p>Want to support the show? Subscribe to the Patreon.com/JunaeBenne<br>Patreon gets episodes first &amp; it's livestreamed so you can participate and ask our guest any questions</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Gaming Industry </itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/9f8f3d09/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Jamaican Indie Dev Glen Henry</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Jamaican Indie Dev Glen Henry</itunes:title>
      <itunes:episodeType>trailer</itunes:episodeType>
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      <description>
        <![CDATA[<p>Glen Henry talks about the Jamaican Game Development Society<br>episode 1 of season 2</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Glen Henry talks about the Jamaican Game Development Society<br>episode 1 of season 2</p>]]>
      </content:encoded>
      <pubDate>Mon, 08 Jul 2024 17:12:01 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/30b0c689/a61ebb75.mp3" length="1163326" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:duration>71</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Glen Henry talks about the Jamaican Game Development Society<br>episode 1 of season 2</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What's it like making a sequel indie game? Aerial Knight</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>2</itunes:episode>
      <podcast:episode>2</podcast:episode>
      <itunes:title>What's it like making a sequel indie game? Aerial Knight</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/570fd59d</link>
      <description>
        <![CDATA[<p>Gaming for the Culture host talks to Aerial Knight, indie developer of the latest game We Never Yield releasing July 16, available on Steam<br>https://store.steampowered.com/app/2804740/Aerial_Knights_We_Never_Yield/<br>https://twitter.com/aerial_knight</p><p>Follow Junae<br>linktr.ee/JunaeBenne</p><p>Want to ask the guests questions? Join the livestream via Patreon. I film an episode every week sometimes thrice a week! Don't miss out. <br>Patreon.com/JunaeBenne</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Gaming for the Culture host talks to Aerial Knight, indie developer of the latest game We Never Yield releasing July 16, available on Steam<br>https://store.steampowered.com/app/2804740/Aerial_Knights_We_Never_Yield/<br>https://twitter.com/aerial_knight</p><p>Follow Junae<br>linktr.ee/JunaeBenne</p><p>Want to ask the guests questions? Join the livestream via Patreon. I film an episode every week sometimes thrice a week! Don't miss out. <br>Patreon.com/JunaeBenne</p>]]>
      </content:encoded>
      <pubDate>Wed, 10 Jul 2024 05:00:00 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/570fd59d/27a047d6.mp3" length="35465391" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/Wi-Zah2uV1WI28N8Qje4BcAjdDTjeYMCMNLAZJqlC_o/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85NDYz/MzZjYmFiYjc2ZGU0/NmMxM2NmNDMzMGQ1/NzM1OS5wbmc.jpg"/>
      <itunes:duration>4426</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Gaming for the Culture host talks to Aerial Knight, indie developer of the latest game We Never Yield releasing July 16, available on Steam<br>https://store.steampowered.com/app/2804740/Aerial_Knights_We_Never_Yield/<br>https://twitter.com/aerial_knight</p><p>Follow Junae<br>linktr.ee/JunaeBenne</p><p>Want to ask the guests questions? Join the livestream via Patreon. I film an episode every week sometimes thrice a week! Don't miss out. <br>Patreon.com/JunaeBenne</p>]]>
      </itunes:summary>
      <itunes:keywords>indie dev, aerial knight, video games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/570fd59d/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>What's it like working in esports?</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>3</itunes:episode>
      <podcast:episode>3</podcast:episode>
      <itunes:title>What's it like working in esports?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/0ece45fc</link>
      <description>
        <![CDATA[<p>Host Junae Benne speaks with supervisor of longform content The Score Esports, Danielle Rosen<br>We go through making an esports game, the state of games journalism, and how to cover a competitive gameplay</p><p>Follow Danielle at https://x.com/_DanielleRosen </p><p>Support the podcast by subscribing to the Patreon <br>Linktr.ee/GFTCPodcast</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Host Junae Benne speaks with supervisor of longform content The Score Esports, Danielle Rosen<br>We go through making an esports game, the state of games journalism, and how to cover a competitive gameplay</p><p>Follow Danielle at https://x.com/_DanielleRosen </p><p>Support the podcast by subscribing to the Patreon <br>Linktr.ee/GFTCPodcast</p>]]>
      </content:encoded>
      <pubDate>Wed, 17 Jul 2024 11:21:05 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/0ece45fc/9632b72b.mp3" length="37823534" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/gOCyrA4EY9kUFBlfwmTpDVDklP6Ufz8tN0f9Pltw43k/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85ZGI3/N2IxMzMzN2Q5MzUx/Mjc2MmE0OWU3Njc0/NmI4MC5wbmc.jpg"/>
      <itunes:duration>4721</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Host Junae Benne speaks with supervisor of longform content The Score Esports, Danielle Rosen<br>We go through making an esports game, the state of games journalism, and how to cover a competitive gameplay</p><p>Follow Danielle at https://x.com/_DanielleRosen </p><p>Support the podcast by subscribing to the Patreon <br>Linktr.ee/GFTCPodcast</p>]]>
      </itunes:summary>
      <itunes:keywords>Danielle Rosen esports, video games, gaming industry, Black podcast, Black women gaming podcast,</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/0ece45fc/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>What it's like being an Engineer in the Gaming Industry?</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>4</itunes:episode>
      <podcast:episode>4</podcast:episode>
      <itunes:title>What it's like being an Engineer in the Gaming Industry?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/fa8c7217</link>
      <description>
        <![CDATA[<p>Talking to the talented engineer copsplayer, and hostess, Giselle about her experience growing up in the US, as a Black cosplayer, and being a professional engineer in the gaming industry -phew- she had a lot to say and it's all good stuff!</p><p>https://www.tiktok.com/@giselleium<br>https://x.com/giselleium<br>https://www.instagram.com/giselleium</p><p>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Talking to the talented engineer copsplayer, and hostess, Giselle about her experience growing up in the US, as a Black cosplayer, and being a professional engineer in the gaming industry -phew- she had a lot to say and it's all good stuff!</p><p>https://www.tiktok.com/@giselleium<br>https://x.com/giselleium<br>https://www.instagram.com/giselleium</p><p>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </content:encoded>
      <pubDate>Thu, 25 Jul 2024 05:51:02 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/fa8c7217/1b7cff6d.mp3" length="41868623" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/EvYv0zHR8KowdjsBCmB1X3XB6M_BfdKihkS3b9Chz5c/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83YWJl/MWM5ODdmNjc3NzZh/N2FlMmEwMDc2YWMw/M2U1OS5wbmc.jpg"/>
      <itunes:duration>5227</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Talking to the talented engineer copsplayer, and hostess, Giselle about her experience growing up in the US, as a Black cosplayer, and being a professional engineer in the gaming industry -phew- she had a lot to say and it's all good stuff!</p><p>https://www.tiktok.com/@giselleium<br>https://x.com/giselleium<br>https://www.instagram.com/giselleium</p><p>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/fa8c7217/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>What's it like being a technical games journalist?</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>5</itunes:episode>
      <podcast:episode>5</podcast:episode>
      <itunes:title>What's it like being a technical games journalist?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">740287e9-be78-40af-99b0-5a7de4a7cf01</guid>
      <link>https://share.transistor.fm/s/b3c7f87b</link>
      <description>
        <![CDATA[<p>Award winning journalist, Jeffrey Rousseau talks about being in the technical journalism space in the gaming industry. Technical and business journalism differs from reviews and interviews. He deals with numbers, watches stocks, and other client facing data. Games journalism is usually consumer based. </p><p>Follow Jeffrey R at https://x.com/JRpotential </p><p>Support the podcast by subscribing to the Patreon <br>Linktr.ee/GFTCPodcast</p><p>Follow the host Junae linktr.ee/JunaeBenne</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Award winning journalist, Jeffrey Rousseau talks about being in the technical journalism space in the gaming industry. Technical and business journalism differs from reviews and interviews. He deals with numbers, watches stocks, and other client facing data. Games journalism is usually consumer based. </p><p>Follow Jeffrey R at https://x.com/JRpotential </p><p>Support the podcast by subscribing to the Patreon <br>Linktr.ee/GFTCPodcast</p><p>Follow the host Junae linktr.ee/JunaeBenne</p>]]>
      </content:encoded>
      <pubDate>Wed, 31 Jul 2024 06:20:39 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/b3c7f87b/ca1decc1.mp3" length="47585287" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/b_aIGwcoR_HXFJNnrCl2rjtyjLIZaIi5ssetGbWIvWI/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kMjU3/ODU2ZWI5OWY2OTNm/NDM4ZTM3MzBlNDA3/ODU0OC5wbmc.jpg"/>
      <itunes:duration>5941</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Award winning journalist, Jeffrey Rousseau talks about being in the technical journalism space in the gaming industry. Technical and business journalism differs from reviews and interviews. He deals with numbers, watches stocks, and other client facing data. Games journalism is usually consumer based. </p><p>Follow Jeffrey R at https://x.com/JRpotential </p><p>Support the podcast by subscribing to the Patreon <br>Linktr.ee/GFTCPodcast</p><p>Follow the host Junae linktr.ee/JunaeBenne</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/b3c7f87b/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>What’s it like having an indie gaming media outlet?</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:episode>6</itunes:episode>
      <podcast:episode>6</podcast:episode>
      <itunes:title>What’s it like having an indie gaming media outlet?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/d40879c9</link>
      <description>
        <![CDATA[<p>Keith Mitchell, founder out the video game media publication, The Outer Haven, talks bout being an outlet in the time where many video game publications that have been around for years like, Game Informer, PitchFork, Edge, Aftermath, etc are closing. </p><p>Follow Keith &amp; his publication<br>https://x.com/TheOuterHaven<br><a href="https://t.co/3o3e5ZHjR1">theouterhaven.net</a><br>https://x.com/Shadowhaxor</p><p>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Keith Mitchell, founder out the video game media publication, The Outer Haven, talks bout being an outlet in the time where many video game publications that have been around for years like, Game Informer, PitchFork, Edge, Aftermath, etc are closing. </p><p>Follow Keith &amp; his publication<br>https://x.com/TheOuterHaven<br><a href="https://t.co/3o3e5ZHjR1">theouterhaven.net</a><br>https://x.com/Shadowhaxor</p><p>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </content:encoded>
      <pubDate>Wed, 07 Aug 2024 10:12:24 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/d40879c9/5eb214f7.mp3" length="32370416" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/LZPLaKZMLgiW8DF3TjITnULqIs5sQkbQ5EXPoYKLjyk/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hZGVj/ZTVmMzhkZGQ5MzJi/ZjliMTk4YWYzOTcx/NjVlMy5wbmc.jpg"/>
      <itunes:duration>4039</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Keith Mitchell, founder out the video game media publication, The Outer Haven, talks bout being an outlet in the time where many video game publications that have been around for years like, Game Informer, PitchFork, Edge, Aftermath, etc are closing. </p><p>Follow Keith &amp; his publication<br>https://x.com/TheOuterHaven<br><a href="https://t.co/3o3e5ZHjR1">theouterhaven.net</a><br>https://x.com/Shadowhaxor</p><p>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/d40879c9/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Keith Mitchell Indie Publication Ep.6 Trailer</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Keith Mitchell Indie Publication Ep.6 Trailer</itunes:title>
      <itunes:episodeType>trailer</itunes:episodeType>
      <guid isPermaLink="false">9ab827ea-ec51-44a9-b71e-05cb82b56e5e</guid>
      <link>https://share.transistor.fm/s/3c168749</link>
      <description>
        <![CDATA[<p>Keith Mitchell, founder of The Outer Haven and Junae Benne talk about trying not to sell out while trying to make a living off of games journalism.<br>Listen to the full episode airing, Wednesday 8/7/24</p><p>Keith Mitchell<br>https://x.com/Shadowhaxor<br><a href="https://t.co/3o3e5ZHjR1">theouterhaven.net</a><br>https://x.com/TheOuterHaven</p><p><br>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Keith Mitchell, founder of The Outer Haven and Junae Benne talk about trying not to sell out while trying to make a living off of games journalism.<br>Listen to the full episode airing, Wednesday 8/7/24</p><p>Keith Mitchell<br>https://x.com/Shadowhaxor<br><a href="https://t.co/3o3e5ZHjR1">theouterhaven.net</a><br>https://x.com/TheOuterHaven</p><p><br>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </content:encoded>
      <pubDate>Wed, 07 Aug 2024 14:00:00 -0400</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/3c168749/5700012e.mp3" length="920378" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/SvE47-Rr4Xly62fmBsOu3E3u-_3Hw--G7BxdpbXA4vE/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zMWRj/ZTcyMDYzMDBlZDIy/Nzk4MTk5NTZjNjYx/NTVlMC5wbmc.jpg"/>
      <itunes:duration>54</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Keith Mitchell, founder of The Outer Haven and Junae Benne talk about trying not to sell out while trying to make a living off of games journalism.<br>Listen to the full episode airing, Wednesday 8/7/24</p><p>Keith Mitchell<br>https://x.com/Shadowhaxor<br><a href="https://t.co/3o3e5ZHjR1">theouterhaven.net</a><br>https://x.com/TheOuterHaven</p><p><br>Support the podcast by subscribing to the Patreon. Subscribers get the episode first &amp; get to ask questions to the guests<br>https://linktr.ee/gftcpodcast</p><p>Follow the hostess with the mostess - Junae Benne<br>https://linktr.ee/JunaeBenne</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The Schell Games Episode (ft. Women Behind the Screens)</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>1</itunes:episode>
      <podcast:episode>1</podcast:episode>
      <itunes:title>The Schell Games Episode (ft. Women Behind the Screens)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">4759a727-2489-460f-b013-da73e6ad21fe</guid>
      <link>https://share.transistor.fm/s/f8385ff5</link>
      <description>
        <![CDATA[<p>Inside Schell Games with Kathryn De Shields-Moon: Sr. PR Manager &amp; Carmen DeMint: Senior Talent Acquisition Specialist at Schell Games | Kathryn De Shields-Moon: Sr. PR Manager &amp; Carmen DeMint: Senior Talent Acquisition </p><p>What does it take to build one of the most respected studios in educational and VR gaming? In this episode of <em>Gaming for the Culture</em>, host <strong>Junae Benne</strong> sits down with <strong>Kathryn De Shields-Moon</strong>, Senior PR Manager, and <strong>Carmen DeMint</strong>, Senior Talent Acquisition Specialist at <strong>Schell Games</strong>, to discuss what it means to grow a people-first studio in an ever-evolving industry.</p><p><br><strong>You’ll hear:</strong><br> • How Schell Games cultivates creative culture and diversity behind the scenes<br> • What it really takes to recruit and retain talent in gaming<br> • Advice for women and marginalized voices building careers in games</p><p>Whether you’re a recruiter, developer, or storyteller, this episode offers insider insight into how studios like Schell Games stay innovative, inclusive, and authentic.</p><p><strong>Watch this episode on YouTube or listen wherever you get podcasts.</strong><br> 🔗 Guest Links: <br> <a href="https://www.linkedin.com/in/kathryn-de-shields-moon-mfa-35412143/">Kathryn De Shields-Moon</a>  <br><a href="https://www.linkedin.com/in/carmendemint/">Carmen DeMint</a> <br>Newsletter: <a href="https://substack.com/inbox/post/163064160?r=5mxr3h&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=false&amp;triedRedirect=true">Behind the Code</a></p><p> Connect with Host: <a href="https://www.linktr.ee/junaebenne">@JunaeBenne</a><br> | <a href="https://junae.substack.com/">Substack</a> | <a href="https://www.patreon.com/JunaeBenne">Patreon</a></p><p><em>Gaming for the Culture</em> brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p><br>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Inside Schell Games with Kathryn De Shields-Moon: Sr. PR Manager &amp; Carmen DeMint: Senior Talent Acquisition Specialist at Schell Games | Kathryn De Shields-Moon: Sr. PR Manager &amp; Carmen DeMint: Senior Talent Acquisition </p><p>What does it take to build one of the most respected studios in educational and VR gaming? In this episode of <em>Gaming for the Culture</em>, host <strong>Junae Benne</strong> sits down with <strong>Kathryn De Shields-Moon</strong>, Senior PR Manager, and <strong>Carmen DeMint</strong>, Senior Talent Acquisition Specialist at <strong>Schell Games</strong>, to discuss what it means to grow a people-first studio in an ever-evolving industry.</p><p><br><strong>You’ll hear:</strong><br> • How Schell Games cultivates creative culture and diversity behind the scenes<br> • What it really takes to recruit and retain talent in gaming<br> • Advice for women and marginalized voices building careers in games</p><p>Whether you’re a recruiter, developer, or storyteller, this episode offers insider insight into how studios like Schell Games stay innovative, inclusive, and authentic.</p><p><strong>Watch this episode on YouTube or listen wherever you get podcasts.</strong><br> 🔗 Guest Links: <br> <a href="https://www.linkedin.com/in/kathryn-de-shields-moon-mfa-35412143/">Kathryn De Shields-Moon</a>  <br><a href="https://www.linkedin.com/in/carmendemint/">Carmen DeMint</a> <br>Newsletter: <a href="https://substack.com/inbox/post/163064160?r=5mxr3h&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=false&amp;triedRedirect=true">Behind the Code</a></p><p> Connect with Host: <a href="https://www.linktr.ee/junaebenne">@JunaeBenne</a><br> | <a href="https://junae.substack.com/">Substack</a> | <a href="https://www.patreon.com/JunaeBenne">Patreon</a></p><p><em>Gaming for the Culture</em> brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p><br>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Nov 2025 13:18:28 -0500</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/f8385ff5/f9e3d646.mp3" length="144527757" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/-p4YqARv-KsSFQAKovkSYmG1O5IV0K70dXMXzklKwR8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lMGRj/NWIxZDE5MGQ3MjQ1/YzMwY2U4YTZiODgx/NWEwZi5wbmc.jpg"/>
      <itunes:duration>3508</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Inside Schell Games with Kathryn De Shields-Moon: Sr. PR Manager &amp; Carmen DeMint: Senior Talent Acquisition Specialist at Schell Games | Kathryn De Shields-Moon: Sr. PR Manager &amp; Carmen DeMint: Senior Talent Acquisition </p><p>What does it take to build one of the most respected studios in educational and VR gaming? In this episode of <em>Gaming for the Culture</em>, host <strong>Junae Benne</strong> sits down with <strong>Kathryn De Shields-Moon</strong>, Senior PR Manager, and <strong>Carmen DeMint</strong>, Senior Talent Acquisition Specialist at <strong>Schell Games</strong>, to discuss what it means to grow a people-first studio in an ever-evolving industry.</p><p><br><strong>You’ll hear:</strong><br> • How Schell Games cultivates creative culture and diversity behind the scenes<br> • What it really takes to recruit and retain talent in gaming<br> • Advice for women and marginalized voices building careers in games</p><p>Whether you’re a recruiter, developer, or storyteller, this episode offers insider insight into how studios like Schell Games stay innovative, inclusive, and authentic.</p><p><strong>Watch this episode on YouTube or listen wherever you get podcasts.</strong><br> 🔗 Guest Links: <br> <a href="https://www.linkedin.com/in/kathryn-de-shields-moon-mfa-35412143/">Kathryn De Shields-Moon</a>  <br><a href="https://www.linkedin.com/in/carmendemint/">Carmen DeMint</a> <br>Newsletter: <a href="https://substack.com/inbox/post/163064160?r=5mxr3h&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=false&amp;triedRedirect=true">Behind the Code</a></p><p> Connect with Host: <a href="https://www.linktr.ee/junaebenne">@JunaeBenne</a><br> | <a href="https://junae.substack.com/">Substack</a> | <a href="https://www.patreon.com/JunaeBenne">Patreon</a></p><p><em>Gaming for the Culture</em> brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p><br>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/f8385ff5/transcript.srt" type="application/x-subrip" rel="captions"/>
    </item>
    <item>
      <title>The Streamer Episode (ft. Lady Infamous)</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>2</itunes:episode>
      <podcast:episode>2</podcast:episode>
      <itunes:title>The Streamer Episode (ft. Lady Infamous)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">82ac2c31-bb3f-49dd-ad58-c92b04f62b38</guid>
      <link>https://share.transistor.fm/s/245f692e</link>
      <description>
        <![CDATA[<p>What does it take to build a thriving community? In this episode of Gaming for the Culture, host Junae Benne sits down with one fourth of the Grown Women Gaming Podcast, streamer, wig snatcher, smack talker, content creator, Lady Infamous. </p><p><br></p><p>You’ll hear:</p><p>• How she started streaming</p><p>• What it really takes to keep up with a gaming community</p><p>• Advice for women and marginalized streamers</p><p><br></p><p>Listen to this episode wherever you get podcasts.</p><p><br></p><p>Guest Links:</p><p><a href="https://www.twitch.tv/lady_infamous415">Lady Infamous</a></p><p><a href="https://www.youtube.com/@GWG_Podcast">Grown Women Gaming Podcast</a></p><p><br></p><p>Connect with Host: <a href="http://linktr.ee/junaebenne">@JunaeBenne</a></p><p>| <a href="https://junae.substack.com/">Substack</a> | <a href="https://www.patreon.com/JunaeBenne">Patreon</a></p><p><br></p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p><br></p><p>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What does it take to build a thriving community? In this episode of Gaming for the Culture, host Junae Benne sits down with one fourth of the Grown Women Gaming Podcast, streamer, wig snatcher, smack talker, content creator, Lady Infamous. </p><p><br></p><p>You’ll hear:</p><p>• How she started streaming</p><p>• What it really takes to keep up with a gaming community</p><p>• Advice for women and marginalized streamers</p><p><br></p><p>Listen to this episode wherever you get podcasts.</p><p><br></p><p>Guest Links:</p><p><a href="https://www.twitch.tv/lady_infamous415">Lady Infamous</a></p><p><a href="https://www.youtube.com/@GWG_Podcast">Grown Women Gaming Podcast</a></p><p><br></p><p>Connect with Host: <a href="http://linktr.ee/junaebenne">@JunaeBenne</a></p><p>| <a href="https://junae.substack.com/">Substack</a> | <a href="https://www.patreon.com/JunaeBenne">Patreon</a></p><p><br></p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p><br></p><p>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p>]]>
      </content:encoded>
      <pubDate>Tue, 18 Nov 2025 01:00:00 -0500</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/245f692e/e0f2ec92.mp3" length="199449970" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/n_ZS4j1miEn9ufsXHciPW0PVGO1kRVqwNpGwwivQh0s/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lMTIz/ZDY5YWRiNWY3MjYz/ZTY3ZmIyZTNkY2U2/MGQ5ZC5wbmc.jpg"/>
      <itunes:duration>4983</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What does it take to build a thriving community? In this episode of Gaming for the Culture, host Junae Benne sits down with one fourth of the Grown Women Gaming Podcast, streamer, wig snatcher, smack talker, content creator, Lady Infamous. </p><p><br></p><p>You’ll hear:</p><p>• How she started streaming</p><p>• What it really takes to keep up with a gaming community</p><p>• Advice for women and marginalized streamers</p><p><br></p><p>Listen to this episode wherever you get podcasts.</p><p><br></p><p>Guest Links:</p><p><a href="https://www.twitch.tv/lady_infamous415">Lady Infamous</a></p><p><a href="https://www.youtube.com/@GWG_Podcast">Grown Women Gaming Podcast</a></p><p><br></p><p>Connect with Host: <a href="http://linktr.ee/junaebenne">@JunaeBenne</a></p><p>| <a href="https://junae.substack.com/">Substack</a> | <a href="https://www.patreon.com/JunaeBenne">Patreon</a></p><p><br></p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p><br></p><p>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/245f692e/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>The Producer Episode (ft. Invincible Fight Girl) Pt. 1</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>3</itunes:episode>
      <podcast:episode>3</podcast:episode>
      <itunes:title>The Producer Episode (ft. Invincible Fight Girl) Pt. 1</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">264f0934-19f0-4a32-8cbe-795413d433ef</guid>
      <link>https://share.transistor.fm/s/be18bae6</link>
      <description>
        <![CDATA[<p>Part 1 of the Producer ft. Bryan Newton</p><p>Bryan Newton on Producing and Creative Direction in Animation &amp; Games, focusing on Invincible Fight Girl, a show about a young girl named Andy, living in Wrestling World, endeavors to become the best pro-wrestler ever and takes on the alias of "Fight Girl."</p><p><br>You’ll hear:<br>• Plot of Invincible Fight Girl </p><p>• What it really takes to become a TV show producer</p><p>• What's next for Invincible Fight Girl </p><p>Listen to this episode wherever you get podcasts.</p><p>Guest Links:<br>Bryan Newton: https://www.imdb.com/name/nm1186997/<br>https://x.com/DarkKingZoro </p><p><br>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p><br>| Substack (https://junae.substack.com/)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Part 1 of the Producer ft. Bryan Newton</p><p>Bryan Newton on Producing and Creative Direction in Animation &amp; Games, focusing on Invincible Fight Girl, a show about a young girl named Andy, living in Wrestling World, endeavors to become the best pro-wrestler ever and takes on the alias of "Fight Girl."</p><p><br>You’ll hear:<br>• Plot of Invincible Fight Girl </p><p>• What it really takes to become a TV show producer</p><p>• What's next for Invincible Fight Girl </p><p>Listen to this episode wherever you get podcasts.</p><p>Guest Links:<br>Bryan Newton: https://www.imdb.com/name/nm1186997/<br>https://x.com/DarkKingZoro </p><p><br>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p><br>| Substack (https://junae.substack.com/)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </content:encoded>
      <pubDate>Tue, 25 Nov 2025 01:00:00 -0500</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/be18bae6/9e950fe4.mp3" length="89695318" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:duration>2677</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Part 1 of the Producer ft. Bryan Newton</p><p>Bryan Newton on Producing and Creative Direction in Animation &amp; Games, focusing on Invincible Fight Girl, a show about a young girl named Andy, living in Wrestling World, endeavors to become the best pro-wrestler ever and takes on the alias of "Fight Girl."</p><p><br>You’ll hear:<br>• Plot of Invincible Fight Girl </p><p>• What it really takes to become a TV show producer</p><p>• What's next for Invincible Fight Girl </p><p>Listen to this episode wherever you get podcasts.</p><p>Guest Links:<br>Bryan Newton: https://www.imdb.com/name/nm1186997/<br>https://x.com/DarkKingZoro </p><p><br>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p><br>| Substack (https://junae.substack.com/)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/be18bae6/transcript.srt" type="application/x-subrip" rel="captions"/>
    </item>
    <item>
      <title>The Producer Episode (ft. Invincible Fight Girl) Pt. 2</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>4</itunes:episode>
      <podcast:episode>4</podcast:episode>
      <itunes:title>The Producer Episode (ft. Invincible Fight Girl) Pt. 2</itunes:title>
      <itunes:episodeType>bonus</itunes:episodeType>
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      <link>https://share.transistor.fm/s/b2351858</link>
      <description>
        <![CDATA[<p>Part 2 of the Producer ft. Bryan Newton</p><p>Bryan Newton on Producing and Creative Direction in Animation &amp; Games, focusing on Invincible Fight Girl, a show about a young girl named Andy, living in Wrestling World, endeavors to become the best pro-wrestler ever and takes on the alias of "Fight Girl."</p><p><br>You’ll hear:<br>• Plot of Invincible Fight Girl </p><p>• What it really takes to become a TV show producer</p><p>• What's next for Invincible Fight Girl </p><p>Listen to this episode wherever you get podcasts.</p><p>Guest Links:<br>Bryan Newton: https://www.imdb.com/name/nm1186997/<br>https://x.com/DarkKingZoro </p><p><br>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p><br>| Substack (https://junae.substack.com/)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Part 2 of the Producer ft. Bryan Newton</p><p>Bryan Newton on Producing and Creative Direction in Animation &amp; Games, focusing on Invincible Fight Girl, a show about a young girl named Andy, living in Wrestling World, endeavors to become the best pro-wrestler ever and takes on the alias of "Fight Girl."</p><p><br>You’ll hear:<br>• Plot of Invincible Fight Girl </p><p>• What it really takes to become a TV show producer</p><p>• What's next for Invincible Fight Girl </p><p>Listen to this episode wherever you get podcasts.</p><p>Guest Links:<br>Bryan Newton: https://www.imdb.com/name/nm1186997/<br>https://x.com/DarkKingZoro </p><p><br>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p><br>| Substack (https://junae.substack.com/)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </content:encoded>
      <pubDate>Tue, 25 Nov 2025 01:00:00 -0500</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/b2351858/b99f83e5.mp3" length="101365923" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/ldBVP_Y8S9hsmo05M69z0513E2QH85ZWE7Ft8ZBatKg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kYjA5/Yzg5MWZkYmFlMjAz/YThhNjVhYTBiNmIx/M2RiYS5qcGc.jpg"/>
      <itunes:duration>3039</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Part 2 of the Producer ft. Bryan Newton</p><p>Bryan Newton on Producing and Creative Direction in Animation &amp; Games, focusing on Invincible Fight Girl, a show about a young girl named Andy, living in Wrestling World, endeavors to become the best pro-wrestler ever and takes on the alias of "Fight Girl."</p><p><br>You’ll hear:<br>• Plot of Invincible Fight Girl </p><p>• What it really takes to become a TV show producer</p><p>• What's next for Invincible Fight Girl </p><p>Listen to this episode wherever you get podcasts.</p><p>Guest Links:<br>Bryan Newton: https://www.imdb.com/name/nm1186997/<br>https://x.com/DarkKingZoro </p><p><br>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p><br>| Substack (https://junae.substack.com/)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/b2351858/transcript.srt" type="application/x-subrip" rel="captions"/>
    </item>
    <item>
      <title>The Producer Episode (ft. Sweet Baby Inc)</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>5</itunes:episode>
      <podcast:episode>5</podcast:episode>
      <itunes:title>The Producer Episode (ft. Sweet Baby Inc)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/9b864eb8</link>
      <description>
        <![CDATA[<p>Maria Beck, Producer at Sweet Baby Inc, on Narrative Development &amp; Representation in Games. She talks about being in the industry and in one of the most influential companies to hit the gaming scene. Along with what it’s like to be targeted by potential gamer gate 2. </p><p>You’ll hear:<br>• Gamer Gate</p><p>• What’s it like inside Sweet Baby Inc</p><p>• New game plus in real life</p><p>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel:    / @junaebenne  <br>Let’s keep building the culture, one game at a time. 🎮</p><p>Connect with Host: @JunaeBenne<br>| Substack https://junae.substack.com/ | <br>Patreon https://www.patreon.com/JunaeBenne</p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p><p>Timestamps</p><p>00:00 Introduction and Podcast Experience<br>00:59 Producer and Gamer Background<br>01:32 Gaming Preferences and Experiences<br>03:26 Challenges and Enjoyment in Gaming<br>06:07 Using Walkthroughs and Game Strategies<br>08:18 Role of a Producer in Game Development<br>12:43 Client Communication and Project Management<br>19:23 Personal Journey and Career Path<br>24:44 Fitness Industry Insights<br>32:14 Struggles in the Gaming Industry<br>32:37 Entering the Gaming Industry During a Downturn<br>33:12 Working with Sweet Baby Inc. Amid Industry Changes<br>34:05 Navigating Layoffs and Industry Uncertainty<br>38:02 The Role of a Producer in Game Development<br>38:51 Technical Skills and Adaptability<br>41:06 Empathy and Communication in Production<br>42:22 Balancing Personal Interests and Professional Work<br>50:25 Console vs. PC Gaming Preferences<br>59:37 Challenges and Harassment in the Industry<br>01:08:23 Navigating Racism and Classism in Gaming<br>01:09:16 The Strategy of Outrage in Media<br>01:11:17 Challenges of Representation in Gaming<br>01:12:48 The Complexity of Inclusivity<br>01:21:54 Critiquing Art vs. Artist<br>01:27:30 Personal Reflections on Gaming<br>01:33:07 Concluding Thoughts and Future Projects</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Maria Beck, Producer at Sweet Baby Inc, on Narrative Development &amp; Representation in Games. She talks about being in the industry and in one of the most influential companies to hit the gaming scene. Along with what it’s like to be targeted by potential gamer gate 2. </p><p>You’ll hear:<br>• Gamer Gate</p><p>• What’s it like inside Sweet Baby Inc</p><p>• New game plus in real life</p><p>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel:    / @junaebenne  <br>Let’s keep building the culture, one game at a time. 🎮</p><p>Connect with Host: @JunaeBenne<br>| Substack https://junae.substack.com/ | <br>Patreon https://www.patreon.com/JunaeBenne</p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p><p>Timestamps</p><p>00:00 Introduction and Podcast Experience<br>00:59 Producer and Gamer Background<br>01:32 Gaming Preferences and Experiences<br>03:26 Challenges and Enjoyment in Gaming<br>06:07 Using Walkthroughs and Game Strategies<br>08:18 Role of a Producer in Game Development<br>12:43 Client Communication and Project Management<br>19:23 Personal Journey and Career Path<br>24:44 Fitness Industry Insights<br>32:14 Struggles in the Gaming Industry<br>32:37 Entering the Gaming Industry During a Downturn<br>33:12 Working with Sweet Baby Inc. Amid Industry Changes<br>34:05 Navigating Layoffs and Industry Uncertainty<br>38:02 The Role of a Producer in Game Development<br>38:51 Technical Skills and Adaptability<br>41:06 Empathy and Communication in Production<br>42:22 Balancing Personal Interests and Professional Work<br>50:25 Console vs. PC Gaming Preferences<br>59:37 Challenges and Harassment in the Industry<br>01:08:23 Navigating Racism and Classism in Gaming<br>01:09:16 The Strategy of Outrage in Media<br>01:11:17 Challenges of Representation in Gaming<br>01:12:48 The Complexity of Inclusivity<br>01:21:54 Critiquing Art vs. Artist<br>01:27:30 Personal Reflections on Gaming<br>01:33:07 Concluding Thoughts and Future Projects</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </content:encoded>
      <pubDate>Tue, 02 Dec 2025 11:02:45 -0500</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/9b864eb8/2d1a4191.mp3" length="245588157" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/QChVpEmCA-rLYEsQbNPn9I8y568jJKCGOkpaLzQ_jD8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8wZWY0/MDk2MzdjZTA2MDA4/ZDVkNjlhOWM2YTNi/YmE3OS5qcGc.jpg"/>
      <itunes:duration>5904</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Maria Beck, Producer at Sweet Baby Inc, on Narrative Development &amp; Representation in Games. She talks about being in the industry and in one of the most influential companies to hit the gaming scene. Along with what it’s like to be targeted by potential gamer gate 2. </p><p>You’ll hear:<br>• Gamer Gate</p><p>• What’s it like inside Sweet Baby Inc</p><p>• New game plus in real life</p><p>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (http://linktr.ee/junaebenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel:    / @junaebenne  <br>Let’s keep building the culture, one game at a time. 🎮</p><p>Connect with Host: @JunaeBenne<br>| Substack https://junae.substack.com/ | <br>Patreon https://www.patreon.com/JunaeBenne</p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>Like what you hear? Subscribe, leave a review, and share this episode — your support keeps the culture growing.</p><p>Timestamps</p><p>00:00 Introduction and Podcast Experience<br>00:59 Producer and Gamer Background<br>01:32 Gaming Preferences and Experiences<br>03:26 Challenges and Enjoyment in Gaming<br>06:07 Using Walkthroughs and Game Strategies<br>08:18 Role of a Producer in Game Development<br>12:43 Client Communication and Project Management<br>19:23 Personal Journey and Career Path<br>24:44 Fitness Industry Insights<br>32:14 Struggles in the Gaming Industry<br>32:37 Entering the Gaming Industry During a Downturn<br>33:12 Working with Sweet Baby Inc. Amid Industry Changes<br>34:05 Navigating Layoffs and Industry Uncertainty<br>38:02 The Role of a Producer in Game Development<br>38:51 Technical Skills and Adaptability<br>41:06 Empathy and Communication in Production<br>42:22 Balancing Personal Interests and Professional Work<br>50:25 Console vs. PC Gaming Preferences<br>59:37 Challenges and Harassment in the Industry<br>01:08:23 Navigating Racism and Classism in Gaming<br>01:09:16 The Strategy of Outrage in Media<br>01:11:17 Challenges of Representation in Gaming<br>01:12:48 The Complexity of Inclusivity<br>01:21:54 Critiquing Art vs. Artist<br>01:27:30 Personal Reflections on Gaming<br>01:33:07 Concluding Thoughts and Future Projects</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/9b864eb8/transcript.srt" type="application/x-subrip" rel="captions"/>
    </item>
    <item>
      <title>The Professor Episode (ft. Princeton University)</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>6</itunes:episode>
      <podcast:episode>6</podcast:episode>
      <itunes:title>The Professor Episode (ft. Princeton University)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">750db5e0-1d3e-4762-bd18-7b54d9bb1e88</guid>
      <link>https://share.transistor.fm/s/2c569b98</link>
      <description>
        <![CDATA[<p>Professor Akil Fletcher on Teaching Video Games &amp; Culture at Princeton.</p><p>You’ll hear:<br>• Teaching Video Games &amp; Culture at Princeton. </p><p>• Blackness in games </p><p>• Gaming industries hot takes </p><p>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa3JhcGloa0NWV0lNLVgtYl9DdU5VeHhpN19XUXxBQ3Jtc0ttZm56WkJXUDNLVzFVSFpfcVlSa2hUT19OY25ua1VjcGdBYkl4aWFqTnJzMklwQWE3WUZ5TGNhRDZUOFRGdndCdHRKdDZ2UUJKVnZDUEpFTGlXQ1JOblI0ekZBY0ZtVFFGSHNMUnBwZTNlb2s5VWdLOA&amp;q=http%3A%2F%2Flinktr.ee%2Fjunaebenne&amp;v=njadE8Hn1y8">http://linktr.ee/junaebenne</a>) <br>| Substack (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa0t4eklDUElremV4Rk9UR2NHaGxzV3hwSFh2Z3xBQ3Jtc0ttOWVzWVBiX2lneEhnT0ctRVU1UzBuWkNlYnQ5bjRGZFJaRmN1Mms1aUlXU0VvOUFFYXo3T2pmTGN3ZEs5UDBza2hwN3ZZczVTQ3dWYWUtRDNrUW1VbGJlcDNucDY4allNQThaX2JmdGFMT2M4NGo3aw&amp;q=https%3A%2F%2Fjunae.substack.com%2F&amp;v=njadE8Hn1y8">https://junae.substack.com/</a>)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne  </a><br>Let’s keep building the culture, one game at a time. 🎮</p><p>Timestamps:</p><p><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU">00:00</a> Introduction and Host Welcome<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=55s">00:55</a> Guest Introduction: Professor Akil Fletcher<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=88s">01:28</a> Teaching Gaming Blackness at Princeton<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=184s">03:04</a> Experiential Learning in Tokyo<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=264s">04:24</a> Engaging with Blackness in Japanese Gaming Culture<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=314s">05:14</a> Historical Context and Black Representation in Japan<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=539s">08:59</a> Challenges and Stereotypes in Gaming Academia<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=1033s">17:13</a> GTA: A Parody or Problematic Representation?<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2047s">34:07</a> Bioshock Infinite: A Critique of Utopian Ideals<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2845s">47:25</a> Analyzing Representation in Media<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2980s">49:40</a> Donald Glover's Writing Experience<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=3059s">50:59</a> Black Famous vs. White Famous<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=3485s">58:05</a> The Impact of Layoffs in the Gaming Industry<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=4199s">01:09:59</a> Unionization in the Gaming Industry</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Professor Akil Fletcher on Teaching Video Games &amp; Culture at Princeton.</p><p>You’ll hear:<br>• Teaching Video Games &amp; Culture at Princeton. </p><p>• Blackness in games </p><p>• Gaming industries hot takes </p><p>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa3JhcGloa0NWV0lNLVgtYl9DdU5VeHhpN19XUXxBQ3Jtc0ttZm56WkJXUDNLVzFVSFpfcVlSa2hUT19OY25ua1VjcGdBYkl4aWFqTnJzMklwQWE3WUZ5TGNhRDZUOFRGdndCdHRKdDZ2UUJKVnZDUEpFTGlXQ1JOblI0ekZBY0ZtVFFGSHNMUnBwZTNlb2s5VWdLOA&amp;q=http%3A%2F%2Flinktr.ee%2Fjunaebenne&amp;v=njadE8Hn1y8">http://linktr.ee/junaebenne</a>) <br>| Substack (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa0t4eklDUElremV4Rk9UR2NHaGxzV3hwSFh2Z3xBQ3Jtc0ttOWVzWVBiX2lneEhnT0ctRVU1UzBuWkNlYnQ5bjRGZFJaRmN1Mms1aUlXU0VvOUFFYXo3T2pmTGN3ZEs5UDBza2hwN3ZZczVTQ3dWYWUtRDNrUW1VbGJlcDNucDY4allNQThaX2JmdGFMT2M4NGo3aw&amp;q=https%3A%2F%2Fjunae.substack.com%2F&amp;v=njadE8Hn1y8">https://junae.substack.com/</a>)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne  </a><br>Let’s keep building the culture, one game at a time. 🎮</p><p>Timestamps:</p><p><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU">00:00</a> Introduction and Host Welcome<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=55s">00:55</a> Guest Introduction: Professor Akil Fletcher<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=88s">01:28</a> Teaching Gaming Blackness at Princeton<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=184s">03:04</a> Experiential Learning in Tokyo<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=264s">04:24</a> Engaging with Blackness in Japanese Gaming Culture<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=314s">05:14</a> Historical Context and Black Representation in Japan<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=539s">08:59</a> Challenges and Stereotypes in Gaming Academia<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=1033s">17:13</a> GTA: A Parody or Problematic Representation?<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2047s">34:07</a> Bioshock Infinite: A Critique of Utopian Ideals<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2845s">47:25</a> Analyzing Representation in Media<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2980s">49:40</a> Donald Glover's Writing Experience<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=3059s">50:59</a> Black Famous vs. White Famous<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=3485s">58:05</a> The Impact of Layoffs in the Gaming Industry<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=4199s">01:09:59</a> Unionization in the Gaming Industry</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </content:encoded>
      <pubDate>Thu, 11 Dec 2025 16:49:58 -0500</pubDate>
      <author>Gifted Sounds Network</author>
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      <itunes:author>Gifted Sounds Network</itunes:author>
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      <itunes:duration>5053</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Professor Akil Fletcher on Teaching Video Games &amp; Culture at Princeton.</p><p>You’ll hear:<br>• Teaching Video Games &amp; Culture at Princeton. </p><p>• Blackness in games </p><p>• Gaming industries hot takes </p><p>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa3JhcGloa0NWV0lNLVgtYl9DdU5VeHhpN19XUXxBQ3Jtc0ttZm56WkJXUDNLVzFVSFpfcVlSa2hUT19OY25ua1VjcGdBYkl4aWFqTnJzMklwQWE3WUZ5TGNhRDZUOFRGdndCdHRKdDZ2UUJKVnZDUEpFTGlXQ1JOblI0ekZBY0ZtVFFGSHNMUnBwZTNlb2s5VWdLOA&amp;q=http%3A%2F%2Flinktr.ee%2Fjunaebenne&amp;v=njadE8Hn1y8">http://linktr.ee/junaebenne</a>) <br>| Substack (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa0t4eklDUElremV4Rk9UR2NHaGxzV3hwSFh2Z3xBQ3Jtc0ttOWVzWVBiX2lneEhnT0ctRVU1UzBuWkNlYnQ5bjRGZFJaRmN1Mms1aUlXU0VvOUFFYXo3T2pmTGN3ZEs5UDBza2hwN3ZZczVTQ3dWYWUtRDNrUW1VbGJlcDNucDY4allNQThaX2JmdGFMT2M4NGo3aw&amp;q=https%3A%2F%2Fjunae.substack.com%2F&amp;v=njadE8Hn1y8">https://junae.substack.com/</a>)  | Patreon (https://www.patreon.com/JunaeBenne) </p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne  </a><br>Let’s keep building the culture, one game at a time. 🎮</p><p>Timestamps:</p><p><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU">00:00</a> Introduction and Host Welcome<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=55s">00:55</a> Guest Introduction: Professor Akil Fletcher<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=88s">01:28</a> Teaching Gaming Blackness at Princeton<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=184s">03:04</a> Experiential Learning in Tokyo<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=264s">04:24</a> Engaging with Blackness in Japanese Gaming Culture<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=314s">05:14</a> Historical Context and Black Representation in Japan<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=539s">08:59</a> Challenges and Stereotypes in Gaming Academia<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=1033s">17:13</a> GTA: A Parody or Problematic Representation?<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2047s">34:07</a> Bioshock Infinite: A Critique of Utopian Ideals<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2845s">47:25</a> Analyzing Representation in Media<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=2980s">49:40</a> Donald Glover's Writing Experience<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=3059s">50:59</a> Black Famous vs. White Famous<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=3485s">58:05</a> The Impact of Layoffs in the Gaming Industry<br><a href="https://www.youtube.com/watch?v=9Wk73-qcAtU&amp;t=4199s">01:09:59</a> Unionization in the Gaming Industry</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: https://www.youtube.com/@JunaeBenne<br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/2c569b98/transcript.srt" type="application/x-subrip" rel="captions"/>
    </item>
    <item>
      <title>The Solo Dev Episode (ft. Notes of Harmony)</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>7</itunes:episode>
      <podcast:episode>7</podcast:episode>
      <itunes:title>The Solo Dev Episode (ft. Notes of Harmony)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/24d40eeb</link>
      <description>
        <![CDATA[<p>Stephen Ddungu on teaching Music Theory, Game Design &amp; Solo Development Journey.</p><p>You'll hear: </p><ul><li>Music theory (evolution of classical music)</li><li>How to solo develop a game</li><li>Law in game development </li></ul><p><br>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa3JhcGloa0NWV0lNLVgtYl9DdU5VeHhpN19XUXxBQ3Jtc0ttZm56WkJXUDNLVzFVSFpfcVlSa2hUT19OY25ua1VjcGdBYkl4aWFqTnJzMklwQWE3WUZ5TGNhRDZUOFRGdndCdHRKdDZ2UUJKVnZDUEpFTGlXQ1JOblI0ekZBY0ZtVFFGSHNMUnBwZTNlb2s5VWdLOA&amp;q=http%3A%2F%2Flinktr.ee%2Fjunaebenne&amp;v=njadE8Hn1y8">http://linktr.ee/junaebenne</a>)<br>| Substack (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa0t4eklDUElremV4Rk9UR2NHaGxzV3hwSFh2Z3xBQ3Jtc0ttOWVzWVBiX2lneEhnT0ctRVU1UzBuWkNlYnQ5bjRGZFJaRmN1Mms1aUlXU0VvOUFFYXo3T2pmTGN3ZEs5UDBza2hwN3ZZczVTQ3dWYWUtRDNrUW1VbGJlcDNucDY4allNQThaX2JmdGFMT2M4NGo3aw&amp;q=https%3A%2F%2Fjunae.substack.com%2F&amp;v=njadE8Hn1y8">https://junae.substack.com/</a>)  | Patreon (https://www.patreon.com/JunaeBenne)</p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne </a><br>Let’s keep building the culture, one game at a time. 🎮</p><p>Timestamps</p><p>00:00 Introduction and Guest Welcome<br>01:54 Steven's Musical Journey<br>07:10 From Music to Game Development<br>11:34 The Birth of 'Sort of a Symphony'<br>13:34 Challenges and Success on TikTok<br>19:41 Solo Development vs. Teamwork<br>36:23 From Game Development to Cybersecurity<br>36:52 Learning Through Application<br>38:00 The Journey of Mastering Skills<br>47:28 The Role of Classical Music in Modern Media<br>53:41 The Evolution of Classical Music<br>57:13 Indie Game Development Challenges<br>01:10:08 Understanding Non-Compete Clauses in Game Development<br>01:11:20 Investor Faith and Contract Termination<br>01:12:25 Surviving Clauses and Revenue Sharing<br>01:16:05 Licensing and Protecting Indie IP<br>01:19:01 Publisher Negotiations and Revenue Agreements<br>01:23:09 The Role of Publishers and Self-Financing<br>01:28:07 Contractual Obligations and Revenue Recovery<br>01:31:26 Artistic Challenges and Preferences<br>01:35:11 Game Development Insights and Marketing Strategies<br>01:41:17 Educational Potential of Game Mechanics<br>01:44:26 Final Thoughts and Farewell</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne </a><br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Stephen Ddungu on teaching Music Theory, Game Design &amp; Solo Development Journey.</p><p>You'll hear: </p><ul><li>Music theory (evolution of classical music)</li><li>How to solo develop a game</li><li>Law in game development </li></ul><p><br>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa3JhcGloa0NWV0lNLVgtYl9DdU5VeHhpN19XUXxBQ3Jtc0ttZm56WkJXUDNLVzFVSFpfcVlSa2hUT19OY25ua1VjcGdBYkl4aWFqTnJzMklwQWE3WUZ5TGNhRDZUOFRGdndCdHRKdDZ2UUJKVnZDUEpFTGlXQ1JOblI0ekZBY0ZtVFFGSHNMUnBwZTNlb2s5VWdLOA&amp;q=http%3A%2F%2Flinktr.ee%2Fjunaebenne&amp;v=njadE8Hn1y8">http://linktr.ee/junaebenne</a>)<br>| Substack (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa0t4eklDUElremV4Rk9UR2NHaGxzV3hwSFh2Z3xBQ3Jtc0ttOWVzWVBiX2lneEhnT0ctRVU1UzBuWkNlYnQ5bjRGZFJaRmN1Mms1aUlXU0VvOUFFYXo3T2pmTGN3ZEs5UDBza2hwN3ZZczVTQ3dWYWUtRDNrUW1VbGJlcDNucDY4allNQThaX2JmdGFMT2M4NGo3aw&amp;q=https%3A%2F%2Fjunae.substack.com%2F&amp;v=njadE8Hn1y8">https://junae.substack.com/</a>)  | Patreon (https://www.patreon.com/JunaeBenne)</p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne </a><br>Let’s keep building the culture, one game at a time. 🎮</p><p>Timestamps</p><p>00:00 Introduction and Guest Welcome<br>01:54 Steven's Musical Journey<br>07:10 From Music to Game Development<br>11:34 The Birth of 'Sort of a Symphony'<br>13:34 Challenges and Success on TikTok<br>19:41 Solo Development vs. Teamwork<br>36:23 From Game Development to Cybersecurity<br>36:52 Learning Through Application<br>38:00 The Journey of Mastering Skills<br>47:28 The Role of Classical Music in Modern Media<br>53:41 The Evolution of Classical Music<br>57:13 Indie Game Development Challenges<br>01:10:08 Understanding Non-Compete Clauses in Game Development<br>01:11:20 Investor Faith and Contract Termination<br>01:12:25 Surviving Clauses and Revenue Sharing<br>01:16:05 Licensing and Protecting Indie IP<br>01:19:01 Publisher Negotiations and Revenue Agreements<br>01:23:09 The Role of Publishers and Self-Financing<br>01:28:07 Contractual Obligations and Revenue Recovery<br>01:31:26 Artistic Challenges and Preferences<br>01:35:11 Game Development Insights and Marketing Strategies<br>01:41:17 Educational Potential of Game Mechanics<br>01:44:26 Final Thoughts and Farewell</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne </a><br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </content:encoded>
      <pubDate>Tue, 16 Dec 2025 10:59:27 -0500</pubDate>
      <author>Gifted Sounds Network</author>
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      <itunes:author>Gifted Sounds Network</itunes:author>
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      <itunes:duration>6415</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Stephen Ddungu on teaching Music Theory, Game Design &amp; Solo Development Journey.</p><p>You'll hear: </p><ul><li>Music theory (evolution of classical music)</li><li>How to solo develop a game</li><li>Law in game development </li></ul><p><br>Listen to this episode wherever you get podcasts.</p><p>Connect with Host: @JunaeBenne (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa3JhcGloa0NWV0lNLVgtYl9DdU5VeHhpN19XUXxBQ3Jtc0ttZm56WkJXUDNLVzFVSFpfcVlSa2hUT19OY25ua1VjcGdBYkl4aWFqTnJzMklwQWE3WUZ5TGNhRDZUOFRGdndCdHRKdDZ2UUJKVnZDUEpFTGlXQ1JOblI0ekZBY0ZtVFFGSHNMUnBwZTNlb2s5VWdLOA&amp;q=http%3A%2F%2Flinktr.ee%2Fjunaebenne&amp;v=njadE8Hn1y8">http://linktr.ee/junaebenne</a>)<br>| Substack (<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqa0t4eklDUElremV4Rk9UR2NHaGxzV3hwSFh2Z3xBQ3Jtc0ttOWVzWVBiX2lneEhnT0ctRVU1UzBuWkNlYnQ5bjRGZFJaRmN1Mms1aUlXU0VvOUFFYXo3T2pmTGN3ZEs5UDBza2hwN3ZZczVTQ3dWYWUtRDNrUW1VbGJlcDNucDY4allNQThaX2JmdGFMT2M4NGo3aw&amp;q=https%3A%2F%2Fjunae.substack.com%2F&amp;v=njadE8Hn1y8">https://junae.substack.com/</a>)  | Patreon (https://www.patreon.com/JunaeBenne)</p><p>Gaming for the Culture brings authentic conversations with the creatives, producers, and innovators redefining gaming culture from the inside out.</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne </a><br>Let’s keep building the culture, one game at a time. 🎮</p><p>Timestamps</p><p>00:00 Introduction and Guest Welcome<br>01:54 Steven's Musical Journey<br>07:10 From Music to Game Development<br>11:34 The Birth of 'Sort of a Symphony'<br>13:34 Challenges and Success on TikTok<br>19:41 Solo Development vs. Teamwork<br>36:23 From Game Development to Cybersecurity<br>36:52 Learning Through Application<br>38:00 The Journey of Mastering Skills<br>47:28 The Role of Classical Music in Modern Media<br>53:41 The Evolution of Classical Music<br>57:13 Indie Game Development Challenges<br>01:10:08 Understanding Non-Compete Clauses in Game Development<br>01:11:20 Investor Faith and Contract Termination<br>01:12:25 Surviving Clauses and Revenue Sharing<br>01:16:05 Licensing and Protecting Indie IP<br>01:19:01 Publisher Negotiations and Revenue Agreements<br>01:23:09 The Role of Publishers and Self-Financing<br>01:28:07 Contractual Obligations and Revenue Recovery<br>01:31:26 Artistic Challenges and Preferences<br>01:35:11 Game Development Insights and Marketing Strategies<br>01:41:17 Educational Potential of Game Mechanics<br>01:44:26 Final Thoughts and Farewell</p><p>🎧 Enjoyed the conversation? Hit Subscribe to join the Gaming for the Culture community — where gamers, creators, and industry pros share real stories from every corner of gaming.<br>👇 Watch more episodes, drop your thoughts in the comments, and connect with our host Junae Benne over on her channel: <a href="https://www.youtube.com/channel/UC5YJIRN5L9P42i5IIb7ISDA">   / @junaebenne </a><br>Let’s keep building the culture, one game at a time. 🎮</p>]]>
      </itunes:summary>
      <itunes:keywords>Video Games, indie developer, Black Women in Gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/24d40eeb/transcript.srt" type="application/x-subrip" rel="captions"/>
    </item>
    <item>
      <title>The Level-Up Episode (ft. Lowco)</title>
      <itunes:season>3</itunes:season>
      <podcast:season>3</podcast:season>
      <itunes:episode>8</itunes:episode>
      <podcast:episode>8</podcast:episode>
      <itunes:title>The Level-Up Episode (ft. Lowco)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f7e3f24d-4d12-44b8-99f8-eaada8e3a14f</guid>
      <link>https://share.transistor.fm/s/031511b1</link>
      <description>
        <![CDATA[<p>Kacey “Lowco” Shields on Going from Creator to Product Leader at RivrStream.</p>
<ul><li>(00:00) - Introduction and Today's Topic</li>
<li>(00:53) - Guest Introduction: Loko the Streamer</li>
<li>(01:18) - Loko's Streaming Journey</li>
<li>(03:37) - Early Streaming Setups and Challenges</li>
<li>(04:54) - Finding Community and Streaming Evolution</li>
<li>(10:25) - Streaming as a Career Path</li>
<li>(15:39) - Representation and Challenges on Twitch</li>
<li>(34:28) - Twitch's Evolution and Future</li>
<li>(37:00) - The Power of Clout in the Gaming Industry</li>
<li>(37:25) - The Significance of Verification and Blue Checks</li>
<li>(40:10) - Navigating Inclusivity in the Gaming Industry</li>
<li>(43:42) - Challenges and Performative Activism</li>
<li>(53:23) - The Role of Charity Streams and Authenticity</li>
<li>(56:52) - The Evolution of Streaming Practices</li>
<li>(01:00:40) - The Dangers of Unsafe Streaming Practices</li>
<li>(01:06:46) - Creating Family-Friendly Content</li>
<li>(01:12:49) - Twitch's Evolution and Just Chatting</li>
<li>(01:13:17) - Transition to Just Chatting and Creator Education</li>
<li>(01:16:12) - Consistency in Content Creation</li>
<li>(01:22:15) - The Importance of Niching Down</li>
<li>(01:29:54) - Starting Out as a Streamer Today</li>
<li>(01:37:26) - Collaborate and Find Your Community</li>
<li>(01:38:52) - Conclusion and Final Thoughts</li>
</ul>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kacey “Lowco” Shields on Going from Creator to Product Leader at RivrStream.</p>
<ul><li>(00:00) - Introduction and Today's Topic</li>
<li>(00:53) - Guest Introduction: Loko the Streamer</li>
<li>(01:18) - Loko's Streaming Journey</li>
<li>(03:37) - Early Streaming Setups and Challenges</li>
<li>(04:54) - Finding Community and Streaming Evolution</li>
<li>(10:25) - Streaming as a Career Path</li>
<li>(15:39) - Representation and Challenges on Twitch</li>
<li>(34:28) - Twitch's Evolution and Future</li>
<li>(37:00) - The Power of Clout in the Gaming Industry</li>
<li>(37:25) - The Significance of Verification and Blue Checks</li>
<li>(40:10) - Navigating Inclusivity in the Gaming Industry</li>
<li>(43:42) - Challenges and Performative Activism</li>
<li>(53:23) - The Role of Charity Streams and Authenticity</li>
<li>(56:52) - The Evolution of Streaming Practices</li>
<li>(01:00:40) - The Dangers of Unsafe Streaming Practices</li>
<li>(01:06:46) - Creating Family-Friendly Content</li>
<li>(01:12:49) - Twitch's Evolution and Just Chatting</li>
<li>(01:13:17) - Transition to Just Chatting and Creator Education</li>
<li>(01:16:12) - Consistency in Content Creation</li>
<li>(01:22:15) - The Importance of Niching Down</li>
<li>(01:29:54) - Starting Out as a Streamer Today</li>
<li>(01:37:26) - Collaborate and Find Your Community</li>
<li>(01:38:52) - Conclusion and Final Thoughts</li>
</ul>]]>
      </content:encoded>
      <pubDate>Tue, 23 Dec 2025 00:00:00 -0500</pubDate>
      <author>Gifted Sounds Network</author>
      <enclosure url="https://media.transistor.fm/031511b1/18c00c61.mp3" length="259998185" type="audio/mpeg"/>
      <itunes:author>Gifted Sounds Network</itunes:author>
      <itunes:image href="https://img.transistorcdn.com/VchSFimAgTXVkBuMHLgiNu6nSdFm42dkXWmSBJrQ8RM/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lNDUx/Nzg1NGZkYTZjYTM2/ZTc0YzI1ZjJmNDM4/MmI0Ny5qcGc.jpg"/>
      <itunes:duration>6364</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Kacey “Lowco” Shields on Going from Creator to Product Leader at RivrStream.</p>
<ul><li>(00:00) - Introduction and Today's Topic</li>
<li>(00:53) - Guest Introduction: Loko the Streamer</li>
<li>(01:18) - Loko's Streaming Journey</li>
<li>(03:37) - Early Streaming Setups and Challenges</li>
<li>(04:54) - Finding Community and Streaming Evolution</li>
<li>(10:25) - Streaming as a Career Path</li>
<li>(15:39) - Representation and Challenges on Twitch</li>
<li>(34:28) - Twitch's Evolution and Future</li>
<li>(37:00) - The Power of Clout in the Gaming Industry</li>
<li>(37:25) - The Significance of Verification and Blue Checks</li>
<li>(40:10) - Navigating Inclusivity in the Gaming Industry</li>
<li>(43:42) - Challenges and Performative Activism</li>
<li>(53:23) - The Role of Charity Streams and Authenticity</li>
<li>(56:52) - The Evolution of Streaming Practices</li>
<li>(01:00:40) - The Dangers of Unsafe Streaming Practices</li>
<li>(01:06:46) - Creating Family-Friendly Content</li>
<li>(01:12:49) - Twitch's Evolution and Just Chatting</li>
<li>(01:13:17) - Transition to Just Chatting and Creator Education</li>
<li>(01:16:12) - Consistency in Content Creation</li>
<li>(01:22:15) - The Importance of Niching Down</li>
<li>(01:29:54) - Starting Out as a Streamer Today</li>
<li>(01:37:26) - Collaborate and Find Your Community</li>
<li>(01:38:52) - Conclusion and Final Thoughts</li>
</ul>]]>
      </itunes:summary>
      <itunes:keywords>creatorjourney, productleadership, techcareers, gamingindustry, creator economy, productmanagement, rivrstream, gamingfortheculture</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/031511b1/transcript.srt" type="application/x-subrip" rel="captions"/>
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