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    <title>EdTech Adventures</title>
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    <description>Welcome to EdTech Adventures. Join us as we explore the role of technology, STEM, and creative play in education. With expert guests, we’ll discover how learning is always an adventure.</description>
    <copyright>© 2025 CodeCombat</copyright>
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    <pubDate>Tue, 28 Jan 2025 02:00:20 -0800</pubDate>
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    <link>https://codecombat.com/podcast</link>
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      <title>EdTech Adventures</title>
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    <itunes:summary>Welcome to EdTech Adventures. Join us as we explore the role of technology, STEM, and creative play in education. With expert guests, we’ll discover how learning is always an adventure.</itunes:summary>
    <itunes:subtitle>Welcome to EdTech Adventures.</itunes:subtitle>
    <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, CodeCombat</itunes:keywords>
    <itunes:owner>
      <itunes:name>Charlotte Cheng</itunes:name>
      <itunes:email>podcast@codecombat.com</itunes:email>
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    <itunes:complete>No</itunes:complete>
    <itunes:explicit>No</itunes:explicit>
    <item>
      <title>Professional Play with Matt Barinholtz</title>
      <itunes:episode>42</itunes:episode>
      <podcast:episode>42</podcast:episode>
      <itunes:title>Professional Play with Matt Barinholtz</itunes:title>
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      <description>
        <![CDATA[<p>Why is it important to make time for play, both with students and with educators? Matt Barinholtz, Founder &amp; CEO of <a href="https://kidsmakethingsbetter.com/">FutureMakers</a>, is passionate about creating playful hands-on learning and encourages educators to find ways to play!</p><p><br></p><p>FutureMakers' mission is to spark playful hands-on learning focused on educators confidently integrating engineering, tinkering, making, and play in their lessons. In this conversation, Matt describes how he was inspired to found FutureMakers and recognizes that tangible creative experiences, project-based learning, and play are essential tools for learning.</p><p><br></p><p>Throughout this conversation, Matt shares his thoughts on effective professional learning, active listening, confronting yourself when you say “I never will…”, and learning to let learners lead. He encourages educators to spend time thinking about why am I doing this in the first place? What’s the joy? And where’s the play that got me involved? When reflecting on the future of EdTech, Matt discusses the role of AI and stresses the importance of critical thinking and focusing on how we’re solving critical thinking problems and helping learners develop their own solutions that work and feel the most natural and human.</p><p><br></p><p><em>“How are we applying our brilliance and our genius and our joy? Make the experience happen. Make it tangible. Make it project-based. They will always remember it. You’re going to be the person that allows them to explore and tinker and play and they’ll remember you and they’ll first and most importantly remember their joy.”</em> - Matt Barinholtz</p><p><br></p><p><strong>About Our Guest</strong></p><p>Matt is a maker-educator who builds experiences that connect young makers, educators and youth workers to traditional skills, creative technologies, and serious play. For the past 20 years, Matt has sparked playful hands-on learning in community and educational settings, serving employment readiness initiatives and initiating groundbreaking juvenile justice work. In 2012, Matt founded <a href="https://kidsmakethingsbetter.com/">FutureMakers</a> to increase access to hands-on learning in disinvested PK-8 classrooms in greater Washington, DC. Matt is a Chicagoland native and long-time Baltimore resident and believes small hands with big ideas deserve real tools, opportunities to explore, and coaches who care - in their neighborhoods and schools.</p>]]>
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      <content:encoded>
        <![CDATA[<p>Why is it important to make time for play, both with students and with educators? Matt Barinholtz, Founder &amp; CEO of <a href="https://kidsmakethingsbetter.com/">FutureMakers</a>, is passionate about creating playful hands-on learning and encourages educators to find ways to play!</p><p><br></p><p>FutureMakers' mission is to spark playful hands-on learning focused on educators confidently integrating engineering, tinkering, making, and play in their lessons. In this conversation, Matt describes how he was inspired to found FutureMakers and recognizes that tangible creative experiences, project-based learning, and play are essential tools for learning.</p><p><br></p><p>Throughout this conversation, Matt shares his thoughts on effective professional learning, active listening, confronting yourself when you say “I never will…”, and learning to let learners lead. He encourages educators to spend time thinking about why am I doing this in the first place? What’s the joy? And where’s the play that got me involved? When reflecting on the future of EdTech, Matt discusses the role of AI and stresses the importance of critical thinking and focusing on how we’re solving critical thinking problems and helping learners develop their own solutions that work and feel the most natural and human.</p><p><br></p><p><em>“How are we applying our brilliance and our genius and our joy? Make the experience happen. Make it tangible. Make it project-based. They will always remember it. You’re going to be the person that allows them to explore and tinker and play and they’ll remember you and they’ll first and most importantly remember their joy.”</em> - Matt Barinholtz</p><p><br></p><p><strong>About Our Guest</strong></p><p>Matt is a maker-educator who builds experiences that connect young makers, educators and youth workers to traditional skills, creative technologies, and serious play. For the past 20 years, Matt has sparked playful hands-on learning in community and educational settings, serving employment readiness initiatives and initiating groundbreaking juvenile justice work. In 2012, Matt founded <a href="https://kidsmakethingsbetter.com/">FutureMakers</a> to increase access to hands-on learning in disinvested PK-8 classrooms in greater Washington, DC. Matt is a Chicagoland native and long-time Baltimore resident and believes small hands with big ideas deserve real tools, opportunities to explore, and coaches who care - in their neighborhoods and schools.</p>]]>
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      <pubDate>Tue, 28 Jan 2025 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
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      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1904</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why is it important to make time for play, both with students and with educators? Matt Barinholtz, Founder &amp; CEO of <a href="https://kidsmakethingsbetter.com/">FutureMakers</a>, is passionate about creating playful hands-on learning and encourages educators to find ways to play!</p><p><br></p><p>FutureMakers' mission is to spark playful hands-on learning focused on educators confidently integrating engineering, tinkering, making, and play in their lessons. In this conversation, Matt describes how he was inspired to found FutureMakers and recognizes that tangible creative experiences, project-based learning, and play are essential tools for learning.</p><p><br></p><p>Throughout this conversation, Matt shares his thoughts on effective professional learning, active listening, confronting yourself when you say “I never will…”, and learning to let learners lead. He encourages educators to spend time thinking about why am I doing this in the first place? What’s the joy? And where’s the play that got me involved? When reflecting on the future of EdTech, Matt discusses the role of AI and stresses the importance of critical thinking and focusing on how we’re solving critical thinking problems and helping learners develop their own solutions that work and feel the most natural and human.</p><p><br></p><p><em>“How are we applying our brilliance and our genius and our joy? Make the experience happen. Make it tangible. Make it project-based. They will always remember it. You’re going to be the person that allows them to explore and tinker and play and they’ll remember you and they’ll first and most importantly remember their joy.”</em> - Matt Barinholtz</p><p><br></p><p><strong>About Our Guest</strong></p><p>Matt is a maker-educator who builds experiences that connect young makers, educators and youth workers to traditional skills, creative technologies, and serious play. For the past 20 years, Matt has sparked playful hands-on learning in community and educational settings, serving employment readiness initiatives and initiating groundbreaking juvenile justice work. In 2012, Matt founded <a href="https://kidsmakethingsbetter.com/">FutureMakers</a> to increase access to hands-on learning in disinvested PK-8 classrooms in greater Washington, DC. Matt is a Chicagoland native and long-time Baltimore resident and believes small hands with big ideas deserve real tools, opportunities to explore, and coaches who care - in their neighborhoods and schools.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, FutureMakers, play, makerspace, professional learning, hands-on learning, engineering, Sparks, project-based learning</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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    <item>
      <title>Equity-Centered Design with Sheryl Cababa</title>
      <itunes:episode>41</itunes:episode>
      <podcast:episode>41</podcast:episode>
      <itunes:title>Equity-Centered Design with Sheryl Cababa</itunes:title>
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      <link>https://codecombat.com/podcast/equity-centered-design</link>
      <description>
        <![CDATA[<p>Why should we care about equity-centered design in education? What impact does it make? In today’s episode, Sheryl Cababa, Chief Strategy Officer at <a href="https://substantial.com/edtech">Substantial</a>, shares her experience and advice on how we can practically and effectively design learning experiences with equity in mind.</p><p><br></p><p>Sheryl shares how she became interested in education and design research and discusses her work with the <a href="https://www.gatesfoundation.org/">Bill &amp; Melinda Gates Foundation</a> using design thinking and equity-centered design to inform investment strategies. She discusses some of the key principles to follow when practicing equity-centered design. Her book, <a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a>, explores these concepts with examples from her work in education. In conclusion, Sheryl shares her thoughts on how equity-centered design could impact the future of EdTech and her advice for exploring equity-centered design. She encourages involving students in the design and development process, saying</p><p><br></p><p><em>“Engage your students. Empower them to help you design what they’re going to be learning.”</em> </p><p>- Sheryl Cababa</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Sheryl Cababa is the Chief Strategy Officer at the Insights, Design + Development Studio, <a href="https://substantial.com/edtech">Substantial</a>, and a multi-disciplinary design strategist with more than two decades of experience. Her recent work with the Bill &amp; Melinda Gates Foundation includes leading student voice research to inform the K-12 Balance The Equation Grand Challenge. Her book, <a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a>, was released in early 2023.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Why should we care about equity-centered design in education? What impact does it make? In today’s episode, Sheryl Cababa, Chief Strategy Officer at <a href="https://substantial.com/edtech">Substantial</a>, shares her experience and advice on how we can practically and effectively design learning experiences with equity in mind.</p><p><br></p><p>Sheryl shares how she became interested in education and design research and discusses her work with the <a href="https://www.gatesfoundation.org/">Bill &amp; Melinda Gates Foundation</a> using design thinking and equity-centered design to inform investment strategies. She discusses some of the key principles to follow when practicing equity-centered design. Her book, <a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a>, explores these concepts with examples from her work in education. In conclusion, Sheryl shares her thoughts on how equity-centered design could impact the future of EdTech and her advice for exploring equity-centered design. She encourages involving students in the design and development process, saying</p><p><br></p><p><em>“Engage your students. Empower them to help you design what they’re going to be learning.”</em> </p><p>- Sheryl Cababa</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Sheryl Cababa is the Chief Strategy Officer at the Insights, Design + Development Studio, <a href="https://substantial.com/edtech">Substantial</a>, and a multi-disciplinary design strategist with more than two decades of experience. Her recent work with the Bill &amp; Melinda Gates Foundation includes leading student voice research to inform the K-12 Balance The Equation Grand Challenge. Her book, <a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a>, was released in early 2023.</p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Feb 2024 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/9e46c12f/4a282da5.mp3" length="36172251" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2255</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Why should we care about equity-centered design in education? What impact does it make? In today’s episode, Sheryl Cababa, Chief Strategy Officer at <a href="https://substantial.com/edtech">Substantial</a>, shares her experience and advice on how we can practically and effectively design learning experiences with equity in mind.</p><p><br></p><p>Sheryl shares how she became interested in education and design research and discusses her work with the <a href="https://www.gatesfoundation.org/">Bill &amp; Melinda Gates Foundation</a> using design thinking and equity-centered design to inform investment strategies. She discusses some of the key principles to follow when practicing equity-centered design. Her book, <a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a>, explores these concepts with examples from her work in education. In conclusion, Sheryl shares her thoughts on how equity-centered design could impact the future of EdTech and her advice for exploring equity-centered design. She encourages involving students in the design and development process, saying</p><p><br></p><p><em>“Engage your students. Empower them to help you design what they’re going to be learning.”</em> </p><p>- Sheryl Cababa</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Sheryl Cababa is the Chief Strategy Officer at the Insights, Design + Development Studio, <a href="https://substantial.com/edtech">Substantial</a>, and a multi-disciplinary design strategist with more than two decades of experience. Her recent work with the Bill &amp; Melinda Gates Foundation includes leading student voice research to inform the K-12 Balance The Equation Grand Challenge. Her book, <a href="https://www.goodreads.com/en/book/show/85389664">Closing the Loop: Systems Thinking for Designers</a>, was released in early 2023.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, equity, equity-centered, Substantial, Bill &amp; Melinda Gates Foundation, closing the loop, systems thinking, designers</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/9e46c12f/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Teacher Burnout with Francie Alexander</title>
      <itunes:episode>40</itunes:episode>
      <podcast:episode>40</podcast:episode>
      <itunes:title>Teacher Burnout with Francie Alexander</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://codecombat.com/podcast/teacher-burnout</link>
      <description>
        <![CDATA[<p>What do educators need to battle burnout? How do they feel about AI in the classroom? Francie Alexander, SVP of Research at Houghton Mifflin Harcourt, shares key takeaways from HMH’s 9th annual Educator Confidence Report.</p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.hmhco.com/educator-confidence-report">HMH's 2023 Educator Confidence Report</a></p><p><a href="https://www.hmhco.com/programs/writable">Writable</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Francie Alexander is the SVP of Research at <a href="https://www.hmhco.com/">Houghton Mifflin Harcourt</a>, also known as HMH, where she works closely with districts across the country to lead HMH's efficacy efforts and provide inspirational and informative leadership on topics from early and adolescent learning to brain development and its influence on childhood and teenage learning. Prior to her time at HMH, Francie served as Chief Academic Officer at Scholastic, member of the National Assessment Governing Board, which oversees what’s widely known as "The Nation's Report Card," and in key positions in both state and federal education agencies. Francie's work is grounded in the classroom, having taught students from kindergarten to college.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What do educators need to battle burnout? How do they feel about AI in the classroom? Francie Alexander, SVP of Research at Houghton Mifflin Harcourt, shares key takeaways from HMH’s 9th annual Educator Confidence Report.</p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.hmhco.com/educator-confidence-report">HMH's 2023 Educator Confidence Report</a></p><p><a href="https://www.hmhco.com/programs/writable">Writable</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Francie Alexander is the SVP of Research at <a href="https://www.hmhco.com/">Houghton Mifflin Harcourt</a>, also known as HMH, where she works closely with districts across the country to lead HMH's efficacy efforts and provide inspirational and informative leadership on topics from early and adolescent learning to brain development and its influence on childhood and teenage learning. Prior to her time at HMH, Francie served as Chief Academic Officer at Scholastic, member of the National Assessment Governing Board, which oversees what’s widely known as "The Nation's Report Card," and in key positions in both state and federal education agencies. Francie's work is grounded in the classroom, having taught students from kindergarten to college.</p>]]>
      </content:encoded>
      <pubDate>Tue, 09 Jan 2024 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/a2bea128/1077463c.mp3" length="33185091" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2069</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What do educators need to battle burnout? How do they feel about AI in the classroom? Francie Alexander, SVP of Research at Houghton Mifflin Harcourt, shares key takeaways from HMH’s 9th annual Educator Confidence Report.</p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.hmhco.com/educator-confidence-report">HMH's 2023 Educator Confidence Report</a></p><p><a href="https://www.hmhco.com/programs/writable">Writable</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Francie Alexander is the SVP of Research at <a href="https://www.hmhco.com/">Houghton Mifflin Harcourt</a>, also known as HMH, where she works closely with districts across the country to lead HMH's efficacy efforts and provide inspirational and informative leadership on topics from early and adolescent learning to brain development and its influence on childhood and teenage learning. Prior to her time at HMH, Francie served as Chief Academic Officer at Scholastic, member of the National Assessment Governing Board, which oversees what’s widely known as "The Nation's Report Card," and in key positions in both state and federal education agencies. Francie's work is grounded in the classroom, having taught students from kindergarten to college.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, HMH, Houghton Mifflin Harcourt, Educator Confidence Report, AI, burnout, teacher shortage</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/a2bea128/transcript.txt" type="text/plain"/>
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    <item>
      <title>Multifaceted Representation with Louisa Kiwana Olafuyi</title>
      <itunes:episode>39</itunes:episode>
      <podcast:episode>39</podcast:episode>
      <itunes:title>Multifaceted Representation with Louisa Kiwana Olafuyi</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://codecombat.com/podcast/multifaceted-representation</link>
      <description>
        <![CDATA[<p>Do you see yourself in the stories you read? Are your beliefs, culture, and traditions embraced? Do you see heroes that look like you? In this episode, Louisa Kiwana Olafuyi, Co-Founder of <a href="https://kundakids.com/en-us">Kunda Kids</a>, shares how she practices multifaceted representation and her mission to inspire children around the world with inclusive stories that celebrate diverse cultures - particularly African heritage.</p><p><br></p><p>Kunda Kids is an award-winning, Black-owned children's publishing, EdTech, and media company whose mission is to expose children to diverse and inclusive stories that make them feel represented and teach them about other people and places. In this conversation, Louisa describes how she was inspired to found Kunda Kids and recognizes that stories open windows to the world's vibrant cultures. In particular, it’s how children learn about things, places, and people outside of their everyday lives.</p><p><br></p><p>Storytelling is at the heart of Kunda Kids, which has evolved beyond <a href="http://kundakids.com/en-ng/collections/all">Kunda Kids Children’s Books</a> to also include the <a href="http://kundakids.com/app">Kunda Kids App</a> and <a href="http://kundakids.com/en-us/pages/kunda-friends">Kunda &amp; Friends Animated Series</a>. Louisa shares the learning that people want to be able to experience stories on the go and at home and at school and also recognizes how important storytelling is in terms of passing down stories about our culture and ourselves. Louisa recalls the impactful message of Chimamanda Ngozi Adichie in the TED talk <a href="https://www.youtube.com/watch?v=D9Ihs241zeg">The danger of a single story | TED</a>. Throughout this conversation, Louisa discusses strategies for expanding representation and shares her advice for increasing multifaceted representation in education and EdTech.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.youtube.com/watch?v=D9Ihs241zeg">Chimamanda Ngozi Adichie: The danger of a single story | TED</a></p><p><a href="https://kundakids.com/en-us">Kunda Kids</a></p><p><br><strong>About Our Guest</strong></p><p>Louisa Kiwana Olafuyi is an award-winning storyteller and Co-Founder of <a href="https://kundakids.com/en-us">Kunda Kids</a>, a children's EdTech and Media company on a mission to inspire children around the world with inclusive stories that teach them about African culture and heritage.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Do you see yourself in the stories you read? Are your beliefs, culture, and traditions embraced? Do you see heroes that look like you? In this episode, Louisa Kiwana Olafuyi, Co-Founder of <a href="https://kundakids.com/en-us">Kunda Kids</a>, shares how she practices multifaceted representation and her mission to inspire children around the world with inclusive stories that celebrate diverse cultures - particularly African heritage.</p><p><br></p><p>Kunda Kids is an award-winning, Black-owned children's publishing, EdTech, and media company whose mission is to expose children to diverse and inclusive stories that make them feel represented and teach them about other people and places. In this conversation, Louisa describes how she was inspired to found Kunda Kids and recognizes that stories open windows to the world's vibrant cultures. In particular, it’s how children learn about things, places, and people outside of their everyday lives.</p><p><br></p><p>Storytelling is at the heart of Kunda Kids, which has evolved beyond <a href="http://kundakids.com/en-ng/collections/all">Kunda Kids Children’s Books</a> to also include the <a href="http://kundakids.com/app">Kunda Kids App</a> and <a href="http://kundakids.com/en-us/pages/kunda-friends">Kunda &amp; Friends Animated Series</a>. Louisa shares the learning that people want to be able to experience stories on the go and at home and at school and also recognizes how important storytelling is in terms of passing down stories about our culture and ourselves. Louisa recalls the impactful message of Chimamanda Ngozi Adichie in the TED talk <a href="https://www.youtube.com/watch?v=D9Ihs241zeg">The danger of a single story | TED</a>. Throughout this conversation, Louisa discusses strategies for expanding representation and shares her advice for increasing multifaceted representation in education and EdTech.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.youtube.com/watch?v=D9Ihs241zeg">Chimamanda Ngozi Adichie: The danger of a single story | TED</a></p><p><a href="https://kundakids.com/en-us">Kunda Kids</a></p><p><br><strong>About Our Guest</strong></p><p>Louisa Kiwana Olafuyi is an award-winning storyteller and Co-Founder of <a href="https://kundakids.com/en-us">Kunda Kids</a>, a children's EdTech and Media company on a mission to inspire children around the world with inclusive stories that teach them about African culture and heritage.</p>]]>
      </content:encoded>
      <pubDate>Tue, 28 Nov 2023 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/5296c592/131dd831.mp3" length="31027202" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1934</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Do you see yourself in the stories you read? Are your beliefs, culture, and traditions embraced? Do you see heroes that look like you? In this episode, Louisa Kiwana Olafuyi, Co-Founder of <a href="https://kundakids.com/en-us">Kunda Kids</a>, shares how she practices multifaceted representation and her mission to inspire children around the world with inclusive stories that celebrate diverse cultures - particularly African heritage.</p><p><br></p><p>Kunda Kids is an award-winning, Black-owned children's publishing, EdTech, and media company whose mission is to expose children to diverse and inclusive stories that make them feel represented and teach them about other people and places. In this conversation, Louisa describes how she was inspired to found Kunda Kids and recognizes that stories open windows to the world's vibrant cultures. In particular, it’s how children learn about things, places, and people outside of their everyday lives.</p><p><br></p><p>Storytelling is at the heart of Kunda Kids, which has evolved beyond <a href="http://kundakids.com/en-ng/collections/all">Kunda Kids Children’s Books</a> to also include the <a href="http://kundakids.com/app">Kunda Kids App</a> and <a href="http://kundakids.com/en-us/pages/kunda-friends">Kunda &amp; Friends Animated Series</a>. Louisa shares the learning that people want to be able to experience stories on the go and at home and at school and also recognizes how important storytelling is in terms of passing down stories about our culture and ourselves. Louisa recalls the impactful message of Chimamanda Ngozi Adichie in the TED talk <a href="https://www.youtube.com/watch?v=D9Ihs241zeg">The danger of a single story | TED</a>. Throughout this conversation, Louisa discusses strategies for expanding representation and shares her advice for increasing multifaceted representation in education and EdTech.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.youtube.com/watch?v=D9Ihs241zeg">Chimamanda Ngozi Adichie: The danger of a single story | TED</a></p><p><a href="https://kundakids.com/en-us">Kunda Kids</a></p><p><br><strong>About Our Guest</strong></p><p>Louisa Kiwana Olafuyi is an award-winning storyteller and Co-Founder of <a href="https://kundakids.com/en-us">Kunda Kids</a>, a children's EdTech and Media company on a mission to inspire children around the world with inclusive stories that teach them about African culture and heritage.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, Kunda Kids, Africa, diversity, inclusion, DEI, representation, african books, KundaKids, children's books, KundaAndFriends, Kunda &amp; Friends</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/5296c592/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Unstructured Play with Tanner Higgin</title>
      <itunes:episode>38</itunes:episode>
      <podcast:episode>38</podcast:episode>
      <itunes:title>Unstructured Play with Tanner Higgin</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">af330365-ebfb-4d60-b9e1-5636665e4f05</guid>
      <link>https://codecombat.com/podcast/unstructured-play</link>
      <description>
        <![CDATA[<p>What makes a successful unstructured play experience and how can unstructured play impact the future of EdTech? In today’s episode, Tanner Higgin shares how unstructured play can be integrated into education and EdTech.</p><p><br></p><p>Play is a powerful force for learning and <strong>unstructured play</strong> is a type of play that gives players a system of tools that they can use to create their own experiences. Tanner sees <strong>play as research</strong> and describes some of the key factors that make a successful unstructured play experience including <strong>exploration</strong>, <strong>surprise</strong>, and <strong>social negotiation</strong>. The key aspects of unstructured play are freedom and choice, and more specifically <strong>non-trivial choice</strong> where the choice a player is given impacts the play in very significant ways and allows for opportunities to restructure the very play experience itself.</p><p><br></p><p>Throughout this conversation, Tanner shares examples of unstructured play in EdTech and media platforms, his thoughts on how unstructured play could impact the future of EdTech, and his advice for incorporating unstructured play saying:</p><p><br></p><p><em>“I think that's what we have to strive for when we're doing unstructured play in learning environments is giving students the feeling that they're making a play experience their own, and that it can evolve democratically, right? That there is a freedom of choice that is either determined by yourself alone or with a group of people you're playing with. That to me is really the ultimate essence of it.”</em></p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://metamorphabet.com/">Metamorphabet</a></p><p><a href="https://www.commonsense.org/education/reviews/little-alchemy-2">Little Alchemy</a></p><p><a href="https://www.commonsense.org/education/reviews/tinybop-schools">TinyBop</a></p><p><a href="https://www.commonsense.org/education/reviews/walden-a-game">Walden, a game</a></p><p><br></p><p><strong>About Our Guest</strong></p><p><a href="https://www.tannerhiggin.com/">Tanner Higgin</a> has nearly 20 years of experience in education, first as a teacher and researcher and later as a learning designer and editorial director. At <a href="https://www.pbs.org/newshour/show/game-based-school-uses-varying-degrees-tech-engage-students">GameDesk</a>, he helped to create the <a href="https://www.fastcompany.com/2680873/schools-ditch-the-classroom-to-put-play-back-in-education">PlayMaker School</a> and its curriculum; at <a href="https://www.commonsense.org/education/search/reviews">Common Sense Media</a>, he led the editorial team that rated and reviewed over 4,000 EdTech products. He’s now the Principal Consultant at <a href="https://duneshift.co/">Dune Shift</a>, where he helps EdTech startups and companies make more meaningful and effective content and learning experiences.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What makes a successful unstructured play experience and how can unstructured play impact the future of EdTech? In today’s episode, Tanner Higgin shares how unstructured play can be integrated into education and EdTech.</p><p><br></p><p>Play is a powerful force for learning and <strong>unstructured play</strong> is a type of play that gives players a system of tools that they can use to create their own experiences. Tanner sees <strong>play as research</strong> and describes some of the key factors that make a successful unstructured play experience including <strong>exploration</strong>, <strong>surprise</strong>, and <strong>social negotiation</strong>. The key aspects of unstructured play are freedom and choice, and more specifically <strong>non-trivial choice</strong> where the choice a player is given impacts the play in very significant ways and allows for opportunities to restructure the very play experience itself.</p><p><br></p><p>Throughout this conversation, Tanner shares examples of unstructured play in EdTech and media platforms, his thoughts on how unstructured play could impact the future of EdTech, and his advice for incorporating unstructured play saying:</p><p><br></p><p><em>“I think that's what we have to strive for when we're doing unstructured play in learning environments is giving students the feeling that they're making a play experience their own, and that it can evolve democratically, right? That there is a freedom of choice that is either determined by yourself alone or with a group of people you're playing with. That to me is really the ultimate essence of it.”</em></p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://metamorphabet.com/">Metamorphabet</a></p><p><a href="https://www.commonsense.org/education/reviews/little-alchemy-2">Little Alchemy</a></p><p><a href="https://www.commonsense.org/education/reviews/tinybop-schools">TinyBop</a></p><p><a href="https://www.commonsense.org/education/reviews/walden-a-game">Walden, a game</a></p><p><br></p><p><strong>About Our Guest</strong></p><p><a href="https://www.tannerhiggin.com/">Tanner Higgin</a> has nearly 20 years of experience in education, first as a teacher and researcher and later as a learning designer and editorial director. At <a href="https://www.pbs.org/newshour/show/game-based-school-uses-varying-degrees-tech-engage-students">GameDesk</a>, he helped to create the <a href="https://www.fastcompany.com/2680873/schools-ditch-the-classroom-to-put-play-back-in-education">PlayMaker School</a> and its curriculum; at <a href="https://www.commonsense.org/education/search/reviews">Common Sense Media</a>, he led the editorial team that rated and reviewed over 4,000 EdTech products. He’s now the Principal Consultant at <a href="https://duneshift.co/">Dune Shift</a>, where he helps EdTech startups and companies make more meaningful and effective content and learning experiences.</p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Nov 2023 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/f34f5fe3/8a4fb927.mp3" length="36900326" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2301</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What makes a successful unstructured play experience and how can unstructured play impact the future of EdTech? In today’s episode, Tanner Higgin shares how unstructured play can be integrated into education and EdTech.</p><p><br></p><p>Play is a powerful force for learning and <strong>unstructured play</strong> is a type of play that gives players a system of tools that they can use to create their own experiences. Tanner sees <strong>play as research</strong> and describes some of the key factors that make a successful unstructured play experience including <strong>exploration</strong>, <strong>surprise</strong>, and <strong>social negotiation</strong>. The key aspects of unstructured play are freedom and choice, and more specifically <strong>non-trivial choice</strong> where the choice a player is given impacts the play in very significant ways and allows for opportunities to restructure the very play experience itself.</p><p><br></p><p>Throughout this conversation, Tanner shares examples of unstructured play in EdTech and media platforms, his thoughts on how unstructured play could impact the future of EdTech, and his advice for incorporating unstructured play saying:</p><p><br></p><p><em>“I think that's what we have to strive for when we're doing unstructured play in learning environments is giving students the feeling that they're making a play experience their own, and that it can evolve democratically, right? That there is a freedom of choice that is either determined by yourself alone or with a group of people you're playing with. That to me is really the ultimate essence of it.”</em></p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://metamorphabet.com/">Metamorphabet</a></p><p><a href="https://www.commonsense.org/education/reviews/little-alchemy-2">Little Alchemy</a></p><p><a href="https://www.commonsense.org/education/reviews/tinybop-schools">TinyBop</a></p><p><a href="https://www.commonsense.org/education/reviews/walden-a-game">Walden, a game</a></p><p><br></p><p><strong>About Our Guest</strong></p><p><a href="https://www.tannerhiggin.com/">Tanner Higgin</a> has nearly 20 years of experience in education, first as a teacher and researcher and later as a learning designer and editorial director. At <a href="https://www.pbs.org/newshour/show/game-based-school-uses-varying-degrees-tech-engage-students">GameDesk</a>, he helped to create the <a href="https://www.fastcompany.com/2680873/schools-ditch-the-classroom-to-put-play-back-in-education">PlayMaker School</a> and its curriculum; at <a href="https://www.commonsense.org/education/search/reviews">Common Sense Media</a>, he led the editorial team that rated and reviewed over 4,000 EdTech products. He’s now the Principal Consultant at <a href="https://duneshift.co/">Dune Shift</a>, where he helps EdTech startups and companies make more meaningful and effective content and learning experiences.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, unstructured play, common sense media, dune shift</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/f34f5fe3/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Women in STEM with Naomi Harm</title>
      <itunes:episode>37</itunes:episode>
      <podcast:episode>37</podcast:episode>
      <itunes:title>Women in STEM with Naomi Harm</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">cf01b7bd-98f0-4029-bcc6-2eae5506b749</guid>
      <link>https://codecombat.com/podcast/women-in-stem</link>
      <description>
        <![CDATA[<p>Women have been underrepresented in STEM education and STEM careers for as long as STEM has existed. Why do we need more representation and why does that disparity continue to exist? How can we encourage more women to explore STEM careers? In this episode, Naomi Harm, CEO and Founder of Innovative Educator Consulting, discusses her decades long journey in <strong>bringing more representation to STEM education</strong>.</p><p><br></p><p>Naomi describes her excitement about STEM, or <em>Science, Technology, Engineering, </em>and<em> Math</em>, and views STEM as an integrated thematic unit that <strong>empowers creativity</strong>. She describes how she became passionate about encouraging women in STEM education and STEM careers because of experiences collaborating with a team of strong women leaders from diverse backgrounds. She discusses the qualities that make women strong leaders like being organized, detailed, intuitive, empathetic, and collaborative. She elaborates that everyone leads differently but shares a purpose and vision that’s collaborative. Furthermore, Naomi expresses her thoughts on diversity as a critical component and that <strong>celebrating diversity</strong> and having a more diversified team unlocks more possibilities for solving the world's global problems.</p><p><br></p><p>When discussing the importance of representation in STEM and the impact of having more women in STEM, Naomi shares some <strong>strategies for encouraging girls and women to explore STEM subjects and STEM careers</strong>. Throughout this conversation, Naomi emphasizes the importance of role models and <strong>mentorship</strong>, saying</p><p><em>“So more girls need to see that women are strong leaders. But what we as women need to give back is that we need to mentor and offer more role modeling for our younger girls so no one is locked behind. That’s a must.”</em> - Naomi Harm</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://sites.google.com/naomiharm.org/her-story-global-project/contact-naomi">Her-Story Global Project</a></p><p><a href="https://mwm.stemconnector.com/">Million Women Mentors</a></p><p><a href="https://womeninstemleadership.org/">Women in STEM Leadership</a></p><p><a href="https://www.naomiharm.org/bookpublications">Discover the Unique Individual You</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Naomi Harm is a women in leadership STEM strategist, an EdTech influencer, entrepreneur, educator, and published author. She has a passion and drive for instigating playful STEM innovation and future proofing educational leadership into all of her professional learning and technology literacy effective practices with K-20 students and educational leaders worldwide.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Women have been underrepresented in STEM education and STEM careers for as long as STEM has existed. Why do we need more representation and why does that disparity continue to exist? How can we encourage more women to explore STEM careers? In this episode, Naomi Harm, CEO and Founder of Innovative Educator Consulting, discusses her decades long journey in <strong>bringing more representation to STEM education</strong>.</p><p><br></p><p>Naomi describes her excitement about STEM, or <em>Science, Technology, Engineering, </em>and<em> Math</em>, and views STEM as an integrated thematic unit that <strong>empowers creativity</strong>. She describes how she became passionate about encouraging women in STEM education and STEM careers because of experiences collaborating with a team of strong women leaders from diverse backgrounds. She discusses the qualities that make women strong leaders like being organized, detailed, intuitive, empathetic, and collaborative. She elaborates that everyone leads differently but shares a purpose and vision that’s collaborative. Furthermore, Naomi expresses her thoughts on diversity as a critical component and that <strong>celebrating diversity</strong> and having a more diversified team unlocks more possibilities for solving the world's global problems.</p><p><br></p><p>When discussing the importance of representation in STEM and the impact of having more women in STEM, Naomi shares some <strong>strategies for encouraging girls and women to explore STEM subjects and STEM careers</strong>. Throughout this conversation, Naomi emphasizes the importance of role models and <strong>mentorship</strong>, saying</p><p><em>“So more girls need to see that women are strong leaders. But what we as women need to give back is that we need to mentor and offer more role modeling for our younger girls so no one is locked behind. That’s a must.”</em> - Naomi Harm</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://sites.google.com/naomiharm.org/her-story-global-project/contact-naomi">Her-Story Global Project</a></p><p><a href="https://mwm.stemconnector.com/">Million Women Mentors</a></p><p><a href="https://womeninstemleadership.org/">Women in STEM Leadership</a></p><p><a href="https://www.naomiharm.org/bookpublications">Discover the Unique Individual You</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Naomi Harm is a women in leadership STEM strategist, an EdTech influencer, entrepreneur, educator, and published author. She has a passion and drive for instigating playful STEM innovation and future proofing educational leadership into all of her professional learning and technology literacy effective practices with K-20 students and educational leaders worldwide.</p>]]>
      </content:encoded>
      <pubDate>Tue, 31 Oct 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/dcf37499/6b7791a0.mp3" length="34229135" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2134</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Women have been underrepresented in STEM education and STEM careers for as long as STEM has existed. Why do we need more representation and why does that disparity continue to exist? How can we encourage more women to explore STEM careers? In this episode, Naomi Harm, CEO and Founder of Innovative Educator Consulting, discusses her decades long journey in <strong>bringing more representation to STEM education</strong>.</p><p><br></p><p>Naomi describes her excitement about STEM, or <em>Science, Technology, Engineering, </em>and<em> Math</em>, and views STEM as an integrated thematic unit that <strong>empowers creativity</strong>. She describes how she became passionate about encouraging women in STEM education and STEM careers because of experiences collaborating with a team of strong women leaders from diverse backgrounds. She discusses the qualities that make women strong leaders like being organized, detailed, intuitive, empathetic, and collaborative. She elaborates that everyone leads differently but shares a purpose and vision that’s collaborative. Furthermore, Naomi expresses her thoughts on diversity as a critical component and that <strong>celebrating diversity</strong> and having a more diversified team unlocks more possibilities for solving the world's global problems.</p><p><br></p><p>When discussing the importance of representation in STEM and the impact of having more women in STEM, Naomi shares some <strong>strategies for encouraging girls and women to explore STEM subjects and STEM careers</strong>. Throughout this conversation, Naomi emphasizes the importance of role models and <strong>mentorship</strong>, saying</p><p><em>“So more girls need to see that women are strong leaders. But what we as women need to give back is that we need to mentor and offer more role modeling for our younger girls so no one is locked behind. That’s a must.”</em> - Naomi Harm</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://sites.google.com/naomiharm.org/her-story-global-project/contact-naomi">Her-Story Global Project</a></p><p><a href="https://mwm.stemconnector.com/">Million Women Mentors</a></p><p><a href="https://womeninstemleadership.org/">Women in STEM Leadership</a></p><p><a href="https://www.naomiharm.org/bookpublications">Discover the Unique Individual You</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Naomi Harm is a women in leadership STEM strategist, an EdTech influencer, entrepreneur, educator, and published author. She has a passion and drive for instigating playful STEM innovation and future proofing educational leadership into all of her professional learning and technology literacy effective practices with K-20 students and educational leaders worldwide.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, women in STEM, Innovative Educator Consulting, STEM strategist, mentorship</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/dcf37499/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Designing Tactile Tech with Dan Klitsner</title>
      <itunes:episode>36</itunes:episode>
      <podcast:episode>36</podcast:episode>
      <itunes:title>Designing Tactile Tech with Dan Klitsner</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">b6d9da1b-c534-4bd6-bfe7-bf33500525db</guid>
      <link>https://codecombat.com/podcast/designing-tactile-tech</link>
      <description>
        <![CDATA[<p>Bop It…Twist It…Pull It! From the 90s and beyond, these sounds have been an integral part of many people's childhood. In today’s episode, Dan Klitsner, multi-award winning Toy Inventor and creator of Bop It, joins us to discuss leveraging tactile technology to transform play experiences. </p><p><br></p><p>How did the idea for Bop It evolve? As is the case with many inventions, success can come from failure. It all began when Dan pitched the idea for a new type of interactive tv remote for kids. When other ideas were pursued instead, Dan explored turning it into a game and behold - the Bop It…Twist It…Pull It phenomenon was created! When discussing his journey as an inventor and entrepreneur, Dan shares his thoughts that an idea won't succeed until everything is RITE, that is, the four pillars <em>relationship</em>, <em>innovation</em>, <em>timing</em>, and <em>execution</em> are all equally strong.</p><p><br></p><p>Bop It‘s unique popularity and accessibility is due to its tactile design - the twist knob looks and feels like a twist knob. The pull knob looks and feels like a pull knob. The bop it…you want to bop it! With tactile design, the product's job is to animate the user. The tactile design of Bop It enables it to be an inclusive game and led to a partnership between <a href="https://bopitforgood.com/">Bop It For Good</a> and <a href="https://lighthouse-sf.org/">LightHouse for the Blind and Visually Impaired</a>. Players who are blind or have low vision can rely on sound and their sense of touch to succeed in the game and play equally with others. When two people are playing Bop It, you can’t tell who’s blind. Throughout this conversation, Dan shares his thoughts on how we can use tactile products in the world of education and his advice for those interested in invention, saying</p><p><br></p><p><em>“Really learn to listen when someone throws an idea out there because later, I was like, maybe it isn't a remote…maybe it's a game. And that's eventually, you know, what turned into Bop It.” - </em>Dan Klitsner</p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://kublacon.com/">KublaCon Game Convention</a></p><p><a href="https://lighthouse-sf.org/">LightHouse for the Blind and Visually Impaired</a></p><p><a href="https://bopitforgood.com/">Bop It For Good</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Dan Klitsner is an award winning Industrial Designer specializing in concept ideation focused primarily on toy invention. He has created and licensed hundreds of concepts including the mega-hits Bop It, Perplexus and Simon Air. Before specializing in toys, Dan designed many well known bottles such as Woodford Reserve, Hornitos Tequila, and the Clorox Toilet Cleaner bottle. Recently Dan and his wife Alicia have founded <a href="https://bopitforgood.com/">Bop It For Good</a> to support organizations that can benefit the most from Bop It‘s unique popularity and accessibility.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Bop It…Twist It…Pull It! From the 90s and beyond, these sounds have been an integral part of many people's childhood. In today’s episode, Dan Klitsner, multi-award winning Toy Inventor and creator of Bop It, joins us to discuss leveraging tactile technology to transform play experiences. </p><p><br></p><p>How did the idea for Bop It evolve? As is the case with many inventions, success can come from failure. It all began when Dan pitched the idea for a new type of interactive tv remote for kids. When other ideas were pursued instead, Dan explored turning it into a game and behold - the Bop It…Twist It…Pull It phenomenon was created! When discussing his journey as an inventor and entrepreneur, Dan shares his thoughts that an idea won't succeed until everything is RITE, that is, the four pillars <em>relationship</em>, <em>innovation</em>, <em>timing</em>, and <em>execution</em> are all equally strong.</p><p><br></p><p>Bop It‘s unique popularity and accessibility is due to its tactile design - the twist knob looks and feels like a twist knob. The pull knob looks and feels like a pull knob. The bop it…you want to bop it! With tactile design, the product's job is to animate the user. The tactile design of Bop It enables it to be an inclusive game and led to a partnership between <a href="https://bopitforgood.com/">Bop It For Good</a> and <a href="https://lighthouse-sf.org/">LightHouse for the Blind and Visually Impaired</a>. Players who are blind or have low vision can rely on sound and their sense of touch to succeed in the game and play equally with others. When two people are playing Bop It, you can’t tell who’s blind. Throughout this conversation, Dan shares his thoughts on how we can use tactile products in the world of education and his advice for those interested in invention, saying</p><p><br></p><p><em>“Really learn to listen when someone throws an idea out there because later, I was like, maybe it isn't a remote…maybe it's a game. And that's eventually, you know, what turned into Bop It.” - </em>Dan Klitsner</p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://kublacon.com/">KublaCon Game Convention</a></p><p><a href="https://lighthouse-sf.org/">LightHouse for the Blind and Visually Impaired</a></p><p><a href="https://bopitforgood.com/">Bop It For Good</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Dan Klitsner is an award winning Industrial Designer specializing in concept ideation focused primarily on toy invention. He has created and licensed hundreds of concepts including the mega-hits Bop It, Perplexus and Simon Air. Before specializing in toys, Dan designed many well known bottles such as Woodford Reserve, Hornitos Tequila, and the Clorox Toilet Cleaner bottle. Recently Dan and his wife Alicia have founded <a href="https://bopitforgood.com/">Bop It For Good</a> to support organizations that can benefit the most from Bop It‘s unique popularity and accessibility.</p>]]>
      </content:encoded>
      <pubDate>Tue, 17 Oct 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/792f2f1d/cd491bab.mp3" length="29052733" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1810</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Bop It…Twist It…Pull It! From the 90s and beyond, these sounds have been an integral part of many people's childhood. In today’s episode, Dan Klitsner, multi-award winning Toy Inventor and creator of Bop It, joins us to discuss leveraging tactile technology to transform play experiences. </p><p><br></p><p>How did the idea for Bop It evolve? As is the case with many inventions, success can come from failure. It all began when Dan pitched the idea for a new type of interactive tv remote for kids. When other ideas were pursued instead, Dan explored turning it into a game and behold - the Bop It…Twist It…Pull It phenomenon was created! When discussing his journey as an inventor and entrepreneur, Dan shares his thoughts that an idea won't succeed until everything is RITE, that is, the four pillars <em>relationship</em>, <em>innovation</em>, <em>timing</em>, and <em>execution</em> are all equally strong.</p><p><br></p><p>Bop It‘s unique popularity and accessibility is due to its tactile design - the twist knob looks and feels like a twist knob. The pull knob looks and feels like a pull knob. The bop it…you want to bop it! With tactile design, the product's job is to animate the user. The tactile design of Bop It enables it to be an inclusive game and led to a partnership between <a href="https://bopitforgood.com/">Bop It For Good</a> and <a href="https://lighthouse-sf.org/">LightHouse for the Blind and Visually Impaired</a>. Players who are blind or have low vision can rely on sound and their sense of touch to succeed in the game and play equally with others. When two people are playing Bop It, you can’t tell who’s blind. Throughout this conversation, Dan shares his thoughts on how we can use tactile products in the world of education and his advice for those interested in invention, saying</p><p><br></p><p><em>“Really learn to listen when someone throws an idea out there because later, I was like, maybe it isn't a remote…maybe it's a game. And that's eventually, you know, what turned into Bop It.” - </em>Dan Klitsner</p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://kublacon.com/">KublaCon Game Convention</a></p><p><a href="https://lighthouse-sf.org/">LightHouse for the Blind and Visually Impaired</a></p><p><a href="https://bopitforgood.com/">Bop It For Good</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Dan Klitsner is an award winning Industrial Designer specializing in concept ideation focused primarily on toy invention. He has created and licensed hundreds of concepts including the mega-hits Bop It, Perplexus and Simon Air. Before specializing in toys, Dan designed many well known bottles such as Woodford Reserve, Hornitos Tequila, and the Clorox Toilet Cleaner bottle. Recently Dan and his wife Alicia have founded <a href="https://bopitforgood.com/">Bop It For Good</a> to support organizations that can benefit the most from Bop It‘s unique popularity and accessibility.</p>]]>
      </itunes:summary>
      <itunes:keywords> educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, Bop It, Dan Klitsner, tactile tech, tactile, Industrial Design, toy inventor, toy, toy design, toy invention, inventor, play, tactile design, bopit inventor, bop it inventor</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/792f2f1d/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Learning to Code II with Ami &amp; Luka</title>
      <itunes:episode>35</itunes:episode>
      <podcast:episode>35</podcast:episode>
      <itunes:title>Learning to Code II with Ami &amp; Luka</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8c5f2d92-2674-4581-8940-5e9f9382c002</guid>
      <link>https://codecombat.com/podcast/learning-to-code-ii</link>
      <description>
        <![CDATA[<p><em>This episode was recorded in April 2023.</em></p><p><br></p><p>In this episode, two very special guests from CodeCombat’s Live Online Classes, Ami and Luka, share their coding adventures together as instructor and student. These two have been coding together for years and have an inspiring teacher-student relationship.</p><p><br></p><p>Luka describes his early experiences in coding and shares his thoughts on the most challenging parts of learning how to code. He reflects on how he’s seen himself grow in his coding skills and Ami chimes in with her thoughts on Luka’s growth in coding. She then discusses bringing creativity to coding and the need for persistence from both the student and the teacher.</p><p><br></p><p>When sharing advice, Luka mentions accepting that failure is part of the process and that coding is all about failing and learning from your mistakes. Ami shares her advice for becoming a coding instructor and contributing to CS education and discusses how a student-centered learning approach is possible with online learning. It’s clear from the conversation that Ami and Luka inspire each other and have enjoyed embarking on coding adventures together.</p><p><br></p><p><strong>Recommended Resources</strong></p><p>Schedule a Free Live Online Class: <a href="https://codecombat.com/parents">https://codecombat.com/parents</a></p><p>Play In The CodeCombat AI League: <a href="https://codecombat.com/league">https://codecombat.com/league</a></p><p><br></p><p><strong>About Our Guests</strong></p><p>Luka Korbelin is 12 years old and resides in Malibu California. Luka attends Malibu Middle school grade 7. He plays AA Hockey on a traveling team and is a leading hitter on his Major’s baseball team. He’s a black diamond skier and enjoys swimming and diving. He loves math and science and hopes to be a particle scientist when he grows up. He also plays the trumpet and is learning to play the saxophone. He loves to play chess and backgammon and is a self-professed Marvel and Star Wars geek.</p><p><br></p><p>Ami Dave-Patel is a founding educator for online classes at CodeCombat and serves as the Online Instruction Manager overseeing online classes including hiring and training instructors. Ami is a mom, wife, and entrepreneur. She is originally from India and has called America her home for the past 22 years. Ami is also a south asian community leader who is connecting youth with ancient cultures and encourages learning through human connection and various languages, arts, and yoga. She holds Masters in business administration along with sustainability and computer science. Ami has worked in various industries including: Health Care, Advertising and Marketing, Information Technology, and EdTech over the course of the past two decades.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><em>This episode was recorded in April 2023.</em></p><p><br></p><p>In this episode, two very special guests from CodeCombat’s Live Online Classes, Ami and Luka, share their coding adventures together as instructor and student. These two have been coding together for years and have an inspiring teacher-student relationship.</p><p><br></p><p>Luka describes his early experiences in coding and shares his thoughts on the most challenging parts of learning how to code. He reflects on how he’s seen himself grow in his coding skills and Ami chimes in with her thoughts on Luka’s growth in coding. She then discusses bringing creativity to coding and the need for persistence from both the student and the teacher.</p><p><br></p><p>When sharing advice, Luka mentions accepting that failure is part of the process and that coding is all about failing and learning from your mistakes. Ami shares her advice for becoming a coding instructor and contributing to CS education and discusses how a student-centered learning approach is possible with online learning. It’s clear from the conversation that Ami and Luka inspire each other and have enjoyed embarking on coding adventures together.</p><p><br></p><p><strong>Recommended Resources</strong></p><p>Schedule a Free Live Online Class: <a href="https://codecombat.com/parents">https://codecombat.com/parents</a></p><p>Play In The CodeCombat AI League: <a href="https://codecombat.com/league">https://codecombat.com/league</a></p><p><br></p><p><strong>About Our Guests</strong></p><p>Luka Korbelin is 12 years old and resides in Malibu California. Luka attends Malibu Middle school grade 7. He plays AA Hockey on a traveling team and is a leading hitter on his Major’s baseball team. He’s a black diamond skier and enjoys swimming and diving. He loves math and science and hopes to be a particle scientist when he grows up. He also plays the trumpet and is learning to play the saxophone. He loves to play chess and backgammon and is a self-professed Marvel and Star Wars geek.</p><p><br></p><p>Ami Dave-Patel is a founding educator for online classes at CodeCombat and serves as the Online Instruction Manager overseeing online classes including hiring and training instructors. Ami is a mom, wife, and entrepreneur. She is originally from India and has called America her home for the past 22 years. Ami is also a south asian community leader who is connecting youth with ancient cultures and encourages learning through human connection and various languages, arts, and yoga. She holds Masters in business administration along with sustainability and computer science. Ami has worked in various industries including: Health Care, Advertising and Marketing, Information Technology, and EdTech over the course of the past two decades.</p>]]>
      </content:encoded>
      <pubDate>Tue, 03 Oct 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/20b77201/fba060d7.mp3" length="25702774" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1601</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><em>This episode was recorded in April 2023.</em></p><p><br></p><p>In this episode, two very special guests from CodeCombat’s Live Online Classes, Ami and Luka, share their coding adventures together as instructor and student. These two have been coding together for years and have an inspiring teacher-student relationship.</p><p><br></p><p>Luka describes his early experiences in coding and shares his thoughts on the most challenging parts of learning how to code. He reflects on how he’s seen himself grow in his coding skills and Ami chimes in with her thoughts on Luka’s growth in coding. She then discusses bringing creativity to coding and the need for persistence from both the student and the teacher.</p><p><br></p><p>When sharing advice, Luka mentions accepting that failure is part of the process and that coding is all about failing and learning from your mistakes. Ami shares her advice for becoming a coding instructor and contributing to CS education and discusses how a student-centered learning approach is possible with online learning. It’s clear from the conversation that Ami and Luka inspire each other and have enjoyed embarking on coding adventures together.</p><p><br></p><p><strong>Recommended Resources</strong></p><p>Schedule a Free Live Online Class: <a href="https://codecombat.com/parents">https://codecombat.com/parents</a></p><p>Play In The CodeCombat AI League: <a href="https://codecombat.com/league">https://codecombat.com/league</a></p><p><br></p><p><strong>About Our Guests</strong></p><p>Luka Korbelin is 12 years old and resides in Malibu California. Luka attends Malibu Middle school grade 7. He plays AA Hockey on a traveling team and is a leading hitter on his Major’s baseball team. He’s a black diamond skier and enjoys swimming and diving. He loves math and science and hopes to be a particle scientist when he grows up. He also plays the trumpet and is learning to play the saxophone. He loves to play chess and backgammon and is a self-professed Marvel and Star Wars geek.</p><p><br></p><p>Ami Dave-Patel is a founding educator for online classes at CodeCombat and serves as the Online Instruction Manager overseeing online classes including hiring and training instructors. Ami is a mom, wife, and entrepreneur. She is originally from India and has called America her home for the past 22 years. Ami is also a south asian community leader who is connecting youth with ancient cultures and encourages learning through human connection and various languages, arts, and yoga. She holds Masters in business administration along with sustainability and computer science. Ami has worked in various industries including: Health Care, Advertising and Marketing, Information Technology, and EdTech over the course of the past two decades.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, online learning, CodeCombat, LOC, live online classes, learning to code, code</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/20b77201/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Digital Learning with Joel Kupperstein</title>
      <itunes:episode>34</itunes:episode>
      <podcast:episode>34</podcast:episode>
      <itunes:title>Digital Learning with Joel Kupperstein</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3e58c746-17fc-42a2-aa45-19bcd1e08b75</guid>
      <link>https://codecombat.com/podcast/digital-learning</link>
      <description>
        <![CDATA[<p>Digital learning refers to the use of digital technologies to facilitate and enhance the educational process and is becoming increasingly popular given the advancement of technology and widespread reach of the internet. In this episode, Joel Kupperstein, Senior Vice President of Product Strategy at <a href="https://www.learninga-z.com/">Learning A-Z</a>, discusses creating digital learning content that empowers educators with effective resources and provides students with the impactful instruction they need to thrive.</p><p><br></p><p>Digital learning includes a wide range of educational resources and activities and offers advantages like increased convenience and flexibility as well as the opportunity for personalized learning. Joel describes his role at Learning A-Z as the goal to deliver technology that makes teaching easier and sets educators up for success. Joel shares his advice to those interested in exploring the world of product development and Edtech along with his thoughts on ways to employ technology to help teachers, saying</p><p><br></p><p><em>“Whether it's a mechanic or a carpenter or a doctor, everybody's got tools that enable them to be more successful at the job they do. And you know, I'm proud to be a person who's tried to provide those tools for teachers for quite a long time now.” - </em>Joel Kupperstein</p><p><br></p><p><strong>About Our Guest</strong></p><p>Joel Kupperstein is the Senior Vice President of Product Strategy at <a href="https://www.learninga-z.com/">Learning A-Z</a>, a company delivering digital learning resources to teachers and students across the globe. Prior to Learning A-Z, Joel was Senior Vice President of Curriculum at ABCmouse and Director of Product Management for McGraw-Hill School Education Group.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Digital learning refers to the use of digital technologies to facilitate and enhance the educational process and is becoming increasingly popular given the advancement of technology and widespread reach of the internet. In this episode, Joel Kupperstein, Senior Vice President of Product Strategy at <a href="https://www.learninga-z.com/">Learning A-Z</a>, discusses creating digital learning content that empowers educators with effective resources and provides students with the impactful instruction they need to thrive.</p><p><br></p><p>Digital learning includes a wide range of educational resources and activities and offers advantages like increased convenience and flexibility as well as the opportunity for personalized learning. Joel describes his role at Learning A-Z as the goal to deliver technology that makes teaching easier and sets educators up for success. Joel shares his advice to those interested in exploring the world of product development and Edtech along with his thoughts on ways to employ technology to help teachers, saying</p><p><br></p><p><em>“Whether it's a mechanic or a carpenter or a doctor, everybody's got tools that enable them to be more successful at the job they do. And you know, I'm proud to be a person who's tried to provide those tools for teachers for quite a long time now.” - </em>Joel Kupperstein</p><p><br></p><p><strong>About Our Guest</strong></p><p>Joel Kupperstein is the Senior Vice President of Product Strategy at <a href="https://www.learninga-z.com/">Learning A-Z</a>, a company delivering digital learning resources to teachers and students across the globe. Prior to Learning A-Z, Joel was Senior Vice President of Curriculum at ABCmouse and Director of Product Management for McGraw-Hill School Education Group.</p>]]>
      </content:encoded>
      <pubDate>Tue, 19 Sep 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/584e0939/4a45ca29.mp3" length="26465979" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1649</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Digital learning refers to the use of digital technologies to facilitate and enhance the educational process and is becoming increasingly popular given the advancement of technology and widespread reach of the internet. In this episode, Joel Kupperstein, Senior Vice President of Product Strategy at <a href="https://www.learninga-z.com/">Learning A-Z</a>, discusses creating digital learning content that empowers educators with effective resources and provides students with the impactful instruction they need to thrive.</p><p><br></p><p>Digital learning includes a wide range of educational resources and activities and offers advantages like increased convenience and flexibility as well as the opportunity for personalized learning. Joel describes his role at Learning A-Z as the goal to deliver technology that makes teaching easier and sets educators up for success. Joel shares his advice to those interested in exploring the world of product development and Edtech along with his thoughts on ways to employ technology to help teachers, saying</p><p><br></p><p><em>“Whether it's a mechanic or a carpenter or a doctor, everybody's got tools that enable them to be more successful at the job they do. And you know, I'm proud to be a person who's tried to provide those tools for teachers for quite a long time now.” - </em>Joel Kupperstein</p><p><br></p><p><strong>About Our Guest</strong></p><p>Joel Kupperstein is the Senior Vice President of Product Strategy at <a href="https://www.learninga-z.com/">Learning A-Z</a>, a company delivering digital learning resources to teachers and students across the globe. Prior to Learning A-Z, Joel was Senior Vice President of Curriculum at ABCmouse and Director of Product Management for McGraw-Hill School Education Group.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, digital learning, Learning A-Z, technology, online learning</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/584e0939/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Data Equity with Christine Reich</title>
      <itunes:episode>33</itunes:episode>
      <podcast:episode>33</podcast:episode>
      <itunes:title>Data Equity with Christine Reich</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">974cb951-e97c-45e4-8c68-0acd35099da3</guid>
      <link>https://codecombat.com/podcast/data-equity</link>
      <description>
        <![CDATA[<p><em>“EdTech has this great potential if we design for inclusion of mind, if we involve users of diverse backgrounds in what we develop to create more equitable learning experiences.” - Christine Reich</em></p><p><br></p><p>An important part of data equity is making sure that you have the data that you need to make equity-based decisions and to think about the design of the learning experience from a universal design standpoint at the very beginning of a project. Furthermore, formative evaluation and the inclusion of diverse audiences during development is essential. In this episode, Christine Reich discusses the evaluation strategies she’s used and how they’ve helped her bring more equity to data science.</p><p><br></p><p>Christine shares strategies and learnings from years of developing universally designed exhibits. One of her recent projects while at the <a href="https://www.mos.org/">Museum of Science</a> was “<a href="https://www.mos.org/roblox">Mission: Mars</a>,” a Roblox gaming experience based on real NASA data that tasks students with designing and building a rover to explore and survive on Mars. The development team wanted the game to be inclusive of people with disabilities and partnered with <a href="https://ablegamers.org/">AbleGamers</a> for expert feedback on ways to make the game better for gamers with disabilities. Christine also discusses how formative evaluation and the inclusion of diverse audiences in development is essential in order to achieve end results like greater participation in STEM. Furthermore, she shares the importance of culturally responsive evaluation practices around data equity and recommends resources like those from the <a href="https://www.eval.org/">American Evaluation Association</a>.</p><p><br></p><p>Today, Christine serves as Chief Executive Officer and Senior Research Officer at <a href="http://knology.org">Knology</a>, a non-profit research organization whose mission is to produce practical social science for a better world. She also teaches at the <a href="https://www.gse.harvard.edu/">Harvard Graduate School of Education</a> where she leads a course in which students evaluate real-world projects and collaborate with for-profit and non-profit organizations to improve educational programs and products.</p><p><br></p><p><em>“It's not just about who's included in the data set but how we actually think about the collection of data and making sure that those practices are ones that are honoring and respecting the diversity of lived experiences that exist in our society.” - Christine Reich</em></p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://www.mos.org/">Museum of Science</a></p><p><a href="https://www.mos.org/roblox">Mission: Mars</a></p><p><a href="https://ablegamers.org/">AbleGamers</a></p><p><a href="https://www.eval.org/">American Evaluation Association</a></p><p><a href="http://knology.org">Knology</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Christine Reich is an educator, social science researcher, and former museum executive who has moved fluidly between research and practice throughout her career. As Knology’s CEO and Senior Research Officer, she is responsible for directing the organization’s research agenda and the transdisciplinary team of researchers who work collaboratively to develop new insights into the complex social challenges of our times. Prior to Knology, Christine worked at the Boston Museum of Science for over 25 years, serving in a variety of leadership positions, including the Founding Director of the Museum’s Research and Evaluation department (one of the largest of its kind in the world), and most recently, as the Jane and Payson Swaffield Chief Learning Officer. In addition, Dr. Reich is an Adjunct Lecturer for Education in the learning design, innovation, and technology program at the Harvard University Graduate School of Education.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><em>“EdTech has this great potential if we design for inclusion of mind, if we involve users of diverse backgrounds in what we develop to create more equitable learning experiences.” - Christine Reich</em></p><p><br></p><p>An important part of data equity is making sure that you have the data that you need to make equity-based decisions and to think about the design of the learning experience from a universal design standpoint at the very beginning of a project. Furthermore, formative evaluation and the inclusion of diverse audiences during development is essential. In this episode, Christine Reich discusses the evaluation strategies she’s used and how they’ve helped her bring more equity to data science.</p><p><br></p><p>Christine shares strategies and learnings from years of developing universally designed exhibits. One of her recent projects while at the <a href="https://www.mos.org/">Museum of Science</a> was “<a href="https://www.mos.org/roblox">Mission: Mars</a>,” a Roblox gaming experience based on real NASA data that tasks students with designing and building a rover to explore and survive on Mars. The development team wanted the game to be inclusive of people with disabilities and partnered with <a href="https://ablegamers.org/">AbleGamers</a> for expert feedback on ways to make the game better for gamers with disabilities. Christine also discusses how formative evaluation and the inclusion of diverse audiences in development is essential in order to achieve end results like greater participation in STEM. Furthermore, she shares the importance of culturally responsive evaluation practices around data equity and recommends resources like those from the <a href="https://www.eval.org/">American Evaluation Association</a>.</p><p><br></p><p>Today, Christine serves as Chief Executive Officer and Senior Research Officer at <a href="http://knology.org">Knology</a>, a non-profit research organization whose mission is to produce practical social science for a better world. She also teaches at the <a href="https://www.gse.harvard.edu/">Harvard Graduate School of Education</a> where she leads a course in which students evaluate real-world projects and collaborate with for-profit and non-profit organizations to improve educational programs and products.</p><p><br></p><p><em>“It's not just about who's included in the data set but how we actually think about the collection of data and making sure that those practices are ones that are honoring and respecting the diversity of lived experiences that exist in our society.” - Christine Reich</em></p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://www.mos.org/">Museum of Science</a></p><p><a href="https://www.mos.org/roblox">Mission: Mars</a></p><p><a href="https://ablegamers.org/">AbleGamers</a></p><p><a href="https://www.eval.org/">American Evaluation Association</a></p><p><a href="http://knology.org">Knology</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Christine Reich is an educator, social science researcher, and former museum executive who has moved fluidly between research and practice throughout her career. As Knology’s CEO and Senior Research Officer, she is responsible for directing the organization’s research agenda and the transdisciplinary team of researchers who work collaboratively to develop new insights into the complex social challenges of our times. Prior to Knology, Christine worked at the Boston Museum of Science for over 25 years, serving in a variety of leadership positions, including the Founding Director of the Museum’s Research and Evaluation department (one of the largest of its kind in the world), and most recently, as the Jane and Payson Swaffield Chief Learning Officer. In addition, Dr. Reich is an Adjunct Lecturer for Education in the learning design, innovation, and technology program at the Harvard University Graduate School of Education.</p>]]>
      </content:encoded>
      <pubDate>Tue, 05 Sep 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/b0aaa6b2/90ab5f90.mp3" length="30836567" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1922</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><em>“EdTech has this great potential if we design for inclusion of mind, if we involve users of diverse backgrounds in what we develop to create more equitable learning experiences.” - Christine Reich</em></p><p><br></p><p>An important part of data equity is making sure that you have the data that you need to make equity-based decisions and to think about the design of the learning experience from a universal design standpoint at the very beginning of a project. Furthermore, formative evaluation and the inclusion of diverse audiences during development is essential. In this episode, Christine Reich discusses the evaluation strategies she’s used and how they’ve helped her bring more equity to data science.</p><p><br></p><p>Christine shares strategies and learnings from years of developing universally designed exhibits. One of her recent projects while at the <a href="https://www.mos.org/">Museum of Science</a> was “<a href="https://www.mos.org/roblox">Mission: Mars</a>,” a Roblox gaming experience based on real NASA data that tasks students with designing and building a rover to explore and survive on Mars. The development team wanted the game to be inclusive of people with disabilities and partnered with <a href="https://ablegamers.org/">AbleGamers</a> for expert feedback on ways to make the game better for gamers with disabilities. Christine also discusses how formative evaluation and the inclusion of diverse audiences in development is essential in order to achieve end results like greater participation in STEM. Furthermore, she shares the importance of culturally responsive evaluation practices around data equity and recommends resources like those from the <a href="https://www.eval.org/">American Evaluation Association</a>.</p><p><br></p><p>Today, Christine serves as Chief Executive Officer and Senior Research Officer at <a href="http://knology.org">Knology</a>, a non-profit research organization whose mission is to produce practical social science for a better world. She also teaches at the <a href="https://www.gse.harvard.edu/">Harvard Graduate School of Education</a> where she leads a course in which students evaluate real-world projects and collaborate with for-profit and non-profit organizations to improve educational programs and products.</p><p><br></p><p><em>“It's not just about who's included in the data set but how we actually think about the collection of data and making sure that those practices are ones that are honoring and respecting the diversity of lived experiences that exist in our society.” - Christine Reich</em></p><p><br></p><p><strong>Recommended Resources from the Interview</strong></p><p><a href="https://www.mos.org/">Museum of Science</a></p><p><a href="https://www.mos.org/roblox">Mission: Mars</a></p><p><a href="https://ablegamers.org/">AbleGamers</a></p><p><a href="https://www.eval.org/">American Evaluation Association</a></p><p><a href="http://knology.org">Knology</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Christine Reich is an educator, social science researcher, and former museum executive who has moved fluidly between research and practice throughout her career. As Knology’s CEO and Senior Research Officer, she is responsible for directing the organization’s research agenda and the transdisciplinary team of researchers who work collaboratively to develop new insights into the complex social challenges of our times. Prior to Knology, Christine worked at the Boston Museum of Science for over 25 years, serving in a variety of leadership positions, including the Founding Director of the Museum’s Research and Evaluation department (one of the largest of its kind in the world), and most recently, as the Jane and Payson Swaffield Chief Learning Officer. In addition, Dr. Reich is an Adjunct Lecturer for Education in the learning design, innovation, and technology program at the Harvard University Graduate School of Education.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, data equity, knology, christine reich, universal design, inclusive design, culturally responsive, inclusive, equity</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/b0aaa6b2/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Scholarships and Incentives with Joshua Samuel</title>
      <itunes:episode>32</itunes:episode>
      <podcast:episode>32</podcast:episode>
      <itunes:title>Scholarships and Incentives with Joshua Samuel</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">3656fa15-3c11-4155-a5b1-6ce495005d23</guid>
      <link>https://codecombat.com/podcast/scholarships-and-incentives</link>
      <description>
        <![CDATA[<p><strong>Trigger Warning</strong> // death</p><p><em>Please note that about 5 minutes into this conversation, Joshua describes his childhood experiences which includes mention of a friend’s death.</em></p><p><br></p><p>Whether you're 12 years old or a high school student, it’s never too early to start preparing for college. In this episode, Joshua Samuel, CEO &amp; Founder of <a href="https://coinsforcollege.org/">Coins For College</a>, shares how he’s found a way to convert a student’s day-to-day school activities into scholarship incentives.</p><p><br></p><p>Coins For College <strong>empowers education through community</strong>, helping prepare students for college academically, financially, and most importantly, mentally. Joshua was inspired to found Coins For College (CFC) because of his childhood experiences seeking a pathway to college and the barriers he faced. The CFC platform is a new way for K-12 parents to access college funding by partnering with local businesses that purchase sponsorships on the platform. One of the core aspects of the platform is the student financial dashboard, which tells a story of a student’s achievements from kindergarten to 12th grade, helping colleges award scholarships more effectively. Students using the CFC platform earn rewards by maintaining daily attendance and completing assessments for example. The platform was created with four key pillars in mind: <strong>attendance</strong>, <strong>assessments</strong>, <strong>educational resources</strong>, and <strong>extracurricular activities</strong>. Joshua believes that by adhering to these four activities consistently and diligently, a student can get into any college of their choice, saying:</p><p><br></p><p><em>“That's what the Coins For College platform does. We expose you beyond the limitations of your demographics and give you a trajectory to get into any college of your choice.” </em>- Joshua Samuel</p><p><br></p><p><strong>About Our Guest</strong></p><p>Joshua Samuel is the innovative CEO and Founder of <a href="https://coinsforcollege.org/">Coins For College</a> and Intuition Exchange. Leveraging his expertise in blockchain technology and his passion for education, Joshua has crafted unique platforms that reward academic achievement and foster community engagement. His vision and commitment to driving educational growth and accessibility continue to shape his journey, establishing him as a transformative figure in the realm of EdTech.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><strong>Trigger Warning</strong> // death</p><p><em>Please note that about 5 minutes into this conversation, Joshua describes his childhood experiences which includes mention of a friend’s death.</em></p><p><br></p><p>Whether you're 12 years old or a high school student, it’s never too early to start preparing for college. In this episode, Joshua Samuel, CEO &amp; Founder of <a href="https://coinsforcollege.org/">Coins For College</a>, shares how he’s found a way to convert a student’s day-to-day school activities into scholarship incentives.</p><p><br></p><p>Coins For College <strong>empowers education through community</strong>, helping prepare students for college academically, financially, and most importantly, mentally. Joshua was inspired to found Coins For College (CFC) because of his childhood experiences seeking a pathway to college and the barriers he faced. The CFC platform is a new way for K-12 parents to access college funding by partnering with local businesses that purchase sponsorships on the platform. One of the core aspects of the platform is the student financial dashboard, which tells a story of a student’s achievements from kindergarten to 12th grade, helping colleges award scholarships more effectively. Students using the CFC platform earn rewards by maintaining daily attendance and completing assessments for example. The platform was created with four key pillars in mind: <strong>attendance</strong>, <strong>assessments</strong>, <strong>educational resources</strong>, and <strong>extracurricular activities</strong>. Joshua believes that by adhering to these four activities consistently and diligently, a student can get into any college of their choice, saying:</p><p><br></p><p><em>“That's what the Coins For College platform does. We expose you beyond the limitations of your demographics and give you a trajectory to get into any college of your choice.” </em>- Joshua Samuel</p><p><br></p><p><strong>About Our Guest</strong></p><p>Joshua Samuel is the innovative CEO and Founder of <a href="https://coinsforcollege.org/">Coins For College</a> and Intuition Exchange. Leveraging his expertise in blockchain technology and his passion for education, Joshua has crafted unique platforms that reward academic achievement and foster community engagement. His vision and commitment to driving educational growth and accessibility continue to shape his journey, establishing him as a transformative figure in the realm of EdTech.</p>]]>
      </content:encoded>
      <pubDate>Tue, 22 Aug 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/09508f50/4f72e230.mp3" length="33623964" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2096</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><strong>Trigger Warning</strong> // death</p><p><em>Please note that about 5 minutes into this conversation, Joshua describes his childhood experiences which includes mention of a friend’s death.</em></p><p><br></p><p>Whether you're 12 years old or a high school student, it’s never too early to start preparing for college. In this episode, Joshua Samuel, CEO &amp; Founder of <a href="https://coinsforcollege.org/">Coins For College</a>, shares how he’s found a way to convert a student’s day-to-day school activities into scholarship incentives.</p><p><br></p><p>Coins For College <strong>empowers education through community</strong>, helping prepare students for college academically, financially, and most importantly, mentally. Joshua was inspired to found Coins For College (CFC) because of his childhood experiences seeking a pathway to college and the barriers he faced. The CFC platform is a new way for K-12 parents to access college funding by partnering with local businesses that purchase sponsorships on the platform. One of the core aspects of the platform is the student financial dashboard, which tells a story of a student’s achievements from kindergarten to 12th grade, helping colleges award scholarships more effectively. Students using the CFC platform earn rewards by maintaining daily attendance and completing assessments for example. The platform was created with four key pillars in mind: <strong>attendance</strong>, <strong>assessments</strong>, <strong>educational resources</strong>, and <strong>extracurricular activities</strong>. Joshua believes that by adhering to these four activities consistently and diligently, a student can get into any college of their choice, saying:</p><p><br></p><p><em>“That's what the Coins For College platform does. We expose you beyond the limitations of your demographics and give you a trajectory to get into any college of your choice.” </em>- Joshua Samuel</p><p><br></p><p><strong>About Our Guest</strong></p><p>Joshua Samuel is the innovative CEO and Founder of <a href="https://coinsforcollege.org/">Coins For College</a> and Intuition Exchange. Leveraging his expertise in blockchain technology and his passion for education, Joshua has crafted unique platforms that reward academic achievement and foster community engagement. His vision and commitment to driving educational growth and accessibility continue to shape his journey, establishing him as a transformative figure in the realm of EdTech.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, k12, schools, college prep, scholarships, future of education, digital learning, affordable education, coins for college, innovation in education, scholarships, childs future, tuition coins, future ready, student success </itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/09508f50/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Online Learning with Ami Dave-Patel</title>
      <itunes:episode>31</itunes:episode>
      <podcast:episode>31</podcast:episode>
      <itunes:title>Online Learning with Ami Dave-Patel</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9f7e2b35-5bdb-4623-8547-9647e350306e</guid>
      <link>https://codecombat.com/podcast/online-learning</link>
      <description>
        <![CDATA[<p>Online learning is becoming increasingly popular and offers many benefits to learners. With online learning, the sky’s the limit - students can learn anytime, anywhere. In this episode, Ami Dave-Patel, discusses online learning and combining the power of gameplay and personalized instruction for long-term student success. </p><p><br></p><p>As a seasoned Online Instruction Manager for <a href="https://codecombat.com/parents">CodeCombat Live Online Classes</a>, Ami is driven by a passion for inspiring young minds to explore the world of programming through a gamified approach. She leads a dedicated team of instructors from around the globe, fostering a collaborative environment to deliver best-in-class learning experiences. As part of training teachers to teach online, Ami encourages instructors to build a connection and establish trust with their students. She discusses the importance of empathy and the 5 C's: connection, critical thinking, creative thinking, communication, and collaboration. She recognizes that her team of global instructors bring a wealth of culture to online classes and their diverse perspectives empower students to think differently and expand their horizons. Furthermore, Ami shares her thoughts on how online learning can be integrated into formal school programs and how it could transform EdTech and the field of education. Ami firmly believes in the power of imagination, education, and the transformative impact of technology. With a genuine enthusiasm for teaching and an unwavering commitment to student success, Ami strives to create a dynamic and engaging learning environment where young learners can flourish and unleash their full potential.</p><p><br></p><p><em>“To inspire children/students around the globe to be more than they thought they could be.” - Ami Dave-Patel</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p>Schedule a Free Live Online Class: <a href="https://codecombat.com/parents">https://codecombat.com/parents</a></p><p><br></p><p><strong>About Our Guest<br></strong><br></p><p>Ami Dave-Patel is a mom, wife, and entrepreneur. She is originally from India and has called America her home for the past 22 years. Ami is also a south asian community leader who is connecting youth with ancient cultures and encourages learning through human connection and various languages, arts, and yoga. She holds Masters in business administration along with sustainability and computer science. Ami has worked in various industries including: Health Care, Advertising and Marketing, Information Technology, and EdTech over the course of the past two decades. Ami is a founding educator for online classes at CodeCombat. Currently she serves as an Online Instruction Manager at CodeCombat and oversees online classes, which includes hiring and training instructors.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Online learning is becoming increasingly popular and offers many benefits to learners. With online learning, the sky’s the limit - students can learn anytime, anywhere. In this episode, Ami Dave-Patel, discusses online learning and combining the power of gameplay and personalized instruction for long-term student success. </p><p><br></p><p>As a seasoned Online Instruction Manager for <a href="https://codecombat.com/parents">CodeCombat Live Online Classes</a>, Ami is driven by a passion for inspiring young minds to explore the world of programming through a gamified approach. She leads a dedicated team of instructors from around the globe, fostering a collaborative environment to deliver best-in-class learning experiences. As part of training teachers to teach online, Ami encourages instructors to build a connection and establish trust with their students. She discusses the importance of empathy and the 5 C's: connection, critical thinking, creative thinking, communication, and collaboration. She recognizes that her team of global instructors bring a wealth of culture to online classes and their diverse perspectives empower students to think differently and expand their horizons. Furthermore, Ami shares her thoughts on how online learning can be integrated into formal school programs and how it could transform EdTech and the field of education. Ami firmly believes in the power of imagination, education, and the transformative impact of technology. With a genuine enthusiasm for teaching and an unwavering commitment to student success, Ami strives to create a dynamic and engaging learning environment where young learners can flourish and unleash their full potential.</p><p><br></p><p><em>“To inspire children/students around the globe to be more than they thought they could be.” - Ami Dave-Patel</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p>Schedule a Free Live Online Class: <a href="https://codecombat.com/parents">https://codecombat.com/parents</a></p><p><br></p><p><strong>About Our Guest<br></strong><br></p><p>Ami Dave-Patel is a mom, wife, and entrepreneur. She is originally from India and has called America her home for the past 22 years. Ami is also a south asian community leader who is connecting youth with ancient cultures and encourages learning through human connection and various languages, arts, and yoga. She holds Masters in business administration along with sustainability and computer science. Ami has worked in various industries including: Health Care, Advertising and Marketing, Information Technology, and EdTech over the course of the past two decades. Ami is a founding educator for online classes at CodeCombat. Currently she serves as an Online Instruction Manager at CodeCombat and oversees online classes, which includes hiring and training instructors.</p>]]>
      </content:encoded>
      <pubDate>Tue, 08 Aug 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/c62d9ac9/f99ac5c0.mp3" length="33720073" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2102</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Online learning is becoming increasingly popular and offers many benefits to learners. With online learning, the sky’s the limit - students can learn anytime, anywhere. In this episode, Ami Dave-Patel, discusses online learning and combining the power of gameplay and personalized instruction for long-term student success. </p><p><br></p><p>As a seasoned Online Instruction Manager for <a href="https://codecombat.com/parents">CodeCombat Live Online Classes</a>, Ami is driven by a passion for inspiring young minds to explore the world of programming through a gamified approach. She leads a dedicated team of instructors from around the globe, fostering a collaborative environment to deliver best-in-class learning experiences. As part of training teachers to teach online, Ami encourages instructors to build a connection and establish trust with their students. She discusses the importance of empathy and the 5 C's: connection, critical thinking, creative thinking, communication, and collaboration. She recognizes that her team of global instructors bring a wealth of culture to online classes and their diverse perspectives empower students to think differently and expand their horizons. Furthermore, Ami shares her thoughts on how online learning can be integrated into formal school programs and how it could transform EdTech and the field of education. Ami firmly believes in the power of imagination, education, and the transformative impact of technology. With a genuine enthusiasm for teaching and an unwavering commitment to student success, Ami strives to create a dynamic and engaging learning environment where young learners can flourish and unleash their full potential.</p><p><br></p><p><em>“To inspire children/students around the globe to be more than they thought they could be.” - Ami Dave-Patel</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p>Schedule a Free Live Online Class: <a href="https://codecombat.com/parents">https://codecombat.com/parents</a></p><p><br></p><p><strong>About Our Guest<br></strong><br></p><p>Ami Dave-Patel is a mom, wife, and entrepreneur. She is originally from India and has called America her home for the past 22 years. Ami is also a south asian community leader who is connecting youth with ancient cultures and encourages learning through human connection and various languages, arts, and yoga. She holds Masters in business administration along with sustainability and computer science. Ami has worked in various industries including: Health Care, Advertising and Marketing, Information Technology, and EdTech over the course of the past two decades. Ami is a founding educator for online classes at CodeCombat. Currently she serves as an Online Instruction Manager at CodeCombat and oversees online classes, which includes hiring and training instructors.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, live online classes, LOC, educator, coding coach, learn to code, tutor</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/c62d9ac9/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Career Technical Education with Pat Keeney</title>
      <itunes:episode>30</itunes:episode>
      <podcast:episode>30</podcast:episode>
      <itunes:title>Career Technical Education with Pat Keeney</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">248d44d9-c651-411e-ae3f-94e4b2f7105b</guid>
      <link>https://codecombat.com/podcast/career-technical-education</link>
      <description>
        <![CDATA[<p>Career Technical Education (CTE) prepares students to become lifelong learners and provides them with the skills and knowledge they need to succeed in their future careers. In this episode, Pat Keeney, CTE Champion at McGraw Hill, shares his experience in the world of Career Technical Education and how this field can help students transform their interests into viable careers.</p><p><br></p><p>In this conversation, Pat discusses his definition of CTE and its significance in preparing students for their future careers. Through a hands-on approach to education, CTE programs provide hands-on learning for real-world success, enabling students to gain valuable experience that goes beyond the classroom. For example, career and technical student organizations (CTSOs) like <a href="https://www.skillsusa.org/">SkillsUSA</a> and <a href="https://www.ffa.org/">Future Farmers of America (FFA)</a> provide experiences that allow students to practice what they're learning in the classroom. Beyond technical skills, CTE emphasizes the development of soft skills like communication and collaboration, which are essential to success in professional environments. Furthermore, there are CTE programs to support a variety of interests, preparing students to be lifelong learners. By tailoring programs to passions, students are more likely to find success in their chosen careers. Pat also discusses some of the common misconceptions about CTE and how CTE could impact the future of EdTech.</p><p><br></p><p><em>“Career education is, it's really the sum of all of the experiences that contribute to you being of value in the workplace and to you creating a workplace that's of value to you.” - Pat Keeney</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.mheducation.com/prek-12/explore/cte.html">McGraw Hill’s CTE Curriculum</a></p><p><a href="https://www.skillsusa.org/">SkillsUSA</a></p><p><a href="https://www.ffa.org/">Future Farmers of America (FFA)</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Career Technical Education (CTE) prepares students to become lifelong learners and provides them with the skills and knowledge they need to succeed in their future careers. In this episode, Pat Keeney, CTE Champion at McGraw Hill, shares his experience in the world of Career Technical Education and how this field can help students transform their interests into viable careers.</p><p><br></p><p>In this conversation, Pat discusses his definition of CTE and its significance in preparing students for their future careers. Through a hands-on approach to education, CTE programs provide hands-on learning for real-world success, enabling students to gain valuable experience that goes beyond the classroom. For example, career and technical student organizations (CTSOs) like <a href="https://www.skillsusa.org/">SkillsUSA</a> and <a href="https://www.ffa.org/">Future Farmers of America (FFA)</a> provide experiences that allow students to practice what they're learning in the classroom. Beyond technical skills, CTE emphasizes the development of soft skills like communication and collaboration, which are essential to success in professional environments. Furthermore, there are CTE programs to support a variety of interests, preparing students to be lifelong learners. By tailoring programs to passions, students are more likely to find success in their chosen careers. Pat also discusses some of the common misconceptions about CTE and how CTE could impact the future of EdTech.</p><p><br></p><p><em>“Career education is, it's really the sum of all of the experiences that contribute to you being of value in the workplace and to you creating a workplace that's of value to you.” - Pat Keeney</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.mheducation.com/prek-12/explore/cte.html">McGraw Hill’s CTE Curriculum</a></p><p><a href="https://www.skillsusa.org/">SkillsUSA</a></p><p><a href="https://www.ffa.org/">Future Farmers of America (FFA)</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 25 Jul 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/01523e78/6e0c04e1.mp3" length="34981070" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2181</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Career Technical Education (CTE) prepares students to become lifelong learners and provides them with the skills and knowledge they need to succeed in their future careers. In this episode, Pat Keeney, CTE Champion at McGraw Hill, shares his experience in the world of Career Technical Education and how this field can help students transform their interests into viable careers.</p><p><br></p><p>In this conversation, Pat discusses his definition of CTE and its significance in preparing students for their future careers. Through a hands-on approach to education, CTE programs provide hands-on learning for real-world success, enabling students to gain valuable experience that goes beyond the classroom. For example, career and technical student organizations (CTSOs) like <a href="https://www.skillsusa.org/">SkillsUSA</a> and <a href="https://www.ffa.org/">Future Farmers of America (FFA)</a> provide experiences that allow students to practice what they're learning in the classroom. Beyond technical skills, CTE emphasizes the development of soft skills like communication and collaboration, which are essential to success in professional environments. Furthermore, there are CTE programs to support a variety of interests, preparing students to be lifelong learners. By tailoring programs to passions, students are more likely to find success in their chosen careers. Pat also discusses some of the common misconceptions about CTE and how CTE could impact the future of EdTech.</p><p><br></p><p><em>“Career education is, it's really the sum of all of the experiences that contribute to you being of value in the workplace and to you creating a workplace that's of value to you.” - Pat Keeney</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.mheducation.com/prek-12/explore/cte.html">McGraw Hill’s CTE Curriculum</a></p><p><a href="https://www.skillsusa.org/">SkillsUSA</a></p><p><a href="https://www.ffa.org/">Future Farmers of America (FFA)</a></p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, career technical education, CTE</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/01523e78/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Equity in Education with Alyse Maslonik</title>
      <itunes:episode>29</itunes:episode>
      <podcast:episode>29</podcast:episode>
      <itunes:title>Equity in Education with Alyse Maslonik</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">1a228e3f-1b26-4ba4-b95d-18cfe0018ab7</guid>
      <link>https://codecombat.com/podcast/equity-in-education</link>
      <description>
        <![CDATA[<p>How can we make education affordable for more students? Can we transform the admissions process to increase enrollment? What are some ways that we can unlock financial support for students? Alyse Maslonik, CEO &amp; Founder of <a href="http://www.redefiningeducation.org">RedefinED Advisors LLC</a>, is on a mission to improve the educational system for children in need by leveraging technology to help underserved students find the education they deserve.</p><p><br></p><p>Alyse understands first-hand the impact that private education can have on a child’s life and the barriers that can prevent students from seeking these opportunities. She created RedefinED Advisors as a way to give back to schools by helping them unlock financial support for students and have an impact in their communities. In this conversation, Alyse shares her thoughts on the importance of equity in education and recommends <a href="https://www.fadica.org/wp-content/uploads/2022/06/The-Catholic-School-Choice_2018-1.pdf">this report</a> by the NCEA. She discusses how technology can support equity in education and how educational experiences can have a life-changing impact, saying</p><p><br></p><p><em>“We always say that's what my company was founded on…the belief that a simple act of kindness from a stranger can really transcend generations, changing the course for entire families across multiple decades. And that's what that teacher did for me.” - Alyse Maslonik</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.fadica.org/wp-content/uploads/2022/06/The-Catholic-School-Choice_2018-1.pdf">The Catholic School Choice: Understanding the Perspectives of Parents and Opportunities for More Engagement</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Alyse’s underprivileged childhood inspired her path to improve the educational system for children in need. She understands the significance education has in the ability to stop cycles of generational poverty – and has eliminated the gap between less fortunate children and accessible education. RedefinED Advisors offers strategic development for non-public and private schools to help schools grow funding for financial aid, scholarships, and enrollments. <a href="http://www.redefiningeducation.org">RedefinED Advisors</a> is in the top 3% of women-owned businesses in revenue and has gone from $1,500 in monthly revenue to more than $1 million in less than 1 year.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How can we make education affordable for more students? Can we transform the admissions process to increase enrollment? What are some ways that we can unlock financial support for students? Alyse Maslonik, CEO &amp; Founder of <a href="http://www.redefiningeducation.org">RedefinED Advisors LLC</a>, is on a mission to improve the educational system for children in need by leveraging technology to help underserved students find the education they deserve.</p><p><br></p><p>Alyse understands first-hand the impact that private education can have on a child’s life and the barriers that can prevent students from seeking these opportunities. She created RedefinED Advisors as a way to give back to schools by helping them unlock financial support for students and have an impact in their communities. In this conversation, Alyse shares her thoughts on the importance of equity in education and recommends <a href="https://www.fadica.org/wp-content/uploads/2022/06/The-Catholic-School-Choice_2018-1.pdf">this report</a> by the NCEA. She discusses how technology can support equity in education and how educational experiences can have a life-changing impact, saying</p><p><br></p><p><em>“We always say that's what my company was founded on…the belief that a simple act of kindness from a stranger can really transcend generations, changing the course for entire families across multiple decades. And that's what that teacher did for me.” - Alyse Maslonik</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.fadica.org/wp-content/uploads/2022/06/The-Catholic-School-Choice_2018-1.pdf">The Catholic School Choice: Understanding the Perspectives of Parents and Opportunities for More Engagement</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Alyse’s underprivileged childhood inspired her path to improve the educational system for children in need. She understands the significance education has in the ability to stop cycles of generational poverty – and has eliminated the gap between less fortunate children and accessible education. RedefinED Advisors offers strategic development for non-public and private schools to help schools grow funding for financial aid, scholarships, and enrollments. <a href="http://www.redefiningeducation.org">RedefinED Advisors</a> is in the top 3% of women-owned businesses in revenue and has gone from $1,500 in monthly revenue to more than $1 million in less than 1 year.</p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Jul 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/5f37aa67/671ccfae.mp3" length="26057217" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1623</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How can we make education affordable for more students? Can we transform the admissions process to increase enrollment? What are some ways that we can unlock financial support for students? Alyse Maslonik, CEO &amp; Founder of <a href="http://www.redefiningeducation.org">RedefinED Advisors LLC</a>, is on a mission to improve the educational system for children in need by leveraging technology to help underserved students find the education they deserve.</p><p><br></p><p>Alyse understands first-hand the impact that private education can have on a child’s life and the barriers that can prevent students from seeking these opportunities. She created RedefinED Advisors as a way to give back to schools by helping them unlock financial support for students and have an impact in their communities. In this conversation, Alyse shares her thoughts on the importance of equity in education and recommends <a href="https://www.fadica.org/wp-content/uploads/2022/06/The-Catholic-School-Choice_2018-1.pdf">this report</a> by the NCEA. She discusses how technology can support equity in education and how educational experiences can have a life-changing impact, saying</p><p><br></p><p><em>“We always say that's what my company was founded on…the belief that a simple act of kindness from a stranger can really transcend generations, changing the course for entire families across multiple decades. And that's what that teacher did for me.” - Alyse Maslonik</em></p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.fadica.org/wp-content/uploads/2022/06/The-Catholic-School-Choice_2018-1.pdf">The Catholic School Choice: Understanding the Perspectives of Parents and Opportunities for More Engagement</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Alyse’s underprivileged childhood inspired her path to improve the educational system for children in need. She understands the significance education has in the ability to stop cycles of generational poverty – and has eliminated the gap between less fortunate children and accessible education. RedefinED Advisors offers strategic development for non-public and private schools to help schools grow funding for financial aid, scholarships, and enrollments. <a href="http://www.redefiningeducation.org">RedefinED Advisors</a> is in the top 3% of women-owned businesses in revenue and has gone from $1,500 in monthly revenue to more than $1 million in less than 1 year.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, equity, RedefinED, Alyse Maslonik, funding, admissions process, admissions, redefining education</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/5f37aa67/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Literacy and Technology with Matthew Mugo Fields</title>
      <itunes:episode>28</itunes:episode>
      <podcast:episode>28</podcast:episode>
      <itunes:title>Literacy and Technology with Matthew Mugo Fields</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">81579b67-347d-4274-a149-1a6b374da3d6</guid>
      <link>https://codecombat.com/podcast/literacy-and-technology</link>
      <description>
        <![CDATA[<p>In today’s technology landscape, how can we build tools that help students master their literacy skills? Literacy is more than just reading and writing. It is using reading, writing, speaking and listening skills in understanding and communicating with the world around us. In this episode, Matthew Mugo Fields, President of <a href="https://www.heinemann.com/">Heinemann</a>, explains how he has used innovative EdTech techniques to support literacy and learning.</p><p><br></p><p>As an educator, entrepreneur, and executive, Matthew Mugo Fields is committed to improving learning through technology and innovation and has devoted his career to transforming education to ensure that academic success is attainable for students of all backgrounds. In this conversation, Matthew addresses some of the key friction points for students when they’re learning how to read and the benefits of technology in a students’ reading journey and in the classroom. He discusses the current landscape of literacy and how it’s impacted initiatives at Heinemann, like the <a href="https://platform.authorization.heinemann.com/?_ga=2.220434014.714987950.1687245621-727080997.1687245621">Heinemann Flight</a> platform and the release of the new <a href="https://www.unitsofstudy.com/">Units of Study</a>. Additionally, he shares his thoughts on the future of literacy and technology and his advice for someone interested in exploring literacy and technology.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.heinemann.com/">Heinemann</a></p><p><a href="https://platform.authorization.heinemann.com/?_ga=2.220434014.714987950.1687245621-727080997.1687245621">Heinemann Flight</a></p><p><a href="https://www.unitsofstudy.com/">Units of Study</a></p><p><a href="https://www.unitsofstudy.com/JumpRopeReaders/?utm_medium=shorturl&amp;utm_source=JumpRopeReaders">Jump Rope Readers</a></p><p><a href="https://innovationequity.org/">Innovation For Equity (IFE)</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Matthew Mugo Fields is President of Heinemann. Prior to Heinemann, Matthew founded education startups – Redbird Advanced Learning, a personalized learning company (later acquired by McGraw-Hill) that developed AI-driven curriculum and professional learning programs; and Rocket Learning, a national provider of in-school tutoring services. He holds dual master’s degrees in business and education from Harvard University and is an honors graduate of Morehouse College. Matthew is the founder and board chair of Innovation For Equity, a non-profit organization dedicated to improving outcomes for Black learners of all ages.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In today’s technology landscape, how can we build tools that help students master their literacy skills? Literacy is more than just reading and writing. It is using reading, writing, speaking and listening skills in understanding and communicating with the world around us. In this episode, Matthew Mugo Fields, President of <a href="https://www.heinemann.com/">Heinemann</a>, explains how he has used innovative EdTech techniques to support literacy and learning.</p><p><br></p><p>As an educator, entrepreneur, and executive, Matthew Mugo Fields is committed to improving learning through technology and innovation and has devoted his career to transforming education to ensure that academic success is attainable for students of all backgrounds. In this conversation, Matthew addresses some of the key friction points for students when they’re learning how to read and the benefits of technology in a students’ reading journey and in the classroom. He discusses the current landscape of literacy and how it’s impacted initiatives at Heinemann, like the <a href="https://platform.authorization.heinemann.com/?_ga=2.220434014.714987950.1687245621-727080997.1687245621">Heinemann Flight</a> platform and the release of the new <a href="https://www.unitsofstudy.com/">Units of Study</a>. Additionally, he shares his thoughts on the future of literacy and technology and his advice for someone interested in exploring literacy and technology.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.heinemann.com/">Heinemann</a></p><p><a href="https://platform.authorization.heinemann.com/?_ga=2.220434014.714987950.1687245621-727080997.1687245621">Heinemann Flight</a></p><p><a href="https://www.unitsofstudy.com/">Units of Study</a></p><p><a href="https://www.unitsofstudy.com/JumpRopeReaders/?utm_medium=shorturl&amp;utm_source=JumpRopeReaders">Jump Rope Readers</a></p><p><a href="https://innovationequity.org/">Innovation For Equity (IFE)</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Matthew Mugo Fields is President of Heinemann. Prior to Heinemann, Matthew founded education startups – Redbird Advanced Learning, a personalized learning company (later acquired by McGraw-Hill) that developed AI-driven curriculum and professional learning programs; and Rocket Learning, a national provider of in-school tutoring services. He holds dual master’s degrees in business and education from Harvard University and is an honors graduate of Morehouse College. Matthew is the founder and board chair of Innovation For Equity, a non-profit organization dedicated to improving outcomes for Black learners of all ages.</p>]]>
      </content:encoded>
      <pubDate>Tue, 27 Jun 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/d1df2225/9f547595.mp3" length="24147164" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1504</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>In today’s technology landscape, how can we build tools that help students master their literacy skills? Literacy is more than just reading and writing. It is using reading, writing, speaking and listening skills in understanding and communicating with the world around us. In this episode, Matthew Mugo Fields, President of <a href="https://www.heinemann.com/">Heinemann</a>, explains how he has used innovative EdTech techniques to support literacy and learning.</p><p><br></p><p>As an educator, entrepreneur, and executive, Matthew Mugo Fields is committed to improving learning through technology and innovation and has devoted his career to transforming education to ensure that academic success is attainable for students of all backgrounds. In this conversation, Matthew addresses some of the key friction points for students when they’re learning how to read and the benefits of technology in a students’ reading journey and in the classroom. He discusses the current landscape of literacy and how it’s impacted initiatives at Heinemann, like the <a href="https://platform.authorization.heinemann.com/?_ga=2.220434014.714987950.1687245621-727080997.1687245621">Heinemann Flight</a> platform and the release of the new <a href="https://www.unitsofstudy.com/">Units of Study</a>. Additionally, he shares his thoughts on the future of literacy and technology and his advice for someone interested in exploring literacy and technology.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://www.heinemann.com/">Heinemann</a></p><p><a href="https://platform.authorization.heinemann.com/?_ga=2.220434014.714987950.1687245621-727080997.1687245621">Heinemann Flight</a></p><p><a href="https://www.unitsofstudy.com/">Units of Study</a></p><p><a href="https://www.unitsofstudy.com/JumpRopeReaders/?utm_medium=shorturl&amp;utm_source=JumpRopeReaders">Jump Rope Readers</a></p><p><a href="https://innovationequity.org/">Innovation For Equity (IFE)</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Matthew Mugo Fields is President of Heinemann. Prior to Heinemann, Matthew founded education startups – Redbird Advanced Learning, a personalized learning company (later acquired by McGraw-Hill) that developed AI-driven curriculum and professional learning programs; and Rocket Learning, a national provider of in-school tutoring services. He holds dual master’s degrees in business and education from Harvard University and is an honors graduate of Morehouse College. Matthew is the founder and board chair of Innovation For Equity, a non-profit organization dedicated to improving outcomes for Black learners of all ages.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, Heinemann, literacy, technology, HMH, Heinemann Flight, Matthew Mugo Fields</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/d1df2225/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Special Olympics with Rebecca Ralston</title>
      <itunes:episode>27</itunes:episode>
      <podcast:episode>27</podcast:episode>
      <itunes:title>Special Olympics with Rebecca Ralston</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">f421ca5f-5a67-494b-abb1-0ff253e491a8</guid>
      <link>https://codecombat.com/podcast/special-olympics</link>
      <description>
        <![CDATA[<p><a href="https://www.specialolympics.org/programs?locale=en">Special Olympics</a> is a global movement to create a better world by fostering the acceptance and inclusion of all people. By leveraging the power of sports, Special Olympics helps people with intellectual disabilities discover new strengths and abilities, skills, and success. Through its <a href="https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en">Young Athletes</a> program, Special Olympics has been delivering life-changing impact with intervention through developmental play for children with and without intellectual and developmental disabilities (IDD), ages 2 to 7 years old.</p><p><br></p><p>In this episode, Rebecca Ralston, Senior Director of Early Childhood and Preventive Health at Special Olympics International, discusses her role and how Special Olympics is supporting individuals with IDD and their families. One initiative is the creation of the Young Athletes Mobile app, a digital developmental tool to support the needs of children with IDD and their families through home-based developmental play. In this conversation, Ms. Ralston describes some of the features of the app and its benefits for children with IDD and their families. In conclusion, Ms. Ralston shares her advice for supporting the IDD community and Special Olympics, saying:</p><p><br></p><p><em>“I'd really encourage everyone to think about the ways that you can be more inclusive in your own life and that you can connect with people who are different and learn from them.” </em>- Rebecca Ralston</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><br></p><p>Find your Local Special Olympics Program: <a href="https://www.specialolympics.org/programs?locale=en">https://www.specialolympics.org/programs?locale=en</a></p><p>Special Olympics Young Athletes: <a href="https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en">https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en</a></p><p>Special Olympics Unified Champion Schools: <a href="https://www.specialolympics.org/what-we-do/youth-and-schools/unified-champion-schools?locale=en">https://www.specialolympics.org/what-we-do/youth-and-schools/unified-champion-schools?locale=en</a></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><a href="https://www.specialolympics.org/programs?locale=en">Special Olympics</a> is a global movement to create a better world by fostering the acceptance and inclusion of all people. By leveraging the power of sports, Special Olympics helps people with intellectual disabilities discover new strengths and abilities, skills, and success. Through its <a href="https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en">Young Athletes</a> program, Special Olympics has been delivering life-changing impact with intervention through developmental play for children with and without intellectual and developmental disabilities (IDD), ages 2 to 7 years old.</p><p><br></p><p>In this episode, Rebecca Ralston, Senior Director of Early Childhood and Preventive Health at Special Olympics International, discusses her role and how Special Olympics is supporting individuals with IDD and their families. One initiative is the creation of the Young Athletes Mobile app, a digital developmental tool to support the needs of children with IDD and their families through home-based developmental play. In this conversation, Ms. Ralston describes some of the features of the app and its benefits for children with IDD and their families. In conclusion, Ms. Ralston shares her advice for supporting the IDD community and Special Olympics, saying:</p><p><br></p><p><em>“I'd really encourage everyone to think about the ways that you can be more inclusive in your own life and that you can connect with people who are different and learn from them.” </em>- Rebecca Ralston</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><br></p><p>Find your Local Special Olympics Program: <a href="https://www.specialolympics.org/programs?locale=en">https://www.specialolympics.org/programs?locale=en</a></p><p>Special Olympics Young Athletes: <a href="https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en">https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en</a></p><p>Special Olympics Unified Champion Schools: <a href="https://www.specialolympics.org/what-we-do/youth-and-schools/unified-champion-schools?locale=en">https://www.specialolympics.org/what-we-do/youth-and-schools/unified-champion-schools?locale=en</a></p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 13 Jun 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/2c698d45/a7bdccb7.mp3" length="24420487" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1521</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><a href="https://www.specialolympics.org/programs?locale=en">Special Olympics</a> is a global movement to create a better world by fostering the acceptance and inclusion of all people. By leveraging the power of sports, Special Olympics helps people with intellectual disabilities discover new strengths and abilities, skills, and success. Through its <a href="https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en">Young Athletes</a> program, Special Olympics has been delivering life-changing impact with intervention through developmental play for children with and without intellectual and developmental disabilities (IDD), ages 2 to 7 years old.</p><p><br></p><p>In this episode, Rebecca Ralston, Senior Director of Early Childhood and Preventive Health at Special Olympics International, discusses her role and how Special Olympics is supporting individuals with IDD and their families. One initiative is the creation of the Young Athletes Mobile app, a digital developmental tool to support the needs of children with IDD and their families through home-based developmental play. In this conversation, Ms. Ralston describes some of the features of the app and its benefits for children with IDD and their families. In conclusion, Ms. Ralston shares her advice for supporting the IDD community and Special Olympics, saying:</p><p><br></p><p><em>“I'd really encourage everyone to think about the ways that you can be more inclusive in your own life and that you can connect with people who are different and learn from them.” </em>- Rebecca Ralston</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><br></p><p>Find your Local Special Olympics Program: <a href="https://www.specialolympics.org/programs?locale=en">https://www.specialolympics.org/programs?locale=en</a></p><p>Special Olympics Young Athletes: <a href="https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en">https://www.specialolympics.org/what-we-do/inclusive-health/young-athletes?locale=en</a></p><p>Special Olympics Unified Champion Schools: <a href="https://www.specialolympics.org/what-we-do/youth-and-schools/unified-champion-schools?locale=en">https://www.specialolympics.org/what-we-do/youth-and-schools/unified-champion-schools?locale=en</a></p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, special olympics, Young Athletes, Special Olympics Young Athletes, IDD</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/2c698d45/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Learning to Code with Carson and Matthew</title>
      <itunes:episode>26</itunes:episode>
      <podcast:episode>26</podcast:episode>
      <itunes:title>Learning to Code with Carson and Matthew</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6c578de2-2b10-4830-8529-b24b398751e0</guid>
      <link>https://codecombat.com/podcast/learning-to-code</link>
      <description>
        <![CDATA[<p>What’s the teacher student relationship like when someone’s learning how to code? In today’s episode, Matthew and Carson discuss their experiences working together when learning how to code. Matthew is a student in <a href="https://codecombat.com/parents">CodeCombat’s Live Online Classes</a>, where he receives personalized one-on-one education through structured coding curriculum. As an Instructor with CodeCombat’s Live Online Classes, Carson has worked closely with Matthew for more than three years. </p><p><br></p><p>Matthew and Carson share how they first began working together in online classes and some of the challenges and growth since then. Matthew describes competing in the <a href="https://codecombat.com/league">CodeCombat AI League</a>, which is a uniquely competitive AI battle simulator and game engine for learning to code in Python and JavaScript. Matthew was one of the winners of the AI League's 6th season with the Lava Lake Clash arena. He shares his process of visually drawing his ideas for competitive coding strategies and iterating on them, adding:</p><p><br></p><p><em>“My favorite part of learning how to code on CodeCombat was basically being able to learn in the levels and then show my skills in the tournaments, in the AI Leagues.” - Matthew</em></p><p><br></p><p>In conclusion, Matthew shares his advice for someone who wants to learn how to code and Carson discusses what he would say to someone who’s interested in being a coding instructor. They both acknowledge the ways in which they have taught each other, whether about coding or about life!</p><p><br></p><p><em>Recommended Resources</em></p><p>Schedule a Free Live Online Class:<a href="https://codecombat.com/parents"> https://codecombat.com/parents</a></p><p>Play In The CodeCombat AI League:<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbDdncWVWVmNsRUsxYkJzOVo5TUtZTEhxeDEwZ3xBQ3Jtc0trUFZDbTliRVRNMUVnZjBxcWJSenJ5dWgwVmhYVmtmWGZObnBLVnlRakxYMnV6WFEzTTNuRXktTGc3ejVBXzBYTUxPTmJ0Zi1MVjNHRU1MUTV1UlFSMElCUEsxZzZrcE9CYXNyNHJ3TlpWd1FnS1NKZw&amp;q=https%3A%2F%2Fcodecombat.com%2Fleague&amp;v=AK_cfIXMRt4"> </a><a href="https://codecombat.com/league">https://codecombat.com/league</a></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What’s the teacher student relationship like when someone’s learning how to code? In today’s episode, Matthew and Carson discuss their experiences working together when learning how to code. Matthew is a student in <a href="https://codecombat.com/parents">CodeCombat’s Live Online Classes</a>, where he receives personalized one-on-one education through structured coding curriculum. As an Instructor with CodeCombat’s Live Online Classes, Carson has worked closely with Matthew for more than three years. </p><p><br></p><p>Matthew and Carson share how they first began working together in online classes and some of the challenges and growth since then. Matthew describes competing in the <a href="https://codecombat.com/league">CodeCombat AI League</a>, which is a uniquely competitive AI battle simulator and game engine for learning to code in Python and JavaScript. Matthew was one of the winners of the AI League's 6th season with the Lava Lake Clash arena. He shares his process of visually drawing his ideas for competitive coding strategies and iterating on them, adding:</p><p><br></p><p><em>“My favorite part of learning how to code on CodeCombat was basically being able to learn in the levels and then show my skills in the tournaments, in the AI Leagues.” - Matthew</em></p><p><br></p><p>In conclusion, Matthew shares his advice for someone who wants to learn how to code and Carson discusses what he would say to someone who’s interested in being a coding instructor. They both acknowledge the ways in which they have taught each other, whether about coding or about life!</p><p><br></p><p><em>Recommended Resources</em></p><p>Schedule a Free Live Online Class:<a href="https://codecombat.com/parents"> https://codecombat.com/parents</a></p><p>Play In The CodeCombat AI League:<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbDdncWVWVmNsRUsxYkJzOVo5TUtZTEhxeDEwZ3xBQ3Jtc0trUFZDbTliRVRNMUVnZjBxcWJSenJ5dWgwVmhYVmtmWGZObnBLVnlRakxYMnV6WFEzTTNuRXktTGc3ejVBXzBYTUxPTmJ0Zi1MVjNHRU1MUTV1UlFSMElCUEsxZzZrcE9CYXNyNHJ3TlpWd1FnS1NKZw&amp;q=https%3A%2F%2Fcodecombat.com%2Fleague&amp;v=AK_cfIXMRt4"> </a><a href="https://codecombat.com/league">https://codecombat.com/league</a></p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 30 May 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/11900a81/e991af60.mp3" length="28315455" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1764</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>What’s the teacher student relationship like when someone’s learning how to code? In today’s episode, Matthew and Carson discuss their experiences working together when learning how to code. Matthew is a student in <a href="https://codecombat.com/parents">CodeCombat’s Live Online Classes</a>, where he receives personalized one-on-one education through structured coding curriculum. As an Instructor with CodeCombat’s Live Online Classes, Carson has worked closely with Matthew for more than three years. </p><p><br></p><p>Matthew and Carson share how they first began working together in online classes and some of the challenges and growth since then. Matthew describes competing in the <a href="https://codecombat.com/league">CodeCombat AI League</a>, which is a uniquely competitive AI battle simulator and game engine for learning to code in Python and JavaScript. Matthew was one of the winners of the AI League's 6th season with the Lava Lake Clash arena. He shares his process of visually drawing his ideas for competitive coding strategies and iterating on them, adding:</p><p><br></p><p><em>“My favorite part of learning how to code on CodeCombat was basically being able to learn in the levels and then show my skills in the tournaments, in the AI Leagues.” - Matthew</em></p><p><br></p><p>In conclusion, Matthew shares his advice for someone who wants to learn how to code and Carson discusses what he would say to someone who’s interested in being a coding instructor. They both acknowledge the ways in which they have taught each other, whether about coding or about life!</p><p><br></p><p><em>Recommended Resources</em></p><p>Schedule a Free Live Online Class:<a href="https://codecombat.com/parents"> https://codecombat.com/parents</a></p><p>Play In The CodeCombat AI League:<a href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbDdncWVWVmNsRUsxYkJzOVo5TUtZTEhxeDEwZ3xBQ3Jtc0trUFZDbTliRVRNMUVnZjBxcWJSenJ5dWgwVmhYVmtmWGZObnBLVnlRakxYMnV6WFEzTTNuRXktTGc3ejVBXzBYTUxPTmJ0Zi1MVjNHRU1MUTV1UlFSMElCUEsxZzZrcE9CYXNyNHJ3TlpWd1FnS1NKZw&amp;q=https%3A%2F%2Fcodecombat.com%2Fleague&amp;v=AK_cfIXMRt4"> </a><a href="https://codecombat.com/league">https://codecombat.com/league</a></p><p><br></p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, AI League, Live Online Classes, online classes, HyperX, robot butler, learning to code, prize, Lava Lake</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/11900a81/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Creative Coding with Illestpreacha</title>
      <itunes:episode>25</itunes:episode>
      <podcast:episode>25</podcast:episode>
      <itunes:title>Creative Coding with Illestpreacha</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">aaa23d98-1aa8-4663-bec8-5cdde4fd2581</guid>
      <link>https://codecombat.com/podcast/creative-coding</link>
      <description>
        <![CDATA[<p><strong>Creative coding</strong> utilizes code and programming as a form of creative expression. Coding can be your art toolkit, creating works of art like visual art, interactive games or films, immersive experiences, and data visualizations. There is no limit to what can be expressed with code!</p><p><br></p><p>In this episode, Kofi Oduro (<a href="https://portfolio.illestpreacha.com/links">Illestpreacha</a>) describes his experiences as a creative coder, merging artistic expression with programming. Learning about musical coding and audio visual coding inspired Illestpreacha to challenge himself by making abstract short films and asking the question: “<em>Can you let the code tell a story?</em>” In this conversation, Illestpreacha shares some examples of what creative coding could look like in a classroom and also relevant events like the Abstract Art in Motion world event <a href="https://www.puntoyrayafestival.com/">Punto Y Raya Festival</a>. <strong>Live coding</strong> is a form of creative coding as performance art in which a coder programs in real-time, using sound, imagery, and lights, for example, to create an experience. Illestpreacha created <a href="https://colorscape.illestpreacha.com/colorscape">Dip in Code: Kitchen of Hues</a>, an audiovisual experience that explores the concept of “Hearing Colour, Seeing Sound” and allows the audience the opportunity to take part in an immersive culinary experience. Coding with food, coding, with poetry, incorporating indigenous languages into a programming language…these are all examples of ways that we can be creative with code!</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><br></p><p>Programming in Cree:<em> </em><a href="https://esoteric.codes/blog/jon-corbett">Interview with Jon Corbett (2021-03-30)</a></p><p>Create Your Own Coding Language: <a href="https://www.zompist.com/gen.html">https://www.zompist.com/gen.html</a></p><p>Abstract Art Festival: <a href="https://www.puntoyrayafestival.com/en/fest/editions">https://www.puntoyrayafestival.com/en/fest/editions</a></p><p>Junior Art Festival: <a href="https://www.puntoyrayafestival.com/en/fest/editions">https://www.puntoyrayafestival.com/en/fest/editions</a></p><p>Color Coding: <a href="https://colorscape.illestpreacha.com/colorscape">https://colorscape.illestpreacha.com/colorscape</a></p><p>Public Domain Day: <a href="https://creativecommons.org/2023/01/09/celebrate-public-domain-day-2023-with-us-the-best-things-in-life-are-free/#:~:text=Artists%20of%20all%20levels%20are,ENTRY%20OR%20FIND%20OUT%20MORE">https://creativecommons.org/2023/01/09/celebrate-public-domain-day-2023-with-us-the-best-things-in-life-are-free/#:~:text=Artists%20of%20all%20levels%20are,ENTRY%20OR%20FIND%20OUT%20MORE</a>!</p><p>Code is Poetry &amp; Data is Poetry: <a href="https://blog.illestpreacha.com/">https://blog.illestpreacha.com/</a></p><p><br></p><p><strong>About Our Guest</strong></p><p><br></p><p>Kofi Oduro (Illestpreacha) is an Experiential Storyteller who transforms data, words, and code into experiences that nurture discussion, reflection, and interaction. With a decade plus of performance, event, and audiovisual production, he takes inspiration from endeavors that are not normally connected to create a harmonic experience for audiences.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p><strong>Creative coding</strong> utilizes code and programming as a form of creative expression. Coding can be your art toolkit, creating works of art like visual art, interactive games or films, immersive experiences, and data visualizations. There is no limit to what can be expressed with code!</p><p><br></p><p>In this episode, Kofi Oduro (<a href="https://portfolio.illestpreacha.com/links">Illestpreacha</a>) describes his experiences as a creative coder, merging artistic expression with programming. Learning about musical coding and audio visual coding inspired Illestpreacha to challenge himself by making abstract short films and asking the question: “<em>Can you let the code tell a story?</em>” In this conversation, Illestpreacha shares some examples of what creative coding could look like in a classroom and also relevant events like the Abstract Art in Motion world event <a href="https://www.puntoyrayafestival.com/">Punto Y Raya Festival</a>. <strong>Live coding</strong> is a form of creative coding as performance art in which a coder programs in real-time, using sound, imagery, and lights, for example, to create an experience. Illestpreacha created <a href="https://colorscape.illestpreacha.com/colorscape">Dip in Code: Kitchen of Hues</a>, an audiovisual experience that explores the concept of “Hearing Colour, Seeing Sound” and allows the audience the opportunity to take part in an immersive culinary experience. Coding with food, coding, with poetry, incorporating indigenous languages into a programming language…these are all examples of ways that we can be creative with code!</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><br></p><p>Programming in Cree:<em> </em><a href="https://esoteric.codes/blog/jon-corbett">Interview with Jon Corbett (2021-03-30)</a></p><p>Create Your Own Coding Language: <a href="https://www.zompist.com/gen.html">https://www.zompist.com/gen.html</a></p><p>Abstract Art Festival: <a href="https://www.puntoyrayafestival.com/en/fest/editions">https://www.puntoyrayafestival.com/en/fest/editions</a></p><p>Junior Art Festival: <a href="https://www.puntoyrayafestival.com/en/fest/editions">https://www.puntoyrayafestival.com/en/fest/editions</a></p><p>Color Coding: <a href="https://colorscape.illestpreacha.com/colorscape">https://colorscape.illestpreacha.com/colorscape</a></p><p>Public Domain Day: <a href="https://creativecommons.org/2023/01/09/celebrate-public-domain-day-2023-with-us-the-best-things-in-life-are-free/#:~:text=Artists%20of%20all%20levels%20are,ENTRY%20OR%20FIND%20OUT%20MORE">https://creativecommons.org/2023/01/09/celebrate-public-domain-day-2023-with-us-the-best-things-in-life-are-free/#:~:text=Artists%20of%20all%20levels%20are,ENTRY%20OR%20FIND%20OUT%20MORE</a>!</p><p>Code is Poetry &amp; Data is Poetry: <a href="https://blog.illestpreacha.com/">https://blog.illestpreacha.com/</a></p><p><br></p><p><strong>About Our Guest</strong></p><p><br></p><p>Kofi Oduro (Illestpreacha) is an Experiential Storyteller who transforms data, words, and code into experiences that nurture discussion, reflection, and interaction. With a decade plus of performance, event, and audiovisual production, he takes inspiration from endeavors that are not normally connected to create a harmonic experience for audiences.</p>]]>
      </content:encoded>
      <pubDate>Tue, 16 May 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/0cc7cdd5/bfbb5e36.mp3" length="28826189" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1796</itunes:duration>
      <itunes:summary>
        <![CDATA[<p><strong>Creative coding</strong> utilizes code and programming as a form of creative expression. Coding can be your art toolkit, creating works of art like visual art, interactive games or films, immersive experiences, and data visualizations. There is no limit to what can be expressed with code!</p><p><br></p><p>In this episode, Kofi Oduro (<a href="https://portfolio.illestpreacha.com/links">Illestpreacha</a>) describes his experiences as a creative coder, merging artistic expression with programming. Learning about musical coding and audio visual coding inspired Illestpreacha to challenge himself by making abstract short films and asking the question: “<em>Can you let the code tell a story?</em>” In this conversation, Illestpreacha shares some examples of what creative coding could look like in a classroom and also relevant events like the Abstract Art in Motion world event <a href="https://www.puntoyrayafestival.com/">Punto Y Raya Festival</a>. <strong>Live coding</strong> is a form of creative coding as performance art in which a coder programs in real-time, using sound, imagery, and lights, for example, to create an experience. Illestpreacha created <a href="https://colorscape.illestpreacha.com/colorscape">Dip in Code: Kitchen of Hues</a>, an audiovisual experience that explores the concept of “Hearing Colour, Seeing Sound” and allows the audience the opportunity to take part in an immersive culinary experience. Coding with food, coding, with poetry, incorporating indigenous languages into a programming language…these are all examples of ways that we can be creative with code!</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><br></p><p>Programming in Cree:<em> </em><a href="https://esoteric.codes/blog/jon-corbett">Interview with Jon Corbett (2021-03-30)</a></p><p>Create Your Own Coding Language: <a href="https://www.zompist.com/gen.html">https://www.zompist.com/gen.html</a></p><p>Abstract Art Festival: <a href="https://www.puntoyrayafestival.com/en/fest/editions">https://www.puntoyrayafestival.com/en/fest/editions</a></p><p>Junior Art Festival: <a href="https://www.puntoyrayafestival.com/en/fest/editions">https://www.puntoyrayafestival.com/en/fest/editions</a></p><p>Color Coding: <a href="https://colorscape.illestpreacha.com/colorscape">https://colorscape.illestpreacha.com/colorscape</a></p><p>Public Domain Day: <a href="https://creativecommons.org/2023/01/09/celebrate-public-domain-day-2023-with-us-the-best-things-in-life-are-free/#:~:text=Artists%20of%20all%20levels%20are,ENTRY%20OR%20FIND%20OUT%20MORE">https://creativecommons.org/2023/01/09/celebrate-public-domain-day-2023-with-us-the-best-things-in-life-are-free/#:~:text=Artists%20of%20all%20levels%20are,ENTRY%20OR%20FIND%20OUT%20MORE</a>!</p><p>Code is Poetry &amp; Data is Poetry: <a href="https://blog.illestpreacha.com/">https://blog.illestpreacha.com/</a></p><p><br></p><p><strong>About Our Guest</strong></p><p><br></p><p>Kofi Oduro (Illestpreacha) is an Experiential Storyteller who transforms data, words, and code into experiences that nurture discussion, reflection, and interaction. With a decade plus of performance, event, and audiovisual production, he takes inspiration from endeavors that are not normally connected to create a harmonic experience for audiences.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, creative coding, live coding, Illestpreacha, Kofi Oduro, </itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/0cc7cdd5/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>AI and Academic Success with David Hurwitt</title>
      <itunes:episode>24</itunes:episode>
      <podcast:episode>24</podcast:episode>
      <itunes:title>AI and Academic Success with David Hurwitt</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">6f5d484c-9c15-4485-bc4d-3b2c9853445c</guid>
      <link>https://codecombat.com/podcast/ai-and-academic-success</link>
      <description>
        <![CDATA[<p>How can technology improve the college admissions process? For David Hurwitt, CEO &amp; Founder at <a href="https://www.troove.me/">Troove</a>, this meant leveraging artificial intelligence to help people find their passion, people, and place. David Hurwitt founded Troove, an AI powered platform that helps students discover their best college fit based on the experiences of recent alumni and current higher education students. Troove uses technology to connect students with the schools where they’re most likely to be happy and successful.</p><p><br></p><p>In this episode, David Hurwitt discusses how he was motivated to found Troove after experiencing the college search process with his children and recognizing the need for technological innovation. David built upon his expertise in the college admissions process to create the Troove platform, which begins with a simple premise: alumni are the largest part of a school community and are the model for success in the culture, so it would be beneficial to use data about alumni as a predictor of who should enroll at each school. </p><p><br></p><p>David Hurwitt shares his definition of artificial intelligence and observes that social data is nowhere to be found in today’s enrollment process, but it's well more than half of the college experience. Can academic and social culture be digitalized so that it can be used as a filter in the search and enrollment process? Troove focuses on academic and social culture and provides a Learning Culture fit and a Social Culture fit score for each school. In conclusion, David shares advice for someone interested in the college admission process and his thoughts on what students should focus on when considering where to go to college and how AI could impact the future of EdTech and academic success.</p><p><strong>About Our Guest<br></strong><br></p><p>David Hurwitt, CEO and Founder of <a href="https://www.troove.me">Troove</a>, believes the best way to meaningfully improve college graduation rates is by using technology to improve how students and colleges match with each other in Admissions. He and his team are using predictive AI to do this, helping students discover their perfect college matches based on real experiences of recent alumni and current students. David has spent his career developing new products and services that have generated over a billion dollars in revenue across a range of different industries. David has three grown children and came up with the idea for Troove after going through the college admissions process with them.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How can technology improve the college admissions process? For David Hurwitt, CEO &amp; Founder at <a href="https://www.troove.me/">Troove</a>, this meant leveraging artificial intelligence to help people find their passion, people, and place. David Hurwitt founded Troove, an AI powered platform that helps students discover their best college fit based on the experiences of recent alumni and current higher education students. Troove uses technology to connect students with the schools where they’re most likely to be happy and successful.</p><p><br></p><p>In this episode, David Hurwitt discusses how he was motivated to found Troove after experiencing the college search process with his children and recognizing the need for technological innovation. David built upon his expertise in the college admissions process to create the Troove platform, which begins with a simple premise: alumni are the largest part of a school community and are the model for success in the culture, so it would be beneficial to use data about alumni as a predictor of who should enroll at each school. </p><p><br></p><p>David Hurwitt shares his definition of artificial intelligence and observes that social data is nowhere to be found in today’s enrollment process, but it's well more than half of the college experience. Can academic and social culture be digitalized so that it can be used as a filter in the search and enrollment process? Troove focuses on academic and social culture and provides a Learning Culture fit and a Social Culture fit score for each school. In conclusion, David shares advice for someone interested in the college admission process and his thoughts on what students should focus on when considering where to go to college and how AI could impact the future of EdTech and academic success.</p><p><strong>About Our Guest<br></strong><br></p><p>David Hurwitt, CEO and Founder of <a href="https://www.troove.me">Troove</a>, believes the best way to meaningfully improve college graduation rates is by using technology to improve how students and colleges match with each other in Admissions. He and his team are using predictive AI to do this, helping students discover their perfect college matches based on real experiences of recent alumni and current students. David has spent his career developing new products and services that have generated over a billion dollars in revenue across a range of different industries. David has three grown children and came up with the idea for Troove after going through the college admissions process with them.</p>]]>
      </content:encoded>
      <pubDate>Tue, 02 May 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/79bed726/f12c3abe.mp3" length="31976781" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1993</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>How can technology improve the college admissions process? For David Hurwitt, CEO &amp; Founder at <a href="https://www.troove.me/">Troove</a>, this meant leveraging artificial intelligence to help people find their passion, people, and place. David Hurwitt founded Troove, an AI powered platform that helps students discover their best college fit based on the experiences of recent alumni and current higher education students. Troove uses technology to connect students with the schools where they’re most likely to be happy and successful.</p><p><br></p><p>In this episode, David Hurwitt discusses how he was motivated to found Troove after experiencing the college search process with his children and recognizing the need for technological innovation. David built upon his expertise in the college admissions process to create the Troove platform, which begins with a simple premise: alumni are the largest part of a school community and are the model for success in the culture, so it would be beneficial to use data about alumni as a predictor of who should enroll at each school. </p><p><br></p><p>David Hurwitt shares his definition of artificial intelligence and observes that social data is nowhere to be found in today’s enrollment process, but it's well more than half of the college experience. Can academic and social culture be digitalized so that it can be used as a filter in the search and enrollment process? Troove focuses on academic and social culture and provides a Learning Culture fit and a Social Culture fit score for each school. In conclusion, David shares advice for someone interested in the college admission process and his thoughts on what students should focus on when considering where to go to college and how AI could impact the future of EdTech and academic success.</p><p><strong>About Our Guest<br></strong><br></p><p>David Hurwitt, CEO and Founder of <a href="https://www.troove.me">Troove</a>, believes the best way to meaningfully improve college graduation rates is by using technology to improve how students and colleges match with each other in Admissions. He and his team are using predictive AI to do this, helping students discover their perfect college matches based on real experiences of recent alumni and current students. David has spent his career developing new products and services that have generated over a billion dollars in revenue across a range of different industries. David has three grown children and came up with the idea for Troove after going through the college admissions process with them.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, ai, AI, artificial intelligence, college admissions, Troove, David Hurwitt, college</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/79bed726/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Data Privacy with Jen Langdon</title>
      <itunes:episode>23</itunes:episode>
      <podcast:episode>23</podcast:episode>
      <itunes:title>Data Privacy with Jen Langdon</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c124c985-80c2-4351-ba21-c2bc94968a73</guid>
      <link>https://codecombat.com/podcast/data-privacy</link>
      <description>
        <![CDATA[<p>Data privacy is the process of protecting data from unauthorized access or use and can help protect against cyber-attacks, data theft, and other malicious activities. In this episode, Jen Langdon, Education Program Coordinator at the National Cryptologic Foundation, discusses the topic of data privacy and how to introduce this concept to students. Jen describes how a passion for educating others led her to a career in teaching and how she became fascinated with cybersecurity through a podcast. In her current role at the <a href="https://cryptologicfoundation.org/">National Cryptologic Foundation</a>, Jen hosts the <a href="https://cryptologicfoundation.org/students/cyberchats/podcast/">#CyberChats Podcast</a> which features conversations with industry professionals in the fields of cyber security, information security, and technology and focuses on providing practical advice and sharing stories from experts in the field in order to help listeners understand and apply their knowledge to the ever-evolving world of cyber security.</p><p><br></p><p>In this conversation, Jen also dives into the strategies that bad actors and social engineers can use and the importance of empowering students to know what to do next if they experience a cyber attack. Jen describes how you can use games and authentic conversations to teach cybersecurity concepts like data privacy. For example, the cybersecurity-themed game <a href="https://cryptologicfoundation.org/students/games/original-game.html">Amanita Whitehat and the Curious Case of the Compromised Computers</a> is based on the booklet included in the NCF’s <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">Outsmart Cyberthreats Collection</a> and uses real-world scenarios to help others and fight against cyber attacks. Ultimately, Jen encourages listeners wanting to get started in data privacy education to educate themselves on the variety of topics by listening to a podcast, playing a cybersecurity-themed game, taking a class in computer security and penetration testing, and attending a cyber conference.</p><p><em>Recommended Resources from the Interview</em></p><p><strong>#CyberChats Podcast:</strong> <a href="https://cryptologicfoundation.org/students/cyberchats/podcast/">https://cryptologicfoundation.org/students/cyberchats/podcast/</a></p><p><strong>Amanita Computer Game (Original)</strong>: <a href="https://cryptologicfoundation.org/students/games/original-game.html">https://cryptologicfoundation.org/students/games/original-game.html</a></p><p><strong>Amanita Computer Game Sequel (Currently in Beta):</strong> <a href="https://cryptologicfoundation.org/students/games/amanita-whithat-mayhem-at-mallory-middle-game-2.html">https://cryptologicfoundation.org/students/games/amanita-whithat-mayhem-at-mallory-middle-game-2.html</a></p><p><strong>"Outsmart Cyberthreats" Collection:</strong> <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html</a></p><p><strong>Security BSides Conferences:</strong> <a href="http://www.securitybsides.com/w/page/12194156/FrontPage">http://www.securitybsides.com/w/page/12194156/FrontPage</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Jen Langdon is a former 6-year middle school science teacher with a Master’s of Arts in Curriculum and Educational Technology. While listening to a podcast, she heard about cybersecurity and decided to pursue an Associate’s degree in Information Assurance. Now, she works for the National Cryptologic Foundation and hosts the #CyberChats Podcast to spread data and cyber career awareness to youth.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Data privacy is the process of protecting data from unauthorized access or use and can help protect against cyber-attacks, data theft, and other malicious activities. In this episode, Jen Langdon, Education Program Coordinator at the National Cryptologic Foundation, discusses the topic of data privacy and how to introduce this concept to students. Jen describes how a passion for educating others led her to a career in teaching and how she became fascinated with cybersecurity through a podcast. In her current role at the <a href="https://cryptologicfoundation.org/">National Cryptologic Foundation</a>, Jen hosts the <a href="https://cryptologicfoundation.org/students/cyberchats/podcast/">#CyberChats Podcast</a> which features conversations with industry professionals in the fields of cyber security, information security, and technology and focuses on providing practical advice and sharing stories from experts in the field in order to help listeners understand and apply their knowledge to the ever-evolving world of cyber security.</p><p><br></p><p>In this conversation, Jen also dives into the strategies that bad actors and social engineers can use and the importance of empowering students to know what to do next if they experience a cyber attack. Jen describes how you can use games and authentic conversations to teach cybersecurity concepts like data privacy. For example, the cybersecurity-themed game <a href="https://cryptologicfoundation.org/students/games/original-game.html">Amanita Whitehat and the Curious Case of the Compromised Computers</a> is based on the booklet included in the NCF’s <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">Outsmart Cyberthreats Collection</a> and uses real-world scenarios to help others and fight against cyber attacks. Ultimately, Jen encourages listeners wanting to get started in data privacy education to educate themselves on the variety of topics by listening to a podcast, playing a cybersecurity-themed game, taking a class in computer security and penetration testing, and attending a cyber conference.</p><p><em>Recommended Resources from the Interview</em></p><p><strong>#CyberChats Podcast:</strong> <a href="https://cryptologicfoundation.org/students/cyberchats/podcast/">https://cryptologicfoundation.org/students/cyberchats/podcast/</a></p><p><strong>Amanita Computer Game (Original)</strong>: <a href="https://cryptologicfoundation.org/students/games/original-game.html">https://cryptologicfoundation.org/students/games/original-game.html</a></p><p><strong>Amanita Computer Game Sequel (Currently in Beta):</strong> <a href="https://cryptologicfoundation.org/students/games/amanita-whithat-mayhem-at-mallory-middle-game-2.html">https://cryptologicfoundation.org/students/games/amanita-whithat-mayhem-at-mallory-middle-game-2.html</a></p><p><strong>"Outsmart Cyberthreats" Collection:</strong> <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html</a></p><p><strong>Security BSides Conferences:</strong> <a href="http://www.securitybsides.com/w/page/12194156/FrontPage">http://www.securitybsides.com/w/page/12194156/FrontPage</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Jen Langdon is a former 6-year middle school science teacher with a Master’s of Arts in Curriculum and Educational Technology. While listening to a podcast, she heard about cybersecurity and decided to pursue an Associate’s degree in Information Assurance. Now, she works for the National Cryptologic Foundation and hosts the #CyberChats Podcast to spread data and cyber career awareness to youth.</p>]]>
      </content:encoded>
      <pubDate>Tue, 18 Apr 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/d507f103/cfcc8e10.mp3" length="36420852" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2271</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Data privacy is the process of protecting data from unauthorized access or use and can help protect against cyber-attacks, data theft, and other malicious activities. In this episode, Jen Langdon, Education Program Coordinator at the National Cryptologic Foundation, discusses the topic of data privacy and how to introduce this concept to students. Jen describes how a passion for educating others led her to a career in teaching and how she became fascinated with cybersecurity through a podcast. In her current role at the <a href="https://cryptologicfoundation.org/">National Cryptologic Foundation</a>, Jen hosts the <a href="https://cryptologicfoundation.org/students/cyberchats/podcast/">#CyberChats Podcast</a> which features conversations with industry professionals in the fields of cyber security, information security, and technology and focuses on providing practical advice and sharing stories from experts in the field in order to help listeners understand and apply their knowledge to the ever-evolving world of cyber security.</p><p><br></p><p>In this conversation, Jen also dives into the strategies that bad actors and social engineers can use and the importance of empowering students to know what to do next if they experience a cyber attack. Jen describes how you can use games and authentic conversations to teach cybersecurity concepts like data privacy. For example, the cybersecurity-themed game <a href="https://cryptologicfoundation.org/students/games/original-game.html">Amanita Whitehat and the Curious Case of the Compromised Computers</a> is based on the booklet included in the NCF’s <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">Outsmart Cyberthreats Collection</a> and uses real-world scenarios to help others and fight against cyber attacks. Ultimately, Jen encourages listeners wanting to get started in data privacy education to educate themselves on the variety of topics by listening to a podcast, playing a cybersecurity-themed game, taking a class in computer security and penetration testing, and attending a cyber conference.</p><p><em>Recommended Resources from the Interview</em></p><p><strong>#CyberChats Podcast:</strong> <a href="https://cryptologicfoundation.org/students/cyberchats/podcast/">https://cryptologicfoundation.org/students/cyberchats/podcast/</a></p><p><strong>Amanita Computer Game (Original)</strong>: <a href="https://cryptologicfoundation.org/students/games/original-game.html">https://cryptologicfoundation.org/students/games/original-game.html</a></p><p><strong>Amanita Computer Game Sequel (Currently in Beta):</strong> <a href="https://cryptologicfoundation.org/students/games/amanita-whithat-mayhem-at-mallory-middle-game-2.html">https://cryptologicfoundation.org/students/games/amanita-whithat-mayhem-at-mallory-middle-game-2.html</a></p><p><strong>"Outsmart Cyberthreats" Collection:</strong> <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html</a></p><p><strong>Security BSides Conferences:</strong> <a href="http://www.securitybsides.com/w/page/12194156/FrontPage">http://www.securitybsides.com/w/page/12194156/FrontPage</a></p><p><br></p><p><strong>About Our Guest</strong></p><p>Jen Langdon is a former 6-year middle school science teacher with a Master’s of Arts in Curriculum and Educational Technology. While listening to a podcast, she heard about cybersecurity and decided to pursue an Associate’s degree in Information Assurance. Now, she works for the National Cryptologic Foundation and hosts the #CyberChats Podcast to spread data and cyber career awareness to youth.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, data privacy, NCF, National Cryptologic Foundation, cybersecurity, cyberchats, cyber, #cyberchats, Jen Langdon, </itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/d507f103/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Self Discovery with Nick Gross</title>
      <itunes:episode>22</itunes:episode>
      <podcast:episode>22</podcast:episode>
      <itunes:title>Self Discovery with Nick Gross</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">d8267220-5f64-40ac-9a95-12e3f7138571</guid>
      <link>https://codecombat.com/podcast/self-discovery</link>
      <description>
        <![CDATA[<p>Nick Gross, Founder of <a href="https://findyourgrind.com/">Find Your Grind</a>, discusses how we can tap into student passions to encourage self-discovery and improve the education experience. In this episode, Nick shares how an early talent and passion for a career in music led him to found Find Your Grind, a Gen Z focused learning and self discovery platform that seeks to provide students with the tools and confidence to be future ready. By using a lifestyle-first approach, Find Your Grind helps students figure out who they are and where they want to go by turning the tables on traditional career planning. Through <a href="https://findyourgrind.com/products/future-ready-students/">curriculum</a> that changes the conversation around career exploration by asking students about the kind of life they want to live and then guiding them to create it, Find Your Grind focuses on social emotional learning and student agency, and challenges students through inquiry and reflection. In this conversation, Nick discusses the importance of adaptability, project-based learning, and self-discovery, saying: </p><p><br></p><p><em>“I think self-discovery is honestly the most important piece of anything in learning, like having that confidence and that identity of the things you value, the interests you have, the inherent strengths you have and talents that you carry…”</em> - <em>Nick Gross</em></p><p><br></p><p><strong>About Our Guest</strong></p><p><br>Nick Gross is the Founder and Chairman of Gross Labs, a multi-dimensional entertainment and media holding company and the active CEO of <a href="https://findyourgrind.com/">Find Your Grind</a>, a Gen Z focused learning and self discovery platform. In 2019, Find Your Grind started hosting nation-wide speaking tours in high schools and major college campuses with partners that include Amazon, TikTok, Twitch and so much more. Most recently, Nick partnered with Tiger Woods to rebuild after-school facilities in Southern California that also use the Find Your Grind curriculum.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Nick Gross, Founder of <a href="https://findyourgrind.com/">Find Your Grind</a>, discusses how we can tap into student passions to encourage self-discovery and improve the education experience. In this episode, Nick shares how an early talent and passion for a career in music led him to found Find Your Grind, a Gen Z focused learning and self discovery platform that seeks to provide students with the tools and confidence to be future ready. By using a lifestyle-first approach, Find Your Grind helps students figure out who they are and where they want to go by turning the tables on traditional career planning. Through <a href="https://findyourgrind.com/products/future-ready-students/">curriculum</a> that changes the conversation around career exploration by asking students about the kind of life they want to live and then guiding them to create it, Find Your Grind focuses on social emotional learning and student agency, and challenges students through inquiry and reflection. In this conversation, Nick discusses the importance of adaptability, project-based learning, and self-discovery, saying: </p><p><br></p><p><em>“I think self-discovery is honestly the most important piece of anything in learning, like having that confidence and that identity of the things you value, the interests you have, the inherent strengths you have and talents that you carry…”</em> - <em>Nick Gross</em></p><p><br></p><p><strong>About Our Guest</strong></p><p><br>Nick Gross is the Founder and Chairman of Gross Labs, a multi-dimensional entertainment and media holding company and the active CEO of <a href="https://findyourgrind.com/">Find Your Grind</a>, a Gen Z focused learning and self discovery platform. In 2019, Find Your Grind started hosting nation-wide speaking tours in high schools and major college campuses with partners that include Amazon, TikTok, Twitch and so much more. Most recently, Nick partnered with Tiger Woods to rebuild after-school facilities in Southern California that also use the Find Your Grind curriculum.</p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Apr 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/f8d1446b/e697a30d.mp3" length="26230161" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1634</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Nick Gross, Founder of <a href="https://findyourgrind.com/">Find Your Grind</a>, discusses how we can tap into student passions to encourage self-discovery and improve the education experience. In this episode, Nick shares how an early talent and passion for a career in music led him to found Find Your Grind, a Gen Z focused learning and self discovery platform that seeks to provide students with the tools and confidence to be future ready. By using a lifestyle-first approach, Find Your Grind helps students figure out who they are and where they want to go by turning the tables on traditional career planning. Through <a href="https://findyourgrind.com/products/future-ready-students/">curriculum</a> that changes the conversation around career exploration by asking students about the kind of life they want to live and then guiding them to create it, Find Your Grind focuses on social emotional learning and student agency, and challenges students through inquiry and reflection. In this conversation, Nick discusses the importance of adaptability, project-based learning, and self-discovery, saying: </p><p><br></p><p><em>“I think self-discovery is honestly the most important piece of anything in learning, like having that confidence and that identity of the things you value, the interests you have, the inherent strengths you have and talents that you carry…”</em> - <em>Nick Gross</em></p><p><br></p><p><strong>About Our Guest</strong></p><p><br>Nick Gross is the Founder and Chairman of Gross Labs, a multi-dimensional entertainment and media holding company and the active CEO of <a href="https://findyourgrind.com/">Find Your Grind</a>, a Gen Z focused learning and self discovery platform. In 2019, Find Your Grind started hosting nation-wide speaking tours in high schools and major college campuses with partners that include Amazon, TikTok, Twitch and so much more. Most recently, Nick partnered with Tiger Woods to rebuild after-school facilities in Southern California that also use the Find Your Grind curriculum.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, self discovery, findyourgrind, future readiness, curriculum, Find Your Grind</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/f8d1446b/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Professional Development with Elizabeth Bacon</title>
      <itunes:episode>21</itunes:episode>
      <podcast:episode>21</podcast:episode>
      <itunes:title>Professional Development with Elizabeth Bacon</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">c450925a-5e07-4894-b306-4199cb73847d</guid>
      <link>https://codecombat.com/podcast/professional-development</link>
      <description>
        <![CDATA[<p>Professional development for computer science education empowers teachers to learn the necessary skills to effectively teach computer science. In this episode, our guest Elizabeth Bacon, Director of Pedagogy at CoderZ, explores the complex world of professional development for CS education.</p><p><br></p><p>In this conversation, Elizabeth explains some of the strategies for developing effective professional development including relying on a <strong>balance of content and pedagogy</strong>. She discusses the importance of <strong>forging connections in community</strong> and the <strong>pros and cons of in-person versus online and on-demand </strong>professional development. For example, being in-person allows participants the chance to immerse themselves in a way that they’re not going to be able to do virtually. Furthermore, she discusses the importance of <strong>leveraging</strong> <strong>strengths</strong> and understanding the <strong>diversity of needs</strong>. In conclusion, Elizabeth shares her advice for developing professional development for computer science educators. She emphasizes the importance of using standards like the Computer Science Teachers Association (CSTA)’s <a href="https://www.csteachers.org/page/standards-for-cs-teachers">Standards for CS Teachers</a>, reaching out to local communities, and identifying learning objectives.</p><p><br></p><p><em>“The coolest thing ever is programming. And, you know, what's even cooler than programming is showing other people how cool it is to program.” - Elizabeth Bacon</em></p><p><br><em>Recommended Resources from the Interview</em></p><p><a href="https://www.goodreads.com/en/book/show/176395">Unlocking the Clubhouse: Women in Computing</a> by Jane Margolis and Allan Fisher</p><p><a href="https://www.goodreads.com/book/show/54632599-stuck-in-the-shallow-end-updated-edition">Stuck in the Shallow End: Education, Race, and Computing</a> by Jane Margolis et al.</p><p><a href="https://helloworld.raspberrypi.org/books/big_book_of_pedagogy">The Big Book of Computing Pedagogy</a> by the Raspberry Pi Foundation</p><p>Computer Science Teachers Association (CSTA)’s <a href="https://www.csteachers.org/page/standards-for-cs-teachers">Standards for CS Teachers</a></p><p><a href="https://conference.csteachers.org/event/70540fe3-e9e1-42d9-bd29-10e67825b09b/summary">CSTA Annual Conference</a></p><p><a href="https://www.csteachers.org/page/quality-pd">CSTA PD Opportunities</a></p><p><a href="https://www.csforall.org/">CSforALL</a></p><p><strong>About Our Guest</strong></p><p>Elizabeth Bacon is the Director of Pedagogy at <a href="https://gocoderz.com/">CoderZ</a>. Previously, she served as Curriculum Development Manager for <a href="https://code.org/">Code.org</a>’s <a href="https://code.org/educate/csd">CS Discoveries</a> course. A former classroom teacher and school administrator, she has designed computer science courses for students from 5 to 18 years old and developed blended learning systems for students preparing to study in the United States. She is active in the computer science education community, volunteering directly with students in local schools and community centers, serving on advisory panels for computer science pathways in Seattle area school districts, and presenting workshops on various topics around teaching and learning computer science.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Professional development for computer science education empowers teachers to learn the necessary skills to effectively teach computer science. In this episode, our guest Elizabeth Bacon, Director of Pedagogy at CoderZ, explores the complex world of professional development for CS education.</p><p><br></p><p>In this conversation, Elizabeth explains some of the strategies for developing effective professional development including relying on a <strong>balance of content and pedagogy</strong>. She discusses the importance of <strong>forging connections in community</strong> and the <strong>pros and cons of in-person versus online and on-demand </strong>professional development. For example, being in-person allows participants the chance to immerse themselves in a way that they’re not going to be able to do virtually. Furthermore, she discusses the importance of <strong>leveraging</strong> <strong>strengths</strong> and understanding the <strong>diversity of needs</strong>. In conclusion, Elizabeth shares her advice for developing professional development for computer science educators. She emphasizes the importance of using standards like the Computer Science Teachers Association (CSTA)’s <a href="https://www.csteachers.org/page/standards-for-cs-teachers">Standards for CS Teachers</a>, reaching out to local communities, and identifying learning objectives.</p><p><br></p><p><em>“The coolest thing ever is programming. And, you know, what's even cooler than programming is showing other people how cool it is to program.” - Elizabeth Bacon</em></p><p><br><em>Recommended Resources from the Interview</em></p><p><a href="https://www.goodreads.com/en/book/show/176395">Unlocking the Clubhouse: Women in Computing</a> by Jane Margolis and Allan Fisher</p><p><a href="https://www.goodreads.com/book/show/54632599-stuck-in-the-shallow-end-updated-edition">Stuck in the Shallow End: Education, Race, and Computing</a> by Jane Margolis et al.</p><p><a href="https://helloworld.raspberrypi.org/books/big_book_of_pedagogy">The Big Book of Computing Pedagogy</a> by the Raspberry Pi Foundation</p><p>Computer Science Teachers Association (CSTA)’s <a href="https://www.csteachers.org/page/standards-for-cs-teachers">Standards for CS Teachers</a></p><p><a href="https://conference.csteachers.org/event/70540fe3-e9e1-42d9-bd29-10e67825b09b/summary">CSTA Annual Conference</a></p><p><a href="https://www.csteachers.org/page/quality-pd">CSTA PD Opportunities</a></p><p><a href="https://www.csforall.org/">CSforALL</a></p><p><strong>About Our Guest</strong></p><p>Elizabeth Bacon is the Director of Pedagogy at <a href="https://gocoderz.com/">CoderZ</a>. Previously, she served as Curriculum Development Manager for <a href="https://code.org/">Code.org</a>’s <a href="https://code.org/educate/csd">CS Discoveries</a> course. A former classroom teacher and school administrator, she has designed computer science courses for students from 5 to 18 years old and developed blended learning systems for students preparing to study in the United States. She is active in the computer science education community, volunteering directly with students in local schools and community centers, serving on advisory panels for computer science pathways in Seattle area school districts, and presenting workshops on various topics around teaching and learning computer science.</p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Mar 2023 02:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/5c0d7328/416df2d6.mp3" length="34327136" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2140</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Professional development for computer science education empowers teachers to learn the necessary skills to effectively teach computer science. In this episode, our guest Elizabeth Bacon, Director of Pedagogy at CoderZ, explores the complex world of professional development for CS education.</p><p><br></p><p>In this conversation, Elizabeth explains some of the strategies for developing effective professional development including relying on a <strong>balance of content and pedagogy</strong>. She discusses the importance of <strong>forging connections in community</strong> and the <strong>pros and cons of in-person versus online and on-demand </strong>professional development. For example, being in-person allows participants the chance to immerse themselves in a way that they’re not going to be able to do virtually. Furthermore, she discusses the importance of <strong>leveraging</strong> <strong>strengths</strong> and understanding the <strong>diversity of needs</strong>. In conclusion, Elizabeth shares her advice for developing professional development for computer science educators. She emphasizes the importance of using standards like the Computer Science Teachers Association (CSTA)’s <a href="https://www.csteachers.org/page/standards-for-cs-teachers">Standards for CS Teachers</a>, reaching out to local communities, and identifying learning objectives.</p><p><br></p><p><em>“The coolest thing ever is programming. And, you know, what's even cooler than programming is showing other people how cool it is to program.” - Elizabeth Bacon</em></p><p><br><em>Recommended Resources from the Interview</em></p><p><a href="https://www.goodreads.com/en/book/show/176395">Unlocking the Clubhouse: Women in Computing</a> by Jane Margolis and Allan Fisher</p><p><a href="https://www.goodreads.com/book/show/54632599-stuck-in-the-shallow-end-updated-edition">Stuck in the Shallow End: Education, Race, and Computing</a> by Jane Margolis et al.</p><p><a href="https://helloworld.raspberrypi.org/books/big_book_of_pedagogy">The Big Book of Computing Pedagogy</a> by the Raspberry Pi Foundation</p><p>Computer Science Teachers Association (CSTA)’s <a href="https://www.csteachers.org/page/standards-for-cs-teachers">Standards for CS Teachers</a></p><p><a href="https://conference.csteachers.org/event/70540fe3-e9e1-42d9-bd29-10e67825b09b/summary">CSTA Annual Conference</a></p><p><a href="https://www.csteachers.org/page/quality-pd">CSTA PD Opportunities</a></p><p><a href="https://www.csforall.org/">CSforALL</a></p><p><strong>About Our Guest</strong></p><p>Elizabeth Bacon is the Director of Pedagogy at <a href="https://gocoderz.com/">CoderZ</a>. Previously, she served as Curriculum Development Manager for <a href="https://code.org/">Code.org</a>’s <a href="https://code.org/educate/csd">CS Discoveries</a> course. A former classroom teacher and school administrator, she has designed computer science courses for students from 5 to 18 years old and developed blended learning systems for students preparing to study in the United States. She is active in the computer science education community, volunteering directly with students in local schools and community centers, serving on advisory panels for computer science pathways in Seattle area school districts, and presenting workshops on various topics around teaching and learning computer science.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, professional development, CSTA, PD</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/5c0d7328/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Spatial Cognitive Skills with Scott Traylor</title>
      <itunes:episode>20</itunes:episode>
      <podcast:episode>20</podcast:episode>
      <itunes:title>Spatial Cognitive Skills with Scott Traylor</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9b47bef5-a37d-453a-aa7e-3553223a21aa</guid>
      <link>https://codecombat.com/podcast/spatial-cognitive-skills</link>
      <description>
        <![CDATA[<p>From building chemical compounds to designing Martian robots, spatial cognitive skills are a crucial part of many STEM careers. Our guest Scott Traylor, President of the Children’s Media Association (Bay Area Chapter), discusses how we can foster spatial skills in young kids and adults too!</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>From building chemical compounds to designing Martian robots, spatial cognitive skills are a crucial part of many STEM careers. Our guest Scott Traylor, President of the Children’s Media Association (Bay Area Chapter), discusses how we can foster spatial skills in young kids and adults too!</p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Mar 2023 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/7cd71038/950e342c.mp3" length="32277800" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2012</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>From building chemical compounds to designing Martian robots, spatial cognitive skills are a crucial part of many STEM careers. Our guest Scott Traylor, President of the Children’s Media Association (Bay Area Chapter), discusses how we can foster spatial skills in young kids and adults too!</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, spatial learning, spatial cognitive skills, cognitive, spatial</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/7cd71038/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Representation and Inclusion with Ms. Robotics</title>
      <itunes:episode>19</itunes:episode>
      <podcast:episode>19</podcast:episode>
      <itunes:title>Representation and Inclusion with Ms. Robotics</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">9b242aaa-71ec-4b48-aebc-29ca1b3f6ab9</guid>
      <link>https://codecombat.com/podcast/representation-and-inclusion</link>
      <description>
        <![CDATA[<p>Whether it’s robotics, drones, or coding, how can we use EdTech tools to engage underserved communities so that they can see themselves in STEM careers? Join us and our guest Ms. Robotics, STEM Consultant, in discussing strategies for using EdTech tools to excite, inspire, and motivate all children in STEM education.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Whether it’s robotics, drones, or coding, how can we use EdTech tools to engage underserved communities so that they can see themselves in STEM careers? Join us and our guest Ms. Robotics, STEM Consultant, in discussing strategies for using EdTech tools to excite, inspire, and motivate all children in STEM education.</p>]]>
      </content:encoded>
      <pubDate>Tue, 21 Feb 2023 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/e80a2607/59d81328.mp3" length="15876321" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>987</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Whether it’s robotics, drones, or coding, how can we use EdTech tools to engage underserved communities so that they can see themselves in STEM careers? Join us and our guest Ms. Robotics, STEM Consultant, in discussing strategies for using EdTech tools to excite, inspire, and motivate all children in STEM education.</p>]]>
      </itunes:summary>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, representation, inclusion, drones, drone curriculum, Ms. Robotics, STEM curriculum, drone coach, STEM program</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/e80a2607/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Educational Makerspaces with Bob Martin</title>
      <itunes:episode>18</itunes:episode>
      <podcast:episode>18</podcast:episode>
      <itunes:title>Educational Makerspaces with Bob Martin</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">a21bcab0-1056-41ad-a966-231287afab30</guid>
      <link>https://codecombat.com/podcast/educational-makerspaces-with-bob-martin</link>
      <description>
        <![CDATA[<p>Makerspaces are collaborative learning environments where students and teachers can come together to create, invent, and learn. In this conversation, Bob discusses the key components to making a successful school makerspace and also the struggles that educators might face when trying to build and implement their own makerspaces. Throughout this conversation, Bob emphasizes the importance of <strong>project-based learning</strong>, <strong>exploration</strong>, <strong>engagement</strong>, <strong>collaboration</strong>, and <strong>tenacity</strong>. A makerspace should follow a <strong>design thinking</strong> model, leveraging <strong>prototyping</strong> and <strong>iteration</strong>. Bob shares his advice for building a makerspace for a school or classroom, including that it is imperative to have a goal for your makerspace and a plan to achieve that goal. Makerspaces are opportunities for the blending of technology with learning. Furthermore, the physical space is less important than the learning that happens within that space. The tools in your makerspace don’t need to be fancy. For example, cardboard can be your best friend when building prototypes, and you'd be amazed at what you can make with toilet paper tubes!</p><p><strong>About Our Guest</strong></p><p>Bob Martin is a Tech Integration Specialist with The Missouri Research and Education Network (MOREnet), part of the <a href="https://www.umsystem.edu/">University of Missouri System</a>. He has over 20 years of experience teaching adults (and children) how to use technology in education spaces. In his current position, he helped create and run a technology forward makerspace for teachers and students in Missouri to visit, explore, and learn about technology. Bob is currently traveling the state of Missouri, teaching teachers how to blend existing STEM tech they have in the classroom with the state’s new Computer Science standards.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Makerspaces are collaborative learning environments where students and teachers can come together to create, invent, and learn. In this conversation, Bob discusses the key components to making a successful school makerspace and also the struggles that educators might face when trying to build and implement their own makerspaces. Throughout this conversation, Bob emphasizes the importance of <strong>project-based learning</strong>, <strong>exploration</strong>, <strong>engagement</strong>, <strong>collaboration</strong>, and <strong>tenacity</strong>. A makerspace should follow a <strong>design thinking</strong> model, leveraging <strong>prototyping</strong> and <strong>iteration</strong>. Bob shares his advice for building a makerspace for a school or classroom, including that it is imperative to have a goal for your makerspace and a plan to achieve that goal. Makerspaces are opportunities for the blending of technology with learning. Furthermore, the physical space is less important than the learning that happens within that space. The tools in your makerspace don’t need to be fancy. For example, cardboard can be your best friend when building prototypes, and you'd be amazed at what you can make with toilet paper tubes!</p><p><strong>About Our Guest</strong></p><p>Bob Martin is a Tech Integration Specialist with The Missouri Research and Education Network (MOREnet), part of the <a href="https://www.umsystem.edu/">University of Missouri System</a>. He has over 20 years of experience teaching adults (and children) how to use technology in education spaces. In his current position, he helped create and run a technology forward makerspace for teachers and students in Missouri to visit, explore, and learn about technology. Bob is currently traveling the state of Missouri, teaching teachers how to blend existing STEM tech they have in the classroom with the state’s new Computer Science standards.</p>]]>
      </content:encoded>
      <pubDate>Tue, 07 Feb 2023 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/47b8af1f/d70dc3f6.mp3" length="47290090" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2950</itunes:duration>
      <itunes:summary>Drones, 3D printers, laser cutters, robots, cardboard…these are all things that can be found in a makerspace, but what makes it a successful one? Tech Integration Specialist at MOREnet, Bob Martin, joins us to share how he has built and fostered learning in makerspaces for a wide variety of classroom environments.</itunes:summary>
      <itunes:subtitle>Drones, 3D printers, laser cutters, robots, cardboard…these are all things that can be found in a makerspace, but what makes it a successful one? Tech Integration Specialist at MOREnet, Bob Martin, joins us to share how he has built and fostered learning </itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, makerspaces</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/47b8af1f/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Cyber Safety and Cryptology with Laura Nelson</title>
      <itunes:episode>17</itunes:episode>
      <podcast:episode>17</podcast:episode>
      <itunes:title>Cyber Safety and Cryptology with Laura Nelson</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://codecombat.com/podcast/cyber-safety-and-cryptology</link>
      <description>
        <![CDATA[<p>In an increasingly digital world, cybersecurity and practicing data care are necessary to protect yourself, your devices, and your online accounts from cyber threats. In this episode, Laura Nelson, President &amp; Chief Executive Officer of the <a href="https://cryptologicfoundation.org/">National Cryptologic Foundation</a> (NCF), discusses the importance of introducing <strong>cryptology</strong> and <strong>cyber safety</strong> to kids.</p><p><br></p><p>In this conversation, Laura discusses the need to treat data as you would your personal health and to think of cyber safety as “data care,” similar to health care. Furthermore, she shares that even if students don’t pursue careers in cyber,<strong> all students need to be cyber aware</strong>. From the time kids have electronic devices and access to computers, they should begin learning about cyber safety and cryptology, topics that should become fundamental for all students.</p><p><br></p><p>NCF is a leading expert in K-12 cyber education, creating resources like the <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">Outsmart Cyberthreats Collection</a> that provides teachers and students with tangible materials about the importance of taking care of data. The goal of this work is to expose students to the concepts of cybersecurity and to build the pipeline of students considering careers in cybersecurity, cryptology, and cyber related fields of study. NCF is investing in several ways to introduce cryptology and cyber safety to young kids, including <a href="https://cryptologicfoundation.org/students/cyberchats/">Cyber Chats</a>, a podcast launching in February.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://cryptologicfoundation.org/">National Cryptologic Foundation</a></p><p>NCF’s <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">Outsmart Cyberthreats Collection</a></p><p>NCF’s <a href="https://cryptologicfoundation.org/students/cyberchats/">Cyber Chats</a></p><p><a href="https://www.nsa.gov/museum/">National Cryptologic Museum</a></p><p><a href="https://teachcyber.org/">Teach Cyber</a></p><p><a href="https://www.cyberseek.org/">CyberSeek</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In an increasingly digital world, cybersecurity and practicing data care are necessary to protect yourself, your devices, and your online accounts from cyber threats. In this episode, Laura Nelson, President &amp; Chief Executive Officer of the <a href="https://cryptologicfoundation.org/">National Cryptologic Foundation</a> (NCF), discusses the importance of introducing <strong>cryptology</strong> and <strong>cyber safety</strong> to kids.</p><p><br></p><p>In this conversation, Laura discusses the need to treat data as you would your personal health and to think of cyber safety as “data care,” similar to health care. Furthermore, she shares that even if students don’t pursue careers in cyber,<strong> all students need to be cyber aware</strong>. From the time kids have electronic devices and access to computers, they should begin learning about cyber safety and cryptology, topics that should become fundamental for all students.</p><p><br></p><p>NCF is a leading expert in K-12 cyber education, creating resources like the <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">Outsmart Cyberthreats Collection</a> that provides teachers and students with tangible materials about the importance of taking care of data. The goal of this work is to expose students to the concepts of cybersecurity and to build the pipeline of students considering careers in cybersecurity, cryptology, and cyber related fields of study. NCF is investing in several ways to introduce cryptology and cyber safety to young kids, including <a href="https://cryptologicfoundation.org/students/cyberchats/">Cyber Chats</a>, a podcast launching in February.</p><p><br></p><p><em>Recommended Resources from the Interview</em></p><p><a href="https://cryptologicfoundation.org/">National Cryptologic Foundation</a></p><p>NCF’s <a href="https://cryptologicfoundation.org/educators/outsmart-cyberthreats-collection.html">Outsmart Cyberthreats Collection</a></p><p>NCF’s <a href="https://cryptologicfoundation.org/students/cyberchats/">Cyber Chats</a></p><p><a href="https://www.nsa.gov/museum/">National Cryptologic Museum</a></p><p><a href="https://teachcyber.org/">Teach Cyber</a></p><p><a href="https://www.cyberseek.org/">CyberSeek</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 24 Jan 2023 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/5a3e5b61/2bbcb977.mp3" length="27619635" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1721</itunes:duration>
      <itunes:summary>Why does online data security matter and why should you consider career pathways in cybersecurity? Our guest, Laura Nelson, President &amp;amp; Chief Executive Officer of the National Cryptologic Foundation, discusses the importance of introducing cryptology and cyber safety to kids.</itunes:summary>
      <itunes:subtitle>Why does online data security matter and why should you consider career pathways in cybersecurity? Our guest, Laura Nelson, President &amp;amp; Chief Executive Officer of the National Cryptologic Foundation, discusses the importance of introducing cryptology </itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, cryptology, cyber safety, cyber, National Cryptologic Foundation, data care, cyber education, cyber aware, </itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/5a3e5b61/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Social and Learner Engagement with Shaunak Roy</title>
      <itunes:episode>16</itunes:episode>
      <podcast:episode>16</podcast:episode>
      <itunes:title>Social and Learner Engagement with Shaunak Roy</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">db4b4ae0-2eea-47e4-889a-05350e49aa72</guid>
      <link>https://codecombat.com/podcast/social-and-learner-engagement</link>
      <description>
        <![CDATA[<p>Shaunak Roy, Founder and CEO of <a href="https://www.yellowdig.co/">Yellowdig</a>, discusses how he’s used social and learner engagement to build compelling EdTech experiences. Yellowdig is a community-driven active and experiential learning platform on a mission to transform educational experiences through student-centered learning communities. In this episode, Shaunak shares how a curiosity for how people learn and a passion for technology led him to found Yellowdig. The platform, inspired by pedagogical principles, aims to turn learners into co-creators of knowledge and empowers them to be active participants in their learning communities. Shaunak expresses the importance of engaging the learner so that they remain motivated and learn, saying</p><p><br></p><p><em>“So [the] more we can make our students active in the learning process, especially in the formal learning environments in the classroom and elsewhere, the better off we are.”</em></p><p><br></p><p><em>Recommended Resources from the Interview:</em></p><p><a href="https://www.yellowdig.co/">Yellowdig</a></p><p><a href="https://www.yellowdig.co/learner-engagement-summit">Learner Engagement Summit 2023</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Shaunak Roy, Founder and CEO of <a href="https://www.yellowdig.co/">Yellowdig</a>, discusses how he’s used social and learner engagement to build compelling EdTech experiences. Yellowdig is a community-driven active and experiential learning platform on a mission to transform educational experiences through student-centered learning communities. In this episode, Shaunak shares how a curiosity for how people learn and a passion for technology led him to found Yellowdig. The platform, inspired by pedagogical principles, aims to turn learners into co-creators of knowledge and empowers them to be active participants in their learning communities. Shaunak expresses the importance of engaging the learner so that they remain motivated and learn, saying</p><p><br></p><p><em>“So [the] more we can make our students active in the learning process, especially in the formal learning environments in the classroom and elsewhere, the better off we are.”</em></p><p><br></p><p><em>Recommended Resources from the Interview:</em></p><p><a href="https://www.yellowdig.co/">Yellowdig</a></p><p><a href="https://www.yellowdig.co/learner-engagement-summit">Learner Engagement Summit 2023</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 10 Jan 2023 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/fa188013/3c10cc03.mp3" length="21866768" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1361</itunes:duration>
      <itunes:summary>How do we leverage the engagement of social media into the content we create for our schools? Our guest Shaunak Roy, Founder and CEO of Yellowdig, shares how he’s used social and learner engagement to build compelling EdTech experiences.</itunes:summary>
      <itunes:subtitle>How do we leverage the engagement of social media into the content we create for our schools? Our guest Shaunak Roy, Founder and CEO of Yellowdig, shares how he’s used social and learner engagement to build compelling EdTech experiences.</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, Yellowdig, social, learner, engagement, learning community, learning experience, learning platform, pedagogical principles</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/fa188013/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Data Science in Education with JD Calvelli</title>
      <itunes:episode>15</itunes:episode>
      <podcast:episode>15</podcast:episode>
      <itunes:title>Data Science in Education with JD Calvelli</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">638390a1-5c70-4e0b-9e95-46e1598422a6</guid>
      <link>https://codecombat.com/podcast/data-science-in-education</link>
      <description>
        <![CDATA[<p>For learning and game designers, data science isn’t just analyzing numbers. It’s having a conversation with the people who are playing your game. Our guest, JD Calvelli, has witnessed how game design can influence a wide variety of educational experiences and how data science can further elevate and personalize those learning experiences for different audiences.</p><p><br></p><p>In this episode, JD Calvelli discusses his work at <a href="https://risc.uchicago.edu/">RISC</a>, a small nonprofit social innovation lab generating and implementing creative solutions to tough social problems. A significant initiative at RISC is the <a href="https://www.datascience4everyone.org/">Data Science 4 Everyone</a> (DS4E) initiative, a national effort to incorporate data science and data literacy into K-12 math and other subjects, emphasizing that it's important for students of all ages to be learning some fundamental lessons about data, analyzing data, and understanding data. Additionally, Calvelli describes his work developing the game <a href="https://cf-ts.mythinkscape.com/apps/risc2/index.html">Algo-Rhythm</a>, an interactive game that uses music to introduce kids to the world of data science.</p><p><br></p><p><em>“I think all students should have some exposure to data science, because I think that, you know, it's really empowering, especially in the modern world where there's so much data around us at all times. Right? And being able to parse through that and really develop meaningful understandings of the world and that which you care about from it, I think is super important.”</em></p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://www.goodreads.com/book/show/1202.Freakonomics">Freakonomics: A Rogue Economist Explores the Hidden Side of Everything</a> by Steven D. Levitt</p><p><a href="https://risc.uchicago.edu/">The Center for RISC - The University of Chicago</a></p><p><a href="https://www.datascience4everyone.org/">Data Science for Everyone (DS4E)</a></p><p><a href="https://cf-ts.mythinkscape.com/apps/risc2/index.html">Algo-Rhythm</a></p><p><a href="https://posit.co/products/open-source/rstudio/">RStudio</a></p><p><a href="https://www.coursereport.com/blog/how-to-use-microsoft-excel-like-a-data-analyst">Microsoft Excel</a></p><p><a href="https://www.kaggle.com/">Kaggle</a></p><p><a href="https://cloud.google.com/bigquery">Google's BigQuery</a></p><p><a href="https://codap.concord.org/">The Concord Consortium’s CODAP platform</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>For learning and game designers, data science isn’t just analyzing numbers. It’s having a conversation with the people who are playing your game. Our guest, JD Calvelli, has witnessed how game design can influence a wide variety of educational experiences and how data science can further elevate and personalize those learning experiences for different audiences.</p><p><br></p><p>In this episode, JD Calvelli discusses his work at <a href="https://risc.uchicago.edu/">RISC</a>, a small nonprofit social innovation lab generating and implementing creative solutions to tough social problems. A significant initiative at RISC is the <a href="https://www.datascience4everyone.org/">Data Science 4 Everyone</a> (DS4E) initiative, a national effort to incorporate data science and data literacy into K-12 math and other subjects, emphasizing that it's important for students of all ages to be learning some fundamental lessons about data, analyzing data, and understanding data. Additionally, Calvelli describes his work developing the game <a href="https://cf-ts.mythinkscape.com/apps/risc2/index.html">Algo-Rhythm</a>, an interactive game that uses music to introduce kids to the world of data science.</p><p><br></p><p><em>“I think all students should have some exposure to data science, because I think that, you know, it's really empowering, especially in the modern world where there's so much data around us at all times. Right? And being able to parse through that and really develop meaningful understandings of the world and that which you care about from it, I think is super important.”</em></p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://www.goodreads.com/book/show/1202.Freakonomics">Freakonomics: A Rogue Economist Explores the Hidden Side of Everything</a> by Steven D. Levitt</p><p><a href="https://risc.uchicago.edu/">The Center for RISC - The University of Chicago</a></p><p><a href="https://www.datascience4everyone.org/">Data Science for Everyone (DS4E)</a></p><p><a href="https://cf-ts.mythinkscape.com/apps/risc2/index.html">Algo-Rhythm</a></p><p><a href="https://posit.co/products/open-source/rstudio/">RStudio</a></p><p><a href="https://www.coursereport.com/blog/how-to-use-microsoft-excel-like-a-data-analyst">Microsoft Excel</a></p><p><a href="https://www.kaggle.com/">Kaggle</a></p><p><a href="https://cloud.google.com/bigquery">Google's BigQuery</a></p><p><a href="https://codap.concord.org/">The Concord Consortium’s CODAP platform</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 13 Dec 2022 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/768852fd/5b6bb78a.mp3" length="47141170" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2941</itunes:duration>
      <itunes:summary>From a table top game about the Black Plague to an interactive game that uses music to introduce kids to the world of data science, our guest, JD Calvelli, discusses how game design and data science can influence educational experiences.</itunes:summary>
      <itunes:subtitle>From a table top game about the Black Plague to an interactive game that uses music to introduce kids to the world of data science, our guest, JD Calvelli, discusses how game design and data science can influence educational experiences.</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, data science, game design, RISC, Algo-Rhythm</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/768852fd/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>The Importance of Efficacy with Julie Molnar</title>
      <itunes:episode>14</itunes:episode>
      <podcast:episode>14</podcast:episode>
      <itunes:title>The Importance of Efficacy with Julie Molnar</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://codecombat.com/podcast/the-importance-of-efficacy</link>
      <description>
        <![CDATA[<p>In this episode, Julie Molnar, CodeCombat’s former Director of Education and current Director for Efficacy and Learning Research at LEGO Education, discusses the importance of efficacy in education and how the outcomes of efficacy studies can impact decision-making in the world of education. </p><p> </p><p>The key to positive efficacy reports is to first identify the learner outcomes that matter most to the student before developing educational materials. The three key stakeholders when determining learner outcomes include teachers, students, and industry leaders. The efficacy process is an opportunity to learn and to identify ways to improve products. Molnar discusses the semester-long <a href="https://www.ozaria.com/efficacy">Ozaria efficacy study,</a> which showed Ozaria to have a positive impact on the student learning outcomes that matter most to both students and educators. Before concluding the conversation, Molnar shares her advice for a career in EdTech and education, saying “question everything,” “take ownership,” and “listen to yourself.”</p><p> </p><p>Recommended Resources from the Interview:</p><p><a href="https://www.ozaria.com/efficacy">Ozaria Efficacy Study</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Julie Molnar, CodeCombat’s former Director of Education and current Director for Efficacy and Learning Research at LEGO Education, discusses the importance of efficacy in education and how the outcomes of efficacy studies can impact decision-making in the world of education. </p><p> </p><p>The key to positive efficacy reports is to first identify the learner outcomes that matter most to the student before developing educational materials. The three key stakeholders when determining learner outcomes include teachers, students, and industry leaders. The efficacy process is an opportunity to learn and to identify ways to improve products. Molnar discusses the semester-long <a href="https://www.ozaria.com/efficacy">Ozaria efficacy study,</a> which showed Ozaria to have a positive impact on the student learning outcomes that matter most to both students and educators. Before concluding the conversation, Molnar shares her advice for a career in EdTech and education, saying “question everything,” “take ownership,” and “listen to yourself.”</p><p> </p><p>Recommended Resources from the Interview:</p><p><a href="https://www.ozaria.com/efficacy">Ozaria Efficacy Study</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 29 Nov 2022 02:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/f222e652/0b9e4108.mp3" length="31592601" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1969</itunes:duration>
      <itunes:summary>What is efficacy and why does it matter? Julie Molnar, Director for Efficacy and Learning Research at LEGO Education, discusses how the outcomes of efficacy studies can impact decision-making in the world of education.</itunes:summary>
      <itunes:subtitle>What is efficacy and why does it matter? Julie Molnar, Director for Efficacy and Learning Research at LEGO Education, discusses how the outcomes of efficacy studies can impact decision-making in the world of education.</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, efficacy, learning design, Ozaria</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/f222e652/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Esports - Leveling Up Education and Engagement with Marcus Howard</title>
      <itunes:episode>13</itunes:episode>
      <podcast:episode>13</podcast:episode>
      <itunes:title>Esports - Leveling Up Education and Engagement with Marcus Howard</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">8aff0f17-6a32-435a-a9cb-347b0b2de99a</guid>
      <link>https://codecombat.com/podcast/esports-leveling-up-education-and-engagement</link>
      <description>
        <![CDATA[<p>For several years now, Esports has been gaining popularity and momentum across the globe. Imagine the impact Esports could make when it’s brought into the classroom and beyond! In this episode, Marcus Howard shares how he’s enabled students, parents, teachers, and business owners to make a positive impact with Esports education.</p><p><br></p><p>Esports or “electronic sports,” is gaming on a competitive level. With Esports, there is competition, risk, and reward, and an official tournament has a financial prize available to be won. Playing an Esports experience promotes many of the same values as in traditional sports, such as communication, patience, strategy, and collaboration and also encourages group activity where a player depends on another player's success. Marcus Howard describes how he first became interested in Esports and the process of writing his most recent book <a href="https://innovationsoftheworld.com/ecosystems/gaming-esports/">INNOVATE® Gaming &amp; Esports</a>, which celebrates innovation in gaming and Esports through a collection of innovation stories.</p><p><br></p><p>During the course of the conversation, Howard also talks about Esports when it comes to brand engagement and the opportunity to leverage mobile devices when developing new games. Howard shares his advice for those interested in developing Esports and gaming experiences for education, emphasizing that there is opportunity for Esports to impact the future of EdTech so that a student playing a video game can be fully immersed in that educational experience. He says: </p><p><br></p><p><em>“97% of kids 12 to 17 are playing video games. So why not meet them where they are and leverage something they have an innate interest in, and then that way they stay more engaged, and it's more meaningful and hopefully more memorable to them.”</em> </p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://innovationsoftheworld.com/ecosystems/gaming-esports/">INNOVATE® Gaming &amp; Esports</a></p><p><a href="https://www.metarena.gg/">MetArena</a></p><p><a href="https://www.vesselxr.com/">Vessel</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>For several years now, Esports has been gaining popularity and momentum across the globe. Imagine the impact Esports could make when it’s brought into the classroom and beyond! In this episode, Marcus Howard shares how he’s enabled students, parents, teachers, and business owners to make a positive impact with Esports education.</p><p><br></p><p>Esports or “electronic sports,” is gaming on a competitive level. With Esports, there is competition, risk, and reward, and an official tournament has a financial prize available to be won. Playing an Esports experience promotes many of the same values as in traditional sports, such as communication, patience, strategy, and collaboration and also encourages group activity where a player depends on another player's success. Marcus Howard describes how he first became interested in Esports and the process of writing his most recent book <a href="https://innovationsoftheworld.com/ecosystems/gaming-esports/">INNOVATE® Gaming &amp; Esports</a>, which celebrates innovation in gaming and Esports through a collection of innovation stories.</p><p><br></p><p>During the course of the conversation, Howard also talks about Esports when it comes to brand engagement and the opportunity to leverage mobile devices when developing new games. Howard shares his advice for those interested in developing Esports and gaming experiences for education, emphasizing that there is opportunity for Esports to impact the future of EdTech so that a student playing a video game can be fully immersed in that educational experience. He says: </p><p><br></p><p><em>“97% of kids 12 to 17 are playing video games. So why not meet them where they are and leverage something they have an innate interest in, and then that way they stay more engaged, and it's more meaningful and hopefully more memorable to them.”</em> </p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://innovationsoftheworld.com/ecosystems/gaming-esports/">INNOVATE® Gaming &amp; Esports</a></p><p><a href="https://www.metarena.gg/">MetArena</a></p><p><a href="https://www.vesselxr.com/">Vessel</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 15 Nov 2022 00:00:00 -0800</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/624a261e/82c6b056.mp3" length="34826881" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2171</itunes:duration>
      <itunes:summary>Get in the game 🎮 and learn how Esports can level-up education and engagement with our guest Marcus Howard, Co-Founder &amp;amp; CEO at MetArena. In our interview, Marcus will share how he’s enabled students, parents, teachers, and business owners to make a positive impact with Esports education. Esports has been gaining popularity and momentum across the globe. Imagine the impact Esports could make when it’s brought into the classroom and beyond!</itunes:summary>
      <itunes:subtitle>Get in the game 🎮 and learn how Esports can level-up education and engagement with our guest Marcus Howard, Co-Founder &amp;amp; CEO at MetArena. In our interview, Marcus will share how he’s enabled students, parents, teachers, and business owners to make a p</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, esports, video games, Esports, gaming</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/624a261e/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Flipping Classrooms with Tim Selgrat</title>
      <itunes:episode>12</itunes:episode>
      <podcast:episode>12</podcast:episode>
      <itunes:title>Flipping Classrooms with Tim Selgrat</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">014a4d72-0826-46a8-a963-b0271852a44d</guid>
      <link>https://codecombat.com/podcast/flipping-classrooms</link>
      <description>
        <![CDATA[<p>Flipping the classroom empowers students to take control of their learning process. It gives students a voice and choice in what they're learning and how they're learning it. Our guest, Tim Selgrat, is an educator who has used his background in basketball coaching to embrace the strategies of flipping the classroom and has seen how it pays off with students. Selgrat has been a technology teacher for almost two decades and has spent the last six years dedicated to STEAM and growth mindset. He views his classroom as a team, saying: </p><p><br></p><p><em>“Good coaching is good teaching and good teaching is good coaching. So you want to put your players in a position to win. So really for me, I would try to position my players where their strengths are, and we build on those strengths.”</em></p><p><br></p><p>In this conversation, Selgrat explains that with flipping the classroom, students have on-demand resources and information at their fingertips. Students have the freedom to work at their own pace, taking ownership and their learning into their own hands. Selgrat describes how with this approach, he is able to let students work towards their strengths, and in doing so, students are able to be more engaged in learning. Some of the strategies for flipping the classroom include leveraging videos for instruction and also screen recording for student reflection. Selgrat discusses some of the tools and technologies that made it easier for him to make the transformation into a flipped classroom and his advice for educators hoping to do the same. Selgrat discusses some of the challenging parts of flipping the classroom and encourages teachers to be authentic, be yourself, and to trust your students. It can be intimidating for some, and he encourages teachers to jump in feet first rather than waiting for perfection. This approach is about giving up some control, opening up your classroom, and becoming a different kind of teacher.</p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://info.flip.com/">Flipgrid</a></p><p><a href="https://www.powerschool.com/solutions/unified-classroom/schoology-learning/">Schoology</a></p><p><a href="https://www.story-maker.org/">Story Maker</a></p><p><a href="https://workspace.google.com/">G Suite/Google Workspace</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Flipping the classroom empowers students to take control of their learning process. It gives students a voice and choice in what they're learning and how they're learning it. Our guest, Tim Selgrat, is an educator who has used his background in basketball coaching to embrace the strategies of flipping the classroom and has seen how it pays off with students. Selgrat has been a technology teacher for almost two decades and has spent the last six years dedicated to STEAM and growth mindset. He views his classroom as a team, saying: </p><p><br></p><p><em>“Good coaching is good teaching and good teaching is good coaching. So you want to put your players in a position to win. So really for me, I would try to position my players where their strengths are, and we build on those strengths.”</em></p><p><br></p><p>In this conversation, Selgrat explains that with flipping the classroom, students have on-demand resources and information at their fingertips. Students have the freedom to work at their own pace, taking ownership and their learning into their own hands. Selgrat describes how with this approach, he is able to let students work towards their strengths, and in doing so, students are able to be more engaged in learning. Some of the strategies for flipping the classroom include leveraging videos for instruction and also screen recording for student reflection. Selgrat discusses some of the tools and technologies that made it easier for him to make the transformation into a flipped classroom and his advice for educators hoping to do the same. Selgrat discusses some of the challenging parts of flipping the classroom and encourages teachers to be authentic, be yourself, and to trust your students. It can be intimidating for some, and he encourages teachers to jump in feet first rather than waiting for perfection. This approach is about giving up some control, opening up your classroom, and becoming a different kind of teacher.</p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://info.flip.com/">Flipgrid</a></p><p><a href="https://www.powerschool.com/solutions/unified-classroom/schoology-learning/">Schoology</a></p><p><a href="https://www.story-maker.org/">Story Maker</a></p><p><a href="https://workspace.google.com/">G Suite/Google Workspace</a></p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Nov 2022 00:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/eec53b09/e2c8e5ea.mp3" length="36036921" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2247</itunes:duration>
      <itunes:summary>Bringing coaching to the classroom 🏀 Listen in as Tim Selgrat, Washburne STEAM Facilitator and Advisor and former basketball coach, shares his journey of flipping the classroom and the lessons he's learned in the process. Flipping the classroom empowers students to take control of their learning process.</itunes:summary>
      <itunes:subtitle>Bringing coaching to the classroom 🏀 Listen in as Tim Selgrat, Washburne STEAM Facilitator and Advisor and former basketball coach, shares his journey of flipping the classroom and the lessons he's learned in the process. Flipping the classroom empowers s</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, flipping classrooms, flipped classroom, Carleton Washburne School, STEAM</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/eec53b09/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Creating Effective EdTech Solutions with Francie Alexander</title>
      <itunes:episode>11</itunes:episode>
      <podcast:episode>11</podcast:episode>
      <itunes:title>Creating Effective EdTech Solutions with Francie Alexander</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">71bedefe-36c4-4a73-9d3b-9673b3dccfe2</guid>
      <link>https://codecombat.com/podcast/creating-effective-edtech-solutions</link>
      <description>
        <![CDATA[<p>Surveys and case studies are useful tools in understanding the mindset of teachers. This year, <a href="https://www.hmhco.com/educator-confidence-report">Houghton Mifflin Harcourt’s 8th Annual Educator Confidence Report</a> asked teachers about issues that impact them daily, with a focus on technology and their current needs. The purpose of this report is to give voice to educators and for those who didn't participate to learn from their colleagues. The key takeaways from this year's report include topics like educator retention and well-being and the role technology is playing for teachers and students. In this episode, our guest, Francie Alexander, discusses this report and shares her advice for making a positive impact in EdTech. This report revealed that EdTech is a bright spot in education, with teachers saying that <strong>tech is essential. </strong>Alexander elaborates:</p><p><br></p><p><em>“It is an integrated part, just like it is in your work and mine. And you won't find anyone who will say technology is not an important part of every child's future in how they're going to learn and how they're going to live. So if they're learning using these tools, they're more future ready, and that becomes another important part of what teachers do.”</em></p><p><br></p><p>Technology is an important tool that teachers have and it’s going to make teachers more effective in their work. The survey points to three significant ways that teachers are using technology - to be <strong>connected</strong>, to<strong> </strong>build <strong>community, </strong>and to <strong>customize</strong>. Furthermore, Alexander mentions that there were four major ways that teachers use technology: for productivity tools, data insights, social networking, and instructionally. </p><p><br></p><p>In conclusion, Alexander shares her advice for making a positive impact in EdTech. She encourages asking experts and examining the evidence. A guiding acronym that she uses is <strong>TOO - Think Of Others</strong>. Alexander adds that she wants to encourage people to keep learning.</p><p><br></p><p><em>“You're gonna make mistakes because we all do. But if you are doing it from the perspective of thinking of others, then you're gonna fix it.” - Francie Alexander<br></em><br></p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://www.hmhco.com/educator-confidence-report">HMH's 2022 Educator Confidence Report</a></p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Surveys and case studies are useful tools in understanding the mindset of teachers. This year, <a href="https://www.hmhco.com/educator-confidence-report">Houghton Mifflin Harcourt’s 8th Annual Educator Confidence Report</a> asked teachers about issues that impact them daily, with a focus on technology and their current needs. The purpose of this report is to give voice to educators and for those who didn't participate to learn from their colleagues. The key takeaways from this year's report include topics like educator retention and well-being and the role technology is playing for teachers and students. In this episode, our guest, Francie Alexander, discusses this report and shares her advice for making a positive impact in EdTech. This report revealed that EdTech is a bright spot in education, with teachers saying that <strong>tech is essential. </strong>Alexander elaborates:</p><p><br></p><p><em>“It is an integrated part, just like it is in your work and mine. And you won't find anyone who will say technology is not an important part of every child's future in how they're going to learn and how they're going to live. So if they're learning using these tools, they're more future ready, and that becomes another important part of what teachers do.”</em></p><p><br></p><p>Technology is an important tool that teachers have and it’s going to make teachers more effective in their work. The survey points to three significant ways that teachers are using technology - to be <strong>connected</strong>, to<strong> </strong>build <strong>community, </strong>and to <strong>customize</strong>. Furthermore, Alexander mentions that there were four major ways that teachers use technology: for productivity tools, data insights, social networking, and instructionally. </p><p><br></p><p>In conclusion, Alexander shares her advice for making a positive impact in EdTech. She encourages asking experts and examining the evidence. A guiding acronym that she uses is <strong>TOO - Think Of Others</strong>. Alexander adds that she wants to encourage people to keep learning.</p><p><br></p><p><em>“You're gonna make mistakes because we all do. But if you are doing it from the perspective of thinking of others, then you're gonna fix it.” - Francie Alexander<br></em><br></p><p><br></p><p>Recommended Resources from the Interview:</p><p><a href="https://www.hmhco.com/educator-confidence-report">HMH's 2022 Educator Confidence Report</a></p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 18 Oct 2022 00:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/9b6f3240/01ed40e9.mp3" length="38413043" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2395</itunes:duration>
      <itunes:summary>Do teachers love or hate technology in the classroom? How are they doing? How are they feeling? More importantly: how can we help? Surveys and case studies are useful tools in understanding the mindset of teachers. Our guest, Francie Alexander, is the Chief Research Officer at learning technology company Houghton Mifflin Harcourt. She discusses how we can use survey data to assess which EdTech solutions would be the most effective and shares her advice for making a positive impact in EdTech.</itunes:summary>
      <itunes:subtitle>Do teachers love or hate technology in the classroom? How are they doing? How are they feeling? More importantly: how can we help? Surveys and case studies are useful tools in understanding the mindset of teachers. Our guest, Francie Alexander, is the Chi</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, HMH, Educator Confidence Report, Houghton Mifflin Harcourt</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/9b6f3240/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Future Readiness in South Africa with Tatenda Mapesa</title>
      <itunes:episode>10</itunes:episode>
      <podcast:episode>10</podcast:episode>
      <itunes:title>Future Readiness in South Africa with Tatenda Mapesa</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">0541d766-bdfb-4f11-9d32-270817d0c07c</guid>
      <link>https://codecombat.com/podcast/future-readiness-in-south-africa</link>
      <description>
        <![CDATA[<p>Whether it’s robotics, virtual reality, or artificial intelligence, how do we help students prepare for future careers in technology? In this podcast episode, our guest Tatenda Mapesa, shares how his work has been impacting the future readiness of kids in South Africa. In this conversation, Tatenda explains how an interest in aeronautical engineering and a growing passion for education led him to embrace the role of CEO of <a href="https://www.brighterfuture.co.za/">Brighter Futures</a> and to devote his life to bridging the education gap between the haves and the have nots and cultivating a new generation of talent equipped with the skills, knowledge, and experience needed to thrive in the future workplace.</p><p><br></p><p>A Fourth Industrial Revolution is underway, characterized by a fusion of technologies that blur the lines between the physical, digital, and biological spheres. Tatenda discusses what the Fourth Industrial Revolution means to him and how it impacts the work of <a href="https://www.brighterfuture.co.za/">Brighter Futures</a>. He emphasizes the importance of adapting. The world is changing and it’s important to be able to learn different technologies and to adapt to new software programs and programming languages, for example. Tatenda describes the approach of <a href="https://www.brighterfuture.co.za/">Brighter Futures</a> as teaching students to have an understanding of strategies, like the design thinking process, and to apply these concepts to different kinds of problems. Furthermore, Tatenda discusses replicating work experiences in the learning experiences for kids. For example, utilizing hands-on projects, encouraging students to learn how to collaborate in teams, and exposing students to different careers.</p><p><br></p><p>Tatenda shares a favorite fable of his - the story of the Chicken and the Eagle. This tale emphasizes the importance of exposing kids to different experiences, so that their understanding of their own potential is expanded. Part of future readiness is knowing what’s out there in the world. When asked about how he envisions the future of EdTech for students in South Africa, Tatenda believes we should focus more on the integration of technology into classrooms and training personnel how to adapt with different technologies. Tatenda shares his advice for parents who want to make sure their children are future ready and emphasizes the importance of exposing kids to different kinds of technologies.</p><p><br></p><p>In conclusion, Tatenda shares a favorite quote of his:</p><p><br></p><p><em>“We can't build the future for our children, but what we can do is build our children for the future." </em></p><p><br></p><p>And the way to do that is to make learning experiences interactive and engaging. Furthermore, we need to make sure kids are exposed to different technologies, so that they can adapt to the necessities of future careers.</p><p><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Whether it’s robotics, virtual reality, or artificial intelligence, how do we help students prepare for future careers in technology? In this podcast episode, our guest Tatenda Mapesa, shares how his work has been impacting the future readiness of kids in South Africa. In this conversation, Tatenda explains how an interest in aeronautical engineering and a growing passion for education led him to embrace the role of CEO of <a href="https://www.brighterfuture.co.za/">Brighter Futures</a> and to devote his life to bridging the education gap between the haves and the have nots and cultivating a new generation of talent equipped with the skills, knowledge, and experience needed to thrive in the future workplace.</p><p><br></p><p>A Fourth Industrial Revolution is underway, characterized by a fusion of technologies that blur the lines between the physical, digital, and biological spheres. Tatenda discusses what the Fourth Industrial Revolution means to him and how it impacts the work of <a href="https://www.brighterfuture.co.za/">Brighter Futures</a>. He emphasizes the importance of adapting. The world is changing and it’s important to be able to learn different technologies and to adapt to new software programs and programming languages, for example. Tatenda describes the approach of <a href="https://www.brighterfuture.co.za/">Brighter Futures</a> as teaching students to have an understanding of strategies, like the design thinking process, and to apply these concepts to different kinds of problems. Furthermore, Tatenda discusses replicating work experiences in the learning experiences for kids. For example, utilizing hands-on projects, encouraging students to learn how to collaborate in teams, and exposing students to different careers.</p><p><br></p><p>Tatenda shares a favorite fable of his - the story of the Chicken and the Eagle. This tale emphasizes the importance of exposing kids to different experiences, so that their understanding of their own potential is expanded. Part of future readiness is knowing what’s out there in the world. When asked about how he envisions the future of EdTech for students in South Africa, Tatenda believes we should focus more on the integration of technology into classrooms and training personnel how to adapt with different technologies. Tatenda shares his advice for parents who want to make sure their children are future ready and emphasizes the importance of exposing kids to different kinds of technologies.</p><p><br></p><p>In conclusion, Tatenda shares a favorite quote of his:</p><p><br></p><p><em>“We can't build the future for our children, but what we can do is build our children for the future." </em></p><p><br></p><p>And the way to do that is to make learning experiences interactive and engaging. Furthermore, we need to make sure kids are exposed to different technologies, so that they can adapt to the necessities of future careers.</p><p><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Oct 2022 00:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/ca3ae8fe/64d940b9.mp3" length="49032522" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>3059</itunes:duration>
      <itunes:summary>Whether it’s robotics, virtual reality, or artificial intelligence, how do we help students prepare for future careers in technology? Our guest, Tatenda Mapesa, CEO of Brighter Futures, shares how his work has been impacting the future readiness of kids in South Africa.</itunes:summary>
      <itunes:subtitle>Whether it’s robotics, virtual reality, or artificial intelligence, how do we help students prepare for future careers in technology? Our guest, Tatenda Mapesa, CEO of Brighter Futures, shares how his work has been impacting the future readiness of kids i</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, South Africa, future readiness, Brighter Futures, Fourth Industrial Revolution</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/ca3ae8fe/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Computational Action with Natalie Lao</title>
      <itunes:episode>9</itunes:episode>
      <podcast:episode>9</podcast:episode>
      <itunes:title>Computational Action with Natalie Lao</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">e0421e25-9455-48bc-a93e-4c56cca87319</guid>
      <link>https://codecombat.com/editor/podcast/computational-action</link>
      <description>
        <![CDATA[<p>Computational action is an approach that provides students with opportunities to impact their lives and their communities while learning programming and computational thinking. A computational action approach provides students with real world problems and real world contexts to apply their computer science knowledge. This approach can make computing education more inclusive, motivating, and empowering for young learners.</p><p><br></p><p>In this episode, Natalie Lao, Executive Director of the <a href="https://www.appinventorfoundation.org/">App Inventor Foundation</a>, shares how she's fostered computational action with kids from around the world and integrated this mindset into schools and classrooms. The App Inventor Foundation is a nonprofit established by the creators of <a href="https://appinventor.mit.edu/">App Inventor</a>, a free and open-source web platform that empowers learners, hobbyists, and inventors across the globe to create mobile apps for real, effective change in their communities.</p><p><br></p><p>Through the course of the conversation, Lao shares her advice for students and teachers wanting to integrate computational action into their own lives. She emphasizes the importance of engaging with a problem in your community that you really care about and addressing that problem using computer science.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Computational action is an approach that provides students with opportunities to impact their lives and their communities while learning programming and computational thinking. A computational action approach provides students with real world problems and real world contexts to apply their computer science knowledge. This approach can make computing education more inclusive, motivating, and empowering for young learners.</p><p><br></p><p>In this episode, Natalie Lao, Executive Director of the <a href="https://www.appinventorfoundation.org/">App Inventor Foundation</a>, shares how she's fostered computational action with kids from around the world and integrated this mindset into schools and classrooms. The App Inventor Foundation is a nonprofit established by the creators of <a href="https://appinventor.mit.edu/">App Inventor</a>, a free and open-source web platform that empowers learners, hobbyists, and inventors across the globe to create mobile apps for real, effective change in their communities.</p><p><br></p><p>Through the course of the conversation, Lao shares her advice for students and teachers wanting to integrate computational action into their own lives. She emphasizes the importance of engaging with a problem in your community that you really care about and addressing that problem using computer science.</p>]]>
      </content:encoded>
      <pubDate>Tue, 20 Sep 2022 00:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/8ac5fcd0/2c5fa306.mp3" length="26231114" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1634</itunes:duration>
      <itunes:summary>Inventing an alarm to decrease harassment in the slums of India. Using crowdsourcing to evaluate the quality of well water in Moldova. These are both examples of what kids have achieved when they used computational action to make a difference in their communities. Natalie Lao, Executive Director of the App Inventor Foundation, shares how she's fostered computational action with kids from around the world and integrated this mindset into schools and classrooms.</itunes:summary>
      <itunes:subtitle>Inventing an alarm to decrease harassment in the slums of India. Using crowdsourcing to evaluate the quality of well water in Moldova. These are both examples of what kids have achieved when they used computational action to make a difference in their com</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, computational action, App Inventor Foundation, App Inventor, MIT, Google, nonprofit</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/8ac5fcd0/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Game-Based Learning with Bobby Lockhart and Valentin Briukhanov</title>
      <itunes:episode>8</itunes:episode>
      <podcast:episode>8</podcast:episode>
      <itunes:title>Game-Based Learning with Bobby Lockhart and Valentin Briukhanov</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://codecombat.com/editor/podcast/game-based-learning</link>
      <description>
        <![CDATA[<p>Game-based learning is an effort to redirect the learning that naturally occurs very organically in games and to channel that towards subjects and skills that are useful outside of the game itself. In this episode, Bobby Lockhart and Valentin Bryukhanov, two game developers who were key to creating our text-based coding adventure game, Ozaria, discuss game-based learning and how to use the principles and strategies of game design to create engaging learning experiences.</p><p><br></p><p>In this conversation, our guests discuss the distinction between game-based learning and educational games and the importance of various perspectives when designing. “Every game is educational, but we can put more intention in that goal” Briukhanov says.</p><p><br></p><p>What does chocolate covered broccoli have to do with game design?! Lockhart explains that when the game mechanics and the learning concept don't match up, you have chocolate covered broccoli. Broccoli is nice on its own and chocolate is nice on its own, and if you combine them, it's no good at all. An engaging learning experience thoughtfully integrates the game mechanics and learning concepts.</p><p><br></p><p>Concluding the conversation, Lockhart and Briukhanov discuss how game design can make an impact on the future of education and share their advice for those interested in game design for the EdTech space.</p><p><br></p><p><em>Recommended Resources from the Interview:</em></p><p><br></p><p>Books:</p><p><a href="https://www.goodreads.com/en/book/show/311533.What_Video_Games_Have_to_Teach_Us_about_Learning_and_Literacy"><em>What Video Games Have to Teach Us About Learning and Literacy</em></a> by James Gee</p><p><a href="https://www.goodreads.com/book/show/827.The_Diamond_Age?from_search=true&amp;from_srp=true&amp;qid=HGGzlLhUlQ&amp;rank=1"><em>The Diamond Age</em></a> by Neal Stephenson</p><p><a href="https://www.goodreads.com/en/book/show/8449713-level-up"><em>Level Up! The Guide to Great Video GameDesign</em></a> by Scott Rogers</p><p><a href="https://www.goodreads.com/book/show/906120.The_Children_s_Machine"><em>The Children's Machine</em></a> by Seymour Papert</p><p><br></p><p>Some of our guests' personal favorite games:</p><p><a href="https://codemancergame.com/">Codemancer</a></p><p><a href="https://store.steampowered.com/app/619150/while_True_learn/">while True: learn()</a></p><p>Assassin's Creed</p><p>Civilization</p><p>League of Legends</p><p>Dota</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Game-based learning is an effort to redirect the learning that naturally occurs very organically in games and to channel that towards subjects and skills that are useful outside of the game itself. In this episode, Bobby Lockhart and Valentin Bryukhanov, two game developers who were key to creating our text-based coding adventure game, Ozaria, discuss game-based learning and how to use the principles and strategies of game design to create engaging learning experiences.</p><p><br></p><p>In this conversation, our guests discuss the distinction between game-based learning and educational games and the importance of various perspectives when designing. “Every game is educational, but we can put more intention in that goal” Briukhanov says.</p><p><br></p><p>What does chocolate covered broccoli have to do with game design?! Lockhart explains that when the game mechanics and the learning concept don't match up, you have chocolate covered broccoli. Broccoli is nice on its own and chocolate is nice on its own, and if you combine them, it's no good at all. An engaging learning experience thoughtfully integrates the game mechanics and learning concepts.</p><p><br></p><p>Concluding the conversation, Lockhart and Briukhanov discuss how game design can make an impact on the future of education and share their advice for those interested in game design for the EdTech space.</p><p><br></p><p><em>Recommended Resources from the Interview:</em></p><p><br></p><p>Books:</p><p><a href="https://www.goodreads.com/en/book/show/311533.What_Video_Games_Have_to_Teach_Us_about_Learning_and_Literacy"><em>What Video Games Have to Teach Us About Learning and Literacy</em></a> by James Gee</p><p><a href="https://www.goodreads.com/book/show/827.The_Diamond_Age?from_search=true&amp;from_srp=true&amp;qid=HGGzlLhUlQ&amp;rank=1"><em>The Diamond Age</em></a> by Neal Stephenson</p><p><a href="https://www.goodreads.com/en/book/show/8449713-level-up"><em>Level Up! The Guide to Great Video GameDesign</em></a> by Scott Rogers</p><p><a href="https://www.goodreads.com/book/show/906120.The_Children_s_Machine"><em>The Children's Machine</em></a> by Seymour Papert</p><p><br></p><p>Some of our guests' personal favorite games:</p><p><a href="https://codemancergame.com/">Codemancer</a></p><p><a href="https://store.steampowered.com/app/619150/while_True_learn/">while True: learn()</a></p><p>Assassin's Creed</p><p>Civilization</p><p>League of Legends</p><p>Dota</p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Sep 2022 00:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/4209217e/a7a7d678.mp3" length="41356833" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2578</itunes:duration>
      <itunes:summary>What does chocolate covered broccoli have to do with game design?! Bobby Lockhart and Valentin Bryukhanov, two game developers who were key to creating our text-based coding adventure game, Ozaria, discuss game-based learning and how to use the principles and strategies of game design to create engaging learning experiences.</itunes:summary>
      <itunes:subtitle>What does chocolate covered broccoli have to do with game design?! Bobby Lockhart and Valentin Bryukhanov, two game developers who were key to creating our text-based coding adventure game, Ozaria, discuss game-based learning and how to use the principles</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, game design, games, game developers</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/4209217e/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Learning at Home with Kay Yang</title>
      <itunes:episode>7</itunes:episode>
      <podcast:episode>7</podcast:episode>
      <itunes:title>Learning at Home with Kay Yang</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">995525af-4ed6-4379-9772-bb31f140090c</guid>
      <link>https://codecombat.com/editor/podcast/learning-at-home</link>
      <description>
        <![CDATA[<p>Professional engineer and founder of homeschool kit <a href="https://www.tinkertherobot.com/">Tinker the Robot</a>, Kay Yang, shares how the gender gap in engineering inspired her company and tells the “aha moment” that led her to widen the scope of Tinker the Robot’s impact on families. She reveals how being intentional about giving kids some ownership over the content and fast small wins are key ingredients to the kits’ success. <em>“The goal is to build confidence so that you know you can do this. And so if there’s a point in the project where you feel uncomfortable or intimidated, you can draw upon that moment and remember that I’ve done this before. I can do this,”</em> Yang says.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Professional engineer and founder of homeschool kit <a href="https://www.tinkertherobot.com/">Tinker the Robot</a>, Kay Yang, shares how the gender gap in engineering inspired her company and tells the “aha moment” that led her to widen the scope of Tinker the Robot’s impact on families. She reveals how being intentional about giving kids some ownership over the content and fast small wins are key ingredients to the kits’ success. <em>“The goal is to build confidence so that you know you can do this. And so if there’s a point in the project where you feel uncomfortable or intimidated, you can draw upon that moment and remember that I’ve done this before. I can do this,”</em> Yang says.</p>]]>
      </content:encoded>
      <pubDate>Tue, 23 Aug 2022 00:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/a0866b1e/ef20b6ca.mp3" length="19859954" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>1235</itunes:duration>
      <itunes:summary>From problem-solving egg drop challenges to tinkering with robots, what tools are you using to build confidence and spark an interest in Science and Engineering when learning at home? Kay Yang shares how the lessons she learned as an engineer at Mattel enabled her to create Tinker the Robot, hands-on Science and Engineering at-home experiences for kids and parents.</itunes:summary>
      <itunes:subtitle>From problem-solving egg drop challenges to tinkering with robots, what tools are you using to build confidence and spark an interest in Science and Engineering when learning at home? Kay Yang shares how the lessons she learned as an engineer at Mattel en</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, homeschool, at home learning,</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/a0866b1e/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Fostering Engagement with Mohamed Haggag</title>
      <itunes:episode>6</itunes:episode>
      <podcast:episode>6</podcast:episode>
      <itunes:title>Fostering Engagement with Mohamed Haggag</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">cbb8bf32-a6b3-43e9-bb67-9503ece68e25</guid>
      <link>https://codecombat.com/podcast/fostering-engagement</link>
      <description>
        <![CDATA[<p>In this episode, the incredibly inspirational high school graduate Mohamed Haggag discusses how using “learner agency” has been a cornerstone of his education in Egypt. From tutoring peers at a really young age to implementing a foreign language program that is now used nationwide, Haggag has taken on different leadership roles throughout his academic career. </p><p><br></p><p>Today, he balances many roles. Haggag served as an ambassador for the <a href="https://worldliteracyfoundation.org/">World Literacy Foundation</a>, an intern at CodeCombat, and founder of <a href="https://nextcoderssociety.com/">Next Coders' Society</a>, a program teaching tech literacy to young people as it aims to create equity and inclusion in technology throughout his country. </p><p><br></p><p>Through the course of the conversation, Haggag shares the strategies he is using in Next Coders’ Society to engage young people to learn about technology and become community tech leaders. He emphasizes the importance of individuals learning information and then engaging and teaching that information to others, noting that the scope of information that one can pass on to someone else is inconsequential.   </p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, the incredibly inspirational high school graduate Mohamed Haggag discusses how using “learner agency” has been a cornerstone of his education in Egypt. From tutoring peers at a really young age to implementing a foreign language program that is now used nationwide, Haggag has taken on different leadership roles throughout his academic career. </p><p><br></p><p>Today, he balances many roles. Haggag served as an ambassador for the <a href="https://worldliteracyfoundation.org/">World Literacy Foundation</a>, an intern at CodeCombat, and founder of <a href="https://nextcoderssociety.com/">Next Coders' Society</a>, a program teaching tech literacy to young people as it aims to create equity and inclusion in technology throughout his country. </p><p><br></p><p>Through the course of the conversation, Haggag shares the strategies he is using in Next Coders’ Society to engage young people to learn about technology and become community tech leaders. He emphasizes the importance of individuals learning information and then engaging and teaching that information to others, noting that the scope of information that one can pass on to someone else is inconsequential.   </p>]]>
      </content:encoded>
      <pubDate>Mon, 08 Aug 2022 12:02:23 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/f057ef12/a2d849a2.mp3" length="32200505" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2006</itunes:duration>
      <itunes:summary>How did a high school student in Cairo, Egypt develop an entire Computer Science curriculum for his classmates? High school graduate Mohamed Haggag discusses student engagement strategies he’s used for various initiatives to get kids interested in computer science in his home country of Cairo, Egypt.</itunes:summary>
      <itunes:subtitle>How did a high school student in Cairo, Egypt develop an entire Computer Science curriculum for his classmates? High school graduate Mohamed Haggag discusses student engagement strategies he’s used for various initiatives to get kids interested in compute</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, student engagement, Egypt</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/f057ef12/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>The Power of Games and Storytelling with Brian Freyermuth</title>
      <itunes:episode>5</itunes:episode>
      <podcast:episode>5</podcast:episode>
      <itunes:title>The Power of Games and Storytelling with Brian Freyermuth</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">91d29368-d1e4-4ceb-90cd-96b1b3ae0970</guid>
      <link>https://codecombat.com/podcast/the-power-of-games-and-storytelling</link>
      <description>
        <![CDATA[<p>In this episode, Brian Freyermuth reveals how he’s used storytelling and game design to engage players throughout his career. </p><p><br></p><p>Starting at the beginning — Freyermuth’s entry into the gaming world would begin as one would imagine: as a child. He explains how a simulation game set in the Caribbean sparked his interest in programming. By senior year, Freyermuth had decided to make games for a living. On a college campus, his quest to create games would begin with learning to program objects because game design courses didn’t exist. </p><p><br></p><p>Throughout the conversation, Freyermuth shares how a handful of fortuitous events ushered him into the world of game design. From a serendipitous conversation with a teacher and a few buddies after class to a casual chat with a gentleman at a party to failing an interview with a guy named Alan, it’s clear that Freyermuth’s lucky breaks stemmed from infectious passion.</p><p><br></p><p>Now much further along in his career, Freyermuth talks about navigating the game design process by using pillars to establish “the why” of a project and explains how storytelling is integral to building a world.   </p><p><br></p><p>At CodeCombat, Freyermuth expresses how he used his background in the entertainment industry, creating games like Fallout, Star Trek, Starfleet Academy, and so on, to make engaging learning games for kids. </p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode, Brian Freyermuth reveals how he’s used storytelling and game design to engage players throughout his career. </p><p><br></p><p>Starting at the beginning — Freyermuth’s entry into the gaming world would begin as one would imagine: as a child. He explains how a simulation game set in the Caribbean sparked his interest in programming. By senior year, Freyermuth had decided to make games for a living. On a college campus, his quest to create games would begin with learning to program objects because game design courses didn’t exist. </p><p><br></p><p>Throughout the conversation, Freyermuth shares how a handful of fortuitous events ushered him into the world of game design. From a serendipitous conversation with a teacher and a few buddies after class to a casual chat with a gentleman at a party to failing an interview with a guy named Alan, it’s clear that Freyermuth’s lucky breaks stemmed from infectious passion.</p><p><br></p><p>Now much further along in his career, Freyermuth talks about navigating the game design process by using pillars to establish “the why” of a project and explains how storytelling is integral to building a world.   </p><p><br></p><p>At CodeCombat, Freyermuth expresses how he used his background in the entertainment industry, creating games like Fallout, Star Trek, Starfleet Academy, and so on, to make engaging learning games for kids. </p>]]>
      </content:encoded>
      <pubDate>Mon, 25 Jul 2022 13:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/e7de3fe3/a147e49c.mp3" length="42998701" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2681</itunes:duration>
      <itunes:summary>From dragons to villains to heroic feats, our guest Brian Freyermuth will share how he's used storytelling and game design techniques to create immersive experiences for players of all ages.</itunes:summary>
      <itunes:subtitle>From dragons to villains to heroic feats, our guest Brian Freyermuth will share how he's used storytelling and game design techniques to create immersive experiences for players of all ages.</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science, storytelling, </itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/e7de3fe3/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Computational Thinking with Kiki Prottsman</title>
      <itunes:episode>4</itunes:episode>
      <podcast:episode>4</podcast:episode>
      <itunes:title>Computational Thinking with Kiki Prottsman</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ae63b3a4-6666-4651-81d1-89e4836f8381</guid>
      <link>https://codecombat.com/podcast/computational-thinking</link>
      <description>
        <![CDATA[<p>Educator, <a href="https://www.prottsman.com/">Author</a>, and Director of Education at Microsoft’s <a href="https://www.microsoft.com/en-us/makecode">Makecode</a> Kiki Prottsman describes how her college experiences of being the only female in the room propelled her into her work. </p><p><br></p><p>Prottsman expresses how a single question drove her into her career. She wondered, “why don’t people realize how expressive computer science is?” She became convinced that if people knew how fun and creative coding is then there would be wider interest in it. This revelation led her to build a groundbreaking curriculum to teach kids how to code at<a href="http://code.org"> Code.org</a>. Yet, the road to bringing a CS curriculum to kids was not easy. She talks about the challenges and the pushback she received when telling others about her initiative to bring the curriculum to young kids. </p><p><br></p><p>As part of the process, Kiki used the four pillars of computational thinking to showcase how the skills we learn from coding can be used to solve everyday problems.</p><p><br></p><p>Be prepared to be inspired as Prottsman shares how she persisted through naysayers, explains computational thinking, and expresses her initial fear of becoming an author of CS books.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Educator, <a href="https://www.prottsman.com/">Author</a>, and Director of Education at Microsoft’s <a href="https://www.microsoft.com/en-us/makecode">Makecode</a> Kiki Prottsman describes how her college experiences of being the only female in the room propelled her into her work. </p><p><br></p><p>Prottsman expresses how a single question drove her into her career. She wondered, “why don’t people realize how expressive computer science is?” She became convinced that if people knew how fun and creative coding is then there would be wider interest in it. This revelation led her to build a groundbreaking curriculum to teach kids how to code at<a href="http://code.org"> Code.org</a>. Yet, the road to bringing a CS curriculum to kids was not easy. She talks about the challenges and the pushback she received when telling others about her initiative to bring the curriculum to young kids. </p><p><br></p><p>As part of the process, Kiki used the four pillars of computational thinking to showcase how the skills we learn from coding can be used to solve everyday problems.</p><p><br></p><p>Be prepared to be inspired as Prottsman shares how she persisted through naysayers, explains computational thinking, and expresses her initial fear of becoming an author of CS books.</p>]]>
      </content:encoded>
      <pubDate>Mon, 11 Jul 2022 10:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/46e90fb3/90817062.mp3" length="37687383" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2349</itunes:duration>
      <itunes:summary>From baking to computer science, computational thinking skills are needed across a wide variety of careers. Our guest, Kiki Prottsman, will share her vast knowledge of how computational thinking can be fostered in students from ages five to 105.</itunes:summary>
      <itunes:subtitle>From baking to computer science, computational thinking skills are needed across a wide variety of careers. Our guest, Kiki Prottsman, will share her vast knowledge of how computational thinking can be fostered in students from ages five to 105.</itunes:subtitle>
      <itunes:keywords>computational thinking, makecode, code.org, educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/46e90fb3/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Scenario Based Learning with Kevin Carrington</title>
      <itunes:episode>3</itunes:episode>
      <podcast:episode>3</podcast:episode>
      <itunes:title>Scenario Based Learning with Kevin Carrington</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">21964e2d-ede8-4935-8227-d2e03010badf</guid>
      <link>https://codecombat.com/podcast/scenario-based-learning</link>
      <description>
        <![CDATA[<p>Kevin Carrington discusses how his scenario-based <a href="https://thec3initiative.org/">The C3 Initiative</a> takes kids on secret STEM-based missions to teach the practicality of STEM concepts taught in classrooms. The elaborate sets and characters create a learning theme park experience where kids feel free to unlock their STEM potential. In this episode, Carrington shares how a message left in a public bathroom led to the development of this cool initiative. He also expresses the importance of having scenario-based learning experiences embedded in the k-12 education system to empower kids to take risks to solve problems in safe environments. It’s one of the best ways to bring STEM to life!</p><p>For more information, transcripts, and resources, check out our website at: <a href="https://codecombat.com/podcast">https://codecombat.com/podcast</a></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kevin Carrington discusses how his scenario-based <a href="https://thec3initiative.org/">The C3 Initiative</a> takes kids on secret STEM-based missions to teach the practicality of STEM concepts taught in classrooms. The elaborate sets and characters create a learning theme park experience where kids feel free to unlock their STEM potential. In this episode, Carrington shares how a message left in a public bathroom led to the development of this cool initiative. He also expresses the importance of having scenario-based learning experiences embedded in the k-12 education system to empower kids to take risks to solve problems in safe environments. It’s one of the best ways to bring STEM to life!</p><p>For more information, transcripts, and resources, check out our website at: <a href="https://codecombat.com/podcast">https://codecombat.com/podcast</a></p>]]>
      </content:encoded>
      <pubDate>Mon, 11 Jul 2022 10:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/bdd2808a/e586e7b4.mp3" length="48057783" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2997</itunes:duration>
      <itunes:summary>How do you make the learning experience feel like a ride at Disneyland? Our
guest, Kevin Carrington, will share how he uses scenario-based learning to turn
students into secret agents so that they can tackle engaging STEM-based
missions.</itunes:summary>
      <itunes:subtitle>How do you make the learning experience feel like a ride at Disneyland? Our
guest, Kevin Carrington, will share how he uses scenario-based learning to turn
students into secret agents so that they can tackle engaging STEM-based
missions.</itunes:subtitle>
      <itunes:keywords>scenario-based learning, underserved youth, Wakanda, educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/bdd2808a/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Social Emotional Learning with Darri Stephens</title>
      <itunes:episode>2</itunes:episode>
      <podcast:episode>2</podcast:episode>
      <itunes:title>Social Emotional Learning with Darri Stephens</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://codecombat.com/podcast/social-emotional-learning</link>
      <description>
        <![CDATA[<p>Studies show a strong social and emotional learning (SEL) foundation has positive outcomes, from increased academic achievement and graduation rates to improved prosocial skills that support a child’s success in school and beyond.</p><p><br></p><p>In this episode, Darri Stephens discusses how she has used and built SEL measures in the classroom, in subsequent roles at <a href="https://www.commonsense.org/education/digital-citizenship">Common Sense</a> and <a href="https://www.makewonder.com/classroom/robotics-competition/">Wonder Workshop</a>, and now as a consultant. </p><p><br></p><p>At Common Sense, she describes how SEL was woven into the company’s digital literacy and digital citizenship curriculum. At Wonder Workshop, Stephens reflects on how SEL was infused in the company’s worldwide robotics competition, where students spent months in teams, problem-solving, embracing challenges, and “failing forward”. </p><p><br></p><p>Today, Stephens serves as a consultant for organizations like<a href="https://www.classroomchampions.org/"> Classroom Champions</a>. Stephens tells how Olympians and other elite world-class athletes are teaching kids SEL skills through the Classroom Champions’ curriculum. She shares how the organization gives kids an incredible VIP access to the athletes so that they can form a mentor-mentee relationship through live chats, video updates, and monthly challenges.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Studies show a strong social and emotional learning (SEL) foundation has positive outcomes, from increased academic achievement and graduation rates to improved prosocial skills that support a child’s success in school and beyond.</p><p><br></p><p>In this episode, Darri Stephens discusses how she has used and built SEL measures in the classroom, in subsequent roles at <a href="https://www.commonsense.org/education/digital-citizenship">Common Sense</a> and <a href="https://www.makewonder.com/classroom/robotics-competition/">Wonder Workshop</a>, and now as a consultant. </p><p><br></p><p>At Common Sense, she describes how SEL was woven into the company’s digital literacy and digital citizenship curriculum. At Wonder Workshop, Stephens reflects on how SEL was infused in the company’s worldwide robotics competition, where students spent months in teams, problem-solving, embracing challenges, and “failing forward”. </p><p><br></p><p>Today, Stephens serves as a consultant for organizations like<a href="https://www.classroomchampions.org/"> Classroom Champions</a>. Stephens tells how Olympians and other elite world-class athletes are teaching kids SEL skills through the Classroom Champions’ curriculum. She shares how the organization gives kids an incredible VIP access to the athletes so that they can form a mentor-mentee relationship through live chats, video updates, and monthly challenges.</p>]]>
      </content:encoded>
      <pubDate>Mon, 11 Jul 2022 10:00:00 -0700</pubDate>
      <author>CodeCombat</author>
      <enclosure url="https://media.transistor.fm/99cf4071/a589e2f7.mp3" length="36533894" type="audio/mpeg"/>
      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2277</itunes:duration>
      <itunes:summary>What do Olympic athletes, robots, and video games have in common? Today, we’ll explore how they can all contribute towards social emotional learning, or SEL, in the classroom. Our guest Darri Stephens will be sharing how she’s used SEL to design a wide variety of curriculum, experiences, and platforms!</itunes:summary>
      <itunes:subtitle>What do Olympic athletes, robots, and video games have in common? Today, we’ll explore how they can all contribute towards social emotional learning, or SEL, in the classroom. Our guest Darri Stephens will be sharing how she’s used SEL to design a wide va</itunes:subtitle>
      <itunes:keywords>social emotional learning, SEL, educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/99cf4071/transcript.txt" type="text/plain"/>
    </item>
    <item>
      <title>Transforming the Coding Experience for Kids with Nick Winter</title>
      <itunes:episode>1</itunes:episode>
      <podcast:episode>1</podcast:episode>
      <itunes:title>Transforming the Coding Experience for Kids with Nick Winter</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://codecombat.com/podcast/transforming-coding-experiences-for-kids</link>
      <description>
        <![CDATA[<p>Knowing how to code gives a person a remarkable advantage in life and access to high-paying careers. CodeCombat’s CEO and cofounder Nick Winter has helped millions of students learn to code through his game-based platforms <a href="http://Codecombat.com">CodeCombat </a>and <a href="https://www.ozaria.com/">Ozaria</a>. In this conversation, Nick explains how an awful introduction to coding in college, a burning inclination to create a startup, and a volunteer trip to China led to the manifestation of his first company <a href="http://Skritter.com">Skritter</a>. Learn how the experience of Skitter led to the framework of CodeCombat. Hear the origin story of CodeCombat’s game elements. Discover how the company builds fluency in coding and promotes a growth mindset in young people. </p><p>For more information, transcripts, and resources, check out our website at: https://codecombat.com/podcast</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Knowing how to code gives a person a remarkable advantage in life and access to high-paying careers. CodeCombat’s CEO and cofounder Nick Winter has helped millions of students learn to code through his game-based platforms <a href="http://Codecombat.com">CodeCombat </a>and <a href="https://www.ozaria.com/">Ozaria</a>. In this conversation, Nick explains how an awful introduction to coding in college, a burning inclination to create a startup, and a volunteer trip to China led to the manifestation of his first company <a href="http://Skritter.com">Skritter</a>. Learn how the experience of Skitter led to the framework of CodeCombat. Hear the origin story of CodeCombat’s game elements. Discover how the company builds fluency in coding and promotes a growth mindset in young people. </p><p>For more information, transcripts, and resources, check out our website at: https://codecombat.com/podcast</p>]]>
      </content:encoded>
      <pubDate>Wed, 08 Jun 2022 14:21:40 -0700</pubDate>
      <author>CodeCombat</author>
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      <itunes:author>CodeCombat</itunes:author>
      <itunes:duration>2503</itunes:duration>
      <itunes:summary>How did a Japanese surgery game, collection of gems, and the esports industry transform the coding experience for kids? Today, we’ll dive into the origin story of CodeCombat with our CEO and cofounder, Nick Winter. He will share the journey of creating CodeCombat along with the lessons he’s learned along the way.</itunes:summary>
      <itunes:subtitle>How did a Japanese surgery game, collection of gems, and the esports industry transform the coding experience for kids? Today, we’ll dive into the origin story of CodeCombat with our CEO and cofounder, Nick Winter. He will share the journey of creating Co</itunes:subtitle>
      <itunes:keywords>educational technology, STEM, coding, education, EdTech, teachers, classrooms, schools, python, javascript, programming, computer science</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
      <podcast:transcript url="https://share.transistor.fm/s/7e35f01c/transcript.txt" type="text/plain"/>
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