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    <description>&lt;p&gt;How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Kim Breeze (board game player and content creator) and Parker Simpson (illustrator and aspiring board game designer) as they pick the brains of industry experts to find out what it takes to bring a board game to life!&lt;/p&gt;</description>
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    <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
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    <itunes:summary>&lt;p&gt;How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Kim Breeze (board game player and content creator) and Parker Simpson (illustrator and aspiring board game designer) as they pick the brains of industry experts to find out what it takes to bring a board game to life!&lt;/p&gt;</itunes:summary>
    <itunes:subtitle>&lt;p&gt;How do you get that game idea out of your head and onto the table.</itunes:subtitle>
    <itunes:keywords>Board Games, Board Game Design, Board Game Designer, Boardgames, Boardgame Design, Boardgame Designer</itunes:keywords>
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      <itunes:name>Kim Breeze &amp; Parker Simpson</itunes:name>
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    <itunes:complete>No</itunes:complete>
    <itunes:explicit>No</itunes:explicit>
    <item>
      <title>Ep 20 - Final Polish (Bradley Joseph)</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Ep 20 - Final Polish (Bradley Joseph)</itunes:title>
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        <![CDATA[<p>Bradly Joseph from Gameweaver Games joins Parker and Kim to talk about how utilizing development services can help get that final polish on a game. They also explore the different options available through Gameweaver and other providers like them. <br><br>If you want to check out Gameweaver Games to see if they can help you on your board game design journey, you can find them here - https://www.gameweavergames.com/<br><br>They also offer some options on becoming a better playtester too!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
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        <![CDATA[<p>Bradly Joseph from Gameweaver Games joins Parker and Kim to talk about how utilizing development services can help get that final polish on a game. They also explore the different options available through Gameweaver and other providers like them. <br><br>If you want to check out Gameweaver Games to see if they can help you on your board game design journey, you can find them here - https://www.gameweavergames.com/<br><br>They also offer some options on becoming a better playtester too!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
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      <pubDate>Mon, 16 Sep 2024 23:00:00 -0400</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
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      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/Ftwkze-iamz0shf3xphGRMwbNGcvsPde1vg20cfWyCM/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83NDFh/MTg2YTE4ODMxMmUx/NjM3MzljYThiMzQy/MDlmOC5qcGc.jpg"/>
      <itunes:duration>3287</itunes:duration>
      <itunes:summary>Bradly Joseph from Gameweaver Games joins Parker and Kim to talk about how utilizing development services can help get that final polish on a game. They also explore the different options available through Gameweaver and other providers like them. If you want to check out Gameweaver Games to see if they can help you on your board game design journey, you can find them here - https://www.gameweavergames.com/They also offer some options on becoming a better playtester too!Follow us on soci...</itunes:summary>
      <itunes:subtitle>Bradly Joseph from Gameweaver Games joins Parker and Kim to talk about how utilizing development services can help get that final polish on a game. They also explore the different options available through Gameweaver and other providers like them. If you </itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, board game development, development, developer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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    <item>
      <title>Ep 19 -  Where Has the Time Gone?</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Ep 19 -  Where Has the Time Gone?</itunes:title>
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        <![CDATA[<p>Wow! Kim and Parker are back and we've got some exciting updates on Trash Dash! Join us for this hosts only episode to find out what we've been up to and where we're going!<br><br>Spoiler...you're going to want to mark your calendars for Sept 17!!! </p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
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      <content:encoded>
        <![CDATA[<p>Wow! Kim and Parker are back and we've got some exciting updates on Trash Dash! Join us for this hosts only episode to find out what we've been up to and where we're going!<br><br>Spoiler...you're going to want to mark your calendars for Sept 17!!! </p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
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      <pubDate>Sun, 08 Sep 2024 23:00:00 -0400</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/b012228d/5bef112b.mp3" length="37696621" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
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      <itunes:duration>3134</itunes:duration>
      <itunes:summary>Wow! Kim and Parker are back and we've got some exciting updates on Trash Dash! Join us for this hosts only episode to find out what we've been up to and where we're going!Spoiler...you're going to want to mark your calendars for Sept 17!!! Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Wow! Kim and Parker are back and we've got some exciting updates on Trash Dash! Join us for this hosts only episode to find out what we've been up to and where we're going!Spoiler...you're going to want to mark your calendars for Sept 17!!! Follow us on s</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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    <item>
      <title>Ep 18 - The Punk Rock Approach (Dan Hughes)</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Ep 18 - The Punk Rock Approach (Dan Hughes)</itunes:title>
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        <![CDATA[<p>Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them. <br><br>Learn more about CoraQuest or order your own copy at: https://www.brighteyegames.com/.<br><br>Find Dan's new book,<b><em> Annabelle and the Sorcerer's Spoon,</em></b> on Amazon! <br><br>Also be sure to check out Dan's podcast - Sporadically Board<br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
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        <![CDATA[<p>Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them. <br><br>Learn more about CoraQuest or order your own copy at: https://www.brighteyegames.com/.<br><br>Find Dan's new book,<b><em> Annabelle and the Sorcerer's Spoon,</em></b> on Amazon! <br><br>Also be sure to check out Dan's podcast - Sporadically Board<br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
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      <pubDate>Mon, 11 Dec 2023 08:00:00 -0500</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/3fddd0f1/147980f7.mp3" length="49312764" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
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      <itunes:duration>4102</itunes:duration>
      <itunes:summary>Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them. Learn more about CoraQuest or order your own copy at: https://www.brighteyegames.com/.Find Dan's new book, Annabelle and the Sorcerer's Spoon, on Amazon! Also be sure to check out Dan's podcast - Sporadically BoardFollow us on social media at Board ...</itunes:summary>
      <itunes:subtitle>Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them. Learn more a</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, Dan Hughes, CoraQuest</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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    <item>
      <title>Ep 17 - Updates and Announcements</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Ep 17 - Updates and Announcements</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/f8a4ca93</link>
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        <![CDATA[<p>Join Parker and Kim for updates from Mythic Con, Trash Dash playtesting, and a BIG announcement! This episode is jam packed with news. </p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Join Parker and Kim for updates from Mythic Con, Trash Dash playtesting, and a BIG announcement! This episode is jam packed with news. </p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 20 Nov 2023 08:00:00 -0500</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/f8a4ca93/a607a348.mp3" length="29747552" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/7V1GaqbuvSaZKy0P3hNzp2HivNmR0vUltUy8PCm2gxk/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84Nzgz/MTk4Njk4MGNjNjRi/N2M3ODhmNWYyYzAy/YjNlZC5qcGc.jpg"/>
      <itunes:duration>2472</itunes:duration>
      <itunes:summary>Join Parker and Kim for updates from Mythic Con, Trash Dash playtesting, and a BIG announcement! This episode is jam packed with news. Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Join Parker and Kim for updates from Mythic Con, Trash Dash playtesting, and a BIG announcement! This episode is jam packed with news. Follow us on social media at Board Out of My Mind Podcast!</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, Shiny Pigeon Games, Trash Dash, Mythic Con</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 16 - Doing What Works for You (Fertessa Allyse)</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Ep 16 - Doing What Works for You (Fertessa Allyse)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/cae28c06</link>
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        <![CDATA[<p>In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares how different that was from designing games for Funko, and Pokémon. When she's not designing games, Fertessa is also a contributor for the upcoming title <em>What Board Games Mean to Me</em>, which YOU can win a copy of! Follow along on our socials to find out more!<br><br>Resources from Fertessa:<br><b>Cardboard Edison</b> <b>Compendium</b>- https://cardboardedison.com/directoryinfo<br><br>Links to Find Her Upcoming Projects:<br><b><em>What Board Games Mean to Me</em></b> - https://www.simonandschuster.com/books/What-Board-Games-Mean-To-Me/Donna-Gregory/9781839082726<br><br><b><em>You Don't Meet in a Tavern</em></b> - Launching Nov 14th on Gamefound! Learn more at https://violetdaisygames.com<br><br>Follow Fertessa on social media - @fertessa<br><br><br><br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
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      <content:encoded>
        <![CDATA[<p>In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares how different that was from designing games for Funko, and Pokémon. When she's not designing games, Fertessa is also a contributor for the upcoming title <em>What Board Games Mean to Me</em>, which YOU can win a copy of! Follow along on our socials to find out more!<br><br>Resources from Fertessa:<br><b>Cardboard Edison</b> <b>Compendium</b>- https://cardboardedison.com/directoryinfo<br><br>Links to Find Her Upcoming Projects:<br><b><em>What Board Games Mean to Me</em></b> - https://www.simonandschuster.com/books/What-Board-Games-Mean-To-Me/Donna-Gregory/9781839082726<br><br><b><em>You Don't Meet in a Tavern</em></b> - Launching Nov 14th on Gamefound! Learn more at https://violetdaisygames.com<br><br>Follow Fertessa on social media - @fertessa<br><br><br><br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 31 Oct 2023 09:00:00 -0400</pubDate>
      <author>Kim Breeze, Parker Simpson, Fertessa Allyse</author>
      <enclosure url="https://media.transistor.fm/cae28c06/41e0e98d.mp3" length="35805696" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, Fertessa Allyse</itunes:author>
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      <itunes:duration>2976</itunes:duration>
      <itunes:summary>In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares how different that was from designing games for Funko, and Pokémon. When she's not designing games, Fertessa is also a contributor for the upcoming title What Board Games Mean to Me, which YOU can win a copy of! Follow along on our socials t...</itunes:summary>
      <itunes:subtitle>In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, pitching to publishers, What Board Games Mean to Me, Fertessa Allyse, Fertessa</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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    <item>
      <title>Ep 15 - Distilling Your Game's Core Experience (Dave Beck)</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Ep 15 - Distilling Your Game's Core Experience (Dave Beck)</itunes:title>
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      <link>https://share.transistor.fm/s/f3913886</link>
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        <![CDATA[<p>Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarting his game, and creating his publishing company, Paverson Games. They also brain storm names Dave could have used for his publishing company and why he should start making stuffies called, Paverson Pals. We hope you enjoy this episode as much as they did!<br><br>To learn more about Paverson Games or follow any of their titles check out www.PaversonGames.com or find them on social media @Paverson.</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarting his game, and creating his publishing company, Paverson Games. They also brain storm names Dave could have used for his publishing company and why he should start making stuffies called, Paverson Pals. We hope you enjoy this episode as much as they did!<br><br>To learn more about Paverson Games or follow any of their titles check out www.PaversonGames.com or find them on social media @Paverson.</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 15 Oct 2023 23:00:00 -0400</pubDate>
      <author>Kim Breeze, Parker Simpson, and Dave Beck</author>
      <enclosure url="https://media.transistor.fm/f3913886/856216b4.mp3" length="40941594" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, and Dave Beck</itunes:author>
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      <itunes:duration>3404</itunes:duration>
      <itunes:summary>Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarting his game, and creating his publishing company, Paverson Games. They also brain storm names Dave could have used for his publishing company and why he should start making stuffies called, Paverson Pals. We hope you enjoy this episode as muc...</itunes:summary>
      <itunes:subtitle>Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarti</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, Paverson Games, Dave Beck, Distilled</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 14 - And We're Back! Season 2 Launch</title>
      <itunes:season>2</itunes:season>
      <podcast:season>2</podcast:season>
      <itunes:title>Ep 14 - And We're Back! Season 2 Launch</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/ee40e069</link>
      <description>
        <![CDATA[<p>After a quick summer break filled with Gen Con, more playtesting and moving, Parker and Kim are back with the start of Season 2! Hear about what they've learned so far, what to expect in Season 2 and a giveaway?!?! </p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>After a quick summer break filled with Gen Con, more playtesting and moving, Parker and Kim are back with the start of Season 2! Hear about what they've learned so far, what to expect in Season 2 and a giveaway?!?! </p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 18 Sep 2023 00:00:00 -0400</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/ee40e069/07cc668d.mp3" length="19694287" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/BHjgNil0TMSxgO4sMQSXgaGHgXLM_wtjlQAHC_FFB-M/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83MGRi/MjM1MWE3OGQ3NWE1/YWExZjUxYWYyNDMw/YTM1Mi5qcGc.jpg"/>
      <itunes:duration>1634</itunes:duration>
      <itunes:summary>After a quick summer break filled with Gen Con, more playtesting and moving, Parker and Kim are back with the start of Season 2! Hear about what they've learned so far, what to expect in Season 2 and a giveaway?!?! Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>After a quick summer break filled with Gen Con, more playtesting and moving, Parker and Kim are back with the start of Season 2! Hear about what they've learned so far, what to expect in Season 2 and a giveaway?!?! Follow us on social media at Board Out o</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 13 - Origins Unpub Wrap Up</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 13 - Origins Unpub Wrap Up</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">Buzzsprout-13241670</guid>
      <link>https://share.transistor.fm/s/6a7ce75b</link>
      <description>
        <![CDATA[<p>Parker and Kim are back from Origins and are ready to share the details of Trash Dash's first major public appearance. From ice cream in an airport to meeting some of our favorite designers, it's safe to say Origins 2023 was a blast!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Parker and Kim are back from Origins and are ready to share the details of Trash Dash's first major public appearance. From ice cream in an airport to meeting some of our favorite designers, it's safe to say Origins 2023 was a blast!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 17 Jul 2023 21:00:00 -0400</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/6a7ce75b/d6fab509.mp3" length="30597528" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/jmGLlbetZF7_v0dwEA_cVAsUrHoOB5d_a_3AKDEli44/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS82MDMx/Mjg3ZjU2MWE2ZDVm/NGRhMmZjZjgwMDVl/ZjZkZC5qcGc.jpg"/>
      <itunes:duration>2543</itunes:duration>
      <itunes:summary>Parker and Kim are back from Origins and are ready to share the details of Trash Dash's first major public appearance. From ice cream in an airport to meeting some of our favorite designers, it's safe to say Origins 2023 was a blast!Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Parker and Kim are back from Origins and are ready to share the details of Trash Dash's first major public appearance. From ice cream in an airport to meeting some of our favorite designers, it's safe to say Origins 2023 was a blast!Follow us on social me</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, Origins Game Fair</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 12 - Trash Dash at Origins Game Fair</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 12 - Trash Dash at Origins Game Fair</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">Buzzsprout-13079982</guid>
      <link>https://share.transistor.fm/s/1e030464</link>
      <description>
        <![CDATA[<p>Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone let Parker and Kim box up this episode by themselves.....</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone let Parker and Kim box up this episode by themselves.....</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 21 Jun 2023 02:00:00 -0400</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/1e030464/33889f00.mp3" length="23582730" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/UcSHdZNoE6R6IKJz_UZHI6s4_YxJR0GLvqmfjN9Y1Bs/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mMjJi/YzE1ZTc3NzYwNjhk/ZTY2NjgxMTMzMDcz/MWIxYi5qcGc.jpg"/>
      <itunes:duration>1958</itunes:duration>
      <itunes:summary>Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone let Parker and Kim box up this episode by themselves.....Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone </itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 11 - Playtesting at Unpubs (Nathan Woll)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 11 - Playtesting at Unpubs (Nathan Woll)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/6416f30d</link>
      <description>
        <![CDATA[<p>Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community.  Their conversation covers how to teach new players, how to collect vital feedback, and how to make the most of your time running playtests. They also chat about a Capri Sun sponsored game....<br><br>Fail Faster Playtesting Journal by Jay Cormier - Learn more here: <a href="https://youtu.be/HhLljtYGlhI?fbclid=IwAR2CNNJ7_mwM-xAeS7vPK-9Gc-oPAGFlVh1xGWahhVzUAe3kc7tGgSjtTmI">https://youtu.be/HhLljtYGlhI</a></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community.  Their conversation covers how to teach new players, how to collect vital feedback, and how to make the most of your time running playtests. They also chat about a Capri Sun sponsored game....<br><br>Fail Faster Playtesting Journal by Jay Cormier - Learn more here: <a href="https://youtu.be/HhLljtYGlhI?fbclid=IwAR2CNNJ7_mwM-xAeS7vPK-9Gc-oPAGFlVh1xGWahhVzUAe3kc7tGgSjtTmI">https://youtu.be/HhLljtYGlhI</a></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 06 Jun 2023 00:00:00 -0400</pubDate>
      <author>Kim Breeze, Parker Simpson, &amp; Nathan Woll</author>
      <enclosure url="https://media.transistor.fm/6416f30d/fceb0965.mp3" length="31228256" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, &amp; Nathan Woll</itunes:author>
      <itunes:image href="https://img.transistor.fm/EwdSVnNqhrHKRpM3hG5TF-1nU2mcc5OyraAkuK8e-E4/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS8zY2Rl/NzJmYzUzZDdhN2E2/NmQ3YzJkOTI5MmNk/NjI2NS5qcGc.jpg"/>
      <itunes:duration>2595</itunes:duration>
      <itunes:summary>Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community.  Their conversation covers how to teach new players, how to collect vital feedback, and how to make the most of your time running playtests. They also chat about a Capri Sun sponsored game....Fail Faster Playtesting Journal by Jay Cormier - Learn more here: https://youtu.be/HhLljtYGlhIFollow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community.  Their conversation covers how to teach new players, how to collect vital feedback, and how to make the m</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, convention testing, unpub, boardgame prototypes</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 10 - Convention Prep, Part 2 (Seppy Yoon)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 10 - Convention Prep, Part 2 (Seppy Yoon)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">Buzzsprout-12895487</guid>
      <link>https://share.transistor.fm/s/c795ed48</link>
      <description>
        <![CDATA[<p>Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Champion!<br><br>Follow Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power<br><br>Find Seppy on social media: https://linkt.ree/fightinabox and find his Board Game Designer Tip of the Day on YouTube!<br><br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Champion!<br><br>Follow Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power<br><br>Find Seppy on social media: https://linkt.ree/fightinabox and find his Board Game Designer Tip of the Day on YouTube!<br><br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 22 May 2023 10:00:00 -0400</pubDate>
      <author>Kim Breeze, Parker Simpson, and Seppy Yoon</author>
      <enclosure url="https://media.transistor.fm/c795ed48/2ad01385.mp3" length="18463158" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, and Seppy Yoon</itunes:author>
      <itunes:image href="https://img.transistor.fm/28MGhH_xO8k73DrFuOwFnnwCztXp_N_p2RMeogXogfk/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS85MTcw/MzJmY2YyZTZmZmI3/ZWFiOGQwMjdlOGRj/MzAxMy5qcGc.jpg"/>
      <itunes:duration>1531</itunes:duration>
      <itunes:summary>Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Champion!Follow Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-powerFind Seppy on social media: https://linkt.ree/fightinabox and find his Board Game Designer Tip of the Day on YouTube!Follow ...</itunes:summary>
      <itunes:subtitle>Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Ch</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 9 - Convention Prep, Part 1 (Seppy Yoon)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 9 - Convention Prep, Part 1 (Seppy Yoon)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/58d8a161</link>
      <description>
        <![CDATA[<p>Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention.<br><br>Follow Seppy's Gamefound project Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power<br><br>Find Seppy on social media: <a href="https://linktr.ee/fightinabox">https://linktr.ee/fightinabox</a></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention.<br><br>Follow Seppy's Gamefound project Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power<br><br>Find Seppy on social media: <a href="https://linktr.ee/fightinabox">https://linktr.ee/fightinabox</a></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 01 May 2023 21:00:00 -0400</pubDate>
      <author>Kim Breeze, Parker Simpson, &amp; Seppy Yoon</author>
      <enclosure url="https://media.transistor.fm/58d8a161/6c1205c3.mp3" length="31145186" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, &amp; Seppy Yoon</itunes:author>
      <itunes:image href="https://img.transistor.fm/GWts84CdB3-lZJI1L4TOtK-8uEEZY6K0k3dw9TaJp8o/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84YTNl/Mjg0OTQ0YTQ4ZjJm/ZTViMThjMmJlNjBm/MmU3YS5qcGc.jpg"/>
      <itunes:duration>2588</itunes:duration>
      <itunes:summary>Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention.Follow Seppy's Gamefound project Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-powerFind Seppy on social media: https://linktr.ee/fightinaboxFollow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention.Follow Seppy's Gamefound project Conquest Princess here: https:/</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer, convention</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 8 - The Four C's of Game Rules (Kathleen Mercury)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 8 - The Four C's of Game Rules (Kathleen Mercury)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/29b1b9e8</link>
      <description>
        <![CDATA[<p>Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general. <br><br>Be sure to check out all of Kathleen's free design resources on www.kathleenmercury.com or follow her on Instagram!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general. <br><br>Be sure to check out all of Kathleen's free design resources on www.kathleenmercury.com or follow her on Instagram!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Sun, 16 Apr 2023 23:00:00 -0400</pubDate>
      <author>Kim Breeze, Parker Simpson, and Kathleen Mercury</author>
      <enclosure url="https://media.transistor.fm/29b1b9e8/d5abedaf.mp3" length="31018875" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, and Kathleen Mercury</itunes:author>
      <itunes:image href="https://img.transistor.fm/ucvg0LM3WNXu2pNqpOWxhPrQlHDN1dsg03JJuh7dqU4/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jZTA4/ZTNiMDQ0ZDgzMGJj/NjAyM2QzNmI5NmFh/MjMwMS5qcGc.jpg"/>
      <itunes:duration>2578</itunes:duration>
      <itunes:summary>Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general. Be sure to check out all of Kathleen's free design resources on www.kathleenmercury.com or follow her on Instagram!Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general. Be sure to check out all of Kathleen's free design re</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 7 - Ready, Set, Go! (Kathleen Mercury)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 7 - Ready, Set, Go! (Kathleen Mercury)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/749c7466</link>
      <description>
        <![CDATA[<p>Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can teach middle schoolers for 17+ years, she should be able to keep Kim and Parker on task...right?<br><br>Learn more about Kathleen and check out her free board game design tools at www.kathleenmerecury.com</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can teach middle schoolers for 17+ years, she should be able to keep Kim and Parker on task...right?<br><br>Learn more about Kathleen and check out her free board game design tools at www.kathleenmerecury.com</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Wed, 05 Apr 2023 22:00:00 -0400</pubDate>
      <author>Kim Breeze, Parker Simpson, &amp; Kathleen Mercury</author>
      <enclosure url="https://media.transistor.fm/749c7466/1f0f80f0.mp3" length="48441169" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, &amp; Kathleen Mercury</itunes:author>
      <itunes:image href="https://img.transistor.fm/pEuH2Zp_3EGNcwAwsdQQ-_LC1GLm1WrrPlgcRHP-Guc/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lNDY0/MWRkYjEyZTdkNDQ0/ZTRkY2I5NDhhNzQ3/ZTkyYy5qcGc.jpg"/>
      <itunes:duration>4030</itunes:duration>
      <itunes:summary>Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can teach middle schoolers for 17+ years, she should be able to keep Kim and Parker on task...right?Learn more about Kathleen and check out her free board game design tools at www.kathleenmerecury.comFollow us on social media at Board Out of My Mind...</itunes:summary>
      <itunes:subtitle>Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can tea</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 6 - Minimum Viable Product</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 6 - Minimum Viable Product</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/a25ce905</link>
      <description>
        <![CDATA[<p>In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design. <br><br>Link to the video Parker references in the episode: https://youtu.be/UvCri1tqIxQ<br><br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design. <br><br>Link to the video Parker references in the episode: https://youtu.be/UvCri1tqIxQ<br><br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 20 Mar 2023 00:00:00 -0400</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/a25ce905/6672918c.mp3" length="25335629" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/_i8oIotxsCw5ZgvAVRka0fHpu6kR5HlIcDorvD8NXyE/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kNGVl/OWU0MDZiMTgzMWRj/ZTUzNDE2OGIyYzkz/NmFmMi5qcGc.jpg"/>
      <itunes:duration>2104</itunes:duration>
      <itunes:summary>In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design. Link to the video Parker references in the episode: https://youtu.be/UvCri1tqIxQFollow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design. Link to the video Parker </itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 5 - Testing Your Early Design, Part 2 (Gabe Barrett)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 5 - Testing Your Early Design, Part 2 (Gabe Barrett)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/b217ab01</link>
      <description>
        <![CDATA[<p>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting.<br><br>Follow along Gabe's Journey here:<br>https://www.youtube.com/@gabebarrett<br>https://boardgamedesignlab.com/</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting.<br><br>Follow along Gabe's Journey here:<br>https://www.youtube.com/@gabebarrett<br>https://boardgamedesignlab.com/</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 06 Mar 2023 23:00:00 -0500</pubDate>
      <author>Kim Breeze &amp; Parker Simpson &amp; Gabe Barrett</author>
      <enclosure url="https://media.transistor.fm/b217ab01/2168a1e7.mp3" length="20383179" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson &amp; Gabe Barrett</itunes:author>
      <itunes:image href="https://img.transistor.fm/6jafxg4-1di9A0HI4nuAiROD0TQ6dL_MqjXaFf-xeHc/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS83YzNk/MDUzZjkzYmY0ZDVh/NmE2YWE2NDhjYzZh/NDY0Mi5qcGc.jpg"/>
      <itunes:duration>1691</itunes:duration>
      <itunes:summary>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting.Follow along Gabe's Journey here:https://www.youtube.com/@gabebarretthttps://boardgamedesignlab.com/Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting.Follow a</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 4 - Testing Your Early Design, Part 1 (Gabe Barrett)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 4 - Testing Your Early Design, Part 1 (Gabe Barrett)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/2d950246</link>
      <description>
        <![CDATA[<p>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out!<br><br>Follow along Gabe's Journey here:<br>https://www.youtube.com/@gabebarrett<br>https://boardgamedesignlab.com/<br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out!<br><br>Follow along Gabe's Journey here:<br>https://www.youtube.com/@gabebarrett<br>https://boardgamedesignlab.com/<br><br></p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 20 Feb 2023 23:00:00 -0500</pubDate>
      <author>Kim Breeze, Parker Simpson, &amp; Gabe Barrett</author>
      <enclosure url="https://media.transistor.fm/2d950246/da26711e.mp3" length="24817517" type="audio/mpeg"/>
      <itunes:author>Kim Breeze, Parker Simpson, &amp; Gabe Barrett</itunes:author>
      <itunes:image href="https://img.transistor.fm/KEf15psrrEgeCJOwROh0LBtbFZCuoqswB3lv-xn_AbE/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84YjNk/YjI3OGQ0MzBhNGQy/NGI5Zjc0OTI0MjFl/ZDk5Yy5qcGc.jpg"/>
      <itunes:duration>2061</itunes:duration>
      <itunes:summary>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out!Follow along Gabe's Journey here:https://www.youtube.com/@gabebarretthttps://boardgamedesignlab.com/Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? List</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 3 - The What and the Why</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 3 - The What and the Why</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/14cb4cab</link>
      <description>
        <![CDATA[<p>Parker is designing a game! In this episode we share more details about the game Parker is trying to get out of his head and onto the table!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Parker is designing a game! In this episode we share more details about the game Parker is trying to get out of his head and onto the table!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Mon, 30 Jan 2023 10:00:00 -0500</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/14cb4cab/6bb2eb45.mp3" length="20184069" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/LdA1b-647vIccYERDqRPBp-Tjn_xb-7wgqRq5eecexo/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lNTNm/NjZjMDBkY2I2Y2Fk/NzRmZmIzNTZiZDEz/YWMwYS5qcGc.jpg"/>
      <itunes:duration>1675</itunes:duration>
      <itunes:summary>Parker is designing a game! In this episode we share more details about the game Parker is trying to get out of his head and onto the table!Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Parker is designing a game! In this episode we share more details about the game Parker is trying to get out of his head and onto the table!Follow us on social media at Board Out of My Mind Podcast!</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ep 2 - I've Got an Idea (Mondo Davis)</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>Ep 2 - I've Got an Idea (Mondo Davis)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
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      <link>https://share.transistor.fm/s/730be92d</link>
      <description>
        <![CDATA[<p>Kim and Parker are joined by board game designer, Mondo Davis. We're starting at the beginning and asking Mondo about how he approaches his board game design process and what has worked for him. Don't worry there's time to talk about a few of Mondo's upcoming titles and dare we say, Cats the Musical...the board game?!<br><br>To learn more about Mondo Davis check him out on social media @gamesbymondo!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Kim and Parker are joined by board game designer, Mondo Davis. We're starting at the beginning and asking Mondo about how he approaches his board game design process and what has worked for him. Don't worry there's time to talk about a few of Mondo's upcoming titles and dare we say, Cats the Musical...the board game?!<br><br>To learn more about Mondo Davis check him out on social media @gamesbymondo!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 17 Jan 2023 00:00:00 -0500</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/730be92d/cb48ab8f.mp3" length="32139498" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/4KZVxtxAFV3RQ6FAjJwnrdrDwsMawMv_xGL1QjZLLfU/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lOGE1/NTg2Y2FjNWM5Nzkx/YjIwMWRhZjBjMzc1/Y2Q1Mi5qcGc.jpg"/>
      <itunes:duration>2671</itunes:duration>
      <itunes:summary>Kim and Parker are joined by board game designer, Mondo Davis. We're starting at the beginning and asking Mondo about how he approaches his board game design process and what has worked for him. Don't worry there's time to talk about a few of Mondo's upcoming titles and dare we say, Cats the Musical...the board game?!To learn more about Mondo Davis check him out on social media @gamesbymondo!Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>Kim and Parker are joined by board game designer, Mondo Davis. We're starting at the beginning and asking Mondo about how he approaches his board game design process and what has worked for him. Don't worry there's time to talk about a few of Mondo's upco</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>That First Episode Fun</title>
      <itunes:season>1</itunes:season>
      <podcast:season>1</podcast:season>
      <itunes:title>That First Episode Fun</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">Buzzsprout-11938619</guid>
      <link>https://share.transistor.fm/s/dfb5cf30</link>
      <description>
        <![CDATA[<p>How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Parker Simpson (aspiring board game designer) and Kim Breeze (board game player and content creator) as they find out what it takes to bring a board game to life!<br><br>Meet our hosts and get an idea of the journey they're about to head on!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Parker Simpson (aspiring board game designer) and Kim Breeze (board game player and content creator) as they find out what it takes to bring a board game to life!<br><br>Meet our hosts and get an idea of the journey they're about to head on!</p><p><b>Follow us on social media at Board Out of My Mind Podcast!<br></b><br></p>]]>
      </content:encoded>
      <pubDate>Tue, 27 Dec 2022 16:00:00 -0500</pubDate>
      <author>Kim Breeze &amp; Parker Simpson</author>
      <enclosure url="https://media.transistor.fm/dfb5cf30/b813da4f.mp3" length="19157430" type="audio/mpeg"/>
      <itunes:author>Kim Breeze &amp; Parker Simpson</itunes:author>
      <itunes:image href="https://img.transistor.fm/g4O1Ghaj-tPi9nFKEk6aa12NYPUH0kPfbL4Ps90cn64/rs:fill:3000:3000:1/q:60/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9hNjZk/YzRkNWU1NDEwMDEz/MzdmNDEyZDZjZjI3/ZTM4OS5qcGVn.jpg"/>
      <itunes:duration>1589</itunes:duration>
      <itunes:summary>How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Parker Simpson (aspiring board game designer) and Kim Breeze (board game player and content creator) as they find out what it takes to bring a board game to life!Meet our hosts and get an idea of the journey they're about to head on!Follow us on social media at Board Out of My Mind Podcast!</itunes:summary>
      <itunes:subtitle>How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Parker Simpson (aspiring board game designer) and Kim Breeze (board game player and content creator) as they find out what it takes to bring a board ga</itunes:subtitle>
      <itunes:keywords>board games, board game design, boardgames, boardgame design, board game designer, boardgame designer</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
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