<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet href="/stylesheet.xsl" type="text/xsl"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:podcast="https://podcastindex.org/namespace/1.0">
  <channel>
    <atom:link rel="self" type="application/atom+xml" href="https://feeds.transistor.fm/big-blue-die-tabletop-rpg-discussion" title="MP3 Audio"/>
    <atom:link rel="hub" href="https://pubsubhubbub.appspot.com/"/>
    <podcast:podping usesPodping="true"/>
    <title>Big Blue Die - Tabletop RPG Discussion</title>
    <generator>Transistor (https://transistor.fm)</generator>
    <itunes:new-feed-url>https://feeds.transistor.fm/big-blue-die-tabletop-rpg-discussion</itunes:new-feed-url>
    <description>This is a place where Dungeon Masters, Game Masters, Judges and more can come learn and level up their gaming! Whether you play Dungeons &amp; Dragons, Call of Cthulhu, Star Wars, Star Trek and other roleplaying games, this podcast is for you. You can learn more about us at www.reallydicey.com.</description>
    <copyright>Copyright 2022 All rights reserved.</copyright>
    <podcast:guid>dcbfc089-cc3e-53d9-a7f2-37073c7c9ccf</podcast:guid>
    <podcast:locked owner="reallydicey@gmail.com">no</podcast:locked>
    <language>en</language>
    <pubDate>Fri, 09 Feb 2024 20:08:26 +0000</pubDate>
    <lastBuildDate>Wed, 03 Dec 2025 00:36:24 +0000</lastBuildDate>
    <link>https://reallydicey.podbean.com</link>
    <image>
      <url>https://img.transistor.fm/PFIo-FJdJhzCkdvt7JAXVK626hna3JzeCXd7zMOWuPA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMzNDU0LzE2NjEx/ODc1MTktYXJ0d29y/ay5qcGc.jpg</url>
      <title>Big Blue Die - Tabletop RPG Discussion</title>
      <link>https://reallydicey.podbean.com</link>
    </image>
    <itunes:category text="Leisure">
      <itunes:category text="Games"/>
    </itunes:category>
    <itunes:category text="Leisure">
      <itunes:category text="Hobbies"/>
    </itunes:category>
    <itunes:type>episodic</itunes:type>
    <itunes:author>Really Dicey</itunes:author>
    <itunes:image href="https://img.transistor.fm/PFIo-FJdJhzCkdvt7JAXVK626hna3JzeCXd7zMOWuPA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMzNDU0LzE2NjEx/ODc1MTktYXJ0d29y/ay5qcGc.jpg"/>
    <itunes:summary>This is a place where Dungeon Masters, Game Masters, Judges and more can come learn and level up their gaming! Whether you play Dungeons &amp; Dragons, Call of Cthulhu, Star Wars, Star Trek and other roleplaying games, this podcast is for you. You can learn more about us at www.reallydicey.com.</itunes:summary>
    <itunes:subtitle>This is a place where Dungeon Masters, Game Masters, Judges and more can come learn and level up their gaming.</itunes:subtitle>
    <itunes:keywords></itunes:keywords>
    <itunes:owner>
      <itunes:name>Really Dicey</itunes:name>
    </itunes:owner>
    <itunes:complete>No</itunes:complete>
    <itunes:explicit>No</itunes:explicit>
    <item>
      <title>Creating Monsters for Your Roleplaying Games</title>
      <itunes:episode>27</itunes:episode>
      <podcast:episode>27</podcast:episode>
      <itunes:title>Creating Monsters for Your Roleplaying Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">5c304cf6-488f-4961-8dec-0553e888e6f8</guid>
      <link>https://share.transistor.fm/s/6c0f475f</link>
      <description>
        <![CDATA[<p>Super-trio Matt, Manny and James talk about the art and struggle to create new monsters in the campaigns, including the big bad/bosses.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Super-trio Matt, Manny and James talk about the art and struggle to create new monsters in the campaigns, including the big bad/bosses.</p>]]>
      </content:encoded>
      <pubDate>Wed, 15 Mar 2023 02:51:41 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/6c0f475f/444348f1.mp3" length="130155275" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/xPmXtemmH5K5S5TTcFKPsbXALPzdEQZSU0usWPbLhh4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyNDY4ODgv/MTY3ODg0ODcwMS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>4064</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>Super-trio Matt, Manny and James talk about the art and struggle to create new monsters in the campaigns, including the big bad/bosses.</p>]]>
      </itunes:summary>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Amazing RPG Projects Being Crowdfunded In February 2023</title>
      <itunes:episode>26</itunes:episode>
      <podcast:episode>26</podcast:episode>
      <itunes:title>Amazing RPG Projects Being Crowdfunded In February 2023</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">88cedb44-3851-4e75-bf41-5755bc956002</guid>
      <link>https://share.transistor.fm/s/afb3142e</link>
      <description>
        <![CDATA[<p>James &amp; Matt discuss some very interesting RPG-related projects, from dice to new books, being crowdfunded in the month of February 2023.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>James &amp; Matt discuss some very interesting RPG-related projects, from dice to new books, being crowdfunded in the month of February 2023.</p>]]>
      </content:encoded>
      <pubDate>Wed, 15 Feb 2023 13:17:19 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/afb3142e/4519b7ce.mp3" length="60589321" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/gMY57YyYtM3izcLe1AiDvMNJQtLJiicLgXM4A6qCzfA/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzEyMDcyNzMv/MTY3NjQ2NzAzOS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>1888</itunes:duration>
      <itunes:summary>
        <![CDATA[<p>James &amp; Matt discuss some very interesting RPG-related projects, from dice to new books, being crowdfunded in the month of February 2023.</p>]]>
      </itunes:summary>
      <itunes:keywords>kickstarter, crowdfund, rpg, roleplaying games, game, role, playing, dungeons &amp; dragons</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The OGL Controversy &amp; Recommending Non-D&amp;D RPGs</title>
      <itunes:episode>25</itunes:episode>
      <podcast:episode>25</podcast:episode>
      <itunes:title>The OGL Controversy &amp; Recommending Non-D&amp;D RPGs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">ac7ce40c-849a-4cd0-9ae2-fc70d911f665</guid>
      <link>https://share.transistor.fm/s/6c0365e9</link>
      <description>
        <![CDATA[<p>James, Manny &amp; Matt discuss the Open Gaming License that Hasbro almost destroyed and we recommend other roleplaying games you can try instead of Dungeons &amp; Dragons.   </p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>James, Manny &amp; Matt discuss the Open Gaming License that Hasbro almost destroyed and we recommend other roleplaying games you can try instead of Dungeons &amp; Dragons.   </p>]]>
      </content:encoded>
      <pubDate>Mon, 30 Jan 2023 04:08:09 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/6c0365e9/00d8c6fa.mp3" length="118980221" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/7b_TtgKfj68dSYQ1r0EGlQ3LFkgi5puRF8Q0-NJGz8M/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzExODQ1NDQv/MTY3NTA1MTY4OS1h/cnR3b3JrLmpwZw.jpg"/>
      <itunes:duration>3715</itunes:duration>
      <itunes:summary>James, Manny &amp;amp; Matt discuss the Open Gaming License that Hasbro almost destroyed and we recommend other roleplaying games you can try instead of Dungeons &amp;amp; Dragons.</itunes:summary>
      <itunes:subtitle>James, Manny &amp;amp; Matt discuss the Open Gaming License that Hasbro almost destroyed and we recommend other roleplaying games you can try instead of Dungeons &amp;amp; Dragons.</itunes:subtitle>
      <itunes:keywords>rpgs, dungeons &amp; dragons, roleplaying games</itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Bringing Eldritch Horror Back To Cthulhu RPGs</title>
      <itunes:episode>24</itunes:episode>
      <podcast:episode>24</podcast:episode>
      <itunes:title>Bringing Eldritch Horror Back To Cthulhu RPGs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/022687cf-3ea8-3e05-80c2-b1ccbc42da5d</guid>
      <link>https://share.transistor.fm/s/b65f1126</link>
      <description>
        <![CDATA[<p>Are Cthulhu stories becoming to cliche in your roleplaying games? Are we losing what is making Cthulhu scary? And how? Matt, Manny and special guest James Droucker look into the mythology of Cthulhu and what makes a roleplaying game like Dungeons &amp; Dragons, Pathfinder, Call of Cthulhu and Delta Green horrific.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Are Cthulhu stories becoming to cliche in your roleplaying games? Are we losing what is making Cthulhu scary? And how? Matt, Manny and special guest James Droucker look into the mythology of Cthulhu and what makes a roleplaying game like Dungeons &amp; Dragons, Pathfinder, Call of Cthulhu and Delta Green horrific.</p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Mar 2022 22:58:45 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/b65f1126/a2b2baa2.mp3" length="107791087" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/IxBnYBSIaZlC1QmAPuKt9HQShND_828Jw1YiXZuH21I/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA3NS8x/NjYxMTg3NTMyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3368</itunes:duration>
      <itunes:summary>Are Cthulhu stories becoming to cliche in your roleplaying games? Are we losing what is making Cthulhu scary? And how? Matt, Manny and special guest James Droucker look into the mythology of Cthulhu and what makes a roleplaying game like Dungeons &amp;amp; Dragons, Pathfinder, Call of Cthulhu and Delta Green horrific.</itunes:summary>
      <itunes:subtitle>Are Cthulhu stories becoming to cliche in your roleplaying games? Are we losing what is making Cthulhu scary? And how? Matt, Manny and special guest James Droucker look into the mythology of Cthulhu and what makes a roleplaying game like Dungeons &amp;amp; Dr</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Ideas For Making New Monsters For Your RPGs</title>
      <itunes:episode>23</itunes:episode>
      <podcast:episode>23</podcast:episode>
      <itunes:title>Ideas For Making New Monsters For Your RPGs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/a58f261a-a0b6-38d6-92df-e08cfd04c5ec</guid>
      <link>https://share.transistor.fm/s/fc2985b5</link>
      <description>
        <![CDATA[<p>There comes a time when all Dungeon Masters and Game Masters want to make new monsters for their adventures. We talk about ideas and inspirations for creating horrifying monsters for your Dungeons &amp; Dragons or Pathfinder game, and more!</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>There comes a time when all Dungeon Masters and Game Masters want to make new monsters for their adventures. We talk about ideas and inspirations for creating horrifying monsters for your Dungeons &amp; Dragons or Pathfinder game, and more!</p>]]>
      </content:encoded>
      <pubDate>Fri, 25 Feb 2022 04:01:09 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/fc2985b5/fffe714e.mp3" length="72934885" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/ilBt8xvw3e89G6gLGtPKezvgU3c_ysS1NOEuBMBuoIQ/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA3NC8x/NjYxMTg3NTMxLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>1819</itunes:duration>
      <itunes:summary>There comes a time when all Dungeon Masters and Game Masters want to make new monsters for their adventures. We talk about ideas and inspirations for creating horrifying monsters for your Dungeons &amp;amp; Dragons or Pathfinder game, and more!</itunes:summary>
      <itunes:subtitle>There comes a time when all Dungeon Masters and Game Masters want to make new monsters for their adventures. We talk about ideas and inspirations for creating horrifying monsters for your Dungeons &amp;amp; Dragons or Pathfinder game, and more!</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>DRAGONS! A Look At RPG History, Best Adventures and Why We Fear Them!</title>
      <itunes:episode>22</itunes:episode>
      <podcast:episode>22</podcast:episode>
      <itunes:title>DRAGONS! A Look At RPG History, Best Adventures and Why We Fear Them!</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/2ed5c4b1-4bcd-3a0f-a6dc-a916581a9090</guid>
      <link>https://share.transistor.fm/s/ce4276cf</link>
      <description>
        <![CDATA[<p>Dragons are iconic in fantasy roleplaying games. When were they first introduced? What are some of the best roleplaying books about dragons? What are some of the most famous books and movies about dragons. Matt &amp; Manny discuss what makes dragons special.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Dragons are iconic in fantasy roleplaying games. When were they first introduced? What are some of the best roleplaying books about dragons? What are some of the most famous books and movies about dragons. Matt &amp; Manny discuss what makes dragons special.</p>]]>
      </content:encoded>
      <pubDate>Fri, 18 Feb 2022 18:40:45 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/ce4276cf/2dba15d8.mp3" length="113418574" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/3_3rS5SD4S6pIuWukQdi5ioMV_BfvxyqCw71HMEu-Uc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA3My8x/NjYxMTg3NTMwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>3543</itunes:duration>
      <itunes:summary>Dragons are iconic in fantasy roleplaying games. When were they first introduced? What are some of the best roleplaying books about dragons? What are some of the most famous books and movies about dragons. Matt &amp;amp; Manny discuss what makes dragons special.</itunes:summary>
      <itunes:subtitle>Dragons are iconic in fantasy roleplaying games. When were they first introduced? What are some of the best roleplaying books about dragons? What are some of the most famous books and movies about dragons. Matt &amp;amp; Manny discuss what makes dragons speci</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Tim Kask Discussing Curse of the Weaver Queen, Running Modules and more!</title>
      <itunes:episode>21</itunes:episode>
      <podcast:episode>21</podcast:episode>
      <itunes:title>Tim Kask Discussing Curse of the Weaver Queen, Running Modules and more!</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/bc770e82-67d8-3743-aa12-dea1fa95d02c</guid>
      <link>https://share.transistor.fm/s/07742319</link>
      <description>
        <![CDATA[<p>We talk to legendary Dungeons &amp; Dragons editor and writer Tim Kask about Curse of the Weaver Queen, currently on Kickstarter, as well as how modules should be played, alignment and more!</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We talk to legendary Dungeons &amp; Dragons editor and writer Tim Kask about Curse of the Weaver Queen, currently on Kickstarter, as well as how modules should be played, alignment and more!</p>]]>
      </content:encoded>
      <pubDate>Thu, 17 Feb 2022 04:38:15 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/07742319/ae3191c6.mp3" length="80071716" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/yg9q9g4L9vAO00sWLsYRD1hiq2prfuXK1zf8hgGw-1o/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA3Mi8x/NjYxMTg3NTI5LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>2496</itunes:duration>
      <itunes:summary>We talk to legendary Dungeons &amp;amp; Dragons editor and writer Tim Kask about Curse of the Weaver Queen, currently on Kickstarter, as well as how modules should be played, alignment and more!</itunes:summary>
      <itunes:subtitle>We talk to legendary Dungeons &amp;amp; Dragons editor and writer Tim Kask about Curse of the Weaver Queen, currently on Kickstarter, as well as how modules should be played, alignment and more!</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Escalating Scene Tension - 8 Tips To Help Game Masters Run Their RPGs More Effectively</title>
      <itunes:episode>20</itunes:episode>
      <podcast:episode>20</podcast:episode>
      <itunes:title>Escalating Scene Tension - 8 Tips To Help Game Masters Run Their RPGs More Effectively</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/e66a7831-6297-3119-a0fd-ae7609ae5631</guid>
      <link>https://share.transistor.fm/s/03acf14a</link>
      <description>
        <![CDATA[<p>Game Masters, do you have problems keeping your players' attention when you are running a campaign? Manny, Matt and RJ share their tips and tricks of how they keep their players focused and invested in their adventures together.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Game Masters, do you have problems keeping your players' attention when you are running a campaign? Manny, Matt and RJ share their tips and tricks of how they keep their players focused and invested in their adventures together.</p>]]>
      </content:encoded>
      <pubDate>Sun, 06 Feb 2022 14:03:10 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/03acf14a/fafffe63.mp3" length="33785343" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/Uw4lJvus1aNDxj2xhrabqL_6spp175tZ8ve0EUabhn4/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA3MS8x/NjYxMTg3NTI4LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>1055</itunes:duration>
      <itunes:summary>Game Masters, do you have problems keeping your players' attention when you are running a campaign? Manny, Matt and RJ share their tips and tricks of how they keep their players focused and invested in their adventures together.</itunes:summary>
      <itunes:subtitle>Game Masters, do you have problems keeping your players' attention when you are running a campaign? Manny, Matt and RJ share their tips and tricks of how they keep their players focused and invested in their adventures together.</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Murderhobos - Are They Problems Or Opportunities For Game Masters?</title>
      <itunes:episode>19</itunes:episode>
      <podcast:episode>19</podcast:episode>
      <itunes:title>Murderhobos - Are They Problems Or Opportunities For Game Masters?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/c685a457-1736-3b4d-9410-35c1b5fba811</guid>
      <link>https://share.transistor.fm/s/3f123e2c</link>
      <description>
        <![CDATA[<p>What does a Dungeon Master do if their party is filled with murderhobos? And what exactly are murder hobos? Manny, Matt, and Seth debate about how dungeon and game masters can solve this problem and what lessons you can learn from running that type of session.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>What does a Dungeon Master do if their party is filled with murderhobos? And what exactly are murder hobos? Manny, Matt, and Seth debate about how dungeon and game masters can solve this problem and what lessons you can learn from running that type of session.</p>]]>
      </content:encoded>
      <pubDate>Tue, 01 Feb 2022 19:46:10 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/3f123e2c/07497713.mp3" length="32112094" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/44EWqUkkXjze2ZhIu07AVhzteIznTD0JtmXbe-yc9yo/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA3MC8x/NjYxMTg3NTI2LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>1001</itunes:duration>
      <itunes:summary>What does a Dungeon Master do if their party is filled with murderhobos? And what exactly are murder hobos? Manny, Matt, and Seth debate about how dungeon and game masters can solve this problem and what lessons you can learn from running that type of session.</itunes:summary>
      <itunes:subtitle>What does a Dungeon Master do if their party is filled with murderhobos? And what exactly are murder hobos? Manny, Matt, and Seth debate about how dungeon and game masters can solve this problem and what lessons you can learn from running that type of ses</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Magic Potions - Creative Ways To Make Your Treasure More Exciting in Tabletop RPGs</title>
      <itunes:episode>18</itunes:episode>
      <podcast:episode>18</podcast:episode>
      <itunes:title>Magic Potions - Creative Ways To Make Your Treasure More Exciting in Tabletop RPGs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/29f9132c-09b9-38ea-83fb-a9b991c85ed8</guid>
      <link>https://share.transistor.fm/s/c85efc16</link>
      <description>
        <![CDATA[<p>Game Masters Manny, Matt, Randall and treasure-seeker Seth share ways to make magic potions more original and exciting for roleplaying gaming adventures.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Game Masters Manny, Matt, Randall and treasure-seeker Seth share ways to make magic potions more original and exciting for roleplaying gaming adventures.</p>]]>
      </content:encoded>
      <pubDate>Mon, 24 Jan 2022 16:37:18 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/c85efc16/d63eb8fb.mp3" length="58894909" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/zvyWuVE_b3yCkyTyIsNeT_snMBZaP6vCD2sxV3djKL8/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA2OS8x/NjYxMTg3NTI1LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>1834</itunes:duration>
      <itunes:summary>Game Masters Manny, Matt, Randall and treasure-seeker Seth share ways to make magic potions more original and exciting for roleplaying gaming adventures.</itunes:summary>
      <itunes:subtitle>Game Masters Manny, Matt, Randall and treasure-seeker Seth share ways to make magic potions more original and exciting for roleplaying gaming adventures.</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Jack Vance’s Dying Earth RPG - Discussing This Dungeon Crawl Classics Kickstarter with Marc Bruner and Terry Olson</title>
      <itunes:episode>17</itunes:episode>
      <podcast:episode>17</podcast:episode>
      <itunes:title>Jack Vance’s Dying Earth RPG - Discussing This Dungeon Crawl Classics Kickstarter with Marc Bruner and Terry Olson</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/660744ef-26e5-30ea-81cd-25070246701e</guid>
      <link>https://share.transistor.fm/s/7f7dfe8d</link>
      <description>
        <![CDATA[<p>Matt and Seth talk to Marc Bruner and Terry Olson of Goodman Games to talk about their Kickstarter, DCC Dying Earth, based on the popular sci-fi novels by Jack Vance. Hear us talk everything about this project, from the magic system to the unique verbage of the novels and so much more!</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Matt and Seth talk to Marc Bruner and Terry Olson of Goodman Games to talk about their Kickstarter, DCC Dying Earth, based on the popular sci-fi novels by Jack Vance. Hear us talk everything about this project, from the magic system to the unique verbage of the novels and so much more!</p>]]>
      </content:encoded>
      <pubDate>Mon, 17 Jan 2022 21:29:50 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/7f7dfe8d/fb26b5ad.mp3" length="49403233" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/Eq4zyjh0h1dazm77M-M2uYwayY6AMTEsxHPQWMWEngU/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA2OC8x/NjYxMTg3NTI0LWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>1539</itunes:duration>
      <itunes:summary>Matt and Seth talk to Marc Bruner and Terry Olson of Goodman Games to talk about their Kickstarter, DCC Dying Earth, based on the popular sci-fi novels by Jack Vance. Hear us talk everything about this project, from the magic system to the unique verbage of the novels and so much more!</itunes:summary>
      <itunes:subtitle>Matt and Seth talk to Marc Bruner and Terry Olson of Goodman Games to talk about their Kickstarter, DCC Dying Earth, based on the popular sci-fi novels by Jack Vance. Hear us talk everything about this project, from the magic system to the unique verbage </itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Hit Points In RPGs: What Are They, What’s Their Purpose and Problems In Tabletop Gaming</title>
      <itunes:episode>16</itunes:episode>
      <podcast:episode>16</podcast:episode>
      <itunes:title>Hit Points In RPGs: What Are They, What’s Their Purpose and Problems In Tabletop Gaming</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/307d2416-5f52-35f6-9ec3-a605360b215b</guid>
      <link>https://share.transistor.fm/s/77c56583</link>
      <description>
        <![CDATA[<p>Matt &amp; Seth discuss hit points in tabletop roleplaying games, starting with its origins in Chainmail to Dungeons &amp; Dragons, and what we can do to make the rules of hit points better for gaming.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Matt &amp; Seth discuss hit points in tabletop roleplaying games, starting with its origins in Chainmail to Dungeons &amp; Dragons, and what we can do to make the rules of hit points better for gaming.</p>]]>
      </content:encoded>
      <pubDate>Tue, 11 Jan 2022 23:31:16 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/77c56583/4ff0584a.mp3" length="95146782" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>2966</itunes:duration>
      <itunes:summary>Matt &amp;amp; Seth discuss hit points in tabletop roleplaying games, starting with its origins in Chainmail to Dungeons &amp;amp; Dragons, and what we can do to make the rules of hit points better for gaming.</itunes:summary>
      <itunes:subtitle>Matt &amp;amp; Seth discuss hit points in tabletop roleplaying games, starting with its origins in Chainmail to Dungeons &amp;amp; Dragons, and what we can do to make the rules of hit points better for gaming.</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Deck of Many Things: History and Advice About Dungeons &amp; Dragons’ Infamous Magic Item</title>
      <itunes:episode>15</itunes:episode>
      <podcast:episode>15</podcast:episode>
      <itunes:title>Deck of Many Things: History and Advice About Dungeons &amp; Dragons’ Infamous Magic Item</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/37f814e4-22d9-31f5-86b0-8a4aaa3da29a</guid>
      <link>https://share.transistor.fm/s/3316cb8c</link>
      <description>
        <![CDATA[<p>The Really Dicey Team discuss the popular Dungeons &amp; Dragons magic item, The Deck of Many Things, including its history and their experiences using the deck in their campaigns and adventures.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>The Really Dicey Team discuss the popular Dungeons &amp; Dragons magic item, The Deck of Many Things, including its history and their experiences using the deck in their campaigns and adventures.</p>]]>
      </content:encoded>
      <pubDate>Tue, 04 Jan 2022 04:11:50 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/3316cb8c/c2269699.mp3" length="21793310" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>679</itunes:duration>
      <itunes:summary>The Really Dicey Team discuss the popular Dungeons &amp;amp; Dragons magic item, The Deck of Many Things, including its history and their experiences using the deck in their campaigns and adventures.</itunes:summary>
      <itunes:subtitle>The Really Dicey Team discuss the popular Dungeons &amp;amp; Dragons magic item, The Deck of Many Things, including its history and their experiences using the deck in their campaigns and adventures.</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Temple of Elemental Evil Returns! Discussing Fifth Edition Conversion With Goodman Games’ Chris Doyle &amp; Rick Maffei</title>
      <itunes:episode>14</itunes:episode>
      <podcast:episode>14</podcast:episode>
      <itunes:title>Temple of Elemental Evil Returns! Discussing Fifth Edition Conversion With Goodman Games’ Chris Doyle &amp; Rick Maffei</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/f2b84019-61a7-3a64-8803-1852b1ec677f</guid>
      <link>https://share.transistor.fm/s/00e216f2</link>
      <description>
        <![CDATA[<p>We speak to Chris Doyle and Rick Maffei, two members of Goodman Games' team who are reincarnating the classic Dungeon &amp; Dragons' module, The Temple of Elemental Evil. Hear how they are restructuring the classic game for fans of the old D&amp;D system as well as having a separate conversion book for fans of Fifth Edition Dungeons &amp; Dragons.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>We speak to Chris Doyle and Rick Maffei, two members of Goodman Games' team who are reincarnating the classic Dungeon &amp; Dragons' module, The Temple of Elemental Evil. Hear how they are restructuring the classic game for fans of the old D&amp;D system as well as having a separate conversion book for fans of Fifth Edition Dungeons &amp; Dragons.</p>]]>
      </content:encoded>
      <pubDate>Sun, 26 Dec 2021 03:13:46 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/00e216f2/35e849ed.mp3" length="50516201" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1573</itunes:duration>
      <itunes:summary>We speak to Chris Doyle and Rick Maffei, two members of Goodman Games' team who are reincarnating the classic Dungeon &amp;amp; Dragons' module, The Temple of Elemental Evil. Hear how they are restructuring the classic game for fans of the old D&amp;amp;D system as well as having a separate conversion book for fans of Fifth Edition Dungeons &amp;amp; Dragons.</itunes:summary>
      <itunes:subtitle>We speak to Chris Doyle and Rick Maffei, two members of Goodman Games' team who are reincarnating the classic Dungeon &amp;amp; Dragons' module, The Temple of Elemental Evil. Hear how they are restructuring the classic game for fans of the old D&amp;amp;D system </itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Magic Systems - How Different RPGs Handle Magic Creatively</title>
      <itunes:episode>13</itunes:episode>
      <podcast:episode>13</podcast:episode>
      <itunes:title>Magic Systems - How Different RPGs Handle Magic Creatively</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/2a8da551-f3c5-367f-b227-55307eb99e16</guid>
      <link>https://share.transistor.fm/s/e9981f4c</link>
      <description>
        <![CDATA[<p>Manny, Matt &amp; Seth discuss magic systems from different roleplaying games and debate which game has the best and worst magic systems and why! From Dungeon Crawl Classics To Dungeons &amp; Dragons to Mage The Ascension, we cover all sorts of different games' magic systems.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Manny, Matt &amp; Seth discuss magic systems from different roleplaying games and debate which game has the best and worst magic systems and why! From Dungeon Crawl Classics To Dungeons &amp; Dragons to Mage The Ascension, we cover all sorts of different games' magic systems.</p>]]>
      </content:encoded>
      <pubDate>Mon, 20 Dec 2021 23:08:08 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/e9981f4c/266c0db4.mp3" length="132640073" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>4137</itunes:duration>
      <itunes:summary>Manny, Matt &amp;amp; Seth discuss magic systems from different roleplaying games and debate which game has the best and worst magic systems and why! From Dungeon Crawl Classics To Dungeons &amp;amp; Dragons to Mage The Ascension, we cover all sorts of different games' magic systems.</itunes:summary>
      <itunes:subtitle>Manny, Matt &amp;amp; Seth discuss magic systems from different roleplaying games and debate which game has the best and worst magic systems and why! From Dungeon Crawl Classics To Dungeons &amp;amp; Dragons to Mage The Ascension, we cover all sorts of different </itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Do We Need Cursed Magic Items In Roleplaying Games?</title>
      <itunes:episode>12</itunes:episode>
      <podcast:episode>12</podcast:episode>
      <itunes:title>Do We Need Cursed Magic Items In Roleplaying Games?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/fd17e44f-de9f-3c9a-89a6-1784407c4f9f</guid>
      <link>https://share.transistor.fm/s/a33a1b93</link>
      <description>
        <![CDATA[<p>Manny, Matt &amp; Seth discuss cursed magic items. Are they really necessary and is there a good way to use them in roleplaying games? Could they be helpful or hurtful to your Dungeons &amp; Dragons or Pathfinder games?</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Manny, Matt &amp; Seth discuss cursed magic items. Are they really necessary and is there a good way to use them in roleplaying games? Could they be helpful or hurtful to your Dungeons &amp; Dragons or Pathfinder games?</p>]]>
      </content:encoded>
      <pubDate>Tue, 14 Dec 2021 15:16:17 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/a33a1b93/85efb84c.mp3" length="62305630" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1941</itunes:duration>
      <itunes:summary>Manny, Matt &amp;amp; Seth discuss cursed magic items. Are they really necessary and is there a good way to use them in roleplaying games? Could they be helpful or hurtful to your Dungeons &amp;amp; Dragons or Pathfinder games?</itunes:summary>
      <itunes:subtitle>Manny, Matt &amp;amp; Seth discuss cursed magic items. Are they really necessary and is there a good way to use them in roleplaying games? Could they be helpful or hurtful to your Dungeons &amp;amp; Dragons or Pathfinder games?</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Games of Exploration: Engaging Roleplayers To Explore The Unknown</title>
      <itunes:episode>11</itunes:episode>
      <podcast:episode>11</podcast:episode>
      <itunes:title>Games of Exploration: Engaging Roleplayers To Explore The Unknown</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/5a77f898-2fab-304b-9395-0b5d51081aa0</guid>
      <link>https://share.transistor.fm/s/c942f9f2</link>
      <description>
        <![CDATA[<p>Manny, Matt, Scott and Peter talk about recreating the excitement of exploration to our players whether they are in a dungeon in a fantasy setting or a lost station floating in space. We speak about player participation, recycling materials from modules, and how to deal with making new setting materials on the spot.</p>
<p>If you would like to find out more about us, check us out at www.reallydicey.com</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Manny, Matt, Scott and Peter talk about recreating the excitement of exploration to our players whether they are in a dungeon in a fantasy setting or a lost station floating in space. We speak about player participation, recycling materials from modules, and how to deal with making new setting materials on the spot.</p>
<p>If you would like to find out more about us, check us out at www.reallydicey.com</p>]]>
      </content:encoded>
      <pubDate>Sun, 28 Nov 2021 14:22:44 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/c942f9f2/5579a916.mp3" length="52603195" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1643</itunes:duration>
      <itunes:summary>Manny, Matt, Scott and Peter talk about recreating the excitement of exploration to our players whether they are in a dungeon in a fantasy setting or a lost station floating in space. We speak about player participation, recycling materials from modules, and how to deal with making new setting materials on the spot.
If you would like to find out more about us, check us out at www.reallydicey.com</itunes:summary>
      <itunes:subtitle>Manny, Matt, Scott and Peter talk about recreating the excitement of exploration to our players whether they are in a dungeon in a fantasy setting or a lost station floating in space. We speak about player participation, recycling materials from modules, </itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Making Traps &amp; Puzzles More Creative and Balanced In Roleplaying Games</title>
      <itunes:episode>10</itunes:episode>
      <podcast:episode>10</podcast:episode>
      <itunes:title>Making Traps &amp; Puzzles More Creative and Balanced In Roleplaying Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/00fd6d48-1924-3a80-92d4-8c1cae09085b</guid>
      <link>https://share.transistor.fm/s/c60c7105</link>
      <description>
        <![CDATA[<p>Manny, Matt &amp; Seth discuss the art of designing and being creative with traps and puzzles for your dungeons so that it doesn't harm your roleplaying games. This episode is a must if you are struggling with building traps for your Dungeons &amp; Dragons campaign or OSR game. You can find more exciting and informative content on our Really Dicey Youtube channel.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Manny, Matt &amp; Seth discuss the art of designing and being creative with traps and puzzles for your dungeons so that it doesn't harm your roleplaying games. This episode is a must if you are struggling with building traps for your Dungeons &amp; Dragons campaign or OSR game. You can find more exciting and informative content on our Really Dicey Youtube channel.</p>]]>
      </content:encoded>
      <pubDate>Mon, 22 Nov 2021 04:24:37 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/c60c7105/86071ea1.mp3" length="81036119" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>2520</itunes:duration>
      <itunes:summary>Manny, Matt &amp;amp; Seth discuss the art of designing and being creative with traps and puzzles for your dungeons so that it doesn't harm your roleplaying games. This episode is a must if you are struggling with building traps for your Dungeons &amp;amp; Dragons campaign or OSR game. You can find more exciting and informative content on our Really Dicey Youtube channel.</itunes:summary>
      <itunes:subtitle>Manny, Matt &amp;amp; Seth discuss the art of designing and being creative with traps and puzzles for your dungeons so that it doesn't harm your roleplaying games. This episode is a must if you are struggling with building traps for your Dungeons &amp;amp; Dragon</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How To Make Interesting Cities In Roleplaying Games</title>
      <itunes:episode>9</itunes:episode>
      <podcast:episode>9</podcast:episode>
      <itunes:title>How To Make Interesting Cities In Roleplaying Games</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/21cd432d-8cce-32fd-b978-7b14f8491874</guid>
      <link>https://share.transistor.fm/s/f1a05ec8</link>
      <description>
        <![CDATA[<p>Game Masters Manny, Matt, Peter and Scott discuss creative ways for dungeon masters and game masters to construct unique and fun cities for their RPG campaigns.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Game Masters Manny, Matt, Peter and Scott discuss creative ways for dungeon masters and game masters to construct unique and fun cities for their RPG campaigns.</p>]]>
      </content:encoded>
      <pubDate>Thu, 18 Nov 2021 04:54:01 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/f1a05ec8/b0ad66d8.mp3" length="51618010" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1602</itunes:duration>
      <itunes:summary>Game Masters Manny, Matt, Peter and Scott discuss creative ways for dungeon masters and game masters to construct unique and fun cities for their RPG campaigns.</itunes:summary>
      <itunes:subtitle>Game Masters Manny, Matt, Peter and Scott discuss creative ways for dungeon masters and game masters to construct unique and fun cities for their RPG campaigns.</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Why We Love The 1980s Dungeons &amp; Dragons Cartoon Series (And What Game Masters Can Learn From Them)</title>
      <itunes:episode>8</itunes:episode>
      <podcast:episode>8</podcast:episode>
      <itunes:title>Why We Love The 1980s Dungeons &amp; Dragons Cartoon Series (And What Game Masters Can Learn From Them)</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/34c4e55d-8bd2-33b1-9005-41cfc862a930</guid>
      <link>https://share.transistor.fm/s/7045cbbc</link>
      <description>
        <![CDATA[<p>Manny &amp; Matt discuss one of the greatest cartoons from the 1980s, the Dungeons &amp; Dragons cartoon series. Hear us discuss why we loved this series, as well as favorite episodes, character discussions, story ideas, and why this show will continue to endure. You can find more of our content at www.reallydicey.com.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Manny &amp; Matt discuss one of the greatest cartoons from the 1980s, the Dungeons &amp; Dragons cartoon series. Hear us discuss why we loved this series, as well as favorite episodes, character discussions, story ideas, and why this show will continue to endure. You can find more of our content at www.reallydicey.com.</p>]]>
      </content:encoded>
      <pubDate>Sun, 07 Nov 2021 02:30:54 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/7045cbbc/c5b2b26d.mp3" length="87221069" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>2719</itunes:duration>
      <itunes:summary>Manny &amp;amp; Matt discuss one of the greatest cartoons from the 1980s, the Dungeons &amp;amp; Dragons cartoon series. Hear us discuss why we loved this series, as well as favorite episodes, character discussions, story ideas, and why this show will continue to endure. You can find more of our content at www.reallydicey.com.</itunes:summary>
      <itunes:subtitle>Manny &amp;amp; Matt discuss one of the greatest cartoons from the 1980s, the Dungeons &amp;amp; Dragons cartoon series. Hear us discuss why we loved this series, as well as favorite episodes, character discussions, story ideas, and why this show will continue to</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Discussing Consent in Horror Roleplaying Games And Why It Is Important</title>
      <itunes:episode>7</itunes:episode>
      <podcast:episode>7</podcast:episode>
      <itunes:title>Discussing Consent in Horror Roleplaying Games And Why It Is Important</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/38600071-0ecd-3bc2-9772-9a47a97be58d</guid>
      <link>https://share.transistor.fm/s/52b72972</link>
      <description>
        <![CDATA[<p>Manny, Matt, Max and Roll With Babs discuss why it's important for game masters to have the tools they need to communicate with their players, especially if they are players the game master has never worked with before. And if you are playing a horror game with new or experienced players, it's important you explain to them on how you define "horror."</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Manny, Matt, Max and Roll With Babs discuss why it's important for game masters to have the tools they need to communicate with their players, especially if they are players the game master has never worked with before. And if you are playing a horror game with new or experienced players, it's important you explain to them on how you define "horror."</p>]]>
      </content:encoded>
      <pubDate>Sun, 31 Oct 2021 18:16:07 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/52b72972/e16a3f8d.mp3" length="38008107" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1187</itunes:duration>
      <itunes:summary>Manny, Matt, Max and Roll With Babs discuss why it's important for game masters to have the tools they need to communicate with their players, especially if they are players the game master has never worked with before. And if you are playing a horror game with new or experienced players, it's important you explain to them on how you define "horror."</itunes:summary>
      <itunes:subtitle>Manny, Matt, Max and Roll With Babs discuss why it's important for game masters to have the tools they need to communicate with their players, especially if they are players the game master has never worked with before. And if you are playing a horror gam</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>Be A Hero And Play A Hero At Nerdburger Con 2020! Interview with Craig Campbell!</title>
      <itunes:episode>6</itunes:episode>
      <podcast:episode>6</podcast:episode>
      <itunes:title>Be A Hero And Play A Hero At Nerdburger Con 2020! Interview with Craig Campbell!</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/47a76b43-a41a-32d7-9440-378b3a7e26b3</guid>
      <link>https://share.transistor.fm/s/b61574b9</link>
      <description>
        <![CDATA[<p>Nerdburger Con is an online tabletop gaming convention happening on August 14-16, 2020 and we talk to organizer Craig Campbell about why you should be a part of this amazing event!</p>
<p>Website: <a href="https://www.nerdburgergames.com/nerdburger-con">https://www.nerdburgergames.com/nerdburger-con </a></p>
<p>Get the event program here: <a href="https://bit.ly/3hjLn6L">https://bit.ly/3hjLn6L </a></p>
<p>Sign up for events here: https://discord.gg/KnMjeVc</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Nerdburger Con is an online tabletop gaming convention happening on August 14-16, 2020 and we talk to organizer Craig Campbell about why you should be a part of this amazing event!</p>
<p>Website: <a href="https://www.nerdburgergames.com/nerdburger-con">https://www.nerdburgergames.com/nerdburger-con </a></p>
<p>Get the event program here: <a href="https://bit.ly/3hjLn6L">https://bit.ly/3hjLn6L </a></p>
<p>Sign up for events here: https://discord.gg/KnMjeVc</p>]]>
      </content:encoded>
      <pubDate>Fri, 07 Aug 2020 13:00:21 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/b61574b9/d7f29cb0.mp3" length="15906613" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>496</itunes:duration>
      <itunes:summary>Nerdburger Con is an online tabletop gaming convention happening on August 14-16, 2020 and we talk to organizer Craig Campbell about why you should be a part of this amazing event!
Website: https://www.nerdburgergames.com/nerdburger-con 
Get the event program here: https://bit.ly/3hjLn6L 
Sign up for events here: https://discord.gg/KnMjeVc</itunes:summary>
      <itunes:subtitle>Nerdburger Con is an online tabletop gaming convention happening on August 14-16, 2020 and we talk to organizer Craig Campbell about why you should be a part of this amazing event!
Website: https://www.nerdburgergames.com/nerdburger-con 
Get the event pro</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How To Run A Roleplaying Game At A Convention</title>
      <itunes:episode>5</itunes:episode>
      <podcast:episode>5</podcast:episode>
      <itunes:title>How To Run A Roleplaying Game At A Convention</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/27627307-d1a8-5b75-8191-b1c6642d6cd4</guid>
      <link>https://share.transistor.fm/s/72339b3b</link>
      <description>
        <![CDATA[<p>In this episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about to set up a game at a convention and how different it is from running a game at home or with your regular gamers. If you love Dungeons &amp; Dragons or a similar system and want to try running a game at a convention, you will love this episode.</p>
<p>Also support Tabletop.Events with buying a badge for Con Of Champions at the end of May! Here's the link: https://tabletop.events/conventions/con-of-champions</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In this episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about to set up a game at a convention and how different it is from running a game at home or with your regular gamers. If you love Dungeons &amp; Dragons or a similar system and want to try running a game at a convention, you will love this episode.</p>
<p>Also support Tabletop.Events with buying a badge for Con Of Champions at the end of May! Here's the link: https://tabletop.events/conventions/con-of-champions</p>]]>
      </content:encoded>
      <pubDate>Tue, 12 May 2020 20:13:44 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/72339b3b/2308c857.mp3" length="24203645" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1510</itunes:duration>
      <itunes:summary>In this episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about to set up a game at a convention and how different it is from running a game at home or with your regular gamers. If you love Dungeons &amp;amp; Dragons or a similar system and want to try running a game at a convention, you will love this episode.
Also support Tabletop.Events with buying a badge for Con Of Champions at the end of May! Here's the link: https://tabletop.events/conventions/con-of-champions</itunes:summary>
      <itunes:subtitle>In this episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about to set up a game at a convention and how different it is from running a game at home or with your regular gamers. If you love Dungeons &amp;amp; Dragons or a similar system </itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How To Run A Horror Adventure In A Roleplaying Game</title>
      <itunes:episode>4</itunes:episode>
      <podcast:episode>4</podcast:episode>
      <itunes:title>How To Run A Horror Adventure In A Roleplaying Game</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/23d92467-a1f0-55ee-8a50-e243fc9668b4</guid>
      <link>https://share.transistor.fm/s/ba04b4e7</link>
      <description>
        <![CDATA[<p>Matt &amp; Manny discuss the techniques needed to run a horror adventure in a roleplaying game. Whether you play Call of Cthulhu, Vampire The Masquerade or Dungeons &amp; Dragons, if you are looking for ways to increase tension and excitement in your rpgs, then this episode is really for you.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Matt &amp; Manny discuss the techniques needed to run a horror adventure in a roleplaying game. Whether you play Call of Cthulhu, Vampire The Masquerade or Dungeons &amp; Dragons, if you are looking for ways to increase tension and excitement in your rpgs, then this episode is really for you.</p>]]>
      </content:encoded>
      <pubDate>Wed, 22 Apr 2020 14:26:07 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/ba04b4e7/b354cff9.mp3" length="53851513" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1682</itunes:duration>
      <itunes:summary>Matt &amp;amp; Manny discuss the techniques needed to run a horror adventure in a roleplaying game. Whether you play Call of Cthulhu, Vampire The Masquerade or Dungeons &amp;amp; Dragons, if you are looking for ways to increase tension and excitement in your rpgs, then this episode is really for you.</itunes:summary>
      <itunes:subtitle>Matt &amp;amp; Manny discuss the techniques needed to run a horror adventure in a roleplaying game. Whether you play Call of Cthulhu, Vampire The Masquerade or Dungeons &amp;amp; Dragons, if you are looking for ways to increase tension and excitement in your rpgs</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>What Is The Proper Role of a Game Master?</title>
      <itunes:episode>3</itunes:episode>
      <podcast:episode>3</podcast:episode>
      <itunes:title>What Is The Proper Role of a Game Master?</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/de5d9e4a-cbb2-5757-baa2-0063f6fc7a82</guid>
      <link>https://share.transistor.fm/s/cf2a904a</link>
      <description>
        <![CDATA[<p>In the third episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the controversial roles of a game master and how it affects the game and its players. Whether it's Dungeons &amp; Dragons or Call of Cthulhu, this episode is for you.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In the third episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the controversial roles of a game master and how it affects the game and its players. Whether it's Dungeons &amp; Dragons or Call of Cthulhu, this episode is for you.</p>]]>
      </content:encoded>
      <pubDate>Mon, 06 Apr 2020 03:31:29 +0000</pubDate>
      <author>Really Dicey</author>
      <enclosure url="https://media.transistor.fm/cf2a904a/ed22c2be.mp3" length="22342278" type="audio/mpeg"/>
      <itunes:author>Really Dicey</itunes:author>
      <itunes:duration>1394</itunes:duration>
      <itunes:summary>In the third episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the controversial roles of a game master and how it affects the game and its players. Whether it's Dungeons &amp;amp; Dragons or Call of Cthulhu, this episode is for you.</itunes:summary>
      <itunes:subtitle>In the third episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the controversial roles of a game master and how it affects the game and its players. Whether it's Dungeons &amp;amp; Dragons or Call of Cthulhu, this episode is for yo</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>How Improving and Overacting Are Great Tools For Game Masters</title>
      <itunes:episode>2</itunes:episode>
      <podcast:episode>2</podcast:episode>
      <itunes:title>How Improving and Overacting Are Great Tools For Game Masters</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/12f4877a-c36f-5f4e-8f42-511ff67deb60</guid>
      <link>https://share.transistor.fm/s/7257a7cc</link>
      <description>
        <![CDATA[<p>In the second episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the best two advice we can give to newbies and how it's made running our games spectacular.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>In the second episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the best two advice we can give to newbies and how it's made running our games spectacular.</p>]]>
      </content:encoded>
      <pubDate>Mon, 30 Mar 2020 03:15:25 +0000</pubDate>
      <author>reallydicey</author>
      <enclosure url="https://media.transistor.fm/7257a7cc/de53b724.mp3" length="21652501" type="audio/mpeg"/>
      <itunes:author>reallydicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/6qDAh4l6hJJOQX9IWsyfcVyGbIU98fG5JdvFQNR1uSg/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA1My8x/NjYxMTg3NTIyLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>1351</itunes:duration>
      <itunes:summary>In the second episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the best two advice we can give to newbies and how it's made running our games spectacular.</itunes:summary>
      <itunes:subtitle>In the second episode of Really Dicey's podcast for Dungeon and Game Masters, we talk about the best two advice we can give to newbies and how it's made running our games spectacular.</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
    <item>
      <title>The First Step Before You Start Playing Tabletop RPGs</title>
      <itunes:episode>1</itunes:episode>
      <podcast:episode>1</podcast:episode>
      <itunes:title>The First Step Before You Start Playing Tabletop RPGs</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <guid isPermaLink="false">reallydicey.podbean.com/68f419a6-0849-5217-82ea-ce9fa946342e</guid>
      <link>https://share.transistor.fm/s/7f716c4b</link>
      <description>
        <![CDATA[<p>Check out our podcast's first episode, made by Game Masters for Game Masters, about what first step is crucial for other GMs or Dungeon Masters need to do first before they start their tabletop roleplaying game.</p>]]>
      </description>
      <content:encoded>
        <![CDATA[<p>Check out our podcast's first episode, made by Game Masters for Game Masters, about what first step is crucial for other GMs or Dungeon Masters need to do first before they start their tabletop roleplaying game.</p>]]>
      </content:encoded>
      <pubDate>Sun, 22 Mar 2020 05:59:58 +0000</pubDate>
      <author>reallydicey</author>
      <enclosure url="https://media.transistor.fm/7f716c4b/ce0a6c99.mp3" length="30312836" type="audio/mpeg"/>
      <itunes:author>reallydicey</itunes:author>
      <itunes:image href="https://img.transistor.fm/P3K46D10xcyPIkLO8mv1Opaj3t3-3rIJ31I_y5OyY9I/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lcGlz/b2RlLzk5ODA1Mi8x/NjYxMTg3NTIwLWFy/dHdvcmsuanBn.jpg"/>
      <itunes:duration>946</itunes:duration>
      <itunes:summary>Check out our podcast's first episode, made by Game Masters for Game Masters, about what first step is crucial for other GMs or Dungeon Masters need to do first before they start their tabletop roleplaying game.</itunes:summary>
      <itunes:subtitle>Check out our podcast's first episode, made by Game Masters for Game Masters, about what first step is crucial for other GMs or Dungeon Masters need to do first before they start their tabletop roleplaying game.</itunes:subtitle>
      <itunes:keywords></itunes:keywords>
      <itunes:explicit>No</itunes:explicit>
    </item>
  </channel>
</rss>
